WagnerJunio07

GOD!

Dec 28th, 2018
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. -------[[ Lets start with something simple like the Variables & Settings ]]-----
  88.  
  89.  
  90.  
  91. local char = game.Players.LocalPlayer.Character
  92. for i,v in pairs(char:children()) do
  93. if v:IsA("Accessory") then
  94. v:Destroy()
  95. end
  96. end
  97. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  98. aura.Size = NumberSequence.new(0)
  99. aura.Lifetime = NumberRange.new(0)
  100. aura.LightEmission = 0
  101. local jun = owner
  102. local Player=owner
  103. repeat wait()
  104. until Player
  105. local Char=Player.Character
  106. repeat wait()
  107. until Char
  108. local CurrentEffects={}
  109. local CurrentDamages={}
  110. local Human=Char.Humanoid
  111. local LArm=Char["Left Arm"]
  112. local RArm=Char["Right Arm"]
  113. local LLeg=Char["Left Leg"]
  114. local RLeg=Char["Right Leg"]
  115. local Torso=Char.Torso
  116. local RS=Torso["Right Shoulder"]
  117. local LS=Torso["Left Shoulder"]
  118. local RH=Torso["Right Hip"]
  119. local LH=Torso["Left Hip"]
  120. local Head=Char.Head
  121. local Neck=Torso.Neck
  122. local RootPart=Char.HumanoidRootPart
  123. local RootJoint=RootPart.RootJoint
  124. local equipped=false
  125. local Debounce=false
  126. local Anim="Idle"
  127. local chat = game:GetService("Chat")
  128. local Lighting=game.Lighting
  129. local cf=CFrame.new
  130. local v3=Vector3.new
  131. local c3=Color3.new
  132. local it=Instance.new
  133. local angles=CFrame.Angles
  134. local rad=math.rad
  135. local ran=math.random
  136. local huge=math.huge
  137. local attacking=false
  138. local attacktype=1
  139. local Portalling=false
  140. local p = owner
  141. local char = p.Character
  142. local larm = char["Left Arm"]
  143. local rarm = char["Right Arm"]
  144. local lleg = char["Left Leg"]
  145. local rleg = char["Right Leg"]
  146. local hed = char.Head
  147. local symbolimg = "rbxassetid://349165228"
  148. local torso = char.Torso
  149. local hum = char.Humanoid
  150. local cam = game.Workspace.CurrentCamera
  151. local root = char.HumanoidRootPart
  152. local deb = false
  153. local shot = 0
  154. local debris=game:service"Debris"
  155. local l = game:GetService("Lighting")
  156. local eColors = {"Royal purple", "Really black"}
  157. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  158. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  159. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  160. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  161. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  162. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  163. --------------------------------------------------------------------
  164.  
  165.  
  166.  
  167. local Transforming = true
  168. Human.WalkSpeed = 0
  169.  
  170.  
  171. Player:ClearCharacterAppearance()
  172. wait(0.1)
  173. Player.Character.Head.BrickColor = BrickColor.new("Really black")
  174. Player.Character.Torso.BrickColor = BrickColor.new("Really black")
  175. Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  176. Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  177. Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  178. Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  179. Player.Character.Head.face:Destroy()
  180.  
  181.  
  182.  
  183.  
  184.  
  185.  
  186.  
  187. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  188. selectionBoxOfTorso.Adornee = Torso
  189. selectionBoxOfTorso.Color = BrickColor.new("Lime green")
  190. selectionBoxOfTorso.LineThickness = 0.01
  191. selectionBoxOfTorso.Transparency = 0
  192.  
  193. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  194. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  195. selectionBoxOfRightArm.Color = BrickColor.new("Lime green")
  196. selectionBoxOfRightArm.LineThickness = 0.01
  197. selectionBoxOfRightArm.Transparency = 0
  198.  
  199. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  200. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  201. selectionBoxOfRightLeg.Color = BrickColor.new("Lime green")
  202. selectionBoxOfRightLeg.LineThickness = 0.01
  203. selectionBoxOfRightLeg.Transparency = 0
  204.  
  205. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  206. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  207. selectionBoxOfLeftArm.Color = BrickColor.new("Lime green")
  208. selectionBoxOfLeftArm.LineThickness = 0.01
  209. selectionBoxOfLeftArm.Transparency = 0
  210.  
  211. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  212. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  213. selectionBoxOfLeftLeg.Color = BrickColor.new("Lime green")
  214. selectionBoxOfLeftLeg.LineThickness = 0.01
  215. selectionBoxOfLeftLeg.Transparency = 0
  216.  
  217.  
  218. LightOnBody = Instance.new("PointLight", Head)
  219. LightOnBody.Brightness = 3000
  220. LightOnBody.Range = 20
  221. LightOnBody.Color = Color3.new(0, 225, 0)
  222.  
  223.  
  224.  
  225. local p = owner
  226. local char = p.Character
  227. GodOfDestruction = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  228. GodOfDestruction.Name = "GodOfDestruction"
  229. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  230. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  231. shirt.Name = "Shirt"
  232. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  233. pants.Name = "Pants"
  234. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  235. torso.Size = Vector3.new(2,2,1)
  236. torso.Rotation = Vector3.new(0,180,0)
  237. torso.Position = Vector3.new(0,4,0)
  238. torso.BrickColor = BrickColor.new("Really black")
  239. torso.Name = "Torso"
  240. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  241. head.Size = Vector3.new(1.25,1.25,1.25)
  242. head.BrickColor = BrickColor.new("Really black")
  243. head.Name = "Head"
  244. head.Position = Vector3.new(0,6,0)
  245. headmesh = Instance.new("SpecialMesh",head)
  246. headmesh.MeshType = "Head"
  247. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  248. larm.Size = Vector3.new(1,2,1)
  249. larm.BrickColor = BrickColor.new("Really black")
  250. larm.Name = "Left Arm"
  251. larm.Position = Vector3.new(-2,4,0)
  252. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  253. rarm.Size = Vector3.new(1,2,1)
  254. rarm.BrickColor = BrickColor.new("Really black")
  255. rarm.Name = "Right Arm"
  256. rarm.Position = Vector3.new(2,4,0)
  257. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  258. lleg.Size = Vector3.new(1,2,1)
  259. lleg.Name = "Left Leg"
  260. lleg.Position = Vector3.new(1,2,0)
  261. lleg.BrickColor = BrickColor.new("Really black")
  262. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  263. rleg.Size = Vector3.new(1,2,1)
  264. rleg.Name = "Right Leg"
  265. rleg.Position = Vector3.new(-1,2,0)
  266. rleg.BrickColor = BrickColor.new("Really black")
  267. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head)
  268. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head
  269. headweld.Part1 = torso
  270. headweld.C0 = CFrame.new(0, -1.5, 0)
  271. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  272. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  273. larmweld.Part1 = larm
  274. larmweld.C0 = CFrame.new(1.5, 0, 0)
  275. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  276. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  277. rarmweld.Part1 = rarm
  278. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  279. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  280. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  281. rlegweld.Part1 = rleg
  282. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  283. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  284. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  285. llegweld.Part1 = lleg
  286. llegweld.C0 = CFrame.new(0.5, -2, 0)
  287. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  288. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  289. npctoplayer.Part1 = torso
  290. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  291.  
