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- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/Bionic2 in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/Bionic2 in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/Bionic2 in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/Bionic2 in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/Bionic2 in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/Bionic2 in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/Bionic2 in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/Bionic2 in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/Bionic2 in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/Bionic2 in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/Bionic2 in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/Bionic2 in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/UnfinishedProsthesis in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Autopsy in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Sequence contains no elements
- at System.Linq.Enumerable.First[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x00010] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00136] in <fcd99b24cbb3485baa8263b0d6197784>:0
- at Verse.ThingDef.ResolveIcon () [0x00070] in <fcd99b24cbb3485baa8263b0d6197784>:0
- at Verse.BuildableDef.<PostLoad>b__56_0 () [0x00020] in <fcd99b24cbb3485baa8263b0d6197784>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x0007d] in <fcd99b24cbb3485baa8263b0d6197784>:0
- Verse.Log:Error(String, Boolean)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/FortifiedGunComplexBase in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/FortifiedGunComplexBase in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.BuildableDef:<PostLoad>b__56_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/FortifiedShot in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/FortifiedGunComplexGun in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/MinigunTurretBase in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/MinigunTurretGunIcon in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.BuildableDef:<PostLoad>b__56_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/MinigunShell in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/MinigunTurretBase in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/ImprovisedGunComplexBase in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/ImprovisedGunComplexBase in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.BuildableDef:<PostLoad>b__56_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/ImprovisedShot in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/ImprovisedGunComplexGun in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/JaegerTurretBase in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/JaegerTurret_Icon in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.BuildableDef:<PostLoad>b__56_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/JaegerShell in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/JaegerTurret in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/PredatorTurretBase in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/PredatorTurretGun_Icon in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.BuildableDef:<PostLoad>b__56_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/PredatorShell in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/PredatorTurret in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/Overlays/TC_Rocket in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.ThingCategoryDef:<PostLoad>b__21_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/Overlays/TC_IncendiaryGrenades in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.ThingCategoryDef:<PostLoad>b__21_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Item/Resource/TCEE_Submunition in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/TCEE_NavalGunTurretBase in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/MenuIcon/TCEE_NavalGunTurret_MenuIcon in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.BuildableDef:<PostLoad>b__56_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/Misc/TC_Aim in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/TCEE_LightTurretBase in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/TCEE_MachineGunTurret_Top in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.BuildableDef:<PostLoad>b__56_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/TCEE_LightTurretBase in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/TCEE_GatlingGunTurret_Top in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.BuildableDef:<PostLoad>b__56_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/TCEE_ChargedMiniTurretBase in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/TCEE_ChargedMiniTurret_Top in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.BuildableDef:<PostLoad>b__56_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Item/Resource/TCEE_Crate in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Item/Resource/TC_Rocket in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Projectile/TC_Rocket in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Item/Resource/TC_IncendiaryGrenades in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Projectile/TC_IncendiaryGrenade in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/TC_TurretBase in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/TC_Howitzer_Top in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.BuildableDef:<PostLoad>b__56_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/TC_TurretBase in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/TC_RocketLauncher_Top in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.BuildableDef:<PostLoad>b__56_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/TC_TurretBase in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/TC_IncendiaryLauncher_Top in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.BuildableDef:<PostLoad>b__56_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/Misc/TC_Aim in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/Misc/TC_Aim in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/TC_TurretBase in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/TC_AntiMaterielTurret_Top in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.BuildableDef:<PostLoad>b__56_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/TC_AdvancedNavalGunBase in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/TC_AdvancedNavalGun_Top in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.BuildableDef:<PostLoad>b__56_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/Misc/TC_Aim in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/Misc/TC_Aim in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/TC_TurretBase in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/TC_CannonTurret_Top in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.BuildableDef:<PostLoad>b__56_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/TC_TurretBase in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Security/TC_AvengerTurret_Top