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Jul 21st, 2017
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  1. +PAUSE::SUSPEND
  2. PAUSE::SUSPEND
  3.  
  4. #IfWinActive Darkfall Online
  5.  
  6. ;Auto Clicker (Bound to NumpadSub)
  7.  
  8. #MaxThreadsPerHotkey 3
  9. NumpadSub::
  10. #MaxThreadsPerHotkey 1
  11. if KeepMacroRunning
  12. {
  13. KeepMacroRunning := false
  14. return ; End this thread so that the one underneath will resume and see the change made by the line above.
  15. }
  16. KeepMacroRunning := true
  17. Loop
  18. {
  19. MouseClick
  20. Sleep 100
  21. if not KeepMacroRunning
  22. break
  23. }
  24. KeepMacroRunning := false
  25. return
  26.  
  27. #MaxThreadsPerHotkey 3
  28. +NumpadSub::
  29. #MaxThreadsPerHotkey 1
  30. if KeepMacroRunning
  31. {
  32. KeepMacroRunning := false
  33. return ; End this thread so that the one underneath will resume and see the change made by the line above.
  34. }
  35. KeepMacroRunning := true
  36. Loop
  37. {
  38. MouseClick
  39. Sleep 100
  40. if not KeepMacroRunning
  41. break
  42. }
  43. KeepMacroRunning := false
  44. return
  45.  
  46. ;Sword & Board
  47. *CapsLock::
  48. {
  49. Send, ,
  50. Sleep 600
  51. Send, .
  52. }
  53. Return
  54.  
  55.  
  56. ;GS=Disabling Blow + Bow=Disabling Shot + Staff=Sacrifice/Heal Other
  57.  
  58. Count := 0
  59. Timer1 := 0
  60. Timer2 := 0
  61.  
  62. *ยง::
  63. Count++
  64.  
  65. Timer1 := A_TickCount
  66.  
  67.  
  68. if(Count == 2)
  69. {
  70. if(Timer1 - Timer2 < 3000)
  71. {
  72. Send, {NumPad2}
  73. Send, {Numpad8}
  74. Send, {Numpad9}
  75. Count := 0
  76. }
  77. else
  78. {
  79. Count := 1
  80. }
  81. }
  82.  
  83. if (Count == 1)
  84. {
  85. Send, {NumPad1}
  86. Send, {Numpad8}
  87. Send, {Numpad9}
  88. Timer2 := Timer1
  89. }
  90. Return
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