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- Votecrate:
- type: KEYCRATE
- animation: 'CSGO'
- displayName: '&b&l* &c&lVote Crate &b&l*'
- displayItem: 'chest 1 {cratename}'
- holographic:
- - '&b&l* &c&lVote Crate &b&l*'
- - '&9&lLeft-Click &7To Preview'
- - '&9&lRight-Click &7To Open'
- - '&7Obtain Using &9&l/vote'
- preview:
- enabled: true
- buy:
- enabled: false
- cost: 0
- message:
- onOpen: '%prefix%You have opened a &b&l* &c&lVote Crate &b&l*'
- broadcast: ''
- key:
- item: 'TRIPWIRE_HOOK 1'
- enchantment: 'Unbreaking:1'
- name: '&b&l* &c&lVote Crate Key &b&l* glow:true'
- lore:
- - '&9Right-Click &7at /warp crate'
- - '&7to test your luck!'
- effect:
- onOpenEffects: 'firework, DRINK'
- dormantEffects: ''
- dormantRoulette: 'WOOD_CLICK'
- onRouletteEnd: 'BAT_TAKEOFF'
- reward:
- minimum-rewards: 1
- maximum-rewards: 1
- rewards:
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(25), cmd:(/eco give {player} 200), display:(paper 1 &c$200)'
- - 'unique:(), chance:(15), cmd:(/eco give {player} 300), display:(paper 1 &c$300)'
- - 'unique:(), chance:(10), cmd:(/eco give {player} 500), display:(paper 1 &c$500)'
- - 'unique:(), chance:(10), cmd:(/give {player} Diamond_pickaxe 1 efficiency:3 unbreaking:2 fortune:1 name:&b&l[Voting]_&fPickaxe), display:(diamond_pickaxe 1 name:&b&l[Voting]_&fPickaxe glow:true)'
- - 'unique:(), chance:(10), cmd:(/give {player} Diamond_axe 1 efficiency:3 unbreaking:2 fortune:1 name:&b&l[Voting]_&fAxe), display:(diamond_axe 1 name:&b&l[Voting]_&fAxe glow:true)'
- - 'unique:(), chance:(10), cmd:(/give {player} Diamond_shovel 1 efficiency:3 unbreaking:2 fortune:1 name:&b&l[Voting]_&fShovel), display:(diamond_shovel 1 name:&b&l[Voting]_&fShovel glow:true)'
- - 'unique:(), chance:(5), cmd:(/give {player} Crossbow 1 unbreaking:3 quickcharge:2 multishot:1 name:&b&l[Voting]_&fCrossbow), display:(Crossbow 1 name:&b&l[Voting]_&fCrossbow glow:true)'
- - 'unique:() chance:(25), cmd:(/give {player} Iron_block 2), display:(Iron_block 2 &f2x_Iron_block)'
- - 'unique:() chance:(25), cmd:(/give {player} Ender_pearl 16), display:(Ender_pearl 16 &f16x_Ender_pearl)'
- - 'unique:() chance:(30), cmd:(/give {player} Stone 64), display:(Stone 64 &f64x_Stone)'
- - 'unique:() chance:(30), cmd:(/give {player} Grass_block 64), display:(Grass_block 64 &f64x_Grass_block)'
- - 'unique:() chance:(25), cmd:(/give {player} Slime_ball 32), display:(Slime_ball 32 &f32x_Slime_ball)'
- - 'unique:() chance:(30), cms:(/give {player} Coal 64), display:(Coal 64 &f64x_Coal)'
- - 'unique:(), chance:(25), cmd:(/give {player} Anvil 2), display:(Anvil 2 &f2x_Anvil)'
- - 'unique:(), chance:(15), cmd:(/give {player} Ender_Chest 1), display:(Ender_chest 1 &f1x_Ender_Chest)'
- - 'unique:(), chance:(25), cmd:(/give {player} Gold_Block 2), display:(Gold_Block 2 &f2x_Gold_Block)'
- - 'unique:(), chance:(20), cmd:(/give {player} Diamond_Block 2), display:(Diamond_Block 2 &f2x_Diamond_Block)'
- - 'unique:(), chance:(35), cmd:(/give {player} Oak_log 64), display:(Oak_Log 64 &f64x_Oak_Log)'
- - 'unique:(), chance:(3), cmd:(/cr give to {player} Godcrate), chance:(5), display:(chest 1 name:&c&lGod Crate glow:true)'
- - 'unique:(), chance:(3), cmd:(/cr give to {player} Spawnercrate), chance:(5), display:(chest 1 name:&c&lSpawner Crate glow:true)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- Godcrate:
- type: KEYCRATE
- animation: 'CSGO'
- displayName: '&b&l* &c&lGod Crate &b&l*'
- displayItem: 'chest 1 {cratename}'
- holographic:
- - '&b&l* &c&lGod Crate &b&l*'
- - '&9&lLeft-Click &7To Preview'
- - '&9&lRight-Click &7To Open'
- - '&7Obtain Using &9&l/buy'
- preview:
- enabled: true
- buy:
- enabled: false
- cost: 0
- message:
- onOpen: '%prefix%You have opened a &b&l* &c&lGod Crate &b&l*'
- broadcast: ''
- key:
- item: 'TRIPWIRE_HOOK'
- enchantment: 'Unbreaking:1'
- name: '&b&l* &c&lGod Crate Key &b&l* glow:true'
- lore:
- - '&9Right-Click &7at /warp crate'
- - '&7to test your luck!'
