Znimator

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Apr 25th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152.  
  153. print([[
  154. ___________________________________
  155.  
  156. Kyutatsuki13's Stella the [T E C H N O . F A I R Y] script
  157. Build 0002
  158. Mmmmmh character designed by Kyu...
  159.  
  160. ___________________________________
  161. ]])
  162.  
  163.  
  164. warn("You're whitelisted, "..owner.Name.." :)")
  165.  
  166. local p = owner
  167. local char = p.Character
  168. local mouse = p:GetMouse()
  169. local larm = char:WaitForChild("Left Arm")
  170. local rarm = char:WaitForChild("Right Arm")
  171. local lleg = char:WaitForChild("Left Leg")
  172. local rleg = char:WaitForChild("Right Leg")
  173. local hed = char:WaitForChild("Head")
  174. local torso = char:WaitForChild("Torso")
  175. local root = char:WaitForChild("HumanoidRootPart")
  176. local hum = char:FindFirstChildOfClass("Humanoid")
  177. local debris = game:GetService("Debris")
  178. local input = game:GetService("UserInputService")
  179. local run = game:GetService("RunService")
  180. local rs = run.RenderStepped
  181. local wingpose = "Idle"
  182. local DebrisModel = Instance.new("Model",char)
  183. DebrisModel.Name = "Debris"
  184. repeat rs:wait() until p.CharacterAppearanceLoaded
  185.  
  186. noidle = false
  187. shift = false
  188. control = false
  189. no_nosound_able = true
  190.  
  191. ----------------------------------------------------------------------------
  192.  
  193. function rswait(value)
  194. if value ~= nil and value ~= 0 then
  195. for i=1,value do
  196. rs:wait()
  197. end
  198. else
  199. rs:wait()
  200. end
  201. end
  202.  
  203. ----------------------------------------------------------------------------
  204.  
  205. local timeposition = 0
  206.  
  207. function music(id)
  208. if not torso:FindFirstChild("MusicRuin") then
  209. soundz = Instance.new("Sound",torso)
  210. end
  211. soundz.Volume = 10
  212. soundz.Name = "MusicRuin"
  213. soundz.Looped = true
  214. soundz.PlaybackSpeed = 1
  215. soundz.SoundId = "rbxassetid://"..id
  216. soundz:Stop()
  217. soundz:Play()
  218. if no_nosound_able == true then
  219. soundz.TimePosition = timeposition
  220. end
  221. end
  222.  
  223. ----------------------------------------------------------------------------
  224.  
  225. function lerp(a, b, t)
  226. return a + (b - a)*t
  227. end
  228.  
  229. ----------------------------------------------------------------------------
  230.  
  231. function Lerp(c1,c2,al)
  232. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  233. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  234. for i,v in pairs(com1) do
  235. com1[i] = v+(com2[i]-v)*al
  236. end
  237. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  238. end
  239.  
  240. ----------------------------------------------------------------------------
  241.  
  242. function slerp(a, b, t)
  243. dot = a:Dot(b)
  244. if dot > 0.99999 or dot < -0.99999 then
  245. return t <= 0.5 and a or b
  246. else
  247. r = math.acos(dot)
  248. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  249. end
  250. end
  251.  
  252. ----------------------------------------------------------------------------
  253.  
  254. function clerp(c1,c2,al)
  255.  
  256. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  257.  
  258. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  259.  
  260. for i,v in pairs(com1) do
  261.  
  262. com1[i] = lerp(v,com2[i],al)
  263.  
  264. end
  265.  
  266. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  267.  
  268. end
  269.  
  270. ----------------------------------------------------------------------------
  271.  
  272. function findAllNearestTorso(pos,dist)
  273. local list = workspace:children()
  274. local torso = {}
  275. local temp = nil
  276. local human = nil
  277. local temp2 = nil
  278. for x = 1, #list do
  279. temp2 = list[x]
  280. if (temp2.className == "Model") and (temp2 ~= char) then
  281. temp = temp2:findFirstChild("Torso")
  282. human = temp2:findFirstChildOfClass("Humanoid")
  283. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  284. if (temp.Position - pos).magnitude < dist then
  285. table.insert(torso,temp)
  286. dist = (temp.Position - pos).magnitude
  287. end
  288. end
  289. end
  290. end
  291. return torso
  292. end
  293.  
  294. ----------------------------------------------------------------------------
  295.  
  296. function checkIfNotPlayer(model)
  297. if model.CanCollide == true and model ~= char and model.Parent ~= char and model.Parent.Parent ~= char and model.Parent.Parent ~= char and model.Parent ~= DebrisModel and model.Parent.Parent ~= DebrisModel and model.Parent.Parent.Parent ~= DebrisModel and model ~= wings and model.Parent ~= wings and model.Parent.Parent ~= wings then
  298. return true
  299. else
  300. return false
  301. end
  302. end
  303.  
  304. ----------------------------------------------------------------------------
  305.  
  306. function newWeld(wp0, wp1, wc0x, wc0y, wc0z)
  307.  
  308. local wld = Instance.new("Weld", wp1)
  309.  
  310. wld.Part0 = wp0
  311.  
  312. wld.Part1 = wp1
  313.  
  314. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  315.  
  316. return wld
  317.  
  318. end
  319.  
  320. function weld(model)
  321. local parts,last = {}
  322. local function scan(parent)
  323. for _,v in pairs(parent:GetChildren()) do
  324. if (v:IsA("BasePart")) then
  325. if (last) then
  326. local w = Instance.new("Weld")
  327. w.Name = ("%s_Weld"):format(v.Name)
  328. w.Part0,w.Part1 = last,v
  329. w.C0 = last.CFrame:inverse()
  330. w.C1 = v.CFrame:inverse()
  331. w.Parent = last
  332. end
  333. last = v
  334. table.insert(parts,v)
  335. end
  336. scan(v)
  337. end
  338. end
  339. scan(model)
  340. for _,v in pairs(parts) do
  341. v.Anchored = false
  342. v.Locked = true
  343. v.Anchored = false
  344. v.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  345. v.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  346. v.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  347. v.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  348. v.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  349. v.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  350. v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0)
  351. end
  352. end
  353.  
  354. ----------------------------------------------------------------------------
  355.  
  356. function calculate(part,asd)
  357. local Head = hed
  358. local RightShoulder = asd
  359. local RightArm = part
  360. local MousePosition = mouse.Hit.p
  361. local ToMouse = (MousePosition - Head.Position).unit
  362. local Angle = math.acos(ToMouse:Dot(Vector3.new(0, 1, 0)))
  363. local FromRightArmPos = (Head.Position + Head.CFrame:vectorToWorldSpace(Vector3.new(((Head.Size.X / 2) + (RightArm.Size.X / 2)), ((Head.Size.Y / 2) - (RightArm.Size.Z / 2)), 0)))
  364. local ToMouseRightArm = ((MousePosition - FromRightArmPos) * Vector3.new(1 ,0, 1)).unit
  365. local Look = (Head.CFrame.lookVector * Vector3.new(1, 0, 1)).unit
  366. local LateralAngle = math.acos(ToMouseRightArm:Dot(Look))
  367. if tostring(LateralAngle) == "-1.#IND" then
  368. LateralAngle = 0
  369. end
  370. local Cross = Head.CFrame.lookVector:Cross(ToMouseRightArm)
  371. if LateralAngle > (math.pi / 2) then
  372. LateralAngle = (math.pi / 2)
  373. local Torso = root
  374. local Point = Torso.CFrame:vectorToObjectSpace(mouse.Hit.p-Torso.CFrame.p)
  375. if Point.Z > 0 then
  376. if Point.X > -0 and RightArm == rarm then
  377. Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mouse.Hit.X,Torso.Position.Y,mouse.Hit.Z))*CFrame.Angles(0,math.rad(110),0)
  378. elseif Point.X < 0 and RightArm == rarm then
  379. Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mouse.Hit.X,Torso.Position.Y,mouse.Hit.Z))*CFrame.Angles(0,math.rad(-110),0)
  380. end
  381. end
  382. end
  383. if Cross.Y < 0 then
  384. LateralAngle = -LateralAngle
  385. end
  386. return(CFrame.Angles(((math.pi / 2) - Angle), ((math.pi / 2) + LateralAngle), math.pi/2))
  387. end
  388.  
  389. ----------------------------------------------------------------------------
  390.  
  391. function sound(id,position,vol,pitch,start,finish)
  392. coroutine.resume(coroutine.create(function()
  393.  
  394. local part = Instance.new("Part",workspace)
  395. part.Position = position
  396. part.Size = Vector3.new(0,0,0)
  397. part.CanCollide = false
  398. part.Transparency = 1
  399.  
  400. local sound = Instance.new("Sound",part)
  401.  
  402. sound.SoundId = "rbxassetid://"..id
  403.  
  404. repeat rs:wait() until sound.IsLoaded
  405.  
  406. if vol ~= nil then
  407. sound.Volume = vol
  408. end
  409.  
  410. if pitch ~= nil then
  411. sound.PlaybackSpeed = pitch
  412. end
  413.  
  414. if start ~= nil then
  415. sound.TimePosition = start
  416. end
  417.  
  418. if finish ~= nil then
  419. debris:AddItem(part,finish-start)
  420. else
  421. debris:AddItem(part,sound.TimeLength)
  422. end
  423.  
  424. sound:Play()
  425.  
  426. return sound
  427.  
  428. end))
  429. end
  430.  
  431. ----------------------------------------------------------------------------
  432.  
  433. function computeDirection(vec)
  434. local lenSquared = vec.magnitude * vec.magnitude
  435. local invSqrt = 1 / math.sqrt(lenSquared)
  436. return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt)
  437. end
  438.  
  439. ----------------------------------------------------------------------------
  440.  
  441. local shaking = 0
  442. function shake(num) if num > shaking then shaking = num end end
  443. game:GetService("RunService").RenderStepped:connect(function()
  444. hum.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))*(shaking/100)
  445. if shaking > 0 then shaking = shaking - 1 else shaking = 0 end
  446. end)
  447.  
  448. plr = owner
  449. DebrisModel = Instance.new("Model",plr.Character)
  450. DebrisModel.Name = "DebrisModel"
  451.  
  452. function Effect(mesh,size,transparency,material,color,position,rotation,positionchange,sizechange,rotationchange,transparencychange,acceleration)
  453.  
  454. local part = Instance.new("Part",DebrisModel)
  455. part.Anchored = true
  456. part.CanCollide = false
  457. part.Size = Vector3.new(1,1,1)
  458. part.Transparency = transparency
  459. part.Material = material
  460. part.Color = color
  461. part.CFrame = CFrame.new(position)*CFrame.Angles(math.rad(rotation.X),math.rad(rotation.Y),math.rad(rotation.Z))
  462.  
  463. local partmesh = Instance.new("SpecialMesh",part)
  464. if tonumber(mesh) == nil then partmesh.MeshType = mesh else partmesh.MeshId = "rbxassetid://"..mesh end
  465. partmesh.Scale = size
  466.  
  467. local pvalue = Instance.new("Vector3Value",part)
  468. pvalue.Name = "Position"
  469. pvalue.Value = positionchange
  470.  
  471. local svalue = Instance.new("Vector3Value",part)
  472. svalue.Name = "Size"
  473. svalue.Value = sizechange
  474.  
  475. local rvalue = Instance.new("Vector3Value",part)
  476. rvalue.Name = "Rotation"
  477. rvalue.Value = rotationchange
  478.  
  479. local tvalue = Instance.new("NumberValue",part)
  480. tvalue.Name = "Transparency"
  481. tvalue.Value = transparencychange
  482.  
  483. local avalue = Instance.new("NumberValue",part)
  484. avalue.Name = "Acceleration"
  485. avalue.Value = acceleration
  486.  
  487. part.Name = "EFFECT"
  488.  
  489. return part
  490.  
  491. end
  492.  
  493. game:GetService("RunService").RenderStepped:connect(function()
  494. coroutine.resume(coroutine.create(function()
  495.  
  496. if not plr.Character:FindFirstChild("DebrisModel") then
  497. DebrisModel = Instance.new("Model",plr.Character)
  498. DebrisModel.Name = "DebrisModel"
  499. end
  500.  
