Dragongroudon9

klang stall

Jun 27th, 2017
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  1. [18:59:17] %Klang: usually I put a bunch of fatmons together then go and figure out what breaks them on the ladder
  2. [18:59:25] %Klang: then patch those weaknesses and repeat
  3. [18:59:27] %Funbot28: http://www.smogon.com/forums/threads/fantasy-balanced-hackmons-stall-29-4-suspect-run.3607686/#post-7407509 dg9
  4. [19:00:33] %Klang: the best way to build stall rn imo is with double regen cores
  5. [19:00:41] %Klang: you don't need to waste the time healing up
  6. [19:00:55] %DG9 ♥: well in a tagless meta would dual regen be good
  7. [19:00:59] %Klang: and with vest on one of them you have special attacks covered
  8. [19:00:59] %DG9 ♥: or are you talking right now
  9. [19:01:06] %Klang: both
  10. [19:01:24] %DG9 ♥: so like lets say i had a mon i wanted to build around
  11. [19:01:46] %DG9 ♥: so i slap that on a team then just like patch weaknesses
  12. [19:02:09] %Funbot28: i usually slap on good defensive cores and then adjust for synergy
  13. [19:02:12] %Klang: well your initial draft has to have roles to a certain extent
  14. [19:02:52] %Klang: like what I usually do is special fatmon (av) maybe physical fatmon with fur coat, set-up check with scarf chansey, etc
  15. [19:03:12] %DG9 ♥: usually stall has a wincon but i dont see one on yours
  16. [19:03:22] %DG9 ♥: adrian always had a ph mon that could set up
  17. [19:04:06] %Funbot28: stakl needs unaware imo
  18. [19:04:17] %Klang: stall + wallbreaker is also usable
  19. [19:04:25] %Klang: but wincon stall isn't imo that great
  20. [19:04:37] %Funbot28: yeh thats basically what its gonna be after stag ban
  21. [19:04:42] %Klang: if you're going for pure stall you can usually just win by sheer force of recovery
  22. [19:04:43] %Funbot28: or at least a bulky wincon
  23. [19:04:51] %Klang: like mine for example has ph + 2 regens
  24. [19:04:57] %Klang: how tf are you wearing that down
  25. [19:05:07] %Klang: meanwhile the opponent only has so many healing moves
  26. [19:05:15] %Klang: so you slowly win over the course of the game
  27. [19:06:10] %Klang: if you have a weak wincon like ph regi the opposing team just walls it anyway
  28. [19:06:25] %Funbot28: PH gyara is a good on that blends well
  29. [19:06:35] %Funbot28: shift gear
  30. [19:06:37] %Klang: if you have a wallbreaker you can pivot around until you can get it in for free
  31. [19:06:53] %DG9 ♥: ok i get that
  32. [19:06:54] %Klang: and if it's like tinted don with min defense the opponent needs to sack something
  33. [19:06:56] %Klang: and you can repeat
  34. [19:06:57] %Funbot28: rn stag gar acts as best wallbreaker
  35. [19:07:35] %Klang: eh imo ph as a wallbreaker isn't too great
  36. [19:07:43] %Klang: ph set-up is pretty strongly prepared for
  37. [19:07:59] %Klang: esp with a move like shift gear which only has 16 pp
  38. [19:08:10] %Funbot28: yh but usually ur team can condiiton it to win lategame
  39. [19:08:18] %Klang: sd would prob be better though it wouldn't be too useful vs offense
  40. [19:08:54] %Klang: if it's stall vs stall lategame will basically be like early game though if both people play carefully
  41. [19:09:26] %Klang: but yeah gar is defo the best "wallbreaker" rn
  42. [19:10:04] %Klang: after gar leaves I think banded pursuit ttar might also be pretty strong as a replacement
  43. [19:10:20] %Klang: straight up rip shit like solgaleo
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