ZeinFIre

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Dec 17th, 2018
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  1. 17/12/2018 19:15:44
  2. 19:15:44[Skript]: replaceMessage({_Player}, {MySQLAPI::%{_Engine}%::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::%{_Engine}%::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::%{_Engine}%::default})%") (.2MySQLAPI.sk, line 146: set {_var} to degerOku({_Player}, "%{_Engine}%", "%{_Column}%", "%replaceMessage({_Player}, {MySQLAPI::%{_Engine}%::default})%", false, "*")')
  3. [Skript]: replaceMessage({_Player}, {MySQLAPI::%{_Engine}%::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::%{_Engine}%::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::%{_Engine}%::default})%") (.2MySQLAPI.sk, line 151: set {_var} to degerOku({_Player}, "%{_Engine}%", "%{_Column}%", "%replaceMessage({_Player}, {MySQLAPI::%{_Engine}%::default})%", false, "*")')
  4. [Skript]: replaceMessage({_Player}, {MySQLAPI::%{_Engine}%::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::%{_Engine}%::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::%{_Engine}%::default})%") (.2MySQLAPI.sk, line 159: degerAyarla({_Player}, "%{_Engine}%", "%{_Column}%", "%{_text}%", "%replaceMessage({_Player}, {MySQLAPI::%{_Engine}%::default})%")')
  5. [Skript]: replaceMessage({_Player}, {MySQLAPI::%{_Engine}%::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::%{_Engine}%::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::%{_Engine}%::default})%") (.2MySQLAPI.sk, line 161: set {_var} to degerOku({_Player}, "%{_Engine}%", "%{_Column}%", "%replaceMessage({_Player}, {MySQLAPI::%{_Engine}%::default})%", false, "*")')
  6. [Skript]: replaceMessage({_Player}, {MySQLAPI::%{_Engine}%::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::%{_Engine}%::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::%{_Engine}%::default})%") (.2MySQLAPI.sk, line 165: degerAyarla({_Player}, "%{_Engine}%", "%{_Column}%", "%{_text}%", "%replaceMessage({_Player}, {MySQLAPI::%{_Engine}%::default})%")')
  7. INFO 17/12/2018 19:15:44
  8. 19:15:44HikariPool-1 - Starting...
  9. WARN 17/12/2018 19:15:44
  10. 19:15:44[Skript]: replaceMessage({_p}, {MySQLAPI::parties::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_p}, {MySQLAPI::parties::default}) instead of "%replaceMessage({_p}, {MySQLAPI::parties::default})%") (minigames_1sqlsystem.sk, line 14: set {_result} to degerOku({_p}, "parties", "%{_variableName}%", "%replaceMessage({_p}, {MySQLAPI::parties::default})%", true, "NOVALUE")')
  11. [Skript]: replaceMessage({_player}, {MySQLAPI::parties::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_player}, {MySQLAPI::parties::default}) instead of "%replaceMessage({_player}, {MySQLAPI::parties::default})%") (minigames_1sqlsystem.sk, line 30: set {_result} to degerOku({_player}, "parties", "%{_variableName}%", "%replaceMessage({_player}, {MySQLAPI::parties::default})%", true, "NOVALUE")')
  12. [Skript]: replaceMessage({_p}, {MySQLAPI::parties::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_p}, {MySQLAPI::parties::default}) instead of "%replaceMessage({_p}, {MySQLAPI::parties::default})%") (minigames_1sqlsystem.sk, line 43: degerAyarla({_p}, "parties", "LastTeamMates", "%{_text}%", "%replaceMessage({_p}, {MySQLAPI::parties::default})%")')
  13. [Skript]: the UUID of {_party} is already a text, so you should not put it in one (e.g. the UUID of {_party} instead of "%the UUID of {_party}%") (minigames_2api.sk, line 103: set {_UUID} to "%uuid of {_party}%"')
  14. [Skript]: the UUID of {_partyplayer} is already a text, so you should not put it in one (e.g. the UUID of {_partyplayer} instead of "%the UUID of {_partyplayer}%") (minigames_2api.sk, line 135: set {_upp} to "%uuid of {_partyplayer}%"')
  15. [Skript]: the UUID of {_party} is already a text, so you should not put it in one (e.g. the UUID of {_party} instead of "%the UUID of {_party}%") (minigames_2api.sk, line 144: set {_UUID} to "%uuid of {_party}%"')
  16. INFO 17/12/2018 19:15:44
  17. 19:15:44HikariPool-1 - Driver does not support get/set network timeout for connections. (com.mysql.jdbc.JDBC4Connection.getNetworkTimeout()I)
