G4U55

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Dec 20th, 2017
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  1. Update v1.4:
  2. Major Changes (incl. many evil multiplayerchanges!)
  3. Multiplayer deathmatch available. Enter enemy dungeons and destroy their dungeon hearts.
  4. New skirmish map "Sandbox". Create the dungeon of your dreams!
  5. New game mode "Manual". Spawn enemy heroes yourself!
  6. Quickslotbar added.
  7. You can now set troops, spells, traps, rooms, etc. for quick reusability
  8. Multiplayer teams. Play 2vs2 or 3vs1?
  9. New "Show duel during play" option in multiplayer menu. Notfies you, when
  10. someone is ready for a duel while playing the game normally!
  11. Multiplayer game announcements. Also coop game announcements!
  12. F3 now picks all idle creatures, F4 picks a random snot
  13. Your snots now fetch boni and potions to your treasuries
  14. New option for no camera movement over world map
  15. Performance improvements
  16.  
  17. Balancing and campaign improvements
  18. Rebalanced Gob-O-Bot (less damage)
  19. Rebalanced Vampire (More life, improved life stealing)
  20. Rebalanced Pit Fiend (Reduced Skill cooldown, Skill now dows piercing damage)
  21. Cannon towers now do proper area damage!
  22. Minor fixes for map "Prince of Hell"
  23. Minor fixes for map "The Titan of Alphaas"
  24. Minor fixes for map "Two Sides of a Medal"
  25. Minor fixes for map "The Crossing"
  26. Minor fixes for map "The End of Yaina Overproud"
  27. Minor fixes for map "The Shadow of Absolute Evil"
  28. Fixes in map "Everything has and end..."
  29. Fixed Shadow getting stuck in a small area of map "The Shadow of the
  30. Absolute Evil"
  31. No more spiders in tutorial mission "Dungeons for Advanced Students"
  32.  
  33. General fixes
  34. Improved subtitle visibility during boss fights
  35. Improved tooltip visibility
  36. Improved tile selection when moving over the GUI
  37. Improved stairs placement in generated maps
  38. Auto-size for research titles
  39. Improved tutorial marker visualisation
  40. Showing an animated image while waiting for a duel
  41. Improved mini map icon sorting
  42. Campaign reset now resets the world map properly
  43. Hide tooltips in cutscenes
  44. Improved guard room details
  45. Mana bombs no longer trigger on defeated heroes
  46. Mission goals now stay the same after loading a saved game
  47. Show tooltip for creatures that have picked up a bonus
  48. Better pathfinding for snots in the prison chamber
  49. Dungeon critters can now be marked with a slap
  50. Added option to force keyboard/mouse into options menu
  51. Better pillar placement in temple
  52. Heroes now drop of their "used" torture device when they die
  53. Different colors for Hands of Terror in Coop
  54. Fixed minor picking issues with Hand of Terror and resources
  55. Fixed minor pathfinding issues
  56. Hovering over faction icons now works correctly
  57. Fixed chain lighting visualisation
  58. Almanach Image update
  59. Icon Improvements
  60. Thalya now reacts to the Guard Room signal
  61. Fixed some crashes
  62. Fixed a memory leak
  63. Heroes no longer think that they can use the player's portal spell
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