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New modules

Nov 8th, 2020 (edited)
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  1. Abstinent - Will not consent to sex until marriage. [NPC Only Module]
  2.  
  3. Agitating - Causes characters who interact with them to become angry. [PC/NPC Module]
  4.  
  5. Assertive - Will take charge during sex if they are the ones to initiate it. [NPC Only Module]
  6.  
  7. Attractive - Interactions of this card have their success percentage doubled. [PC/NPC Module]
  8.  
  9. Baby Trap - On certain days, this card may try to lure someone she likes into a trap. Only goes for targets she thinks may fall for it. Will get angry if her womb stays empty. [Female NPC Only Module]
  10.  
  11. Bad Blood - Will be enemies with others who have this module. [PC/NPC Module]
  12.  
  13. Battle Tactics - Applies additional post-fight effects depending on the stance:
  14. - All-Out - Uses pure willpower to overcome the adversary. Every loss makes them stronger until they break;
  15. - One Blow - on victory cripples the opponent. The damage becomes permanent if not healed soon;
  16. - Exotic - so stylish that everyone around them gets horny if they win. [PC/NPC Module]
  17.  
  18. Bias-Abomination - More responsive towards abominations [PC/NPC Module]
  19.  
  20. Bias-Alien - More responsive towards aliens [PC/NPC Module]
  21.  
  22. Bias-Angel - More responsive towards angels [PC/NPC Module]
  23.  
  24. Bias-Beastfolk - More responsive towards beastfolk [PC/NPC Module]
  25.  
  26. Bias-Construct - More responsive towards constructs [PC/NPC Module]
  27.  
  28. Bias-Deity - More responsive towards deities [PC/NPC Module]
  29.  
  30. Bias-Demon - More responsive towards demons [PC/NPC Module]
  31.  
  32. Bias-Dragon - More responsive towards dragons [PC/NPC Module]
  33.  
  34. Bias-Elf - More responsive towards elves [PC/NPC Module]
  35.  
  36. Bias-Fairy - More responsive towards fairies [PC/NPC Module]
  37.  
  38. Bias-Ghost - More responsive towards ghosts [PC/NPC Module]
  39.  
  40. Bias-Greenskin - More responsive towards griggers [PC/NPC Module]
  41.  
  42. Bias-Human - More responsive towards humans [PC/NPC Module]
  43.  
  44. Bias-Inorganic - More responsive towards inorganics [PC/NPC Module]
  45.  
  46. Bias-Machine - More responsive towards machines [PC/NPC Module]
  47.  
  48. Bias-Magic - More responsive towards magic creatures [PC/NPC Module]
  49.  
  50. Bias-Meme - More responsive towards memes [PC/NPC Module]
  51.  
  52. Bias-Mutant - More responsive towards mutants [PC/NPC Module]
  53.  
  54. Bias-Plant - More responsive towards plants [PC/NPC Module]
  55.  
  56. Bias-Psychic - More responsive towards psychics [PC/NPC Module]
  57.  
  58. Bias-Spirit - More responsive towards spirits [PC/NPC Module]
  59.  
  60. Bias-Undead - More responsive towards the undead [PC/NPC Module]
  61.  
  62. Bias-Vampire - More responsive towards vampires [PC/NPC Module]
  63.  
  64. Bias-Zombie - More responsive towards zombies [PC/NPC Module]
  65.  
  66. Boiling Point - Every time this card is forced to have sex it marks their abuser and has an incremental chance to snap and murder one of them or someone else they probably don't like. [NPC Only Module]
  67.  
  68. Bookworm - Will use any possible excuse to get to the library. [NPC Only Module]
  69.  
  70. Calming - Makes the characters it interacts with relaxed. [PC/NPC Module]
  71.  
  72. Capricious - Interactions may yield unpredictable results. [PC/NPC Module]
  73.  
  74. Clique 2 - Will be friends with others who have this module. Separate group from "Clique" module. [PC/NPC Module]
  75.  
