Advertisement
Guest User

Untitled

a guest
Jan 28th, 2019
1,114
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 281.12 KB | None | 0 0
  1. Initiating legacy licensing module[Package Manager] Server::Start -- Port 53916 was selected
  2. Launching external process: /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/Resources/PackageManager/Server/UnityPackageManager
  3. ListPackages failed, output: {
  4. "name": "unity-editor",
  5. "version": "5.7.0",
  6. "problems": [
  7. "extraneous: [email protected] /Users/nikulin/Library/Unity/Packages/node_modules/unityeditor-collab-history"
  8. ],
  9. "dependencies": {
  10. "unityeditor-collab-history": {
  11. "version": "0.6.10",
  12. "extraneous": true,
  13. "problems": [
  14. "extraneous: [email protected] /Users/nikulin/Library/Unity/Packages/node_modules/unityeditor-collab-history"
  15. ],
  16. "from": "unityeditor-collab-history.0.6.10.tgz",
  17. "resolved": "file:unityeditor-collab-history.0.6.10.tgz"
  18. },
  19. "unity-editor-home": {
  20. "version": "2.2.1",
  21. "from": "unity-editor-home.2.2.1.tgz",
  22. "resolved": "file:unity-editor-home.2.2.1.tgz"
  23. },
  24. "unityeditor-cloud-hub": {
  25. "version": "0.0.15",
  26. "from": "unityeditor-cloud-hub-0.0.15.tgz",
  27. "resolved": "file:unityeditor-cloud-hub-0.0.15.tgz"
  28. },
  29. "unityeditor-collab-toolbar": {
  30. "version": "0.7.16",
  31. "from": "unityeditor-collab-toolbar.0.7.16.tgz",
  32. "resolved": "file:unityeditor-collab-toolbar.0.7.16.tgz"
  33. }
  34. }
  35. }
  36.  
  37.  
  38. COMMAND LINE ARGUMENTS:
  39. /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/MacOS/Unity
  40. -projectpath
  41. /Users/nikulin/workspace/src/nekki/ShadowFight3
  42. -useHub
  43. -hubIPC
  44. -cloudEnvironment
  45. production
  46. -hubSessionId
  47. 8c40eca0-22de-11e9-af45-6d639b121b60
  48.  
  49. LICENSE SYSTEM [2019128 13:26:46] Next license update check is after 2018-09-06T13:33:16
  50.  
  51. Successfully changed project path to: /Users/nikulin/workspace/src/nekki/ShadowFight3
  52. /Users/nikulin/workspace/src/nekki/ShadowFight3
  53. Using Asset Import Pipeline V1.
  54. Initiating legacy licensing moduleLoading GUID <-> Path mappings...0.000136 seconds
  55. Loading Asset Database...0.136201 seconds
  56. Build target: OSXUniversal found and added!
  57. Build target: WindowsStoreApps found and added!
  58. Build target: Win64 found and added!
  59. Build target: Win found and added!
  60. Build target: LinuxUniversal found and added!
  61. Build target: Linux64 found and added!
  62. Build target: Linux found and added!
  63. Build target: iOS found and added!
  64. Build target: tvOS found and added!
  65. Build target: PS4 found and added!
  66. Build target: XboxOne found and added!
  67. Build target: Android found and added!
  68. Build target: WebGL found and added!
  69. Build target: Switch found and added!
  70. Build target: Lumin found and added!
  71. Build target: PSM found and added!
  72. Build target: PSP2 found and added!
  73. Build target: WiiU found and added!
  74. Build target: Web found and added!
  75. Build target: WebStreamed found and added!
  76. Build target: OSXIntel found and added!
  77. Build target: OSXIntel64 found and added!
  78. Build target: BlackBerry found and added!
  79. Build target: PS3 found and added!
  80. Build target: N3DS found and added!
  81. Build target: WP8 found and added!
  82. Build target: SamsungTV found and added!
  83. Build target: Tizen found and added!
  84. AssetDatabase consistency checks...1.761180 seconds
  85. Refreshing native plugins compatible for Editor in 191.69 ms, found 7 plugins.
  86. Preloading 0 native plugins for Editor in 0.00 ms.
  87. Packages were changed.
  88. Update Mode: updateDependencies
  89.  
  90. The following packages were updated:
  91. com.unity.analytics from version 3.0.9 to 3.2.2
  92. com.unity.collab-proxy from version 1.2.11 to 1.2.15
  93.  
  94.  
  95. (Filename: /Users/builduser/buildslave/unity/build/Modules/PackageManager/Editor/Requests/PackageManagerUpdateAsyncRequests.cpp Line: 151)
  96.  
  97. [Package Manager] Done resolving packages in 0.18s seconds
  98. [Package Manager] Registering 36 packages:
  99. [Package Manager] * Package : [email protected]
  100. (location: /Users/nikulin/workspace/src/nekki/ShadowFight3/Library/PackageCache/[email protected])
  101. [Package Manager] * Package : [email protected]
  102. (location: /Users/nikulin/workspace/src/nekki/ShadowFight3/Library/PackageCache/[email protected])
  103. [Package Manager] * Package : [email protected]
  104. (location: /Users/nikulin/workspace/src/nekki/ShadowFight3/Library/PackageCache/[email protected])
  105. [Package Manager] * Package : [email protected]
  106. (location: /Users/nikulin/workspace/src/nekki/ShadowFight3/Library/PackageCache/[email protected])
  107. [Package Manager] * Package : [email protected]
  108. (location: /Users/nikulin/workspace/src/nekki/ShadowFight3/Library/PackageCache/[email protected])
  109. [Package Manager] * Package : [email protected]
  110. (location: /Users/nikulin/workspace/src/nekki/ShadowFight3/Library/PackageCache/[email protected])
  111. [Package Manager] * Package : [email protected]
  112. (location: /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.ai)
  113. [Package Manager] * Package : [email protected]
  114. (location: /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.animation)
  115. [Package Manager] * Package : [email protected]
  116. (location: /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.assetbundle)
  117. [Package Manager] * Package : [email protected]
  118. (location: /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.audio)
  119. [Package Manager] * Package : [email protected]
  120. (location: /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.cloth)
  121. [Package Manager] * Package : [email protected]
  122. (location: /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.director)
  123. [Package Manager] * Package : [email protected]
  124. (location: /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.imageconversion)
  125. [Package Manager] * Package : [email protected]
  126. (location: /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.imgui)
  127. [Package Manager] * Package : [email protected]
  128. (location: /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.jsonserialize)
  129. [Package Manager] * Package : [email protected]
  130. (location: /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.particlesystem)
  131. [Package Manager] * Package : [email protected]
  132. (location: /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.physics)
  133. [Package Manager] * Package : [email protected]
  134. (location: /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.physics2d)
  135. [Package Manager] * Package : [email protected]
  136. (location: /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.screencapture)
  137. [Package Manager] * Package : [email protected]
  138. (location: /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.terrain)
  139. [Package Manager] * Package : [email protected]
  140. (location: /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.terrainphysics)
  141. [Package Manager] * Package : [email protected]
  142. (location: /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.tilemap)
  143. [Package Manager] * Package : [email protected]
  144. (location: /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.ui)
  145. [Package Manager] * Package : [email protected]
  146. (location: /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.uielements)
  147. [Package Manager] * Package : [email protected]
  148. (location: /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.umbra)
  149. [Package Manager] * Package : [email protected]
  150. (location: /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.unityanalytics)
  151. [Package Manager] * Package : [email protected]
  152. (location: /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.unitywebrequest)
  153. [Package Manager] * Package : [email protected]
  154. (location: /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.unitywebrequestassetbundle)
  155. [Package Manager] * Package : [email protected]
  156. (location: /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.unitywebrequestaudio)
  157. [Package Manager] * Package : [email protected]
  158. (location: /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.unitywebrequesttexture)
  159. [Package Manager] * Package : [email protected]
  160. (location: /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.unitywebrequestwww)
  161. [Package Manager] * Package : [email protected]
  162. (location: /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.vehicles)
  163. [Package Manager] * Package : [email protected]
  164. (location: /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.video)
  165. [Package Manager] * Package : [email protected]
  166. (location: /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.vr)
  167. [Package Manager] * Package : [email protected]
  168. (location: /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.wind)
  169. [Package Manager] * Package : [email protected]
  170. (location: /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.xr)
  171. [Package Manager] Done registering packages in 0.04s seconds
  172. IsTimeToCheckForNewEditor: Update time 1548252247 current 1548671211
  173. Editor: Metal support disabled, skipping device initialization
  174.  
  175.  
  176. (Filename: /Users/builduser/buildslave/unity/build/PlatformDependent/OSX/MetalSurfaceHelper.mm Line: 723)
  177.  
  178. Initialize engine version: 2018.3.2f1 (b3c100a4b73a)
  179. GfxDevice: creating device client; threaded=1
  180. Renderer: AMD Radeon Pro 560X OpenGL Engine
  181. Vendor: ATI Technologies Inc.
  182. Version: 4.1 ATI-2.4.9
  183. GLES: 0
  184. GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable G
  185. L_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier
  186. OPENGL LOG: Creating OpenGL 4.1 graphics device ; Context level <OpenGL 4.1> ; Context handle 345542144
  187. Launching external process: /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/Tools/UnityShaderCompiler
  188. Launched and connected shader compiler UnityShaderCompiler after 0.04 seconds
  189. [EnlightenBakeManager] m_Clear = false;
  190. WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
  191. WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
  192. WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
  193. WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
  194. WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth_MSAA' - Pass '' has no vertex shader
  195. WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth_MSAA' - Setting to default shader.
  196. WARNING: Shader Unsupported: 'AR/TangoARRender' - Pass '' has no vertex shader
  197. WARNING: Shader Unsupported: 'AR/TangoARRender' - Setting to default shader.
  198. Initialize mono
  199. Mono path[0] = '/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/Managed'
  200. Mono path[1] = '/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/Mono/lib/mono/2.0'
  201. Mono config path = '/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/Mono/etc'
  202. Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y,address=0.0.0.0:56773
  203. Begin MonoManager ReloadAssembly
  204. Initializing Unity.PackageManager (PackageManager) v2018.3.2 for Unity v2018.3.2f1
  205. Registering precompiled unity dll's ...
  206. Register platform support module: /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
  207. Registered in 0.002784 seconds.
  208. Registering platform support modules:
  209. Registered platform support modules in: 0.091365s.
  210. Native extension for OSXStandalone target not found
  211. Refreshing native plugins compatible for Editor in 4.29 ms, found 8 plugins.
  212. Preloading 1 native plugins for Editor in 14.48 ms.
  213. Mono: successfully reloaded assembly
  214. - Completed reload, in 1.220 seconds
  215. Registering precompiled user dll's ...
  216. Registered in 2.201352 seconds.
  217. Platform modules already initialized, skipping
  218. Begin MonoManager ReloadAssembly
  219. Assembly 'Assets/PlayServicesResolver/Editor/Google.IOSResolver_v1.2.75.0.dll' will not be loaded due to errors:
  220. Unable to resolve reference 'Unity.iOS.Extensions.Xcode'. Is the assembly missing or incompatible with the current platform?
  221.  
  222. (Filename: /Users/builduser/buildslave/unity/build/Runtime/Mono/MonoManager.cpp Line: 1101)
  223.  
  224. Assembly 'Assets/Firebase/Editor/Firebase.Editor.dll' will not be loaded due to errors:
  225. Unable to resolve reference 'Unity.iOS.Extensions.Xcode'. Is the assembly missing or incompatible with the current platform?
  226.  
  227. (Filename: /Users/builduser/buildslave/unity/build/Runtime/Mono/MonoManager.cpp Line: 1101)
  228.  
  229. Initializing Unity.PackageManager (PackageManager) v2018.3.2 for Unity v2018.3.2f1
  230. Registering platform support modules:
  231. Registered platform support modules in: 0.052996s.
  232. Native extension for OSXStandalone target not found
  233. Refreshing native plugins compatible for Editor in 4.38 ms, found 8 plugins.
  234. Preloading 1 native plugins for Editor in 1.14 ms.
  235. Loaded VersionHandlerImpl
  236. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  237. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  238. UnityEngine.Logger:Log(LogType, Object)
  239. UnityEngine.Debug:Log(Object)
  240. Google.Logger:Log(String, LogLevel)
  241. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
  242. Google.VersionHandlerImpl:.cctor()
  243. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  244. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
  245. UnityEditor.EditorAssemblies:ProcessEditorInitializeOnLoad(Type) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:128)
  246. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:168)
  247.  
  248. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs Line: 101)
  249.  
  250. Detected .NET version 3.5
  251. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  252. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  253. UnityEngine.Logger:Log(LogType, Object)
  254. UnityEngine.Debug:Log(Object)
  255. Google.Logger:Log(String, LogLevel)
  256. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
  257. Google.DotNetVersionUpdater:.cctor()
  258. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  259. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
  260. UnityEditor.EditorAssemblies:ProcessEditorInitializeOnLoad(Type) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:128)
  261. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:168)
  262.  
  263. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs Line: 101)
  264.  
  265. UnityIAP: [InitializeOnLoad] Facebook Check
  266. UnityIAP: Runtime [2018.3.2f1]
  267. UnityIAP: Current Build is Standalone:StandaloneOSX
  268. UnityIAP: stub FacebookStore.dll enabled
  269. Mono: successfully reloaded assembly
  270. - Completed reload, in 1.581 seconds
  271. Platform modules already initialized, skipping
  272. - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll
  273. - Starting compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll
  274. - Starting compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll
  275. - Starting compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll
  276. - Starting compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll
  277. - Finished compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll
  278. Symbols will be read from Temp/Unity.Analytics.DataPrivacy.dll.mdb
  279. Script Module: Unity.Analytics.DataPrivacy.dll
  280. Pass: 0 took 13 milliseconds
  281. Pass: 1 took 4 milliseconds
  282. - Finished compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll
  283. - Finished compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll
  284. - Finished compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll
  285. - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll
  286. Symbols will be read from Temp/Unity.TextMeshPro.dll.mdb
  287. Script Module: Unity.TextMeshPro.dll
  288. Pass: 0 took 34 milliseconds
  289. Pass: 1 took 12 milliseconds
  290. - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll
  291. - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll
  292. Begin MonoManager ReloadAssembly
  293. Assembly 'Assets/PlayServicesResolver/Editor/Google.IOSResolver_v1.2.75.0.dll' will not be loaded due to errors:
  294. Unable to resolve reference 'Unity.iOS.Extensions.Xcode'. Is the assembly missing or incompatible with the current platform?
  295.  
  296. (Filename: /Users/builduser/buildslave/unity/build/Runtime/Mono/MonoManager.cpp Line: 1101)
  297.  
  298. Assembly 'Assets/Firebase/Editor/Firebase.Editor.dll' will not be loaded due to errors:
  299. Unable to resolve reference 'Unity.iOS.Extensions.Xcode'. Is the assembly missing or incompatible with the current platform?
  300.  
  301. (Filename: /Users/builduser/buildslave/unity/build/Runtime/Mono/MonoManager.cpp Line: 1101)
  302.  
  303. Initializing Unity.PackageManager (PackageManager) v2018.3.2 for Unity v2018.3.2f1
  304. Registering platform support modules:
  305. Registered platform support modules in: 0.052501s.
  306. Native extension for OSXStandalone target not found
  307. Refreshing native plugins compatible for Editor in 4.01 ms, found 8 plugins.
  308. Preloading 1 native plugins for Editor in 1.13 ms.
  309. Loaded VersionHandlerImpl
  310. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  311. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  312. UnityEngine.Logger:Log(LogType, Object)
  313. UnityEngine.Debug:Log(Object)
  314. Google.Logger:Log(String, LogLevel)
  315. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
  316. Google.VersionHandlerImpl:.cctor()
  317. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  318. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
  319. UnityEditor.EditorAssemblies:ProcessEditorInitializeOnLoad(Type) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:128)
  320. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:168)
  321.  
  322. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs Line: 101)
  323.  
  324. Detected .NET version 3.5
  325. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  326. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  327. UnityEngine.Logger:Log(LogType, Object)
  328. UnityEngine.Debug:Log(Object)
  329. Google.Logger:Log(String, LogLevel)
  330. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
  331. Google.DotNetVersionUpdater:.cctor()
  332. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  333. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
  334. UnityEditor.EditorAssemblies:ProcessEditorInitializeOnLoad(Type) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:128)
  335. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:168)
  336.  
  337. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs Line: 101)
  338.  
  339. UnityIAP: [InitializeOnLoad] Facebook Check
  340. UnityIAP: Runtime [2018.3.2f1]
  341. UnityIAP: Current Build is Standalone:StandaloneOSX
  342. UnityIAP: stub FacebookStore.dll enabled
  343. Mono: successfully reloaded assembly
  344. - Completed reload, in 2.184 seconds
  345. Platform modules already initialized, skipping
  346. - Starting compile Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll
  347. - Finished compile Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll
  348. Symbols will be read from Temp/Assembly-CSharp-firstpass.dll.mdb
  349. Script Module: Assembly-CSharp-firstpass.dll
  350. Pass: 0 took 64 milliseconds
  351. Pass: 1 took 60 milliseconds
  352. - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll
  353. - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll
  354. - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll
  355. - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
  356. Symbols will be read from Temp/Assembly-CSharp.dll.mdb
  357. Script Module: Assembly-CSharp.dll
  358. Pass: 0 took 45 milliseconds
  359. Pass: 1 took 142 milliseconds
  360. - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
  361. - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
  362. Reloading assemblies after script compilation.
  363. Begin MonoManager ReloadAssembly
  364. Assembly 'Assets/PlayServicesResolver/Editor/Google.IOSResolver_v1.2.75.0.dll' will not be loaded due to errors:
  365. Unable to resolve reference 'Unity.iOS.Extensions.Xcode'. Is the assembly missing or incompatible with the current platform?
  366.  
  367. (Filename: /Users/builduser/buildslave/unity/build/Runtime/Mono/MonoManager.cpp Line: 1101)
  368.  
  369. Assembly 'Assets/Firebase/Editor/Firebase.Editor.dll' will not be loaded due to errors:
  370. Unable to resolve reference 'Unity.iOS.Extensions.Xcode'. Is the assembly missing or incompatible with the current platform?
  371.  
  372. (Filename: /Users/builduser/buildslave/unity/build/Runtime/Mono/MonoManager.cpp Line: 1101)
  373.  
  374. OnLevelWasLoaded was found on Reporter
  375. This message has been deprecated and will be removed in a later version of Unity.
  376. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  377.  
  378. (Filename: /Users/builduser/buildslave/unity/build/Runtime/Mono/MonoScriptCache.cpp Line: 356)
  379.  
  380. Initializing Unity.PackageManager (PackageManager) v2018.3.2 for Unity v2018.3.2f1
  381. Registering platform support modules:
  382. Registered platform support modules in: 0.070862s.
  383. Native extension for OSXStandalone target not found
  384. Refreshing native plugins compatible for Editor in 4.95 ms, found 8 plugins.
  385. Preloading 1 native plugins for Editor in 1.53 ms.
  386. Loaded VersionHandlerImpl
  387. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  388. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  389. UnityEngine.Logger:Log(LogType, Object)
  390. UnityEngine.Debug:Log(Object)
  391. Google.Logger:Log(String, LogLevel)
  392. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
  393. Google.VersionHandlerImpl:.cctor()
  394. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  395. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
  396. UnityEditor.EditorAssemblies:ProcessEditorInitializeOnLoad(Type) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:128)
  397. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:168)
  398.  
  399. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs Line: 101)
  400.  
  401. Detected .NET version 3.5
  402. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  403. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  404. UnityEngine.Logger:Log(LogType, Object)
  405. UnityEngine.Debug:Log(Object)
  406. Google.Logger:Log(String, LogLevel)
  407. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
  408. Google.DotNetVersionUpdater:.cctor()
  409. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  410. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
  411. UnityEditor.EditorAssemblies:ProcessEditorInitializeOnLoad(Type) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:128)
  412. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:168)
  413.  
  414. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs Line: 101)
  415.  
  416. [Rider] 13:27:19:95 [Info] Rider plugin initialized. You may change the amount of Rider Debug output via Edit -> Preferences -> Rider -> Logging Level
  417. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  418. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  419. UnityEngine.Logger:Log(LogType, Object)
  420. UnityEngine.Debug:Log(Object)
  421. Plugins.Editor.JetBrains.RiderPlugin:Log(LoggingLevel, String) (at Assets/Plugins/Editor/JetBrains/Unity3DRider.cs:489)
  422. Plugins.Editor.JetBrains.RiderPlugin:InitRiderPlugin() (at Assets/Plugins/Editor/JetBrains/Unity3DRider.cs:688)
  423. Plugins.Editor.JetBrains.RiderPlugin:.cctor() (at Assets/Plugins/Editor/JetBrains/Unity3DRider.cs:673)
  424. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  425. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
  426. UnityEditor.EditorAssemblies:ProcessEditorInitializeOnLoad(Type) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:128)
  427. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:168)
  428.  
  429. (Filename: Assets/Plugins/Editor/JetBrains/Unity3DRider.cs Line: 489)
  430.  
  431. UnityIAP: [InitializeOnLoad] Facebook Check
  432. UnityIAP: Runtime [2018.3.2f1]
  433. UnityIAP: Current Build is Standalone:StandaloneOSX
  434. UnityIAP: stub FacebookStore.dll enabled
  435. Mono: successfully reloaded assembly
  436. - Completed reload, in 3.153 seconds
  437. Platform modules already initialized, skipping
  438. Validating Project structure ... 0.431070 seconds.
  439. Refresh: detecting if any assets need to be imported or removed ...
  440. Load options
  441. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  442. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  443. UnityEngine.Logger:Log(LogType, Object)
  444. UnityEngine.Debug:Log(Object)
  445. EncryptionOptionsProvider:LoadOptions() (at Assets/Plugins/Encryption/EncryptionOptionsProvider.cs:119)
  446. EncryptionOptionsProvider:IsProtected(String) (at Assets/Plugins/Encryption/EncryptionOptionsProvider.cs:201)
  447. EncryptionOptionsProvider:TransformPathIfProtected(String&) (at Assets/Plugins/Encryption/EncryptionOptionsProvider.cs:174)
  448. GlobalPath:GetResoursesPath(String) (at Assets/Plugins/Libs/Nekki/NekkiResourses/GlobalPath.cs:87)
  449. GlobalLoad:GetLoadObject(String, Boolean) (at Assets/Plugins/Libs/Nekki/NekkiResourses/GlobalLoad.cs:430)
  450. GlobalLoad:GetLoadText(String) (at Assets/Plugins/Libs/Nekki/NekkiResourses/GlobalLoad.cs:307)
  451. ImporterConfig:Init() (at Assets/Editor/Tools/preimport/ImporterConfig.cs:20)
  452. PreImportAssets:.cctor() (at Assets/Editor/Tools/preimport/PreImportAssets.cs:19)
  453. System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
  454. System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:513)
  455. System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:528)
  456. System.Reflection.ConstructorInfo:Invoke(Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/ConstructorInfo.cs:77)
  457. System.Activator:CreateInstance(Type, Boolean) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:372)
  458. System.Activator:CreateInstance(Type) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:254)
  459. UnityEditor.AssetPostprocessingInternal:GetTextureProcessorsHashString() (at /Users/builduser/buildslave/unity/build/Editor/Mono/AssetPostprocessor.cs:490)
  460.  
  461. (Filename: Assets/Plugins/Encryption/EncryptionOptionsProvider.cs Line: 119)
  462.  
  463. json: {"Enabled":false,"FilePatterns":["*.xml","*.json","*.txt"],"AllProtectedFiles":{},"ExcludePaths":["*classes_jar.txt"]}
  464. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  465. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  466. UnityEngine.Logger:LogFormat(LogType, String, Object[])
  467. UnityEngine.Debug:LogFormat(String, Object[])
  468. EncryptionOptions:ParseOptions() (at Assets/Plugins/Encryption/EncryptionOptions.cs:58)
  469. EncryptionOptions:get_Options() (at Assets/Plugins/Encryption/EncryptionOptions.cs:22)
  470. EncryptionOptionsProvider:LogOptions(EncryptionOptions) (at Assets/Plugins/Encryption/EncryptionOptionsProvider.cs:259)
  471. EncryptionOptionsProvider:LoadOptions() (at Assets/Plugins/Encryption/EncryptionOptionsProvider.cs:130)
  472. EncryptionOptionsProvider:IsProtected(String) (at Assets/Plugins/Encryption/EncryptionOptionsProvider.cs:201)
  473. EncryptionOptionsProvider:TransformPathIfProtected(String&) (at Assets/Plugins/Encryption/EncryptionOptionsProvider.cs:174)
  474. GlobalPath:GetResoursesPath(String) (at Assets/Plugins/Libs/Nekki/NekkiResourses/GlobalPath.cs:87)
  475. GlobalLoad:GetLoadObject(String, Boolean) (at Assets/Plugins/Libs/Nekki/NekkiResourses/GlobalLoad.cs:430)
  476. GlobalLoad:GetLoadText(String) (at Assets/Plugins/Libs/Nekki/NekkiResourses/GlobalLoad.cs:307)
  477. ImporterConfig:Init() (at Assets/Editor/Tools/preimport/ImporterConfig.cs:20)
  478. PreImportAssets:.cctor() (at Assets/Editor/Tools/preimport/PreImportAssets.cs:19)
  479. System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
  480. System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:513)
  481. System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:528)
  482. System.Reflection.ConstructorInfo:Invoke(Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/ConstructorInfo.cs:77)
  483. System.Activator:CreateInstance(Type, Boolean) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:372)
  484. System.Activator:CreateInstance(Type) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:254)
  485. UnityEditor.AssetPostprocessingInternal:GetTextureProcessorsHashString() (at /Users/builduser/buildslave/unity/build/Editor/Mono/AssetPostprocessor.cs:490)
  486.  
  487. (Filename: Assets/Plugins/Encryption/EncryptionOptions.cs Line: 58)
  488.  
  489. ---- START DUMP EncryptionOptions.asset ----
  490. Enabled: False
  491. ---- FILE PATTERNS ----
  492. Count: 3
  493. *.xml
  494. *.json
  495. *.txt
  496.  
  497. ---- ALL PROTECTED FILES LIST ----
  498. ---- END DUMP EncryptionOptions.asset ----
  499.  
  500. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  501. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  502. UnityEngine.Logger:Log(LogType, Object)
  503. UnityEngine.Debug:Log(Object)
  504. EncryptionOptionsProvider:LogOptions(EncryptionOptions) (at Assets/Plugins/Encryption/EncryptionOptionsProvider.cs:292)
  505. EncryptionOptionsProvider:LoadOptions() (at Assets/Plugins/Encryption/EncryptionOptionsProvider.cs:130)
  506. EncryptionOptionsProvider:IsProtected(String) (at Assets/Plugins/Encryption/EncryptionOptionsProvider.cs:201)
  507. EncryptionOptionsProvider:TransformPathIfProtected(String&) (at Assets/Plugins/Encryption/EncryptionOptionsProvider.cs:174)
  508. GlobalPath:GetResoursesPath(String) (at Assets/Plugins/Libs/Nekki/NekkiResourses/GlobalPath.cs:87)
  509. GlobalLoad:GetLoadObject(String, Boolean) (at Assets/Plugins/Libs/Nekki/NekkiResourses/GlobalLoad.cs:430)
  510. GlobalLoad:GetLoadText(String) (at Assets/Plugins/Libs/Nekki/NekkiResourses/GlobalLoad.cs:307)
  511. ImporterConfig:Init() (at Assets/Editor/Tools/preimport/ImporterConfig.cs:20)
  512. PreImportAssets:.cctor() (at Assets/Editor/Tools/preimport/PreImportAssets.cs:19)
  513. System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
  514. System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:513)
  515. System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:528)
  516. System.Reflection.ConstructorInfo:Invoke(Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/ConstructorInfo.cs:77)
  517. System.Activator:CreateInstance(Type, Boolean) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:372)
  518. System.Activator:CreateInstance(Type) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:254)
  519. UnityEditor.AssetPostprocessingInternal:GetTextureProcessorsHashString() (at /Users/builduser/buildslave/unity/build/Editor/Mono/AssetPostprocessor.cs:490)
  520.  
  521. (Filename: Assets/Plugins/Encryption/EncryptionOptionsProvider.cs Line: 292)
  522.  
  523. Print Configs/PreImportConfig.json:
  524. {
  525. "Settings": {
  526.  
  527. "Assets/gamedata/Resources/Content/Items/Models/":
  528. {
  529. "mipmapEnabled": false,
  530. "isReadable": false,
  531. "maxTextureSize": 512
  532. },
  533.  
  534.  
  535. "Assets/gamedata/Resources/Content/Avatars/":
  536. {
  537. "maxTextureSize": 1024,
  538. "sRGBTexture": true,
  539. "alphaIsTransparency": true
  540. },
  541.  
  542.  
  543.  
