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- 17/12/2018 19:15:44
- 19:15:44[Skript]: replaceMessage({_Player}, {MySQLAPI::%{_Engine}%::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::%{_Engine}%::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::%{_Engine}%::default})%") (.2MySQLAPI.sk, line 146: set {_var} to degerOku({_Player}, "%{_Engine}%", "%{_Column}%", "%replaceMessage({_Player}, {MySQLAPI::%{_Engine}%::default})%", false, "*")')
- [Skript]: replaceMessage({_Player}, {MySQLAPI::%{_Engine}%::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::%{_Engine}%::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::%{_Engine}%::default})%") (.2MySQLAPI.sk, line 151: set {_var} to degerOku({_Player}, "%{_Engine}%", "%{_Column}%", "%replaceMessage({_Player}, {MySQLAPI::%{_Engine}%::default})%", false, "*")')
- [Skript]: replaceMessage({_Player}, {MySQLAPI::%{_Engine}%::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::%{_Engine}%::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::%{_Engine}%::default})%") (.2MySQLAPI.sk, line 159: degerAyarla({_Player}, "%{_Engine}%", "%{_Column}%", "%{_text}%", "%replaceMessage({_Player}, {MySQLAPI::%{_Engine}%::default})%")')
- [Skript]: replaceMessage({_Player}, {MySQLAPI::%{_Engine}%::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::%{_Engine}%::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::%{_Engine}%::default})%") (.2MySQLAPI.sk, line 161: set {_var} to degerOku({_Player}, "%{_Engine}%", "%{_Column}%", "%replaceMessage({_Player}, {MySQLAPI::%{_Engine}%::default})%", false, "*")')
- [Skript]: replaceMessage({_Player}, {MySQLAPI::%{_Engine}%::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::%{_Engine}%::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::%{_Engine}%::default})%") (.2MySQLAPI.sk, line 165: degerAyarla({_Player}, "%{_Engine}%", "%{_Column}%", "%{_text}%", "%replaceMessage({_Player}, {MySQLAPI::%{_Engine}%::default})%")')
- INFO 17/12/2018 19:15:44
- 19:15:44HikariPool-1 - Starting...
- WARN 17/12/2018 19:15:44
- 19:15:44[Skript]: replaceMessage({_p}, {MySQLAPI::parties::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_p}, {MySQLAPI::parties::default}) instead of "%replaceMessage({_p}, {MySQLAPI::parties::default})%") (minigames_1sqlsystem.sk, line 14: set {_result} to degerOku({_p}, "parties", "%{_variableName}%", "%replaceMessage({_p}, {MySQLAPI::parties::default})%", true, "NOVALUE")')
- [Skript]: replaceMessage({_player}, {MySQLAPI::parties::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_player}, {MySQLAPI::parties::default}) instead of "%replaceMessage({_player}, {MySQLAPI::parties::default})%") (minigames_1sqlsystem.sk, line 30: set {_result} to degerOku({_player}, "parties", "%{_variableName}%", "%replaceMessage({_player}, {MySQLAPI::parties::default})%", true, "NOVALUE")')
- [Skript]: replaceMessage({_p}, {MySQLAPI::parties::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_p}, {MySQLAPI::parties::default}) instead of "%replaceMessage({_p}, {MySQLAPI::parties::default})%") (minigames_1sqlsystem.sk, line 43: degerAyarla({_p}, "parties", "LastTeamMates", "%{_text}%", "%replaceMessage({_p}, {MySQLAPI::parties::default})%")')
- [Skript]: the UUID of {_party} is already a text, so you should not put it in one (e.g. the UUID of {_party} instead of "%the UUID of {_party}%") (minigames_2api.sk, line 103: set {_UUID} to "%uuid of {_party}%"')
- [Skript]: the UUID of {_partyplayer} is already a text, so you should not put it in one (e.g. the UUID of {_partyplayer} instead of "%the UUID of {_partyplayer}%") (minigames_2api.sk, line 135: set {_upp} to "%uuid of {_partyplayer}%"')
- [Skript]: the UUID of {_party} is already a text, so you should not put it in one (e.g. the UUID of {_party} instead of "%the UUID of {_party}%") (minigames_2api.sk, line 144: set {_UUID} to "%uuid of {_party}%"')
- INFO 17/12/2018 19:15:44
- 19:15:44HikariPool-1 - Driver does not support get/set network timeout for connections. (com.mysql.jdbc.JDBC4Connection.getNetworkTimeout()I)
- HikariPool-1 - Start completed.