  292.  
  293. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  294. selectionBoxOfTorso.Adornee = torso
  295. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  296. selectionBoxOfTorso.LineThickness = 0.01
  297. selectionBoxOfTorso.Transparency = 0
  298.  
  299. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  300. selectionBoxOfRightArm.Adornee =rarm
  301. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  302. selectionBoxOfRightArm.LineThickness = 0.01
  303. selectionBoxOfRightArm.Transparency = 0
  304.  
  305. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  306. selectionBoxOfRightLeg.Adornee =rleg
  307. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  308. selectionBoxOfRightLeg.LineThickness = 0.01
  309. selectionBoxOfRightLeg.Transparency = 0
  310.  
  311. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  312. selectionBoxOfLeftArm.Adornee = larm
  313. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  314. selectionBoxOfLeftArm.LineThickness = 0.01
  315. selectionBoxOfLeftArm.Transparency = 0
  316.  
  317. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  318. selectionBoxOfLeftLeg.Adornee = lleg
  319. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  320. selectionBoxOfLeftLeg.LineThickness = 0.01
  321. selectionBoxOfLeftLeg.Transparency = 0
  322.  
  323.  
  324. LightOnBody = Instance.new("PointLight", head)
  325. LightOnBody.Brightness = 3000
  326. LightOnBody.Range = 20
  327. LightOnBody.Color = Color3.new(225, 0, 0)
  328.  
  329.  
  330.  
  331.  
  332.  
  333.  
  334.  
  335.  
  336. CV="Pastel blue"
  337.  
  338. local txt = Instance.new("BillboardGui", GodOfDestruction)
  339. txt.Adornee = head
  340. txt.Name = "_status"
  341. txt.Size = UDim2.new(2, 0, 1.2, 0)
  342. txt.StudsOffset = Vector3.new(-9, 8, 0)
  343. local text = Instance.new("TextLabel", txt)
  344. text.Size = UDim2.new(10, 0, 7, 0)
  345. text.FontSize = "Size24"
  346. text.TextScaled = true
  347. text.TextTransparency = 0
  348. text.BackgroundTransparency = 1
  349. text.TextTransparency = 0
  350. text.TextStrokeTransparency = 0
  351. text.Font = "Antique"
  352. text.TextStrokeColor3 = Color3.new(225,0,0)
  353.  
  354. v=Instance.new("Part")
  355. v.Name = "ColorBrick"
  356. v.Parent=Player.Character
  357. v.FormFactor="Symmetric"
  358. v.Anchored=true
  359. v.CanCollide=false
  360. v.BottomSurface="Smooth"
  361. v.TopSurface="Smooth"
  362. v.Size=Vector3.new(10,5,3)
  363. v.Transparency=1
  364. v.CFrame=Char.Torso.CFrame
  365. v.BrickColor=BrickColor.new(CV)
  366. v.Transparency=1
  367. text.TextColor3 = Color3.new(0,0,0)
  368. v.Shape="Block"
  369. text.Text = "God Of Destruction"
  370.  
  371.  
  372.  
  373.  
  374. local ChatService = game:GetService("Chat")
  375.  
  376. ChatService:Chat(Head, "If we fuse...we will become the omni god..", "Green")
  377. wait(4)
  378. ChatService:Chat(Head, "No one will be able to stop us...", "Green")
  379. wait(4)
  380. ChatService:Chat(Head, "Lets do this...", "Green")
  381.  
  382.  
  383. local close = -10
  384. for i=1,10 do
  385. wait(0.2)
  386. close = close + 1
  387. npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  388. end
  389. game.Players.LocalPlayer.Character.Torso.GodOfDestruction:Destroy()
  390. wait(0.1)
  391. local p = owner
  392. local char = p.Character
  393. local larm = char["Left Arm"]
  394. local rarm = char["Right Arm"]
  395. local lleg = char["Left Leg"]
  396. local rleg = char["Right Leg"]
  397. local hed = char.Head
  398. local torso = char.Torso
  399. local hum = char.Humanoid
  400. local cam = game.Workspace.CurrentCamera
  401. local root = char.HumanoidRootPart
  402. local deb = false
  403. local shot = 0
  404. local debris=game:service"Debris"
  405. local l = game:GetService("Lighting")
  406.  
  407. Debounces = {
  408. CanAttack = true;
  409. NoIdl = false;
  410. Slashing = false;
  411. Slashed = false;
  412. RPunch = false;
  413. Invisible = false;
  414. RPunched = false;
  415. LPunch = false;
  416. LPunched = false;
  417. }
  418. local Touche = {char.Name, }
  419.  
  420.  
  421. function genWeld(a,b)
  422. local w = Instance.new("Weld",a)
  423. w.Part0 = a
  424. w.Part1 = b
  425. return w
  426. end
  427. function weld(a, b)
  428. local weld = Instance.new("Weld")
  429. weld.Name = "W"
  430. weld.Part0 = a
  431. weld.Part1 = b
  432. weld.C0 = a.CFrame:inverse() * b.CFrame
  433. weld.Parent = a
  434. return weld;
  435. end
  436. ----------------------------------------------------
  437. function Lerp(c1,c2,al)
  438. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  439. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  440. for i,v in pairs(com1) do
  441. com1[i] = v+(com2[i]-v)*al
  442. end
  443. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  444. end
  445. ----------------------------------------------------
  446. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  447. local wld = Instance.new("Weld", wp1)
  448. wld.Part0 = wp0
  449. wld.Part1 = wp1
  450. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  451. end
  452. ----------------------------------------------------
  453. function weld5(part0, part1, c0, c1)
  454. weeld=Instance.new("Weld", part0)
  455. weeld.Part0=part0
  456. weeld.Part1=part1
  457. weeld.C0=c0
  458. weeld.C1=c1
  459. return weeld
  460. end
  461. ----------------------------------------------------
  462. function HasntTouched(plrname)
  463. local ret = true
  464. for _, v in pairs(Touche) do
  465. if v == plrname then
  466. ret = false
  467. end
  468. end
  469. return ret
  470. end
  471. ----------------------------------------------------
  472.  
  473. newWeld(torso, larm, -1.5, 0.5, 0)
  474. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  475. newWeld(torso, rarm, 1.5, 0.5, 0)
  476. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  477. newWeld(torso, hed, 0, 1.5, 0)
  478. newWeld(torso, lleg, -0.5, -1, 0)
  479. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  480. newWeld(torso, rleg, 0.5, -1, 0)
  481. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  482. newWeld(root, torso, 0, -1, 0)
  483. torso.Weld.C1 = CFrame.new(0, -1, 0)
  484.  
  485.  
  486. p = Instance.new("Part")
  487. p.BrickColor = BrickColor.new("Dark indigo")
  488. p.Transparency = 1
  489. TorsoColor = p.BrickColor
  490.  