  544. "Assets/gamedata/Resources/Audio/Sounds/":
  545. {
  546. "loadInBackground": false,
  547. "forceToMono": true
  548. },
  549. "Assets/gamedata/Resources/Audio/Music/":
  550. {
  551. "loadInBackground": true,
  552. "forceToMono": false
  553. },
  554.  
  555. "Assets/gamedata/Resources/UI/":
  556. {
  557. "mipmapEnabled": false
  558. },
  559.  
  560. "Assets/gamedata/Resources/NativeUI/":
  561. {
  562. "mipmapEnabled": false
  563. }
  564. }
  565. }
  566. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  567. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  568. UnityEngine.Logger:Log(LogType, Object)
  569. UnityEngine.Debug:Log(Object)
  570. ImporterConfig:Init() (at Assets/Editor/Tools/preimport/ImporterConfig.cs:26)
  571. PreImportAssets:.cctor() (at Assets/Editor/Tools/preimport/PreImportAssets.cs:19)
  572. System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
  573. System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:513)
  574. System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:528)
  575. System.Reflection.ConstructorInfo:Invoke(Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/ConstructorInfo.cs:77)
  576. System.Activator:CreateInstance(Type, Boolean) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:372)
  577. System.Activator:CreateInstance(Type) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:254)
  578. UnityEditor.AssetPostprocessingInternal:GetTextureProcessorsHashString() (at /Users/builduser/buildslave/unity/build/Editor/Mono/AssetPostprocessor.cs:490)
  579.  
  580. (Filename: Assets/Editor/Tools/preimport/ImporterConfig.cs Line: 26)
  581.  
  582. Removing Assets/Helpshift/Editor/mod_pbxproj.pyc because the asset does not exist
  583.  
  584. (Filename: /Users/builduser/buildslave/unity/build/Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 761)
  585.  
  586. Removing Assets/Plugins/Libs/Effects because the asset does not exist
  587.  
  588. (Filename: /Users/builduser/buildslave/unity/build/Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 761)
  589.  
  590. Removing Assets/Plugins/Libs/LibGit2Sharp/LibGit2/x86_64/libgit2.so because the asset does not exist
  591.  
  592. (Filename: /Users/builduser/buildslave/unity/build/Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 761)
  593.  
  594. Removing Assets/Tapjoy/Editor/PostBuild/mod_pbxproj.pyc because the asset does not exist
  595.  
  596. (Filename: /Users/builduser/buildslave/unity/build/Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 761)
  597.  
  598. Removing Assets/gamedata/Resources/Content/Items/Models/arm__shadow_mind_reserve/m/Textures/Shadow_Mind_CM.tga because the asset does not exist
  599.  
  600. (Filename: /Users/builduser/buildslave/unity/build/Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 761)
  601.  
  602. Removing Assets/gamedata/Resources/NativeUI/Atlases/Common.png because the asset does not exist
  603.  
  604. (Filename: /Users/builduser/buildslave/unity/build/Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 761)
  605.  
  606. Removing Assets/gamedata/Resources/NativeUI/Atlases/RankGlow.png because the asset does not exist
  607.  
  608. (Filename: /Users/builduser/buildslave/unity/build/Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 761)
  609.  
  610. Removing Assets/gamedata/Resources/NativeUI/Atlases/RankIcons.png because the asset does not exist
  611.  
  612. (Filename: /Users/builduser/buildslave/unity/build/Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 761)
  613.  
  614. Removing Assets/gamedata/Resources/NativeUI/Sprites/Sales/Chapter1 because the asset does not exist
  615.  
  616. (Filename: /Users/builduser/buildslave/unity/build/Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 761)
  617.  
  618. Removing Assets/gamedata/Resources/NativeUI/Sprites/Sales/Chapter2 because the asset does not exist
  619.  
  620. (Filename: /Users/builduser/buildslave/unity/build/Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 761)
  621.  
  622. Removing Assets/gamedata/Resources/NativeUI/Sprites/Sales/Temporary because the asset does not exist
  623.  
  624. (Filename: /Users/builduser/buildslave/unity/build/Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 761)
  625.  
  626.  
  627. Hashing assets (47 files)... 0.086 seconds
  628. file read: 0.048 seconds (61.871 MB)
  629. wait for write: 0.029 seconds (I/O thread blocked by consumer, aka CPU bound)
  630. wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound)
  631. hash: 0.074 seconds
  632. ----- Compute hash(es) for 47 asset(s).
  633. ----- Asset named Packages/com.unity.modules.ai/package.json is skipped as no actual change.
  634. ----- Asset named Packages/com.unity.modules.animation/package.json is skipped as no actual change.
  635. ----- Asset named Packages/com.unity.modules.assetbundle/package.json is skipped as no actual change.
  636. ----- Asset named Packages/com.unity.modules.audio/package.json is skipped as no actual change.
  637. ----- Asset named Packages/com.unity.modules.cloth/package.json is skipped as no actual change.
  638. ----- Asset named Packages/com.unity.modules.director/package.json is skipped as no actual change.
  639. ----- Asset named Packages/com.unity.modules.imageconversion/package.json is skipped as no actual change.
  640. ----- Asset named Packages/com.unity.modules.imgui/package.json is skipped as no actual change.
  641. ----- Asset named Packages/com.unity.modules.jsonserialize/package.json is skipped as no actual change.
  642. ----- Asset named Packages/com.unity.modules.particlesystem/package.json is skipped as no actual change.
  643. ----- Asset named Packages/com.unity.modules.physics/package.json is skipped as no actual change.
  644. ----- Asset named Packages/com.unity.modules.physics2d/package.json is skipped as no actual change.
  645. ----- Asset named Packages/com.unity.modules.screencapture/package.json is skipped as no actual change.
  646. ----- Asset named Packages/com.unity.modules.terrain/package.json is skipped as no actual change.
  647. ----- Asset named Packages/com.unity.modules.terrainphysics/package.json is skipped as no actual change.
  648. ----- Asset named Packages/com.unity.modules.tilemap/package.json is skipped as no actual change.
  649. ----- Asset named Packages/com.unity.modules.ui/package.json is skipped as no actual change.
  650. ----- Asset named Packages/com.unity.modules.uielements/package.json is skipped as no actual change.
  651. ----- Asset named Packages/com.unity.modules.umbra/package.json is skipped as no actual change.
  652. ----- Asset named Packages/com.unity.modules.unityanalytics/package.json is skipped as no actual change.
  653. ----- Asset named Packages/com.unity.modules.unitywebrequest/package.json is skipped as no actual change.
  654. ----- Asset named Packages/com.unity.modules.unitywebrequestassetbundle/package.json is skipped as no actual change.
  655. ----- Asset named Packages/com.unity.modules.unitywebrequestaudio/package.json is skipped as no actual change.
  656. ----- Asset named Packages/com.unity.modules.unitywebrequesttexture/package.json is skipped as no actual change.
  657. ----- Asset named Packages/com.unity.modules.unitywebrequestwww/package.json is skipped as no actual change.
  658. ----- Asset named Packages/com.unity.modules.vehicles/package.json is skipped as no actual change.
  659. ----- Asset named Packages/com.unity.modules.video/package.json is skipped as no actual change.
  660. ----- Asset named Packages/com.unity.modules.vr/package.json is skipped as no actual change.
  661. ----- Asset named Packages/com.unity.modules.wind/package.json is skipped as no actual change.
  662. ----- Asset named Packages/com.unity.modules.xr/package.json is skipped as no actual change.
  663.  
  664.  
  665. Hashing assets (1 files)... 0.001 seconds
  666. file read: 0.000 seconds (0.001 MB)
  667. wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
  668. wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
  669. hash: 0.000 seconds
  670. Updating /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/UnitySpatialTracking/RuntimeEditor/UnityEngine.SpatialTracking.dll - GUID: 3a84de5cd0624681b6b6dcd8921d912a...
  671. done. [Time: 507.833650 ms]
  672. Unloading 7785 Unused Serialized files (Serialized files now loaded: 0)
  673. System memory in use before: 0.89 GB.
  674. System memory in use after: 0.80 GB.
  675.  
  676. Unloading 4039 unused Assets to reduce memory usage. Loaded Objects now: 4584.
  677. Total: 43.950153 ms (FindLiveObjects: 1.424878 ms CreateObjectMapping: 0.790080 ms MarkObjects: 8.087270 ms DeleteObjects: 33.646823 ms)
  678.  
  679. Updating /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunner.dll - GUID: 4113173d5e95493ab8765d7b08371de4...
  680. done. [Time: 189.478944 ms]
  681. Updating Assets/Plugins/UnityPurchasing/Bin/Apple/Apple.dll - GUID: 481ccfa6c50984049a3b7c1c173a6e69...
  682. done. [Time: 28.855181 ms]
  683. Updating /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Editor/UnityEditor.GoogleAudioSpatializer.dll - GUID: 4a3ecb1425d14502837abea459cf2b70...
  684. done. [Time: 73.750761 ms]
  685. Updating /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll - GUID: 4b3fa4bde7f1451a8218c03ee6a8ded8...
  686. done. [Time: 43.210613 ms]
  687. Updating /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll - GUID: 4ba2329b63d54f0187bcaa12486b1b0f...
  688. done. [Time: 25.181749 ms]
  689. Updating /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll - GUID: 53ebcfaa2e1e4e2dbc85882cd5a73fa1...
  690. done. [Time: 55.490831 ms]
  691. Updating /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll - GUID: 5f32cd94baa94578a686d4b9d6b660f7...
  692. done. [Time: 71.891020 ms]
  693. Updating /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll - GUID: 6a10b2909283487f913b00d94cd3faf5...
  694. done. [Time: 61.967920 ms]
  695. Updating /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/Timeline/Editor/UnityEditor.Timeline.dll - GUID: 7668179ede524d6396c8b7d84461ea29...
  696. done. [Time: 84.663088 ms]
  697. Updating /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll - GUID: 80a3616ca19596e4da0f10f14d241e9f...
  698. done. [Time: 78.224068 ms]
  699. Updating /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll - GUID: 844f815391db42d49455cbf1a7bfc434...
  700. done. [Time: 59.749721 ms]
  701. Updating /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll - GUID: 870353891bb340e2b2a9c8707e7419ba...
  702. done. [Time: 60.462327 ms]
  703. Updating /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/UnitySpatialTracking/Editor/UnityEditor.SpatialTracking.dll - GUID: b5da970776034f77a070d99423d68791...
  704. done. [Time: 79.747172 ms]
  705. Updating /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll - GUID: dc443db3e92b4983b9738c1131f555cb...
  706. done. [Time: 54.883140 ms]
  707. Updating /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Runtime/UnityEngine.GoogleAudioSpatializer.dll - GUID: e4f4cf1b9b434137a499903a7a1d651a...
  708. done. [Time: 52.910465 ms]
  709. Updating /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/UnityGoogleAudioSpatializer/RuntimeEditor/UnityEngine.GoogleAudioSpatializer.dll - GUID: ead147da21254ff9a0a936bdd75e1680...
  710. done. [Time: 51.656464 ms]
  711. Updating /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/UnitySpatialTracking/Runtime/UnityEngine.SpatialTracking.dll - GUID: ed7343f30e3843b3afda8f8b02669cea...
  712. done. [Time: 44.231515 ms]
  713. Updating /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll - GUID: f5f67c52d1564df4a8936ccd202a3bd8...
  714. done. [Time: 74.844915 ms]
  715. Updating /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll - GUID: f70555f144d8491a825f0804e09c671c...
  716. done. [Time: 74.671061 ms]
  717. Script Compilation Pipeline Post Process Assets time: 0.172127s
  718. Filename: /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/MonoBleedingEdge/bin/mono
  719. Arguments: "/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/Tools/ScriptUpdater/AssemblyUpdater.exe" --timestamp 636842788479095400 --api-version 2018.3.2f1 --check-update-required -a "Assets/Plugins/UnityPurchasing/Bin/Apple/Apple.dll" -s "/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/Managed,+/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity,+/Users/nikulin/workspace/src/nekki/ShadowFight3/Assets" "/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll" "/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll" "/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll" "/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunner.dll" "/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll" "/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll" "/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll" "/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll" "/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll" "/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/Timeline/Editor/UnityEditor.Timeline.dll" "/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll" "/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll" "/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll" "/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Editor/UnityEditor.GoogleAudioSpatializer.dll" "/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Runtime/UnityEngine.GoogleAudioSpatializer.dll" "/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/UnityGoogleAudioSpatializer/RuntimeEditor/UnityEngine.GoogleAudioSpatializer.dll" "/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/UnitySpatialTracking/Editor/UnityEditor.SpatialTracking.dll" "/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/UnitySpatialTracking/Runtime/UnityEngine.SpatialTracking.dll" "/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/UnitySpatialTracking/RuntimeEditor/UnityEngine.SpatialTracking.dll" "/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll" "/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/Managed/UnityEngine.dll" "/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/Managed/UnityEditor.dll"
  720. index: -1
  721.  
  722. Assembly Updater Post Process Assets time: 1.854530s
  723. Updating /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll - GUID: 405b9b51bb344a128608d968297df79c...
  724. done. [Time: 14.057396 ms]
  725.  
  726. Hashing assets (1 files)... 0.002 seconds
  727. file read: 0.000 seconds (0.001 MB)
  728. wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
  729. wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
  730. hash: 0.000 seconds
  731. Updating Assets/gamedata/Resources/Content/Items/Models/helm__prc_16/m/Textures/helm__prc_16_RGB.tga - GUID: 000d03bb4a810324aa394e7db77165f2...
  732. PreImport Asset: Assets/gamedata/Resources/Content/Items/Models/
  733. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  734. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  735. UnityEngine.Logger:Log(LogType, Object)
  736. UnityEngine.Debug:Log(Object)
  737. PreImportAssets:Preprocess() (at Assets/Editor/Tools/preimport/PreImportAssets.cs:126)
  738. PreImportAssets:OnPreprocessTexture() (at Assets/Editor/Tools/preimport/PreImportAssets.cs:113)
  739. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  740. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  741. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  742. UnityEditor.AttributeHelper:InvokeMemberIfAvailable(Object, String, Object[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/AttributeHelper.cs:162)
  743. UnityEditor.AssetPostprocessingInternal:PreprocessTexture(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/AssetPostprocessor.cs:520)
  744.  
  745. (Filename: Assets/Editor/Tools/preimport/PreImportAssets.cs Line: 126)
  746.  
  747. ----- Compute hash for Assets/gamedata/Resources/Content/Items/Models/helm__prc_16/m/Textures/helm__prc_16_RGB.tga.
  748. done. [Time: 1616.402258 ms]
  749. Updating Assets/gamedata/Resources/Content/Items/Models/wpn__knives_01_03/m/Textures/wpn__knives_01_03_CM.tga - GUID: 001977b62dc206f41836626aeed1a839...
  750. PreImport Asset: Assets/gamedata/Resources/Content/Items/Models/
  751. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  752. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  753. UnityEngine.Logger:Log(LogType, Object)
  754. UnityEngine.Debug:Log(Object)
  755. PreImportAssets:Preprocess() (at Assets/Editor/Tools/preimport/PreImportAssets.cs:126)
  756. PreImportAssets:OnPreprocessTexture() (at Assets/Editor/Tools/preimport/PreImportAssets.cs:113)
  757. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  758. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  759. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  760. UnityEditor.AttributeHelper:InvokeMemberIfAvailable(Object, String, Object[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/AttributeHelper.cs:162)
  761. UnityEditor.AssetPostprocessingInternal:PreprocessTexture(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/AssetPostprocessor.cs:520)
  762.  
  763. (Filename: Assets/Editor/Tools/preimport/PreImportAssets.cs Line: 126)
  764.  
  765. ----- Compute hash for Assets/gamedata/Resources/Content/Items/Models/wpn__knives_01_03/m/Textures/wpn__knives_01_03_CM.tga.
  766. done. [Time: 23.127900 ms]
  767. Updating Assets/gamedata/Resources/Content/Items/Models/helm__circus_doll/f/Textures/hair__08a_f_SF.tga - GUID: 004135e83137ff34ca982a13a07f4029...
  768. PreImport Asset: Assets/gamedata/Resources/Content/Items/Models/
  769. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  770. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  771. UnityEngine.Logger:Log(LogType, Object)
  772. UnityEngine.Debug:Log(Object)
  773. PreImportAssets:Preprocess() (at Assets/Editor/Tools/preimport/PreImportAssets.cs:126)
  774. PreImportAssets:OnPreprocessTexture() (at Assets/Editor/Tools/preimport/PreImportAssets.cs:113)
  775. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  776. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  777. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  778. UnityEditor.AttributeHelper:InvokeMemberIfAvailable(Object, String, Object[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/AttributeHelper.cs:162)
  779. UnityEditor.AssetPostprocessingInternal:PreprocessTexture(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/AssetPostprocessor.cs:520)
  780.  
  781. (Filename: Assets/Editor/Tools/preimport/PreImportAssets.cs Line: 126)
  782.  
  783. ----- Compute hash for Assets/gamedata/Resources/Content/Items/Models/helm__circus_doll/f/Textures/hair__08a_f_SF.tga.
  784. done. [Time: 13.138484 ms]
  785. Updating Assets/gamedata/Resources/Content/Items/Models/arm__agl_26/f/Textures/arm__agl_26_f_SF.tga - GUID: 004bf5ae8c7bd25489efac0d9d9614df...
  786. PreImport Asset: Assets/gamedata/Resources/Content/Items/Models/
  787. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  788. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  789. UnityEngine.Logger:Log(LogType, Object)
  790. UnityEngine.Debug:Log(Object)
  791. PreImportAssets:Preprocess() (at Assets/Editor/Tools/preimport/PreImportAssets.cs:126)
  792. PreImportAssets:OnPreprocessTexture() (at Assets/Editor/Tools/preimport/PreImportAssets.cs:113)
  793. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  794. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  795. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  796. UnityEditor.AttributeHelper:InvokeMemberIfAvailable(Object, String, Object[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/AttributeHelper.cs:162)
  797. UnityEditor.AssetPostprocessingInternal:PreprocessTexture(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/AssetPostprocessor.cs:520)
  798.  
  799. (Filename: Assets/Editor/Tools/preimport/PreImportAssets.cs Line: 126)
  800.  
  801. ----- Compute hash for Assets/gamedata/Resources/Content/Items/Models/arm__agl_26/f/Textures/arm__agl_26_f_SF.tga.
  802. done. [Time: 34.738283 ms]
  803. Updating Assets/gamedata/Resources/Content/Items/Models/helm__prc_21e/m/Textures/helm__prc_21_shadowbot_1_RGB.tga - GUID: 005f8804e13e9e84a93cedd09a072059...
  804. PreImport Asset: Assets/gamedata/Resources/Content/Items/Models/
  805. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  806. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  807. UnityEngine.Logger:Log(LogType, Object)
  808. UnityEngine.Debug:Log(Object)
  809. PreImportAssets:Preprocess() (at Assets/Editor/Tools/preimport/PreImportAssets.cs:126)
  810. PreImportAssets:OnPreprocessTexture() (at Assets/Editor/Tools/preimport/PreImportAssets.cs:113)
  811. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  812. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  813. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  814. UnityEditor.AttributeHelper:InvokeMemberIfAvailable(Object, String, Object[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/AttributeHelper.cs:162)
  815. UnityEditor.AssetPostprocessingInternal:PreprocessTexture(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/AssetPostprocessor.cs:520)
  816.  
  817. (Filename: Assets/Editor/Tools/preimport/PreImportAssets.cs Line: 126)
  818.  
  819. ----- Compute hash for Assets/gamedata/Resources/Content/Items/Models/helm__prc_21e/m/Textures/helm__prc_21_shadowbot_1_RGB.tga.
  820. done. [Time: 16.107164 ms]
  821. Updating Assets/Resources/EncryptionOptions.asset - GUID: 5ab43493770984d91bbb7ff69092b948...
  822. done. [Time: 5.950638 ms]
  823. Updating /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/VR/Linux64/libaudiopluginresonanceaudio.so - GUID: 1b355da31ea043feba0c03e35dd4bc62...
  824. done. [Time: 15.678520 ms]
  825. Updating /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/VR/Android/gvr.aar - GUID: 38c8faf1788024c02930a0c68a6e0edc...
  826. done. [Time: 7.140727 ms]
  827. Updating /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/VR/android_arm64/libaudiopluginresonanceaudio.so - GUID: 3bb0254b9671413d9d08a855c5090237...
  828. done. [Time: 15.448535 ms]
  829. Updating /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/VR/Win/audiopluginresonanceaudio.dll - GUID: 3e9a2175e0404f7ea30b2b694850bae0...
  830. done. [Time: 19.492172 ms]
  831. Updating /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/VR/iOS/libaudiopluginresonanceaudio.a - GUID: 46098a81a64a45c5b756320e10a22f13...
  832. done. [Time: 16.253437 ms]
  833. Updating Assets/gamedata/Resources/Configs/archive.bytes - GUID: 5b5574f6588b7c54db57a2940da4aabb...
  834. done. [Time: 33.318109 ms]
  835. Updating /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/VR/Win64/audiopluginresonanceaudio.dll - GUID: 6e2d432c5ea14e75aa3a79f90f704442...
  836. done. [Time: 8.364402 ms]
  837. Updating /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/VR/OSXIntel64/audiopluginresonanceaudio.bundle - GUID: 6fe576b47d8b47688ec5d02bccd15cf9...
  838. done. [Time: 6.816135 ms]
  839. Updating /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/VR/Android/libprotobuf-java-nano.jar - GUID: b2b693dffac3a4433b3114fea0b7fd4e...
  840. done. [Time: 17.160805 ms]
  841. Updating /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/VR/android_arm/libaudiopluginresonanceaudio.so - GUID: b95ab00277ee47c687d710a3bb623d0a...
  842. done. [Time: 16.250890 ms]
  843. Updating /Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/VR/Android/unitygvr.aar - GUID: e1007cd261c84053beb0c3537782908d...
  844. done. [Time: 17.138874 ms]
  845. Script Compilation Pipeline Post Process Assets time: 0.073621s
  846. Assembly Updater Post Process Assets time: 0.000249s
  847. Unloading 301 Unused Serialized files (Serialized files now loaded: 0)
  848. System memory in use before: 0.56 GB.
  849. System memory in use after: 0.56 GB.
  850.  
  851. Unloading 317 unused Assets to reduce memory usage. Loaded Objects now: 4596.
  852. Total: 5.973867 ms (FindLiveObjects: 0.590738 ms CreateObjectMapping: 0.358500 ms MarkObjects: 4.709639 ms DeleteObjects: 0.313790 ms)
  853.  
  854. Refreshing native plugins compatible for Editor in 65.38 ms, found 8 plugins.
  855. Preloading 1 native plugins for Editor in 1.24 ms.
  856.  
  857. Refresh Completed time: 9.156618s
  858. Asset Scan time: 0.666590s
  859. Asset Hashing: 0.086464s [61.9 MB, 715.574280 mb/s]
  860. Asset Import (Scripting) time: 1.789351s (count: 21)
  861. Post Processs Assets (Scripting) time: 2.218325s
  862. Asset Rehashing: 0.003012s [1.8 KB, 0.582506 mb/s]
  863. Asset Import (Non Scripting) time: 1.883699s (count: 17)
  864. Post Process Assets (Non Scripting) time: 0.088107s
  865. Dependent Assets to Import Queue time: 0.014285s
  866.  
  867. Warming cache for 33294 main assets: 0.033332 seconds elapsed
  868. Initializing Unity extensions:
  869. '/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' GUID: 6a10b2909283487f913b00d94cd3faf5
  870. '/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' GUID: 405b9b51bb344a128608d968297df79c
  871. '/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' GUID: f70555f144d8491a825f0804e09c671c
  872. '/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll' GUID: f5f67c52d1564df4a8936ccd202a3bd8
  873. '/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll' GUID: 844f815391db42d49455cbf1a7bfc434
  874. '/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' GUID: dc443db3e92b4983b9738c1131f555cb
  875. '/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/UnitySpatialTracking/Runtime/UnityEngine.SpatialTracking.dll' GUID: ed7343f30e3843b3afda8f8b02669cea
  876. '/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Editor/UnityEditor.GoogleAudioSpatializer.dll' GUID: 4a3ecb1425d14502837abea459cf2b70
  877. '/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll' GUID: 5f32cd94baa94578a686d4b9d6b660f7
  878. '/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/UnitySpatialTracking/Editor/UnityEditor.SpatialTracking.dll' GUID: b5da970776034f77a070d99423d68791
  879. '/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll' GUID: 870353891bb340e2b2a9c8707e7419ba
  880. '/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll' GUID: 53ebcfaa2e1e4e2dbc85882cd5a73fa1
  881. '/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/UnityGoogleAudioSpatializer/RuntimeEditor/UnityEngine.GoogleAudioSpatializer.dll' GUID: ead147da21254ff9a0a936bdd75e1680
  882. '/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Runtime/UnityEngine.GoogleAudioSpatializer.dll' GUID: e4f4cf1b9b434137a499903a7a1d651a
  883. '/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll' GUID: 4ba2329b63d54f0187bcaa12486b1b0f
  884. '/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/UnitySpatialTracking/RuntimeEditor/UnityEngine.SpatialTracking.dll' GUID: 3a84de5cd0624681b6b6dcd8921d912a
  885. '/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll' GUID: 80a3616ca19596e4da0f10f14d241e9f
  886. '/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunner.dll' GUID: 4113173d5e95493ab8765d7b08371de4
  887. '/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll' GUID: 4b3fa4bde7f1451a8218c03ee6a8ded8
  888. '/Applications/Unity/Hub/Editor/2018.3.2f1/Unity.app/Contents/UnityExtensions/Unity/Timeline/Editor/UnityEditor.Timeline.dll' GUID: 7668179ede524d6396c8b7d84461ea29
  889. Load scene 'Assets/src/scenes/enterPoint/enterPoint.unity' time: 0.365318 ms
  890. LightmapEditorSettings: switching bake backend from 1 to 0.
  891. Unloading 1076 Unused Serialized files (Serialized files now loaded: 0)
  892. System memory in use before: 0.56 GB.
  893. System memory in use after: 0.56 GB.
  894.  
  895. Unloading 1049 unused Assets to reduce memory usage. Loaded Objects now: 4718.
  896. Total: 3.421150 ms (FindLiveObjects: 0.600001 ms CreateObjectMapping: 0.348516 ms MarkObjects: 2.275314 ms DeleteObjects: 0.196500 ms)
  897.  
  898. NullReferenceException: Object reference not set to an instance of an object
  899. at UnityEditor.ConsoleWindow.MakeSureConsoleAlwaysOnlyOne () [0x0001c] in /Users/builduser/buildslave/unity/build/Editor/Mono/ConsoleWindow.cs:309
  900. at UnityEditor.ConsoleWindow.OnEnable () [0x0001a] in /Users/builduser/buildslave/unity/build/Editor/Mono/ConsoleWindow.cs:294
  901. UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
  902. UnityEditor.WindowLayout:LoadWindowLayout(String, Boolean) (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/WindowLayout.cs:495)
  903.  
  904. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/ConsoleWindow.cs Line: 309)
  905.  
  906. LoadWindowLayout: Removed unparented EditorWindow while reading window layout: window #12, type=UnityEditor.ConsoleWindow, instanceID=98210
  907. The editor layout could not be fully loaded, this can happen when the layout contains EditorWindows not available in this project
  908. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  909. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  910. UnityEngine.Logger:Log(LogType, Object)
  911. UnityEngine.Debug:Log(Object)
  912. UnityEditor.WindowLayout:LoadWindowLayout(String, Boolean) (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/WindowLayout.cs:656)
  913.  
  914. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/WindowLayout.cs Line: 656)
  915.  
  916. Subscribe to USB device events
  917. - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll
  918. - Starting compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll
  919. - Starting compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll
  920. - Starting compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll
  921. - Starting compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll
  922. EditorUpdateCheck: Response {"latestversionstring":"2018.3.3f1 (393bae82dbb8)","latestversion":99999,"latestversionmessage":"A new version of Unity is available. Please update to the latest released version at your convenience. Release notes available on the download site. Click the \"Download Installer\" button.","updateurl":"http://unity3d.com/update/","updateinterval":3600} updateurl = http://unity3d.com/update/ interval = 3600
  923. Hub Web Socket connection default:(null):reason:29
  924. Hub Web Socket HTTP protocol init
  925. Assets/Firebase/Editor/Firebase.Editor.dll metadata will be checked
  926. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  927. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  928. UnityEngine.Logger:Log(LogType, Object)
  929. UnityEngine.Debug:Log(Object)
  930. Google.Logger:Log(String, LogLevel)
  931. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
  932. Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
  933. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
  934. Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
  935. UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)
  936.  
  937. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs Line: 200)
  938.  
  939. Assets/Firebase/Editor/FirebaseMessaging.txt metadata will be checked
  940. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  941. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  942. UnityEngine.Logger:Log(LogType, Object)
  943. UnityEngine.Debug:Log(Object)
  944. Google.Logger:Log(String, LogLevel)
  945. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
  946. Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
  947. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
  948. Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
  949. UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)
  950.  
