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  1. // ZL4CK3R's Config - 11/12/2017
  2. // When you type "//" the game ignores whatever is written after
  3. // I also use the default in-game font
  4. con_enable "1" //Enables Console
  5. cl_clanid "0" //Use Steam Group Tag
  6. sensitivity "2" //Mouse Sensitivity
  7.  
  8. echo Config Loaded! (1/2) //This confirms that the config has been loaded
  9.  
  10. // Crosshair - Default Yellow Crosshair
  11. crosshair "1" //Enables Crosshair
  12. cl_crosshair_drawoutline "0"
  13. cl_crosshair_dynamic_maxdist_splitratio "0.35"
  14. cl_crosshair_dynamic_splitalpha_innermod "1"
  15. cl_crosshair_dynamic_splitalpha_outermod "0.5"
  16. cl_crosshair_dynamic_splitdist "7"
  17. cl_crosshair_outlinethickness "1"
  18. cl_crosshair_sniper_show_normal_inaccuracy "0"
  19. cl_crosshair_sniper_width "0.01"
  20. cl_crosshairalpha "200"
  21. cl_crosshaircolor "2"
  22. cl_crosshaircolor_b "50"
  23. cl_crosshaircolor_g "250"
  24. cl_crosshaircolor_r "250"
  25. cl_crosshairdot "0"
  26. cl_crosshairgap "-2"
  27. cl_crosshairgap_useweaponvalue "0"
  28. cl_crosshairscale "0"
  29. cl_crosshairsize "3"
  30. cl_crosshairstyle "1"
  31. cl_crosshairthickness "1.15"
  32. cl_crosshairusealpha "1"
  33. cl_fixedcrosshairgap "-3"
  34.  
  35. // Viewmodels - Viewmodel Settings
  36. viewmodel_fov "68" //Highest viewmodel FOV
  37. viewmodel_offset_x "1" //Changes viewmodel view in X scale
  38. viewmodel_offset_y "1" //Changes viewmodel view in Y scale
  39. viewmodel_offset_z "-1" //Changes viewmodel view in Z scale
  40. viewmodel_presetpos "0" //Prevents viewmodels from resetting
  41.  
  42. // Bob - How much you move around with weapons
  43. cl_bob_lower_amt "5" //How much the viewmodel lowers when running, set to lowest for less distraction
  44. cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, set to lowest for less distraction
  45. cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, set to lowest for less distraction
  46. cl_bobcycle "0.98" //The frequency at which the viewmodel bobs, set to default
  47. cl_viewmodel_shift_left_amt "0" //Removes shifting of arms
  48. cl_viewmodel_shift_right_amt "0" //Removes shifting of arms
  49.  
  50. // Bindings - These bindings
  51. unbindall
  52. bind "1" "slot1"
  53. bind "2" "slot2"
  54. bind "3" "slot3"
  55. bind "4" "slot5"
  56. bind "5" "slot4"
  57. bind "6" "togglevoice"
  58. bind "7" "fakespinbot"
  59. bind "8" "buy glock; buy usp_silencer; drop"
  60. bind "9" "say gh [Anti-Cheat] VAC Has Detected A Cheater On This Server"
  61. bind "0" "toggle gameinstructor_enable"
  62. bind "a" "+moveleft"
  63. bind "b" "buymenu"
  64. bind "c" "slot10"
  65. bind "d" "+moveright"
  66. bind "e" "+knife"
  67. bind "f" "cleard"
  68. bind "g" "slot8"
  69. bind "h" "radio3"
  70. bind "i" "show_loadout_toggle"
  71. bind "j" "dc"
  72. bind "k" "+crouchjump"
  73. bind "l" "afk"
  74. bind "m" "teammenu"
  75. bind "n" "slot3; slot2; drop"
  76. bind "o" "nadetoggle"
  77. bind "p" "slot3; slot5; drop"
  78. bind "q" "drop"
  79. bind "r" "+reload"
  80. bind "s" "+back"
  81. bind "t" "slot6"
  82. bind "u" "messagemode2"
  83. bind "v" "slot7"
  84. bind "w" "+forward"
  85. bind "x" "radio2"
  86. bind "y" "messagemode"
  87. bind "z" "radio1"
  88. bind "KP_INS" "buy vest"
  89. bind "KP_DEL" "buy vesthelm"
  90. bind "KP_END" "buy p250"
  91. bind "KP_DOWNARROW" "buy fn57"
  92. bind "KP_PGDN" "buy defuser"
  93. bind "KP_LEFTARROW" "buy galil; buy famas"
  94. bind "KP_5" "buy ump45"
  95. bind "KP_RIGHTARROW" "buy mac10; buy mp9"
  96. bind "KP_HOME" "buy awp"
  97. bind "KP_UPARROW" "buy ssg08"