  491.  
  492. local Transforming = true
  493. hum.WalkSpeed = 0
  494.  
  495.  
  496.  
  497.  
  498. local fx = Instance.new("Part",Torso)
  499. wit = p.BrickColor.Color
  500. wit2 = Color3.new(85,0,127)
  501. local glowz = Instance.new("ParticleEmitter",fx)
  502. glowz.LightEmission = 1
  503. glowz.Texture = "rbxassetid://284205403"
  504. glowz.Color = ColorSequence.new(wit)
  505. glowz.Size = NumberSequence.new(5)
  506. glowz.Speed = NumberRange.new(25,50)
  507. glowz.LockedToPart = false
  508. glowz.Transparency = NumberSequence.new(0.75)
  509. glowz.RotSpeed = NumberRange.new(-2000,2000)
  510. glowz.Lifetime = NumberRange.new(1)
  511. glowz.Rate = 50000
  512. glowz.VelocitySpread = 9001
  513. local glowz2 = Instance.new("ParticleEmitter",fx)
  514. glowz2.LightEmission = 0.5
  515. glowz.Texture = "rbxassetid://284205403"
  516. glowz2.Color = ColorSequence.new(wit2)
  517. glowz2.Size = NumberSequence.new(5)
  518. glowz2.Speed = NumberRange.new(25,50)
  519. glowz2.LockedToPart = false
  520. glowz2.Transparency = NumberSequence.new(0.75)
  521. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  522. glowz2.Lifetime = NumberRange.new(1)
  523. glowz2.Rate = 50000
  524. glowz2.VelocitySpread = 9001
  525. fx.Anchored = true
  526. fx.Material = "Neon"
  527. fx.CanCollide = false
  528. fx.Locked = true
  529. fx.Transparency = 1
  530. fx.Material = "Neon"
  531. fx.Size = Vector3.new(1,1,1)
  532. fx.TopSurface = "SmoothNoOutlines"
  533. fx.BottomSurface = "SmoothNoOutlines"
  534. fx.BrickColor = BrickColor.new("Really black")
  535. fxm = Instance.new("SpecialMesh",fx)
  536. fxm.MeshType = "Sphere"
  537. local sa2 = Instance.new("Sound",Torso)
  538. sa2.SoundId = "rbxassetid://93724183"
  539. sa2.Pitch = 0.5
  540. sa2.Volume = 5
  541. sa2.Looped = false
  542. sa2:Play()
  543. local value = 1
  544. fxm.Scale = Vector3.new(1,1,1)
  545. for i = 1, 20 do rs:wait()
  546. value = value - 0.05
  547. fx.Transparency = fx.Transparency - (1/20)
  548. fx.CFrame = Torso.CFrame
  549. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  550. rs:wait()
  551. end
  552.  
  553.  
  554. selectionBoxOfTorso:Destroy()
  555. selectionBoxOfRightArm:Destroy()
  556. selectionBoxOfRightLeg:Destroy()
  557. selectionBoxOfLeftArm:Destroy()
  558. selectionBoxOfLeftLeg:Destroy()
  559. LightOnBody:Destroy()
  560.  
  561.  
  562. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  563. selectionBoxOfTorso.Adornee = Torso
  564. selectionBoxOfTorso.Color = BrickColor.new("Royal purple")
  565. selectionBoxOfTorso.LineThickness = 0.01
  566. selectionBoxOfTorso.Transparency = 0
  567.  
  568. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  569. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  570. selectionBoxOfRightArm.Color = BrickColor.new("Royal purple")
  571. selectionBoxOfRightArm.LineThickness = 0.01
  572. selectionBoxOfRightArm.Transparency = 0
  573.  
  574. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  575. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  576. selectionBoxOfRightLeg.Color = BrickColor.new("Royal purple")
  577. selectionBoxOfRightLeg.LineThickness = 0.01
  578. selectionBoxOfRightLeg.Transparency = 0
  579.  
  580. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  581. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  582. selectionBoxOfLeftArm.Color = BrickColor.new("Royal purple")
  583. selectionBoxOfLeftArm.LineThickness = 0.01
  584. selectionBoxOfLeftArm.Transparency = 0
  585.  
  586. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  587. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  588. selectionBoxOfLeftLeg.Color = BrickColor.new("Royal purple")
  589. selectionBoxOfLeftLeg.LineThickness = 0.01
  590. selectionBoxOfLeftLeg.Transparency = 0
  591.  
  592.  
  593.  
  594.  
  595. local Orbd = Instance.new("Part", char)
  596. Orbd.Name = "Orbd"
  597. Orbd.Shape = Enum.PartType.Ball
  598. Orbd.CanCollide = false
  599.  
  600. Orbd.BrickColor = BrickColor.new("Royal purple")
  601.  
  602. Orbd.Transparency = 0
  603. Orbd.Material = "Neon"
  604. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  605. Orbd.TopSurface = Enum.SurfaceType.Smooth
  606. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  607.  
  608. local Weld = Instance.new("Weld", Orbd)
  609. Weld.Part0 = char.Head
  610. Weld.Part1 = Orbd
  611. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  612. local glov = Instance.new("PointLight", Orbd)
  613. glov.Brightness = 3000
  614. glov.Range = 20
  615. glov.Color = Color3.new(255, 0, 255)
  616.  
  617. --------------------------------------------------------
  618. local Orbvc = Instance.new("Part", char)
  619. Orbvc.Name = "Orbvc"
  620. Orbvc.Shape = Enum.PartType.Ball
  621. Orbvc.CanCollide = false
  622.  
  623. Orbvc.BrickColor = BrickColor.new("Royal purple")
  624.  
  625. Orbvc.Transparency = 0
  626. Orbvc.Material = "Neon"
  627. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  628. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  629. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  630.  
  631. local Weld = Instance.new("Weld", Orbvc)
  632. Weld.Part0 = char.Head
  633. Weld.Part1 = Orbvc
  634. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  635. local glo = Instance.new("PointLight", Orbvc)
  636. glo.Brightness = 3000
  637. glo.Range = 20
  638. glo.Color = Color3.new(255, 0, 255)
  639. ----------------------------------------------------
  640.  
  641.  
  642.  
  643.  
  644.  
  645.  
  646.  
  647.  
  648.  
  649.  
  650. function FindNearestTorso(Position,Distance,SinglePlayer)
  651. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  652. local List = {}
  653. for i,v in pairs(workspace:GetChildren())do
  654. if v:IsA("Model")then
  655. if v:findFirstChild("Torso")then
  656. if v ~= char then
  657. if(v.Torso.Position -Position).magnitude <= Distance then
  658. table.insert(List,v)
  659. end
  660. end
  661. end
  662. end
  663. end
  664. return List
  665. end
  666.  
  667.  
  668.  
  669.  