- effect:
- onOpenEffects: 'firework, DRINK'
- dormantEffects: ''
- dormantRoulette: 'WOOD_CLICK'
- onRouletteEnd: 'BAT_TAKEOFF'
- reward:
- minimum-rewards: 1
- maximum-rewards: 1
- rewards:
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(35), cmd:(/eco give {player} 1000), display:(paper 1 &c1000)'
- - 'unique:(), chance:(25), cmd:(/eco give {player} 3000), display:(paper 1 &c$3000)'
- - 'unique:(), chance:(10), cmd:(/eco give {player} 5000), display:(paper 1 &c$5000)'
- - 'unique:(), chance:(5), cmd:(/give {player} Diamond_helmet 1 protection:4 unbreaking:3 respiration:2 aquaaffinity:1 name:&c&l[God]_&fHelmet), display:(Diamond_Helmet 1 name:&c&l[God]_&fHelmet glow:true)'
- - 'unique:(), chance:(5), cmd:(/give {player} Diamond_chestplate 1 Protection:4 unbreaking:3 thorns:2 projectileprotection:1 name:&c&l[God]_&fChestplate), display:(Diamond_Chestplate 1 name:&c&l[God]_&fChestplate glow:true)'
- - 'unique:(), chance:(5), cmd:(/give {player} Diamond_leggings 1 Protection:4 unbreaking:3 thorns:2 projectileprotection:1 name:&c&l[God]_&fLeggings), display:(Diamond_leggings 1 name:&c&l[God]_&fleggings glow:true)'
- - 'unique:(), chance:(5), cmd:(/give {player} diamond_boots 1 Protection:4 unbreaking:3 featherfalling:2 depthstrider:1 name:&c&l[God]_&fBoots), display:(Diamond_boots 1 name:&c&l[God]_&fBoots glow:true)'
- - 'unique:(), chance:(25), cmd:(/give {player} Gold_block 8), display:(Gold_Block 8 &f8x_Gold_Block)'
- - 'unique:(), chance:(20), cmd:(/give {player} diamond_block 8), display:(Diamond_Block 8 &f8x_Diamond_Block)'
- - 'unique:(), chance:(15), cmd:(/give {player} emerald_block 4), display:(Emerald_Block 4 &f4x_Emerald_Block)'
- - 'unique:(), chance:(15), cmd:(/give {player} elytra 1), display:(Elytra 1 &f1x_Elytra)'
- - 'unique:(), chance:(5), cmd:(/give {player} trident 1 impaling:4 loyalty:3 riptide:2 channeling:1 name:&c&l[God]_&fTrident), display:(Trident 1 name:&c&l[God]_&fTrident glow:true)'
- - 'unique:(), chance:(25), cmd:(/give {player} hopper 16), display:(Hopper 16 &f16x_Hopper)'
- - 'unique:(), chance:(10), cmd:(/give {player} beacon 1), display:(Beacon 1 &f1x_beacon)'
- - 'unique:(), chance:(25), cmd:(/give {player} Slime_block 16), display:(Slime_block 16 &f16x_Slime_block)'
- - 'unique:(), chance:(10), cmd:(/give {player} Diamond_pickaxe 1 mending:1 name:&c&l[God]_&fPickaxe), display:(Diamond_pickaxe 1 name:&c&l[God]_&fPickaxe glow:true)'
- - 'unique:(), chance:(15), cmd:(/give {player} Sponge 1), display:(Sponge 1 &f1x_Sponge)'
- - 'unique:(), chance:(15), cmd:(/give {player} White_Shulker_box 1), display:(White_shulker_box 1 &f1x_white_shulker_box)'
- - 'unique:(), chance:(20), cmd:(/give {player} Wither_skeleton_skull 1), display:(Wither_skeleton_skull 1 &f1x_Wither_skeleton_skull)'
- - 'unique:(), chance:(15), cmd:(/give {player} Dragon_head 1), display:(Dragon_head 1 &f1x_Dragon_head)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- Spawnercrate:
- type: KEYCRATE
- animation: 'CSGO'
- displayName: '&b&l* &c&lSpawner Crate &b&l*'
- displayItem: 'chest 1 {cratename}'
- holographic:
- - '&b&l* &c&lSpawner Crate &b&l*'
- - '&9&lLeft-Click &7To Preview'
- - '&9&lRight-Click &7To Open'
- - '&7Obtain Using &9&l/buy'
- preview:
- enabled: true
- buy:
- enabled: false
- cost: 0
- message:
- onOpen: '%prefix%You have opened a &b&l* &c&lSpawner Crate &b&l*'
- broadcast: ''
- key:
- item: 'TRIPWIRE_HOOK 1 glow:true'
- enchantment: 'unbreiking:1'
- name: '&b&l* &c&lSpawner Crate Key &b&l* glow: true'
- lore:
- - '&9Right-Click &7at /warp crate'
- - '&7to test your luck!'