  501. for i,v in pairs(DebrisModel:GetChildren()) do
  502. if v:IsA("BasePart") and v.Name == "EFFECT" then
  503. local pvalue = v:FindFirstChild("Position").Value
  504. local svalue = v:FindFirstChild("Size").Value
  505. local rvalue = v:FindFirstChild("Rotation").Value
  506. local tvalue = v:FindFirstChild("Transparency").Value
  507. local avalue = v:FindFirstChild("Acceleration").Value
  508. local mesh = v:FindFirstChild("Mesh")
  509. mesh.Scale = mesh.Scale + svalue
  510. v:FindFirstChild("Size").Value = v:FindFirstChild("Size").Value + (Vector3.new(1,1,1)*avalue)
  511. v.Transparency = v.Transparency + tvalue
  512. v.CFrame = CFrame.new(pvalue)*v.CFrame*CFrame.Angles(math.rad(rvalue.X),math.rad(rvalue.Y),math.rad(rvalue.Z))
  513. if v.Transparency >= 1 or mesh.Scale.X < 0 or mesh.Scale.Y < 0 or mesh.Scale.Z < 0 then
  514. v:Destroy()
  515. end
  516. end
  517. end
  518.  
  519. end))
  520. end)
  521.  
  522. ----------------------------------------------------------------------------
  523. skin_color = BrickColor.new("Light orange")
  524. p:ClearCharacterAppearance()
  525. hed:WaitForChild("face"):Destroy()
  526.  
  527. ----------------------------------------------------------------------------
  528.  
  529. local size = 1
  530.  
  531. newWeld(torso, larm, -1.5, 0.5, 0)
  532. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  533. newWeld(torso, rarm, 1.5, 0.5, 0)
  534. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  535. newWeld(torso, hed, 0, 1.5, 0)
  536. newWeld(torso, lleg, -0.5, -1, 0)
  537. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  538. newWeld(torso, rleg, 0.5, -1, 0)
  539. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  540. newWeld(root, torso, 0, -1, 0)
  541. torso.Weld.C1 = CFrame.new(0, -1, 0)
  542.  
  543. emitters={}
  544.  
  545. ----------------------------------------------------------------------------------------
  546.  
  547. Model0 = Instance.new("Model")
  548. Part1 = Instance.new("Part")
  549. Part2 = Instance.new("Part")
  550. Part3 = Instance.new("Part")
  551. Part4 = Instance.new("Part")
  552. Part5 = Instance.new("Part")
  553. SpecialMesh6 = Instance.new("SpecialMesh")
  554. Part7 = Instance.new("Part")
  555. SpecialMesh8 = Instance.new("SpecialMesh")
  556. Part9 = Instance.new("Part")
  557. Part10 = Instance.new("Part")
  558. Part11 = Instance.new("Part")
  559. Model0.Name = "3"
  560. Model0.Parent = char
  561. Part1.Parent = Model0
  562. Part1.Material = Enum.Material.Neon
  563. Part1.Anchored = true
  564. Part1.CanCollide = false
  565. Part1.Size = Vector3.new(1.60000002, 0.400000006, 0.100000001)
  566. Part1.CFrame = CFrame.new(-22.6299973, 18, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  567. Part1.BottomSurface = Enum.SurfaceType.Smooth
  568. Part1.TopSurface = Enum.SurfaceType.Smooth
  569. Part1.Position = Vector3.new(-22.6299973, 18, 15.5)
  570. Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  571. Part2.Parent = Model0
  572. Part2.Material = Enum.Material.Neon
  573. Part2.Anchored = true
  574. Part2.CanCollide = false
  575. Part2.Size = Vector3.new(1.62000012, 0.419999987, 0.0800000057)
  576. Part2.CFrame = CFrame.new(-22.6299973, 18, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  577. Part2.BottomSurface = Enum.SurfaceType.Smooth
  578. Part2.TopSurface = Enum.SurfaceType.Smooth
  579. Part2.Position = Vector3.new(-22.6299973, 18, 15.5)
  580. Part2.Color = Color3.new(0.384314, 0.145098, 0.819608)
  581. Part3.Parent = Model0
  582. Part3.Material = Enum.Material.Neon
  583. Part3.Anchored = true
  584. Part3.CanCollide = false
  585. Part3.Size = Vector3.new(1.10000002, 0.320000023, 0.0800000057)
  586. Part3.CFrame = CFrame.new(-23.9799976, 17.9500008, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  587. Part3.BottomSurface = Enum.SurfaceType.Smooth
  588. Part3.TopSurface = Enum.SurfaceType.Smooth
  589. Part3.Position = Vector3.new(-23.9799976, 17.9500008, 15.5)
  590. Part3.Color = Color3.new(0.384314, 0.145098, 0.819608)
  591. Part4.Parent = Model0
  592. Part4.Material = Enum.Material.Neon
  593. Part4.Rotation = Vector3.new(-180, 0, -18.4300003)
  594. Part4.Anchored = true
  595. Part4.CanCollide = false
  596. Part4.Size = Vector3.new(0.316227764, 0.284604996, 0.100000001)
  597. Part4.CFrame = CFrame.new(-23.5349979, 18.0149994, 15.5, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  598. Part4.BottomSurface = Enum.SurfaceType.Smooth
  599. Part4.TopSurface = Enum.SurfaceType.Smooth
  600. Part4.Position = Vector3.new(-23.5349979, 18.0149994, 15.5)
  601. Part4.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  602. Part5.Parent = Model0
  603. Part5.Material = Enum.Material.Neon
  604. Part5.Rotation = Vector3.new(-180, 90, 0)
  605. Part5.Anchored = true
  606. Part5.CanCollide = false
  607. Part5.Size = Vector3.new(0.0799999461, 0.320000023, 1.05000007)
  608. Part5.CFrame = CFrame.new(-25.0549965, 17.9500008, 15.5, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  609. Part5.BottomSurface = Enum.SurfaceType.Smooth
  610. Part5.TopSurface = Enum.SurfaceType.Smooth
  611. Part5.Position = Vector3.new(-25.0549965, 17.9500008, 15.5)
  612. Part5.Color = Color3.new(0.384314, 0.145098, 0.819608)
  613. SpecialMesh6.Parent = Part5
  614. SpecialMesh6.MeshType = Enum.MeshType.Wedge
  615. Part7.Parent = Model0
  616. Part7.Material = Enum.Material.Neon
  617. Part7.Rotation = Vector3.new(-180, 90, 0)
  618. Part7.Anchored = true
  619. Part7.CanCollide = false
  620. Part7.Size = Vector3.new(0.0999999419, 0.300000012, 1)
  621. Part7.CFrame = CFrame.new(-25.0299969, 17.9500008, 15.5, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  622. Part7.BottomSurface = Enum.SurfaceType.Smooth
  623. Part7.TopSurface = Enum.SurfaceType.Smooth
  624. Part7.Position = Vector3.new(-25.0299969, 17.9500008, 15.5)
  625. Part7.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  626. SpecialMesh8.Parent = Part7
  627. SpecialMesh8.MeshType = Enum.MeshType.Wedge
  628. Part9.Parent = Model0
  629. Part9.Material = Enum.Material.Neon
  630. Part9.Anchored = true
  631. Part9.CanCollide = false
  632. Part9.Size = Vector3.new(1.10000002, 0.300000012, 0.100000001)
  633. Part9.CFrame = CFrame.new(-23.9799976, 17.9500008, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  634. Part9.BottomSurface = Enum.SurfaceType.Smooth
  635. Part9.TopSurface = Enum.SurfaceType.Smooth
  636. Part9.Position = Vector3.new(-23.9799976, 17.9500008, 15.5)
  637. Part9.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  638. Part10.Name = "asd"
  639. Part10.Parent = Model0
  640. Part10.Material = Enum.Material.Neon
  641. Part10.Transparency = 1
  642. Part10.Anchored = true
  643. Part10.CanCollide = false
  644. Part10.Size = Vector3.new(0.400000006, 0.400000006, 0.120000005)
  645. Part10.CFrame = CFrame.new(-22.0299969, 18, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  646. Part10.BottomSurface = Enum.SurfaceType.Smooth
  647. Part10.TopSurface = Enum.SurfaceType.Smooth
  648. Part10.Position = Vector3.new(-22.0299969, 18, 15.5)
  649. Part10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  650. Part11.Parent = Model0
  651. Part11.Material = Enum.Material.Neon
  652. Part11.Rotation = Vector3.new(-180, 0, -18.4300003)
  653. Part11.Anchored = true
  654. Part11.CanCollide = false
  655. Part11.Size = Vector3.new(0.316227764, 0.304604977, 0.0800000057)
  656. Part11.CFrame = CFrame.new(-23.5349979, 18.0149994, 15.5, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  657. Part11.BottomSurface = Enum.SurfaceType.Smooth
  658. Part11.TopSurface = Enum.SurfaceType.Smooth
  659. Part11.Position = Vector3.new(-23.5349979, 18.0149994, 15.5)
  660. Part11.Color = Color3.new(0.384314, 0.145098, 0.819608)
  661. weld(Model0)
  662. Model1 = Model0:Clone()
  663. Model1.Parent = char
  664. l1=newWeld(torso,Model0.asd,-0.8,0.8,0.5)
  665. r1=newWeld(torso,Model1.asd,0.8,0.8,0.5)
  666. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  667.  