  18. HikariPool-1 - Start completed.
  19. WARN 17/12/2018 19:15:45
  20. 19:15:45[Skript]: uncoloured {SW::Messages::%{_lang}%::Item_Wand} is already a text, so you should not put it in one (e.g. uncoloured {SW::Messages::%{_lang}%::Item_Wand} instead of "%uncoloured {SW::Messages::%{_lang}%::Item_Wand}%") (minigames_2api.sk, line 1049: replace all "{WAND}" with "%uncolored {SW::Messages::%{_lang}%::Item_Wand}%" in {_msg}')
  21. [Skript]: uncoloured {SW::Messages::%{_lang}%::Item_Wand} is already a text, so you should not put it in one (e.g. uncoloured {SW::Messages::%{_lang}%::Item_Wand} instead of "%uncoloured {SW::Messages::%{_lang}%::Item_Wand}%") (minigames_2api.sk, line 1335: replace all "{WAND}" with "%uncolored {SW::Messages::%{_lang}%::Item_Wand}%" in {_msg}')
  22. [Skript]: uncoloured {SW::Messages::%{_lang}%::Item_Wand} is already a text, so you should not put it in one (e.g. uncoloured {SW::Messages::%{_lang}%::Item_Wand} instead of "%uncoloured {SW::Messages::%{_lang}%::Item_Wand}%") (minigames_2api.sk, line 1383: replace all "{WAND}" with "%uncolored {SW::Messages::%{_lang}%::Item_Wand}%" in {_msg}')
  23. [Skript]: replaceMessage({_Player}, {MySQLAPI::default::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::default::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::default::default})%") (minigames_2api.sk, line 1662: set {_rutbe} to degerOku({_Player}, "default", "rank", "%replaceMessage({_Player}, {MySQLAPI::default::default})%", false, "default") to all lower case')
  24. [Skript]: replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_2api.sk, line 1670: set {_level} to degerOku({_Player}, "leveling", "%{minigamesapi::shortnamegame}%_level", "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%", true, "1") parsed as number')
  25. [Skript]: replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_2api.sk, line 1671: set {_exp} to degerOku({_Player}, "leveling", "%{minigamesapi::shortnamegame}%_exp", "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%", true, "0") parsed as number')
  26. [Skript]: replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_2api.sk, line 1672: degerEkle({_Player}, "leveling", "%{minigamesapi::shortnamegame}%_exp", {_totalEXP}, "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%")')
  27. [Skript]: replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_2api.sk, line 1673: set {_mainlevel} to degerOku({_Player}, "leveling", "main_level", "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%", true, "1") parsed as number')
  28. [Skript]: replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_2api.sk, line 1674: set {_mainexp} to degerOku({_Player}, "leveling", "main_exp", "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%", true, "0") parsed as number')
  29. [Skript]: replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_2api.sk, line 1675: degerEkle({_Player}, "leveling", "main_exp", {_addMainEXP}, "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%")')
  30. [Skript]: replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_2api.sk, line 1693: degerEkle({_Player}, "leveling", "%{minigamesapi::shortnamegame}%_level", 1, "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%")')
  31. [Skript]: replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_2api.sk, line 1694: degerAyarla({_Player}, "leveling", "%{minigamesapi::shortnamegame}%_exp", "%{_rec}%", "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%")')
  32. [Skript]: replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_2api.sk, line 1704: degerEkle({_Player}, "leveling", "main_level", 1, "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%")')
  33. [Skript]: replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_2api.sk, line 1705: degerAyarla({_Player}, "leveling", "main_exp", "%{_rec}%", "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%")')