- WARN 17/12/2018 19:15:45
- 19:15:45[Skript]: uncoloured {SW::Messages::%{_lang}%::Item_Wand} is already a text, so you should not put it in one (e.g. uncoloured {SW::Messages::%{_lang}%::Item_Wand} instead of "%uncoloured {SW::Messages::%{_lang}%::Item_Wand}%") (minigames_2api.sk, line 1049: replace all "{WAND}" with "%uncolored {SW::Messages::%{_lang}%::Item_Wand}%" in {_msg}')
- [Skript]: uncoloured {SW::Messages::%{_lang}%::Item_Wand} is already a text, so you should not put it in one (e.g. uncoloured {SW::Messages::%{_lang}%::Item_Wand} instead of "%uncoloured {SW::Messages::%{_lang}%::Item_Wand}%") (minigames_2api.sk, line 1335: replace all "{WAND}" with "%uncolored {SW::Messages::%{_lang}%::Item_Wand}%" in {_msg}')
- [Skript]: uncoloured {SW::Messages::%{_lang}%::Item_Wand} is already a text, so you should not put it in one (e.g. uncoloured {SW::Messages::%{_lang}%::Item_Wand} instead of "%uncoloured {SW::Messages::%{_lang}%::Item_Wand}%") (minigames_2api.sk, line 1383: replace all "{WAND}" with "%uncolored {SW::Messages::%{_lang}%::Item_Wand}%" in {_msg}')
- [Skript]: replaceMessage({_Player}, {MySQLAPI::default::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::default::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::default::default})%") (minigames_2api.sk, line 1662: set {_rutbe} to degerOku({_Player}, "default", "rank", "%replaceMessage({_Player}, {MySQLAPI::default::default})%", false, "default") to all lower case')
- [Skript]: replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_2api.sk, line 1670: set {_level} to degerOku({_Player}, "leveling", "%{minigamesapi::shortnamegame}%_level", "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%", true, "1") parsed as number')
- [Skript]: replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_2api.sk, line 1671: set {_exp} to degerOku({_Player}, "leveling", "%{minigamesapi::shortnamegame}%_exp", "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%", true, "0") parsed as number')
- [Skript]: replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_2api.sk, line 1672: degerEkle({_Player}, "leveling", "%{minigamesapi::shortnamegame}%_exp", {_totalEXP}, "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%")')
- [Skript]: replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_2api.sk, line 1673: set {_mainlevel} to degerOku({_Player}, "leveling", "main_level", "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%", true, "1") parsed as number')
- [Skript]: replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_2api.sk, line 1674: set {_mainexp} to degerOku({_Player}, "leveling", "main_exp", "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%", true, "0") parsed as number')
- [Skript]: replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_2api.sk, line 1675: degerEkle({_Player}, "leveling", "main_exp", {_addMainEXP}, "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%")')
- [Skript]: replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_2api.sk, line 1693: degerEkle({_Player}, "leveling", "%{minigamesapi::shortnamegame}%_level", 1, "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%")')
- [Skript]: replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_2api.sk, line 1694: degerAyarla({_Player}, "leveling", "%{minigamesapi::shortnamegame}%_exp", "%{_rec}%", "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%")')
- [Skript]: replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_2api.sk, line 1704: degerEkle({_Player}, "leveling", "main_level", 1, "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%")')
- [Skript]: replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_2api.sk, line 1705: degerAyarla({_Player}, "leveling", "main_exp", "%{_rec}%", "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%")')