  670. GroundWave1 = function()
  671. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  672. local Colors = {"Royal purple", "Really black"}
  673. local wave = Instance.new("Part", Torso)
  674. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  675. wave.Anchored = true
  676. wave.CanCollide = false
  677. wave.Locked = true
  678. wave.Size = Vector3.new(1, 1, 1)
  679. wave.TopSurface = "Smooth"
  680. wave.BottomSurface = "Smooth"
  681. wave.Transparency = 0.35
  682. wave.CFrame = HandCF
  683. wm = Instance.new("SpecialMesh", wave)
  684. wm.MeshId = "rbxassetid://3270017"
  685. coroutine.wrap(function()
  686. for i = 1, 30, 1 do
  687. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  688. wave.Size = wm.Scale
  689. wave.CFrame = HandCF
  690. wave.Transparency = i/30
  691. wait()
  692. end
  693. wait()
  694. wave:Destroy()
  695. end)()
  696. end
  697. ----------------------------------------------------
  698.  
  699.  
  700. GroundWave3 = function()
  701. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  702. local Colors = {"Royal purple", "Royal purple"}
  703. local wave = Instance.new("Part", torso)
  704. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  705. wave.Anchored = true
  706. wave.CanCollide = false
  707. wave.Locked = true
  708. wave.Size = Vector3.new(1, 1, 1)
  709. wave.TopSurface = "Smooth"
  710. wave.BottomSurface = "Smooth"
  711. wave.Transparency = 0.35
  712. wave.CFrame = HandCF
  713. wm = Instance.new("SpecialMesh", wave)
  714. wm.MeshId = "rbxassetid://3270017"
  715. coroutine.wrap(function()
  716. for i = 1, 14, 1 do
  717. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  718. wave.Size = wm.Scale
  719. wave.CFrame = HandCF
  720. wave.Transparency = i/14
  721. wait()
  722. end
  723. wait()
  724. wave:Destroy()
  725. end)()
  726. end
  727.  
  728.  
  729.  
  730.  
  731.  
  732. local acos = math.acos
  733. local sqrt = math.sqrt
  734. local Vec3 = Vector3.new
  735. local fromAxisAngle = CFrame.fromAxisAngle
  736.  
  737. local function toAxisAngle(CFr)
  738. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  739. local Angle = math.acos((R00+R11+R22-1)/2)
  740. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  741. A = A == 0 and 0.00001 or A
  742. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  743. B = B == 0 and 0.00001 or B
  744. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  745. C = C == 0 and 0.00001 or C
  746. local x = (R21-R12)/sqrt(A)
  747. local y = (R02-R20)/sqrt(B)
  748. local z = (R10-R01)/sqrt(C)
  749. return Vec3(x,y,z),Angle
  750. end
  751.  
  752. local acos = math.acos
  753. local sqrt = math.sqrt
  754. local Vec3 = Vector3.new
  755. local fromAxisAngle = CFrame.fromAxisAngle
  756.  
  757. local function toAxisAngle(CFr)
  758. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  759. local Angle = math.acos((R00+R11+R22-1)/2)
  760. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  761. A = A == 0 and 0.00001 or A
  762. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  763. B = B == 0 and 0.00001 or B
  764. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  765. C = C == 0 and 0.00001 or C
  766. local x = (R21-R12)/sqrt(A)
  767. local y = (R02-R20)/sqrt(B)
  768. local z = (R10-R01)/sqrt(C)
  769. return Vec3(x,y,z),Angle
  770. end
  771.  
  772. function ApplyTrig(Num,Func)
  773. local Min,Max = Func(0),Func(1)
  774. local i = Func(Num)
  775. return (i-Min)/(Max-Min)
  776. --[[if Func == "sin" then
  777. return (math.sin((1-Num)*math.pi)+1)/2
  778. elseif Func == "cos" then
  779. return (math.cos((1-Num)*math.pi)+1)/2
  780. end]]
  781. end
  782.  
  783. function LerpCFrame(CFrame1,CFrame2,Num)
  784. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  785. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  786. end
  787.  
  788.  
  789.  
  790. local togglecamshake = true
  791.  
  792. function camshake(partoz, magn, intens)
  793. if togglecamshake == true then
  794. return
  795. end
  796. for _, guy in pairs(workspace:GetChildren()) do
  797. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy.Name ~= "Noob" and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  798. coroutine.resume(coroutine.create(function()
  799. local humz = guy:FindFirstChild("Humanoid")
  800. local torse = guy:FindFirstChild("Torso")
  801. for _ = 1, 5 * intens do
  802. wait()
  803. humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  804. end
  805. humz.CameraOffset = Vector3.new(0, 0, 0)
  806. end))
  807. end
  808. end
  809. end
  810.  
  811.  
  812. function Crater(Torso,Radius)
  813. Spawn(function()
  814. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  815. local Ignore = {}
  816. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  817. if v.Character ~= nil then
  818. Ignore[#Ignore+1] = v.Character
  819. end
  820. end
  821. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  822. if Hit == nil then return end
  823. local Parts = {}
  824. for i = 1,360,10 do
  825. local P = Instance.new("Part",Torso.Parent)
  826. P.Anchored = true
  827. P.FormFactor = "Custom"
  828. P.BrickColor = BrickColor.new("Royal purple")
  829. P.Material = "Granite"
  830. P.TopSurface = "Smooth"
  831. P.BottomSurface = "Smooth"
  832. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  833. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  834. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  835. if math.random(0,5) == 0 then -- rubble
  836. local P = Instance.new("Part",Torso.Parent)
  837. P.Anchored = true
  838. P.FormFactor = "Custom"
  839. P.BrickColor = BrickColor.new("Royal Purple")
  840. P.Material = Hit.Material
  841. P.TopSurface = "Smooth"
  842. P.BottomSurface = "Smooth"
  843. P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  844. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  845. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  846. end
  847. end
  848. for i = 0,1,0.05 do
  849. for i2,v in pairs(Parts) do
  850. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  851. end
  852. wait(0.02)
  853. end
  854. for i,v in pairs(Parts) do
  855. if v[1].Size.X > 2.1 then
  856. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  857. end
  858. v[1].Anchored = false
  859. end
  860. for i = 0,1,0.05 do
  861. for i2,v in pairs(Parts) do
  862. v[1].Transparency = i
  863. if i == 1 then
  864. v[1]:Destroy()
  865. elseif i >= 0.25 then
  866. v[1].CanCollide = false
  867. end
  868. end
  869. wait(0.02)
  870. end
  871. Parts = nil
  872. end)
  873. end
  874.  
  875.  
  876.  