  34. [Skript]: null is already a text, so you should not put it in one (e.g. null instead of "%null%") (minigames_2api.sk, line 1740: add text component coloured "%nl%" to {_components::*}')
  35. [Skript]: null is already a text, so you should not put it in one (e.g. null instead of "%null%") (minigames_2api.sk, line 1743: add text component coloured "%nl%" to {_components::*}')
  36. [Skript]: null is already a text, so you should not put it in one (e.g. null instead of "%null%") (minigames_2api.sk, line 1756: add text component coloured "%nl%" to {_components::*}')
  37. [Skript]: null is already a text, so you should not put it in one (e.g. null instead of "%null%") (minigames_2api.sk, line 1768: add text component coloured "%nl%" to {_components::*}')
  38. [Skript]: loop-index is already a text, so you should not put it in one (e.g. loop-index instead of "%loop-index%") (minigames_2api.sk, line 1807: replace all "{NUMBER}" with "%loop-index%" in {_msg}')
  39. [Skript]: the UUID of {_PlayerName} is already a text, so you should not put it in one (e.g. the UUID of {_PlayerName} instead of "%the UUID of {_PlayerName}%") (minigames_2api.sk, line 1838: set {_UUID} to "%uuid of {_PlayerName}%"')
  40. [Skript]: the UUID of {_PlayerName} is already a text, so you should not put it in one (e.g. the UUID of {_PlayerName} instead of "%the UUID of {_PlayerName}%") (minigames_2api.sk, line 1887: set {_UUID} to "%uuid of {_PlayerName}%"')
  41. [Skript]: the UUID of {_lv} is already a text, so you should not put it in one (e.g. the UUID of {_lv} instead of "%the UUID of {_lv}%") (minigames_2api.sk, line 1917: set {_uuidlv} to "%uuid of {_lv}%"')
  42. [Skript]: the UUID of {_lvPlayer} is already a text, so you should not put it in one (e.g. the UUID of {_lvPlayer} instead of "%the UUID of {_lvPlayer}%") (minigames_2api.sk, line 1988: set {_lvUUID} to "%uuid of {_lvPlayer}%"')
  43. ERROR 17/12/2018 19:15:46
  44. 19:15:46[Skript]: Can't understand this condition/effect: create a hologram display "%{SW::Messages::Temp_Holo_Lines_1}%" at {_Location.Diamond::%loop-number%} with id "%{_Arena}%_Diamond-%loop-number%" (minigames_bedwars.sk, line 33: create a hologram display "%{SW::Messages::Temp_Holo_Lines_1}%" at {_Location.Diamond::%loop-number%} with id "%{_Arena}%_Diamond-%loop-number%"')
  45. [Skript]: Can't understand this condition/effect: create a hologram display "%{SW::Messages::Temp_Holo_Lines_1}%" at {_Location.Emerald::%loop-number%} with id "%{_Arena}%_Emerald-%loop-number%" (minigames_bedwars.sk, line 46: create a hologram display "%{SW::Messages::Temp_Holo_Lines_1}%" at {_Location.Emerald::%loop-number%} with id "%{_Arena}%_Emerald-%loop-number%"')
  46. WARN 17/12/2018 19:15:46
  47. 19:15:46[Skript]: loop-index is already a text, so you should not put it in one (e.g. loop-index instead of "%loop-index%") (minigames_bedwars.sk, line 429: set {_UUID} to "%loop-index%"')
  48. [Skript]: loop-index is already a text, so you should not put it in one (e.g. loop-index instead of "%loop-index%") (minigames_bedwars.sk, line 548: set {_UUID} to "%loop-index%"')
  49. [Skript]: replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_bedwars.sk, line 942: set {_level} to degerOku({_Player}, "leveling", "%{minigamesapi::shortnamegame}%_level", "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%", true, "1") parsed as number')
  50. [Skript]: replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_bedwars.sk, line 1078: set {_level} to degerOku({_Player}, "leveling", "%{minigamesapi::shortnamegame}%_level", "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%", true, "1") parsed as number')
  51. INFO 17/12/2018 19:15:47
  52. 19:15:47[Skript]: Loaded 6 scripts with a total of 41 triggers and 1 command in 3.54 seconds
  53. [Skript]: Finished loading.
