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Etoile

Oct 5th, 2019
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  1. --- About Etoile ---
  2.  
  3. (https://pbs.twimg.com/media/EGEuOPmUEAEzweZ.jpg)
  4.  
  5. [Concept]
  6.  
  7. "Evolved + varied Guards" + "New type of party support"
  8.  
  9. [Weapons]
  10.  
  11. Double Saber + Dual Blades + Wand, plus Gunslash. CANNOT use Techs.
  12.  
  13. [New Guard]
  14.  
  15. Each weapon has a special Guard for its weapon action.
  16.  
  17. Double Saber: 'Deflect' for aerial combat
  18.  
  19. Dual Blades: 'Parry' for continuous attacking.
  20.  
  21. Wand: 'Protect' for mobile, long lasting Guard.
  22.  
  23. [Support Skill: Overdrive]
  24.  
  25. An active skill that temporarily raises party members' max PP, as well as fully restoring HP and PP.
  26.  
  27. --- Etoile Skills ---
  28.  
  29. https://pbs.twimg.com/media/EGEteD2VAAIxJkb.jpg
  30.  
  31. --- Support Skills/Main Class only ---
  32.  
  33. Overdrive (Active Skill)
  34. Temporarily raise party members' max PP. Fully restore HP + PP when activated
  35.  
  36. Cooldown Save (does not target Etoile)
  37. Reduce cooldown of party members' active skills
  38.  
  39. Just Guard PP Heal
  40. Restore party members' PP when Just Guarding
  41.  
  42. Around Mate Up
  43. Strengthen healing items for all members in the current field area
  44.  
  45. --- Key Skills/Main Class only ---
  46.  
  47. Double Saber Skip Arts
  48. When using a PA without inputting a direction, the first half is skipped
  49.  
  50. Double Saber Step Slide
  51. Using Step again in the middle of a Step causes you to slide a set distance
  52.  
  53. Double Saber Quick Take
  54. Regular attacks and weapon actions are transformed when used with specific timing
  55.  
  56. Double Saber Step Guard
  57. Perform a special counter when Stepping forward through an attack of a locked-on enemy
  58.  
  59. Dual Blade Lock-on Chase
  60. Normal attacks pursue your lock-on target
  61.  
  62. Dual Blade Gear Heat Up
  63. Using Connect and Full Connect grants a temporary bonus to Gear gain
  64.  
  65. Wand Focus Dash
  66. Using a Focus PA temporarily increases move speed
  67.  
  68. Wand Teleport
  69. Holding the weapon action button for a brief period then releasing will perform a short-range directional teleport
  70.  
  71. Wand Affix Plus
  72. Increases S-ATK and T-ATk affixes for Wand
  73.  
  74. Etoile Will
  75. When recieving a fatal blow, instead gain short invincibility and fully heal
  76.  
  77. --- Subclass Skills
  78.  
  79. Damage Balancer
  80. Greatly reduce damage and healing taken from specific sources
  81.  
  82. Etoile Boost
  83. Temporarily reduce damage taken after taking damage
  84.  
  85. Flat Attack Bonus
  86. Increase damage of non-Just Attacks
  87.  
  88. Standing Massive
  89. Gain super armour after remaining still for a short period
  90.  
  91. Same Arts PP Save
  92. Repeatedly using the same PA (increasingly) decreases PP cost
  93.  
  94. Tech Arts Count Bonus
  95. Using different PAs grants a bonus to a fixed number of PAs (?)
  96.  
  97. Etoile JA Bonus
  98. Increase damage of Just Attacks
  99.  
  100. JA Critical
  101. Increase crit chance of non-Tech Just Attacks
  102.  
  103. Etoile Mag
  104. Equipped mag's attack stats grant S-ATK/R-ATK/T-ATK
  105.  
  106. Etoile HP Restorate
  107. Once HP drops below a certain level, HP will recover over time.
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