TheGreatAssyr

OXIDE/DATA/RAIDABLEBASES/PROFILES/RaidBases.json

Jul 26th, 2024
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  1. {
  2.   "Despawn Dropped Loot Bags From Npc When Base Despawns": false,
  3.   "Rearm Bear Traps When Damaged": false,
  4.   "Bear Traps Are Immune To Timed Explosives": false,
  5.   "Advanced Protection Radius": {
  6.     "Maintained Events": 50.0,
  7.     "Manual Events": 50.0,
  8.     "Scheduled Events": 50.0,
  9.     "Obstruction Distance Check": -1.0
  10.   },
  11.   "Advanced Setup Settings": {
  12.     "Amount Of Entities To Spawn Per Batch": 1,
  13.     "Amount Of Entities To Despawn Per Batch": 10,
  14.     "Height Adjustment Applied To This Paste": 0.0,
  15.     "Force All Bases To Spawn At Height Level (0 = Water)": -1.0,
  16.     "Foundations Immune To Damage When Forced Height Is Applied": false
  17.   },
  18.   "Elevators": {
  19.     "Enabled": true,
  20.     "Anchor Min": "0.406 0.915",
  21.     "Anchor Max": "0.59 0.949",
  22.     "Panel Alpha": 0.0,
  23.     "Required Access Level": 0,
  24.     "Panel Color": "#000000",
  25.     "Required Access Level Grants Permanent Use": false,
  26.     "Required Keycard Skin ID": 2690554489,
  27.     "Requires Building Permission": false,
  28.     "Button Health": 1000.0,
  29.     "Elevator Health": 600.0
  30.   },
  31.   "Entities Not Allowed To Be Picked Up": [
  32.     "generator.small",
  33.     "generator.static",
  34.     "autoturret_deployed"
  35.   ],
  36.   "Additional Bases For This Difficulty": {
  37.     "woodonlytrapbase(9kwood": [
  38.       {
  39.         "Option": "stability",
  40.         "Value": "true"
  41.       },
  42.       {
  43.         "Option": "autoheight",
  44.         "Value": "false"
  45.       },
  46.       {
  47.         "Option": "height",
  48.         "Value": "1.0"
  49.       }
  50.     ],
  51.     "raidablebase": [
  52.       {
  53.         "Option": "stability",
  54.         "Value": "true"
  55.       },
  56.       {
  57.         "Option": "autoheight",
  58.         "Value": "false"
  59.       },
  60.       {
  61.         "Option": "height",
  62.         "Value": "1.0"
  63.       }
  64.     ],
  65.     "easyairaidablebase2": [
  66.       {
  67.         "Option": "stability",
  68.         "Value": "true"
  69.       },
  70.       {
  71.         "Option": "autoheight",
  72.         "Value": "false"
  73.       },
  74.       {
  75.         "Option": "height",
  76.         "Value": "1.0"
  77.       }
  78.     ],
  79.     "easyairaidablebase3": [
  80.       {
  81.         "Option": "stability",
  82.         "Value": "true"
  83.       },
  84.       {
  85.         "Option": "autoheight",
  86.         "Value": "false"
  87.       },
  88.       {
  89.         "Option": "height",
  90.         "Value": "1.0"
  91.       }
  92.     ],
  93.     "rb_holidays": [
  94.       {
  95.         "Option": "stability",
  96.         "Value": "true"
  97.       },
  98.       {
  99.         "Option": "autoheight",
  100.         "Value": "false"
  101.       },
  102.       {
  103.         "Option": "height",
  104.         "Value": "1.0"
  105.       }
  106.     ],
  107.     "RBEasy01.json": [
  108.       {
  109.         "Option": "stability",
  110.         "Value": "true"
  111.       },
  112.       {
  113.         "Option": "autoheight",
  114.         "Value": "false"
  115.       },
  116.       {
  117.         "Option": "height",
  118.         "Value": "1.0"
  119.       }
  120.     ]
  121.   },
  122.   "Paste Options": [
  123.     {
  124.       "Option": "stability",
  125.       "Value": "false"
  126.     },
  127.     {
  128.       "Option": "autoheight",
  129.       "Value": "false"
  130.     },
  131.     {
  132.       "Option": "height",
  133.       "Value": "1.0"
  134.     }
  135.   ],
  136.   "Arena Walls": {
  137.     "Enabled": true,
  138.     "Stacks": 1,
  139.     "Ignore Stack Limit When Clipping Terrain": true,
  140.     "Use Stone Walls": true,
  141.     "Use Iced Walls": false,
  142.     "Use Least Amount Of Walls": true,
  143.     "Use UFO Walls": false,
  144.     "Radius": 25.0
  145.   },
  146.   "NPC Levels": {
  147.     "Level 2 - Final Death": false
  148.   },