  668. Model0 = Instance.new("Model")
  669. Part1 = Instance.new("Part")
  670. Part2 = Instance.new("Part")
  671. SpecialMesh3 = Instance.new("SpecialMesh")
  672. Part4 = Instance.new("Part")
  673. Part5 = Instance.new("Part")
  674. SpecialMesh6 = Instance.new("SpecialMesh")
  675. Part7 = Instance.new("Part")
  676. Part8 = Instance.new("Part")
  677. Part9 = Instance.new("Part")
  678. Part10 = Instance.new("Part")
  679. Part11 = Instance.new("Part")
  680. Model0.Name = "2"
  681. Model0.Parent = char
  682. Part1.Parent = Model0
  683. Part1.Material = Enum.Material.Neon
  684. Part1.Rotation = Vector3.new(-180, 0, -18.4300003)
  685. Part1.Anchored = true
  686. Part1.CanCollide = false
  687. Part1.Size = Vector3.new(0.252982229, 0.227684006, 0.0800000057)
  688. Part1.CFrame = CFrame.new(-23.567997, 16.0119991, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  689. Part1.BottomSurface = Enum.SurfaceType.Smooth
  690. Part1.TopSurface = Enum.SurfaceType.Smooth
  691. Part1.Position = Vector3.new(-23.567997, 16.0119991, 15.75)
  692. Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  693. Part2.Parent = Model0
  694. Part2.Material = Enum.Material.Neon
  695. Part2.Rotation = Vector3.new(-180, 90, 0)
  696. Part2.Anchored = true
  697. Part2.CanCollide = false
  698. Part2.Size = Vector3.new(0.0799999535, 0.24000001, 0.800000012)
  699. Part2.CFrame = CFrame.new(-24.7639961, 15.960001, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  700. Part2.BottomSurface = Enum.SurfaceType.Smooth
  701. Part2.TopSurface = Enum.SurfaceType.Smooth
  702. Part2.Position = Vector3.new(-24.7639961, 15.960001, 15.75)
  703. Part2.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  704. SpecialMesh3.Parent = Part2
  705. SpecialMesh3.MeshType = Enum.MeshType.Wedge
  706. Part4.Parent = Model0
  707. Part4.Material = Enum.Material.Neon
  708. Part4.Anchored = true
  709. Part4.CanCollide = false
  710. Part4.Size = Vector3.new(1.29600012, 0.335999995, 0.064000003)
  711. Part4.CFrame = CFrame.new(-22.843998, 16, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  712. Part4.BottomSurface = Enum.SurfaceType.Smooth
  713. Part4.TopSurface = Enum.SurfaceType.Smooth
  714. Part4.Position = Vector3.new(-22.843998, 16, 15.75)
  715. Part4.Color = Color3.new(0.384314, 0.145098, 0.819608)
  716. Part5.Parent = Model0
  717. Part5.Material = Enum.Material.Neon
  718. Part5.Rotation = Vector3.new(-180, 90, 0)
  719. Part5.Anchored = true
  720. Part5.CanCollide = false
  721. Part5.Size = Vector3.new(0.0639999583, 0.256000012, 0.840000093)
  722. Part5.CFrame = CFrame.new(-24.7839966, 15.960001, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  723. Part5.BottomSurface = Enum.SurfaceType.Smooth
  724. Part5.TopSurface = Enum.SurfaceType.Smooth
  725. Part5.Position = Vector3.new(-24.7839966, 15.960001, 15.75)
  726. Part5.Color = Color3.new(0.384314, 0.145098, 0.819608)
  727. SpecialMesh6.Parent = Part5
  728. SpecialMesh6.MeshType = Enum.MeshType.Wedge
  729. Part7.Parent = Model0
  730. Part7.Material = Enum.Material.Neon
  731. Part7.Anchored = true
  732. Part7.CanCollide = false
  733. Part7.Size = Vector3.new(0.880000055, 0.256000012, 0.064000003)
  734. Part7.CFrame = CFrame.new(-23.9239979, 15.960001, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  735. Part7.BottomSurface = Enum.SurfaceType.Smooth
  736. Part7.TopSurface = Enum.SurfaceType.Smooth
  737. Part7.Position = Vector3.new(-23.9239979, 15.960001, 15.75)
  738. Part7.Color = Color3.new(0.384314, 0.145098, 0.819608)
  739. Part8.Parent = Model0
  740. Part8.Material = Enum.Material.Neon
  741. Part8.Rotation = Vector3.new(-180, 0, -18.4300003)
  742. Part8.Anchored = true
  743. Part8.CanCollide = false
  744. Part8.Size = Vector3.new(0.252982229, 0.243683979, 0.064000003)
  745. Part8.CFrame = CFrame.new(-23.567997, 16.0119991, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  746. Part8.BottomSurface = Enum.SurfaceType.Smooth
  747. Part8.TopSurface = Enum.SurfaceType.Smooth
  748. Part8.Position = Vector3.new(-23.567997, 16.0119991, 15.75)
  749. Part8.Color = Color3.new(0.384314, 0.145098, 0.819608)
  750. Part9.Parent = Model0
  751. Part9.Material = Enum.Material.Neon
  752. Part9.Anchored = true
  753. Part9.CanCollide = false
  754. Part9.Size = Vector3.new(0.880000055, 0.24000001, 0.0800000057)
  755. Part9.CFrame = CFrame.new(-23.9239979, 15.960001, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  756. Part9.BottomSurface = Enum.SurfaceType.Smooth
  757. Part9.TopSurface = Enum.SurfaceType.Smooth
  758. Part9.Position = Vector3.new(-23.9239979, 15.960001, 15.75)
  759. Part9.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  760. Part10.Parent = Model0
  761. Part10.Material = Enum.Material.Neon
  762. Part10.Anchored = true
  763. Part10.CanCollide = false
  764. Part10.Size = Vector3.new(1.28000009, 0.320000023, 0.0800000057)
  765. Part10.CFrame = CFrame.new(-22.843998, 16, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  766. Part10.BottomSurface = Enum.SurfaceType.Smooth
  767. Part10.TopSurface = Enum.SurfaceType.Smooth
  768. Part10.Position = Vector3.new(-22.843998, 16, 15.75)
  769. Part10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  770. Part11.Name = "asd"
  771. Part11.Parent = Model0
  772. Part11.Material = Enum.Material.Neon
  773. Part11.Transparency = 1
  774. Part11.Anchored = true
  775. Part11.CanCollide = false
  776. Part11.Size = Vector3.new(0.320000023, 0.320000023, 0.0960000083)
  777. Part11.CFrame = CFrame.new(-22.3639965, 16, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  778. Part11.BottomSurface = Enum.SurfaceType.Smooth
  779. Part11.TopSurface = Enum.SurfaceType.Smooth
  780. Part11.Position = Vector3.new(-22.3639965, 16, 15.75)
  781. Part11.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  782. weld(Model0)
  783. Model1 = Model0:Clone()
  784. Model1.Parent = char
  785. l2=newWeld(torso,Model0.asd,-0.8,0.6,0.5)
  786. r2=newWeld(torso,Model1.asd,0.8,0.6,0.5)
  787. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  788.  
  789. Model0 = Instance.new("Model")
  790. Part1 = Instance.new("Part")
  791. Part2 = Instance.new("Part")
  792. Part3 = Instance.new("Part")
  793. Part4 = Instance.new("Part")
  794. SpecialMesh5 = Instance.new("SpecialMesh")
  795. Part6 = Instance.new("Part")
  796. Part7 = Instance.new("Part")
  797. Part8 = Instance.new("Part")
  798. SpecialMesh9 = Instance.new("SpecialMesh")
  799. Part10 = Instance.new("Part")
  800. Part11 = Instance.new("Part")
  801. Model0.Name = "1"
  802. Model0.Parent = char
  803. Part1.Parent = Model0
  804. Part1.Material = Enum.Material.Neon
  805. Part1.Anchored = true
  806. Part1.CanCollide = false
  807. Part1.Size = Vector3.new(0.704000056, 0.192000017, 0.064000003)
  808. Part1.CFrame = CFrame.new(-23.8791981, 13.9680004, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  809. Part1.BottomSurface = Enum.SurfaceType.Smooth
  810. Part1.TopSurface = Enum.SurfaceType.Smooth
  811. Part1.Position = Vector3.new(-23.8791981, 13.9680004, 15.75)
  812. Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  813. Part2.Parent = Model0
  814. Part2.Material = Enum.Material.Neon
  815. Part2.Rotation = Vector3.new(-180, 0, -18.4300003)
  816. Part2.Anchored = true
  817. Part2.CanCollide = false
  818. Part2.Size = Vector3.new(0.202385783, 0.194947183, 0.0512000024)
  819. Part2.CFrame = CFrame.new(-23.5943966, 14.0095997, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  820. Part2.BottomSurface = Enum.SurfaceType.Smooth
  821. Part2.TopSurface = Enum.SurfaceType.Smooth
  822. Part2.Position = Vector3.new(-23.5943966, 14.0095997, 15.75)
  823. Part2.Color = Color3.new(0.384314, 0.145098, 0.819608)
  824. Part3.Parent = Model0
  825. Part3.Material = Enum.Material.Neon
  826. Part3.Rotation = Vector3.new(-180, 0, -18.4300003)
  827. Part3.Anchored = true
  828. Part3.CanCollide = false
  829. Part3.Size = Vector3.new(0.202385783, 0.182147205, 0.064000003)
  830. Part3.CFrame = CFrame.new(-23.5943966, 14.0095997, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  831. Part3.BottomSurface = Enum.SurfaceType.Smooth
  832. Part3.TopSurface = Enum.SurfaceType.Smooth
  833. Part3.Position = Vector3.new(-23.5943966, 14.0095997, 15.75)
  834. Part3.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  835. Part4.Parent = Model0
  836. Part4.Material = Enum.Material.Neon
  837. Part4.Rotation = Vector3.new(-180, 90, 0)
  838. Part4.Anchored = true
  839. Part4.CanCollide = false
  840. Part4.Size = Vector3.new(0.0639999658, 0.192000017, 0.640000045)
  841. Part4.CFrame = CFrame.new(-24.5511971, 13.9680004, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  842. Part4.BottomSurface = Enum.SurfaceType.Smooth
  843. Part4.TopSurface = Enum.SurfaceType.Smooth
  844. Part4.Position = Vector3.new(-24.5511971, 13.9680004, 15.75)
  845. Part4.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  846. SpecialMesh5.Parent = Part4
  847. SpecialMesh5.MeshType = Enum.MeshType.Wedge
  848. Part6.Parent = Model0
  849. Part6.Material = Enum.Material.Neon
  850. Part6.Anchored = true
  851. Part6.CanCollide = false
  852. Part6.Size = Vector3.new(1.03680015, 0.26879999, 0.0512000024)
  853. Part6.CFrame = CFrame.new(-23.0151978, 14, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  854. Part6.BottomSurface = Enum.SurfaceType.Smooth
  855. Part6.TopSurface = Enum.SurfaceType.Smooth
  856. Part6.Position = Vector3.new(-23.0151978, 14, 15.75)
  857. Part6.Color = Color3.new(0.384314, 0.145098, 0.819608)
  858. Part7.Name = "asd"
  859. Part7.Parent = Model0
  860. Part7.Material = Enum.Material.Neon
  861. Part7.Transparency = 1
  862. Part7.Anchored = true
  863. Part7.CanCollide = false
  864. Part7.Size = Vector3.new(0.256000012, 0.256000012, 0.0768000111)
  865. Part7.CFrame = CFrame.new(-22.631197, 14, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  866. Part7.BottomSurface = Enum.SurfaceType.Smooth
  867. Part7.TopSurface = Enum.SurfaceType.Smooth
  868. Part7.Position = Vector3.new(-22.631197, 14, 15.75)
  869. Part7.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  870. Part8.Parent = Model0
  871. Part8.Material = Enum.Material.Neon
  872. Part8.Rotation = Vector3.new(-180, 90, 0)
  873. Part8.Anchored = true
  874. Part8.CanCollide = false
  875. Part8.Size = Vector3.new(0.0511999689, 0.20480001, 0.67200011)
  876. Part8.CFrame = CFrame.new(-24.5671959, 13.9680004, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  877. Part8.BottomSurface = Enum.SurfaceType.Smooth
  878. Part8.TopSurface = Enum.SurfaceType.Smooth
  879. Part8.Position = Vector3.new(-24.5671959, 13.9680004, 15.75)
  880. Part8.Color = Color3.new(0.384314, 0.145098, 0.819608)
  881. SpecialMesh9.Parent = Part8
  882. SpecialMesh9.MeshType = Enum.MeshType.Wedge
  883. Part10.Parent = Model0
  884. Part10.Material = Enum.Material.Neon
  885. Part10.Anchored = true
  886. Part10.CanCollide = false
  887. Part10.Size = Vector3.new(1.02400005, 0.256000012, 0.064000003)
  888. Part10.CFrame = CFrame.new(-23.0151978, 14, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  889. Part10.BottomSurface = Enum.SurfaceType.Smooth
  890. Part10.TopSurface = Enum.SurfaceType.Smooth
  891. Part10.Position = Vector3.new(-23.0151978, 14, 15.75)
  892. Part10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  893. Part11.Parent = Model0
  894. Part11.Material = Enum.Material.Neon
  895. Part11.Anchored = true
  896. Part11.CanCollide = false
  897. Part11.Size = Vector3.new(0.704000056, 0.20480001, 0.0512000024)
  898. Part11.CFrame = CFrame.new(-23.8791981, 13.9680004, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  899. Part11.BottomSurface = Enum.SurfaceType.Smooth
  900. Part11.TopSurface = Enum.SurfaceType.Smooth
  901. Part11.Position = Vector3.new(-23.8791981, 13.9680004, 15.75)
  902. Part11.Color = Color3.new(0.384314, 0.145098, 0.819608)
  903. weld(Model0)
  904. Model1 = Model0:Clone()
  905. Model1.Parent = char
  906. l3=newWeld(torso,Model0.asd,-0.8,0.4,0.5)
  907. r3=newWeld(torso,Model1.asd,0.8,0.4,0.5)
  908. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  909.  