  76. Club Pride - Cannot be convinced to change clubs. [NPC Only Module]
  77.  
  78. Compensated Dating - Will hang around the train station in the evening, asking random people if they want to have *fun* by asking to go to karaoke with them. You can also ask them yourself by asking to go to karaoke in the evening. [PC/NPC Module]
  79.  
  80. Conflicted - May occasionally flip their answers [PC/NPC Module]
  81.  
  82. Cool Sunglasses - Gives a 25% interaction bonus during the day, but with a small chance of giving a response they did not mean during the evening due to obscured vision. [NPC Only Module]
  83.  
  84. Corruptor - Corrupts by forceful actions, causing them to lose virtue. [PC/NPC Module] -@link et al.
  85.  
  86. Coward - Will be reluctant to fight with someone who is stronger than them. [NPC Only Module]
  87.  
  88. Credible - People just trust their opinion, you know? [PC/NPC Module]
  89.  
  90. Crush - This module makes two cards fall madly in love from the first time you add them to the class. Unpack the module and edit the line (crush) = ("crush's name") in the first trigger (named crush's name), putting the full name of the character this card is supposed to have crush on instead of "crush's name" (without " or anything, just the name).
  91. [PC/NPC Module]
  92.  
  93. Dark Semen - Influences morality of people they have sex with in a negative way. [NPC/PC Module]
  94.  
  95. Decoy Damsel - Will exploit White Knight's eagerness to help to get a person they like least in trouble. [NPC Only Module]
  96.  
  97. Depression - This card has a crippling depression, which can be further affected in both ways. There are 3 stages with 3 corresponding styles: 'notdepressed', 'depressed', 'reallydepressed'. Level of depression affects the mood of a character, interaction rates, chance to skip school and stats. [PC/NPC Module]
  98.  
  99. Detective - When murder happens the Detective gains the ability to find the Murderer
  100. - next day after murder happens during the homeroom Detective receives a notification asking to find the Murderer
  101. - once on the case the Detective can interrogate people by asking them to meet up at a place of Detective's choosing
  102. - once in the designated interrogation room they try to stay there for a while, if the Detective doesn't come they'll leave and cancel interrogation
  103. - while in the interrogation room the detective can gather three types of reports:
  104. - talking about life will gather Trivia. It includes who was in relationship at the time of murder and current traits and modules of the friends of the person being interrogated
  105. - talking about hobbies will gather their alibi. It includes information about where they were at the time of murder and what they were doing. They also tell who was in the same room and what they were doing too. Everyone avoids talking about the murder itself even if they witnessed it and the Murderer outright lies where they were and what they were doing
  106. - talking about love will gather intrigues. It includes information about people's disposition to each other at the time of murder
  107. - the better Detective's relationship with the interrogated person is the more information they will give them
  108. - the Detective can read their previous reports by targeting a person and going to the library. The reports are printed in the console
  109. - the Detective can confront their suspect at any point by trying to fight them. Detective can outsmart them and the Murderer will admit their guilt, otherwise they fight
  110. - if Detective loses the case is closed with failure
  111. - if Detective wins or the Murderer confesses the case is closed. Jailers will confine the Murderer
  112. - if Detective falsely accuses somebody they will always fight back and if Detective wins the case is closed with failure and Detective loses his Detective trait. If Detective loses the case is closed.
  113.  
  114. Dicktator - When this card forces others, they have a chance to either get this card's sexual preference or lose one if this card doesn't have it. [PC/NPC Module]
  115.  
  116. Discreet - Would rather have sex without people watching. [NPC Only Module]
  117.  
  118. Dislikes Overly Competent - Doesn't like people who are too competent in something. [NPC Only Module]
  119.  
  120. Diva - Starts off with an already good impression from the class. [PC/NPC Module]
  121.  
  122. Dominatrix - Makes their masochist or femdom loving lovers exploitable. Is sometimes into pegging. [PC/NPC Module]
  123.  