  951. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs Line: 200)
  952.  
  953. Assets/PlayServicesResolver/Editor/Google.IOSResolver.dll metadata will be checked
  954. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  955. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  956. UnityEngine.Logger:Log(LogType, Object)
  957. UnityEngine.Debug:Log(Object)
  958. Google.Logger:Log(String, LogLevel)
  959. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
  960. Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
  961. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
  962. Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
  963. UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)
  964.  
  965. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs Line: 200)
  966.  
  967. Assets/PlayServicesResolver/Editor/Google.JarResolver.dll metadata will be checked
  968. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  969. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  970. UnityEngine.Logger:Log(LogType, Object)
  971. UnityEngine.Debug:Log(Object)
  972. Google.Logger:Log(String, LogLevel)
  973. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
  974. Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
  975. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
  976. Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
  977. UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)
  978.  
  979. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs Line: 200)
  980.  
  981. Assets/PlayServicesResolver/Editor/Google.VersionHandler.dll metadata will be checked
  982. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  983. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  984. UnityEngine.Logger:Log(LogType, Object)
  985. UnityEngine.Debug:Log(Object)
  986. Google.Logger:Log(String, LogLevel)
  987. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
  988. Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
  989. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
  990. Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
  991. UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)
  992.  
  993. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs Line: 200)
  994.  
  995. Assets/PlayServicesResolver/Editor/Google.VersionHandlerImpl.dll metadata will be checked
  996. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  997. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  998. UnityEngine.Logger:Log(LogType, Object)
  999. UnityEngine.Debug:Log(Object)
  1000. Google.Logger:Log(String, LogLevel)
  1001. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
  1002. Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
  1003. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
  1004. Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
  1005. UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)
  1006.  
  1007. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs Line: 200)
  1008.  
  1009. Assets/PlayServicesResolver/Editor/play-services-resolver.txt metadata will be checked
  1010. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1011. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1012. UnityEngine.Logger:Log(LogType, Object)
  1013. UnityEngine.Debug:Log(Object)
  1014. Google.Logger:Log(String, LogLevel)
  1015. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
  1016. Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
  1017. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
  1018. Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
  1019. UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)
  1020.  
  1021. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs Line: 200)
  1022.  
  1023. - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll
  1024. Symbols will be read from Temp/Unity.TextMeshPro.dll.mdb
  1025. Script Module: Unity.TextMeshPro.dll
  1026. Pass: 0 took 42 milliseconds
  1027. Pass: 1 took 13 milliseconds
  1028. - Finished compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll
  1029. Symbols will be read from Temp/Unity.Analytics.DataPrivacy.dll.mdb
  1030. Script Module: Unity.Analytics.DataPrivacy.dll
  1031. Pass: 0 took 20 milliseconds
  1032. Pass: 1 took 0 milliseconds
  1033. - Finished compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll
  1034. - Finished compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll
  1035. - Finished compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll
  1036. - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll
  1037. [warn] kq_init: detected broken kqueue; not using.: Undefined error: 0
  1038. [warn] kq_init: detected broken kqueue; not using.: Undefined error: 0
  1039. [warn] kq_init: detected broken kqueue; not using.: Undefined error: 0
  1040. [warn] kq_init: detected broken kqueue; not using.: Undefined error: 0
  1041. Hub Web Socket filter pre-establish
  1042. Hub Web Socket connection established
  1043. Created GICache directory at /Users/nikulin/Library/Caches/com.unity3d.UnityEditor/GiCache. Took: 0.015s, timestamps: [49.685 - 49.700]
  1044. Issue TrimJob to reduce GI Cache size to maximum 10GB at: '/Users/nikulin/Library/Caches/com.unity3d.UnityEditor/GiCache'
  1045. Setting up 6 worker threads for Enlighten.
  1046. Compiling...
  1047. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1048. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1049. UnityEngine.Logger:Log(LogType, Object)
  1050. UnityEngine.Debug:Log(Object)
  1051. Google.Logger:Log(String, LogLevel)
  1052. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
  1053. Google.VersionHandlerImpl:NotifyWhenCompliationComplete()
  1054. UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)
  1055.  
  1056. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs Line: 200)
  1057.  
  1058. Thread -> id: 700019a90000 -> priority: 1
  1059. Thread -> id: 700019b13000 -> priority: 1
  1060. Thread -> id: 700019b96000 -> priority: 1
  1061. Thread -> id: 700019c19000 -> priority: 1
  1062. Thread -> id: 700019c9c000 -> priority: 1
  1063. Thread -> id: 700019d1f000 -> priority: 1
  1064. [warn] kq_init: detected broken kqueue; not using.: Undefined error: 0
  1065. TrimDiskCacheJob: Current cache size 0mb
  1066. - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll
  1067. - Starting compile Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll
  1068. - Finished compile Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll
  1069. Symbols will be read from Temp/Assembly-CSharp-firstpass.dll.mdb
  1070. Script Module: Assembly-CSharp-firstpass.dll
  1071. Pass: 0 took 74 milliseconds
  1072. Pass: 1 took 59 milliseconds
  1073. - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll
  1074. - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll
  1075. Keychain deleted: /Users/nikulin/Library/Application Support/Nekki/Shadow Fight 3/keyChainStore.dat
  1076. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1077. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1078. UnityEngine.Logger:Log(LogType, Object)
  1079. UnityEngine.Debug:Log(Object)
  1080. LogExtensions:Log(Object, Object) (at Assets/Plugins/Libs/Nekki/Extensions/LogExtensions.cs:63)
  1081. KeyChainBinding:DeleteKeyChainData(Boolean) (at Assets/Plugins/KeyChainScripts/KeyChainBinding.cs:100)
  1082. KeyChainStandalone:DeleteKeyChainData(Boolean) (at Assets/Plugins/KeyChainScripts/KeyChainStandalone.cs:34)
  1083. Nekki.NekkiUtils:ClearKeyChainData(Boolean) (at Assets/Plugins/Libs/Nekki/NekkiUtils.cs:332)
  1084. Nekki.NekkiUtils:ClearAll(Boolean, Boolean) (at Assets/Plugins/Libs/Nekki/NekkiUtils.cs:295)
  1085. SF3.SF3Utils:ClearAllApplication(Boolean) (at Assets/src/utils/SF3Utils.cs:167)
  1086. SF3ClearMenu:ClearAll() (at Assets/Editor/Tools/SF3ClearMenu.cs:30)
  1087. SF3ClearMenu:ClearAllMenu() (at Assets/Editor/Tools/SF3ClearMenu.cs:13)
  1088. SF3Menu:ClearAll() (at Assets/Editor/Tools/SF3Menu.cs:155)
  1089.  
  1090. (Filename: Assets/Plugins/Libs/Nekki/Extensions/LogExtensions.cs Line: 63)
  1091.  
  1092. Prefs deleted
  1093. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1094. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1095. UnityEngine.Logger:Log(LogType, Object)
  1096. UnityEngine.Debug:Log(Object)
  1097. LogExtensions:Log(Object, Object) (at Assets/Plugins/Libs/Nekki/Extensions/LogExtensions.cs:63)
  1098. Nekki.NekkiUtils:DeletePrefs() (at Assets/Plugins/Libs/Nekki/NekkiUtils.cs:312)
  1099. Nekki.NekkiUtils:ClearGameDataAndPrefs(List`1) (at Assets/Plugins/Libs/Nekki/NekkiUtils.cs:304)
  1100. Nekki.NekkiUtils:ClearAll(Boolean, Boolean) (at Assets/Plugins/Libs/Nekki/NekkiUtils.cs:299)
  1101. SF3.SF3Utils:ClearAllApplication(Boolean) (at Assets/src/utils/SF3Utils.cs:167)
  1102. SF3ClearMenu:ClearAll() (at Assets/Editor/Tools/SF3ClearMenu.cs:30)
  1103. SF3ClearMenu:ClearAllMenu() (at Assets/Editor/Tools/SF3ClearMenu.cs:13)
  1104. SF3Menu:ClearAll() (at Assets/Editor/Tools/SF3Menu.cs:155)
  1105.  
  1106. (Filename: Assets/Plugins/Libs/Nekki/Extensions/LogExtensions.cs Line: 63)
  1107.  
  1108. Gamedata dir deleted: /Users/nikulin/workspace/src/nekki/ShadowFight3/gamedata. Skipped dirs:
  1109. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1110. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1111. UnityEngine.Logger:Log(LogType, Object)
  1112. UnityEngine.Debug:Log(Object)
  1113. LogExtensions:Log(Object, Object) (at Assets/Plugins/Libs/Nekki/Extensions/LogExtensions.cs:63)
  1114. Nekki.NekkiUtils:ClearGameData(List`1) (at Assets/Plugins/Libs/Nekki/NekkiUtils.cs:323)
  1115. Nekki.NekkiUtils:ClearGameDataAndPrefs(List`1) (at Assets/Plugins/Libs/Nekki/NekkiUtils.cs:305)
  1116. Nekki.NekkiUtils:ClearAll(Boolean, Boolean) (at Assets/Plugins/Libs/Nekki/NekkiUtils.cs:299)
  1117. SF3.SF3Utils:ClearAllApplication(Boolean) (at Assets/src/utils/SF3Utils.cs:167)
  1118. SF3ClearMenu:ClearAll() (at Assets/Editor/Tools/SF3ClearMenu.cs:30)
  1119. SF3ClearMenu:ClearAllMenu() (at Assets/Editor/Tools/SF3ClearMenu.cs:13)
  1120. SF3Menu:ClearAll() (at Assets/Editor/Tools/SF3Menu.cs:155)
  1121.  
  1122. (Filename: Assets/Plugins/Libs/Nekki/Extensions/LogExtensions.cs Line: 63)
  1123.  
  1124. Refresh: detecting if any assets need to be imported or removed ...
  1125. Refreshing native plugins compatible for Editor in 147.92 ms, found 8 plugins.
  1126. Preloading 1 native plugins for Editor in 1.20 ms.
  1127.  
  1128. Refresh Completed time: 2.385971s
  1129. Asset Scan time: 0.787415s
  1130. Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
  1131. Asset Import (Scripting) time: 0.000000s (count: 0)
  1132. Post Processs Assets (Scripting) time: 0.000000s
  1133. Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
  1134. Asset Import (Non Scripting) time: 0.000000s (count: 0)
  1135. Post Process Assets (Non Scripting) time: 0.000000s
  1136. Dependent Assets to Import Queue time: 0.000000s
  1137.  
  1138. - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll
  1139. - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
  1140. Symbols will be read from Temp/Assembly-CSharp.dll.mdb
  1141. Script Module: Assembly-CSharp.dll
  1142. Pass: 0 took 60 milliseconds
  1143. Pass: 1 took 140 milliseconds
  1144. - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
  1145. - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
  1146. Reloading assemblies after finishing script compilation.
  1147. Begin MonoManager ReloadAssembly
  1148. Assembly 'Assets/PlayServicesResolver/Editor/Google.IOSResolver_v1.2.75.0.dll' will not be loaded due to errors:
  1149. Unable to resolve reference 'Unity.iOS.Extensions.Xcode'. Is the assembly missing or incompatible with the current platform?
  1150.  
  1151. (Filename: /Users/builduser/buildslave/unity/build/Runtime/Mono/MonoManager.cpp Line: 1101)
  1152.  
  1153. Assembly 'Assets/Firebase/Editor/Firebase.Editor.dll' will not be loaded due to errors:
  1154. Unable to resolve reference 'Unity.iOS.Extensions.Xcode'. Is the assembly missing or incompatible with the current platform?
  1155.  
  1156. (Filename: /Users/builduser/buildslave/unity/build/Runtime/Mono/MonoManager.cpp Line: 1101)
  1157.  
  1158. OnLevelWasLoaded was found on Reporter
  1159. This message has been deprecated and will be removed in a later version of Unity.
  1160. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  1161.  
  1162. (Filename: /Users/builduser/buildslave/unity/build/Runtime/Mono/MonoScriptCache.cpp Line: 356)
  1163.  
  1164. Initializing Unity.PackageManager (PackageManager) v2018.3.2 for Unity v2018.3.2f1
  1165. Registering platform support modules:
  1166. Registered platform support modules in: 0.08498s.
  1167. Native extension for OSXStandalone target not found
  1168. Refreshing native plugins compatible for Editor in 5.23 ms, found 8 plugins.
  1169. Preloading 1 native plugins for Editor in 1.53 ms.
  1170. UnityIAP: [InitializeOnLoad] Facebook Check
  1171. UnityIAP: Runtime [2018.3.2f1]
  1172. UnityIAP: Current Build is Standalone:StandaloneOSX
  1173. UnityIAP: stub FacebookStore.dll enabled
  1174. Loaded VersionHandlerImpl
  1175. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1176. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1177. UnityEngine.Logger:Log(LogType, Object)
  1178. UnityEngine.Debug:Log(Object)
  1179. Google.Logger:Log(String, LogLevel)
  1180. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
  1181. Google.VersionHandlerImpl:.cctor()
  1182. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  1183. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
  1184. UnityEditor.EditorAssemblies:ProcessEditorInitializeOnLoad(Type) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:128)
  1185. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:168)
  1186.  
  1187. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs Line: 101)
  1188.  
  1189. Detected .NET version 3.5
  1190. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1191. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1192. UnityEngine.Logger:Log(LogType, Object)
  1193. UnityEngine.Debug:Log(Object)
  1194. Google.Logger:Log(String, LogLevel)
  1195. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
  1196. Google.DotNetVersionUpdater:.cctor()
  1197. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  1198. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
  1199. UnityEditor.EditorAssemblies:ProcessEditorInitializeOnLoad(Type) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:128)
  1200. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:168)
  1201.  
  1202. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs Line: 101)
  1203.  
  1204. [Rider] 13:27:55:59 [Info] Rider plugin initialized. You may change the amount of Rider Debug output via Edit -> Preferences -> Rider -> Logging Level
  1205. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1206. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1207. UnityEngine.Logger:Log(LogType, Object)
  1208. UnityEngine.Debug:Log(Object)
  1209. Plugins.Editor.JetBrains.RiderPlugin:Log(LoggingLevel, String) (at Assets/Plugins/Editor/JetBrains/Unity3DRider.cs:489)
  1210. Plugins.Editor.JetBrains.RiderPlugin:InitRiderPlugin() (at Assets/Plugins/Editor/JetBrains/Unity3DRider.cs:688)
  1211. Plugins.Editor.JetBrains.RiderPlugin:.cctor() (at Assets/Plugins/Editor/JetBrains/Unity3DRider.cs:673)
  1212. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  1213. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
  1214. UnityEditor.EditorAssemblies:ProcessEditorInitializeOnLoad(Type) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:128)
  1215. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:168)
  1216.  
  1217. (Filename: Assets/Plugins/Editor/JetBrains/Unity3DRider.cs Line: 489)
  1218.  
  1219. Mono: successfully reloaded assembly
  1220. Load options
  1221. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1222. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1223. UnityEngine.Logger:Log(LogType, Object)
  1224. UnityEngine.Debug:Log(Object)
  1225. EncryptionOptionsProvider:LoadOptions() (at Assets/Plugins/Encryption/EncryptionOptionsProvider.cs:119)
  1226. EncryptionOptionsProvider:IsProtected(String) (at Assets/Plugins/Encryption/EncryptionOptionsProvider.cs:201)
  1227. EncryptionOptionsProvider:TransformPathIfProtected(String&) (at Assets/Plugins/Encryption/EncryptionOptionsProvider.cs:174)
  1228. GlobalPath:GetResoursesPath(String) (at Assets/Plugins/Libs/Nekki/NekkiResourses/GlobalPath.cs:87)
  1229. GlobalLoad:GetLoadObject(String, Boolean) (at Assets/Plugins/Libs/Nekki/NekkiResourses/GlobalLoad.cs:430)
  1230. GlobalLoad:GetLoadText(String) (at Assets/Plugins/Libs/Nekki/NekkiResourses/GlobalLoad.cs:307)
  1231. ImporterConfig:Init() (at Assets/Editor/Tools/preimport/ImporterConfig.cs:20)
  1232. PreImportAssets:.cctor() (at Assets/Editor/Tools/preimport/PreImportAssets.cs:19)
  1233. System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
  1234. System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:513)
  1235. System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:528)
  1236. System.Reflection.ConstructorInfo:Invoke(Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/ConstructorInfo.cs:77)
  1237. System.Activator:CreateInstance(Type, Boolean) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:372)
  1238. System.Activator:CreateInstance(Type) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:254)
  1239. UnityEditor.AssetPostprocessingInternal:GetTextureProcessorsHashString() (at /Users/builduser/buildslave/unity/build/Editor/Mono/AssetPostprocessor.cs:490)
  1240.  
  1241. (Filename: Assets/Plugins/Encryption/EncryptionOptionsProvider.cs Line: 119)
  1242.  
  1243. json: {"Enabled":false,"FilePatterns":["*.xml","*.json","*.txt"],"AllProtectedFiles":{},"ExcludePaths":["*classes_jar.txt"]}
  1244. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1245. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1246. UnityEngine.Logger:LogFormat(LogType, String, Object[])
  1247. UnityEngine.Debug:LogFormat(String, Object[])
  1248. EncryptionOptions:ParseOptions() (at Assets/Plugins/Encryption/EncryptionOptions.cs:58)
  1249. EncryptionOptions:get_Options() (at Assets/Plugins/Encryption/EncryptionOptions.cs:22)
  1250. EncryptionOptionsProvider:LogOptions(EncryptionOptions) (at Assets/Plugins/Encryption/EncryptionOptionsProvider.cs:259)
  1251. EncryptionOptionsProvider:LoadOptions() (at Assets/Plugins/Encryption/EncryptionOptionsProvider.cs:130)
  1252. EncryptionOptionsProvider:IsProtected(String) (at Assets/Plugins/Encryption/EncryptionOptionsProvider.cs:201)
  1253. EncryptionOptionsProvider:TransformPathIfProtected(String&) (at Assets/Plugins/Encryption/EncryptionOptionsProvider.cs:174)
  1254. GlobalPath:GetResoursesPath(String) (at Assets/Plugins/Libs/Nekki/NekkiResourses/GlobalPath.cs:87)
  1255. GlobalLoad:GetLoadObject(String, Boolean) (at Assets/Plugins/Libs/Nekki/NekkiResourses/GlobalLoad.cs:430)
  1256. GlobalLoad:GetLoadText(String) (at Assets/Plugins/Libs/Nekki/NekkiResourses/GlobalLoad.cs:307)
  1257. ImporterConfig:Init() (at Assets/Editor/Tools/preimport/ImporterConfig.cs:20)
  1258. PreImportAssets:.cctor() (at Assets/Editor/Tools/preimport/PreImportAssets.cs:19)
  1259. System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
  1260. System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:513)
  1261. System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:528)
  1262. System.Reflection.ConstructorInfo:Invoke(Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/ConstructorInfo.cs:77)
  1263. System.Activator:CreateInstance(Type, Boolean) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:372)
  1264. System.Activator:CreateInstance(Type) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:254)
  1265. UnityEditor.AssetPostprocessingInternal:GetTextureProcessorsHashString() (at /Users/builduser/buildslave/unity/build/Editor/Mono/AssetPostprocessor.cs:490)
  1266.  
  1267. (Filename: Assets/Plugins/Encryption/EncryptionOptions.cs Line: 58)
  1268.  
  1269. ---- START DUMP EncryptionOptions.asset ----
  1270. Enabled: False
  1271. ---- FILE PATTERNS ----
  1272. Count: 3
  1273. *.xml
  1274. *.json
  1275. *.txt
  1276.  
  1277. ---- ALL PROTECTED FILES LIST ----
  1278. ---- END DUMP EncryptionOptions.asset ----
  1279.  
  1280. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1281. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1282. UnityEngine.Logger:Log(LogType, Object)
  1283. UnityEngine.Debug:Log(Object)
  1284. EncryptionOptionsProvider:LogOptions(EncryptionOptions) (at Assets/Plugins/Encryption/EncryptionOptionsProvider.cs:292)
  1285. EncryptionOptionsProvider:LoadOptions() (at Assets/Plugins/Encryption/EncryptionOptionsProvider.cs:130)
  1286. EncryptionOptionsProvider:IsProtected(String) (at Assets/Plugins/Encryption/EncryptionOptionsProvider.cs:201)
  1287. EncryptionOptionsProvider:TransformPathIfProtected(String&) (at Assets/Plugins/Encryption/EncryptionOptionsProvider.cs:174)
  1288. GlobalPath:GetResoursesPath(String) (at Assets/Plugins/Libs/Nekki/NekkiResourses/GlobalPath.cs:87)
  1289. GlobalLoad:GetLoadObject(String, Boolean) (at Assets/Plugins/Libs/Nekki/NekkiResourses/GlobalLoad.cs:430)
  1290. GlobalLoad:GetLoadText(String) (at Assets/Plugins/Libs/Nekki/NekkiResourses/GlobalLoad.cs:307)
  1291. ImporterConfig:Init() (at Assets/Editor/Tools/preimport/ImporterConfig.cs:20)
  1292. PreImportAssets:.cctor() (at Assets/Editor/Tools/preimport/PreImportAssets.cs:19)
  1293. System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
  1294. System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:513)
  1295. System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:528)
  1296. System.Reflection.ConstructorInfo:Invoke(Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/ConstructorInfo.cs:77)
  1297. System.Activator:CreateInstance(Type, Boolean) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:372)
  1298. System.Activator:CreateInstance(Type) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:254)
  1299. UnityEditor.AssetPostprocessingInternal:GetTextureProcessorsHashString() (at /Users/builduser/buildslave/unity/build/Editor/Mono/AssetPostprocessor.cs:490)
  1300.  
  1301. (Filename: Assets/Plugins/Encryption/EncryptionOptionsProvider.cs Line: 292)
  1302.  
  1303. Print Configs/PreImportConfig.json:
  1304. {
  1305. "Settings": {
  1306.  
  1307. "Assets/gamedata/Resources/Content/Items/Models/":
  1308. {
  1309. "mipmapEnabled": false,
  1310. "isReadable": false,
  1311. "maxTextureSize": 512
  1312. },
  1313.  
  1314.  
  1315. "Assets/gamedata/Resources/Content/Avatars/":
  1316. {
  1317. "maxTextureSize": 1024,
  1318. "sRGBTexture": true,
  1319. "alphaIsTransparency": true
  1320. },
  1321.  
  1322.  
  1323.  
  1324. "Assets/gamedata/Resources/Audio/Sounds/":
  1325. {
  1326. "loadInBackground": false,
  1327. "forceToMono": true
  1328. },
  1329. "Assets/gamedata/Resources/Audio/Music/":
  1330. {
  1331. "loadInBackground": true,
  1332. "forceToMono": false
  1333. },
  1334.  
  1335. "Assets/gamedata/Resources/UI/":
  1336. {
  1337. "mipmapEnabled": false
  1338. },
  1339.  
  1340. "Assets/gamedata/Resources/NativeUI/":
  1341. {
  1342. "mipmapEnabled": false
  1343. }
  1344. }
  1345. }
  1346. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1347. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1348. UnityEngine.Logger:Log(LogType, Object)
  1349. UnityEngine.Debug:Log(Object)
  1350. ImporterConfig:Init() (at Assets/Editor/Tools/preimport/ImporterConfig.cs:26)
  1351. PreImportAssets:.cctor() (at Assets/Editor/Tools/preimport/PreImportAssets.cs:19)
  1352. System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
  1353. System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:513)
  1354. System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:528)
  1355. System.Reflection.ConstructorInfo:Invoke(Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/ConstructorInfo.cs:77)
  1356. System.Activator:CreateInstance(Type, Boolean) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:372)
  1357. System.Activator:CreateInstance(Type) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:254)
  1358. UnityEditor.AssetPostprocessingInternal:GetTextureProcessorsHashString() (at /Users/builduser/buildslave/unity/build/Editor/Mono/AssetPostprocessor.cs:490)
  1359.  
  1360. (Filename: Assets/Editor/Tools/preimport/ImporterConfig.cs Line: 26)
  1361.  
  1362.  
  1363. Hashing assets (1 files)... 0.001 seconds
  1364. file read: 0.001 seconds (0.001 MB)
  1365. wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
  1366. wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound)
  1367. hash: 0.000 seconds
  1368. Updating Assets/Resources/EncryptionOptions.asset - GUID: 5ab43493770984d91bbb7ff69092b948...
  1369. done. [Time: 278.821681 ms]
  1370. Script Compilation Pipeline Post Process Assets time: 0.000296s
  1371. Assembly Updater Post Process Assets time: 0.000029s
  1372. Refreshing native plugins compatible for Editor in 5.66 ms, found 8 plugins.
  1373. Preloading 1 native plugins for Editor in 1.48 ms.
  1374. Refresh: detecting if any assets need to be imported or removed ...
  1375.  
  1376. Hashing assets (1 files)... 0.000 seconds
  1377. file read: 0.000 seconds (0.004 MB)
  1378. wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
  1379. wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
  1380. hash: 0.000 seconds
  1381. ----- Compute hash(es) for 1 asset(s).
  1382. ----- Asset named Assets/Plugins/Libs/codeandweb.com/Editor/SettingsTexturePackerImporter.txt is skipped as no actual change.
  1383.  
  1384. Refreshing native plugins compatible for Editor in 4.92 ms, found 8 plugins.
  1385. Preloading 1 native plugins for Editor in 1.27 ms.
  1386. Refreshing native plugins compatible for Editor in 4.91 ms, found 8 plugins.
  1387. Preloading 1 native plugins for Editor in 1.46 ms.
  1388.  
  1389. Refresh Completed time: 2.141751s
  1390. Asset Scan time: 0.753714s
  1391. Asset Hashing: 0.000591s [4.2 KB, 6.923676 mb/s]
  1392. Asset Import (Scripting) time: 0.000000s (count: 0)
  1393. Post Processs Assets (Scripting) time: 0.000000s
  1394. Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
  1395. Asset Import (Non Scripting) time: 0.000000s (count: 0)
  1396. Post Process Assets (Non Scripting) time: 0.000000s
  1397. Dependent Assets to Import Queue time: 0.000000s
  1398.  
  1399. - Completed reload, in 8.044 seconds
  1400. Platform modules already initialized, skipping
  1401. Refresh: detecting if any assets need to be imported or removed ...
  1402. Refreshing native plugins compatible for Editor in 5.16 ms, found 8 plugins.
  1403. Preloading 1 native plugins for Editor in 1.31 ms.
  1404. Refreshing native plugins compatible for Editor in 5.38 ms, found 8 plugins.
  1405. Preloading 1 native plugins for Editor in 1.29 ms.
  1406.  
  1407. Refresh Completed time: 2.060908s
  1408. Asset Scan time: 0.726525s
  1409. Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
  1410. Asset Import (Scripting) time: 0.000000s (count: 0)
  1411. Post Processs Assets (Scripting) time: 0.000000s
  1412. Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
  1413. Asset Import (Non Scripting) time: 0.000000s (count: 0)
  1414. Post Process Assets (Non Scripting) time: 0.000000s
  1415. Dependent Assets to Import Queue time: 0.000000s
  1416.  
  1417. Assets/Firebase/Editor/Firebase.Editor.dll metadata will be checked
  1418. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1419. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1420. UnityEngine.Logger:Log(LogType, Object)
  1421. UnityEngine.Debug:Log(Object)
  1422. Google.Logger:Log(String, LogLevel)
  1423. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
  1424. Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
  1425. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
  1426. Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
  1427. UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)
  1428.  
  1429. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs Line: 200)
  1430.  
  1431. Assets/Firebase/Editor/FirebaseMessaging.txt metadata will be checked
  1432. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1433. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1434. UnityEngine.Logger:Log(LogType, Object)
  1435. UnityEngine.Debug:Log(Object)
  1436. Google.Logger:Log(String, LogLevel)
  1437. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
  1438. Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
  1439. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
  1440. Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
  1441. UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)
  1442.  
  1443. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs Line: 200)
  1444.  
  1445. Assets/PlayServicesResolver/Editor/Google.IOSResolver.dll metadata will be checked
  1446. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1447. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1448. UnityEngine.Logger:Log(LogType, Object)
  1449. UnityEngine.Debug:Log(Object)
  1450. Google.Logger:Log(String, LogLevel)
  1451. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
  1452. Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
  1453. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
  1454. Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
  1455. UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)
  1456.  
  1457. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs Line: 200)
  1458.  
  1459. Assets/PlayServicesResolver/Editor/Google.JarResolver.dll metadata will be checked
  1460. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1461. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1462. UnityEngine.Logger:Log(LogType, Object)
  1463. UnityEngine.Debug:Log(Object)
  1464. Google.Logger:Log(String, LogLevel)
  1465. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
  1466. Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
  1467. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
  1468. Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
  1469. UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)
  1470.  
  1471. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs Line: 200)
  1472.  