- [Skript]: null is already a text, so you should not put it in one (e.g. null instead of "%null%") (minigames_2api.sk, line 1740: add text component coloured "%nl%" to {_components::*}')
- [Skript]: null is already a text, so you should not put it in one (e.g. null instead of "%null%") (minigames_2api.sk, line 1743: add text component coloured "%nl%" to {_components::*}')
- [Skript]: null is already a text, so you should not put it in one (e.g. null instead of "%null%") (minigames_2api.sk, line 1756: add text component coloured "%nl%" to {_components::*}')
- [Skript]: null is already a text, so you should not put it in one (e.g. null instead of "%null%") (minigames_2api.sk, line 1768: add text component coloured "%nl%" to {_components::*}')
- [Skript]: loop-index is already a text, so you should not put it in one (e.g. loop-index instead of "%loop-index%") (minigames_2api.sk, line 1807: replace all "{NUMBER}" with "%loop-index%" in {_msg}')
- [Skript]: the UUID of {_PlayerName} is already a text, so you should not put it in one (e.g. the UUID of {_PlayerName} instead of "%the UUID of {_PlayerName}%") (minigames_2api.sk, line 1838: set {_UUID} to "%uuid of {_PlayerName}%"')
- [Skript]: the UUID of {_PlayerName} is already a text, so you should not put it in one (e.g. the UUID of {_PlayerName} instead of "%the UUID of {_PlayerName}%") (minigames_2api.sk, line 1887: set {_UUID} to "%uuid of {_PlayerName}%"')
- [Skript]: the UUID of {_lv} is already a text, so you should not put it in one (e.g. the UUID of {_lv} instead of "%the UUID of {_lv}%") (minigames_2api.sk, line 1917: set {_uuidlv} to "%uuid of {_lv}%"')
- [Skript]: the UUID of {_lvPlayer} is already a text, so you should not put it in one (e.g. the UUID of {_lvPlayer} instead of "%the UUID of {_lvPlayer}%") (minigames_2api.sk, line 1988: set {_lvUUID} to "%uuid of {_lvPlayer}%"')
- ERROR 17/12/2018 19:15:46
- 19:15:46[Skript]: Can't understand this condition/effect: create a hologram display "%{SW::Messages::Temp_Holo_Lines_1}%" at {_Location.Diamond::%loop-number%} with id "%{_Arena}%_Diamond-%loop-number%" (minigames_bedwars.sk, line 33: create a hologram display "%{SW::Messages::Temp_Holo_Lines_1}%" at {_Location.Diamond::%loop-number%} with id "%{_Arena}%_Diamond-%loop-number%"')
- [Skript]: Can't understand this condition/effect: create a hologram display "%{SW::Messages::Temp_Holo_Lines_1}%" at {_Location.Emerald::%loop-number%} with id "%{_Arena}%_Emerald-%loop-number%" (minigames_bedwars.sk, line 46: create a hologram display "%{SW::Messages::Temp_Holo_Lines_1}%" at {_Location.Emerald::%loop-number%} with id "%{_Arena}%_Emerald-%loop-number%"')
- WARN 17/12/2018 19:15:46
- 19:15:46[Skript]: loop-index is already a text, so you should not put it in one (e.g. loop-index instead of "%loop-index%") (minigames_bedwars.sk, line 429: set {_UUID} to "%loop-index%"')
- [Skript]: loop-index is already a text, so you should not put it in one (e.g. loop-index instead of "%loop-index%") (minigames_bedwars.sk, line 548: set {_UUID} to "%loop-index%"')
- [Skript]: replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_bedwars.sk, line 942: set {_level} to degerOku({_Player}, "leveling", "%{minigamesapi::shortnamegame}%_level", "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%", true, "1") parsed as number')
- [Skript]: replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_bedwars.sk, line 1078: set {_level} to degerOku({_Player}, "leveling", "%{minigamesapi::shortnamegame}%_level", "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%", true, "1") parsed as number')
- INFO 17/12/2018 19:15:47
- 19:15:47[Skript]: Loaded 6 scripts with a total of 41 triggers and 1 command in 3.54 seconds
- [Skript]: Finished loading.