  910. Model0 = Instance.new("Model")
  911. Part1 = Instance.new("Part")
  912. SpecialMesh2 = Instance.new("SpecialMesh")
  913. Part3 = Instance.new("Part")
  914. Part4 = Instance.new("Part")
  915. SpecialMesh5 = Instance.new("SpecialMesh")
  916. Part6 = Instance.new("Part")
  917. SpecialMesh7 = Instance.new("SpecialMesh")
  918. Part8 = Instance.new("Part")
  919. SpecialMesh9 = Instance.new("SpecialMesh")
  920. Part10 = Instance.new("Part")
  921. Part11 = Instance.new("Part")
  922. SpecialMesh12 = Instance.new("SpecialMesh")
  923. Model0.Parent = char
  924. Part1.Parent = Model0
  925. Part1.Rotation = Vector3.new(0, 90, 0)
  926. Part1.Anchored = true
  927. Part1.CanCollide = false
  928. Part1.Size = Vector3.new(0.42840001, 0.894600034, 1.18440008)
  929. Part1.CFrame = CFrame.new(-40.6850014, 7.97090054, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  930. Part1.BottomSurface = Enum.SurfaceType.Smooth
  931. Part1.TopSurface = Enum.SurfaceType.Smooth
  932. Part1.Position = Vector3.new(-40.6850014, 7.97090054, 29)
  933. Part1.Color = Color3.new(0.384314, 0.145098, 0.819608)
  934. SpecialMesh2.Parent = Part1
  935. SpecialMesh2.MeshType = Enum.MeshType.Cylinder
  936. Part3.Parent = Model0
  937. Part3.Rotation = Vector3.new(0, 90, 0)
  938. Part3.Anchored = true
  939. Part3.CanCollide = false
  940. Part3.Size = Vector3.new(0.42840001, 0.447300076, 1.52460003)
  941. Part3.CFrame = CFrame.new(-41, 7.74725056, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  942. Part3.BottomSurface = Enum.SurfaceType.Smooth
  943. Part3.TopSurface = Enum.SurfaceType.Smooth
  944. Part3.Position = Vector3.new(-41, 7.74725056, 29)
  945. Part3.Color = Color3.new(0.384314, 0.145098, 0.819608)
  946. Part4.Parent = Model0
  947. Part4.Rotation = Vector3.new(0, 90, 0)
  948. Part4.Anchored = true
  949. Part4.CanCollide = false
  950. Part4.Size = Vector3.new(0.42840001, 0.894600034, 1.18440008)
  951. Part4.CFrame = CFrame.new(-41.3149986, 7.97090054, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  952. Part4.BottomSurface = Enum.SurfaceType.Smooth
  953. Part4.TopSurface = Enum.SurfaceType.Smooth
  954. Part4.Position = Vector3.new(-41.3149986, 7.97090054, 29)
  955. Part4.Color = Color3.new(0.384314, 0.145098, 0.819608)
  956. SpecialMesh5.Parent = Part4
  957. SpecialMesh5.MeshType = Enum.MeshType.Cylinder
  958. Part6.Parent = Model0
  959. Part6.Anchored = true
  960. Part6.CanCollide = false
  961. Part6.Size = Vector3.new(1.71360004, 0.504000008, 0.504000008)
  962. Part6.CFrame = CFrame.new(-41, 7.61180019, 29, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  963. Part6.BottomSurface = Enum.SurfaceType.Smooth
  964. Part6.TopSurface = Enum.SurfaceType.Smooth
  965. Part6.Position = Vector3.new(-41, 7.61180019, 29)
  966. Part6.Color = Color3.new(0.384314, 0.145098, 0.819608)
  967. SpecialMesh7.Parent = Part6
  968. SpecialMesh7.MeshType = Enum.MeshType.Cylinder
  969. Part8.Name = "asd"
  970. Part8.Parent = Model0
  971. Part8.Transparency = 1
  972. Part8.Anchored = true
  973. Part8.CanCollide = false
  974. Part8.Size = Vector3.new(2.51999998, 1.25999999, 1.25999999)
  975. Part8.CFrame = CFrame.new(-41, 7.61180019, 29, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  976. Part8.BottomSurface = Enum.SurfaceType.Smooth
  977. Part8.TopSurface = Enum.SurfaceType.Smooth
  978. Part8.Position = Vector3.new(-41, 7.61180019, 29)
  979. SpecialMesh9.Parent = Part8
  980. SpecialMesh9.Scale = Vector3.new(1.25, 1.25, 1.25)
  981. SpecialMesh9.Scale = Vector3.new(1.25, 1.25, 1.25)
  982. Part10.Parent = Model0
  983. Part10.Rotation = Vector3.new(0, 90, 0)
  984. Part10.Anchored = true
  985. Part10.CanCollide = false
  986. Part10.Size = Vector3.new(0.42840001, 0.894600153, 0.630000055)
  987. Part10.CFrame = CFrame.new(-41, 7.97089958, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  988. Part10.BottomSurface = Enum.SurfaceType.Smooth
  989. Part10.TopSurface = Enum.SurfaceType.Smooth
  990. Part10.Position = Vector3.new(-41, 7.97089958, 29)
  991. Part10.Color = Color3.new(0.384314, 0.145098, 0.819608)
  992. Part11.Parent = Model0
  993. Part11.Material = Enum.Material.Neon
  994. Part11.Anchored = true
  995. Part11.CanCollide = false
  996. Part11.Size = Vector3.new(1.73879993, 0.453599989, 0.453599989)
  997. Part11.CFrame = CFrame.new(-41, 7.61180019, 29, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  998. Part11.BottomSurface = Enum.SurfaceType.Smooth
  999. Part11.TopSurface = Enum.SurfaceType.Smooth
  1000. Part11.Position = Vector3.new(-41, 7.61180019, 29)
  1001. Part11.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1002. SpecialMesh12.Parent = Part11
  1003. SpecialMesh12.MeshType = Enum.MeshType.Cylinder
  1004. weld(Model0)
  1005. newWeld(hed,Model0.asd,0,0.15,0)
  1006.  
  1007. Model0 = Instance.new("Model")
  1008. Part1 = Instance.new("Part")
  1009. Part2 = Instance.new("Part")
  1010. Part3 = Instance.new("Part")
  1011. Part4 = Instance.new("Part")
  1012. Model0.Parent = char
  1013. Part1.Parent = Model0
  1014. Part1.Anchored = true
  1015. Part1.CanCollide = false
  1016. Part1.Size = Vector3.new(1.01999998, 1.20000005, 1.01999998)
  1017. Part1.CFrame = CFrame.new(-126, 27.1849995, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1018. Part1.BottomSurface = Enum.SurfaceType.Smooth
  1019. Part1.TopSurface = Enum.SurfaceType.Smooth
  1020. Part1.Position = Vector3.new(-126, 27.1849995, 11)
  1021. Part1.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1022. Part2.Name = "asd"
  1023. Part2.Parent = Model0
  1024. Part2.Transparency = 1
  1025. Part2.Anchored = true
  1026. Part2.CanCollide = false
  1027. Part2.Size = Vector3.new(1, 2, 1)
  1028. Part2.CFrame = CFrame.new(-126, 27.5949993, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1029. Part2.BottomSurface = Enum.SurfaceType.Smooth
  1030. Part2.TopSurface = Enum.SurfaceType.Smooth
  1031. Part2.Position = Vector3.new(-126, 27.5949993, 11)
  1032. Part3.Parent = Model0
  1033. Part3.Anchored = true
  1034. Part3.CanCollide = false
  1035. Part3.Size = Vector3.new(1.01999998, 0.0799999833, 0.289999962)
  1036. Part3.CFrame = CFrame.new(-126, 26.5450001, 10.6350002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1037. Part3.BottomSurface = Enum.SurfaceType.Smooth
  1038. Part3.TopSurface = Enum.SurfaceType.Smooth
  1039. Part3.Position = Vector3.new(-126, 26.5450001, 10.6350002)
  1040. Part3.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1041. Part4.Parent = Model0
  1042. Part4.Anchored = true
  1043. Part4.CanCollide = false
  1044. Part4.Size = Vector3.new(1.01999998, 0.0799999833, 0.590000033)
  1045. Part4.CFrame = CFrame.new(-126, 26.5450001, 11.2150002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1046. Part4.BottomSurface = Enum.SurfaceType.Smooth
  1047. Part4.TopSurface = Enum.SurfaceType.Smooth
  1048. Part4.Position = Vector3.new(-126, 26.5450001, 11.2150002)
  1049. Part4.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1050. weld(Model0)
  1051. Model1 = Model0:Clone()
  1052. Model1.Parent = char
  1053. newWeld(lleg,Model0.asd,0,0,0)
  1054. newWeld(rleg,Model1.asd,0,0,0)
  1055. Model0.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  1056. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  1057.  
  1058. Model0 = Instance.new("Model")
  1059. WedgePart1 = Instance.new("WedgePart")
  1060. WedgePart2 = Instance.new("WedgePart")
  1061. WedgePart3 = Instance.new("WedgePart")
  1062. WedgePart4 = Instance.new("WedgePart")
  1063. WedgePart5 = Instance.new("WedgePart")
  1064. WedgePart6 = Instance.new("WedgePart")
  1065. WedgePart7 = Instance.new("WedgePart")
  1066. Part8 = Instance.new("Part")
  1067. WedgePart9 = Instance.new("WedgePart")
  1068. WedgePart10 = Instance.new("WedgePart")
  1069. Part11 = Instance.new("Part")
  1070. Part12 = Instance.new("Part")
  1071. WedgePart13 = Instance.new("WedgePart")
  1072. Model0.Parent = char
  1073. WedgePart1.Name = "Part"
  1074. WedgePart1.Parent = Model0
  1075. WedgePart1.Material = Enum.Material.Neon
  1076. WedgePart1.Rotation = Vector3.new(-108, 0, -180)
  1077. WedgePart1.Anchored = true
  1078. WedgePart1.CanCollide = false
  1079. WedgePart1.FormFactor = Enum.FormFactor.Custom
  1080. WedgePart1.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1081. WedgePart1.CFrame = CFrame.new(-96.4881439, 27.3141098, 11.1037397, -1, 1.92567839e-07, -1.35075409e-08, 4.66602721e-08, 0.309017152, 0.951056719, 1.87316914e-07, 0.951056778, -0.309017181)
  1082. WedgePart1.BottomSurface = Enum.SurfaceType.Smooth
  1083. WedgePart1.Position = Vector3.new(-96.4881439, 27.3141098, 11.1037397)
  1084. WedgePart1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1085. WedgePart2.Name = "Part"
  1086. WedgePart2.Parent = Model0
  1087. WedgePart2.Material = Enum.Material.Neon
  1088. WedgePart2.Rotation = Vector3.new(-144, 0, 0)
  1089. WedgePart2.Anchored = true
  1090. WedgePart2.CanCollide = false
  1091. WedgePart2.FormFactor = Enum.FormFactor.Custom
  1092. WedgePart2.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1093. WedgePart2.CFrame = CFrame.new(-96.4881439, 27.2292633, 10.9869566, 1, 1.25302876e-07, -3.53632679e-08, 1.22158227e-07, -0.809017241, 0.587785363, 4.50418014e-08, -0.587785423, -0.809017301)
  1094. WedgePart2.BottomSurface = Enum.SurfaceType.Smooth
  1095. WedgePart2.Position = Vector3.new(-96.4881439, 27.2292633, 10.9869566)
  1096. WedgePart2.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1097. WedgePart3.Name = "Part"
  1098. WedgePart3.Parent = Model0
  1099. WedgePart3.Material = Enum.Material.Neon
  1100. WedgePart3.Rotation = Vector3.new(144, 0, 0)
  1101. WedgePart3.Anchored = true
  1102. WedgePart3.CanCollide = false
  1103. WedgePart3.FormFactor = Enum.FormFactor.Custom
  1104. WedgePart3.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1105. WedgePart3.CFrame = CFrame.new(-96.4881439, 27.2702789, 11.0894966, 1, 1.76688729e-07, -3.53633034e-08, 1.22158212e-07, -0.809017181, -0.587785423, -1.32464464e-07, 0.587785482, -0.809017241)
  1106. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  1107. WedgePart3.Position = Vector3.new(-96.4881439, 27.2702789, 11.0894966)
  1108. WedgePart3.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1109. WedgePart4.Name = "Part"
  1110. WedgePart4.Parent = Model0