- effect:
- onOpenEffects: 'firework, DRINK'
- dormantEffects: ''
- dormantRoulette: 'WOOD_CLICK'
- onRouletteEnd: 'BAT_TAKEOFF'
- reward:
- minimum-rewards: 1
- maximum-rewards: 1
- rewards:
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(30), cmd:(/spawnergive {player} zombie 1), display:(Spawner 1 &f1x_Zombie_Spawner)'
- - 'unique:(), chance:(30), cmd:(/spawnergive {player} skeleton 1), display:(Spawner 1 &f1x_Skeleton_Spawner)'
- - 'unique:(), chance:(30), cmd:(/spawnergive {player} Spider 1), display:(Spawner 1 &f1x_Spider_Spawner)'
- - 'unique:(), chance:(25), cmd:(/spawnergive {player} Cave_spider 1), display:(Spawner 1 &f1x_Cave_Spider_Spawner)'
- - 'unique:(), chance:(25), cmd:(/spawnergive {player} Cow 1), display:(Spawner 1 &f1x_cow_spawner)'
- - 'unique:(), chance:(25), cmd:(/spawnergive {player} Pig 1), display:(Spawner 1 &f1x_Pig_Spawner)'
- - 'unique:(), chance:(30), cmd:(/spawnergive {player} Wolf 1), display:(Spawner 1 &f1x_Wolf_Spawner)'
- - 'unique:(), chance:(15), cmd:(/spawnergive {player} Slime 1), display:(Spawner 1 &f1x_Slime_Spawner)'
- - 'unique:(), chance:(25), cmd:(/spawnergive {player} Horse 1), display:(Spawner 1 &f1x_Horse_Spawner)'
- - 'unique:(), chance:(15), cmd:(/spawnergive {player} Blaze 1), display:(Spawner 1 &f1x_Blaze_Spawner)'
- - 'unique:(), chance:(25), cmd:(/spawnergive {player} Rabbit 1), display:(Spawner 1 &f1x_Rabbit_Spawner)'
- - 'unique:(), chance:(25), cmd:(/spawnergive {player} chicken 1), display:(Spawner 1 &f1x_Chicken_Spawner)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- - 'unique:(), chance:(0), cmd:(/eco), display:(red_stained_glass_pane 1 &a)'
- FoodChest:
- type: SUPPLYCRATE # Place a chest down, and the chest will be filled with items
- item: 'CHEST 1 name:&c[&6Foodie_&eChest&c]_&f#124 lore:&7Mmmm,_something_smells_good.|&8Place_the_chest_down_to_obtain_a_pack_of_food! glow:true'
- buy:
- enabled: true
- cost: 250
- message:
- open: '{p}You have opened a &c[&6Foodie &eChest&c] &f#124'
- broadcast: ''
- effect:
- 1:
- class: AtomEffect
- radius: 1
- iterations: 30
- 2:
- class: Sound
- sound: ENTITY_BAT_TAKEOFF
- reward:
- minimum-rewards: 8
- maximum-rewards: 15
- rewards:
- - 'unique:(), always:(), cmd:(heal {player}), display:(gold_block 1 name:&fHeal! lore:&r&eOpen_for_an_instant_heal! glow:true)'
- - 'unique:(), chance:(1), item:(cake 1 name:&fThe_cake_is_a_lie!)'
- - 'unique:(), chance:(1), item:(apple 1)'
- - 'unique:(), chance:(1), item:(golden_apple 1)'
- - 'unique:(), chance:(1), item:(bone 1)'
- - 'unique:(), chance:(1), item:(bread 1)'
- - 'unique:(), chance:(1), item:(melon_slice 1)'
- - 'unique:(), chance:(1), item:(ice 1)'
- - 'unique:(), chance:(1), item:(snow 1)'
- - 'unique:(), chance:(1), item:(melon 1)'
- - 'unique:(), chance:(1), item:(dirt 1)'
- - 'unique:(), chance:(1), item:(sand 1)'
- - 'unique:(), chance:(1), item:(birch_log 1)'
- - 'unique:(), chance:(1), item:(cobweb 1)'
- - 'unique:(), chance:(1), item:(porkchop 1)'
- - 'unique:(), chance:(1), item:(beef 1)'
- - 'unique:(), chance:(1), item:(cooked_beef 1)'
- - 'unique:(), chance:(1), item:(mushroom_stew 1)'
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