  877. GroundWave = function()
  878. if Transforming == true then
  879. local value = 5
  880. local value2 = 10
  881. local value3 = 20
  882. local sa2 = Instance.new("Sound",Torso)
  883. sa2.SoundId = "rbxassetid://393621716"
  884. sa2.Pitch = 1
  885. sa2.Volume = 10
  886. sa2.Looped = false
  887. sa2:Play()
  888. local wave = Instance.new("Part", Torso)
  889. local glowz = Instance.new("ParticleEmitter",wave)
  890. glowz.LightEmission = 1
  891. glowz.Texture = "rbxassetid://284205403"
  892. glowz.Color = ColorSequence.new(wit)
  893. glowz.Size = NumberSequence.new(30)
  894. glowz.Speed = NumberRange.new(25,100)
  895. glowz.LockedToPart = false
  896. glowz.Transparency = NumberSequence.new(0.75)
  897. glowz.RotSpeed = NumberRange.new(-2000,2000)
  898. glowz.Lifetime = NumberRange.new(1)
  899. glowz.Rate = 50000
  900. glowz.VelocitySpread = 9001
  901. local glowz2 = Instance.new("ParticleEmitter",wave)
  902. glowz2.LightEmission = 1
  903. glowz.Texture = "rbxassetid://284205403"
  904. glowz2.Color = ColorSequence.new(wit)
  905. glowz2.Size = NumberSequence.new(30)
  906. glowz2.Speed = NumberRange.new(25,100)
  907. glowz2.LockedToPart = false
  908. glowz2.Transparency = NumberSequence.new(0.75)
  909. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  910. glowz2.Lifetime = NumberRange.new(1)
  911. glowz2.Rate = 50000
  912. glowz2.VelocitySpread = 9001
  913. wave.BrickColor = BrickColor.new("Really black")
  914. wave.Anchored = true
  915. wave.CanCollide = false
  916. wave.Locked = true
  917. wave.Size = Vector3.new(1, 1, 1)
  918. wave.TopSurface = "Smooth"
  919. wave.BottomSurface = "Smooth"
  920. wave.Transparency = 0.35
  921. wave.CFrame = fx.CFrame
  922. wave.Material = "Neon"
  923. wm = Instance.new("SpecialMesh", wave)
  924. wm.MeshType = "Sphere"
  925. wm.Scale = Vector3.new(1,1,1)
  926. local wave2 = Instance.new("Part", Torso)
  927. wave2.BrickColor = TorsoColor
  928. wave2.Anchored = true
  929. wave2.CanCollide = false
  930. wave2.Locked = true
  931. wave2.Size = Vector3.new(1, 1, 1)
  932. wave2.TopSurface = "Smooth"
  933. wave2.BottomSurface = "Smooth"
  934. wave2.Transparency = 0.35
  935. wave2.CFrame = fx.CFrame
  936. wave2.Material = "Neon"
  937. wm2 = Instance.new("SpecialMesh", wave2)
  938. wm2.MeshType = "FileMesh"
  939. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  940. wm2.Scale = Vector3.new(1,1,1)
  941. local wave3 = Instance.new("Part", Torso)
  942. wave3.BrickColor = BrickColor.new("Really black")
  943. wave3.Anchored = true
  944. wave3.CanCollide = false
  945. wave3.Locked = true
  946. wave3.Size = Vector3.new(1, 1, 1)
  947. wave3.TopSurface = "Smooth"
  948. wave3.BottomSurface = "Smooth"
  949. wave3.Transparency = 0.35
  950. wave3.CFrame = fx.CFrame
  951. wave3.Material = "Neon"
  952. wm3 = Instance.new("SpecialMesh", wave3)
  953. wm3.MeshType = "FileMesh"
  954. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  955. wm3.Scale = Vector3.new(1,1,1)
  956. coroutine.wrap(function()
  957. for i = 1, 18, 1 do
  958. value = value - 0.5
  959. value2 = value2 - 0.75*1.5
  960. value3 = value3 - 0.475*1.5
  961. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  962. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  963. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  964. --wave.Size = wm.Scale
  965. wave.CFrame = fx.CFrame
  966. wave.Transparency = i/14
  967. --wave2.Size = wm2.Scale
  968. wave2.CFrame = fx.CFrame
  969. wave2.Rotation = Vector3.new(90, 0, 0)
  970. wave2.Transparency = i/14
  971. --wave3.Size = wm3.Scale
  972. wave3.CFrame = fx.CFrame
  973. wave3.Rotation = Vector3.new(90, 0, 0)
  974. wave3.Transparency = i/14
  975. wait()
  976. glowz.Rate = 0
  977. glowz2.Rate = 0
  978. end
  979. wait()
  980. wave:Destroy()
  981. wave2:Destroy()
  982. wave3:Destroy()
  983. end)()
  984. elseif Transforming == false then
  985. wait()
  986. end
  987. end
  988.  
  989. for i = 1, 100 do rs:wait()
  990. fx.CFrame = Torso.CFrame
  991. end
  992.  
  993. spawn(function()
  994. while wait(1) do
  995. GroundWave()
  996. end
  997. end)
  998.  
  999.  
  1000.  
  1001.  
  1002.  
  1003.  
  1004. local RbxUtility = LoadLibrary("RbxUtility")
  1005. local Create = RbxUtility.Create
  1006.  
  1007. function RemoveOutlines(part)
  1008. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1009. end
  1010. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1011. local Part = Create("Part"){
  1012. Parent = Parent,
  1013. Reflectance = Reflectance,
  1014. Transparency = Transparency,
  1015. CanCollide = false,
  1016. Locked = true,
  1017. BrickColor = BrickColor.new(tostring(BColor)),
  1018. Name = Name,
  1019. Size = Size,
  1020. Material = Material,
  1021. }
  1022. RemoveOutlines(Part)
  1023. return Part
  1024. end
  1025. local Effects = {}
  1026.  
  1027.  
  1028.  
  1029. wait(2)
  1030. local Muss = Instance.new("Sound",char)
  1031. Muss.SoundId = "rbxassetid://186942568"
  1032. Muss.Pitch = 1
  1033. Muss.Volume = 0
  1034. Muss.Looped = true
  1035. Muss:Play()
  1036. Transforming = false
  1037.  
  1038.  
  1039. local value2 = 1
  1040. for i = 1, 20 do rs:wait()
  1041. value2 = value2 - 0.05
  1042. glowz.Rate = 0
  1043. glowz2.Rate = 0
  1044. fx.Transparency = fx.Transparency + (1/20)
  1045. fx.CFrame = torso.CFrame
  1046. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  1047. rs:wait()
  1048. end
  1049.  
  1050.  
  1051. local Mus = Instance.new("Sound",char)
  1052. Mus.SoundId = "rbxassetid://752647397"
  1053. Mus.Pitch = 1
  1054. Mus.Volume = 40
  1055. Mus.Looped = false
  1056. wait(0.3)
  1057. Mus:Play()
  1058.  
  1059. glowz:Destroy()
  1060. glowz2:Destroy()
  1061. for i = 1,20 do
  1062.  
  1063. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1064. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1065. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1066. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1067. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  1068. end
  1069. wait(1)
  1070. for i = 1,20 do
  1071. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1072. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1073. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1074.  
  1075. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1076. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1077.  
  1078. end
  1079.  
  1080.  
  1081. wait(5)
  1082.  
  1083. wait(1.3)
  1084. for i = 1,20 do
  1085. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1086.  
  1087.  
  1088. end
  1089. wait(0.4)
  1090. for i = 1,20 do
  1091.  