  1111. WedgePart4.Material = Enum.Material.Neon
  1112. WedgePart4.Anchored = true
  1113. WedgePart4.CanCollide = false
  1114. WedgePart4.FormFactor = Enum.FormFactor.Custom
  1115. WedgePart4.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1116. WedgePart4.CFrame = CFrame.new(-96.4881439, 27.4075661, 10.9751081, 1, 1.61467536e-14, 4.37114345e-08, 8.69356246e-15, 1.00000024, 0, -4.37113421e-08, -7.05797007e-22, 1.00000036)
  1117. WedgePart4.BottomSurface = Enum.SurfaceType.Smooth
  1118. WedgePart4.Position = Vector3.new(-96.4881439, 27.4075661, 10.9751081)
  1119. WedgePart4.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1120. WedgePart5.Name = "Part"
  1121. WedgePart5.Parent = Model0
  1122. WedgePart5.Material = Enum.Material.Neon
  1123. WedgePart5.Rotation = Vector3.new(-180, 0, -180)
  1124. WedgePart5.Anchored = true
  1125. WedgePart5.CanCollide = false
  1126. WedgePart5.FormFactor = Enum.FormFactor.Custom
  1127. WedgePart5.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1128. WedgePart5.CFrame = CFrame.new(-96.4881439, 27.4075661, 11.0448904, -1, 1.61467536e-14, -4.37114345e-08, -8.69356246e-15, 1.00000024, 0, 4.37113421e-08, -7.05797007e-22, -1.00000036)
  1129. WedgePart5.BottomSurface = Enum.SurfaceType.Smooth
  1130. WedgePart5.Position = Vector3.new(-96.4881439, 27.4075661, 11.0448904)
  1131. WedgePart5.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1132. WedgePart6.Name = "Part"
  1133. WedgePart6.Parent = Model0
  1134. WedgePart6.Material = Enum.Material.Neon
  1135. WedgePart6.Rotation = Vector3.new(72, 0, 0)
  1136. WedgePart6.Anchored = true
  1137. WedgePart6.CanCollide = false
  1138. WedgePart6.FormFactor = Enum.FormFactor.Custom
  1139. WedgePart6.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1140. WedgePart6.CFrame = CFrame.new(-96.4881439, 27.380476, 11.0821753, 1, 1.92567839e-07, 1.35075409e-08, -4.66602721e-08, 0.309017152, -0.951056719, -1.87316914e-07, 0.951056778, 0.309017181)
  1141. WedgePart6.BottomSurface = Enum.SurfaceType.Smooth
  1142. WedgePart6.Position = Vector3.new(-96.4881439, 27.380476, 11.0821753)
  1143. WedgePart6.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1144. WedgePart7.Name = "Part"
  1145. WedgePart7.Parent = Model0
  1146. WedgePart7.Material = Enum.Material.Neon
  1147. WedgePart7.Rotation = Vector3.new(-72, 0, 0)
  1148. WedgePart7.Anchored = true
  1149. WedgePart7.CanCollide = false
  1150. WedgePart7.FormFactor = Enum.FormFactor.Custom
  1151. WedgePart7.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1152. WedgePart7.CFrame = CFrame.new(-96.4881439, 27.3141098, 10.9162607, 1, 4.58507792e-08, 1.35075773e-08, -2.70151279e-08, 0.309017092, 0.951056719, 3.94326847e-08, -0.951056778, 0.309017122)
  1153. WedgePart7.BottomSurface = Enum.SurfaceType.Smooth
  1154. WedgePart7.Position = Vector3.new(-96.4881439, 27.3141098, 10.9162607)
  1155. WedgePart7.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1156. Part8.Parent = Model0
  1157. Part8.Anchored = true
  1158. Part8.CanCollide = false
  1159. Part8.Size = Vector3.new(0.539999962, 0.149999961, 1.01999998)
  1160. Part8.CFrame = CFrame.new(-96.2506638, 27.0200005, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1161. Part8.BottomSurface = Enum.SurfaceType.Smooth
  1162. Part8.TopSurface = Enum.SurfaceType.Smooth
  1163. Part8.Position = Vector3.new(-96.2506638, 27.0200005, 11)
  1164. Part8.Color = Color3.new(0.384314, 0.145098, 0.819608)
  1165. WedgePart9.Name = "Part"
  1166. WedgePart9.Parent = Model0
  1167. WedgePart9.Material = Enum.Material.Neon
  1168. WedgePart9.Rotation = Vector3.new(-36, 0, -180)
  1169. WedgePart9.Anchored = true
  1170. WedgePart9.CanCollide = false
  1171. WedgePart9.FormFactor = Enum.FormFactor.Custom
  1172. WedgePart9.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1173. WedgePart9.CFrame = CFrame.new(-96.4881439, 27.2292633, 11.0330429, -1, 1.76688729e-07, 3.53633034e-08, -1.22158212e-07, -0.809017181, 0.587785423, 1.32464464e-07, 0.587785482, 0.809017241)
  1174. WedgePart9.BottomSurface = Enum.SurfaceType.Smooth
  1175. WedgePart9.Position = Vector3.new(-96.4881439, 27.2292633, 11.0330429)
  1176. WedgePart9.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1177. WedgePart10.Name = "Part"
  1178. WedgePart10.Parent = Model0
  1179. WedgePart10.Material = Enum.Material.Neon
  1180. WedgePart10.Rotation = Vector3.new(108, 0, -180)
  1181. WedgePart10.Anchored = true
  1182. WedgePart10.CanCollide = false
  1183. WedgePart10.FormFactor = Enum.FormFactor.Custom
  1184. WedgePart10.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1185. WedgePart10.CFrame = CFrame.new(-96.4881439, 27.380476, 10.9378242, -1, 4.58507792e-08, -1.35075773e-08, 2.70151279e-08, 0.309017092, -0.951056719, -3.94326847e-08, -0.951056778, -0.309017122)
  1186. WedgePart10.BottomSurface = Enum.SurfaceType.Smooth
  1187. WedgePart10.Position = Vector3.new(-96.4881439, 27.380476, 10.9378242)
  1188. WedgePart10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1189. Part11.Parent = Model0
  1190. Part11.Anchored = true
  1191. Part11.CanCollide = false
  1192. Part11.Size = Vector3.new(1.01999998, 0.440000027, 1.01999998)
  1193. Part11.CFrame = CFrame.new(-96.0106659, 27.3150005, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1194. Part11.BottomSurface = Enum.SurfaceType.Smooth
  1195. Part11.TopSurface = Enum.SurfaceType.Smooth
  1196. Part11.Position = Vector3.new(-96.0106659, 27.3150005, 11)
  1197. Part11.Color = Color3.new(0.384314, 0.145098, 0.819608)
  1198. Part12.Name = "asd"
  1199. Part12.Parent = Model0
  1200. Part12.Transparency = 1
  1201. Part12.Anchored = true
  1202. Part12.CanCollide = false
  1203. Part12.Size = Vector3.new(1, 2, 1)
  1204. Part12.CFrame = CFrame.new(-96.0106659, 27.9549999, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1205. Part12.BottomSurface = Enum.SurfaceType.Smooth
  1206. Part12.TopSurface = Enum.SurfaceType.Smooth
  1207. Part12.Position = Vector3.new(-96.0106659, 27.9549999, 11)
  1208. WedgePart13.Name = "Part"
  1209. WedgePart13.Parent = Model0
  1210. WedgePart13.Material = Enum.Material.Neon
  1211. WedgePart13.Rotation = Vector3.new(36, 0, -180)
  1212. WedgePart13.Anchored = true
  1213. WedgePart13.CanCollide = false
  1214. WedgePart13.FormFactor = Enum.FormFactor.Custom
  1215. WedgePart13.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1216. WedgePart13.CFrame = CFrame.new(-96.4881439, 27.2702789, 10.9305029, -1, 1.25302876e-07, 3.53632679e-08, -1.22158227e-07, -0.809017241, -0.587785363, -4.50418014e-08, -0.587785423, 0.809017301)
  1217. WedgePart13.BottomSurface = Enum.SurfaceType.Smooth
  1218. WedgePart13.Position = Vector3.new(-96.4881439, 27.2702789, 10.9305029)
  1219. WedgePart13.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1220. weld(Model0)
  1221. Model1 = Model0:Clone()
  1222. Model1.Parent = char
  1223. newWeld(larm,Model0.asd,0,0,0)
  1224. newWeld(rarm,Model1.asd,0,0,0)
  1225. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  1226.  
  1227. Model0 = Instance.new("Model")
  1228. Part1 = Instance.new("Part")
  1229. SpecialMesh2 = Instance.new("SpecialMesh")
  1230. Part3 = Instance.new("Part")
  1231. Part4 = Instance.new("Part")
  1232. SpecialMesh5 = Instance.new("SpecialMesh")
  1233. Part6 = Instance.new("Part")
  1234. SpecialMesh7 = Instance.new("SpecialMesh")
  1235. Part8 = Instance.new("Part")
  1236. SpecialMesh9 = Instance.new("SpecialMesh")
  1237. Part10 = Instance.new("Part")
  1238. SpecialMesh11 = Instance.new("SpecialMesh")
  1239. Part12 = Instance.new("Part")
  1240. SpecialMesh13 = Instance.new("SpecialMesh")
  1241. Part14 = Instance.new("Part")
  1242. Part15 = Instance.new("Part")
  1243. Part16 = Instance.new("Part")
  1244. Part17 = Instance.new("Part")
  1245. Part18 = Instance.new("Part")
  1246. SpecialMesh19 = Instance.new("SpecialMesh")
  1247. Part20 = Instance.new("Part")
  1248. SpecialMesh21 = Instance.new("SpecialMesh")
  1249. Part22 = Instance.new("Part")
  1250. Model0.Parent = char
  1251. Part1.Parent = Model0
  1252. Part1.Rotation = Vector3.new(-90, 0, 90)
  1253. Part1.Anchored = true
  1254. Part1.CanCollide = false
  1255. Part1.Size = Vector3.new(0.0500000007, 0.170000002, 0.349999964)
  1256. Part1.CFrame = CFrame.new(-62.0849991, 28.1099987, 10.312499, 1.71961681e-14, -0.99999994, -3.93402502e-07, -4.37113883e-08, -3.93402445e-07, 1, -0.99999994, 0, -4.37113847e-08)
  1257. Part1.BottomSurface = Enum.SurfaceType.Smooth
  1258. Part1.TopSurface = Enum.SurfaceType.Smooth
  1259. Part1.Position = Vector3.new(-62.0849991, 28.1099987, 10.312499)
  1260. Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1261. SpecialMesh2.Parent = Part1
  1262. SpecialMesh2.MeshType = Enum.MeshType.Wedge
  1263. Part3.Parent = Model0
  1264. Part3.Anchored = true
  1265. Part3.CanCollide = false
  1266. Part3.Size = Vector3.new(2.02000022, 1.16000009, 1.01999998)
  1267. Part3.CFrame = CFrame.new(-62, 28.414999, 10.8424988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1268. Part3.BottomSurface = Enum.SurfaceType.Smooth
  1269. Part3.TopSurface = Enum.SurfaceType.Smooth
  1270. Part3.Position = Vector3.new(-62, 28.414999, 10.8424988)
  1271. Part3.Color = Color3.new(0.129412, 0.329412, 0.72549)
  1272. Part4.Parent = Model0
  1273. Part4.Rotation = Vector3.new(-90, 0, -90)
  1274. Part4.Anchored = true
  1275. Part4.CanCollide = false
  1276. Part4.Size = Vector3.new(0.0500000007, 0.140000015, 0.159999996)
  1277. Part4.CFrame = CFrame.new(-61.9300003, 28.8049984, 10.312499, 8.74227837e-08, 0.99999994, -1.31134158e-07, -4.37113741e-08, 1.31134158e-07, 1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1278. Part4.BottomSurface = Enum.SurfaceType.Smooth
  1279. Part4.TopSurface = Enum.SurfaceType.Smooth
  1280. Part4.Position = Vector3.new(-61.9300003, 28.8049984, 10.312499)
  1281. Part4.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1282. SpecialMesh5.Parent = Part4
  1283. SpecialMesh5.MeshType = Enum.MeshType.Wedge
  1284. Part6.Parent = Model0
  1285. Part6.Rotation = Vector3.new(-90, 0, -90)
  1286. Part6.Anchored = true
  1287. Part6.CanCollide = false
  1288. Part6.Size = Vector3.new(0.0500000007, 0.170000002, 0.349999964)
  1289. Part6.CFrame = CFrame.new(-61.9150009, 28.1099987, 10.312499, 8.74227979e-08, 0.99999994, -3.05979711e-07, -4.37113599e-08, 3.05979682e-07, 1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1290. Part6.BottomSurface = Enum.SurfaceType.Smooth