  1473. Assets/PlayServicesResolver/Editor/Google.VersionHandler.dll metadata will be checked
  1474. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1475. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1476. UnityEngine.Logger:Log(LogType, Object)
  1477. UnityEngine.Debug:Log(Object)
  1478. Google.Logger:Log(String, LogLevel)
  1479. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
  1480. Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
  1481. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
  1482. Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
  1483. UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)
  1484.  
  1485. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs Line: 200)
  1486.  
  1487. Assets/PlayServicesResolver/Editor/Google.VersionHandlerImpl.dll metadata will be checked
  1488. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1489. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1490. UnityEngine.Logger:Log(LogType, Object)
  1491. UnityEngine.Debug:Log(Object)
  1492. Google.Logger:Log(String, LogLevel)
  1493. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
  1494. Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
  1495. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
  1496. Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
  1497. UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)
  1498.  
  1499. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs Line: 200)
  1500.  
  1501. Assets/PlayServicesResolver/Editor/play-services-resolver.txt metadata will be checked
  1502. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1503. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1504. UnityEngine.Logger:Log(LogType, Object)
  1505. UnityEngine.Debug:Log(Object)
  1506. Google.Logger:Log(String, LogLevel)
  1507. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
  1508. Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
  1509. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
  1510. Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
  1511. UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)
  1512.  
  1513. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs Line: 200)
  1514.  
  1515. Reloading assemblies for play mode.
  1516. Begin MonoManager ReloadAssembly
  1517. Assembly 'Assets/PlayServicesResolver/Editor/Google.IOSResolver_v1.2.75.0.dll' will not be loaded due to errors:
  1518. Unable to resolve reference 'Unity.iOS.Extensions.Xcode'. Is the assembly missing or incompatible with the current platform?
  1519.  
  1520. (Filename: /Users/builduser/buildslave/unity/build/Runtime/Mono/MonoManager.cpp Line: 1101)
  1521.  
  1522. Assembly 'Assets/Firebase/Editor/Firebase.Editor.dll' will not be loaded due to errors:
  1523. Unable to resolve reference 'Unity.iOS.Extensions.Xcode'. Is the assembly missing or incompatible with the current platform?
  1524.  
  1525. (Filename: /Users/builduser/buildslave/unity/build/Runtime/Mono/MonoManager.cpp Line: 1101)
  1526.  
  1527. OnLevelWasLoaded was found on Reporter
  1528. This message has been deprecated and will be removed in a later version of Unity.
  1529. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  1530.  
  1531. (Filename: /Users/builduser/buildslave/unity/build/Runtime/Mono/MonoScriptCache.cpp Line: 356)
  1532.  
  1533. Initializing Unity.PackageManager (PackageManager) v2018.3.2 for Unity v2018.3.2f1
  1534. Registering platform support modules:
  1535. Registered platform support modules in: 0.079506s.
  1536. Native extension for OSXStandalone target not found
  1537. Refreshing native plugins compatible for Editor in 5.13 ms, found 8 plugins.
  1538. Preloading 1 native plugins for Editor in 1.46 ms.
  1539. Loaded VersionHandlerImpl
  1540. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1541. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1542. UnityEngine.Logger:Log(LogType, Object)
  1543. UnityEngine.Debug:Log(Object)
  1544. Google.Logger:Log(String, LogLevel)
  1545. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
  1546. Google.VersionHandlerImpl:.cctor()
  1547. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  1548. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
  1549. UnityEditor.EditorAssemblies:ProcessEditorInitializeOnLoad(Type) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:128)
  1550. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:168)
  1551.  
  1552. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs Line: 101)
  1553.  
  1554. [Rider] 13:28:32:72 [Info] Rider plugin initialized. You may change the amount of Rider Debug output via Edit -> Preferences -> Rider -> Logging Level
  1555. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1556. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1557. UnityEngine.Logger:Log(LogType, Object)
  1558. UnityEngine.Debug:Log(Object)
  1559. Plugins.Editor.JetBrains.RiderPlugin:Log(LoggingLevel, String) (at Assets/Plugins/Editor/JetBrains/Unity3DRider.cs:489)
  1560. Plugins.Editor.JetBrains.RiderPlugin:InitRiderPlugin() (at Assets/Plugins/Editor/JetBrains/Unity3DRider.cs:688)
  1561. Plugins.Editor.JetBrains.RiderPlugin:.cctor() (at Assets/Plugins/Editor/JetBrains/Unity3DRider.cs:673)
  1562. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  1563. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
  1564. UnityEditor.EditorAssemblies:ProcessEditorInitializeOnLoad(Type) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:128)
  1565. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:168)
  1566.  
  1567. (Filename: Assets/Plugins/Editor/JetBrains/Unity3DRider.cs Line: 489)
  1568.  
  1569. Detected .NET version 3.5
  1570. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1571. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1572. UnityEngine.Logger:Log(LogType, Object)
  1573. UnityEngine.Debug:Log(Object)
  1574. Google.Logger:Log(String, LogLevel)
  1575. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
  1576. Google.DotNetVersionUpdater:.cctor()
  1577. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  1578. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
  1579. UnityEditor.EditorAssemblies:ProcessEditorInitializeOnLoad(Type) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:128)
  1580. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:168)
  1581.  
  1582. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs Line: 101)
  1583.  
  1584. UnityIAP: [InitializeOnLoad] Facebook Check
  1585. UnityIAP: Runtime [2018.3.2f1]
  1586. UnityIAP: Current Build is Standalone:StandaloneOSX
  1587. UnityIAP: stub FacebookStore.dll enabled
  1588. Mono: successfully reloaded assembly
  1589. Refresh: detecting if any assets need to be imported or removed ...
  1590. Load options
  1591. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1592. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1593. UnityEngine.Logger:Log(LogType, Object)
  1594. UnityEngine.Debug:Log(Object)
  1595. EncryptionOptionsProvider:LoadOptions() (at Assets/Plugins/Encryption/EncryptionOptionsProvider.cs:119)
  1596. EncryptionOptionsProvider:IsProtected(String) (at Assets/Plugins/Encryption/EncryptionOptionsProvider.cs:201)
  1597. EncryptionOptionsProvider:TransformPathIfProtected(String&) (at Assets/Plugins/Encryption/EncryptionOptionsProvider.cs:174)
  1598. GlobalPath:GetResoursesPath(String) (at Assets/Plugins/Libs/Nekki/NekkiResourses/GlobalPath.cs:87)
  1599. GlobalLoad:GetLoadObject(String, Boolean) (at Assets/Plugins/Libs/Nekki/NekkiResourses/GlobalLoad.cs:430)
  1600. GlobalLoad:GetLoadText(String) (at Assets/Plugins/Libs/Nekki/NekkiResourses/GlobalLoad.cs:307)
  1601. ImporterConfig:Init() (at Assets/Editor/Tools/preimport/ImporterConfig.cs:20)
  1602. PreImportAssets:.cctor() (at Assets/Editor/Tools/preimport/PreImportAssets.cs:19)
  1603. System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
  1604. System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:513)
  1605. System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:528)
  1606. System.Reflection.ConstructorInfo:Invoke(Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/ConstructorInfo.cs:77)
  1607. System.Activator:CreateInstance(Type, Boolean) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:372)
  1608. System.Activator:CreateInstance(Type) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:254)
  1609. UnityEditor.AssetPostprocessingInternal:GetTextureProcessorsHashString() (at /Users/builduser/buildslave/unity/build/Editor/Mono/AssetPostprocessor.cs:490)
  1610. UnityEditor.AssetDatabase:Refresh(ImportAssetOptions)
  1611. UnityEditor.AssetDatabase:Refresh() (at /Users/builduser/buildslave/unity/build/artifacts/generated/bindings_old/common/Editor/AssetDatabaseBindings.gen.cs:306)
  1612. UnityEditor.Purchasing.UnityIAPUpdater:MigrateProductCatalog()
  1613.  
  1614. (Filename: Assets/Plugins/Encryption/EncryptionOptionsProvider.cs Line: 119)
  1615.  
  1616. json: {"Enabled":false,"FilePatterns":["*.xml","*.json","*.txt"],"AllProtectedFiles":{},"ExcludePaths":["*classes_jar.txt"]}
  1617. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1618. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1619. UnityEngine.Logger:LogFormat(LogType, String, Object[])
  1620. UnityEngine.Debug:LogFormat(String, Object[])
  1621. EncryptionOptions:ParseOptions() (at Assets/Plugins/Encryption/EncryptionOptions.cs:58)
  1622. EncryptionOptions:get_Options() (at Assets/Plugins/Encryption/EncryptionOptions.cs:22)
  1623. EncryptionOptionsProvider:LogOptions(EncryptionOptions) (at Assets/Plugins/Encryption/EncryptionOptionsProvider.cs:259)
  1624. EncryptionOptionsProvider:LoadOptions() (at Assets/Plugins/Encryption/EncryptionOptionsProvider.cs:130)
  1625. EncryptionOptionsProvider:IsProtected(String) (at Assets/Plugins/Encryption/EncryptionOptionsProvider.cs:201)
  1626. EncryptionOptionsProvider:TransformPathIfProtected(String&) (at Assets/Plugins/Encryption/EncryptionOptionsProvider.cs:174)
  1627. GlobalPath:GetResoursesPath(String) (at Assets/Plugins/Libs/Nekki/NekkiResourses/GlobalPath.cs:87)
  1628. GlobalLoad:GetLoadObject(String, Boolean) (at Assets/Plugins/Libs/Nekki/NekkiResourses/GlobalLoad.cs:430)
  1629. GlobalLoad:GetLoadText(String) (at Assets/Plugins/Libs/Nekki/NekkiResourses/GlobalLoad.cs:307)
  1630. ImporterConfig:Init() (at Assets/Editor/Tools/preimport/ImporterConfig.cs:20)
  1631. PreImportAssets:.cctor() (at Assets/Editor/Tools/preimport/PreImportAssets.cs:19)
  1632. System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
  1633. System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:513)
  1634. System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:528)
  1635. System.Reflection.ConstructorInfo:Invoke(Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/ConstructorInfo.cs:77)
  1636. System.Activator:CreateInstance(Type, Boolean) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:372)
  1637. System.Activator:CreateInstance(Type) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:254)
  1638. UnityEditor.AssetPostprocessingInternal:GetTextureProcessorsHashString() (at /Users/builduser/buildslave/unity/build/Editor/Mono/AssetPostprocessor.cs:490)
  1639. UnityEditor.AssetDatabase:Refresh(ImportAssetOptions)
  1640. UnityEditor.AssetDatabase:Refresh() (at /Users/builduser/buildslave/unity/build/artifacts/generated/bindings_old/common/Editor/AssetDatabaseBindings.gen.cs:306)
  1641. UnityEditor.Purchasing.UnityIAPUpdater:MigrateProductCatalog()
  1642.  
  1643. (Filename: Assets/Plugins/Encryption/EncryptionOptions.cs Line: 58)
  1644.  
  1645. ---- START DUMP EncryptionOptions.asset ----
  1646. Enabled: False
  1647. ---- FILE PATTERNS ----
  1648. Count: 3
  1649. *.xml
  1650. *.json
  1651. *.txt
  1652.  
  1653. ---- ALL PROTECTED FILES LIST ----
  1654. ---- END DUMP EncryptionOptions.asset ----
  1655.  
  1656. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1657. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1658. UnityEngine.Logger:Log(LogType, Object)
  1659. UnityEngine.Debug:Log(Object)
  1660. EncryptionOptionsProvider:LogOptions(EncryptionOptions) (at Assets/Plugins/Encryption/EncryptionOptionsProvider.cs:292)
  1661. EncryptionOptionsProvider:LoadOptions() (at Assets/Plugins/Encryption/EncryptionOptionsProvider.cs:130)
  1662. EncryptionOptionsProvider:IsProtected(String) (at Assets/Plugins/Encryption/EncryptionOptionsProvider.cs:201)
  1663. EncryptionOptionsProvider:TransformPathIfProtected(String&) (at Assets/Plugins/Encryption/EncryptionOptionsProvider.cs:174)
  1664. GlobalPath:GetResoursesPath(String) (at Assets/Plugins/Libs/Nekki/NekkiResourses/GlobalPath.cs:87)
  1665. GlobalLoad:GetLoadObject(String, Boolean) (at Assets/Plugins/Libs/Nekki/NekkiResourses/GlobalLoad.cs:430)
  1666. GlobalLoad:GetLoadText(String) (at Assets/Plugins/Libs/Nekki/NekkiResourses/GlobalLoad.cs:307)
  1667. ImporterConfig:Init() (at Assets/Editor/Tools/preimport/ImporterConfig.cs:20)
  1668. PreImportAssets:.cctor() (at Assets/Editor/Tools/preimport/PreImportAssets.cs:19)
  1669. System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
  1670. System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:513)
  1671. System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:528)
  1672. System.Reflection.ConstructorInfo:Invoke(Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/ConstructorInfo.cs:77)
  1673. System.Activator:CreateInstance(Type, Boolean) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:372)
  1674. System.Activator:CreateInstance(Type) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:254)
  1675. UnityEditor.AssetPostprocessingInternal:GetTextureProcessorsHashString() (at /Users/builduser/buildslave/unity/build/Editor/Mono/AssetPostprocessor.cs:490)
  1676. UnityEditor.AssetDatabase:Refresh(ImportAssetOptions)
  1677. UnityEditor.AssetDatabase:Refresh() (at /Users/builduser/buildslave/unity/build/artifacts/generated/bindings_old/common/Editor/AssetDatabaseBindings.gen.cs:306)
  1678. UnityEditor.Purchasing.UnityIAPUpdater:MigrateProductCatalog()
  1679.  
  1680. (Filename: Assets/Plugins/Encryption/EncryptionOptionsProvider.cs Line: 292)
  1681.  
  1682. Print Configs/PreImportConfig.json:
  1683. {
  1684. "Settings": {
  1685.  
  1686. "Assets/gamedata/Resources/Content/Items/Models/":
  1687. {
  1688. "mipmapEnabled": false,
  1689. "isReadable": false,
  1690. "maxTextureSize": 512
  1691. },
  1692.  
  1693.  
  1694. "Assets/gamedata/Resources/Content/Avatars/":
  1695. {
  1696. "maxTextureSize": 1024,
  1697. "sRGBTexture": true,
  1698. "alphaIsTransparency": true
  1699. },
  1700.  
  1701.  
  1702.  
  1703. "Assets/gamedata/Resources/Audio/Sounds/":
  1704. {
  1705. "loadInBackground": false,
  1706. "forceToMono": true
  1707. },
  1708. "Assets/gamedata/Resources/Audio/Music/":
  1709. {
  1710. "loadInBackground": true,
  1711. "forceToMono": false
  1712. },
  1713.  
  1714. "Assets/gamedata/Resources/UI/":
  1715. {
  1716. "mipmapEnabled": false
  1717. },
  1718.  
  1719. "Assets/gamedata/Resources/NativeUI/":
  1720. {
  1721. "mipmapEnabled": false
  1722. }
  1723. }
  1724. }
  1725. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1726. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1727. UnityEngine.Logger:Log(LogType, Object)
  1728. UnityEngine.Debug:Log(Object)
  1729. ImporterConfig:Init() (at Assets/Editor/Tools/preimport/ImporterConfig.cs:26)
  1730. PreImportAssets:.cctor() (at Assets/Editor/Tools/preimport/PreImportAssets.cs:19)
  1731. System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
  1732. System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:513)
  1733. System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:528)
  1734. System.Reflection.ConstructorInfo:Invoke(Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/ConstructorInfo.cs:77)
  1735. System.Activator:CreateInstance(Type, Boolean) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:372)
  1736. System.Activator:CreateInstance(Type) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:254)
  1737. UnityEditor.AssetPostprocessingInternal:GetTextureProcessorsHashString() (at /Users/builduser/buildslave/unity/build/Editor/Mono/AssetPostprocessor.cs:490)
  1738. UnityEditor.AssetDatabase:Refresh(ImportAssetOptions)
  1739. UnityEditor.AssetDatabase:Refresh() (at /Users/builduser/buildslave/unity/build/artifacts/generated/bindings_old/common/Editor/AssetDatabaseBindings.gen.cs:306)
  1740. UnityEditor.Purchasing.UnityIAPUpdater:MigrateProductCatalog()
  1741.  
  1742. (Filename: Assets/Editor/Tools/preimport/ImporterConfig.cs Line: 26)
  1743.  
  1744.  
  1745. Hashing assets (1 files)... 0.000 seconds
  1746. file read: 0.000 seconds (0.004 MB)
  1747. wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
  1748. wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
  1749. hash: 0.000 seconds
  1750. ----- Compute hash(es) for 1 asset(s).
  1751. ----- Asset named Assets/Plugins/Libs/codeandweb.com/Editor/SettingsTexturePackerImporter.txt is skipped as no actual change.
  1752.  
  1753.  
  1754. Hashing assets (1 files)... 0.000 seconds
  1755. file read: 0.000 seconds (0.001 MB)
  1756. wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
  1757. wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
  1758. hash: 0.000 seconds
  1759. Updating Assets/Resources/EncryptionOptions.asset - GUID: 5ab43493770984d91bbb7ff69092b948...
  1760. done. [Time: 3243.990504 ms]
  1761. Script Compilation Pipeline Post Process Assets time: 0.000300s
  1762. Assembly Updater Post Process Assets time: 0.000024s
  1763. Refreshing native plugins compatible for Editor in 5.25 ms, found 8 plugins.
  1764. Preloading 1 native plugins for Editor in 1.52 ms.
  1765. Refreshing native plugins compatible for Editor in 5.58 ms, found 8 plugins.
  1766. Preloading 1 native plugins for Editor in 1.44 ms.
  1767.  
  1768. Refresh Completed time: 5.352205s
  1769. Asset Scan time: 0.689398s
  1770. Asset Hashing: 0.000340s [4.2 KB, 12.055656 mb/s]
  1771. Asset Import (Scripting) time: 0.000000s (count: 0)
  1772. Post Processs Assets (Scripting) time: 0.000000s
  1773. Asset Rehashing: 0.000313s [0.9 KB, 2.799617 mb/s]
  1774. Asset Import (Non Scripting) time: 3.244108s (count: 1)
  1775. Post Process Assets (Non Scripting) time: 0.022024s
  1776. Dependent Assets to Import Queue time: 0.011115s
  1777.  
  1778. - Completed reload, in 9.420 seconds
  1779. Platform modules already initialized, skipping
  1780. Load scene 'Temp/__Backupscenes/0.backup' time: 0.388200 ms
  1781. LightmapEditorSettings: switching bake backend from 1 to 0.
  1782. Tapjoy doesn't support OSXEditor
  1783. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1784. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1785. UnityEngine.Logger:Log(LogType, Object)
  1786. UnityEngine.Debug:LogWarning(Object)
  1787. TapjoyUnity.Internal.TapjoyComponent:Awake()
  1788.  
  1789. (Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/Debug.bindings.h Line: 45)
  1790.  
  1791. Init NativeLoggeriOS
  1792. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1793. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1794. UnityEngine.Logger:Log(LogType, Object)
  1795. UnityEngine.Debug:Log(Object)
  1796. Plugins.Libs.Nekki.NativeLoggeriOS:Init() (at Assets/Plugins/Libs/Nekki/NativeLoggeriOS.cs:30)
  1797. EnterPoint:Init(Action[]) (at Assets/src/scenes/enterPoint/enterPoint.cs:29)
  1798. GameLoad:Start() (at Assets/src/scenes/enterPoint/GameLoad.cs:32)
  1799.  
  1800. (Filename: Assets/Plugins/Libs/Nekki/NativeLoggeriOS.cs Line: 30)
  1801.  
  1802. Unloading 1070 Unused Serialized files (Serialized files now loaded: 0)
  1803. System memory in use before: 0.53 GB.
  1804. System memory in use after: 0.53 GB.
  1805.  
  1806. Unloading 1090 unused Assets to reduce memory usage. Loaded Objects now: 4940.
  1807. Total: 6.267905 ms (FindLiveObjects: 0.597507 ms CreateObjectMapping: 0.320767 ms MarkObjects: 5.105208 ms DeleteObjects: 0.243924 ms)
  1808.  
  1809. gi::BakeBackendSwitch: Clear() active clients.
  1810. gi::BakeBackendSwitch: switching bake backend from 3 to 0.
  1811. Script Compilation Pipeline Post Process Assets time: 0.000010s
  1812. Assembly Updater Post Process Assets time: 0.000032s
  1813. Updating ProjectSettings/QualitySettings.asset - GUID: 00000000000000009000000000000000...
  1814. done. [Time: 1.682942 ms]
  1815. Updating ProjectSettings/UnityConnectSettings.asset - GUID: 0000000000000000a100000000000000...
  1816. done. [Time: 1.297774 ms]
  1817. Script Compilation Pipeline Post Process Assets time: 0.000008s
  1818. Assembly Updater Post Process Assets time: 0.000034s
  1819. Refreshing native plugins compatible for Editor in 4.91 ms, found 8 plugins.
  1820. Preloading 1 native plugins for Editor in 1.35 ms.
  1821. Refresh: detecting if any assets need to be imported or removed ...
  1822. Refreshing native plugins compatible for Editor in 4.72 ms, found 8 plugins.
  1823. Preloading 1 native plugins for Editor in 1.19 ms.
  1824. Refreshing native plugins compatible for Editor in 4.93 ms, found 8 plugins.
  1825. Preloading 1 native plugins for Editor in 1.45 ms.
  1826.  
  1827. Refresh Completed time: 1.902635s
  1828. Asset Scan time: 0.688659s
  1829. Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
  1830. Asset Import (Scripting) time: 0.000000s (count: 0)
  1831. Post Processs Assets (Scripting) time: 0.000000s
  1832. Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
  1833. Asset Import (Non Scripting) time: 0.000000s (count: 0)
  1834. Post Process Assets (Non Scripting) time: 0.000000s
  1835. Dependent Assets to Import Queue time: 0.000000s
  1836.  
  1837. RefreshDatabase Successful
  1838. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1839. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1840. UnityEngine.Logger:Log(LogType, Object)
  1841. UnityEngine.Debug:Log(Object)
  1842. SF3Menu:RefreshDatabase() (at Assets/Editor/Tools/SF3Menu.cs:178)
  1843. SF3Menu:StartPlayMode() (at Assets/Editor/Tools/SF3Menu.cs:100)
  1844. SF3Menu:Update() (at Assets/Editor/Tools/SF3Menu.cs:52)
  1845. UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)
  1846.  
  1847. (Filename: Assets/Editor/Tools/SF3Menu.cs Line: 178)
  1848.  
  1849. WebRequest Send https://sf3dev3.nekkimobile.ru:1308/balance
  1850. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1851. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1852. UnityEngine.Logger:Log(LogType, Object)
  1853. UnityEngine.Debug:Log(Object)
  1854. NekkiWebRequest:Log(String, Boolean) (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:335)
  1855. NekkiWebRequest:SendRequest() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:192)
  1856. <RequestRuntime>c__Iterator0:MoveNext() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:170)
  1857. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
  1858. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  1859. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) (at /Users/builduser/buildslave/unity/build/Runtime/Export/MonoBehaviour.bindings.cs:91)
  1860. Routiner:Go(IEnumerator) (at Assets/Plugins/Libs/Nekki/Routiner.cs:68)
  1861. NekkiWebRequest:Send(UnityWebRequest) (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:164)
  1862. NekkiWebRequest:Send(String, Boolean) (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:130)
  1863. NekkiWebHelper:SendRequest(String, Action`1, Action`1, Action`1, Object, Int32, WWWForm, Boolean) (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebHelper.cs:115)
  1864. NetworkBalancerManager:Download(Boolean, Int32) (at Assets/src/Network/NetworkConfigSettings.cs:144)
  1865. SF3LoadConfig:LoadBalancer() (at Assets/Editor/Tools/SF3LoadConfig.cs:21)
  1866. SF3LoadConfig:Load() (at Assets/Editor/Tools/SF3LoadConfig.cs:13)
  1867. SF3Menu:StartPlayMode() (at Assets/Editor/Tools/SF3Menu.cs:111)
  1868. SF3Menu:Update() (at Assets/Editor/Tools/SF3Menu.cs:52)
  1869. UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)
  1870.  
  1871. (Filename: Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs Line: 335)
  1872.  
  1873. Assets/Firebase/Editor/Firebase.Editor.dll metadata will be checked
  1874. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1875. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1876. UnityEngine.Logger:Log(LogType, Object)
  1877. UnityEngine.Debug:Log(Object)
  1878. Google.Logger:Log(String, LogLevel)
  1879. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
  1880. Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
  1881. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
  1882. Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
  1883. UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)
  1884.  
  1885. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs Line: 200)
  1886.  
  1887. Assets/Firebase/Editor/FirebaseMessaging.txt metadata will be checked
  1888. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1889. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1890. UnityEngine.Logger:Log(LogType, Object)
  1891. UnityEngine.Debug:Log(Object)
  1892. Google.Logger:Log(String, LogLevel)
  1893. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
  1894. Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
  1895. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
  1896. Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
  1897. UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)
  1898.  
  1899. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs Line: 200)
  1900.  
  1901. Assets/PlayServicesResolver/Editor/Google.IOSResolver.dll metadata will be checked
  1902. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1903. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1904. UnityEngine.Logger:Log(LogType, Object)
  1905. UnityEngine.Debug:Log(Object)
  1906. Google.Logger:Log(String, LogLevel)
  1907. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
  1908. Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
  1909. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
  1910. Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
  1911. UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)
  1912.  
  1913. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs Line: 200)
  1914.  
  1915. Assets/PlayServicesResolver/Editor/Google.JarResolver.dll metadata will be checked
  1916. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1917. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1918. UnityEngine.Logger:Log(LogType, Object)
  1919. UnityEngine.Debug:Log(Object)
  1920. Google.Logger:Log(String, LogLevel)
  1921. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
  1922. Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
  1923. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
  1924. Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
  1925. UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)
  1926.  
  1927. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs Line: 200)
  1928.  
  1929. Assets/PlayServicesResolver/Editor/Google.VersionHandler.dll metadata will be checked
  1930. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1931. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1932. UnityEngine.Logger:Log(LogType, Object)
  1933. UnityEngine.Debug:Log(Object)
  1934. Google.Logger:Log(String, LogLevel)
  1935. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
  1936. Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
  1937. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
  1938. Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
  1939. UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)
  1940.  
  1941. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs Line: 200)
  1942.  
  1943. Assets/PlayServicesResolver/Editor/Google.VersionHandlerImpl.dll metadata will be checked
  1944. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1945. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1946. UnityEngine.Logger:Log(LogType, Object)
  1947. UnityEngine.Debug:Log(Object)
  1948. Google.Logger:Log(String, LogLevel)
  1949. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
  1950. Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
  1951. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
  1952. Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
  1953. UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)
  1954.  
  1955. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs Line: 200)
  1956.  
  1957. Assets/PlayServicesResolver/Editor/play-services-resolver.txt metadata will be checked
  1958. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1959. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1960. UnityEngine.Logger:Log(LogType, Object)
  1961. UnityEngine.Debug:Log(Object)
  1962. Google.Logger:Log(String, LogLevel)
  1963. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel)
  1964. Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet)
  1965. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean)
  1966. Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate()
  1967. UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)
  1968.  
  1969. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs Line: 200)
  1970.  
  1971. WebRequest Successful https://sf3dev3.nekkimobile.ru:1308/balance
  1972. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1973. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1974. UnityEngine.Logger:Log(LogType, Object)
  1975. UnityEngine.Debug:Log(Object)
  1976. NekkiWebRequest:Log(String, Boolean) (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:335)
  1977. NekkiWebRequest:SendSuccessful() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:237)
  1978. NekkiWebRequest:Finish() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:227)
  1979. NekkiWebRequest:FinishRequest() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:220)
  1980. <RequestRuntime>c__Iterator0:MoveNext() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:176)
  1981. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
  1982. UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal_Injected(RenderTexture, Int32, Rect&, Vector2&, Boolean, Boolean)
  1983. UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal(RenderTexture, Int32, Rect, Vector2, Boolean, Boolean)
  1984. UnityEditor.GameView:OnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:854)
  1985. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1986. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  1987. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  1988. UnityEditor.HostView:Invoke(String, Object) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:342)
  1989. UnityEditor.HostView:Invoke(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:336)
  1990. UnityEditor.HostView:InvokeOnGUI(Rect, Rect) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:302)
  1991. UnityEditor.DockArea:DrawView(Rect, Rect, Boolean, Boolean, Boolean) (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:361)
  1992. UnityEditor.DockArea:OldOnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:320)
  1993. UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:244)
  1994. UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:438)
  1995. UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:412)
  1996. UnityEngine.Experimental.UIElements.ImmediateStylePainter:DrawImmediate(Action) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/ImmediateStylePainter.cs:113)
  1997. UnityEngine.Experimental.UIElements.IMGUIContainer:DoRepaint(IStylePainter) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:98)
  1998. UnityEngine.Experimental.UIElements.VisualElement:Repaint(IStylePainter) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualElement.cs:845)
  1999. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTree(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:310)
  2000. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTreeChildren(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:328)
  2001. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTree(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:314)
  2002. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:Update() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:35)
  2003. UnityEngine.Experimental.UIElements.VisualTreeUpdater:UpdateVisualTree() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeUpdater.cs:70)
  2004. UnityEngine.Experimental.UIElements.Panel:Repaint(Event) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/Panel.cs:507)
  2005. UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:230)
  2006. UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:68)
  2007. UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)
  2008.  