  124. Dreadful - This character emits dreadful aura. People will not try to screw them or their lover, but will be more willing to fight with them. Also less likely to successfully engage in small talk. [PC/NPC Module]
  125.  
  126. Embittered - Unsuccessful relationship with someone may make them feel embittered towards people of the same gender as whom they broke up with. [PC/NPC Module]
  127.  
  128. Evening Cosplay - On weekdays will randomly switch to the style between "eveningfirst" and "eveninglast" after going into the locker of their respective gender in the evening. [PC/NPC Module]
  129.  
  130. Evening Fashion - On weekdays will switch to their "evening" (or "corrupted_evening" if character is corrupted) style after going into the locker of their respective gender in the evening. [PC/NPC Module]
  131.  
  132. Exam Glasses - Card will use their glasses during academic exam week. [PC/NPC Module]
  133.  
  134. Fake Tits - Character's tits are fake. Groping them is easier but they're less sensitive and don't arouse as much. [PC/NPC Module]
  135.  
  136. Family Guy 2 - Will not fall in love with family members. Recognizes family by first name (western order of naming). [PC/NPC Module]
  137.  
  138. Fickle - When this card gets a new lover, they will try to breakup with all of their other lovers. [NPC Only Module]
  139.  
  140. Flattery-proof - Doesn't like being flattered. [NPC Only Module]
  141.  
  142. Gambler - Allows you to gamble with another card, by placing your lovers on the line. To initiate, taunt the other target by encouraging them to study/train/club, then ask to get along with their lover. If they accept, they will choose one of your lovers as a wager. Once you accept, the gamble is now official, and the results will be out at the next academic/fitness/club test.
  143. The winner of the gamble will be able to perform 1 sexual action with the wagered lover of the loser. [PC Only Module]
  144.  
  145. Get On My Level - Won't have sex with anyone who didn't outdo them on sports exams or won the fight with them. [NPC Only Module]
  146.  
  147. Gossip Lover - Is more likely to agree with rumors, whether good or bad. [NPC Only Module]
  148.  
  149. Hates Slander - Doesn't like malicious gossip and people engaging in it. [NPC Only Module]
  150.  
  151. Henshin - Allow PC to change style during exploration mode to "henshinStyle" by pressing 'q' key. The low poly model won't be changed until entered change room. [PC Only Module]
  152.  
  153. Holy Semen - Having sex with this character makes you a better person in general. [NPC/PC Module]
  154.  
  155. Homophobic - Makes this character hate and pick fights with homosexuals. [NPC Only Module]
  156.  
  157. Human Guise - In folklore, deities and other supernatural beings often disguised themselves as humans. This module lets cards change styles depending on the intelligence of the card that is observing them. The higher the intelligence difference between PC and the disguised card, the more likely it is that he will see through the disguise. Keep the demon form as the default style, and in addition to it make two styles, first one called "human form", which is self-explanatory, and "transition form", which should ideally look like a mixture of both human and demon form, that others will see when they're unable to fully see through the disguise.
  158.  
  159. Hunter-Abomination - Hates abominations [PC/NPC Module]
  160.  
  161. Hunter-Alien - Hates aliens [PC/NPC Module]
  162.  
  163. Hunter-Angel - Hates angels [PC/NPC Module]
  164.  
  165. Hunter-Beastfolk - Hates beastfolk [PC/NPC Module]
  166.  
  167. Hunter-Construct - Hates constructs [PC/NPC Module]
  168.  
  169. Hunter-Deity - Hates deities [PC/NPC Module]
  170.  
  171. Hunter-Demon - Hates demons [PC/NPC Module]
  172.  
  173. Hunter-Dragon - Hates dragons [PC/NPC Module]
  174.  
  175. Hunter-Fairy - Hates fairies [PC/NPC Module]
  176.  
  177. Hunter-Ghost - Hates ghosts [PC/NPC Module]
  178.  