  1092. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1093. end
  1094. wait(0.6)
  1095. for i = 1,20 do
  1096. wait()
  1097. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1098. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  1099. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  1100. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1101. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1102. end
  1103. wait(0.2)
  1104. for i = 1,20 do
  1105. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1106. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1107. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1108.  
  1109. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1110. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1111.  
  1112. end
  1113. wait()
  1114.  
  1115. camshake(torso, 48, 6)
  1116. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  1117. if v:FindFirstChild('Humanoid') then
  1118. v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  1119. end
  1120. end
  1121.  
  1122.  
  1123.  
  1124.  
  1125. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  1126. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1127. end
  1128.  
  1129. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  1130. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1131. end
  1132. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  1133. TBlast.BrickColor = BrickColor.new("Pink")
  1134. TBlast.Transparency = 1
  1135. TBlast.Anchored = true
  1136. TBlast.CanCollide = false
  1137. TBlast.CFrame = root.CFrame
  1138. TBlast.Size = Vector3.new(2,2,2)
  1139. TBMesh.Parent = TBlast
  1140. TBMesh.MeshType = "Sphere"
  1141. game.Lighting.Brightness = 0
  1142. game.Lighting.OutdoorAmbient = TBlast.BrickColor.Color
  1143. game.Lighting.TimeOfDay = 0.1
  1144. game.Lighting.FogEnd = 1000
  1145. game.Lighting.FogColor = TBlast.BrickColor.Color
  1146. game.Lighting.TimeOfDay = "00:00:00"
  1147. game.Lighting.Ambient = Color3.new(0,0,0)
  1148. game.Lighting.FogColor = Color3.new(0,0,0)
  1149. game.Lighting.FogEnd = 500
  1150. game.Lighting.FogStart = 0
  1151. game.Lighting.GlobalShadows = true
  1152.  
  1153.  
  1154.  
  1155. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1156. local valuer = 5
  1157. local valuer2 = 10
  1158. local valuer3 = 15
  1159. local sa2 = Instance.new("Sound",torso)
  1160. sa2.SoundId = "rbxassetid://130972023"
  1161. sa2.Pitch = 1
  1162. sa2.Volume = 5
  1163. sa2.Looped = false
  1164. sa2:Play()
  1165. local sar2 = Instance.new("Sound",torso)
  1166. sar2.SoundId = "rbxassetid://153274423"
  1167. sar2.Pitch = 1
  1168. sar2.Volume = 5
  1169. sar2.Looped = false
  1170. sar2:Play()
  1171. Crater(torso,67)
  1172.  
  1173. GroundWave4 = function()
  1174.  
  1175. local wave = Instance.new("Part", torso)
  1176. wave.BrickColor = BrickColor.new("Royal purple")
  1177. wave.Anchored = true
  1178. wave.CanCollide = false
  1179. wave.Locked = true
  1180. wave.Size = Vector3.new(1, 1, 1)
  1181. wave.TopSurface = "Smooth"
  1182. wave.BottomSurface = "Smooth"
  1183. wave.Transparency = 0.35
  1184. wave.CFrame = fx.CFrame
  1185. wm = Instance.new("SpecialMesh", wave)
  1186. wm.MeshType = "Sphere"
  1187. wm.Scale = Vector3.new(1,1,1)
  1188. coroutine.wrap(function()
  1189. for i = 1, 18, 1 do
  1190. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1191. --wave.Size = wm.Scale
  1192. wave.CFrame = fx.CFrame
  1193. wave.Transparency = i/14
  1194. wait()
  1195. end
  1196. wait()
  1197. wave:Destroy()
  1198. end)()
  1199.  
  1200. end
  1201.  
  1202.  
  1203.  
  1204.  
  1205.  
  1206. GroundWave1()
  1207.  
  1208.  
  1209. CV="Pastel blue"
  1210.  
  1211. local txt = Instance.new("BillboardGui", Char)
  1212. txt.Adornee = Char .Head
  1213. txt.Name = "_status"
  1214. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1215. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1216. local text = Instance.new("TextLabel", txt)
  1217. text.Size = UDim2.new(10, 0, 7, 0)
  1218. text.FontSize = "Size24"
  1219. text.TextScaled = true
  1220. text.TextTransparency = 0
  1221. text.BackgroundTransparency = 1
  1222. text.TextTransparency = 0
  1223. text.TextStrokeTransparency = 0
  1224. text.Font = "Antique"
  1225. text.TextStrokeColor3 = Color3.new(170,0,255)
  1226.  
  1227. v=Instance.new("Part")
  1228. v.Name = "ColorBrick"
  1229. v.Parent=Player.Character
  1230. v.FormFactor="Symmetric"
  1231. v.Anchored=true
  1232. v.CanCollide=false
  1233. v.BottomSurface="Smooth"
  1234. v.TopSurface="Smooth"
  1235. v.Size=Vector3.new(10,5,3)
  1236. v.Transparency=1
  1237. v.CFrame=Char.Torso.CFrame
  1238. v.BrickColor=BrickColor.new(CV)
  1239. v.Transparency=1
  1240. text.TextColor3 = Color3.new(0,0,0)
  1241. v.Shape="Block"
  1242. text.Text = "The Omni-God of Erradication"
  1243.  
  1244.  
  1245.  
  1246.  
  1247. ROW = function(out, trans, s, wt, t, ang, plus)
  1248. for i = 1, 360, 360/t do
  1249. local c = Instance.new("Part", game.Workspace)
  1250. c.FormFactor = 3
  1251. c.TopSurface = 0
  1252. c.BottomSurface = 0
  1253. c.Size = s
  1254. c.Anchored = true
  1255. c.CanCollide = wt
  1256. c.Material=workspace.Base.Material
  1257. c.Transparency = trans
  1258. c.BrickColor = workspace.Base.BrickColor
  1259. c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1260. c.Locked=true
  1261. game.Debris:AddItem(c,15)
  1262. end
  1263. end
  1264.  
  1265. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1266.  
  1267.  
  1268.  
  1269.  
  1270.  
  1271.  
  1272.  