  149.   "NPCs": {
  150.     "Weapon Accuracy (0 - 100)": {
  151.       "AK47": 25.0,
  152.       "AK47 ICE": 25.0,
  153.       "Bolt Rifle": 25.0,
  154.       "Compound Bow": 25.0,
  155.       "Crossbow": 25.0,
  156.       "Double Barrel Shotgun": 25.0,
  157.       "Eoka": 25.0,
  158.       "Glock": 25.0,
  159.       "HMLMG": 25.0,
  160.       "L96": 25.0,
  161.       "LR300": 25.0,
  162.       "M249": 25.0,
  163.       "M39": 25.0,
  164.       "M92": 25.0,
  165.       "MP5": 25.0,
  166.       "Nailgun": 25.0,
  167.       "Pump Shotgun": 25.0,
  168.       "Python": 25.0,
  169.       "Revolver": 25.0,
  170.       "Semi Auto Pistol": 25.0,
  171.       "Semi Auto Rifle": 25.0,
  172.       "Spas12": 25.0,
  173.       "Speargun": 25.0,
  174.       "SMG": 25.0,
  175.       "Snowball Gun": 25.0,
  176.       "Thompson": 25.0,
  177.       "Waterpipe Shotgun": 25.0
  178.     },
  179.     "Damage Multipliers": {
  180.       "Gun Damage Multiplier": 1.0,
  181.       "Melee Damage Multiplier": 1.0
  182.     },
  183.     "Murderer (Items)": {
  184.       "Helm": [
  185.         "metal.facemask"
  186.       ],
  187.       "Torso": [
  188.         "metal.plate.torso"
  189.       ],
  190.       "Pants": [
  191.         "pants"
  192.       ],
  193.       "Gloves": [
  194.         "tactical.gloves"
  195.       ],
  196.       "Boots": [
  197.         "boots.frog"
  198.       ],
  199.       "Shirt": [
  200.         "tshirt"
  201.       ],
  202.       "Kilts": [],
  203.       "Weapon": [
  204.         "machete"
  205.       ]
  206.     },
  207.     "Scientist (Items)": {
  208.       "Helm": [],
  209.       "Torso": [
  210.         "hazmatsuit_scientist_peacekeeper"
  211.       ],
  212.       "Pants": [],
  213.       "Gloves": [],
  214.       "Boots": [],
  215.       "Shirt": [],
  216.       "Kilts": [],
  217.       "Weapon": [
  218.         "rifle.ak"
  219.       ]
  220.     },
  221.     "Murderer Kits": [
  222.       "murderer_kit_1",
  223.       "murderer_kit_2"
  224.     ],
  225.     "Scientist Kits": [
  226.       "scientist_kit_1",
  227.       "scientist_kit_2"
  228.     ],
  229.     "Random Names": [],
  230.     "Spawn Alternate Default Scientist Loot": {
  231.       "Prefab ID List": [
  232.         "cargo",
  233.         "turret_any",
  234.         "ch47_gunner",
  235.         "excavator",
  236.         "full_any",
  237.         "heavy",
  238.         "junkpile_pistol",
  239.         "oilrig",
  240.         "patrol",
  241.         "peacekeeper",
  242.         "roam",
  243.         "roamtethered"
  244.       ],
  245.       "Enabled": false,
  246.       "Disable All Prefab Loot Spawns": false
  247.     },
  248.     "Enabled": true,
  249.     "Amount Of Murderers To Spawn": 2,
  250.     "Minimum Amount Of Murderers To Spawn": 2,
  251.     "Spawn Random Amount Of Murderers": false,
  252.     "Amount Of Scientists To Spawn": 2,
  253.     "Minimum Amount Of Scientists To Spawn": 2,
  254.     "Spawn Random Amount Of Scientists": false,
  255.     "Allow Npcs To Leave Dome When Attacking": true,
  256.     "Allow Npcs To Shoot Players Outside Of The Dome": true,
  257.     "Aggression Range": 70.0,
  258.     "Block Damage Outside To Npcs When Not Allowed To Leave Dome": true,
  259.     "Block Damage Outside Of The Dome To Npcs Inside": false,
  260.     "Despawn Inventory On Death": true,
  261.     "Health For Murderers (100 min, 5000 max)": 150.0,
  262.     "Health For Scientists (100 min, 5000 max)": 150.0,
  263.     "Kill Underwater Npcs": true,
  264.     "Player Traps And Turrets Ignore Npcs": false,
  265.     "Event Traps And Turrets Ignore Npcs": true,
  266.     "Use Dangerous Treasures NPCs": false
  267.   },
  268.   "Rewards": {
  269.     "Economics Money": 0.0,
  270.     "ServerRewards Points": 5,
  271.     "SkillTree XP": 2.0
  272.   },
  273.   "Change Building Material Tier To": {
  274.     "Wooden": false,
  275.     "Stone": false,
  276.     "Metal": false,
  277.     "HQM": false
  278.   },
  279.   "Change Door Type To": {
  280.     "Wooden": false,
  281.     "Metal": false,
  282.     "HQM": false,
  283.     "Include Garage Doors": false
  284.   },
  285.   "Auto Turrets": {
  286.     "Aim Cone": 5.0,