  179. Hunter-Greenskin - Hates griggers [PC/NPC Module]
  180.  
  181. Hunter-Human - Hates humans [PC/NPC Module]
  182.  
  183. Hunter-Inorganic - Hates inorganic creatures [PC/NPC Module]
  184.  
  185. Hunter-Machine - Hates machines [PC/NPC Module]
  186.  
  187. Hunter-Magic - Hates magic creatures [PC/NPC Module]
  188.  
  189. Hunter-Meme - Hates memes [PC/NPC Module]
  190.  
  191. Hunter-Mutant - Hates mutants [PC/NPC Module]
  192.  
  193. Hunter-Plant - Hates plants [PC/NPC Module]
  194.  
  195. Hunter-Psychic - Hates psychics [PC/NPC Module]
  196.  
  197. Hunter-Spirit - Hates spirits [PC/NPC Module]
  198.  
  199. Hunter-Undead - Hates the undead [PC/NPC Module]
  200.  
  201. Hunter-Vampire - Hates vampires [PC/NPC Module]
  202.  
  203. Hunter-Zombie - Hates zombies [PC/NPC Module]
  204.  
  205. Impatient - Progressively lose virtue if they love someone, but don't have any lovers. [PC/NPC Module]
  206.  
  207. Irregular Ovulation - Normal risk days can be dangerous. [Female NPC Only Module]
  208.  
  209. Jaded - Doesn't like romance. [NPC Only Module]
  210.  
  211. Jailer - Will attempt to jail those who commit offences and confine them to a room (the roof). If the prisoner attempts to leave the room they will be brought back and punished for trying to escape.
  212. - The duration of their confinement depends on the graveness of the offense. For skipping class jail time is one day, for fights and sexual harassment two days, and for rape four days. For being caught as the perpetrator of a murder by a Detective, you get life in prison without an ability to escape.
  213. - Depending on their mood and traits, a jailer might wish to punish the captive in various ways. If the Jailer has Schemer or Perverted traits, these punishments may be of the lewd nature.
  214. - For the duration of the confinement, the prisoner loses their strength, has their movement speed slowed, and becomes exploitable.
  215. - If the captive manages to run away and reach the train station during the evening, they are freed. If the Jailer finds you, you will be brought back to prison and punished, and the duration of your confinement will increase. If someone who doesn't like you witnesses your escape, they will call the jailers to your location.
  216. - The player can play as a Jailer too. Fight the ones who commit offences to jail them, and if they attempt to escape, use the follow me action to bring them back to the roof.
  217. - The law does not protect criminals. [PC/NPC Module]
  218.  
  219. Kleptomaniac - Can randomly steal someone's item during a commotion. [PC/NPC Module]
  220.  
  221. Knife magnet - Irrationally draws the ire of would-be killers in the class towards this card. [PC/NPC Module]
  222.  
  223. Knockup Chance - Changes impregnation to a chance based system. Every risky cumshot has a certain chance to get this card pregnant. Pregnancy reveal is on monday as usual. [NPC Module]
  224.  
  225. Loathsome - Starts off with a bad impression from the rest of the class. [NPC/PC Module]
  226.  
  227. Lover Solidarity - Will hate same people their lover hates. [PC/NPC Module]
  228.  
  229. Loving Bully - Bullies those they love who are weaker than them. Incompatible with regular Bully. Consider coupling this module with Sadist or lose love points rapidly. [NPC Only Module]
  230.  
  231. Lucky Sukebe - The god of wind loves to lift her skirt up. [NPC Only Module]
  232.  
  233. Magnetic Tits - Card is more susceptible to being groped. [NPC Only Module]
  234.  
  235. Maneater - Has a chance to kill their sexual partner if it's not their lover. [NPC Only Module]
  236.  