- (FAWE) Detected class org.bukkit.event.block.BlockExplodeEvent
- (FAWE) Plugin 'WorldGuard' found. Using it now.
- [Citizens]: Loaded 0 NPCs.
- [Skript]: Reloading minigames_2api.sk...
- WARN 17/12/2018 19:15:47
- 19:15:47the UUID of {_party} is already a text, so you should not put it in one (e.g. the UUID of {_party} instead of "%the UUID of {_party}%") (minigames_2api.sk, line 103: set {_UUID} to "%uuid of {_party}%"')
- the UUID of {_partyplayer} is already a text, so you should not put it in one (e.g. the UUID of {_partyplayer} instead of "%the UUID of {_partyplayer}%") (minigames_2api.sk, line 135: set {_upp} to "%uuid of {_partyplayer}%"')
- the UUID of {_party} is already a text, so you should not put it in one (e.g. the UUID of {_party} instead of "%the UUID of {_party}%") (minigames_2api.sk, line 144: set {_UUID} to "%uuid of {_party}%"')
- INFO 17/12/2018 19:15:47
- 19:15:47[Skript]: A new version of Skript is available: 2.3-beta4 (you're currently running 2.2-dev36)
- 19:15:48[SkinsRestorer]: ----------------------------------------------
- [SkinsRestorer]: +===============+
- [SkinsRestorer]: | SkinsRestorer |
- [SkinsRestorer]: |---------------|
- [SkinsRestorer]: | Bungee Mode |
- [SkinsRestorer]: +===============+
- [SkinsRestorer]: ----------------------------------------------
- [SkinsRestorer]: Current version: 13.5.1-SNAPSHOT
- [SkinsRestorer]: This is the latest version!
- [SkinsRestorer]: ----------------------------------------------
- WARN 17/12/2018 19:15:48
- 19:15:48uncoloured {SW::Messages::%{_lang}%::Item_Wand} is already a text, so you should not put it in one (e.g. uncoloured {SW::Messages::%{_lang}%::Item_Wand} instead of "%uncoloured {SW::Messages::%{_lang}%::Item_Wand}%") (minigames_2api.sk, line 1049: replace all "{WAND}" with "%uncolored {SW::Messages::%{_lang}%::Item_Wand}%" in {_msg}')
- uncoloured {SW::Messages::%{_lang}%::Item_Wand} is already a text, so you should not put it in one (e.g. uncoloured {SW::Messages::%{_lang}%::Item_Wand} instead of "%uncoloured {SW::Messages::%{_lang}%::Item_Wand}%") (minigames_2api.sk, line 1335: replace all "{WAND}" with "%uncolored {SW::Messages::%{_lang}%::Item_Wand}%" in {_msg}')
- uncoloured {SW::Messages::%{_lang}%::Item_Wand} is already a text, so you should not put it in one (e.g. uncoloured {SW::Messages::%{_lang}%::Item_Wand} instead of "%uncoloured {SW::Messages::%{_lang}%::Item_Wand}%") (minigames_2api.sk, line 1383: replace all "{WAND}" with "%uncolored {SW::Messages::%{_lang}%::Item_Wand}%" in {_msg}')
- replaceMessage({_Player}, {MySQLAPI::default::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::default::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::default::default})%") (minigames_2api.sk, line 1662: set {_rutbe} to degerOku({_Player}, "default", "rank", "%replaceMessage({_Player}, {MySQLAPI::default::default})%", false, "default") to all lower case')
- replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_2api.sk, line 1670: set {_level} to degerOku({_Player}, "leveling", "%{minigamesapi::shortnamegame}%_level", "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%", true, "1") parsed as number')
- replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_2api.sk, line 1671: set {_exp} to degerOku({_Player}, "leveling", "%{minigamesapi::shortnamegame}%_exp", "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%", true, "0") parsed as number')
- replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_2api.sk, line 1672: degerEkle({_Player}, "leveling", "%{minigamesapi::shortnamegame}%_exp", {_totalEXP}, "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%")')
- replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_2api.sk, line 1673: set {_mainlevel} to degerOku({_Player}, "leveling", "main_level", "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%", true, "1") parsed as number')
- replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_2api.sk, line 1674: set {_mainexp} to degerOku({_Player}, "leveling", "main_exp", "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%", true, "0") parsed as number')
- replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_2api.sk, line 1675: degerEkle({_Player}, "leveling", "main_exp", {_addMainEXP}, "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%")')
- replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_2api.sk, line 1693: degerEkle({_Player}, "leveling", "%{minigamesapi::shortnamegame}%_level", 1, "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%")')
- replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_2api.sk, line 1694: degerAyarla({_Player}, "leveling", "%{minigamesapi::shortnamegame}%_exp", "%{_rec}%", "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%")')
- replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_2api.sk, line 1704: degerEkle({_Player}, "leveling", "main_level", 1, "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%")')
- replaceMessage({_Player}, {MySQLAPI::leveling::default}) is already a text, so you should not put it in one (e.g. replaceMessage({_Player}, {MySQLAPI::leveling::default}) instead of "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%") (minigames_2api.sk, line 1705: degerAyarla({_Player}, "leveling", "main_exp", "%{_rec}%", "%replaceMessage({_Player}, {MySQLAPI::leveling::default})%")')
- null is already a text, so you should not put it in one (e.g. null instead of "%null%") (minigames_2api.sk, line 1740: add text component coloured "%nl%" to {_components::*}')
- null is already a text, so you should not put it in one (e.g. null instead of "%null%") (minigames_2api.sk, line 1743: add text component coloured "%nl%" to {_components::*}')
- null is already a text, so you should not put it in one (e.g. null instead of "%null%") (minigames_2api.sk, line 1756: add text component coloured "%nl%" to {_components::*}')
- null is already a text, so you should not put it in one (e.g. null instead of "%null%") (minigames_2api.sk, line 1768: add text component coloured "%nl%" to {_components::*}')
- loop-index is already a text, so you should not put it in one (e.g. loop-index instead of "%loop-index%") (minigames_2api.sk, line 1807: replace all "{NUMBER}" with "%loop-index%" in {_msg}')
- the UUID of {_PlayerName} is already a text, so you should not put it in one (e.g. the UUID of {_PlayerName} instead of "%the UUID of {_PlayerName}%") (minigames_2api.sk, line 1838: set {_UUID} to "%uuid of {_PlayerName}%"')
- the UUID of {_PlayerName} is already a text, so you should not put it in one (e.g. the UUID of {_PlayerName} instead of "%the UUID of {_PlayerName}%") (minigames_2api.sk, line 1887: set {_UUID} to "%uuid of {_PlayerName}%"')
- the UUID of {_lv} is already a text, so you should not put it in one (e.g. the UUID of {_lv} instead of "%the UUID of {_lv}%") (minigames_2api.sk, line 1917: set {_uuidlv} to "%uuid of {_lv}%"')
- the UUID of {_lvPlayer} is already a text, so you should not put it in one (e.g. the UUID of {_lvPlayer} instead of "%the UUID of {_lvPlayer}%") (minigames_2api.sk, line 1988: set {_lvUUID} to "%uuid of {_lvPlayer}%"')
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