  1291. Part6.TopSurface = Enum.SurfaceType.Smooth
  1292. Part6.Position = Vector3.new(-61.9150009, 28.1099987, 10.312499)
  1293. Part6.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1294. SpecialMesh7.Parent = Part6
  1295. SpecialMesh7.MeshType = Enum.MeshType.Wedge
  1296. Part8.Parent = Model0
  1297. Part8.Rotation = Vector3.new(90, 0, 90)
  1298. Part8.Anchored = true
  1299. Part8.CanCollide = false
  1300. Part8.Size = Vector3.new(0.0500000007, 0.170000002, 0.639999986)
  1301. Part8.CFrame = CFrame.new(-62.0849991, 28.6049995, 10.312499, -8.74227908e-08, -0.99999994, 2.18556934e-07, 4.3711367e-08, -2.1855692e-07, -1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1302. Part8.BottomSurface = Enum.SurfaceType.Smooth
  1303. Part8.TopSurface = Enum.SurfaceType.Smooth
  1304. Part8.Position = Vector3.new(-62.0849991, 28.6049995, 10.312499)
  1305. Part8.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1306. SpecialMesh9.Parent = Part8
  1307. SpecialMesh9.MeshType = Enum.MeshType.Wedge
  1308. Part10.Parent = Model0
  1309. Part10.Rotation = Vector3.new(90, 0, -90)
  1310. Part10.Anchored = true
  1311. Part10.CanCollide = false
  1312. Part10.Size = Vector3.new(0.0500000007, 0.140000015, 0.119999997)
  1313. Part10.CFrame = CFrame.new(-61.9300003, 28.9449997, 10.312499, -5.73205661e-15, 0.99999994, 1.31134158e-07, 4.37113883e-08, 1.31134158e-07, -1, -0.99999994, 0, -4.37113847e-08)
  1314. Part10.BottomSurface = Enum.SurfaceType.Smooth
  1315. Part10.TopSurface = Enum.SurfaceType.Smooth
  1316. Part10.Position = Vector3.new(-61.9300003, 28.9449997, 10.312499)
  1317. Part10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1318. SpecialMesh11.Parent = Part10
  1319. SpecialMesh11.MeshType = Enum.MeshType.Wedge
  1320. Part12.Parent = Model0
  1321. Part12.Rotation = Vector3.new(90, 0, 90)
  1322. Part12.Anchored = true
  1323. Part12.CanCollide = false
  1324. Part12.Size = Vector3.new(0.0500000007, 0.140000015, 0.119999997)
  1325. Part12.CFrame = CFrame.new(-62.0699997, 28.9449997, 10.312499, -8.74227766e-08, -0.99999994, 4.37113847e-08, 4.37113812e-08, -4.37113847e-08, -1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1326. Part12.BottomSurface = Enum.SurfaceType.Smooth
  1327. Part12.TopSurface = Enum.SurfaceType.Smooth
  1328. Part12.Position = Vector3.new(-62.0699997, 28.9449997, 10.312499)
  1329. Part12.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1330. SpecialMesh13.Parent = Part12
  1331. SpecialMesh13.MeshType = Enum.MeshType.Wedge
  1332. Part14.Parent = Model0
  1333. Part14.Anchored = true
  1334. Part14.CanCollide = false
  1335. Part14.Size = Vector3.new(0.700000226, 0.860000074, 0.550000012)
  1336. Part14.CFrame = CFrame.new(-61.3300018, 28.6349983, 10.5874987, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1337. Part14.BottomSurface = Enum.SurfaceType.Smooth
  1338. Part14.TopSurface = Enum.SurfaceType.Smooth
  1339. Part14.Position = Vector3.new(-61.3300018, 28.6349983, 10.5874987)
  1340. Part14.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1341. Part15.Parent = Model0
  1342. Part15.Anchored = true
  1343. Part15.CanCollide = false
  1344. Part15.Size = Vector3.new(2.0400002, 0.860000074, 0.49999997)
  1345. Part15.CFrame = CFrame.new(-62, 28.6349983, 11.1124992, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1346. Part15.BottomSurface = Enum.SurfaceType.Smooth
  1347. Part15.TopSurface = Enum.SurfaceType.Smooth
  1348. Part15.Position = Vector3.new(-62, 28.6349983, 11.1124992)
  1349. Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1350. Part16.Name = "asd"
  1351. Part16.Parent = Model0
  1352. Part16.Transparency = 1
  1353. Part16.Anchored = true
  1354. Part16.CanCollide = false
  1355. Part16.Size = Vector3.new(2, 2, 1)
  1356. Part16.CFrame = CFrame.new(-62, 28.0450001, 10.8424988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1357. Part16.BottomSurface = Enum.SurfaceType.Smooth
  1358. Part16.TopSurface = Enum.SurfaceType.Smooth
  1359. Part16.Position = Vector3.new(-62, 28.0450001, 10.8424988)
  1360. Part17.Parent = Model0
  1361. Part17.Anchored = true
  1362. Part17.CanCollide = false
  1363. Part17.Size = Vector3.new(2.02000022, 0.390000075, 1.01999998)
  1364. Part17.CFrame = CFrame.new(-62, 27.2299995, 10.8424988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1365. Part17.BottomSurface = Enum.SurfaceType.Smooth
  1366. Part17.TopSurface = Enum.SurfaceType.Smooth
  1367. Part17.Position = Vector3.new(-62, 27.2299995, 10.8424988)
  1368. Part17.Color = Color3.new(0.129412, 0.329412, 0.72549)
  1369. Part18.Parent = Model0
  1370. Part18.Rotation = Vector3.new(90, 0, -90)
  1371. Part18.Anchored = true
  1372. Part18.CanCollide = false
  1373. Part18.Size = Vector3.new(0.0500000007, 0.170000002, 0.639999986)
  1374. Part18.CFrame = CFrame.new(-61.9150009, 28.6049995, 10.312499, -1.33747976e-14, 0.99999994, 3.05979711e-07, 4.37113883e-08, 3.05979682e-07, -1, -0.99999994, 0, -4.37113847e-08)
  1375. Part18.BottomSurface = Enum.SurfaceType.Smooth
  1376. Part18.TopSurface = Enum.SurfaceType.Smooth
  1377. Part18.Position = Vector3.new(-61.9150009, 28.6049995, 10.312499)
  1378. Part18.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1379. SpecialMesh19.Parent = Part18
  1380. SpecialMesh19.MeshType = Enum.MeshType.Wedge
  1381. Part20.Parent = Model0
  1382. Part20.Rotation = Vector3.new(-90, 0, 90)
  1383. Part20.Anchored = true
  1384. Part20.CanCollide = false
  1385. Part20.Size = Vector3.new(0.0500000007, 0.140000015, 0.159999996)
  1386. Part20.CFrame = CFrame.new(-62.0699997, 28.8049984, 10.312499, 9.55342711e-15, -0.99999994, -2.18556934e-07, -4.37113883e-08, -2.1855692e-07, 1, -0.99999994, 0, -4.37113847e-08)
  1387. Part20.BottomSurface = Enum.SurfaceType.Smooth
  1388. Part20.TopSurface = Enum.SurfaceType.Smooth
  1389. Part20.Position = Vector3.new(-62.0699997, 28.8049984, 10.312499)
  1390. Part20.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1391. SpecialMesh21.Parent = Part20
  1392. SpecialMesh21.MeshType = Enum.MeshType.Wedge
  1393. Part22.Parent = Model0
  1394. Part22.Anchored = true
  1395. Part22.CanCollide = false
  1396. Part22.Size = Vector3.new(0.700000226, 0.860000074, 0.550000012)
  1397. Part22.CFrame = CFrame.new(-62.6699982, 28.6349983, 10.5874987, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1398. Part22.BottomSurface = Enum.SurfaceType.Smooth
  1399. Part22.TopSurface = Enum.SurfaceType.Smooth
  1400. Part22.Position = Vector3.new(-62.6699982, 28.6349983, 10.5874987)
  1401. Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1402. weld(Model0)
  1403. newWeld(torso,Model0.asd,0,0,0)
  1404.  
  1405. hair = Instance.new("Part",hed)
  1406. hair.Color = Color3.fromRGB(0, 100, 255)
  1407. hairm = Instance.new("SpecialMesh",hair)
  1408. hairm.MeshId = "rbxassetid://433031789"
  1409. hairm.Scale = Vector3.new(0.7,0.65,0.65)
  1410. hweld = newWeld(hed,hair,0,0,0)
  1411. hweld.C0 = CFrame.new(0.075,0.2,0)*CFrame.Angles(math.rad(0),math.rad(180),0)
  1412.  
  1413. hair = Instance.new("Part",hed)
  1414. hair.Color = Color3.fromRGB(0, 100, 255)
  1415. hairm = Instance.new("SpecialMesh",hair)
  1416. hairm.MeshId = "rbxassetid://1389466576"
  1417. hairm.Scale = Vector3.new(0.035,0.035,0.03)
  1418. hweld = newWeld(hed,hair,0,0,0)
  1419. hweld.C0 = CFrame.new(0,-0.1,0.2)*CFrame.Angles(math.rad(0),math.rad(0),0)
  1420.  
  1421. local jumped = false
  1422.  
  1423. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans)
  1424. local magz = (Part0 - Part1).magnitude
  1425. local curpos = Part0
  1426. local trz = {-Offset,Offset}
  1427. for i=1,Times do
  1428. local li = Instance.new("Part", DebrisModel)
  1429. li.TopSurface =0
  1430. li.Material = Enum.Material.Neon
  1431. li.BottomSurface = 0
  1432. li.Anchored = true
  1433. li.Locked = true
  1434. li.Transparency = Trans or 0.4
  1435. li.Color = Color
  1436. li.formFactor = "Custom"
  1437. li.CanCollide = false
  1438. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  1439. local lim = Instance.new("BlockMesh",li)
  1440. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  1441. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  1442. if Times == i then
  1443. local magz2 = (curpos - Part1).magnitude
  1444. li.Size = Vector3.new(Thickness,Thickness,magz2)
  1445. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  1446. else
  1447. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  1448. end
  1449. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  1450. li.Name = "LIGHTNING"
  1451. end
  1452. end
  1453. local woosh = false
  1454. local debounce = false
  1455. mouse.KeyDown:connect(function(key)
  1456. if key == "e" and debounce == false then
  1457. debounce = true
  1458. noidle = true
  1459. sound(1202656211,root.Position,10,math.random(300,350)/100)
  1460. local tempattach=Instance.new("Attachment",root)
  1461. tempattach.Position = Vector3.new(0,0,-20)
  1462. for i=1,10 do rs:wait()
  1463. local temppos = root.Position
  1464. root.CFrame = CFrame.new(tempattach.WorldPosition)*CFrame.Angles(0,math.rad(root.Orientation.Y),0)
  1465. root.Velocity = Vector3.new()
  1466. for i,v in pairs(findAllNearestTorso(root.Position,30)) do
  1467. v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/75)
  1468. end
  1469. Lightning(root.Position+Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2)),temppos+Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2)), math.random(2,4), 2, Color3.fromHSV(0.5+math.random(0,1000)/10000,math.random(500,1000)/1000,1), .5, .56)
  1470. woosh = true
  1471. hed.Weld.C0 = CFrame.new(0, 1.5, -.1) * CFrame.Angles(0,0,0)
  1472. hed.Weld.C1 = CFrame.Angles(math.rad(-20),0,0)
  1473. larm.Weld.C0 = CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(-5))
  1474. rarm.Weld.C0 = CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(5))
  1475. torso.Weld.C0 = CFrame.new(0, -0.5, 0) * CFrame.Angles(math.rad(-40),math.rad(0), math.rad(0))
  1476. lleg.Weld.C0 = CFrame.new(-0.5,-0.6,-1)*CFrame.Angles(math.rad(-70),math.rad(0),math.rad(-1))
  1477. rleg.Weld.C0 = CFrame.new(0.5,-0.95,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(1))
  1478. end
  1479. noidle = false
  1480. debounce = false
  1481. end
  1482. end)
  1483.  