  237. Martial Arts Prodigy - Depending on a card's fighting stance, following might modify outcome of a fight:
  238. All-Out: will have a higher chance of winning a fight if stronger than opponent;
  239. One Blow: has a chance to instantly win the fight that scales with strength;
  240. Exotic: may get either higher or lower chance to win the fight (lower chance has lower chance). [PC/NPC Module]
  241.  
  242. Mass Murderer - Tries to kill someone every night. [NPC Only Module]
  243.  
  244. Medium Appreciator - Prefers medium-sized breasts. [NPC Only Module]
  245.  
  246. Mind Before Matter - Fights with brain, not muscles. [PC/NPC Module]
  247.  
  248. Misanthrope - Passively gains hate towards everyone. [PC/NPC Module]
  249.  
  250. Must Protecc - When card is getting abused in any way, every person in the same room with the moderate sympathy for this card will attempt to come to the rescue. [PC/NPC Module]
  251.  
  252. Naive - Believes that everyone is a nice person at heart. [PC/NPC Module]
  253.  
  254. Natural Enemy-Abomination - Strong match up against abominations [PC/NPC Module]
  255.  
  256. Natural Enemy-Alien - Strong match up against aliens [PC/NPC Module]
  257.  
  258. Natural Enemy-Angel- Strong match up against angels [PC/NPC Module]
  259.  
  260. Natural Enemy-Beastfolk- Strong match up against beastfolk [PC/NPC Module]
  261.  
  262. Natural Enemy-Construct - Strong match up against constructs [PC/NPC Module]
  263.  
  264. Natural Enemy-Deity - Strong match up against deities [PC/NPC Module]
  265.  
  266. Natural Enemy-Demon - Strong match up against demons [PC/NPC Module]
  267.  
  268. Natural Enemy-Dragon - Strong match up against dragons [PC/NPC Module]
  269.  
  270. Natural Enemy-elf - Strong match up against elves [PC/NPC Module]
  271.  
  272. Natural Enemy-Fairy - Strong match up against fairies [PC/NPC Module]
  273.  
  274. Natural Enemy-Ghost - Strong match up against ghosts [PC/NPC Module]
  275.  
  276. Natural Enemy-Greenskin - Strong match up against griggers [PC/NPC Module]
  277.  
  278. Natural Enemy-Human - Strong match up against humans [PC/NPC Module]
  279.  
  280. Natural Enemy-Inorganic - Strong match up against inorganic creatures [PC/NPC Module]
  281.  
  282. Natural Enemy-Machine - Strong match up against machines [PC/NPC Module]
  283.  
  284. Natural Enemy-Magic - Strong match up against magic creatures [PC/NPC Module]
  285.  
  286. Natural Enemy-Meme - Strong match up against memes [PC/NPC Module]
  287.  
  288. Natural Enemy-Mutant - Strong match up against mutant [PC/NPC Module]
  289.  
  290. Natural Enemy-Meme - Strong match up against memes [PC/NPC Module]
  291.  
  292. Natural Enemy-Plant - Strong match up against plants [PC/NPC Module]
  293.  
  294. Natural Enemy-Psychic - Strong match up against psychics [PC/NPC Module]
  295.  
  296. Natural Enemy-Spirit - Strong match up against spirits [PC/NPC Module]
  297.  
  298. Natural Enemy-Undead - Strong match up against the undead [PC/NPC Module]
  299.  
  300. Natural Enemy-Vampire - Strong match up against vampires [PC/NPC Module]
  301.  
  302. Natural Enemy-Zombie - Strong match up against zombies [PC/NPC Module]
  303.  
  304. Naughty - Is more susceptible to lewd actions when they are aroused.[PC/NPC Module]
  305.  
  306. Neck Biter - Bites the neck of the consenting victim during a kiss, sucking their blood and strength. [PC/NPC Module]
  307.  
  308. Obsession-Abomination - Loves abominations [PC/NPC Module]
  309.  
  310. Obsession-Alien - Loves alien [PC/NPC Module]
  311.  
  312. Obsession-Angel - Loves angel [PC/NPC Module]
  313.  
