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- # json.sk by RezzedUp
- # ---
- # Version: 2.3
- # Requires: Skript 2.2
- # ---
- # Contributors:
- # - RezzedUp
- # - JKGamerxD
- #
- # General usage:
- #
- # ==> json(<recipient>, <text in json.sk format>, <OPTIONAL: whether or not to convert color codes>) :: returns nothing
- #
- # This function handles everything you could ever need regarding json.
- # Everything is automatic with it, you just need to provide the proper json.sk notatation and someone to recieve the message!
- #
- # --> example #1:
- # set {_to} to "@a"
- # set {_msg} to "&6Hello, this is a &ejson message&6!||ttp:&b&oSuper duper cool!||cmd:/msg RezzedUp You rock!!!!"
- # json({_to}, {_msg})
- #
- # --> example #2: v [NEW]
- # json("%player%", "&6:D||&5Neat", false)
- # ^
- # json.sk won't convert color codes if set to false.
- # If no value is set, it will convert color codes by default.
- #
- # ==> jsonFormat(<text in json.sk format>) :: returns text
- #
- # The purpose of this function is to return the formatted peice of json for your own use.
- # You can set up your own /tellraw with it
- #
- # --> example:
- # set {_toBeJson} to "I will return a json!||ttp:It's true!"
- # set {_jsonText} to jsonFormat({_toBeJson})
- # execute console command "/tellraw myUserName %{_jsonText}%"
- #
- #
- # JSON.SK NOTATION:
- # --> How to create json's!
- #
- # <always start with normal text>||<3 letter tag>:<text>||<regular text, new json cluster>
- # ^
- # "||" separates each segment.
- #
- # json.sk notation follows these rules:
- # 1. A cluster of json is formed at each regular text segment.
- # 2. There may be only one hoverable and one clickable event per cluster, otherwise things could get messy.
- # 3. Json effects are defined by a 3 letter tag at the very start of a segment, followed directly by a colon.
- # 4. "||" should only ever be used to separate each json segment.
- #
- # Json Effect Tags:
- # ttp:
- # --> Tooltip, hover event
- # cmd:
- # --> Run command, click event
- # sgt:
- # --> Suggest command, click event
- # url:
- # --> Open url, click event
- # ins:
- # --> Adds an "insertion", shift + click event
- # | For more information about the "insertion" attribute, visit
- # | http://www.minecraftforum.net/forums/minecraft-discussion/redstone-discussion-and/351959#insertion
- #
- # Example json.sk notation:
- #
- #
- # "Hello, this is a sample json.||ttp:&bI'm a tooltip for the first cluster.||There's no tag, so I've started a new cluster.||cmd:/ping"
- # |_______________________________________________________________________| |_______________________________________________________|
- # | |
- # JSON Cluster #1 JSON Cluster #2
- #
- #
- # The above json.sk notation purely as their segment types:
- #
- # "< regular text >||<ttp: tooltip >||< regular text, starting a new cluster >||<cmd:/command>"
- options:
- debug: true
- codes: 0|1|2|3|4|5|6|7|8|9|a|b|c|d|e|f|k|l|m|n|o|r
- #
- # FUNCTION: Remove all `&` color codes.
- # -> Usage:
- # Geneal purpose function to remove color codes.
- # This function will not remove color codes already converted.
- #
- function removeColor(msg: text) :: text:
- set {_m::*} to {_msg} split at ""
- set {_color-codes} to "{@codes}"
- set {_colors::*} to {_color-codes} split at "|"
- set {_new} to ""
- loop {_m::*}:
- set {_char} to loop-value
- set {_prev} to the last character of {_new}
- if {_prev} is "&":
- loop {_colors::*}:
- if loop-value-2 is {_char}:
- set {_skip} to true
- if {_skip} is set:
- delete {_skip}
- else:
- set {_new} to "%{_new}%%{_char}%"
- return {_new}
- #
- # FUNCTION: Replace all `&` color codes with valid JSON color codes.
- # -> Usage:
- # Used by json functions to convert color codes.
- #
- function jsonColorize(msg: text, default-color: text = "&r") :: text:
- set {_m::*} to {_msg} split at ""
- set {_color-codes} to "{@codes}"
- set {_colors::*} to {_color-codes} split at "|"
- set {_color} to colored {_default-color}
- set {_code} to the first character of {_color}
- set {_new} to ""
- set {_skip} to 0
- loop amount of {_m::*} times:
- if {_skip} is more than or equal to 1:
- subtract 1 from {_skip}
- else:
- set {_char} to {_m::%loop-number%}
- set {_next} to {_m::%loop-number + 1%}
- if {@debug} is true:
- broadcast "&a[Character Check] &r%loop-number%: &7%{_char}% &r&onext: &8%{_next}% &r[%{_color}%color&r]"
- if {_char} is "&" or {_code}:
- if {@debug} is true:
- broadcast "&a[Color Check] &rFOUND: &o%{_char}%%{_next}% &7&m<--&7&o is it valid?"
- loop {_colors::*}:
- if loop-value-2 is {_next}:
- set {_color} to "%{_color}%%{_code}%%{_next}%"
- if {_next} is "r":
- set {_color} to {_default-color}
- set {_new} to "%{_new}%%{_color}%"
- set {_skip} to 1
- if {_skip} is less than or equal to 0:
- set {_new} to "%{_new}%%{_char}%"
- else if {_char} is " ":
- set {_new} to "%{_new}% %{_color}%"
- else:
- set {_new} to "%{_new}%%{_char}%"
- return {_new}
- #
- # FUNCTION: Replace all json-breaking characters.