  2009. (Filename: Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs Line: 335)
  2010.  
  2011. Keychain set: {
  2012. "world": "DEV9"
  2013. }
  2014. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2015. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2016. UnityEngine.Logger:Log(LogType, Object)
  2017. UnityEngine.Debug:Log(Object)
  2018. LogExtensions:Log(Object, Object) (at Assets/Plugins/Libs/Nekki/Extensions/LogExtensions.cs:63)
  2019. KeyChainBinding:SetKeyChainData(String) (at Assets/Plugins/KeyChainScripts/KeyChainBinding.cs:95)
  2020. KeyChainStandalone:SetKeyChainData(String) (at Assets/Plugins/KeyChainScripts/KeyChainStandalone.cs:28)
  2021. BackupManager:Set(String, String) (at Assets/Plugins/Libs/Nekki/NekkiResourses/BackupManager.cs:60)
  2022. WorldManager:Save(String) (at Assets/src/Network/WorldManager.cs:62)
  2023. WorldManager:set_World(String) (at Assets/src/Network/WorldManager.cs:44)
  2024. NetworkBalancerManager:OnBalancerDownloaded(NekkiWebRequest) (at Assets/src/Network/NetworkConfigSettings.cs:184)
  2025. ActionExtenstions:InvokeSafe(Action`1, NekkiWebRequest) (at Assets/Plugins/Libs/Nekki/Extensions/ActionExtenstions.cs:62)
  2026. NekkiWebRequest:SendSuccessful() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:238)
  2027. NekkiWebRequest:Finish() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:227)
  2028. NekkiWebRequest:FinishRequest() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:220)
  2029. <RequestRuntime>c__Iterator0:MoveNext() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:176)
  2030. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
  2031. UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal_Injected(RenderTexture, Int32, Rect&, Vector2&, Boolean, Boolean)
  2032. UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal(RenderTexture, Int32, Rect, Vector2, Boolean, Boolean)
  2033. UnityEditor.GameView:OnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:854)
  2034. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  2035. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  2036. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  2037. UnityEditor.HostView:Invoke(String, Object) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:342)
  2038. UnityEditor.HostView:Invoke(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:336)
  2039. UnityEditor.HostView:InvokeOnGUI(Rect, Rect) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:302)
  2040. UnityEditor.DockArea:DrawView(Rect, Rect, Boolean, Boolean, Boolean) (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:361)
  2041. UnityEditor.DockArea:OldOnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:320)
  2042. UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:244)
  2043. UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:438)
  2044. UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:412)
  2045. UnityEngine.Experimental.UIElements.ImmediateStylePainter:DrawImmediate(Action) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/ImmediateStylePainter.cs:113)
  2046. UnityEngine.Experimental.UIElements.IMGUIContainer:DoRepaint(IStylePainter) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:98)
  2047. UnityEngine.Experimental.UIElements.VisualElement:Repaint(IStylePainter) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualElement.cs:845)
  2048. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTree(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:310)
  2049. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTreeChildren(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:328)
  2050. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTree(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:314)
  2051. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:Update() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:35)
  2052. UnityEngine.Experimental.UIElements.VisualTreeUpdater:UpdateVisualTree() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeUpdater.cs:70)
  2053. UnityEngine.Experimental.UIElements.Panel:Repaint(Event) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/Panel.cs:507)
  2054. UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:230)
  2055. UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:68)
  2056. UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)
  2057.  
  2058. (Filename: Assets/Plugins/Libs/Nekki/Extensions/LogExtensions.cs Line: 63)
  2059.  
  2060. World changed: DEV9
  2061. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2062. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2063. UnityEngine.Logger:Log(LogType, Object)
  2064. UnityEngine.Debug:Log(Object)
  2065. LogExtensions:Log(Object, Object) (at Assets/Plugins/Libs/Nekki/Extensions/LogExtensions.cs:63)
  2066. WorldManager:set_World(String) (at Assets/src/Network/WorldManager.cs:45)
  2067. NetworkBalancerManager:OnBalancerDownloaded(NekkiWebRequest) (at Assets/src/Network/NetworkConfigSettings.cs:184)
  2068. ActionExtenstions:InvokeSafe(Action`1, NekkiWebRequest) (at Assets/Plugins/Libs/Nekki/Extensions/ActionExtenstions.cs:62)
  2069. NekkiWebRequest:SendSuccessful() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:238)
  2070. NekkiWebRequest:Finish() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:227)
  2071. NekkiWebRequest:FinishRequest() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:220)
  2072. <RequestRuntime>c__Iterator0:MoveNext() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:176)
  2073. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
  2074. UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal_Injected(RenderTexture, Int32, Rect&, Vector2&, Boolean, Boolean)
  2075. UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal(RenderTexture, Int32, Rect, Vector2, Boolean, Boolean)
  2076. UnityEditor.GameView:OnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:854)
  2077. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  2078. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  2079. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  2080. UnityEditor.HostView:Invoke(String, Object) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:342)
  2081. UnityEditor.HostView:Invoke(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:336)
  2082. UnityEditor.HostView:InvokeOnGUI(Rect, Rect) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:302)
  2083. UnityEditor.DockArea:DrawView(Rect, Rect, Boolean, Boolean, Boolean) (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:361)
  2084. UnityEditor.DockArea:OldOnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:320)
  2085. UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:244)
  2086. UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:438)
  2087. UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:412)
  2088. UnityEngine.Experimental.UIElements.ImmediateStylePainter:DrawImmediate(Action) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/ImmediateStylePainter.cs:113)
  2089. UnityEngine.Experimental.UIElements.IMGUIContainer:DoRepaint(IStylePainter) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:98)
  2090. UnityEngine.Experimental.UIElements.VisualElement:Repaint(IStylePainter) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualElement.cs:845)
  2091. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTree(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:310)
  2092. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTreeChildren(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:328)
  2093. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTree(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:314)
  2094. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:Update() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:35)
  2095. UnityEngine.Experimental.UIElements.VisualTreeUpdater:UpdateVisualTree() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeUpdater.cs:70)
  2096. UnityEngine.Experimental.UIElements.Panel:Repaint(Event) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/Panel.cs:507)
  2097. UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:230)
  2098. UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:68)
  2099. UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)
  2100.  
  2101. (Filename: Assets/Plugins/Libs/Nekki/Extensions/LogExtensions.cs Line: 63)
  2102.  
  2103. OnBalancerDownloaded - https://sf3assets.nekkimobile.ru/develop9/configs/1.16.0.10.15587-develop9_all.zip
  2104. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2105. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2106. UnityEngine.Logger:Log(LogType, Object)
  2107. UnityEngine.Debug:Log(Object)
  2108. SF3LoadConfig:OnLoadBalancer() (at Assets/Editor/Tools/SF3LoadConfig.cs:31)
  2109. ActionExtenstions:InvokeSafe(Action) (at Assets/Plugins/Libs/Nekki/Extensions/ActionExtenstions.cs:47)
  2110. NetworkBalancerManager:OnBalancerDownloaded(NekkiWebRequest) (at Assets/src/Network/NetworkConfigSettings.cs:186)
  2111. ActionExtenstions:InvokeSafe(Action`1, NekkiWebRequest) (at Assets/Plugins/Libs/Nekki/Extensions/ActionExtenstions.cs:62)
  2112. NekkiWebRequest:SendSuccessful() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:238)
  2113. NekkiWebRequest:Finish() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:227)
  2114. NekkiWebRequest:FinishRequest() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:220)
  2115. <RequestRuntime>c__Iterator0:MoveNext() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:176)
  2116. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
  2117. UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal_Injected(RenderTexture, Int32, Rect&, Vector2&, Boolean, Boolean)
  2118. UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal(RenderTexture, Int32, Rect, Vector2, Boolean, Boolean)
  2119. UnityEditor.GameView:OnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:854)
  2120. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  2121. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  2122. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  2123. UnityEditor.HostView:Invoke(String, Object) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:342)
  2124. UnityEditor.HostView:Invoke(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:336)
  2125. UnityEditor.HostView:InvokeOnGUI(Rect, Rect) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:302)
  2126. UnityEditor.DockArea:DrawView(Rect, Rect, Boolean, Boolean, Boolean) (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:361)
  2127. UnityEditor.DockArea:OldOnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:320)
  2128. UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:244)
  2129. UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:438)
  2130. UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:412)
  2131. UnityEngine.Experimental.UIElements.ImmediateStylePainter:DrawImmediate(Action) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/ImmediateStylePainter.cs:113)
  2132. UnityEngine.Experimental.UIElements.IMGUIContainer:DoRepaint(IStylePainter) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:98)
  2133. UnityEngine.Experimental.UIElements.VisualElement:Repaint(IStylePainter) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualElement.cs:845)
  2134. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTree(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:310)
  2135. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTreeChildren(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:328)
  2136. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTree(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:314)
  2137. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:Update() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:35)
  2138. UnityEngine.Experimental.UIElements.VisualTreeUpdater:UpdateVisualTree() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeUpdater.cs:70)
  2139. UnityEngine.Experimental.UIElements.Panel:Repaint(Event) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/Panel.cs:507)
  2140. UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:230)
  2141. UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:68)
  2142. UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)
  2143.  
  2144. (Filename: Assets/Editor/Tools/SF3LoadConfig.cs Line: 31)
  2145.  
  2146. WebRequest Send https://sf3assets.nekkimobile.ru/develop9/configs/1.16.0.10.15587-develop9_all.zip?rand=61866
  2147. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2148. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2149. UnityEngine.Logger:Log(LogType, Object)
  2150. UnityEngine.Debug:Log(Object)
  2151. NekkiWebRequest:Log(String, Boolean) (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:335)
  2152. NekkiWebRequest:SendRequest() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:192)
  2153. <RequestRuntime>c__Iterator0:MoveNext() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:170)
  2154. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
  2155. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  2156. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) (at /Users/builduser/buildslave/unity/build/Runtime/Export/MonoBehaviour.bindings.cs:91)
  2157. Routiner:Go(IEnumerator) (at Assets/Plugins/Libs/Nekki/Routiner.cs:68)
  2158. NekkiWebRequest:Send(UnityWebRequest) (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:164)
  2159. NekkiWebDownload:Send(UnityWebRequest) (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequestDownload.cs:48)
  2160. NekkiWebRequest:Send(String, Boolean) (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:130)
  2161. NekkiWebHelper:DownloadFile(String, String, Action`1, Action`1, Action`1, Object, Int32, Boolean) (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebHelper.cs:89)
  2162. SF3LoadConfig:LoadConfig() (at Assets/Editor/Tools/SF3LoadConfig.cs:37)
  2163. SF3LoadConfig:OnLoadBalancer() (at Assets/Editor/Tools/SF3LoadConfig.cs:32)
  2164. ActionExtenstions:InvokeSafe(Action) (at Assets/Plugins/Libs/Nekki/Extensions/ActionExtenstions.cs:47)
  2165. NetworkBalancerManager:OnBalancerDownloaded(NekkiWebRequest) (at Assets/src/Network/NetworkConfigSettings.cs:186)
  2166. ActionExtenstions:InvokeSafe(Action`1, NekkiWebRequest) (at Assets/Plugins/Libs/Nekki/Extensions/ActionExtenstions.cs:62)
  2167. NekkiWebRequest:SendSuccessful() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:238)
  2168. NekkiWebRequest:Finish() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:227)
  2169. NekkiWebRequest:FinishRequest() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:220)
  2170. <RequestRuntime>c__Iterator0:MoveNext() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:176)
  2171. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
  2172. UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal_Injected(RenderTexture, Int32, Rect&, Vector2&, Boolean, Boolean)
  2173. UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal(RenderTexture, Int32, Rect, Vector2, Boolean, Boolean)
  2174. UnityEditor.GameView:OnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:854)
  2175. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  2176. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  2177. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  2178. UnityEditor.HostView:Invoke(String, Object) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:342)
  2179. UnityEditor.HostView:Invoke(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:336)
  2180. UnityEditor.HostView:InvokeOnGUI(Rect, Rect) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:302)
  2181. UnityEditor.DockArea:DrawView(Rect, Rect, Boolean, Boolean, Boolean) (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:361)
  2182. UnityEditor.DockArea:OldOnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:320)
  2183. UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:244)
  2184. UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:438)
  2185. UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:412)
  2186. UnityEngine.Experimental.UIElements.ImmediateStylePainter:DrawImmediate(Action) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/ImmediateStylePainter.cs:113)
  2187. UnityEngine.Experimental.UIElements.IMGUIContainer:DoRepaint(IStylePainter) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:98)
  2188. UnityEngine.Experimental.UIElements.VisualElement:Repaint(IStylePainter) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualElement.cs:845)
  2189. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTree(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:310)
  2190. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTreeChildren(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:328)
  2191. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTree(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:314)
  2192. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:Update() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:35)
  2193. UnityEngine.Experimental.UIElements.VisualTreeUpdater:UpdateVisualTree() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeUpdater.cs:70)
  2194. UnityEngine.Experimental.UIElements.Panel:Repaint(Event) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/Panel.cs:507)
  2195. UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:230)
  2196. UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:68)
  2197. UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)
  2198.  
  2199. (Filename: Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs Line: 335)
  2200.  
  2201. WebRequest Successful https://sf3assets.nekkimobile.ru/develop9/configs/1.16.0.10.15587-develop9_all.zip?rand=61866
  2202. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2203. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2204. UnityEngine.Logger:Log(LogType, Object)
  2205. UnityEngine.Debug:Log(Object)
  2206. NekkiWebRequest:Log(String, Boolean) (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:335)
  2207. NekkiWebRequest:SendSuccessful() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:237)
  2208. NekkiWebDownload:Finish() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequestDownload.cs:106)
  2209. NekkiWebRequest:FinishRequest() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:220)
  2210. <RequestRuntime>c__Iterator0:MoveNext() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:176)
  2211. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
  2212. UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal_Injected(RenderTexture, Int32, Rect&, Vector2&, Boolean, Boolean)
  2213. UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal(RenderTexture, Int32, Rect, Vector2, Boolean, Boolean)
  2214. UnityEditor.GameView:OnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:854)
  2215. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  2216. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  2217. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  2218. UnityEditor.HostView:Invoke(String, Object) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:342)
  2219. UnityEditor.HostView:Invoke(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:336)
  2220. UnityEditor.HostView:InvokeOnGUI(Rect, Rect) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:302)
  2221. UnityEditor.DockArea:DrawView(Rect, Rect, Boolean, Boolean, Boolean) (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:361)
  2222. UnityEditor.DockArea:OldOnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:320)
  2223. UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:244)
  2224. UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:438)
  2225. UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:412)
  2226. UnityEngine.Experimental.UIElements.ImmediateStylePainter:DrawImmediate(Action) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/ImmediateStylePainter.cs:113)
  2227. UnityEngine.Experimental.UIElements.IMGUIContainer:DoRepaint(IStylePainter) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:98)
  2228. UnityEngine.Experimental.UIElements.VisualElement:Repaint(IStylePainter) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualElement.cs:845)
  2229. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTree(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:310)
  2230. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTreeChildren(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:328)
  2231. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTree(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:314)
  2232. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:Update() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:35)
  2233. UnityEngine.Experimental.UIElements.VisualTreeUpdater:UpdateVisualTree() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeUpdater.cs:70)
  2234. UnityEngine.Experimental.UIElements.Panel:Repaint(Event) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/Panel.cs:507)
  2235. UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:230)
  2236. UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:68)
  2237. UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)
  2238.  
  2239. (Filename: Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs Line: 335)
  2240.  
  2241. OnConfigDownloaded
  2242. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2243. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2244. UnityEngine.Logger:Log(LogType, Object)
  2245. UnityEngine.Debug:Log(Object)
  2246. SF3LoadConfig:OnLoadConfig(NekkiWebRequest) (at Assets/Editor/Tools/SF3LoadConfig.cs:42)
  2247. ActionExtenstions:InvokeSafe(Action`1, NekkiWebRequest) (at Assets/Plugins/Libs/Nekki/Extensions/ActionExtenstions.cs:62)
  2248. NekkiWebRequest:SendSuccessful() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:238)
  2249. NekkiWebDownload:Finish() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequestDownload.cs:106)
  2250. NekkiWebRequest:FinishRequest() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:220)
  2251. <RequestRuntime>c__Iterator0:MoveNext() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:176)
  2252. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
  2253. UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal_Injected(RenderTexture, Int32, Rect&, Vector2&, Boolean, Boolean)
  2254. UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal(RenderTexture, Int32, Rect, Vector2, Boolean, Boolean)
  2255. UnityEditor.GameView:OnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:854)
  2256. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  2257. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  2258. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  2259. UnityEditor.HostView:Invoke(String, Object) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:342)
  2260. UnityEditor.HostView:Invoke(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:336)
  2261. UnityEditor.HostView:InvokeOnGUI(Rect, Rect) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:302)
  2262. UnityEditor.DockArea:DrawView(Rect, Rect, Boolean, Boolean, Boolean) (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:361)
  2263. UnityEditor.DockArea:OldOnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:320)
  2264. UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:244)
  2265. UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:438)
  2266. UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:412)
  2267. UnityEngine.Experimental.UIElements.ImmediateStylePainter:DrawImmediate(Action) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/ImmediateStylePainter.cs:113)
  2268. UnityEngine.Experimental.UIElements.IMGUIContainer:DoRepaint(IStylePainter) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:98)
  2269. UnityEngine.Experimental.UIElements.VisualElement:Repaint(IStylePainter) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualElement.cs:845)
  2270. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTree(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:310)
  2271. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTreeChildren(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:328)
  2272. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTree(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:314)
  2273. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:Update() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:35)
  2274. UnityEngine.Experimental.UIElements.VisualTreeUpdater:UpdateVisualTree() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeUpdater.cs:70)
  2275. UnityEngine.Experimental.UIElements.Panel:Repaint(Event) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/Panel.cs:507)
  2276. UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:230)
  2277. UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:68)
  2278. UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)
  2279.  
  2280. (Filename: Assets/Editor/Tools/SF3LoadConfig.cs Line: 42)
  2281.  
  2282. Refresh: detecting if any assets need to be imported or removed ...
  2283.  
  2284. Hashing assets (2 files)... 0.004 seconds
  2285. file read: 0.004 seconds (3.726 MB)
  2286. wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
  2287. wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
  2288. hash: 0.004 seconds
  2289. ----- Compute hash(es) for 2 asset(s).
  2290.  
  2291. Updating Assets/gamedata/Resources/Configs/archive_download.nekki_meta - GUID: c54f81b5e159841d6a6977d456ced519...
  2292. done. [Time: 232.352134 ms]
  2293. Updating Assets/gamedata/Resources/Configs/archive.bytes - GUID: 5b5574f6588b7c54db57a2940da4aabb...
  2294. done. [Time: 30.982965 ms]
  2295. Script Compilation Pipeline Post Process Assets time: 0.000333s
  2296. Assembly Updater Post Process Assets time: 0.000046s
  2297. Refreshing native plugins compatible for Editor in 5.53 ms, found 8 plugins.
  2298. Preloading 1 native plugins for Editor in 1.46 ms.
  2299. Refreshing native plugins compatible for Editor in 5.56 ms, found 8 plugins.
  2300. Preloading 1 native plugins for Editor in 1.55 ms.
  2301.  
  2302. Refresh Completed time: 2.367215s
  2303. Asset Scan time: 0.755507s
  2304. Asset Hashing: 0.004599s [3.7 MB, 810.209961 mb/s]
  2305. Asset Import (Scripting) time: 0.232529s (count: 1)
  2306. Post Processs Assets (Scripting) time: 0.000000s
  2307. Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
  2308. Asset Import (Non Scripting) time: 0.031151s (count: 1)
  2309. Post Process Assets (Non Scripting) time: 0.007741s
  2310. Dependent Assets to Import Queue time: 0.013116s
  2311.  
  2312. RefreshDatabase Successful
  2313. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2314. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2315. UnityEngine.Logger:Log(LogType, Object)
  2316. UnityEngine.Debug:Log(Object)
  2317. SF3Menu:RefreshDatabase() (at Assets/Editor/Tools/SF3Menu.cs:178)
  2318. SF3LoadConfig:SetLoad() (at Assets/Editor/Tools/SF3LoadConfig.cs:53)
  2319. SF3LoadConfig:OnLoadConfig(NekkiWebRequest) (at Assets/Editor/Tools/SF3LoadConfig.cs:43)
  2320. ActionExtenstions:InvokeSafe(Action`1, NekkiWebRequest) (at Assets/Plugins/Libs/Nekki/Extensions/ActionExtenstions.cs:62)
  2321. NekkiWebRequest:SendSuccessful() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:238)
  2322. NekkiWebDownload:Finish() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequestDownload.cs:106)
  2323. NekkiWebRequest:FinishRequest() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:220)
  2324. <RequestRuntime>c__Iterator0:MoveNext() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:176)
  2325. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
  2326. UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal_Injected(RenderTexture, Int32, Rect&, Vector2&, Boolean, Boolean)
  2327. UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal(RenderTexture, Int32, Rect, Vector2, Boolean, Boolean)
  2328. UnityEditor.GameView:OnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:854)
  2329. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  2330. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  2331. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  2332. UnityEditor.HostView:Invoke(String, Object) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:342)
  2333. UnityEditor.HostView:Invoke(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:336)
  2334. UnityEditor.HostView:InvokeOnGUI(Rect, Rect) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:302)
  2335. UnityEditor.DockArea:DrawView(Rect, Rect, Boolean, Boolean, Boolean) (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:361)
  2336. UnityEditor.DockArea:OldOnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:320)
  2337. UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:244)
  2338. UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:438)
  2339. UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:412)
  2340. UnityEngine.Experimental.UIElements.ImmediateStylePainter:DrawImmediate(Action) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/ImmediateStylePainter.cs:113)
  2341. UnityEngine.Experimental.UIElements.IMGUIContainer:DoRepaint(IStylePainter) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:98)
  2342. UnityEngine.Experimental.UIElements.VisualElement:Repaint(IStylePainter) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualElement.cs:845)
  2343. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTree(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:310)
  2344. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTreeChildren(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:328)
  2345. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTree(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:314)
  2346. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:Update() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:35)
  2347. UnityEngine.Experimental.UIElements.VisualTreeUpdater:UpdateVisualTree() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeUpdater.cs:70)
  2348. UnityEngine.Experimental.UIElements.Panel:Repaint(Event) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/Panel.cs:507)
  2349. UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:230)
  2350. UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:68)
  2351. UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)
  2352.  
  2353. (Filename: Assets/Editor/Tools/SF3Menu.cs Line: 178)
  2354.  
  2355. FINISH PRE PLAY
  2356. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2357. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2358. UnityEngine.Logger:Log(LogType, Object)
  2359. UnityEngine.Debug:Log(Object)
  2360. SF3Menu:Finish() (at Assets/Editor/Tools/SF3Menu.cs:148)
  2361. SF3Menu:Update() (at Assets/Editor/Tools/SF3Menu.cs:55)
  2362. UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)
  2363.  
  2364. (Filename: Assets/Editor/Tools/SF3Menu.cs Line: 148)
  2365.  
  2366. Keychain set: {
  2367. "world": "DEV9",
  2368. "guid": "0d162923-8ea8-4ef1-a9db-2736c657dbc7"
  2369. }
  2370. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2371. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2372. UnityEngine.Logger:Log(LogType, Object)
  2373. UnityEngine.Debug:Log(Object)
  2374. LogExtensions:Log(Object, Object) (at Assets/Plugins/Libs/Nekki/Extensions/LogExtensions.cs:63)
  2375. KeyChainBinding:SetKeyChainData(String) (at Assets/Plugins/KeyChainScripts/KeyChainBinding.cs:95)
  2376. KeyChainStandalone:SetKeyChainData(String) (at Assets/Plugins/KeyChainScripts/KeyChainStandalone.cs:28)
  2377. BackupManager:Set(String, String) (at Assets/Plugins/Libs/Nekki/NekkiResourses/BackupManager.cs:60)
  2378. GuidManager:SaveGuid(String) (at Assets/Plugins/Libs/Nekki/NekkiResourses/GuidManager.cs:103)
  2379. GuidManager:set_Guid(String) (at Assets/Plugins/Libs/Nekki/NekkiResourses/GuidManager.cs:41)
  2380. GuidManager:get_Guid() (at Assets/Plugins/Libs/Nekki/NekkiResourses/GuidManager.cs:31)
  2381. EncryptUtil:get_Key() (at Assets/Plugins/Libs/Nekki/NekkiResourses/EncryptUtil.cs:56)
  2382. EncryptUtil:Encrypt(Byte[], Byte[], Byte[]) (at Assets/Plugins/Libs/Nekki/NekkiResourses/EncryptUtil.cs:156)
  2383. EncryptUtil:Encrypt(String, Byte[], Byte[]) (at Assets/Plugins/Libs/Nekki/NekkiResourses/EncryptUtil.cs:138)
  2384. FilesUtil:AppendFileText(String, String, Boolean, Boolean) (at Assets/Plugins/Libs/Nekki/NekkiResourses/FilesUtil.cs:110)
  2385. FilesUtil:WriteFileText(String, String, Boolean) (at Assets/Plugins/Libs/Nekki/NekkiResourses/FilesUtil.cs:93)
  2386. ClientSettings:SaveClientSettings() (at Assets/src/Game_settings/ClientSettings.cs:204)
  2387. ClientSettings:get_instance() (at Assets/src/Game_settings/ClientSettings.cs:40)
  2388. ClientSettings:GetAbTag() (at Assets/src/Game_settings/ClientSettings.cs:108)
  2389. UIManager:LoadABConfig() (at Assets/src/NativeUI/UIManager.cs:233)
  2390. UIManager:Init() (at Assets/src/NativeUI/UIManager.cs:66)
  2391. <StartGameCoroutine>c__Iterator0:MoveNext() (at Assets/src/scenes/enterPoint/enterPoint.cs:66)
  2392. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
  2393.  
  2394. (Filename: Assets/Plugins/Libs/Nekki/Extensions/LogExtensions.cs Line: 63)
  2395.  
  2396. New GUID: 0d162923-8ea8-4ef1-a9db-2736c657dbc7
  2397. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2398. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2399. UnityEngine.Logger:Log(LogType, Object)
  2400. UnityEngine.Debug:Log(Object)
  2401. LogExtensions:Log(Object, Object) (at Assets/Plugins/Libs/Nekki/Extensions/LogExtensions.cs:63)
  2402. GuidManager:set_Guid(String) (at Assets/Plugins/Libs/Nekki/NekkiResourses/GuidManager.cs:42)
  2403. GuidManager:get_Guid() (at Assets/Plugins/Libs/Nekki/NekkiResourses/GuidManager.cs:31)
  2404. EncryptUtil:get_Key() (at Assets/Plugins/Libs/Nekki/NekkiResourses/EncryptUtil.cs:56)
  2405. EncryptUtil:Encrypt(Byte[], Byte[], Byte[]) (at Assets/Plugins/Libs/Nekki/NekkiResourses/EncryptUtil.cs:156)
  2406. EncryptUtil:Encrypt(String, Byte[], Byte[]) (at Assets/Plugins/Libs/Nekki/NekkiResourses/EncryptUtil.cs:138)
  2407. FilesUtil:AppendFileText(String, String, Boolean, Boolean) (at Assets/Plugins/Libs/Nekki/NekkiResourses/FilesUtil.cs:110)
  2408. FilesUtil:WriteFileText(String, String, Boolean) (at Assets/Plugins/Libs/Nekki/NekkiResourses/FilesUtil.cs:93)
  2409. ClientSettings:SaveClientSettings() (at Assets/src/Game_settings/ClientSettings.cs:204)
  2410. ClientSettings:get_instance() (at Assets/src/Game_settings/ClientSettings.cs:40)
  2411. ClientSettings:GetAbTag() (at Assets/src/Game_settings/ClientSettings.cs:108)
  2412. UIManager:LoadABConfig() (at Assets/src/NativeUI/UIManager.cs:233)
  2413. UIManager:Init() (at Assets/src/NativeUI/UIManager.cs:66)
  2414. <StartGameCoroutine>c__Iterator0:MoveNext() (at Assets/src/scenes/enterPoint/enterPoint.cs:66)
  2415. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
  2416.  
  2417. (Filename: Assets/Plugins/Libs/Nekki/Extensions/LogExtensions.cs Line: 63)
  2418.  