  1273. local wave = Instance.new("Part", torso)
  1274. wave.BrickColor = TorsoColor
  1275. wave.Anchored = true
  1276. wave.CanCollide = false
  1277. wave.Locked = true
  1278. wave.Size = Vector3.new(1, 1, 1)
  1279. wave.TopSurface = "Smooth"
  1280. wave.BottomSurface = "Smooth"
  1281. wave.Transparency = 0.35
  1282. wave.CFrame = HandCF
  1283. wm = Instance.new("SpecialMesh", wave)
  1284. wm.MeshId = "rbxassetid://3270017"
  1285. local wave2 = Instance.new("Part", torso)
  1286. wave2.BrickColor = BrickColor.new("Really black")
  1287. wave2.Anchored = true
  1288. wave2.CanCollide = false
  1289. wave2.Locked = true
  1290. wave2.Size = Vector3.new(1, 1, 1)
  1291. wave2.TopSurface = "Smooth"
  1292. wave2.BottomSurface = "Smooth"
  1293. wave2.Transparency = 0.35
  1294. wave2.CFrame = HandCF
  1295. wm2 = Instance.new("SpecialMesh", wave2)
  1296. wm2.MeshId = "rbxassetid://3270017"
  1297. local wave3 = Instance.new("Part", torso)
  1298. wave3.BrickColor = TorsoColor
  1299. wave3.Anchored = true
  1300. wave3.CanCollide = false
  1301. wave3.Locked = true
  1302. wave3.Size = Vector3.new(1, 1, 1)
  1303. wave3.TopSurface = "Smooth"
  1304. wave3.BottomSurface = "Smooth"
  1305. wave3.Transparency = 0.35
  1306. wave3.CFrame = HandCF
  1307. wm3 = Instance.new("SpecialMesh", wave3)
  1308. wm3.MeshId = "rbxassetid://3270017"
  1309. coroutine.wrap(function()
  1310. for i = 1, 14, 1 do
  1311. valuer = valuer - 0.35
  1312. valuer2 = valuer - 0.45
  1313. valuer3 = valuer3 - 0.475
  1314. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1315. wave.Size = wm.Scale
  1316. wave.CFrame = HandCF
  1317. wave.Transparency = i/14
  1318. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1319. wave2.Size = wm2.Scale
  1320. wave2.CFrame = HandCF
  1321. wave2.Transparency = i/14
  1322. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1323. wave3.Size = wm2.Scale
  1324. wave3.CFrame = HandCF
  1325. wave3.Transparency = i/14
  1326. wait()
  1327. end
  1328. wait()
  1329. wave:Destroy()
  1330. wave2:Destroy()
  1331. end)()
  1332.  
  1333. local torso = game.Players.LocalPlayer.Character.Torso
  1334. local block = Instance.new("Part",torso)
  1335. block.Size = Vector3.new(0.1,0.1,0.1)
  1336. block.Position = block.Position + Vector3.new(2,2,2)
  1337. block.Transparency = 1
  1338. local weld = Instance.new("Weld",torso)
  1339. weld.Part0 = torso
  1340. weld.Part1 = block
  1341. weld.C0 = CFrame.new(0,5,0)
  1342. local tables = {5,4,3,2,1}
  1343. local part = Instance.new("ParticleEmitter")
  1344. part.Parent = game.Players.LocalPlayer.Character.Torso
  1345. part.LockedToPart = true
  1346.  
  1347. part.Texture = "rbxassetid://300899196"
  1348. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1349. part.Transparency = NumberSequence.new(0.7)
  1350. part.Lifetime = NumberRange.new(2)
  1351. part.Rate = 30
  1352. local part2 = Instance.new("ParticleEmitter",block)
  1353. part2.Lifetime = NumberRange.new(5)
  1354. part2.Speed = NumberRange.new(0)
  1355. part2.Size = NumberSequence.new(18)
  1356. part2.LockedToPart = true
  1357. part2.Transparency = NumberSequence.new(0.5)
  1358. part2.Rate = 3
  1359. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1360. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  1361. local model = Instance.new("Model",torso)
  1362.  
  1363. local ball0 = Instance.new("Part",model)
  1364. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1365. ball0.Transparency = 0.5
  1366. ball0.BrickColor = BrickColor.new("Royal purple")
  1367. ball0.Size = Vector3.new(1,1,1)
  1368. ball0mesh = Instance.new("SpecialMesh",ball0)
  1369. ball0mesh.MeshType = "Sphere"
  1370. ball0mesh.Scale = Vector3.new(1,1,1)
  1371. ballweld = Instance.new("Weld",model)
  1372. ballweld.Part0 = torso
  1373. ballweld.Part1 = ball0
  1374.  
  1375.  
  1376.  
  1377.  
  1378. for i = 1,15 do
  1379. wait(0.1)
  1380. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1381. part2.Size = NumberSequence.new(15)
  1382. for i = 1 , 3 do
  1383. wait()
  1384. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1385.  
  1386. end
  1387.  
  1388. wait(0.1)
  1389. part2.Size = NumberSequence.new(8)
  1390. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1391. ball0mesh.Scale = Vector3.new(1,1,1)
  1392.  
  1393. end
  1394.  
  1395. hum.WalkSpeed = 16
  1396. Muss.Volume = 8
  1397.  
  1398.  
  1399. Charging = true
  1400. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1401. function FDebris()
  1402. repeat
  1403. local p = Instance.new('Part',Torso)
  1404. p.formFactor = 'Custom'
  1405. p.Size = Vector3.new(1,1,1)
  1406. p.BrickColor = BrickColor.new("Dark indigo")
  1407. p.CanCollide = false
  1408. p.Transparency = 0.2
  1409. p.Anchored = true
  1410. p.Locked=true
  1411. p.Material = "Neon"
  1412. s = math.random(1,40)/10
  1413. local m = Instance.new("BlockMesh",p)
  1414. m.Scale = Vector3.new(s,s,s)
  1415. p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1416. --[[coroutine.wrap(function()
  1417. wait(2)
  1418. while Charging == true do
  1419. wait(2)
  1420. GroundWave1()
  1421. wait(2)
  1422. end
  1423. end)()]]--
  1424.  
  1425. spawn(function()
  1426. while rs:wait() do
  1427. if p.Transparency >= 1 then p:Destroy() break end
  1428. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1429. p.Transparency = p.Transparency+0.01
  1430. end
  1431. end)
  1432. wait(.3)
  1433. until Charging == false
  1434. end
  1435.  
  1436.  
  1437. spawn(function()
  1438. while wait(.01)
  1439. do
  1440. FDebris()
  1441. end
  1442. end)
  1443.  
  1444.  
  1445.  
  1446. FloatPart = function()
  1447. local Part = Instance.new('Part',Torso)
  1448. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1449. Part.Anchored = true
  1450. Part.Material = 'Neon'
  1451. Part.CanCollide = false
  1452. Part.BrickColor = BrickColor.new("Royal purple")
  1453. local Mesh = Instance.new('SpecialMesh',Part)
  1454. Mesh.Scale = Vector3.new(4,4,.2)
  1455. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1456. Mesh.VertexColor = Vector3.new(0,170,255)
  1457. spawn(function()
  1458. for i = 1,30 do
  1459. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1460. Part.Transparency = Part.Transparency + .035
  1461. end
  1462. Part:Destroy()
  1463. end)
  1464. end;
  1465.  
  1466. DubPart = function()
  1467. local Part = Instance.new('Part',Torso)
  1468. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1469. Part.Anchored = true
  1470. Part.CanCollide = false
  1471. Part.Material = 'Neon'
  1472. Part.BrickColor = BrickColor.new(SecondaryColor)
  1473. local Mesh = Instance.new('SpecialMesh',Part)
  1474. Mesh.Scale = Vector3.new(7,7,.2)
  1475. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1476. Mesh.VertexColor = Vector3.new(0,170,255)
  1477. spawn(function()
  1478. for i = 1,30 do
  1479. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1480. Part.Transparency = Part.Transparency + .035
  1481. end
  1482. Part:Destroy()
  1483. end)
  1484. end;
  1485.  