- # -> Usage:
- # Used by json functions to avoid errors.
- # Allows usage of quotes and back-slashes in your json.
- #
- function jsonSanitize(msg: text) :: text:
- if {@debug} is true:
- broadcast "&a[Sanitize] &7&oSanitizing input..."
- set {_m::*} to {_msg} split at ""
- loop {_m::*}:
- if loop-value is """":
- set {_m::%loop-index%} to "\""" # """
- else if loop-value is "\":
- set {_m::%loop-index%} to "\\"
- set {_new} to join {_m::*} with ""
- return {_new}
- #
- # FUNCTION: Generate a new /tellraw json object from a json.sk-notation string.
- # -> Usage:
- # See the top of this skript, listed under general usage.
- #
- function jsonFormat(msg: text, color: boolean = true) :: text:
- set {_m::*} to {_msg} split at "||"
- set {_current} to 1
- loop {_m::*}:
- if {_clusters::%{_current}%} is not set:
- set {_clusters::%{_current}%} to ""
- if {_clusters::%{_current}%::text} is not set:
- set {_clusters::%{_current}%::text} to jsonSanitize(loop-value)
- else:
- set {_tag} to the first 4 characters of loop-value
- set {_value} to subtext of loop-value from characters 5 to the length of loop-value
- if {_tag} is "ttp:":
- set {_clusters::%{_current}%::tooltip} to jsonSanitize({_value})
- else if {_tag} is "cmd:":
- set {_clusters::%{_current}%::command} to jsonSanitize({_value})
- else if {_tag} is "sgt:":
- set {_clusters::%{_current}%::suggest} to jsonSanitize({_value})
- else if {_tag} is "url:":
- if {_value} doesn't contain "http://" or "https://":
- set {_value} to "http://%{_value}%"
- set {_clusters::%{_current}%::url} to jsonSanitize({_value})
- else if {_tag} is "ins:":
- set {_clusters::%{_current}%::insertion} to jsonSanitize({_value})
- else:
- add 1 to {_current}
- set {_clusters::%{_current}%::text} to jsonSanitize(loop-value)
- set {_clusters::%{_current}%} to ""
- if {@debug} is true:
- broadcast "&a[Tag Check] &3cluster:&b%{_current}% &8(&f&o%{_tag}%&8)"
- loop {_clusters::*}:
- if {@debug} is true:
- broadcast "&a[Cluster Check] &7&oCluster ##%loop-index% exists."
- set {_i} to loop-index
- set {_text} to {_clusters::%{_i}%::text}
- if {_color} is true:
- set {_text} to jsonColorize({_text})
- if {_json} is not set:
- set {_json} to "{""text"":""%{_text}%"""
- else:
- set {_json} to "%{_json}%,{""text"":""%{_text}%"""
- if {_clusters::%{_i}%::tooltip} is set:
- if {_color} is true:
- set {_tooltip} to jsonColorize({_clusters::%{_i}%::tooltip})
- else:
- set {_tooltip} to {_clusters::%{_i}%::tooltip}
- set {_json} to "%{_json}%,""hoverEvent"":{""action"": ""show_text"",""value"": ""%{_tooltip}%""}"
- if {_clusters::%{_i}%::insertion} is set:
- set {_json} to "%{_json}%,""insertion"":""%{_clusters::%{_i}%::insertion}%"",""obfuscated"":false"
- if {_clusters::%{_i}%::command} is set:
- set {_clickable} to "%{_json}%,""clickEvent"":{""action"":""run_command"",""value"":""%{_clusters::%{_i}%::command}%""}"
- if {_clusters::%{_i}%::suggest} is set:
- set {_clickable} to "%{_json}%,""clickEvent"":{""action"": ""suggest_command"",""value"": ""%{_clusters::%{_i}%::suggest}%""}"
- if {_clusters::%{_i}%::url} is set:
- set {_clickable} to "%{_json}%,""clickEvent"":{""action"": ""open_url"",""value"": ""%{_clusters::%{_i}%::url}%""}"
- if {_clickable} is set:
- set {_json} to "%{_clickable}%}"
- delete {_clickable}
- else:
- set {_json} to "%{_json}%}"
- return "{""text"":"""", ""extra"":[%{_json}%]}"
- #
- # FUNCTION: Send a json message with json.sk-notation.
- # -> Usage:
- # See the top of this skript, listed under general usage.
- #
- function json(to: text, msg: text, color: boolean = true):
- set {_msg} to jsonFormat({_msg}, {_color})
- execute console command "/tellraw %{_to}% %{_msg}%"
- if {@debug} is true:
- set {_player} to {_to} parsed as offline player
- if {_player} is online:
- send uncolored {_msg} to {_player}
- #
- # FUNCTION: Broadcast a json message with json.sk-notation.
- #
- function jsonBroadcast(msg: text, color: boolean = true):
- json("@a", {_msg}, {_color})
- #
- # COMMAND: A command to show that these json functions really work!
- # -> Usage:
- # /json recipient <text in json.sk notation>
- # It's just a test command, not in best practice to use this instead of the json function.
- #
- command /json [<text>] [<text>]:
- permission: "is.op"
- trigger:
- set {_to} to arg 1
- set {_msg} to arg 2
- if arg 1 is not set:
- set {_to} to "%player%"
- if arg 2 is not set:
- set {_msg} to "This is a json message! &c&oClick here for no reason!||ttp:&lReally, click your mouse!||cmd:/json @a %{_to}% clicked their mouse on json..."
- json({_to}, {_msg})
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