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G4U55

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Jun 10th, 2019
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  1. Update 1.5.1.2
  2.  
  3. Change log:
  4.  
  5. IMPROVEMENTS
  6. Brand-new mission map has been added
  7. Updated AI logic for better target selection
  8. Updated mission score requirements
  9. Updated balance of Hawker Hurricane projectile damage
  10. Updated repayable scenarios type list with lacking plane types
  11. Updated BF110 wings fall off
  12. Updated plane indicators during missions
  13. Updated NPC's, mushrooms and carrots location on airfield
  14. Reduced number of collision checks after plane crashes
  15. Tweaks to visuals and some tinkering with graphical options
  16. Tree LOD optimization on airfield level
  17. New map preview in Custom Missions
  18. Changed distance fog
  19.  
  20. FIX
  21. Fixed achievements
  22. Fixed AI logic that allowed planes to fly to far away from combat
  23. Fixed unnecessary target overwriting in mission scenarios due to improved AI logic
  24. Fixed AA so they won't target opponents outside of range
  25. Fixed long time gaps between prologue and fight during missions
  26. Fixed mission logic that allowed planes to pick targets from Canadian squadron during "FOR YOUR FREEDOM AND OURS" mission
  27. Fixed proper displaying of completed morale tasks
  28. Fixed saving plane type, flyable area and bad position of planes in custom missions
  29. Fixed getting out of bike while in jump
  30. Minor mesh placement tweaks
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