  98. bind "KP_PGUP" "buy taser"
  99. bind "KP_SLASH" "buy smokegrenade"
  100. bind "KP_MULTIPLY" "buy flashbang"
  101. bind "KP_MINUS" "buy molotov; buy incgrenade"
  102. bind "KP_PLUS" "buy deagle"
  103. bind "KP_ENTER" "buy ak47; buy m4a1"
  104. bind "`" "toggleconsole"
  105. bind "," "buyammo1"
  106. bind "." "buyammo2"
  107. bind "\" "slam_play"
  108. bind "-" "buy defuser; buy flashbang; buy smokegrenade; buy flashbang"
  109. bind "=" "buy awp; buy deagle; buy taser"
  110. bind "SPACE" "+use"
  111. bind "TAB" "+showscores"
  112. bind "ESCAPE" "cancelselect"
  113. bind "DEL" "mute"
  114. bind "PAUSE" "pause"
  115. bind "SHIFT" "+speedvol"
  116. bind "ALT" "noclip"
  117. bind "CTRL" "+duck"
  118. bind "F3" "askconnect_accept"
  119. bind "F4" "bug"
  120. bind "F5" "jpeg"
  121. bind "F6" "save quick"
  122. bind "F7" "load quick"
  123. bind "F10" "quit prompt"
  124. bind "MOUSE1" "+attack"
  125. bind "MOUSE2" "+attack2"
  126. bind "MOUSE3" "toggleinfo"
  127. bind "MOUSE4" "+voicerecord"
  128. bind "MOUSE5" "+jumpthrow"
  129. bind "MWHEELDOWN" "+jump"
  130. bind "MWHEELUP" "+jump"
  131.  
  132. // No Tutorial or Info Messages - Can give FPS BOOST and is also very annoying
  133. gameinstructor_enable "0" //Removes in game lessons
  134. cl_showhelp "0" //Removes on-screen help
  135. cl_autohelp "0" //Removes automatic help
  136. cl_disablefreezecam "1" //Disables Freezecam, very important to have off
  137. cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
  138.  
  139. // Rates - These network settings are optimized for high speed internet
  140. rate "786432" // Your download rate to the server. Max rate: "786432".
  141. cl_cmdrate "128" //Max number of command packets sent to server per second
  142. cl_updaterate "128" //Number of packets per second you are requesting from the server
  143. cl_interp "0" //Sets the interpolation amount, always set this to 0
  144. cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
  145. cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
  146. cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
  147. cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
  148.  
  149. // Video - Brightness & Disabling TV Mode
  150. mat_monitorgamma "1.6" //Sets the Brightness to it's highest value, highly recommended
  151. mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
  152.  
  153. // Sound - Sound settings, affects volume in-game, adjust that yourself
  154. volume "0.5" //Master Volume
  155. snd_musicvolume_multiplier_inoverlay "0.1" //Music Volume in Steam Overlay
  156. voice_caster_scale "0.4" //GOTV Caster Volume
  157. windows_speaker_config "1" //Audio Output Configuration (Stereo Headphones)
  158. snd_hwcompat "0" //Enables "Advanced 3D Audio Processing"
  159. voice_scale "0.4" //Turns down the volume of other players voice to 40%
  160. voice_enable "1" //Enable Voice (Press to Use Mic)
  161. snd_musicvolume "1" //Master Music Volume
  162. snd_menumusic_volume "0.01" //Main Menu Volume
  163. snd_roundstart_volume "0.19" //Round Start Volume
  164. snd_roundend_volume "0.2" //Round End Volume
  165. snd_mapobjective_volume "0.38" //Bomb/Hostage Volume
  166. snd_tensecondwarning_volume "0.72" //Ten Second Warning Volume
  167. snd_deathcamera_volume "0.25" //Death Camera Volume
  168. snd_mixahead "0.05" //Makes sound as instant as it can get, making it easier to hear small things
  169. voice_caster_enable "1" //Enables GOTV Caster
  170. snd_hrtf_distance_behind "100" //HRTF calculations will calculate the player as being this far behind the camera
  171. snd_music_selection "0" //Disables Death Volume
  172.  