  54. (FAWE) Detected class org.bukkit.event.block.BlockExplodeEvent
  55. (FAWE) Plugin 'WorldGuard' found. Using it now.
  56. [Citizens]: Loaded 0 NPCs.
  57. [Skript]: Reloading minigames_2api.sk...
  58. WARN 17/12/2018 19:15:47
  59. 19:15:47the UUID of {_party} is already a text, so you should not put it in one (e.g. the UUID of {_party} instead of "%the UUID of {_party}%") (minigames_2api.sk, line 103: set {_UUID} to "%uuid of {_party}%"')
  60. the UUID of {_partyplayer} is already a text, so you should not put it in one (e.g. the UUID of {_partyplayer} instead of "%the UUID of {_partyplayer}%") (minigames_2api.sk, line 135: set {_upp} to "%uuid of {_partyplayer}%"')
  61. the UUID of {_party} is already a text, so you should not put it in one (e.g. the UUID of {_party} instead of "%the UUID of {_party}%") (minigames_2api.sk, line 144: set {_UUID} to "%uuid of {_party}%"')
  62. INFO 17/12/2018 19:15:47
  63. 19:15:47[Skript]: A new version of Skript is available: 2.3-beta4 (you're currently running 2.2-dev36)
  64. 19:15:48[SkinsRestorer]: ----------------------------------------------
  65. [SkinsRestorer]: +===============+
  66. [SkinsRestorer]: | SkinsRestorer |
  67. [SkinsRestorer]: |---------------|
  68. [SkinsRestorer]: | Bungee Mode |
  69. [SkinsRestorer]: +===============+
  70. [SkinsRestorer]: ----------------------------------------------
  71. [SkinsRestorer]: Current version: 13.5.1-SNAPSHOT
  72. [SkinsRestorer]: This is the latest version!
  73. [SkinsRestorer]: ----------------------------------------------
  74. WARN 17/12/2018 19:15:48
  75. 19:15:48uncoloured {SW::Messages::%{_lang}%::Item_Wand} is already a text, so you should not put it in one (e.g. uncoloured {SW::Messages::%{_lang}%::Item_Wand} instead of "%uncoloured {SW::Messages::%{_lang}%::Item_Wand}%") (minigames_2api.sk, line 1049: replace all "{WAND}" with "%uncolored {SW::Messages::%{_lang}%::Item_Wand}%" in {_msg}')
  76. uncoloured {SW::Messages::%{_lang}%::Item_Wand} is already a text, so you should not put it in one (e.g. uncoloured {SW::Messages::%{_lang}%::Item_Wand} instead of "%uncoloured {SW::Messages::%{_lang}%::Item_Wand}%") (minigames_2api.sk, line 1335: replace all "{WAND}" with "%uncolored {SW::Messages::%{_lang}%::Item_Wand}%" in {_msg}')
  77. uncoloured {SW::Messages::%{_lang}%::Item_Wand} is already a text, so you should not put it in one (e.g. uncoloured {SW::Messages::%{_lang}%::Item_Wand} instead of "%uncoloured {SW::Messages::%{_lang}%::Item_Wand}%") (minigames_2api.sk, line 1383: replace all "{WAND}" with "%uncolored {SW::Messages::%{_lang}%::Item_Wand}%" in {_msg}')
  78. replaceMessage({_Player}, {MySQLAPI::default::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::default::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::default::default})%") (minigames_2api.sk, line 1662: set {_rutbe} to degerOku({_Player}, "default", "rank", "%replaceMessage({_Player}, {MySQLAPI::default::default})%", false, "default") to all lower case')
  79. replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_2api.sk, line 1670: set {_level} to degerOku({_Player}, "leveling", "%{minigamesapi::shortnamegame}%_level", "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%", true, "1") parsed as number')
  80. replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_2api.sk, line 1671: set {_exp} to degerOku({_Player}, "leveling", "%{minigamesapi::shortnamegame}%_exp", "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%", true, "0") parsed as number')