  314. Obsession-Beastfolk - Loves beastfolk [PC/NPC Module]
  315.  
  316. Obsession-Construct - Loves construct [PC/NPC Module]
  317.  
  318. Obsession-Deity - Loves deities [PC/NPC Module]
  319.  
  320. Obsession-Demon - Loves demons [PC/NPC Module]
  321.  
  322. Obsession-Dragon - Loves dragons [PC/NPC Module]
  323.  
  324. Obsession-Elf - Loves elves[PC/NPC Module]
  325.  
  326. Obsession-Fairy - Loves fairies [PC/NPC Module]
  327.  
  328. Obsession-Ghost - Loves ghosts [PC/NPC Module]
  329.  
  330. Obsession-Greenskins - Loves griggers [PC/NPC Module]
  331.  
  332. Obsession-Human - Loves humans [PC/NPC Module]
  333.  
  334. Obsession-Inorganic - Loves inorganic creatures [PC/NPC Module]
  335.  
  336. Obsession-Machine - Loves machines [PC/NPC Module]
  337.  
  338. Obsession-Magic - Loves magic creatures [PC/NPC Module]
  339.  
  340. Obsession-Meme - Loves memes [PC/NPC Module]
  341.  
  342. Obsession-Mutant - Loves mutants [PC/NPC Module]
  343.  
  344. Obsession-Plant - Loves plants [PC/NPC Module]
  345.  
  346. Obsession-Psychic - Loves psychics [PC/NPC Module]
  347.  
  348. Obsession-Spirit - Loves spirits [PC/NPC Module]
  349.  
  350. Obsession-Undead - Loves the undead [PC/NPC Module]
  351.  
  352. Obsession-Vampire - Loves vampires [PC/NPC Module]
  353.  
  354. Obsession-Zombies - Loves zombies [PC/NPC Module]
  355.  
  356. On a Diet - This card will not accept eating interactions and is reluctant to talk about food. [NPC Only Module]
  357.  
  358. Pacifist - Doesn't believe in violent solutions to problems. [NPC Only Module]
  359.  
  360. Painful periods - On a certain time of month this card would not want to hold your hand. [PC/NPC]
  361.  
  362. Panty Thief - A card with this module may decide to raid the locker rooms to steal panties if they are horny enough. [NPC Only Module]
  363.  
  364. Photophobic - This character is sensitive to light, which affects their capabilities in the outside areas during the day. [PC/NPC Module]
  365.  
  366. Picky - Prefers sexual partners with similar preferences. [NPC Only Module]
  367.  
  368. Pillow Princess - The characters with this trait will have H-AI turned on by default for their sex scenes. [PC Only Module]
  369.  
  370. Prejudice-Abomination - Less responsive towards abominations [PC/NPC Module]
  371.  
  372. Prejudice-Alien - Less responsive towards aliens [PC/NPC Module]
  373.  
  374. Prejudice-Angel - Less responsive towards angels [PC/NPC Module]
  375.  
  376. Prejudice-Beastfolk - Less responsive towards beastfolk [PC/NPC Module]
  377.  
  378. Prejudice-Construct - Less responsive towards construct [PC/NPC Module]
  379.  
  380. Prejudice-Deity - Less responsive towards deities [PC/NPC Module]
  381.  
  382. Prejudice-Demons - Less responsive towards demons [PC/NPC Module]
  383.  
  384. Prejudice-Dragon - Less responsive towards dragons [PC/NPC Module]
  385.  
  386. Prejudice-Elf - Less responsive towards elves [PC/NPC Module]
  387.  
  388. Prejudice-Fairy - Less responsive towards fairies [PC/NPC Module]
  389.  
  390. Prejudice-Ghost - Less responsive towards ghost [PC/NPC Module]
  391.  
  392. Prejudice-Greenskin - Less responsive towards griggers [PC/NPC Module]
  393.  