  2419. <color=green>ABTag: </color>
  2420. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2421. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2422. UnityEngine.Logger:Log(LogType, Object)
  2423. UnityEngine.Debug:Log(Object)
  2424. ClientSettings:SetAbTag(String) (at Assets/src/Game_settings/ClientSettings.cs:118)
  2425. ClientSettings:GetAbTag() (at Assets/src/Game_settings/ClientSettings.cs:110)
  2426. UIManager:LoadABConfig() (at Assets/src/NativeUI/UIManager.cs:233)
  2427. UIManager:Init() (at Assets/src/NativeUI/UIManager.cs:66)
  2428. <StartGameCoroutine>c__Iterator0:MoveNext() (at Assets/src/scenes/enterPoint/enterPoint.cs:66)
  2429. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
  2430.  
  2431. (Filename: Assets/src/Game_settings/ClientSettings.cs Line: 118)
  2432.  
  2433. Refreshing native plugins compatible for Editor in 5.39 ms, found 8 plugins.
  2434. Preloading 1 native plugins for Editor in 1.44 ms.
  2435. Refreshing native plugins compatible for Editor in 5.37 ms, found 8 plugins.
  2436. Preloading 1 native plugins for Editor in 1.46 ms.
  2437. Refreshing native plugins compatible for Editor in 5.26 ms, found 8 plugins.
  2438. Preloading 1 native plugins for Editor in 1.43 ms.
  2439. Refreshing native plugins compatible for Editor in 5.91 ms, found 8 plugins.
  2440. Preloading 1 native plugins for Editor in 1.74 ms.
  2441. Refreshing native plugins compatible for Editor in 7.41 ms, found 8 plugins.
  2442. Preloading 1 native plugins for Editor in 1.64 ms.
  2443. Client time was used instead of server time.
  2444. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2445. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2446. UnityEngine.Logger:Log(LogType, Object)
  2447. UnityEngine.Debug:LogWarning(Object)
  2448. PingManager:ShowWarning() (at Assets/src/Network/PingManager.cs:179)
  2449. PingManager:getCurrentServerTime(Boolean) (at Assets/src/Network/PingManager.cs:156)
  2450. NetworkConnectionBase`1:getCurrentServerTime(Boolean) (at Assets/src/Network/NetworkConnectionBase.cs:80)
  2451. NetworkConnectionBase`1:getCurrentServerDateTime() (at Assets/src/Network/NetworkConnectionBase.cs:85)
  2452. EditorLogger:LogMessage(String, String, LogType) (at Assets/Plugins/Libs/Nekki/EditorLogger.cs:82)
  2453. UnityEngine.Application:CallLogCallback(String, String, LogType, Boolean) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Application.cs:121)
  2454. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2455. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2456. UnityEngine.Logger:LogFormat(LogType, String, Object[])
  2457. UnityEngine.Debug:LogWarningFormat(String, Object[])
  2458. Nekki.Zip.ZipUtils:UnzipToString(Byte[], String, Boolean) (at Assets/Plugins/Libs/NekkiZip/ZipUtils.cs:27)
  2459. Decryptor:UnzipToStr(String, Boolean) (at Assets/Plugins/Libs/Nekki/NekkiResourses/Decryptor.cs:111)
  2460. ConfigsSourceResolver:GetString(String, Boolean, Boolean, Boolean) (at Assets/Plugins/Libs/Nekki/Utils/ConfigsSourceResolver.cs:251)
  2461. NetworkConfigManager:ApplyNetworkSettings() (at Assets/src/Network/NetworkConfigManager.cs:18)
  2462. VersionMigrator:MigrateIfNeeded() (at Assets/src/Network/VersionMigrator.cs:11)
  2463. BootLogger:Call(Action, String) (at Assets/src/utils/BootLogger.cs:73)
  2464. <Execute>c__Iterator1:MoveNext() (at Assets/src/scenes/enterPoint/enterPoint.cs:258)
  2465. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
  2466. UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal_Injected(RenderTexture, Int32, Rect&, Vector2&, Boolean, Boolean)
  2467. UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal(RenderTexture, Int32, Rect, Vector2, Boolean, Boolean)
  2468. UnityEditor.GameView:OnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:854)
  2469. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  2470. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  2471. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  2472. UnityEditor.HostView:Invoke(String, Object) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:342)
  2473. UnityEditor.HostView:Invoke(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:336)
  2474. UnityEditor.HostView:InvokeOnGUI(Rect, Rect) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:302)
  2475. UnityEditor.DockArea:DrawView(Rect, Rect, Boolean, Boolean, Boolean) (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:361)
  2476. UnityEditor.DockArea:OldOnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:320)
  2477. UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:244)
  2478. UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:438)
  2479. UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:412)
  2480. UnityEngine.Experimental.UIElements.ImmediateStylePainter:DrawImmediate(Action) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/ImmediateStylePainter.cs:113)
  2481. UnityEngine.Experimental.UIElements.IMGUIContainer:DoRepaint(IStylePainter) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:98)
  2482. UnityEngine.Experimental.UIElements.VisualElement:Repaint(IStylePainter) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualElement.cs:845)
  2483. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTree(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:310)
  2484. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTreeChildren(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:328)
  2485. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTree(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:314)
  2486. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:Update() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:35)
  2487. UnityEngine.Experimental.UIElements.VisualTreeUpdater:UpdateVisualTree() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeUpdater.cs:70)
  2488. UnityEngine.Experimental.UIElements.Panel:Repaint(Event) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/Panel.cs:507)
  2489. UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:230)
  2490. UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:68)
  2491. UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)
  2492.  
  2493. (Filename: Assets/src/Network/PingManager.cs Line: 179)
  2494.  
  2495. File client/systemIdIgnore.txt missing!
  2496. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2497. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2498. UnityEngine.Logger:LogFormat(LogType, String, Object[])
  2499. UnityEngine.Debug:LogWarningFormat(String, Object[])
  2500. Nekki.Zip.ZipUtils:UnzipToString(Byte[], String, Boolean) (at Assets/Plugins/Libs/NekkiZip/ZipUtils.cs:27)
  2501. Decryptor:UnzipToStr(String, Boolean) (at Assets/Plugins/Libs/Nekki/NekkiResourses/Decryptor.cs:111)
  2502. ConfigsSourceResolver:GetString(String, Boolean, Boolean, Boolean) (at Assets/Plugins/Libs/Nekki/Utils/ConfigsSourceResolver.cs:251)
  2503. NetworkConfigManager:ApplyNetworkSettings() (at Assets/src/Network/NetworkConfigManager.cs:18)
  2504. VersionMigrator:MigrateIfNeeded() (at Assets/src/Network/VersionMigrator.cs:11)
  2505. BootLogger:Call(Action, String) (at Assets/src/utils/BootLogger.cs:73)
  2506. <Execute>c__Iterator1:MoveNext() (at Assets/src/scenes/enterPoint/enterPoint.cs:258)
  2507. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
  2508. UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal_Injected(RenderTexture, Int32, Rect&, Vector2&, Boolean, Boolean)
  2509. UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal(RenderTexture, Int32, Rect, Vector2, Boolean, Boolean)
  2510. UnityEditor.GameView:OnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:854)
  2511. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  2512. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  2513. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  2514. UnityEditor.HostView:Invoke(String, Object) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:342)
  2515. UnityEditor.HostView:Invoke(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:336)
  2516. UnityEditor.HostView:InvokeOnGUI(Rect, Rect) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:302)
  2517. UnityEditor.DockArea:DrawView(Rect, Rect, Boolean, Boolean, Boolean) (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:361)
  2518. UnityEditor.DockArea:OldOnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:320)
  2519. UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:244)
  2520. UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:438)
  2521. UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:412)
  2522. UnityEngine.Experimental.UIElements.ImmediateStylePainter:DrawImmediate(Action) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/ImmediateStylePainter.cs:113)
  2523. UnityEngine.Experimental.UIElements.IMGUIContainer:DoRepaint(IStylePainter) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:98)
  2524. UnityEngine.Experimental.UIElements.VisualElement:Repaint(IStylePainter) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualElement.cs:845)
  2525. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTree(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:310)
  2526. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTreeChildren(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:328)
  2527. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTree(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:314)
  2528. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:Update() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:35)
  2529. UnityEngine.Experimental.UIElements.VisualTreeUpdater:UpdateVisualTree() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeUpdater.cs:70)
  2530. UnityEngine.Experimental.UIElements.Panel:Repaint(Event) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/Panel.cs:507)
  2531. UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:230)
  2532. UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:68)
  2533. UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)
  2534.  
  2535. (Filename: Assets/Plugins/Libs/NekkiZip/ZipUtils.cs Line: 27)
  2536.  
  2537. BlockInput was called, but we cannot block input yet
  2538. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2539. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2540. UnityEngine.Logger:Log(LogType, Object)
  2541. UnityEngine.Debug:LogWarning(Object)
  2542. NetworkInputBlocker:BlockInputUntil(BlockType) (at Assets/src/Network/InputBlocker/NetworkInputBlocker.cs:175)
  2543. NetworkConnection:BlockInputUntil(BlockType) (at Assets/src/Network/NetworkConnection.cs:809)
  2544. NetworkConnection:BlockInputUntilNetworkEstablished() (at Assets/src/Network/NetworkConnection.cs:799)
  2545. SF3.UserData.DtoMigrator:Migrate() (at Assets/src/UserData/DtoMigrator.cs:32)
  2546. SF3.UserData.DtoMigrator:MigrateIfNeeded() (at Assets/src/UserData/DtoMigrator.cs:24)
  2547. BootLogger:Call(Action, String) (at Assets/src/utils/BootLogger.cs:73)
  2548. <Execute>c__Iterator1:MoveNext() (at Assets/src/scenes/enterPoint/enterPoint.cs:258)
  2549. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
  2550. UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal_Injected(RenderTexture, Int32, Rect&, Vector2&, Boolean, Boolean)
  2551. UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal(RenderTexture, Int32, Rect, Vector2, Boolean, Boolean)
  2552. UnityEditor.GameView:OnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:854)
  2553. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  2554. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  2555. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  2556. UnityEditor.HostView:Invoke(String, Object) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:342)
  2557. UnityEditor.HostView:Invoke(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:336)
  2558. UnityEditor.HostView:InvokeOnGUI(Rect, Rect) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:302)
  2559. UnityEditor.DockArea:DrawView(Rect, Rect, Boolean, Boolean, Boolean) (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:361)
  2560. UnityEditor.DockArea:OldOnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:320)
  2561. UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:244)
  2562. UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:438)
  2563. UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:412)
  2564. UnityEngine.Experimental.UIElements.ImmediateStylePainter:DrawImmediate(Action) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/ImmediateStylePainter.cs:113)
  2565. UnityEngine.Experimental.UIElements.IMGUIContainer:DoRepaint(IStylePainter) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:98)
  2566. UnityEngine.Experimental.UIElements.VisualElement:Repaint(IStylePainter) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualElement.cs:845)
  2567. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTree(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:310)
  2568. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTreeChildren(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:328)
  2569. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTree(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:314)
  2570. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:Update() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:35)
  2571. UnityEngine.Experimental.UIElements.VisualTreeUpdater:UpdateVisualTree() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeUpdater.cs:70)
  2572. UnityEngine.Experimental.UIElements.Panel:Repaint(Event) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/Panel.cs:507)
  2573. UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:230)
  2574. UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:68)
  2575. UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)
  2576.  
  2577. (Filename: Assets/src/Network/InputBlocker/NetworkInputBlocker.cs Line: 175)
  2578.  
  2579. WebRequest Send https://sf3dev3.nekkimobile.ru:1308/balance?w=DEV9&rand=29350
  2580. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2581. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2582. UnityEngine.Logger:Log(LogType, Object)
  2583. UnityEngine.Debug:Log(Object)
  2584. NekkiWebRequest:Log(String, Boolean) (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:335)
  2585. NekkiWebRequest:SendRequest() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:192)
  2586. <RequestRuntime>c__Iterator0:MoveNext() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:170)
  2587. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
  2588. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  2589. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) (at /Users/builduser/buildslave/unity/build/Runtime/Export/MonoBehaviour.bindings.cs:91)
  2590. Routiner:Go(IEnumerator) (at Assets/Plugins/Libs/Nekki/Routiner.cs:68)
  2591. NekkiWebRequest:Send(UnityWebRequest) (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:164)
  2592. NekkiWebRequest:Send(String, Boolean) (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:130)
  2593. NekkiWebHelper:SendRequest(String, Action`1, Action`1, Action`1, Object, Int32, WWWForm, Boolean) (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebHelper.cs:115)
  2594. NetworkBalancerManager:Download(Boolean, Int32) (at Assets/src/Network/NetworkConfigSettings.cs:144)
  2595. ConfigsChecker:LoadBalancer() (at Assets/src/Network/ConfigsChecker.cs:36)
  2596. ConfigsChecker:Check() (at Assets/src/Network/ConfigsChecker.cs:20)
  2597. BootLogger:Call(Action, String) (at Assets/src/utils/BootLogger.cs:73)
  2598. <Execute>c__Iterator1:MoveNext() (at Assets/src/scenes/enterPoint/enterPoint.cs:258)
  2599. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
  2600. UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal_Injected(RenderTexture, Int32, Rect&, Vector2&, Boolean, Boolean)
  2601. UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal(RenderTexture, Int32, Rect, Vector2, Boolean, Boolean)
  2602. UnityEditor.GameView:OnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:854)
  2603. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  2604. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  2605. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  2606. UnityEditor.HostView:Invoke(String, Object) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:342)
  2607. UnityEditor.HostView:Invoke(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:336)
  2608. UnityEditor.HostView:InvokeOnGUI(Rect, Rect) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:302)
  2609. UnityEditor.DockArea:DrawView(Rect, Rect, Boolean, Boolean, Boolean) (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:361)
  2610. UnityEditor.DockArea:OldOnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:320)
  2611. UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:244)
  2612. UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:438)
  2613. UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:412)
  2614. UnityEngine.Experimental.UIElements.ImmediateStylePainter:DrawImmediate(Action) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/ImmediateStylePainter.cs:113)
  2615. UnityEngine.Experimental.UIElements.IMGUIContainer:DoRepaint(IStylePainter) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:98)
  2616. UnityEngine.Experimental.UIElements.VisualElement:Repaint(IStylePainter) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualElement.cs:845)
  2617. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTree(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:310)
  2618. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTreeChildren(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:328)
  2619. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTree(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:314)
  2620. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:Update() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:35)
  2621. UnityEngine.Experimental.UIElements.VisualTreeUpdater:UpdateVisualTree() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeUpdater.cs:70)
  2622. UnityEngine.Experimental.UIElements.Panel:Repaint(Event) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/Panel.cs:507)
  2623. UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:230)
  2624. UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:68)
  2625. UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)
  2626.  
  2627. (Filename: Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs Line: 335)
  2628.  
  2629. Refresh: detecting if any assets need to be imported or removed ...
  2630. Refreshing native plugins compatible for Editor in 4.61 ms, found 8 plugins.
  2631. Preloading 1 native plugins for Editor in 1.36 ms.
  2632. Refreshing native plugins compatible for Editor in 7.04 ms, found 8 plugins.
  2633. Preloading 1 native plugins for Editor in 1.92 ms.
  2634.  
  2635. Refresh Completed time: 2.118357s
  2636. Asset Scan time: 0.808403s
  2637. Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
  2638. Asset Import (Scripting) time: 0.000000s (count: 0)
  2639. Post Processs Assets (Scripting) time: 0.000000s
  2640. Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
  2641. Asset Import (Non Scripting) time: 0.000000s (count: 0)
  2642. Post Process Assets (Non Scripting) time: 0.000000s
  2643. Dependent Assets to Import Queue time: 0.000000s
  2644.  
  2645. Client time was used instead of server time.
  2646. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2647. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2648. UnityEngine.Logger:Log(LogType, Object)
  2649. UnityEngine.Debug:LogWarning(Object)
  2650. PingManager:ShowWarning() (at Assets/src/Network/PingManager.cs:179)
  2651. PingManager:getCurrentServerTime(Boolean) (at Assets/src/Network/PingManager.cs:156)
  2652. NetworkConnectionBase`1:getCurrentServerTime(Boolean) (at Assets/src/Network/NetworkConnectionBase.cs:80)
  2653. NetworkConnectionBase`1:getCurrentServerDateTime() (at Assets/src/Network/NetworkConnectionBase.cs:85)
  2654. EditorLogger:LogMessage(String, String, LogType) (at Assets/Plugins/Libs/Nekki/EditorLogger.cs:82)
  2655. UnityEngine.Application:CallLogCallback(String, String, LogType, Boolean) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Application.cs:121)
  2656. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2657. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2658. UnityEngine.Logger:Log(LogType, Object)
  2659. UnityEngine.Debug:Log(Object)
  2660. NekkiWebRequest:Log(String, Boolean) (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:335)
  2661. NekkiWebRequest:SendSuccessful() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:237)
  2662. NekkiWebRequest:Finish() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:227)
  2663. NekkiWebRequest:FinishRequest() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:220)
  2664. <RequestRuntime>c__Iterator0:MoveNext() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:176)
  2665. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
  2666. UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal_Injected(RenderTexture, Int32, Rect&, Vector2&, Boolean, Boolean)
  2667. UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal(RenderTexture, Int32, Rect, Vector2, Boolean, Boolean)
  2668. UnityEditor.GameView:OnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:854)
  2669. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  2670. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  2671. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  2672. UnityEditor.HostView:Invoke(String, Object) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:342)
  2673. UnityEditor.HostView:Invoke(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:336)
  2674. UnityEditor.HostView:InvokeOnGUI(Rect, Rect) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:302)
  2675. UnityEditor.DockArea:DrawView(Rect, Rect, Boolean, Boolean, Boolean) (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:361)
  2676. UnityEditor.DockArea:OldOnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:320)
  2677. UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:244)
  2678. UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:438)
  2679. UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:412)
  2680. UnityEngine.Experimental.UIElements.ImmediateStylePainter:DrawImmediate(Action) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/ImmediateStylePainter.cs:113)
  2681. UnityEngine.Experimental.UIElements.IMGUIContainer:DoRepaint(IStylePainter) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:98)
  2682. UnityEngine.Experimental.UIElements.VisualElement:Repaint(IStylePainter) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualElement.cs:845)
  2683. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTree(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:310)
  2684. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTreeChildren(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:328)
  2685. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTree(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:314)
  2686. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:Update() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:35)
  2687. UnityEngine.Experimental.UIElements.VisualTreeUpdater:UpdateVisualTree() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeUpdater.cs:70)
  2688. UnityEngine.Experimental.UIElements.Panel:Repaint(Event) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/Panel.cs:507)
  2689. UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:230)
  2690. UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:68)
  2691. UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)
  2692.  
  2693. (Filename: Assets/src/Network/PingManager.cs Line: 179)
  2694.  
  2695. WebRequest Successful https://sf3dev3.nekkimobile.ru:1308/balance?w=DEV9&rand=29350
  2696. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2697. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2698. UnityEngine.Logger:Log(LogType, Object)
  2699. UnityEngine.Debug:Log(Object)
  2700. NekkiWebRequest:Log(String, Boolean) (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:335)
  2701. NekkiWebRequest:SendSuccessful() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:237)
  2702. NekkiWebRequest:Finish() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:227)
  2703. NekkiWebRequest:FinishRequest() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:220)
  2704. <RequestRuntime>c__Iterator0:MoveNext() (at Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs:176)
  2705. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
  2706. UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal_Injected(RenderTexture, Int32, Rect&, Vector2&, Boolean, Boolean)
  2707. UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal(RenderTexture, Int32, Rect, Vector2, Boolean, Boolean)
  2708. UnityEditor.GameView:OnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:854)
  2709. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  2710. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  2711. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  2712. UnityEditor.HostView:Invoke(String, Object) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:342)
  2713. UnityEditor.HostView:Invoke(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:336)
  2714. UnityEditor.HostView:InvokeOnGUI(Rect, Rect) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:302)
  2715. UnityEditor.DockArea:DrawView(Rect, Rect, Boolean, Boolean, Boolean) (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:361)
  2716. UnityEditor.DockArea:OldOnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:320)
  2717. UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:244)
  2718. UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:438)
  2719. UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:412)
  2720. UnityEngine.Experimental.UIElements.ImmediateStylePainter:DrawImmediate(Action) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/ImmediateStylePainter.cs:113)
  2721. UnityEngine.Experimental.UIElements.IMGUIContainer:DoRepaint(IStylePainter) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:98)
  2722. UnityEngine.Experimental.UIElements.VisualElement:Repaint(IStylePainter) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualElement.cs:845)
  2723. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTree(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:310)
  2724. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTreeChildren(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:328)
  2725. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTree(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:314)
  2726. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:Update() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:35)
  2727. UnityEngine.Experimental.UIElements.VisualTreeUpdater:UpdateVisualTree() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeUpdater.cs:70)
  2728. UnityEngine.Experimental.UIElements.Panel:Repaint(Event) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/Panel.cs:507)
  2729. UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:230)
  2730. UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:68)
  2731. UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)
  2732.  
  2733. (Filename: Assets/Plugins/Libs/Nekki/NekkiNetwork/NekkiWebRequest.cs Line: 335)
  2734.  
  2735. Default JS Engine: JavaScriptCore
  2736. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2737. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2738. UnityEngine.Logger:LogFormat(LogType, String, Object[])
  2739. UnityEngine.Debug:LogFormat(String, Object[])
  2740. JS:CreateNewEngine() (at Assets/Plugins/Libs/Nekki/JsUtils/JS.cs:100)
  2741. JS:InitializeGameScripts(Action`1, String, Decryptor, Single) (at Assets/Plugins/Libs/Nekki/JsUtils/JS.cs:140)
  2742. <Init>c__Iterator0:MoveNext() (at Assets/src/utils/JSInitializer.cs:20)
  2743. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
  2744. UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal_Injected(RenderTexture, Int32, Rect&, Vector2&, Boolean, Boolean)
  2745. UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal(RenderTexture, Int32, Rect, Vector2, Boolean, Boolean)
  2746. UnityEditor.GameView:OnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:854)
  2747. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  2748. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  2749. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  2750. UnityEditor.HostView:Invoke(String, Object) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:342)
  2751. UnityEditor.HostView:Invoke(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:336)
  2752. UnityEditor.HostView:InvokeOnGUI(Rect, Rect) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:302)
  2753. UnityEditor.DockArea:DrawView(Rect, Rect, Boolean, Boolean, Boolean) (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:361)
  2754. UnityEditor.DockArea:OldOnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:320)
  2755. UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:244)
  2756. UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:438)
  2757. UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:412)
  2758. UnityEngine.Experimental.UIElements.ImmediateStylePainter:DrawImmediate(Action) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/ImmediateStylePainter.cs:113)
  2759. UnityEngine.Experimental.UIElements.IMGUIContainer:DoRepaint(IStylePainter) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:98)
  2760. UnityEngine.Experimental.UIElements.VisualElement:Repaint(IStylePainter) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualElement.cs:845)
  2761. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTree(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:310)
  2762. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTreeChildren(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:328)
  2763. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTree(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:314)
  2764. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:Update() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:35)
  2765. UnityEngine.Experimental.UIElements.VisualTreeUpdater:UpdateVisualTree() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeUpdater.cs:70)
  2766. UnityEngine.Experimental.UIElements.Panel:Repaint(Event) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/Panel.cs:507)
  2767. UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:230)
  2768. UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:68)
  2769. UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)
  2770.  
  2771. (Filename: Assets/Plugins/Libs/Nekki/JsUtils/JS.cs Line: 100)
  2772.  
  2773. 2019-01-28 13:28:58.164 Unity[30773:7291917] [JSCBridge] call func '(null).initCallBackAPI' with args ["client"]
  2774. 2019-01-28 13:28:58.207 Unity[30773:7291917] [JSCBridge] call func 'GemPacksMap.getValues' with args null
  2775. 2019-01-28 13:28:58.256 Unity[30773:7291917] [JSCBridge] call func 'PromoPacksMap.getValues' with args null
  2776. UnityIAP Version: 1.20.0
  2777. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2778. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2779. UnityEngine.Logger:Log(Object)
  2780. UnityEngine.Purchasing.StandardPurchasingModule:Instance(AppStore)
  2781. UnityEngine.Purchasing.StandardPurchasingModule:Instance()
  2782. PaymentManagerBase:Initialize(IPurchasingModule[]) (at Assets/Plugins/Libs/Nekki/Payment/PaymentManagerBase.cs:86)
  2783. PaymentManagerSF3:get_current() (at Assets/src/Payment/PaymentManagerSF3.cs:32)
  2784. PaymentManagerSF3:Init() (at Assets/src/Payment/PaymentManagerSF3.cs:58)
  2785. BootLogger:Call(Action, String) (at Assets/src/utils/BootLogger.cs:73)
  2786. <Execute>c__Iterator1:MoveNext() (at Assets/src/scenes/enterPoint/enterPoint.cs:258)
  2787. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
  2788. UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal_Injected(RenderTexture, Int32, Rect&, Vector2&, Boolean, Boolean)
  2789. UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal(RenderTexture, Int32, Rect, Vector2, Boolean, Boolean)
  2790. UnityEditor.GameView:OnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:854)
  2791. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  2792. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  2793. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  2794. UnityEditor.HostView:Invoke(String, Object) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:342)
  2795. UnityEditor.HostView:Invoke(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:336)
  2796. UnityEditor.HostView:InvokeOnGUI(Rect, Rect) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:302)
  2797. UnityEditor.DockArea:DrawView(Rect, Rect, Boolean, Boolean, Boolean) (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:361)
  2798. UnityEditor.DockArea:OldOnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:320)
  2799. UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:244)
  2800. UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:438)
  2801. UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:412)
  2802. UnityEngine.Experimental.UIElements.ImmediateStylePainter:DrawImmediate(Action) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/ImmediateStylePainter.cs:113)
  2803. UnityEngine.Experimental.UIElements.IMGUIContainer:DoRepaint(IStylePainter) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:98)
  2804. UnityEngine.Experimental.UIElements.VisualElement:Repaint(IStylePainter) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualElement.cs:845)
  2805. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTree(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:310)
  2806. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTreeChildren(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:328)
  2807. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTree(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:314)
  2808. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:Update() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:35)
  2809. UnityEngine.Experimental.UIElements.VisualTreeUpdater:UpdateVisualTree() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeUpdater.cs:70)
  2810. UnityEngine.Experimental.UIElements.Panel:Repaint(Event) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/Panel.cs:507)
  2811. UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:230)
  2812. UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:68)
  2813. UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)
  2814.  
  2815. (Filename: Assets/Plugins/Libs/Nekki/Payment/PaymentManagerBase.cs Line: 86)
  2816.  
  2817. 2019-01-28 13:28:58.427 Unity[30773:7291917] [JSCBridge] call func 'ItemModelsMap.getValues' with args null
  2818. 2019-01-28 13:28:58.696 Unity[30773:7291917] [JSCBridge] call func '(null).calcItemPerkSlotsByModelId' with args [1000001]
  2819. 2019-01-28 13:28:58.707 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesBattle' with args [0.0,1000001,null]
  2820. 2019-01-28 13:28:58.716 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesVisible' with args [0.0,1000001]
  2821. 2019-01-28 13:28:58.717 Unity[30773:7291917] [JSCBridge] call func '(null).getAgressionCalcSettings' with args []
  2822. Using configuration builder objects
  2823. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2824. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2825. UnityEngine.Logger:Log(Object)
  2826. UnityEngine.Purchasing.StoreCatalogImpl:handleCachedCatalog(Action`1)
  2827. UnityEngine.Purchasing.<>c__DisplayClass10_0:<FetchProducts>b__1(String)
  2828. UnityEngine.Purchasing.<Process>d__4:MoveNext()
  2829. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
  2830.  
  2831. (Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs Line: 17)
  2832.  
  2833. PaymentManager OnInitialized
  2834. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2835. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2836. UnityEngine.Logger:Log(LogType, Object)
  2837. UnityEngine.Debug:Log(Object)
  2838. PaymentManagerBase:OnInitialized(IStoreController, IExtensionProvider) (at Assets/Plugins/Libs/Nekki/Payment/PaymentManagerBase.cs:31)
  2839. UnityEngine.Purchasing.StoreListenerProxy:OnInitialized(IStoreController) (at /Users/justing/development/packages/com.unity.purchasing/Source/Runtime/Purchasing/StoreListenerProxy.cs:23)
  2840. UnityEngine.Purchasing.PurchasingManager:CheckForInitialization() (at /Users/justing/development/packages/com.unity.purchasing/Source/Runtime/Purchasing/PurchasingManager.cs:232)
  2841. UnityEngine.Purchasing.PurchasingManager:OnProductsRetrieved(List`1) (at /Users/justing/development/packages/com.unity.purchasing/Source/Runtime/Purchasing/PurchasingManager.cs:173)
  2842. UnityEngine.Purchasing.<>c__DisplayClass13_0:<StoreRetrieveProducts>b__0(Boolean, InitializationFailureReason)
  2843. UnityEngine.Purchasing.FakeStore:StoreRetrieveProducts(ReadOnlyCollection`1)
  2844. UnityEngine.Purchasing.FakeStore:RetrieveProducts(String)
  2845. UnityEngine.Purchasing.JSONStore:ProcessManagedStoreResponse(List`1)
  2846. UnityEngine.Purchasing.StoreCatalogImpl:handleCachedCatalog(Action`1)
  2847. UnityEngine.Purchasing.<>c__DisplayClass10_0:<FetchProducts>b__1(String)
  2848. UnityEngine.Purchasing.<Process>d__4:MoveNext()
  2849. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
  2850.  