  173. // Net - How much frames you have and solid graph
  174. fps_max "0" //Map loads fast and allows high frames
  175. net_graph "1" //Shows my network usage data
  176. net_graphheight "64" //Changes height
  177. net_graphmsecs "400" //The latency graph represents this many milliseconds
  178. net_graphpos "1" //Positioning of Net Graph
  179. net_graphproportionalfont "0" //Makes font smaller
  180. net_graphshowinterp "1" //Shows interpolation value
  181. net_graphshowlatency "1" //Shows latency value
  182. net_graphsolid "1" //Solid Net Graph
  183. net_graphtext "1" //Shows text fields
  184. net_maxroutable "1200" //Requested max packet size before packets are 'split'
  185. net_scale "5" //Makes font smaller
  186.  
  187. // Other
  188. r_drawtracers_firstperson "0" //Hides bullet tracers in first person view
  189. lobby_voice_chat_enabled "0" //Turns microphone off in lobby, really useful
  190. cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
  191. mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking
  192. cl_autowepswitch "0" //Don't auto-pick weapons
  193. func_break_max_pieces "0" //Less clutter from breaking vents (especially in Mirage)
  194.  
  195. // Make sure mouse is using "Raw Input" & "No Acceleration"
  196. m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
  197. m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  198. m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  199. m_customaccel "0" //Custom mouse acceleration disabled
  200. m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution
  201. zoom_sensitivity_ratio_mouse "0.818933027098955175" //Fixes your zoom sensitivity to act as your real sensitivity, default value is 1
  202.  
  203. // Hud - All my personal hud modifications (Made possible as of 1 May 2015)
  204. hud_showtargetid "1" //Enables display of target names, important
  205. cl_teammate_colors_show "2" //Show teammates as separate colors in the radar, 2 is for letters
  206. cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
  207. cl_hud_color "5" //Makes the hud color red
  208. cl_hud_radar_scale "1" //Radar Size, not too big and not too small
  209. cl_radar_scale "0.4" //Radar Map Scale Size, 0.4 is perfect on all maps
  210. cl_radar_always_centered "0" //Centers map instead of player in radar, important
  211. cl_radar_rotate "1" //Makes the radar rotate with you
  212. cl_radar_square_with_scoreboard "1" //Makes the radar square when the scoreboard comes up
  213. cl_hud_playercount_showcount "0" //Shows player avatars instead of numbers left
  214. cl_hud_playercount_pos "1" //Puts player information in the bottom instead of top
  215. cl_hud_healthammo_style "1" //Simplified information on HP/AP and ammo
  216. cl_hud_background_alpha "0.4" //Hidden but still visible black bars, easy on the eyes
  217. cl_loadout_colorweaponnames "1" //Weapon names are colored in loadout to match their rarity, cool feature
  218. cl_radar_icon_scale_min "0.6" //Sets the minimum player icon scale, this value feels good
  219. cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
  220. hud_scaling "0.95" //Scales hud elements to perfect value
  221. cl_teamid_overhead_always "1" //Always show team behind walls
  222. cl_teamid_overhead_name_alpha "255" //Less Transparency
  223. cl_teamid_overhead_name_fadetime "1F" // Default Value is 1
  224. safezonex "1" //Default Value is 1
  225. safezoney "1" //Default Value is 1
  226.  
  227. echo Config Loaded! (2/2) //This just confirms that the config has ended successfully
  228. //
  229. //
  230. //
  231. //
  232. //
  233. // SCRIPTS BELOW - Not needed if you don't want them.
  234.  
  235. echo Scripts Loaded (1/2)
  236.  
  237. // Shortcut for disconnet
  238. alias "dc" "disconnect"
  239.  
  240. // Jump Throw (For Smokes)
  241. alias "+jumpthrow" "+jump;-attack"
  242. alias "-jumpthrow" "-jump"
  243.  
  244. // Voice Toggle
  245. alias "togglevoice" "togglev"
  246. alias "togglev" "voice_1"
  247. alias "voice_1" "voice_scale 0.4; playvol buttons\blip1 0.5; alias togglev voice_0"
  248. alias "voice_0" "voice_scale 0; playvol buttons\blip2 0.5; alias togglev voice_1"
  249.  
  250. // DISPLAY DAMAGE INFO SCRIPT
  251. developer "1"
  252. con_enable "1"
  253. con_filter_text "Damage Given to"
  254. con_filter_enable "2"
  255.  