  394. Prejudice-Human - Less responsive towards humans [PC/NPC Module]
  395.  
  396. Prejudice-Inorganic - Less responsive towards inorganic creatures [PC/NPC Module]
  397.  
  398. Prejudice-Machine - Less responsive towards machines [PC/NPC Module]
  399.  
  400. Prejudice-Magic - Less responsive towards magic creatures [PC/NPC Module]
  401.  
  402. Prejudice-Meme - Less responsive towards memes [PC/NPC Module]
  403.  
  404. Prejudice-Mutant - Less responsive towards mutants [PC/NPC Module]
  405.  
  406. Prejudice-Plant - Less responsive towards plants [PC/NPC Module]
  407.  
  408. Prejudice-Psychic - Less responsive towards psychics [PC/NPC Module]
  409.  
  410. Prejudice-Spirit - Less responsive towards spirits [PC/NPC Module]
  411.  
  412. Prejudice-Undead - Less responsive towards the undead [PC/NPC Module]
  413.  
  414. Prejudice-Vampire - Less responsive towards vampires [PC/NPC Module]
  415.  
  416. Prejudice-Zombie - Less responsive towards Zombie [PC/NPC Module]
  417.  
  418. Puritan - Might ask people who they've seen having public sex to behave a bit better by reprimanding them. [PC/NPC Module]
  419.  
  420. Race-Abomination - Is an abomination [PC/NPC Module]
  421.  
  422. Race-Alien- Is an alien [PC/NPC Module]
  423.  
  424. Race-Angel - Is an angel [PC/NPC Module]
  425.  
  426. Race-Beastfolk - Is a beastfolk [PC/NPC Module]
  427.  
  428. Race-Construct- Is a construct [PC/NPC Module]
  429.  
  430. Race-Deity - Is a deity [PC/NPC Module]
  431.  
  432. Race-Demon - Is a demon [PC/NPC Module]
  433.  
  434. Race-Dragon - Is a dragon [PC/NPC Module]
  435.  
  436. Race-Elf- Is an elf [PC/NPC Module]
  437.  
  438. Race-Fairy - Is a fairy [PC/NPC Module]
  439.  
  440. Race-Ghost - Is a ghost [PC/NPC Module]
  441.  
  442. Race-Greenskin - Is a grigger [PC/NPC Module]
  443.  
  444. Race-Human - Is a human [PC/NPC Module]
  445.  
  446. Race-Inorganic - Is an inorganic creature [PC/NPC Module]
  447.  
  448. Race-Machine - Is a machine [PC/NPC Module]
  449.  
  450. Race-Magic- Is a magic creature [PC/NPC Module]
  451.  
  452. Race-Meme- Is a meme [PC/NPC Module]
  453.  
  454. Race-Mutant - Is a mutant [PC/NPC Module]
  455.  
  456. Race-Plant - Is a plant [PC/NPC Module]
  457.  
  458. Race-Psychic- Is a psychic [PC/NPC Module]
  459.  
  460. Race-Spirit- Is a spirit [PC/NPC Module]
  461.  
  462. Race-Undead- Is an undead [PC/NPC Module]
  463.  
  464. Race-Vampire - Is a vampire [PC/NPC Module]
  465.  
  466. Race-Zombie - Is a zombie [PC/NPC Module]
  467.  
  468. Respects Moderacy - Likes characters with normal virtue. [NPC Only Module]
  469.  
  470. Routine Fashion - Every day changes their into the next style between RFStyleFirst and RFStyleLast. Compatible with Sunday Fashion [PC/NPC Module]
  471.  
  472. Seducer - Will slowly corrupt others by romantic actions [PC/NPC Module]
  473.  
  474. Sentimental - Likes cards who are in possession of their personal friend item.[PC/NPC Module]
  475.  
  476. Serial Killer - Tries to kill someone with specific attribute they probably don't like every night. [NPC Only Module]
  477.  
  478. Slayer-Abomination - Knows how to kill abominations [PC/NPC Module]
  479.  
  480. Slayer-Alien - Knows how to kill aliens [PC/NPC Module]
  481.  
  482. Slayer-Beastfolk - Knows how to kill angels [PC/NPC Module]
  483.  
  484. Slayer-Construct - Knows how to kill constructs [PC/NPC Module]
  485.  
  486. Slayer-Deity - Knows how to kill deities [PC/NPC Module]
  487.  
  488. Slayer-Demon - Knows how to kill demons [PC/NPC Module]
  489.  
  490. Slayer-Dragon - Knows how to kill dragons [PC/NPC Module]
  491.  
  492. Slayer-Elf - Knows how to kill elves [PC/NPC Module]
  493.  
  494. Slayer-Fairy - Knows how to kill fairies [PC/NPC Module]
  495.  
  496. Slayer-Ghost - Knows how to kill ghosts [PC/NPC Module]
  497.  
  498. Slayer-Greenskin - Knows how to kill griggers [PC/NPC Module]
  499.  
  500. Slayer-Human - Knows how to kill humans [PC/NPC Module]
  501.  
  502. Slayer-Inorganic - Knows how to kill inorganic creatures [PC/NPC Module]
  503.  
  504. Slayer-Machine - Knows how to kill machines [PC/NPC Module]
  505.  
  506. Slayer-Magic - Knows how to kill magic creatures [PC/NPC Module]
  507.  
  508. Slayer-Meme - Knows how to kill memes [PC/NPC Module]
  509.  
  510. Slayer-Mutant - Knows how to kill mutants [PC/NPC Module]
  511.  
  512. Slayer-Plant - Knows how to kill plants [PC/NPC Module]
  513.  
  514. Slayer-Psychic - Knows how to kill psychics [PC/NPC Module]
  515.  
  516. Slayer-Spirit - Knows how to kill spirits [PC/NPC Module]
  517.  
  518. Slayer-Undead - Knows how to kill the undead [PC/NPC Module]
  519.  
  520. Slayer-Vampire - Knows how to kill vampires [PC/NPC Module]
  521.  
  522. Slayer-Zombie - Knows how to kill zombies [PC/NPC Module]
  523.  
  524. Snobbish - Doesn't like hanging out with unpopular people very much, and most definitely won't date those. [NPC Only Module]
  525.  
  526. Star-struck - Admires characters more popular than them. [NPC Only Module]
  527.  
  528. Thorough - Won't get arrested for murder if no one actually saw it. [PC/NPC Module]
  529.  
  530. Thot Patrol - Explains less than virtuous people how to behave with their fists. [PC/NPC Module]
  531.  
  532. Toilet Police - Does not take kindly to people who enter the wrong toilet. [NPC Only Module]
  533.  
  534. Totally Random - When added to the class this character will be given...
  535. - A random personality (no modded).
  536. - Random character stats.
  537. - Up to three new random traits and sexual preferences.
  538. [PC/NPC Module]
  539.  
  540. Truancy - This card may choose to skip school for the entire day. [NPC Only Module]
  541.  
  542. Uncredible - People just don't trust their opinion, you know? [PC/NPC Module]
  543.  
  544. Unlovable - Might make a good friend, but nothing more than that. [PC/NPC Module]
  545.  
  546. Values Perfect Measurements - Prefers normal figure characters. [NPC Only Module]
  547.  
  548. Virtuous - Refuses to date people who aren't as serious about relationships as them. [NPC Only Module]
  549.  
  550. Voice of the Sirens - People can't help but fall in love with their voice. [PC/NPC Module]
  551.  
  552. Wary - Can sense when something is off about a person and will act more wary with them. [NPC Only Module]
  553.  
  554. Whimsical - Changes sexual preferences, virtue and orientation with each action. [PC/NPC Module]
  555.  
  556. Yandere Type C - There is a chance they will kill people their lover doesn't like. [NPC Only Module]
  557.  
  558.  
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