  2851. (Filename: Assets/Plugins/Libs/Nekki/Payment/PaymentManagerBase.cs Line: 31)
  2852.  
  2853. UnityIAP: Promo interface is available for 66 items
  2854. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2855. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2856. UnityEngine.Logger:Log(Object)
  2857. UnityEngine.Purchasing.Promo:ProvideProductsToAds(HashSet`1)
  2858. UnityEngine.Purchasing.Promo:ProvideProductsToAds(JSONStore, IStoreCallback)
  2859. UnityEngine.Purchasing.<>c__DisplayClass13_0:<StoreRetrieveProducts>b__0(Boolean, InitializationFailureReason)
  2860. UnityEngine.Purchasing.FakeStore:StoreRetrieveProducts(ReadOnlyCollection`1)
  2861. UnityEngine.Purchasing.FakeStore:RetrieveProducts(String)
  2862. UnityEngine.Purchasing.JSONStore:ProcessManagedStoreResponse(List`1)
  2863. UnityEngine.Purchasing.StoreCatalogImpl:handleCachedCatalog(Action`1)
  2864. UnityEngine.Purchasing.<>c__DisplayClass10_0:<FetchProducts>b__1(String)
  2865. UnityEngine.Purchasing.<Process>d__4:MoveNext()
  2866. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
  2867.  
  2868. (Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs Line: 17)
  2869.  
  2870. Reading user data: Tutorial
  2871. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2872. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2873. UnityEngine.Logger:Log(LogType, Object)
  2874. UnityEngine.Debug:Log(Object)
  2875. LogExtensions:Log(Object, Object) (at Assets/Plugins/Libs/Nekki/Extensions/LogExtensions.cs:63)
  2876. SF3.UserData.UserManager:LoadUserData(DefaultUserType) (at Assets/src/UserData/UserManager.cs:284)
  2877. SF3.UserData.UserManager:InitializeUserData(DefaultUserType) (at Assets/src/UserData/UserManager.cs:204)
  2878. SF3.UserData.UserManager:Initialize() (at Assets/src/UserData/UserManager.cs:198)
  2879. SF3.UserData.UserDataController:Initialize() (at Assets/src/UserData/UserDataController.cs:55)
  2880. BootLogger:Call(Action, String) (at Assets/src/utils/BootLogger.cs:73)
  2881. <Execute>c__Iterator1:MoveNext() (at Assets/src/scenes/enterPoint/enterPoint.cs:258)
  2882. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
  2883. UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal_Injected(RenderTexture, Int32, Rect&, Vector2&, Boolean, Boolean)
  2884. UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal(RenderTexture, Int32, Rect, Vector2, Boolean, Boolean)
  2885. UnityEditor.GameView:OnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:854)
  2886. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  2887. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  2888. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  2889. UnityEditor.HostView:Invoke(String, Object) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:342)
  2890. UnityEditor.HostView:Invoke(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:336)
  2891. UnityEditor.HostView:InvokeOnGUI(Rect, Rect) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:302)
  2892. UnityEditor.DockArea:DrawView(Rect, Rect, Boolean, Boolean, Boolean) (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:361)
  2893. UnityEditor.DockArea:OldOnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:320)
  2894. UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:244)
  2895. UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:438)
  2896. UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:412)
  2897. UnityEngine.Experimental.UIElements.ImmediateStylePainter:DrawImmediate(Action) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/ImmediateStylePainter.cs:113)
  2898. UnityEngine.Experimental.UIElements.IMGUIContainer:DoRepaint(IStylePainter) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:98)
  2899. UnityEngine.Experimental.UIElements.VisualElement:Repaint(IStylePainter) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualElement.cs:845)
  2900. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTree(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:310)
  2901. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTreeChildren(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:328)
  2902. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTree(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:314)
  2903. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:Update() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:35)
  2904. UnityEngine.Experimental.UIElements.VisualTreeUpdater:UpdateVisualTree() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeUpdater.cs:70)
  2905. UnityEngine.Experimental.UIElements.Panel:Repaint(Event) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/Panel.cs:507)
  2906. UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:230)
  2907. UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:68)
  2908. UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)
  2909.  
  2910. (Filename: Assets/Plugins/Libs/Nekki/Extensions/LogExtensions.cs Line: 63)
  2911.  
  2912. 2019-01-28 13:28:58.883 Unity[30773:7291917] [JSCBridge] call func '(null).calcItemPerkSlotsByModelId' with args [1000000]
  2913. 2019-01-28 13:28:58.883 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesBattle' with args [0.0,1000000,null]
  2914. 2019-01-28 13:28:58.883 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesVisible' with args [0.0,1000000]
  2915. 2019-01-28 13:28:58.884 Unity[30773:7291917] [JSCBridge] call func '(null).calcItemPerkSlotsByModelId' with args [1000002]
  2916. 2019-01-28 13:28:58.884 Unity[30773:7291917] [JSCBridge] call func '(null).calcVisibleItemPower' with args [10.0,1000002]
  2917. 2019-01-28 13:28:58.885 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesBattle' with args [10.0,1000002,null]
  2918. 2019-01-28 13:28:58.885 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesVisible' with args [10.0,1000002]
  2919. 2019-01-28 13:28:58.886 Unity[30773:7291917] [JSCBridge] call func '(null).calcItemPerkSlotsByModelId' with args [1000003]
  2920. 2019-01-28 13:28:58.886 Unity[30773:7291917] [JSCBridge] call func '(null).calcVisibleItemPower' with args [10.0,1000003]
  2921. 2019-01-28 13:28:58.886 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesBattle' with args [10.0,1000003,null]
  2922. 2019-01-28 13:28:58.886 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesVisible' with args [10.0,1000003]
  2923. 2019-01-28 13:28:58.897 Unity[30773:7291917] [JSCBridge] call func 'GameEventMap.getValues' with args null
  2924. 2019-01-28 13:28:58.946 Unity[30773:7291917] [JSCBridge] call func 'QuestModelsMap.getValues' with args null
  2925. 2019-01-28 13:28:58.962 Unity[30773:7291917] [JSCBridge] call func 'QuestChestModelsMap.getValues' with args null
  2926. 2019-01-28 13:28:58.963 Unity[30773:7291917] [JSCBridge] call func '(null).getPossibleChestItemReward' with args [22]
  2927. 2019-01-28 13:28:58.963 Unity[30773:7291917] [JSCBridge] call func '(null).getPossibleChestItemReward' with args [23]
  2928. 2019-01-28 13:28:58.964 Unity[30773:7291917] [JSCBridge] call func '(null).getPossibleChestItemReward' with args [24]
  2929. 2019-01-28 13:28:58.965 Unity[30773:7291917] [JSCBridge] call func '(null).getPossibleChestItems' with args [22,1,0]
  2930. 2019-01-28 13:28:58.967 Unity[30773:7291917] [JSCBridge] call func '(null).calcItemPerkSlotsByModelId' with args [401]
  2931. 2019-01-28 13:28:58.967 Unity[30773:7291917] [JSCBridge] call func '(null).calcVisibleItemPower' with args [14.0,401]
  2932. 2019-01-28 13:28:58.967 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesBattle' with args [14.0,401,null]
  2933. 2019-01-28 13:28:58.967 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesVisible' with args [14.0,401]
  2934. 2019-01-28 13:28:58.967 Unity[30773:7291917] [JSCBridge] call func '(null).calcItemPerkSlotsByModelId' with args [412]
  2935. 2019-01-28 13:28:58.967 Unity[30773:7291917] [JSCBridge] call func '(null).calcVisibleItemPower' with args [14.0,412]
  2936. 2019-01-28 13:28:58.968 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesBattle' with args [14.0,412,null]
  2937. 2019-01-28 13:28:58.968 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesVisible' with args [14.0,412]
  2938. 2019-01-28 13:28:58.968 Unity[30773:7291917] [JSCBridge] call func '(null).calcItemPerkSlotsByModelId' with args [417]
  2939. 2019-01-28 13:28:58.968 Unity[30773:7291917] [JSCBridge] call func '(null).calcVisibleItemPower' with args [14.0,417]
  2940. 2019-01-28 13:28:58.968 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesBattle' with args [14.0,417,null]
  2941. 2019-01-28 13:28:58.968 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesVisible' with args [14.0,417]
  2942. 2019-01-28 13:28:58.969 Unity[30773:7291917] [JSCBridge] call func '(null).calcItemPerkSlotsByModelId' with args [203]
  2943. 2019-01-28 13:28:58.969 Unity[30773:7291917] [JSCBridge] call func '(null).calcVisibleItemPower' with args [14.0,203]
  2944. 2019-01-28 13:28:58.969 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesBattle' with args [14.0,203,null]
  2945. 2019-01-28 13:28:58.969 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesVisible' with args [14.0,203]
  2946. 2019-01-28 13:28:58.969 Unity[30773:7291917] [JSCBridge] call func '(null).calcItemPerkSlotsByModelId' with args [214]
  2947. 2019-01-28 13:28:58.969 Unity[30773:7291917] [JSCBridge] call func '(null).calcVisibleItemPower' with args [14.0,214]
  2948. 2019-01-28 13:28:58.969 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesBattle' with args [14.0,214,null]
  2949. 2019-01-28 13:28:58.970 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesVisible' with args [14.0,214]
  2950. 2019-01-28 13:28:58.970 Unity[30773:7291917] [JSCBridge] call func '(null).calcItemPerkSlotsByModelId' with args [217]
  2951. 2019-01-28 13:28:58.970 Unity[30773:7291917] [JSCBridge] call func '(null).calcVisibleItemPower' with args [14.0,217]
  2952. 2019-01-28 13:28:58.970 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesBattle' with args [14.0,217,null]
  2953. 2019-01-28 13:28:58.970 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesVisible' with args [14.0,217]
  2954. 2019-01-28 13:28:58.970 Unity[30773:7291917] [JSCBridge] call func '(null).calcItemPerkSlotsByModelId' with args [20]
  2955. 2019-01-28 13:28:58.971 Unity[30773:7291917] [JSCBridge] call func '(null).calcVisibleItemPower' with args [14.0,20]
  2956. 2019-01-28 13:28:58.971 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesBattle' with args [14.0,20,null]
  2957. 2019-01-28 13:28:58.971 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesVisible' with args [14.0,20]
  2958. 2019-01-28 13:28:58.971 Unity[30773:7291917] [JSCBridge] call func '(null).calcItemPerkSlotsByModelId' with args [27]
  2959. 2019-01-28 13:28:58.971 Unity[30773:7291917] [JSCBridge] call func '(null).calcVisibleItemPower' with args [14.0,27]
  2960. 2019-01-28 13:28:58.971 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesBattle' with args [14.0,27,null]
  2961. 2019-01-28 13:28:58.971 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesVisible' with args [14.0,27]
  2962. 2019-01-28 13:28:58.972 Unity[30773:7291917] [JSCBridge] call func '(null).calcItemPerkSlotsByModelId' with args [46]
  2963. 2019-01-28 13:28:58.972 Unity[30773:7291917] [JSCBridge] call func '(null).calcVisibleItemPower' with args [20.0,46]
  2964. 2019-01-28 13:28:58.972 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesBattle' with args [20.0,46,null]
  2965. 2019-01-28 13:28:58.972 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesVisible' with args [20.0,46]
  2966. 2019-01-28 13:28:58.972 Unity[30773:7291917] [JSCBridge] call func '(null).calcItemPerkSlotsByModelId' with args [400]
  2967. 2019-01-28 13:28:58.972 Unity[30773:7291917] [JSCBridge] call func '(null).calcVisibleItemPower' with args [18.0,400]
  2968. 2019-01-28 13:28:58.973 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesBattle' with args [18.0,400,null]
  2969. 2019-01-28 13:28:58.973 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesVisible' with args [18.0,400]
  2970. 2019-01-28 13:28:58.973 Unity[30773:7291917] [JSCBridge] call func '(null).calcItemPerkSlotsByModelId' with args [407]
  2971. 2019-01-28 13:28:58.973 Unity[30773:7291917] [JSCBridge] call func '(null).calcVisibleItemPower' with args [18.0,407]
  2972. 2019-01-28 13:28:58.973 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesBattle' with args [18.0,407,null]
  2973. 2019-01-28 13:28:58.973 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesVisible' with args [18.0,407]
  2974. 2019-01-28 13:28:58.974 Unity[30773:7291917] [JSCBridge] call func '(null).calcItemPerkSlotsByModelId' with args [411]
  2975. 2019-01-28 13:28:58.974 Unity[30773:7291917] [JSCBridge] call func '(null).calcVisibleItemPower' with args [20.0,411]
  2976. 2019-01-28 13:28:58.974 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesBattle' with args [20.0,411,null]
  2977. 2019-01-28 13:28:58.974 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesVisible' with args [20.0,411]
  2978. 2019-01-28 13:28:58.974 Unity[30773:7291917] [JSCBridge] call func '(null).calcItemPerkSlotsByModelId' with args [200]
  2979. 2019-01-28 13:28:58.975 Unity[30773:7291917] [JSCBridge] call func '(null).calcVisibleItemPower' with args [18.0,200]
  2980. 2019-01-28 13:28:58.975 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesBattle' with args [18.0,200,null]
  2981. 2019-01-28 13:28:58.975 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesVisible' with args [18.0,200]
  2982. 2019-01-28 13:28:58.975 Unity[30773:7291917] [JSCBridge] call func '(null).calcItemPerkSlotsByModelId' with args [201]
  2983. 2019-01-28 13:28:58.975 Unity[30773:7291917] [JSCBridge] call func '(null).calcVisibleItemPower' with args [20.0,201]
  2984. 2019-01-28 13:28:58.975 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesBattle' with args [20.0,201,null]
  2985. 2019-01-28 13:28:58.976 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesVisible' with args [20.0,201]
  2986. 2019-01-28 13:28:58.976 Unity[30773:7291917] [JSCBridge] call func '(null).calcItemPerkSlotsByModelId' with args [202]
  2987. 2019-01-28 13:28:58.976 Unity[30773:7291917] [JSCBridge] call func '(null).calcVisibleItemPower' with args [18.0,202]
  2988. 2019-01-28 13:28:58.976 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesBattle' with args [18.0,202,null]
  2989. 2019-01-28 13:28:58.976 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesVisible' with args [18.0,202]
  2990. 2019-01-28 13:28:58.977 Unity[30773:7291917] [JSCBridge] call func '(null).calcItemPerkSlotsByModelId' with args [5]
  2991. 2019-01-28 13:28:58.977 Unity[30773:7291917] [JSCBridge] call func '(null).calcVisibleItemPower' with args [30.0,5]
  2992. 2019-01-28 13:28:58.977 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesBattle' with args [30.0,5,null]
  2993. 2019-01-28 13:28:58.977 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesVisible' with args [30.0,5]
  2994. 2019-01-28 13:28:58.977 Unity[30773:7291917] [JSCBridge] call func '(null).calcItemPerkSlotsByModelId' with args [13]
  2995. 2019-01-28 13:28:58.977 Unity[30773:7291917] [JSCBridge] call func '(null).calcVisibleItemPower' with args [18.0,13]
  2996. 2019-01-28 13:28:58.977 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesBattle' with args [18.0,13,null]
  2997. 2019-01-28 13:28:58.978 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesVisible' with args [18.0,13]
  2998. 2019-01-28 13:28:58.978 Unity[30773:7291917] [JSCBridge] call func '(null).calcItemPerkSlotsByModelId' with args [47]
  2999. 2019-01-28 13:28:58.978 Unity[30773:7291917] [JSCBridge] call func '(null).calcVisibleItemPower' with args [20.0,47]
  3000. 2019-01-28 13:28:58.978 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesBattle' with args [20.0,47,null]
  3001. 2019-01-28 13:28:58.978 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesVisible' with args [20.0,47]
  3002. 2019-01-28 13:28:58.979 Unity[30773:7291917] [JSCBridge] call func 'PerkModelsMap.getValues' with args null
  3003. 2019-01-28 13:28:59.032 Unity[30773:7291917] [JSCBridge] call func '(null).getPerkLeveling' with args [1004,0.0]
  3004. 2019-01-28 13:28:59.033 Unity[30773:7291917] [JSCBridge] call func '(null).getPerkLeveling' with args [1008,0.0]
  3005. 2019-01-28 13:28:59.034 Unity[30773:7291917] [JSCBridge] call func '(null).getPerkLeveling' with args [1009,0.0]
  3006. 2019-01-28 13:28:59.034 Unity[30773:7291917] [JSCBridge] call func '(null).getPerkLeveling' with args [2013,0.0]
  3007. 2019-01-28 13:28:59.035 Unity[30773:7291917] [JSCBridge] call func '(null).getPerkLeveling' with args [2014,0.0]
  3008. 2019-01-28 13:28:59.035 Unity[30773:7291917] [JSCBridge] call func '(null).getPerkLeveling' with args [2017,0.0]
  3009. 2019-01-28 13:28:59.035 Unity[30773:7291917] [JSCBridge] call func '(null).getPerkLeveling' with args [2018,0.0]
  3010. 2019-01-28 13:28:59.036 Unity[30773:7291917] [JSCBridge] call func '(null).getPerkLeveling' with args [3001,0.0]
  3011. 2019-01-28 13:28:59.036 Unity[30773:7291917] [JSCBridge] call func '(null).getPerkLeveling' with args [3003,0.0]
  3012. 2019-01-28 13:28:59.037 Unity[30773:7291917] [JSCBridge] call func '(null).getPerkLeveling' with args [3014,0.0]
  3013. 2019-01-28 13:28:59.037 Unity[30773:7291917] [JSCBridge] call func '(null).getPerkLeveling' with args [3018,0.0]
  3014. 2019-01-28 13:28:59.037 Unity[30773:7291917] [JSCBridge] call func '(null).getPerkLeveling' with args [3020,0.0]
  3015. 2019-01-28 13:28:59.038 Unity[30773:7291917] [JSCBridge] call func '(null).getPerkLeveling' with args [3024,0.0]
  3016. 2019-01-28 13:28:59.038 Unity[30773:7291917] [JSCBridge] call func '(null).getPerkLeveling' with args [3027,0.0]
  3017. 2019-01-28 13:28:59.038 Unity[30773:7291917] [JSCBridge] call func '(null).getPerkLeveling' with args [3035,0.0]
  3018. 2019-01-28 13:28:59.039 Unity[30773:7291917] [JSCBridge] call func '(null).getPerkLeveling' with args [3501,0.0]
  3019. 2019-01-28 13:28:59.039 Unity[30773:7291917] [JSCBridge] call func '(null).getChestRarityOdds' with args [22]
  3020. 2019-01-28 13:28:59.041 Unity[30773:7291917] [JSCBridge] call func '(null).getChestCardAmount' with args [22]
  3021. 2019-01-28 13:28:59.043 Unity[30773:7291917] [JSCBridge] call func '(null).getPossibleChestItems' with args [23,1,0]
  3022. 2019-01-28 13:28:59.046 Unity[30773:7291917] [JSCBridge] call func '(null).calcItemPerkSlotsByModelId' with args [408]
  3023. 2019-01-28 13:28:59.046 Unity[30773:7291917] [JSCBridge] call func '(null).calcVisibleItemPower' with args [20.0,408]
  3024. 2019-01-28 13:28:59.046 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesBattle' with args [20.0,408,null]
  3025. 2019-01-28 13:28:59.046 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesVisible' with args [20.0,408]
  3026. 2019-01-28 13:28:59.047 Unity[30773:7291917] [JSCBridge] call func '(null).calcItemPerkSlotsByModelId' with args [416]
  3027. 2019-01-28 13:28:59.047 Unity[30773:7291917] [JSCBridge] call func '(null).calcVisibleItemPower' with args [20.0,416]
  3028. 2019-01-28 13:28:59.047 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesBattle' with args [20.0,416,null]
  3029. 2019-01-28 13:28:59.047 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesVisible' with args [20.0,416]
  3030. 2019-01-28 13:28:59.047 Unity[30773:7291917] [JSCBridge] call func '(null).calcItemPerkSlotsByModelId' with args [419]
  3031. 2019-01-28 13:28:59.047 Unity[30773:7291917] [JSCBridge] call func '(null).calcVisibleItemPower' with args [20.0,419]
  3032. 2019-01-28 13:28:59.047 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesBattle' with args [20.0,419,null]
  3033. 2019-01-28 13:28:59.048 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesVisible' with args [20.0,419]
  3034. 2019-01-28 13:28:59.048 Unity[30773:7291917] [JSCBridge] call func '(null).calcItemPerkSlotsByModelId' with args [216]
  3035. 2019-01-28 13:28:59.048 Unity[30773:7291917] [JSCBridge] call func '(null).calcVisibleItemPower' with args [20.0,216]
  3036. 2019-01-28 13:28:59.048 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesBattle' with args [20.0,216,null]
  3037. 2019-01-28 13:28:59.048 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesVisible' with args [20.0,216]
  3038. 2019-01-28 13:28:59.049 Unity[30773:7291917] [JSCBridge] call func '(null).calcItemPerkSlotsByModelId' with args [218]
  3039. 2019-01-28 13:28:59.049 Unity[30773:7291917] [JSCBridge] call func '(null).calcVisibleItemPower' with args [20.0,218]
  3040. 2019-01-28 13:28:59.049 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesBattle' with args [20.0,218,null]
  3041. 2019-01-28 13:28:59.049 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesVisible' with args [20.0,218]
  3042. 2019-01-28 13:28:59.049 Unity[30773:7291917] [JSCBridge] call func '(null).calcItemPerkSlotsByModelId' with args [228]
  3043. 2019-01-28 13:28:59.049 Unity[30773:7291917] [JSCBridge] call func '(null).calcVisibleItemPower' with args [20.0,228]
  3044. 2019-01-28 13:28:59.050 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesBattle' with args [20.0,228,null]
  3045. 2019-01-28 13:28:59.050 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesVisible' with args [20.0,228]
  3046. 2019-01-28 13:28:59.050 Unity[30773:7291917] [JSCBridge] call func '(null).calcItemPerkSlotsByModelId' with args [30]
  3047. 2019-01-28 13:28:59.050 Unity[30773:7291917] [JSCBridge] call func '(null).calcVisibleItemPower' with args [20.0,30]
  3048. 2019-01-28 13:28:59.050 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesBattle' with args [20.0,30,null]
  3049. 2019-01-28 13:28:59.050 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesVisible' with args [20.0,30]
  3050. 2019-01-28 13:28:59.051 Unity[30773:7291917] [JSCBridge] call func '(null).calcItemPerkSlotsByModelId' with args [45]
  3051. 2019-01-28 13:28:59.051 Unity[30773:7291917] [JSCBridge] call func '(null).calcVisibleItemPower' with args [20.0,45]
  3052. 2019-01-28 13:28:59.051 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesBattle' with args [20.0,45,null]
  3053. 2019-01-28 13:28:59.051 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesVisible' with args [20.0,45]
  3054. 2019-01-28 13:28:59.051 Unity[30773:7291917] [JSCBridge] call func '(null).calcItemPerkSlotsByModelId' with args [53]
  3055. 2019-01-28 13:28:59.051 Unity[30773:7291917] [JSCBridge] call func '(null).calcVisibleItemPower' with args [20.0,53]
  3056. 2019-01-28 13:28:59.051 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesBattle' with args [20.0,53,null]
  3057. 2019-01-28 13:28:59.052 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesVisible' with args [20.0,53]
  3058. 2019-01-28 13:28:59.055 Unity[30773:7291917] [JSCBridge] call func '(null).getPerkLeveling' with args [1002,0.0]
  3059. 2019-01-28 13:28:59.055 Unity[30773:7291917] [JSCBridge] call func '(null).getPerkLeveling' with args [1005,0.0]
  3060. 2019-01-28 13:28:59.056 Unity[30773:7291917] [JSCBridge] call func '(null).getPerkLeveling' with args [1007,0.0]
  3061. 2019-01-28 13:28:59.056 Unity[30773:7291917] [JSCBridge] call func '(null).getPerkLeveling' with args [1011,0.0]
  3062. 2019-01-28 13:28:59.056 Unity[30773:7291917] [JSCBridge] call func '(null).getPerkLeveling' with args [1012,0.0]
  3063. 2019-01-28 13:28:59.057 Unity[30773:7291917] [JSCBridge] call func '(null).getPerkLeveling' with args [1013,0.0]
  3064. 2019-01-28 13:28:59.057 Unity[30773:7291917] [JSCBridge] call func '(null).getPerkLeveling' with args [2001,0.0]
  3065. 2019-01-28 13:28:59.058 Unity[30773:7291917] [JSCBridge] call func '(null).getPerkLeveling' with args [2002,0.0]
  3066. 2019-01-28 13:28:59.058 Unity[30773:7291917] [JSCBridge] call func '(null).getPerkLeveling' with args [3002,0.0]
  3067. 2019-01-28 13:28:59.058 Unity[30773:7291917] [JSCBridge] call func '(null).getPerkLeveling' with args [3004,0.0]
  3068. 2019-01-28 13:28:59.059 Unity[30773:7291917] [JSCBridge] call func '(null).getPerkLeveling' with args [3009,0.0]
  3069. 2019-01-28 13:28:59.059 Unity[30773:7291917] [JSCBridge] call func '(null).getPerkLeveling' with args [3021,0.0]
  3070. 2019-01-28 13:28:59.059 Unity[30773:7291917] [JSCBridge] call func '(null).getPerkLeveling' with args [3504,0.0]
  3071. 2019-01-28 13:28:59.059 Unity[30773:7291917] [JSCBridge] call func '(null).getChestRarityOdds' with args [23]
  3072. 2019-01-28 13:28:59.060 Unity[30773:7291917] [JSCBridge] call func '(null).getChestCardAmount' with args [23]
  3073. 2019-01-28 13:28:59.060 Unity[30773:7291917] [JSCBridge] call func '(null).getPossibleChestItems' with args [24,1,0]
  3074. 2019-01-28 13:28:59.062 Unity[30773:7291917] [JSCBridge] call func '(null).calcItemPerkSlotsByModelId' with args [406]
  3075. 2019-01-28 13:28:59.063 Unity[30773:7291917] [JSCBridge] call func '(null).calcVisibleItemPower' with args [20.0,406]
  3076. 2019-01-28 13:28:59.063 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesBattle' with args [20.0,406,null]
  3077. 2019-01-28 13:28:59.063 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesVisible' with args [20.0,406]
  3078. 2019-01-28 13:28:59.063 Unity[30773:7291917] [JSCBridge] call func '(null).calcItemPerkSlotsByModelId' with args [410]
  3079. 2019-01-28 13:28:59.063 Unity[30773:7291917] [JSCBridge] call func '(null).calcVisibleItemPower' with args [30.0,410]
  3080. 2019-01-28 13:28:59.063 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesBattle' with args [30.0,410,null]
  3081. 2019-01-28 13:28:59.063 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesVisible' with args [30.0,410]
  3082. 2019-01-28 13:28:59.064 Unity[30773:7291917] [JSCBridge] call func '(null).calcItemPerkSlotsByModelId' with args [420]
  3083. 2019-01-28 13:28:59.064 Unity[30773:7291917] [JSCBridge] call func '(null).calcVisibleItemPower' with args [20.0,420]
  3084. 2019-01-28 13:28:59.064 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesBattle' with args [20.0,420,null]
  3085. 2019-01-28 13:28:59.064 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesVisible' with args [20.0,420]
  3086. 2019-01-28 13:28:59.064 Unity[30773:7291917] [JSCBridge] call func '(null).calcItemPerkSlotsByModelId' with args [210]
  3087. 2019-01-28 13:28:59.064 Unity[30773:7291917] [JSCBridge] call func '(null).calcVisibleItemPower' with args [20.0,210]
  3088. 2019-01-28 13:28:59.065 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesBattle' with args [20.0,210,null]
  3089. 2019-01-28 13:28:59.065 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesVisible' with args [20.0,210]
  3090. 2019-01-28 13:28:59.065 Unity[30773:7291917] [JSCBridge] call func '(null).calcItemPerkSlotsByModelId' with args [212]
  3091. 2019-01-28 13:28:59.065 Unity[30773:7291917] [JSCBridge] call func '(null).calcVisibleItemPower' with args [20.0,212]
  3092. 2019-01-28 13:28:59.065 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesBattle' with args [20.0,212,null]
  3093. 2019-01-28 13:28:59.065 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesVisible' with args [20.0,212]
  3094. 2019-01-28 13:28:59.066 Unity[30773:7291917] [JSCBridge] call func '(null).calcItemPerkSlotsByModelId' with args [227]
  3095. 2019-01-28 13:28:59.066 Unity[30773:7291917] [JSCBridge] call func '(null).calcVisibleItemPower' with args [20.0,227]
  3096. 2019-01-28 13:28:59.066 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesBattle' with args [20.0,227,null]
  3097. 2019-01-28 13:28:59.066 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesVisible' with args [20.0,227]
  3098. 2019-01-28 13:28:59.066 Unity[30773:7291917] [JSCBridge] call func '(null).calcItemPerkSlotsByModelId' with args [51]
  3099. 2019-01-28 13:28:59.067 Unity[30773:7291917] [JSCBridge] call func '(null).calcVisibleItemPower' with args [20.0,51]
  3100. 2019-01-28 13:28:59.067 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesBattle' with args [20.0,51,null]
  3101. 2019-01-28 13:28:59.067 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesVisible' with args [20.0,51]
  3102. 2019-01-28 13:28:59.067 Unity[30773:7291917] [JSCBridge] call func '(null).calcItemPerkSlotsByModelId' with args [55]
  3103. 2019-01-28 13:28:59.067 Unity[30773:7291917] [JSCBridge] call func '(null).calcVisibleItemPower' with args [20.0,55]
  3104. 2019-01-28 13:28:59.067 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesBattle' with args [20.0,55,null]
  3105. 2019-01-28 13:28:59.067 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesVisible' with args [20.0,55]
  3106. 2019-01-28 13:28:59.068 Unity[30773:7291917] [JSCBridge] call func '(null).calcItemPerkSlotsByModelId' with args [56]
  3107. 2019-01-28 13:28:59.068 Unity[30773:7291917] [JSCBridge] call func '(null).calcVisibleItemPower' with args [20.0,56]
  3108. 2019-01-28 13:28:59.068 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesBattle' with args [20.0,56,null]
  3109. 2019-01-28 13:28:59.068 Unity[30773:7291917] [JSCBridge] call func '(null).getAttributesVisible' with args [20.0,56]
  3110. 2019-01-28 13:28:59.074 Unity[30773:7291917] [JSCBridge] call func '(null).getPerkLeveling' with args [1001,0.0]
  3111. 2019-01-28 13:28:59.075 Unity[30773:7291917] [JSCBridge] call func '(null).getPerkLeveling' with args [1003,0.0]
  3112. 2019-01-28 13:28:59.075 Unity[30773:7291917] [JSCBridge] call func '(null).getPerkLeveling' with args [1006,0.0]
  3113. 2019-01-28 13:28:59.075 Unity[30773:7291917] [JSCBridge] call func '(null).getPerkLeveling' with args [2004,0.0]
  3114. 2019-01-28 13:28:59.076 Unity[30773:7291917] [JSCBridge] call func '(null).getPerkLeveling' with args [2005,0.0]
  3115. 2019-01-28 13:28:59.076 Unity[30773:7291917] [JSCBridge] call func '(null).getPerkLeveling' with args [2007,0.0]
  3116. 2019-01-28 13:28:59.077 Unity[30773:7291917] [JSCBridge] call func '(null).getPerkLeveling' with args [2008,0.0]
  3117. 2019-01-28 13:28:59.077 Unity[30773:7291917] [JSCBridge] call func '(null).getPerkLeveling' with args [2011,0.0]
  3118. 2019-01-28 13:28:59.077 Unity[30773:7291917] [JSCBridge] call func '(null).getPerkLeveling' with args [3005,0.0]
  3119. 2019-01-28 13:28:59.078 Unity[30773:7291917] [JSCBridge] call func '(null).getPerkLeveling' with args [3013,0.0]
  3120. 2019-01-28 13:28:59.078 Unity[30773:7291917] [JSCBridge] call func '(null).getPerkLeveling' with args [3015,0.0]
  3121. 2019-01-28 13:28:59.079 Unity[30773:7291917] [JSCBridge] call func '(null).getPerkLeveling' with args [3025,0.0]
  3122. 2019-01-28 13:28:59.079 Unity[30773:7291917] [JSCBridge] call func '(null).getPerkLeveling' with args [3505,0.0]
  3123. 2019-01-28 13:28:59.079 Unity[30773:7291917] [JSCBridge] call func '(null).getChestRarityOdds' with args [24]
  3124. 2019-01-28 13:28:59.079 Unity[30773:7291917] [JSCBridge] call func '(null).getChestCardAmount' with args [24]
  3125. [JSC native] TypeError: undefined is not an object
  3126. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  3127. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3128. UnityEngine.Logger:Log(LogType, Object)
  3129. UnityEngine.Debug:LogError(Object)
  3130. JSBridge.JSCEngine:OnJsException(String) (at Assets/Plugins/Libs/Nekki/JsUtils/JSC/JSCEngine.cs:175)
  3131. JSBridge.JSCNative:valueAsObject(IntPtr, IntPtr)
  3132. JSBridge.JSCJsValue:ToObjectRef() (at Assets/Plugins/Libs/Nekki/JsUtils/JSC/JSCJsValue.cs:176)
  3133. JSBridge.JSCJsValue:Get(String) (at Assets/Plugins/Libs/Nekki/JsUtils/JSC/JSCJsValue.cs:161)
  3134. JSBridge.JsValue:get_Item(String) (at Assets/Plugins/Libs/Nekki/JsUtils/JsValue.cs:52)
  3135. SF3JsHelper:GetWarriorChestId() (at Assets/src/utils/SF3JsUtils/SF3JsHelper.cs:780)
  3136. SF3.Items.BrawlerChest:Create(DailyChest) (at Assets/src/Items/ItemEntities/Chests/BrawlerChest.cs:93)
  3137. WarriorChestHolder:InitChest(DailyChest) (at Assets/src/UserData/WarriorChestHolder.cs:282)
  3138. WarriorChestHolder:.ctor(JObject) (at Assets/src/UserData/WarriorChestHolder.cs:67)
  3139. SF3.UserData.UserManager:InitializeUserData(DefaultUserType) (at Assets/src/UserData/UserManager.cs:224)
  3140. SF3.UserData.UserManager:Initialize() (at Assets/src/UserData/UserManager.cs:198)
  3141. SF3.UserData.UserDataController:Initialize() (at Assets/src/UserData/UserDataController.cs:55)
  3142. BootLogger:Call(Action, String) (at Assets/src/utils/BootLogger.cs:73)
  3143. <Execute>c__Iterator1:MoveNext() (at Assets/src/scenes/enterPoint/enterPoint.cs:258)
  3144. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
  3145. UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal_Injected(RenderTexture, Int32, Rect&, Vector2&, Boolean, Boolean)
  3146. UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal(RenderTexture, Int32, Rect, Vector2, Boolean, Boolean)
  3147. UnityEditor.GameView:OnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:854)
  3148. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  3149. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  3150. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  3151. UnityEditor.HostView:Invoke(String, Object) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:342)
  3152. UnityEditor.HostView:Invoke(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:336)
  3153. UnityEditor.HostView:InvokeOnGUI(Rect, Rect) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:302)
  3154. UnityEditor.DockArea:DrawView(Rect, Rect, Boolean, Boolean, Boolean) (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:361)
  3155. UnityEditor.DockArea:OldOnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:320)
  3156. UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:244)
  3157. UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:438)
  3158. UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:412)
  3159. UnityEngine.Experimental.UIElements.ImmediateStylePainter:DrawImmediate(Action) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/ImmediateStylePainter.cs:113)
  3160. UnityEngine.Experimental.UIElements.IMGUIContainer:DoRepaint(IStylePainter) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:98)
  3161. UnityEngine.Experimental.UIElements.VisualElement:Repaint(IStylePainter) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualElement.cs:845)
  3162. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTree(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:310)
  3163. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTreeChildren(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:328)
  3164. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTree(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:314)
  3165. UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:Update() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeRepaintUpdater.cs:35)
  3166. UnityEngine.Experimental.UIElements.VisualTreeUpdater:UpdateVisualTree() (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeUpdater.cs:70)
  3167. UnityEngine.Experimental.UIElements.Panel:Repaint(Event) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/Panel.cs:507)
  3168. UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:230)
  3169. UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:68)
  3170. UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)
  3171.  