in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.BuildableDef:<PostLoad>b__56_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Floors/Metal/FloorGrate in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Floors/Metal/MetalPlate in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Floors/Metal/FloorPlate in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Floors/Stone/StoneSlabs in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Floors/Stone/StoneRough in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Floors/Stone/StoneBlocky in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Floors/Stone/StoneMosaic in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Floors/Stone/MedStone in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Floors/Stone/StoneHex in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Floors/Stone/TileStone in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Floors/Stone/CobblestoneFloor in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Floors/Stone/BrickFloor in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Floors/Stone/BrickHerringbone in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Floors/Stone/BrickUneven in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Floors/Stone/SmallBricks in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Floors/Wood/FloorPlywood in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Floors/Wood/WoodFloor6 in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Floors/Wood/WoodFloor1 in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Floors/Wood/WoodFloor2 in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Floors/Wood/WoodFloor3 in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Floors/Wood/WoodFloor7 in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Floors/Wood/WoodFloor4 in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Floors/Wood/WoodFloor5 in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.Graphic_Terrain:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32)
- Verse.TerrainDef:<PostLoad>b__40_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Collection cannot init: No textures found at path Building/ShipChunk_green
- Verse.Log:Error(String, Boolean)
- Verse.Graphic_Collection:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Collection cannot init: No textures found at path Building/ShipChunk_yellow
- Verse.Log:Error(String, Boolean)
- Verse.Graphic_Collection:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Collection cannot init: No textures found at path Building/ShipChunk_blue
- Verse.Log:Error(String, Boolean)
- Verse.Graphic_Collection:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Collection cannot init: No textures found at path Building/ShipChunk_gray
- Verse.Log:Error(String, Boolean)
- Verse.Graphic_Collection:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Collection cannot init: No textures found at path Building/ShipChunk_purple
- Verse.Log:Error(String, Boolean)
- Verse.Graphic_Collection:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Item/YouthSerum in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Failed to find any textures at Things/Exotic/DamagedShipEngineSW while constructing Multi(initPath=Things/Exotic/DamagedShipEngineSW, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String, Boolean)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00063] in <fcd99b24cbb3485baa8263b0d6197784>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <fcd99b24cbb3485baa8263b0d6197784>:0
- at Verse.BuildableDef.<PostLoad>b__56_0 () [0x00020] in <fcd99b24cbb3485baa8263b0d6197784>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x0007d] in <fcd99b24cbb3485baa8263b0d6197784>:0
- Verse.Log:Error(String, Boolean)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Collection cannot init: No textures found at path Things/Exotic/hiveChunkSW
- Verse.Log:Error(String, Boolean)
- Verse.Graphic_Collection:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Exotic/MechanoidHiveShipCoreSW in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Exotic/PsychicWaveEmitterSW in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Failed to find any textures at Things/Building/GlitterworldHospitalBedSW while constructing Multi(initPath=Things/Building/GlitterworldHospitalBedSW, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String, Boolean)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00063] in <fcd99b24cbb3485baa8263b0d6197784>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <fcd99b24cbb3485baa8263b0d6197784>:0
- at Verse.BuildableDef.<PostLoad>b__56_0 () [0x00020] in <fcd99b24cbb3485baa8263b0d6197784>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x0007d] in <fcd99b24cbb3485baa8263b0d6197784>:0
- Verse.Log:Error(String, Boolean)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/BeamCannonSatellitePodSW in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/KineticBombardmentSatellitePodSW in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/MAD in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/MAD_Icon in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.BuildableDef:<PostLoad>b__56_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/ComputerCoreSW in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/NuclearReactorSW in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Failed to find any textures at Things/Building/MatterweaverSW while constructing Multi(initPath=Things/Building/MatterweaverSW, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String, Boolean)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00063] in <fcd99b24cbb3485baa8263b0d6197784>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <fcd99b24cbb3485baa8263b0d6197784>:0
- at Verse.BuildableDef.<PostLoad>b__56_0 () [0x00020] in <fcd99b24cbb3485baa8263b0d6197784>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x0007d] in <fcd99b24cbb3485baa8263b0d6197784>:0
- Verse.Log:Error(String, Boolean)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Failed to find any textures at Things/Building/MechaniteAssemblySW while constructing Multi(initPath=Things/Building/MechaniteAssemblySW, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String, Boolean)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00063] in <fcd99b24cbb3485baa8263b0d6197784>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <fcd99b24cbb3485baa8263b0d6197784>:0
- at Verse.BuildableDef.<PostLoad>b__56_0 () [0x00020] in <fcd99b24cbb3485baa8263b0d6197784>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x0007d] in <fcd99b24cbb3485baa8263b0d6197784>:0
- Verse.Log:Error(String, Boolean)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Items/MaliciousAICoreSW in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
- Reached max messages limit. Stopping logging to avoid spam.
- Verse.Log:Warning(String, Boolean)
- Verse.Log:PostMessage()
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>b__262_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:DMD<DMD<Update_Patch1>?-777777664::Update_Patch1>(Root)
- Verse.Root_Entry:Update()
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