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- Super Vehicroid - Steamboat Gyro
- Level 8/WATER/Machine/Fusion/Effect
- 2700ATK/2000DEF
- 1 Level 6 Fusion Monster + 1 "roid" monster
- This card can also be Special Summoned by Tributing 3 non-Fusion "roid" monsters you control with different names. When this card is Summoned from the Extra Deck, you can add 1 "roid" Spell/Trap, or 1 Spell/Trap that lists the phrase "roid" monster in its text, from your Deck to your hand. At the end of each of your Battle Phases, you can inflict damage to your opponent equal to the number of times your "roid" monsters battled this turn x300.
- Super Vehicroid - Emergency Dispatcher
- Level 8/FIRE/Machine/Fusion/Effect
- 2900ATK/2400DEF
- 1 Level 6 Fusion Monster + 1 "roid" monster
- This card can also be Special Summoned by Tributing 3 non-Fusion "roid" monsters you control with different names. When this card is Summoned from the Extra Deck, you can add 1 Non-WIND "roid" monster from your Deck to your hand. Cannot be destroyed by battle, and you take no Battle Damage in battles involving this card. This card can attack all monsters your opponent controls, once each, during each Battle Phase.
- Vehicroid Fusion Station
- Continuous Spell
- Once per turn: You can add 1 "Vehicroid Connection Zone" or "Power Bond" from your Deck or GY to your hand. When Fusion Summoning a "roid" Fusion Monster, you can also use cards from your Deck as material, by sending them to the GY, then take 400 damage for each material sent to the GY this way. If this card is destroyed in the Spell & Trap Zone, You can Special Summon 1 Level 8 or lower "roid" Fusion Monster from your Extra Deck.
- Super Vehicroid Rex Union
- Level 9/LIGHT/Machine/Fusion/Effect
- 3600ATK/3000DEF
- 1 Level 9 or lower "roid" Fusion Monster + 1 LIGHT non-Machine monster
- Must Fusion Summoned or Special Summoned by Tributing 1 "Vehicroid" monster equipped with a LIGHT monster. Cannot be targeted by your opponents' cards or effects. This card can attack twice during each Battle Phase. Once per turn: You can Tribute 1 monster; inflict 1000 damage to your opponent.
- Armoroid - Electric Crush
- Level 8/EARTH/Machine/Effect
- 1200ATK/2000DEF
- You can Special Summon this card from your hand by Tributing a Level 8 or higher "roid" monster you control, except "Armoroid - Electric Crush". When this card is Summoned, you can equip 3 "roid" monsters from your field or GY to this card as Equip Spells that give this card 600ATK. At the end of the Damage Step when this card battled, you can inflict damage to your opponent equal to half of this card's ATK. If a non-Equip card you control would leave the field, you can destroy an equip card you control instead.
- Transformation
- Continuous Spell
- (This card is always treated as a "roid" card)
- You can only control 1 "Transformation." You take no damage from direct attacks. Your opponent must attack you directly, if able. When an opponent's monster attacks you directly, destroy it. When this card leaves the field from an opponent's card, take damage equal to the highest ATK in your opponent's GY.
- Solidroid Alpha
- Level 7/WIND/Machine/Fusion/Effect
- 2600ATK/1800DEF
- 3 "roid" Machine monsters with different names.
- Must first be Special Summoned by sending the above monsters from your hand to the GY. When this card is Summoned, it gains ATK equal to the highest original ATK amongst your opponent's monsters. You can send this card to the GY: Add 2 non-WIND "roid" Machine monsters from your Deck to your hand with the same Level, but different names. You can only use this effect of "Solidroid Alpha" once per turn.
- Solidroid Beta
- Level 7/WIND/Machine/Fusion/Effect
- 2600ATK/1800DEF
- 3 "roid" Machine monsters with different names, except Fusion Monsters.
- Must first be Special Summoned by banishing the above monsters from your GY. When this card is Summoned: You can destroy 1 card on the field. You can send this card to the GY: Special Summon 3 non-Fusion "roid" Machine monsters from your banishment, also for the rest of this turn you cannot Summon monsters from your Extra Deck, except Fusion Monsters.
- Solidroid Gamma
- Level 7/WIND/Machine/Fusion/Effect
- 2700ATK/2000DEF
- 3 "roid" Machine monsters with different names.
- Must first be Special Summoned by banishing the above monsters you control. When Summoned: You can destroy all Set cards your opponent controls. You can send this card to the GY: Add 3 "roid" Machine monsters from your banishment to your hand.
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