  1484. mouse.KeyDown:connect(function(key)
  1485. if key == "r" and debounce == false then
  1486. debounce = true
  1487. noidle = true
  1488. local bg = Instance.new("BodyGyro",root)
  1489. bg.Name = "lolnochara"
  1490. bg.P = 10000
  1491. bg.D = 100
  1492. bg.MaxTorque = Vector3.new(10000,10000,10000)
  1493. if jumped == false then
  1494. root.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z))
  1495. bg.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z))
  1496. else
  1497. root.CFrame = CFrame.new(root.Position,mouse.Hit.p)
  1498. bg.CFrame = CFrame.new(root.Position,mouse.Hit.p)
  1499. end
  1500. local spd = 0.4
  1501. for i=1,10 do rs:wait()
  1502. if jumped == false then
  1503. bg.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z))
  1504. else
  1505. bg.CFrame = CFrame.new(root.Position,mouse.Hit.p)
  1506. end
  1507. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1508. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1509. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1510. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), spd)
  1511. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1512. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2,-1)*CFrame.Angles(math.rad(-50),math.rad(-10),math.rad(-1)), spd)
  1513. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(6)), spd)
  1514. end
  1515.  
  1516. sound(1202656211,root.Position,10,math.random(90,110)/100)
  1517.  
  1518. local Position = rarm.Position-rarm.CFrame.upVector
  1519. local Target = mouse.Hit.p
  1520. local direction = Target - Position
  1521. local direction = computeDirection(direction)
  1522. local ray = Ray.new(Position, (Target-Position).unit*1048)
  1523. local part, endPoint = workspace:FindPartOnRay(ray, char)
  1524.  
  1525. for i,v in pairs(findAllNearestTorso(endPoint,30)) do
  1526. v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/math.random(10,12))
  1527. end
  1528.  
  1529. local Part0 = Effect(Enum.MeshType.Sphere,Vector3.new(2,(Position-endPoint).magnitude,2),0,Enum.Material.Neon,Color3.fromHSV(0,0,1),root.Position,Vector3.new(90,0,0),Vector3.new(),Vector3.new(-0.1,0,-0.1),Vector3.new(),0,-0.005)
  1530. local pos = Position + (direction * (Part0.Mesh.Scale.Y/2))
  1531. Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0)
  1532.  
  1533. for i=1,4 do
  1534. Lightning(rarm.Position-rarm.CFrame.upVector,endPoint, math.random(5,6), 2, Color3.fromHSV(0.5+math.random(0,1000)/10000,math.random(500,1000)/1000,1), .5, .56)
  1535. end
  1536.  
  1537. if part then
  1538. sound(821439273,endPoint,10,math.random(90,110)/100)
  1539. for i=1,5 do
  1540. Effect(Enum.MeshType.Sphere,Vector3.new(1,1,1)*math.random(4,10),0,Enum.Material.Neon,Color3.fromHSV(0.5+math.random(0,1000)/10000,math.random(500,1000)/1000,1),endPoint+Vector3.new(math.random(-2,2)*5,math.random(-2,2)*5,math.random(-2,2)*5),Vector3.new(),Vector3.new(),Vector3.new(1,1,1),Vector3.new(),0.04,-0.002)
  1541. end
  1542. end
  1543.  
  1544. bg:Destroy()
  1545. local spd = 0.5
  1546. for i=1,5 do rs:wait()
  1547. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1548. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1549. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1550. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(160),math.rad(0),math.rad(50)), spd)
  1551. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1552. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2,-1)*CFrame.Angles(math.rad(-50),math.rad(-10),math.rad(-1)), spd)
  1553. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(6)), spd)
  1554. end
  1555. noidle = false
  1556. debounce = false
  1557. end
  1558. end)
  1559.  
  1560. mouse.KeyDown:connect(function(key)
  1561. if key == "q" and debounce == false then
  1562. debounce = true
  1563. noidle = true
  1564. local mousepos = mouse.Hit.p
  1565. if (mousepos-root.Position).magnitude <= 150 then
  1566. sound(1202657035,mousepos,10,math.random(150,170)/100)
  1567. local spd = 0.4
  1568. for i=1,10 do rs:wait()
  1569. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1570. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1571. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1572. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(170),math.rad(0),math.rad(50)), spd)
  1573. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1574. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2,-1)*CFrame.Angles(math.rad(-50),math.rad(-10),math.rad(-1)), spd)
  1575. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(6)), spd)
  1576. end
  1577. for i,v in pairs(findAllNearestTorso(mousepos,15)) do
  1578. v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/math.random(5,6))
  1579. end
  1580. local tempcolor = Color3.fromHSV(0.5+math.random(0,1000)/10000,0.5,1)
  1581. coroutine.resume(coroutine.create(function()
  1582. for i=1,2 do rs:wait() rs:wait() rs:wait() rs:wait() rs:wait() rs:wait() rs:wait() rs:wait()
  1583. Effect(Enum.MeshType.Sphere,Vector3.new(10,10,10)*5,0.999,Enum.Material.Neon,tempcolor,mousepos,Vector3.new(),Vector3.new(),Vector3.new(-0.3,-0.3,-0.3),Vector3.new(),-0.005,-0.05)
  1584. end
  1585. end))
  1586. Effect(Enum.MeshType.Sphere,Vector3.new(5,5,5),0,Enum.Material.Neon,tempcolor,mousepos,Vector3.new(),Vector3.new(),Vector3.new(2,2,2),Vector3.new(),0.03,0)
  1587. Effect(Enum.MeshType.Sphere,Vector3.new(20,20,20),0,Enum.Material.Neon,tempcolor,mousepos,Vector3.new(),Vector3.new(),Vector3.new(-0.4,30,-0.4),Vector3.new(),0,0)
  1588. end
  1589. noidle = false
  1590. debounce = false
  1591. end
  1592. end)
  1593.  
  1594. music(1032975381)
  1595.  
  1596. --[[for i,v in pairs(char:GetChildren()) do
  1597. if v:IsA("Part") and v.Name ~= "HumanoidRootPart" then
  1598. local emitter = Instance.new("ParticleEmitter",v)
  1599. emitter.LightEmission = 1
  1600. emitter.Transparency = NumberSequence.new(0.95,1)
  1601. emitter.Size = NumberSequence.new(0.5)
  1602. emitter.SpreadAngle = Vector2.new(360,360)
  1603. emitter.Speed = NumberRange.new(1)
  1604. emitter.Lifetime = NumberRange.new(0.75)
  1605. emitter.Texture = "rbxassetid://744949545"
  1606. emitter.Rate = 20
  1607. emitter.Color = ColorSequence.new(Color3.new(0,1,1))
  1608. emitter.LockedToPart = true
  1609. table.insert(emitters,emitter)
  1610. end
  1611. end]]
  1612.  
  1613. velocityYFall=0
  1614. velocityYFall2=0
  1615. velocityYFall3=0
  1616. velocityYFall4=0
  1617. neckrotY=0
  1618. neckrotY2=0
  1619. torsorotY=0
  1620. torsorotY2=0
  1621. torsoY=0
  1622. torsoY2=0
  1623. colored = 0
  1624. sine = 0
  1625. change=0.4
  1626. movement=5
  1627. timeranim=0
  1628. running = false
  1629. glitched = false
  1630. backup = hed.Weld.C1
  1631. glitchedC1 = hed.Weld.C1
  1632. glitchedenabled = false
  1633.  
  1634. mouse.KeyDown:connect(function(key)
  1635. key = string.lower(key)
  1636. if string.byte(key) == 48 then
  1637. running = true
  1638. local keyup = mouse.KeyUp:connect(function(key)
  1639. if string.byte(key) == 48 then
  1640. running = false
  1641. end
  1642. end)
  1643. repeat rs:wait() until running == false
  1644. keyup:disconnect()
  1645. end
  1646. end)
  1647.  
  1648. icolor=1
  1649. imode=false
  1650.  
  1651. didjump = false
  1652. jumppower = 0
  1653. freeze = false
  1654. debounceimpact = false
  1655.  
  1656. function jumpimpact()
  1657. if debounceimpact == false then
  1658. debounceimpact = true
  1659. if jumppower < -150 then jumppower = -150 end
  1660. shake(-jumppower/5)
  1661. for i=1,-jumppower/20 do rs:wait()
  1662. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0,0,0), 0.05)
  1663. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, (jumppower/20)-hum.HipHeight, 0) * CFrame.Angles(math.rad(0),math.rad(0), math.rad(0)), 0.05)
  1664. end
  1665. debounceimpact = false
  1666. end
  1667. end
  1668.  
  1669. rs:connect(function()
  1670.  
  1671. for i,v in pairs(DebrisModel:GetChildren()) do
  1672. if v.Name == "LIGHTNING" then
  1673. local vm = v:FindFirstChildOfClass("BlockMesh")
  1674. vm.Scale = vm.Scale - Vector3.new(0.1,0.1,0)
  1675. if vm.Scale.X <= 0 then
  1676. v:Destroy()
  1677. end
  1678. end
  1679. end
  1680.  
  1681. if icolor > 1 then
  1682. imode = false
  1683. elseif icolor < 0 then
  1684. imode = true
  1685. end
  1686.  
  1687. if imode == true then
  1688. icolor = icolor + 0.01
  1689. else
  1690. icolor = icolor - 0.01
  1691. end
  1692.  
  1693. for i,v in pairs(emitters) do
  1694. v.Acceleration = root.CFrame.upVector*(666/200)
  1695. end
  1696.  
  1697. if p.Character.Parent == nil then
  1698. local model = Instance.new("Model")
  1699. model.Name = p.Name
  1700. p.Character = model
  1701. for i,v in pairs(char:GetChildren()) do
  1702. v.Parent = p.Character
  1703. end
  1704. end
  1705.  
  1706. char = p.Character
  1707. if p.Character.Parent ~= workspace then
  1708. p.Character.Parent = workspace
  1709. end
  1710. for i,v in pairs(char:GetChildren()) do
  1711. if v:IsA("Accoutrement") then
  1712. if v.Handle:FindFirstChild("Mesh") then
  1713. v.Handle:FindFirstChild("Mesh").Offset = Vector3.new()
  1714. v.Handle.Transparency = 0
  1715. end
  1716. elseif v:IsA("BasePart") then
  1717. v.Anchored = false
  1718. if v:FindFirstChildOfClass("BodyPosition") then
  1719. v:FindFirstChildOfClass("BodyPosition"):Destroy()
  1720. end
  1721. if v:FindFirstChildOfClass("BodyVelocity") then
  1722. v:FindFirstChildOfClass("BodyVelocity"):Destroy()
  1723. end
  1724. if v:FindFirstChildOfClass("BodyGyro") and v:FindFirstChildOfClass("BodyGyro").Name ~= "lolnochara" then
  1725. v:FindFirstChildOfClass("BodyGyro"):Destroy()
  1726. end
  1727. if v:FindFirstChild("Mesh") then
  1728. v:FindFirstChild("Mesh").Offset = Vector3.new()
  1729. end
  1730. if not DebrisModel:FindFirstChild(v.Name.."FORCEFIELD") then
  1731. local force = Instance.new("Part",DebrisModel)
  1732. force.Name = v.Name.."FORCEFIELD"
  1733. if v ~= hed then
  1734. force.Size = v.Size+(Vector3.new(1,1,1)*0.2)
  1735. else
  1736. force.Size = (Vector3.new(1,1,1)*v.Size.Y)+(Vector3.new(1,1,1)*0.2)
  1737. end
  1738. force.CanCollide = false
  1739. force.Transparency = 1
  1740. force.Color = Color3.new(0,1,1)
  1741. force.Material = Enum.Material.Neon
  1742. newWeld(v,force,0,0,0)
  1743. else
  1744. if not DebrisModel:FindFirstChild(v.Name.."FORCEFIELD"):FindFirstChildOfClass("Weld") then
  1745. newWeld(v,DebrisModel:FindFirstChild(v.Name.."FORCEFIELD"),0,0,0)
  1746. end
  1747. end
  1748. if v.Name ~= "HumanoidRootPart" then
  1749. v.Transparency = 0
  1750. else
  1751. v.Transparency = 1
  1752. end
  1753. end
  1754. end
  1755.  
  1756. if freeze == false then
  1757. if running == false then
  1758. hum.WalkSpeed = 12
  1759. change=0.4
  1760. movement=5
  1761. else
  1762. hum.WalkSpeed = (666/10)
  1763. if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5 then
  1764. change=1
  1765. else
  1766. change=0.4
  1767. end
  1768. movement=15
  1769. end
  1770. else
  1771. hum.WalkSpeed = 1
  1772. change=0.4
  1773. movement=5
  1774. end
  1775.  