  81. replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_2api.sk, line 1672: degerEkle({_Player}, "leveling", "%{minigamesapi::shortnamegame}%_exp", {_totalEXP}, "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%")')
  82. replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_2api.sk, line 1673: set {_mainlevel} to degerOku({_Player}, "leveling", "main_level", "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%", true, "1") parsed as number')
  83. replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_2api.sk, line 1674: set {_mainexp} to degerOku({_Player}, "leveling", "main_exp", "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%", true, "0") parsed as number')
  84. replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_2api.sk, line 1675: degerEkle({_Player}, "leveling", "main_exp", {_addMainEXP}, "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%")')
  85. replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_2api.sk, line 1693: degerEkle({_Player}, "leveling", "%{minigamesapi::shortnamegame}%_level", 1, "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%")')
  86. replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_2api.sk, line 1694: degerAyarla({_Player}, "leveling", "%{minigamesapi::shortnamegame}%_exp", "%{_rec}%", "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%")')
  87. replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_2api.sk, line 1704: degerEkle({_Player}, "leveling", "main_level", 1, "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%")')
  88. replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_2api.sk, line 1705: degerAyarla({_Player}, "leveling", "main_exp", "%{_rec}%", "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%")')
  89. null is already a text, so you should not put it in one (e.g. null instead of "%null%") (minigames_2api.sk, line 1740: add text component coloured "%nl%" to {_components::*}')
  90. null is already a text, so you should not put it in one (e.g. null instead of "%null%") (minigames_2api.sk, line 1743: add text component coloured "%nl%" to {_components::*}')
  91. null is already a text, so you should not put it in one (e.g. null instead of "%null%") (minigames_2api.sk, line 1756: add text component coloured "%nl%" to {_components::*}')
  92. null is already a text, so you should not put it in one (e.g. null instead of "%null%") (minigames_2api.sk, line 1768: add text component coloured "%nl%" to {_components::*}')
  93. loop-index is already a text, so you should not put it in one (e.g. loop-index instead of "%loop-index%") (minigames_2api.sk, line 1807: replace all "{NUMBER}" with "%loop-index%" in {_msg}')
  94. the UUID of {_PlayerName} is already a text, so you should not put it in one (e.g. the UUID of {_PlayerName} instead of "%the UUID of {_PlayerName}%") (minigames_2api.sk, line 1838: set {_UUID} to "%uuid of {_PlayerName}%"')
  95. the UUID of {_PlayerName} is already a text, so you should not put it in one (e.g. the UUID of {_PlayerName} instead of "%the UUID of {_PlayerName}%") (minigames_2api.sk, line 1887: set {_UUID} to "%uuid of {_PlayerName}%"')
  96. the UUID of {_lv} is already a text, so you should not put it in one (e.g. the UUID of {_lv} instead of "%the UUID of {_lv}%") (minigames_2api.sk, line 1917: set {_uuidlv} to "%uuid of {_lv}%"')
  97. the UUID of {_lvPlayer} is already a text, so you should not put it in one (e.g. the UUID of {_lvPlayer} instead of "%the UUID of {_lvPlayer}%") (minigames_2api.sk, line 1988: set {_lvUUID} to "%uuid of {_lvPlayer}%"')
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