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matekaOSF2

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Dec 22nd, 2020
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  1. local string_1 = "Pet";
  2. local number_1 = -99999999999999;
  3. local string_2 = "invalid";
  4. local string_3 = "BlackDog";
  5. local Target = game:GetService("ReplicatedStorage")["Events and Functions"].ShopFunction;
  6. Target:InvokeServer(string_1, number_1, string_2, string_3);
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