  256. // Custom Fake SpinBot TROLL Bind
  257. alias "fakespinbot" "fakespinbotson"
  258. alias "fakespinbotson" "sensitivity 1000; alias fakespinbot fakespinbotoff"
  259. alias "fakespinbotoff" "sensitivity 2; alias fakespinbot fakespinbotson"
  260. fakespinbotoff
  261.  
  262. // CLEAR DECALS (BLOOD , BULLETHOLES , NADE MARKS) WHEN INSPECTING
  263. alias "cleard" "+lookatweapon; r_cleardecals"
  264.  
  265. // AFK Script
  266. alias "afk" "afkon"
  267. alias "afkon" "+forward; +moveright; +right; say_team I will be AFK for a while; alias afk afkoff"
  268. alias "afkoff" "-forward; -moveright; -right; alias afk afkon"
  269. afkoff
  270.  
  271. // Quickswitch
  272. alias "+knife" "slot3"
  273. alias "-knife" "lastinv"
  274.  
  275. // Crouch Jump Bind
  276. alias "+crouchjump" "+jump; +duck"
  277. alias "-crouchjump" "-jump; -duck"
  278.  
  279. // Increase Volume While Walking
  280. alias "+speedvol" "+speed; volume 1"
  281. alias "-speedvol" "-speed; volume 0.5"
  282.  
  283. // Show Team Equipment
  284. alias "toggleinfo" "info_on"
  285. alias "info_on" "+cl_show_team_equipment; alias toggleinfo info_off"
  286. alias "info_off" "-cl_show_team_equipment; alias toggleinfo info_on"
  287.  
  288. // Nade Throw Toggle
  289. alias "nadetoggle" "nadetoggleon"
  290. alias "nadetoggleon" "cl_crosshairalpha 100; cl_crosshairdot 1; cl_crosshairgap 4; cl_crosshairsize 500; cl_crosshairstyle 4; cl_crosshairthickness 1; cl_fixedcrosshairgap 4; cl_crosshair_drawoutline 1; bind 5 nadetoggleoff"
  291. alias "nadetoggleoff" "cl_crosshairalpha 200; cl_crosshairdot 0; cl_crosshairgap -2; cl_crosshairsize 3; cl_crosshairstyle 1; cl_crosshairthickness 1.15; cl_fixedcrosshairgap -3; cl_crosshair_drawoutline 0; bind 5 nadetoggleon"
  292.  
  293. // ADDITIONAL COMMANDS
  294. cl_color "3" //Sets In-Game Color to Blue
  295. +cl_show_team_equipment //Shows Team Equipment
  296. mat_queue_mode "-2" //Determines the Threading Mode the Material System Uses
  297. con_filter_text_out "image" //Filters the Console
  298. cl_forcepreload "1" //Preloads Maps
  299. cl_righthand "1" //Sets Weapons on Right Hand
  300. cl_show_clan_in_death_notice "1" //Shows ClanID in Death Notices
  301. muzzleflash_light "0" //Very Annoying if Enabled
  302. r_dynamic "0" //Very Annoying if Enabled
  303. play_distance "1" //
  304. player_nevershow_communityservermessage "1" //Removes Community Servers Message
  305. ui_steam_overlay_notification_position "topright" //Friends Chat Position in Top-Right
  306.  
  307. // [[ Launch Options ]]
  308. // -novid -tickrate 128 -high -threads 4 +mat_queue_mode -2 -freq 60 -refresh 60 -nod3d9ex -nojoy -cpuCount=4 -exThreads=3 -noforce -noforcemaccel -noforcemparms -noforcemspd -fullscreen +exec zlacker.cfg -language zlacker -console
  309.  
  310. // CONFIG FINALISER
  311. host_writeconfig
  312.  
  313. /////////////////////////////////////////////////////////////////////
  314.  
  315. echo Scripts Loaded (2/2)
  316.  
  317. echo "__________.____ _____ _________ ____ __.__________________ "
  318. echo "\____ /| | / | | \_ ___ \| |/ _|\_____ \______ \"
  319. echo " / / | | / | |_/ \ \/| < _(__ <| _/"
  320. echo " / /_ | |___/ ^ /\ \___| | \ / \ | \"
  321. echo "/_______ \|_______ \____ | \______ /____|__ \/______ /____|_ /"
  322. echo " \/ \/ |__| \/ \/ \/ \/ "
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