  3172. (Filename: Assets/Plugins/Libs/Nekki/JsUtils/JSC/JSCEngine.cs Line: 175)
  3173.  
  3174. Receiving unhandled NULL exception
  3175. Obtained 94 stack frames.
  3176. #0 0x007fff373d5472 in JSC::JSObject::get(JSC::ExecState*, JSC::PropertyName) const
  3177. #1 0x007fff373d6b0f in JSObjectGetProperty
  3178. #2 0x000001486517f7 in JSObjectPropertyByName
  3179. #3 0x000001486f8fc8 in (wrapper managed-to-native) JSBridge.JSCNative:JSObjectPropertyByName (intptr,intptr,string) + 0x128 (0x1486f8ea0 0x1486f9041) [0x148e89660 - Unity Child Domain]
  3180. #4 0x000001506714c1 in JSBridge.JSCJsValue:Get (string) + 0xe1 (0x1506713e0 0x15067152b) [0x148e89660 - Unity Child Domain]
  3181. #5 0x00000150671399 in JSBridge.JsValue:get_Item (string) + 0x89 (0x150671310 0x1506713da) [0x148e89660 - Unity Child Domain]
  3182. #6 0x000001506813c1 in SF3JsHelper:GetWarriorChestId () + 0xb1 (0x150681310 0x150681425) [0x148e89660 - Unity Child Domain]
  3183. #7 0x00000150680f49 in SF3.Items.BrawlerChest:Create (sf3DTO.DailyChest) + 0x149 (0x150680e00 0x150681147) [0x148e89660 - Unity Child Domain]
  3184. #8 0x000001506807f1 in WarriorChestHolder:InitChest (sf3DTO.DailyChest) + 0x2d1 (0x150680520 0x1506808b3) [0x148e89660 - Unity Child Domain]
  3185. #9 0x0000015068026a in WarriorChestHolder:.ctor (Newtonsoft.Json.Linq.JObject) + 0x27a (0x15067fff0 0x150680383) [0x148e89660 - Unity Child Domain]
  3186. #10 0x0000014ccba9c3 in SF3.UserData.UserManager:InitializeUserData (SF3.UserData.UserManager/DefaultUserType) + 0x9c3 (0x14ccba000 0x14ccbb13b) [0x148e89660 - Unity Child Domain]
  3187. #11 0x0000014ccb92ee in SF3.UserData.UserManager:Initialize () + 0x18e (0x14ccb9160 0x14ccb9359) [0x148e89660 - Unity Child Domain]
  3188. #12 0x0000014ccb8942 in SF3.UserData.UserDataController:Initialize () + 0x212 (0x14ccb8730 0x14ccb8ad8) [0x148e89660 - Unity Child Domain]
  3189. #13 0x0000014f6b7607 in BootLogger:Call (System.Action,string) + 0x117 (0x14f6b74f0 0x14f6b7b25) [0x148e89660 - Unity Child Domain]
  3190. #14 0x0000014f6b6086 in EnterPoint/<Execute>c__Iterator1:MoveNext () + 0x1f6 (0x14f6b5e90 0x14f6b61fd) [0x148e89660 - Unity Child Domain]
  3191. #15 0x0000014d1401fc in UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) + 0x18c (0x14d140070 0x14d14022a) [0x148e89660 - Unity Child Domain]
  3192. #16 0x0000014d140343 in (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr (object,intptr,intptr,intptr) + 0x113 (0x14d140230 0x14d140476) [0x148e89660 - Unity Child Domain]
  3193. #17 0x0000014a609d4a in mono_get_runtime_build_info
  3194. #18 0x0000014a7368b6 in mono_runtime_invoke
  3195. #19 0x00000101073a2a in ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool)
  3196. #20 0x0000010101c60e in Coroutine::InvokeMoveNext(ScriptingExceptionPtr*)
  3197. #21 0x0000010101bce3 in Coroutine::Run(bool*)
  3198. #22 0x0000010101d9a8 in MonoBehaviour::TryCreateAndRunCoroutine(ScriptingObjectPtr, ScriptingMethodPtr, Coroutine**)
  3199. #23 0x0000010101cdfa in Coroutine::HandleIEnumerableCurrentReturnValue(ScriptingObjectPtr)
  3200. #24 0x0000010101c813 in Coroutine::ProcessCoroutineCurrent()
  3201. #25 0x0000010101be48 in Coroutine::Run(bool*)
  3202. #26 0x0000010101bf0d in Coroutine::Run(bool*)
  3203. #27 0x0000010101bb9e in Coroutine::ContinueCoroutine(Object*, void*)
  3204. #28 0x000001009eb31f in DelayedCallManager::Update(int)
  3205. #29 0x00000100c9306a in PlayerSendFrameComplete(bool)
  3206. #30 0x0000010191cf29 in RepaintController::RenderGameViewCameras(RenderTexture*, int, RectT<float> const&, Vector2f const&, bool, bool)
  3207. #31 0x0000014e00ab3b in (wrapper managed-to-native) UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal_Injected (UnityEngine.RenderTexture,int,UnityEngine.Rect&,UnityEngine.Vector2&,bool,bool) + 0xcb (0x14e00aa70 0x14e00ab6a) [0x148e89660 - Unity Child Domain]
  3208. #32 0x0000014e00aa3d in UnityEditor.EditorGUIUtility:RenderGameViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Rect,UnityEngine.Vector2,bool,bool) + 0x7d (0x14e00a9c0 0x14e00aa61) [0x148e89660 - Unity Child Domain]
  3209. #33 0x0000014a4d89d1 in UnityEditor.GameView:OnGUI () + 0x1cc1 (0x14a4d6d10 0x14a4da244) [0x148e89660 - Unity Child Domain]
  3210. #34 0x00000129064e0a in (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) + 0xfa (0x129064d10 0x129064f3d) [0x148e89660 - Unity Child Domain]
  3211. #35 0x0000014a609d4a in mono_get_runtime_build_info
  3212. #36 0x0000014a7368b6 in mono_runtime_invoke
  3213. #37 0x0000014a73c65c in mono_runtime_invoke_array
  3214. #38 0x0000014a6faf70 in mono_register_jit_icall
  3215. #39 0x000001477f8793 in (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) + 0x103 (0x1477f8690 0x1477f87c2) [0x148e89660 - Unity Child Domain]
  3216. #40 0x000001477f81ec in System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) + 0x52c (0x1477f7cc0 0x1477f835f) [0x148e89660 - Unity Child Domain]
  3217. #41 0x00000147905076 in System.Reflection.MethodBase:Invoke (object,object[]) + 0x66 (0x147905010 0x147905085) [0x148e89660 - Unity Child Domain]
  3218. #42 0x00000148ecc34f in UnityEditor.HostView:Invoke (string,object) + 0x10f (0x148ecc240 0x148ecc373) [0x148e89660 - Unity Child Domain]
  3219. #43 0x00000148ecc20a in UnityEditor.HostView:Invoke (string) + 0x8a (0x148ecc180 0x148ecc22e) [0x148e89660 - Unity Child Domain]
  3220. #44 0x0000014cc42e8e in UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect,UnityEngine.Rect) + 0x78e (0x14cc42700 0x14cc434e8) [0x148e89660 - Unity Child Domain]
  3221. #45 0x0000014cc425c0 in UnityEditor.DockArea:DrawView (UnityEngine.Rect,UnityEngine.Rect,bool,bool,bool) + 0x430 (0x14cc42190 0x14cc42654) [0x148e89660 - Unity Child Domain]
  3222. #46 0x0000014cc324fa in UnityEditor.DockArea:OldOnGUI () + 0x12fa (0x14cc31200 0x14cc32684) [0x148e89660 - Unity Child Domain]
  3223. #47 0x0000014cbc2683 in UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool) + 0x1063 (0x14cbc1620 0x14cbc3f62) [0x148e89660 - Unity Child Domain]
  3224. #48 0x0000014c1dec1f in UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect) + 0x5ef (0x14c1de630 0x14c1df0c9) [0x148e89660 - Unity Child Domain]
  3225. #49 0x0000014d1dd637 in UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent () + 0x4c7 (0x14d1dd170 0x14d1dd65e) [0x148e89660 - Unity Child Domain]
  3226. #50 0x0000014d1dd147 in UnityEngine.Experimental.UIElements.ImmediateStylePainter:DrawImmediate (System.Action) + 0x77 (0x14d1dd0d0 0x14d1dd16b) [0x148e89660 - Unity Child Domain]
  3227. #51 0x0000014d1dce5c in UnityEngine.Experimental.UIElements.IMGUIContainer:DoRepaint (UnityEngine.Experimental.UIElements.IStylePainter) + 0x2bc (0x14d1dcba0 0x14d1dceb5) [0x148e89660 - Unity Child Domain]
  3228. #52 0x0000014d1d842d in UnityEngine.Experimental.UIElements.VisualElement:Repaint (UnityEngine.Experimental.UIElements.IStylePainter) + 0x22d (0x14d1d8200 0x14d1d84b6) [0x148e89660 - Unity Child Domain]
  3229. #53 0x0000014d1d73b4 in UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTree (UnityEngine.Experimental.UIElements.VisualElement,UnityEngine.Matrix4x4,bool,bool,UnityEngine.Rect) + 0x53b4 (0x14d1d2000 0x14d1d7714) [0x148e89660 - Unity Child Domain]
  3230. #54 0x0000014d1da822 in UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTreeChildren (UnityEngine.Experimental.UIElements.VisualElement,UnityEngine.Matrix4x4,bool,bool,UnityEngine.Rect) + 0x372 (0x14d1da4b0 0x14d1da9ec) [0x148e89660 - Unity Child Domain]
  3231. #55 0x0000014d1d752c in UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTree (UnityEngine.Experimental.UIElements.VisualElement,UnityEngine.Matrix4x4,bool,bool,UnityEngine.Rect) + 0x552c (0x14d1d2000 0x14d1d7714) [0x148e89660 - Unity Child Domain]
  3232. #56 0x0000014d1cf18c in UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:Update () + 0x36c (0x14d1cee20 0x14d1cf201) [0x148e89660 - Unity Child Domain]
  3233. #57 0x0000014d1cd4ba in UnityEngine.Experimental.UIElements.VisualTreeUpdater:UpdateVisualTree () + 0x19a (0x14d1cd320 0x14d1cd559) [0x148e89660 - Unity Child Domain]
  3234. #58 0x0000014d1cd057 in UnityEngine.Experimental.UIElements.Panel:Repaint (UnityEngine.Event) + 0x377 (0x14d1ccce0 0x14d1cd13a) [0x148e89660 - Unity Child Domain]
  3235. #59 0x0000014a4cee66 in UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch (UnityEngine.Experimental.UIElements.BaseVisualElementPanel) + 0x106 (0x14a4ced60 0x14a4cf3fd) [0x148e89660 - Unity Child Domain]
  3236. #60 0x0000014a4ceb98 in UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent (int,intptr) + 0x198 (0x14a4cea00 0x14a4cec0c) [0x148e89660 - Unity Child Domain]
  3237. #61 0x0000014a4ce727 in UnityEngine.GUIUtility:ProcessEvent (int,intptr) + 0xb7 (0x14a4ce670 0x14a4ce798) [0x148e89660 - Unity Child Domain]
  3238. #62 0x0000014a4ce8b6 in (wrapper runtime-invoke) <Module>:runtime_invoke_bool_int_intptr (object,intptr,intptr,intptr) + 0x116 (0x14a4ce7a0 0x14a4ce9f3) [0x148e89660 - Unity Child Domain]
  3239. #63 0x0000014a609d4a in mono_get_runtime_build_info
  3240. #64 0x0000014a7368b6 in mono_runtime_invoke
  3241. #65 0x00000101073a2a in ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool)
  3242. #66 0x00000101073901 in bool ScriptingInvocation::Invoke<bool>(ScriptingExceptionPtr*, bool)
  3243. #67 0x0000010057290c in Scripting::UnityEngine::GUIUtilityProxy::ProcessEvent(int, void*, ScriptingExceptionPtr*)
  3244. #68 0x000001018ad9e1 in GUIView::ProcessRetainedMode(InputEvent&, GUIState&, int)
  3245. #69 0x0000010070d9d8 in GUIView::OnInputEvent(InputEvent&)
  3246. #70 0x000001018acec2 in GUIView::ProcessInputEvent(InputEvent&)
  3247. #71 0x00000100727c0e in -[GUIRenderView renderRect:]
  3248. #72 0x000001007286f3 in -[GUIOpenGLView drawRect:]
  3249. #73 0x0000010070f72b in GUIView::RepaintAll(bool)
  3250. #74 0x000001019bc134 in PlayerLoopController::UpdateScene(bool)
  3251. #75 0x000001019b5ee9 in PlayerLoopController::UpdateSceneIfNeeded()
  3252. #76 0x000001019b3e51 in Application::TickTimer()
  3253. #77 0x000001006faa0e in -[EditorApplication TickTimer]
  3254. #78 0x007fff36319646 in __NSFireTimer
  3255. #79 0x007fff33f88edd in __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__
  3256. #80 0x007fff33f88a90 in __CFRunLoopDoTimer
  3257. #81 0x007fff33f885d0 in __CFRunLoopDoTimers
  3258. #82 0x007fff33f6981b in __CFRunLoopRun
  3259. #83 0x007fff33f68d48 in CFRunLoopRunSpecific
  3260. #84 0x007fff331ffab5 in RunCurrentEventLoopInMode
  3261. #85 0x007fff331ff7eb in ReceiveNextEventCommon
  3262. #86 0x007fff331ff568 in _BlockUntilNextEventMatchingListInModeWithFilter
  3263. #87 0x007fff314ba363 in _DPSNextEvent
  3264. #88 0x007fff314b9102 in -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:]
  3265. #89 0x007fff314b3165 in -[NSApplication run]
  3266. #90 0x007fff314a28a3 in NSApplicationMain
  3267. #91 0x00000100722ccc in EditorMain(int, char const**)
  3268. #92 0x00000100723149 in main
  3269. #93 0x007fff611aaed9 in start
  3270. Launching bug reporter
  3271. [Performance] CurlRequestCheck : 3 samples, Peak. 57.5 ms (3.0x), Avg. 19.2 ms, Total. 57.59 ms (0.0%)
  3272. [Performance] PackageManager::RunRequestSynchronously : 8 samples, Peak. 35.9 ms (4.3x), Avg. 8.44 ms, Total. 67.50 ms (0.1%)
  3273. [Performance] ApplicationTickTimer : 8328 samples, Peak. 14.9 s (2259.2x), Avg. 6.61 ms, Total. 55.05 s (41.3%)
  3274. [Performance] License.Tick : 1708 samples, Peak. 18.0 us (23.2x), Avg. 776 ns, Total. 1.326 ms (0.0%)
  3275. [Performance] VCProvider : 8329 samples, Peak. 1.08 ms (843.4x), Avg. 1.28 us, Total. 10.63 ms (0.0%)
  3276. [Performance] MonoCompiler.Tick : 213 samples, Peak. 8.12 s (184.5x), Avg. 44.0 ms, Total. 9.370 s (7.0%)
  3277. [Performance] Internal_SwitchSkin : 8329 samples, Peak. 18.0 us (161.9x), Avg. 111 ns, Total. 926.0 us (0.0%)
  3278. [Performance] UnityConnect.Tick : 776 samples, Peak. 311 ms (770.8x), Avg. 404 us, Total. 313.6 ms (0.2%)
  3279. [Performance] HubClient.CheckCurlRequests : 4 samples, Peak. 32.7 ms (4.0x), Avg. 8.17 ms, Total. 32.70 ms (0.0%)
  3280. [Performance] UnityConnect.PollInfo : 13 samples, Peak. 24.0 us (2.4x), Avg. 9.84 us, Total. 127.9 us (0.0%)
  3281. [Performance] Collab.Tick : 776 samples, Peak. 552 us (340.5x), Avg. 1.62 us, Total. 1.258 ms (0.0%)
  3282. [Performance] WebView.Tick : 1707 samples, Peak. 2.14 s (1419.2x), Avg. 1.51 ms, Total. 2.570 s (1.9%)
  3283. [Performance] CurlRequest.Tick : 405 samples, Peak. 86.7 ms (401.2x), Avg. 216 us, Total. 87.51 ms (0.1%)
  3284. [Performance] WebSocketClient.Tick : 405 samples, Peak. 15.8 ms (240.9x), Avg. 65.8 us, Total. 26.63 ms (0.0%)
  3285. [Performance] SceneBackgroundTask.Tick : 279 samples, Peak. 291 us (223.5x), Avg. 1.30 us, Total. 363.2 us (0.0%)
  3286. [Performance] Scheduler.Tick : 3159 samples, Peak. 4.89 ms (114.5x), Avg. 42.7 us, Total. 134.8 ms (0.1%)
  3287. [Performance] RepaintAllProfilerWindows : 91 samples, Peak. 1.98 ms (54.6x), Avg. 36.2 us, Total. 3.296 ms (0.0%)
  3288. [Performance] PlayerUpdates.Tick : 775 samples, Peak. 47.0 us (2.5x), Avg. 19.1 us, Total. 14.82 ms (0.0%)
  3289. [Performance] GlobalCallbacks : 8329 samples, Peak. 6.32 ms (425.3x), Avg. 14.9 us, Total. 123.9 ms (0.1%)
  3290. [Performance] EditorAnalytics.Tick : 172 samples, Peak. 397 us (59.4x), Avg. 6.68 us, Total. 1.150 ms (0.0%)
  3291. [Performance] GI.Tick : 612 samples, Peak. 6.27 ms (64.3x), Avg. 97.5 us, Total. 59.64 ms (0.0%)
  3292. [Performance] Video.Update : 8329 samples, Peak. 1.34 ms (1047.3x), Avg. 1.28 us, Total. 10.66 ms (0.0%)
  3293. [Performance] UnitySynchronization.ExecuteTasks : 612 samples, Peak. 312 us (47.2x), Avg. 6.62 us, Total. 4.049 ms (0.0%)
  3294. [Performance] PreloadManager : 7784 samples, Peak. 311 us (30.5x), Avg. 10.2 us, Total. 79.49 ms (0.1%)
  3295. [Performance] SceneTracker : 8329 samples, Peak. 3.13 s (1773.0x), Avg. 1.77 ms, Total. 14.72 s (11.0%)
  3296. [Performance] ConsoleLog.Tick : 212 samples, Peak. 662 us (56.8x), Avg. 11.6 us, Total. 2.469 ms (0.0%)
  3297. [Performance] HierarchyWindow.Tick : 278 samples, Peak. 2.00 ms (119.3x), Avg. 16.7 us, Total. 4.653 ms (0.0%)
  3298. [Performance] Inspector.Tick : 278 samples, Peak. 1.44 s (136.4x), Avg. 10.6 ms, Total. 2.939 s (2.2%)
  3299. [Performance] Tooltip.Tick : 775 samples, Peak. 7.13 ms (109.9x), Avg. 64.9 us, Total. 50.30 ms (0.0%)
  3300. [Performance] RequestRepaintForPanels : 8329 samples, Peak. 716 us (116.3x), Avg. 6.15 us, Total. 51.26 ms (0.0%)
  3301. [Performance] UpdateSceneIfNeeded : 8328 samples, Peak. 2.44 s (1428.4x), Avg. 1.71 ms, Total. 14.22 s (10.7%)
  3302. [Performance] InspectorWindow.OnGUI : 18 samples, Peak. 12.3 ms (9.3x), Avg. 1.33 ms, Total. 23.98 ms (0.0%)
  3303. [Performance] SceneView.OnGUI : 214 samples, Peak. 925 ms (171.9x), Avg. 5.38 ms, Total. 1.152 s (0.9%)
  3304. [Performance] SceneHierarchyWindow.OnGUI : 68 samples, Peak. 15.3 ms (18.1x), Avg. 846 us, Total. 57.52 ms (0.0%)
  3305. [Performance] ConsoleWindow.OnGUI : 308 samples, Peak. 9.56 ms (17.2x), Avg. 554 us, Total. 170.7 ms (0.1%)
  3306. [Performance] UpdateVideoTextures : 7784 samples, Peak. 18.0 us (56.2x), Avg. 321 ns, Total. 2.495 ms (0.0%)
  3307. [Performance] PackageImporter.Tick : 210 samples, Peak. 19.1 us (52.3x), Avg. 364 ns, Total. 76.53 us (0.0%)
  3308. [Performance] InspectorBackground.Tick : 277 samples, Peak. 3.93 us (2.6x), Avg. 1.51 us, Total. 418.1 us (0.0%)
  3309. [Performance] ChangeLayoutIfNeeded : 8328 samples, Peak. 14.1 us (130.4x), Avg. 108 ns, Total. 898.5 us (0.0%)
  3310. [Performance] AsyncReadManager.ForceCloseFiles : 48 samples, Peak. 116 us (11.2x), Avg. 10.4 us, Total. 498.9 us (0.0%)
  3311. [Performance] GameView.OnGUI : 1093 samples, Peak. 2.41 s (552.2x), Avg. 4.36 ms, Total. 4.763 s (3.6%)
  3312. [Unity Package Manager (Upm)]
  3313. Parent process [30773] was terminated
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement