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- Battle Brothers 1.4.0.38
- 13:25:23Platform
- Setting video mode
- 13:25:23Platform
- Finished setting video mode
- 13:25:23Core
- Using write path: C:\Users\Adam\Documents\Battle Brothers
- 13:25:23Core
- Initializing Resource Manager
- 13:25:23Core
- Initializing Input Manager
- 13:25:23Core
- Initializing Render Manager
- 13:25:23Renderer
- Allocated Renderbuffer in excess of 3072kb.
- 13:25:23Renderer
- Vendor: NVIDIA Corporation
- 13:25:23Renderer
- Device: GeForce GTX 960M/PCIe/SSE2
- 13:25:23Renderer
- Version: 4.6.0 NVIDIA 452.06
- 13:25:23Renderer
- Shader Version: 4.60 NVIDIA
- 13:25:23Renderer
- Framebuffer Support: Yes
- 13:25:23Core
- Initializing Sound Manager
- 13:25:23Core
- Initializing Scene Manager
- 13:25:23Resource
- Unloading: shaders/solid.vs
- 13:25:23Resource
- Unloading: shaders/solid_pass0.fs
- 13:25:23Resource
- Unloading: shaders/simple.vs
- 13:25:23Resource
- Unloading: shaders/simple.fs
- 13:25:23Resource
- Unloading: shaders/sprite.vs
- 13:25:23Resource
- Unloading: shaders/sprite.fs
- 13:25:23Resource
- Unloading: shaders/sprite_dof.vs
- 13:25:23Resource
- Unloading: shaders/sprite_dof.fs
- 13:25:23Core
- Initializing Script Manager
- 13:25:23Core
- Initializing UI Manager
- 13:25:23Resource
- Unloading: shaders/ui.vs
- 13:25:23Resource
- Unloading: shaders/ui.fs
- 13:25:23Core
- Initializing Input Action Manager
- 13:25:23Core
- Initializing State Manager
- 13:25:23Core
- Initializing Persistence Manager
- 13:25:23Resource
- Unloading: brushes/debug.brush
- 13:25:23Resource
- Unloading: brushes/detail.brush
- 13:25:23Resource
- Unloading: brushes/effects_0.brush
- 13:25:23Resource
- Unloading: brushes/entity_0.brush
- 13:25:23Resource
- Unloading: brushes/entity_1.brush
- 13:25:23Resource
- Unloading: brushes/entity_2.brush
- 13:25:23Resource
- Unloading: brushes/entity_3.brush
- 13:25:23Resource
- Unloading: brushes/entity_4.brush
- 13:25:23Resource
- Unloading: brushes/entity_5.brush
- 13:25:23Resource
- Unloading: brushes/entity_6.brush
- 13:25:23Resource
- Unloading: brushes/entity_icons.brush
- 13:25:23Resource
- Unloading: brushes/object_0.brush
- 13:25:23Resource
- Unloading: brushes/object_1.brush
- 13:25:23Resource
- Unloading: brushes/orientation_overlay.brush
- 13:25:23Resource
- Unloading: brushes/terrain.brush
- 13:25:23Resource
- Unloading: brushes/transitions.brush
- 13:25:23Resource
- Unloading: brushes/ui.brush
- 13:25:23Resource
- Unloading: brushes/world_decals.brush
- 13:25:23Resource
- Unloading: brushes/world_detail.brush
- 13:25:23Resource
- Unloading: brushes/world_detail_1.brush
- 13:25:23Resource
- Unloading: brushes/world_entity_0.brush
- 13:25:23Resource
- Unloading: brushes/world_settlement.brush
- 13:25:23Resource
- Unloading: brushes/world_special.brush
- 13:25:23Resource
- Unloading: brushes/world_tiles.brush
- 13:25:23Resource
- Unloading: brushes/world_weather.brush
- 13:25:23Resource
- Unloading: shaders/fow.vs
- 13:25:23Resource
- Unloading: shaders/fow.fs
- 13:25:23Texture
- Texture "gfx/fow.png" (ID: 5) took up approximately 16384kb in video memory.
- 13:25:23Resource
- Unloading: shaders/water.vs
- 13:25:23Resource
- Unloading: shaders/water.fs
- 13:25:24Texture
- Texture "gfx/water.png" (ID: 6) took up approximately 16384kb in video memory.
- 13:25:24Texture
- Texture "gfx/world_tiles.png" (ID: 7) took up approximately 43680kb in video memory.
- 13:25:24Texture
- Texture "gfx/world_special.png" (ID: 8) took up approximately 256kb in video memory.
- 13:25:24Texture
- Texture "gfx/terrain.png" (ID: 9) took up approximately 10912kb in video memory.
- 13:25:24Texture
- Texture "gfx/transitions.png" (ID: 10) took up approximately 5456kb in video memory.
- 13:25:24Resource
- Parsed Resource Package "preload/on_start.txt" with 5 items.
- 13:25:24Resource
- Started loading Resource Package "preload/on_start.txt".
- 13:25:24Texture
- Compressed texture "gfx/effects_0.png" from 16384kb to 4096kb.
- 13:25:25Texture
- Compressed texture "gfx/world_weather.png" from 32768kb to 8192kb.
- 13:25:25Texture
- Texture "gfx/ui.png" (ID: 13) took up approximately 10922kb in video memory.
- 13:25:25Texture
- Texture "gfx/fonts/cinzel_bold_20.png" (ID: 14) took up approximately 512kb in video memory.
- 13:25:25Texture
- Texture "gfx/fonts/cinzel_bold_100.png" (ID: 15) took up approximately 8192kb in video memory.
- 13:25:29UI
- Screen 'RootScreen' successfully registered.
- 13:25:30UI
- Screen 'ConsoleScreen' successfully registered.
- 13:25:30UI
- Screen 'LoadingScreen' successfully registered.
- 13:25:30UI
- Screen 'TooltipScreen' successfully registered.
- 13:25:30UI
- Screen 'DialogScreen' successfully registered.
- 13:25:30UI
- Screen 'TacticalScreen' successfully registered.
- 13:25:30UI
- Screen 'TacticalCombatResultScreen' successfully registered.
- 13:25:30UI
- Screen 'TacticalDialogScreen' successfully registered.
- 13:25:30UI
- Screen 'WorldScreen' successfully registered.
- 13:25:30UI
- Screen 'WorldTownScreen' successfully registered.
- 13:25:30UI
- Screen 'WorldGameFinishScreen' successfully registered.
- 13:25:30UI
- Screen 'WorldEventPopupScreen' successfully registered.
- 13:25:30UI
- Screen 'WorldEventScreen' successfully registered.
- 13:25:30UI
- Screen 'WorldCombatDialog' successfully registered.
- 13:25:30UI
- Screen 'WorldRelationsScreen' successfully registered.
- 13:25:30UI
- Screen 'WorldObituaryScreen' successfully registered.
- 13:25:30UI
- Screen 'WorldCampfireScreen' successfully registered.
- 13:25:30UI
- Screen 'MainMenuScreen' successfully registered.
- 13:25:30UI
- Screen 'WorldMenuScreen' successfully registered.
- 13:25:30UI
- Screen 'TacticalMenuScreen' successfully registered.
- 13:25:30UI
- Screen 'WorldCharacterScreen' successfully registered.
- 13:25:30UI
- Screen 'TacticalCharacterScreen' successfully registered.
- 13:25:30SQ
- RootState::onShow()
- 13:25:30Resource
- Parsed Resource Package "preload/on_running.txt" with 71 items.
- 13:25:30Resource
- Started loading Resource Package "preload/on_running.txt".
- 13:25:30Texture
- Texture "gfx/entity_0.png" (ID: 16) took up approximately 43690kb in video memory.
- 13:25:31Texture
- Texture "gfx/entity_3.png" (ID: 17) took up approximately 10922kb in video memory.
- 13:25:32Core
- A critical exception occured.
- 13:25:32Core
- Modules & Application Stacktrace:
- SymInit: Symbol-SearchPath: '.;C:\Program Files (x86)\Steam\steamapps\common\Battle Brothers;C:\Program Files (x86)\Steam\steamapps\common\Battle Brothers\win32;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Adam'
- OS-Version: 6.2.9200 () 0x300-0x1
- 13:25:32Core
- Script Stacktrace:
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