  287.     "Wait To Power On Until Event Starts": false,
  288.     "Minimum Damage Modifier": 1.0,
  289.     "Maximum Damage Modifier": 1.0,
  290.     "Start Health": 1000.0,
  291.     "Sight Range": 30.0,
  292.     "Double Sight Range When Shot": false,
  293.     "Set Hostile (False = Do Not Set Any Mode)": true,
  294.     "Requires Power Source": false,
  295.     "Remove Equipped Weapon": false,
  296.     "Random Weapons To Equip When Unequipped": [
  297.       "rifle.ak"
  298.     ]
  299.   },
  300.   "Player Building Restrictions": {
  301.     "Wooden": false,
  302.     "Stone": false,
  303.     "Metal": false,
  304.     "HQM": false
  305.   },
  306.   "Water Settings": {
  307.     "Allow Bases To Float Above Water": false,
  308.     "Prevent Bases From Floating Above Water By Also Checking Surrounding Area": false,
  309.     "Maximum Water Depth Level Used For Float Above Water Option": 1.0
  310.   },
  311.   "Profile Enabled": true,
  312.   "Maximum Land Level": 2.5,
  313.   "Allow Players To Use MLRS": true,
  314.   "Allow Third-Party Npc Explosive Damage To Bases": false,
  315.   "Add Code Lock To Unlocked Or KeyLocked Doors": true,
  316.   "Add Key Lock To Unlocked Or CodeLocked Doors": false,
  317.   "Add Code Lock To Tool Cupboards": false,
  318.   "Add Code Lock To Boxes": false,
  319.   "Add Code Lock To Lockers": true,
  320.   "Close Open Doors With No Door Controller Installed": true,
  321.   "Allow Duplicate Items": false,
  322.   "Allow Players To Pickup Deployables": false,
  323.   "Allow Players To Deploy A Cupboard": true,
  324.   "Allow Players To Deploy Barricades": true,
  325.   "Allow PVP": true,
  326.   "Allow Friendly Fire (Teams)": true,
  327.   "Minimum Amount Of Items To Spawn (0 = Use Max Value)": 0,
  328.   "Amount Of Items To Spawn": 30,
  329.   "Flame Turret Health": 300.0,
  330.   "Block Plugins Which Prevent Item Durability Loss": false,
  331.   "Block Damage Outside Of The Dome To Players Inside": false,
  332.   "Block Damage Outside Of The Dome To Bases Inside": false,
  333.   "Block Damage Inside From Npcs To Players Outside": false,
  334.   "Building Blocks Are Immune To Damage": false,
  335.   "Building Blocks Are Immune To Damage (Twig Only)": false,
  336.   "Boxes Are Invulnerable": false,
  337.   "Boxes Are Invulnerable Until Cupboard Is Destroyed": false,
  338.   "Spawn Silently (No Notifcation, No Dome, No Map Marker)": false,
  339.   "Despawn Dropped Loot Bags From Raid Boxes When Base Despawns": false,
  340.   "Divide Loot Into All Containers": true,
  341.   "Drop Tool Cupboard Loot After Raid Is Completed": false,
  342.   "Drop Container Loot X Seconds After It Is Looted": 0.0,
  343.   "Drop Container Loot Applies Only To Boxes And Cupboards": true,
  344.   "Create Dome Around Event Using Spheres (0 = disabled, recommended = 5)": 5,
  345.   "Empty All Containers Before Spawning Loot": true,
  346.   "Empty All Containers (Exclusions)": [
  347.     "xmas_tree.deployed",
  348.     "xmas_tree_a.deployed"
  349.   ],
  350.   "Eject Corpses From Enemy Raids (Advanced Users Only)": true,
  351.   "Eject Corpses From PVE Instantly (Advanced Users Only)": false,
  352.   "Eject Enemies From Locked PVE Raids": true,
  353.   "Eject Enemies From Locked PVP Raids": false,
  354.   "Explosion Damage Modifier (0-999)": 100.0,
  355.   "Force All Boxes To Have Same Skin": true,
  356.   "Ignore Containers That Spawn With Loot Already": false,
  357.   "Loot Amount Multiplier": 1.0,
  358.   "Maximum Respawn Npc X Seconds After Death": 0.0,
  359.   "Minimum Respawn Npc X Seconds After Death": 0.0,
  360.   "No Item Input For Boxes And TC": true,
  361.   "Penalize Players On Death In PVE (ZLevels)": true,
  362.   "Penalize Players On Death In PVP (ZLevels)": true,
  363.   "Require Cupboard Access To Loot": false,
  364.   "Require Cupboard Access To Place Ladders": false,
  365.   "Skip Treasure Loot And Use Loot In Base Only": false,
  366.   "Use Buoyant Boxex For Dropped Privilege Loot": false,
  367.   "Use Buoyant Boxex For Dropped Box Loot": false,
  368.   "Remove Locks When Event Is Completed": false,
  369.   "Always Spawn Base Loot Table": false
  370. }
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