  1776. if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 150 then
  1777. velocityYFall = root.Velocity.Y/1.5
  1778. else
  1779. if -root.Velocity.Y/1.5 < -5 then
  1780. velocityYFall = 5
  1781. elseif -root.Velocity.Y/1.5 > 150 then
  1782. velocityYFall = -150
  1783. end
  1784. end
  1785.  
  1786. if -root.Velocity.Y/180 > 0 and -root.Velocity.Y/180 < 1.2 then
  1787. velocityYFall2 = root.Velocity.Y/180
  1788. else
  1789. if -root.Velocity.Y/180 < 0 then
  1790. velocityYFall2 = 0
  1791. elseif -root.Velocity.Y/180 > 1.2 then
  1792. velocityYFall2 = -1.2
  1793. end
  1794. end
  1795.  
  1796. if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 50 then
  1797. velocityYFall3 = root.Velocity.Y/1.5
  1798. else
  1799. if -root.Velocity.Y/1.5 < -5 then
  1800. velocityYFall3 = 5
  1801. elseif -root.Velocity.Y/1.5 > 50 then
  1802. velocityYFall3 = -50
  1803. end
  1804. end
  1805.  
  1806. if -root.Velocity.Y/1.5 > -50 and -root.Velocity.Y/1.5 < 20 then
  1807. velocityYFall4 = root.Velocity.Y/1.5
  1808. else
  1809. if -root.Velocity.Y/180 < -5 then
  1810. velocityYFall4 = 5
  1811. elseif -root.Velocity.Y/180 > 50 then
  1812. velocityYFall4 = -50
  1813. end
  1814. end
  1815.  
  1816. if root.RotVelocity.Y/6 < 1 and root.RotVelocity.Y/6 > -1 then
  1817. neckrotY = root.RotVelocity.Y/6
  1818. else
  1819. if root.RotVelocity.Y/6 < -1 then
  1820. neckrotY = -1
  1821. elseif root.RotVelocity.Y/6 > 1 then
  1822. neckrotY = 1
  1823. end
  1824. end
  1825.  
  1826. if root.RotVelocity.Y/8 < 0.6 and root.RotVelocity.Y/8 > -0.6 then
  1827. neckrotY2 = root.RotVelocity.Y/8
  1828. else
  1829. if root.RotVelocity.Y/8 < -0.6 then
  1830. neckrotY2 = -0.6
  1831. elseif root.RotVelocity.Y/8 > 0.6 then
  1832. neckrotY2 = 0.6
  1833. end
  1834. end
  1835.  
  1836. if root.RotVelocity.Y/6 < 0.2 and root.RotVelocity.Y/6 > -0.2 then
  1837. torsorotY = root.RotVelocity.Y/6
  1838. else
  1839. if root.RotVelocity.Y/6 < -0.2 then
  1840. torsorotY = -0.2
  1841. elseif root.RotVelocity.Y/6 > 0.2 then
  1842. torsorotY = 0.2
  1843. end
  1844. end
  1845.  
  1846. if root.RotVelocity.Y/8 < 0.2 and root.RotVelocity.Y/8 > -0.2 then
  1847. torsorotY2 = root.RotVelocity.Y/8
  1848. else
  1849. if root.RotVelocity.Y/8 < -0.2 then
  1850. torsorotY2 = -0.2
  1851. elseif root.RotVelocity.Y/8 > 0.2 then
  1852. torsorotY2 = 0.2
  1853. end
  1854. end
  1855.  
  1856. torsoY = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/20
  1857. torsoY2 = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/36
  1858.  
  1859. local ray1 = Ray.new(root.Position+Vector3.new(size,0,0),Vector3.new(0, -4, 0))
  1860. local part1, endPoint = workspace:FindPartOnRay(ray1, char)
  1861.  
  1862. local ray2 = Ray.new(root.Position-Vector3.new(size,0,0),Vector3.new(0, -4, 0))
  1863. local part2, endPoint = workspace:FindPartOnRay(ray2, char)
  1864.  
  1865. local ray3 = Ray.new(root.Position+Vector3.new(0,0,size/2),Vector3.new(0, -4, 0))
  1866. local part3, endPoint = workspace:FindPartOnRay(ray3, char)
  1867.  
  1868. local ray4 = Ray.new(root.Position-Vector3.new(0,0,size/2),Vector3.new(0, -4, 0))
  1869. local part4, endPoint = workspace:FindPartOnRay(ray4, char)
  1870.  
  1871. local ray5 = Ray.new(root.Position+Vector3.new(size,0,size/2),Vector3.new(0, -4, 0))
  1872. local part5, endPoint = workspace:FindPartOnRay(ray5, char)
  1873.  
  1874. local ray6 = Ray.new(root.Position-Vector3.new(size,0,size/2),Vector3.new(0, -4, 0))
  1875. local part6, endPoint = workspace:FindPartOnRay(ray6, char)
  1876.  
  1877. local ray7 = Ray.new(root.Position+Vector3.new(size,0,-size/2),Vector3.new(0, -4, 0))
  1878. local part7, endPoint = workspace:FindPartOnRay(ray7, char)
  1879.  
  1880. local ray8 = Ray.new(root.Position-Vector3.new(size,0,-size/2),Vector3.new(0, -4, 0))
  1881. local part8, endPoint = workspace:FindPartOnRay(ray8, char)
  1882.  
  1883. local ray = Ray.new(root.Position,Vector3.new(0, -6, 0))
  1884. local part, endPoint = workspace:FindPartOnRay(ray, char)
  1885.  
  1886. if part1 or part2 or part3 or part4 or part5 or part6 or part7 or part8 then jumped = false else endPoint = 0 jumped = true end
  1887.  
  1888. local rlegray = Ray.new(rleg.Position+Vector3.new(0,size/2,0),Vector3.new(0, -1.75, 0))
  1889. local rlegpart, rlegendPoint = workspace:FindPartOnRay(rlegray, char)
  1890.  
  1891. local llegray = Ray.new(lleg.Position+Vector3.new(0,size/2,0),Vector3.new(0, -1.75, 0))
  1892. local llegpart, llegendPoint = workspace:FindPartOnRay(llegray, char)
  1893.  
  1894. if hum.Health > 0 and noidle == false then
  1895. if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5 and jumped == false then
  1896. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.1) * CFrame.Angles(0,0,0), 0.4)
  1897. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-20),0,0), 0.1)
  1898. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-40-20*math.cos(sine/15)),math.rad(0+5*math.sin(sine/15)),math.rad(-5-5*math.sin(sine/15))), 0.2)
  1899. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-40-20*math.cos(sine/15)),math.rad(0-5*math.sin(sine/15)),math.rad(5+5*math.sin(sine/15))), 0.2)
  1900. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5-0.5*math.sin(sine/15), 0) * CFrame.Angles(math.rad(-40),math.rad(0), math.rad(0)), 0.1)
  1901. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.6,-1)*CFrame.Angles(math.rad(-70-20*math.cos(sine/15)),math.rad(0-5*math.sin(sine/15)),math.rad(-1)), 0.2)
  1902. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0)*CFrame.Angles(math.rad(-30-20*math.cos(sine/15)),math.rad(0+5*math.sin(sine/15)),math.rad(1)), 0.2)
  1903. elseif jumped == true then
  1904. didjump = true
  1905. jumppower = root.Velocity.Y
  1906. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.1) * CFrame.Angles(0,0,0), 0.4)
  1907. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-velocityYFall3/5),0,0), 0.1)
  1908. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55-velocityYFall3/70,0)*CFrame.Angles(math.rad(-velocityYFall3/10),math.rad(0),math.rad(velocityYFall)), 0.2)
  1909. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-velocityYFall3/70,0)*CFrame.Angles(math.rad(-velocityYFall3/10),math.rad(0),math.rad(-velocityYFall)), 0.2)
  1910. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0) * CFrame.Angles(math.rad(velocityYFall3/10),math.rad(0), math.rad(0)), 0.1)
  1911. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.925,0)*CFrame.Angles(math.rad(-35),math.rad(0),math.rad(-2)), 0.2)
  1912. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,0,-0.8)*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(2)), 0.2)
  1913. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 5 then
  1914. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.1) * CFrame.Angles(math.rad((torso.Velocity*Vector3.new(1, 0, 1)).magnitude/35),0, 0), 0.4)
  1915. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0.05*math.sin(sine/16)+0.15,0.05*math.cos(sine/32),0.01*math.cos(sine/32)), 0.1)
  1916. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55-(0.1)*math.cos(sine/16)/3,-0.05-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(-2+4*math.cos(sine/16)),math.rad(-5-5*math.sin(sine/16)),math.rad(-6+2*math.cos(sine/16))), 0.2)
  1917. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-(0.1)*math.cos(sine/16)/3,-0.05-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(170+4*math.cos(sine/16)),math.rad(5+5*math.sin(sine/16)),math.rad(-20-2*math.cos(sine/16))), 0.2)
  1918. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, (-0.5-(0.1)*math.cos(sine/16)-hum.HipHeight)+0.5*math.sin(sine/15), -0.1*math.cos(sine/16)) * CFrame.Angles(math.rad(-2-4*math.cos(sine/16)),math.rad(0), math.rad(0-1*math.cos(sine/32))), 0.1)
  1919. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2+(0.1)*math.cos(sine/16),-1)*CFrame.Angles(math.rad(-50+2*math.cos(sine/16)),math.rad(-10+2*math.cos(sine/16)),math.rad(-1+1*math.cos(sine/32))), 0.2)
  1920. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95+(0.1)*math.cos(sine/16),0)*CFrame.Angles(math.rad(10+2*math.cos(sine/16)),math.rad(10-2*math.cos(sine/16)),math.rad(1+1*math.cos(sine/32))), 0.2)
  1921. end
  1922. end
  1923. l1.C0 = CFrame.new(-0.8,0.8,0.5)*CFrame.Angles(0,0.2,-0.1+0.6*math.cos(sine/15))
  1924. r1.C0 = CFrame.new(0.8,0.8,0.5)*CFrame.Angles(0,-0.2,0.1-0.6*math.cos(sine/15))
  1925.  
  1926. l2.C0 = CFrame.new(-0.8,0.4,0.5)*CFrame.Angles(0,0.4,0.5*math.cos(sine/15))
  1927. r2.C0 = CFrame.new(0.8,0.4,0.5)*CFrame.Angles(0,-0.4,-0.5*math.cos(sine/15))
  1928.  
  1929. l3.C0 = CFrame.new(-0.8,0,0.5)*CFrame.Angles(0,0.6,0.1+0.5*math.cos(sine/15))
  1930. r3.C0 = CFrame.new(0.8,0,0.5)*CFrame.Angles(0,-0.6,-0.1-0.5*math.cos(sine/15))
  1931. if didjump == true and jumped == false and jumppower < 0 then
  1932. didjump = false
  1933. jumpimpact()
  1934. end
  1935. if math.sin(sine/15) < -0.5 and woosh == false and jumped == false then
  1936. Effect(559831844,Vector3.new(0.001,0.001,0.001),0,Enum.Material.Neon,Color3.fromHSV(0,0,1),endPoint,Vector3.new(90,0,0),Vector3.new(0,0.1,0),Vector3.new(0.05,0.05,0.05),Vector3.new(),0.01,-0.0005)
  1937. Effect(559831844,Vector3.new(0.001,0.001,1),0,Enum.Material.Neon,Color3.fromHSV(0,0,1),endPoint,Vector3.new(90,0,0),Vector3.new(0,0,0),Vector3.new(0.05,0.05,0),Vector3.new(),0.005,0)
  1938. woosh = true
  1939. elseif math.sin(sine/15) > -0.5 then
  1940. woosh = false
  1941. end
  1942. --timeposition = soundz.TimePosition
  1943. hed.BrickColor = skin_color
  1944. torso.BrickColor = skin_color
  1945. rarm.BrickColor = skin_color
  1946. larm.BrickColor = skin_color
  1947. rleg.BrickColor = skin_color
  1948. lleg.BrickColor = skin_color
  1949. sine = sine + change
  1950. hum.Health = math.huge
  1951. hum.MaxHealth = math.huge
  1952. end)
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