  1486. Fade = function(Item,t)
  1487. spawn(function()
  1488. for i = 1,20 do
  1489. Item.Transparency = Item.Transparency + .05
  1490. if t then
  1491. wait(t)
  1492. else
  1493. wait()
  1494. end
  1495. end
  1496. Item:Destroy()
  1497. end)
  1498. end
  1499.  
  1500. Particle = function(PrimaryColor)
  1501. local Part = Instance.new('Part',Torso)
  1502. Part.BrickColor = BrickColor.new(PrimaryColor)
  1503. Part.Anchored = true
  1504. Part.Transparency = .3
  1505. Part.CanCollide = false
  1506. Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1507. local Mesh = Instance.new('BlockMesh',Part)
  1508. Mesh.Scale = Vector3.new(.05,.1,.1)
  1509. spawn(function()
  1510. for i = 1,40 do
  1511. Part.Transparency = Part.Transparency + .0125
  1512. Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1513. end
  1514. Part:Destroy()
  1515. end)
  1516. end;
  1517.  
  1518. --[[spawn(function()
  1519. while wait() do
  1520. wait(.05)
  1521. FloatPart()
  1522. wait(.08)
  1523. FloatPart()
  1524. wait(.05)
  1525. DubPart()
  1526. wait(.08)
  1527. end
  1528. end)]]
  1529.  
  1530. Particle("Royale purple")
  1531. Particle("Really black")
  1532. Particle("Royal purple")
  1533. --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1534. end)
  1535.  
  1536.  
  1537.  
  1538.  
  1539.  
  1540.  
  1541.  
  1542.  
  1543.  
  1544.  
  1545.  
  1546.  
  1547.  
  1548.  
  1549.  
  1550.  
  1551. function FindNearestTorso(Position,Distance,SinglePlayer)
  1552. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1553. local List = {}
  1554. for i,v in pairs(workspace:GetChildren())do
  1555. if v:IsA("Model")then
  1556. if v:findFirstChild("Torso")then
  1557. if v ~= char then
  1558. if(v.Torso.Position -Position).magnitude <= Distance then
  1559. table.insert(List,v)
  1560. end
  1561. end
  1562. end
  1563. end
  1564. end
  1565. return List
  1566. end
  1567.  
  1568.  
  1569.  
  1570.  
  1571. vt = Vector3.new
  1572.  
  1573.  
  1574.  
  1575. local player = owner
  1576. local pchar = player.Character
  1577. local cam = workspace.CurrentCamera
  1578.  
  1579. local rad = math.rad
  1580. bodyparts = {}
  1581. local keysDown = {}
  1582. local flySpeed = 0
  1583. local MAX_FLY_SPEED = 150
  1584.  
  1585. local canFly = false
  1586. local flyToggled = false
  1587.  
  1588. local forward, side = 0, 0
  1589. local lastForward, lastSide = 0, 0
  1590.  
  1591. local floatBP = Instance.new("BodyPosition")
  1592. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1593. local flyBV = Instance.new("BodyVelocity")
  1594. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1595. local turnBG = Instance.new("BodyGyro")
  1596. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1597.  
  1598. mouse.KeyDown:connect(function(key)
  1599. keysDown[key] = true
  1600.  
  1601. if key == "f" then
  1602. flyToggled = not flyToggled
  1603.  
  1604. if not flyToggled then
  1605. stanceToggle = "Normal"
  1606. floatBP.Parent = nil
  1607. flyBV.Parent = nil
  1608. turnBG.Parent = nil
  1609. root.Velocity = Vector3.new()
  1610. pchar.Humanoid.PlatformStand = false
  1611. end
  1612. end
  1613.  
  1614. end)
  1615. mouse.KeyUp:connect(function(key)
  1616. keysDown[key] = nil
  1617. end)
  1618.  
  1619. local function updateFly()
  1620.  
  1621.  
  1622.  
  1623.  
  1624. if not flyToggled then return end
  1625.  
  1626. lastForward = forward
  1627. lastSide = side
  1628.  
  1629. forward = 0
  1630. side = 0
  1631.  
  1632. if keysDown.w then
  1633. forward = forward + 1
  1634. end
  1635. if keysDown.s then
  1636. forward = forward - 1
  1637. end
  1638. if keysDown.a then
  1639. side = side - 1
  1640. end
  1641. if keysDown.d then
  1642. side = side + 1
  1643. end
  1644.  
  1645. canFly = (forward ~= 0 or side ~= 0)
  1646.  
  1647. if canFly then
  1648. stanceToggle = "Floating"
  1649. turnBG.Parent = root
  1650. floatBP.Parent = nil
  1651. flyBV.Parent = root
  1652.  
  1653. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1654. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1655. else
  1656. floatBP.position = root.Position
  1657. floatBP.Parent = root
  1658.  
  1659. flySpeed = flySpeed - 1
  1660. if flySpeed < 0 then flySpeed = 0 end
  1661. end
  1662.  
  1663. local camCF = cam.CoordinateFrame
  1664. local in_forward = canFly and forward or lastForward
  1665. local in_side = canFly and side or lastSide
  1666.  
  1667. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1668.  
  1669. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
  1670. end
  1671.  
  1672. if flyToggled then
  1673. pchar.Humanoid.PlatformStand = true
  1674. end
  1675. updateFly()
  1676. end)
  1677.  
  1678.  
  1679.  
  1680. mouse.KeyDown:connect(function(key)
  1681. if key == "b" then
  1682. hum.WalkSpeed = 0
  1683. if Debounces.CanAttack == true then
  1684. Debounces.CanAttack = false
  1685. Debounces.NoIdl = true
  1686. Debounces.on = true
  1687. v = Instance.new("Sound")
  1688. v.SoundId = "http://www.roblox.com/asset/?id=753551986"
  1689. v.Parent = char
  1690. v.Looped = false
  1691. v.Pitch = 1
  1692. v.Volume = 3000
  1693. wait(0.01)
  1694. v:Play()
  1695. wait()
  1696. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  1697. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  1698. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  1699. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  1700. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
  1701. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
  1702. if Debounces.on == false then
  1703. end
  1704. wait()
  1705. end
  1706. wait()
  1707.  
  1708.  
  1709. local function Shockwave7()
  1710. local ENERGY = Instance.new("Part", Char)
  1711. ENERGY.Name = "ENERGY"
  1712. ENERGY.CanCollide = false
  1713. ENERGY.BrickColor = BrickColor.new("Really black")
  1714. ENERGY.Transparency = 0.2
  1715. ENERGY.TopSurface = 0
  1716. ENERGY.BottomSurface = 0
  1717. ENERGY.Anchored = true
  1718. local cm = Instance.new("CylinderMesh", ENERGY)
  1719. cm.Scale = Vector3.new(1, 20, 1)
  1720. ENERGY.Size = Vector3.new(5, 20, 5)
  1721. ENERGY.CFrame = char.Torso.CFrame
  1722. ENERGY.Touched:connect(function(hit)
  1723. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1724. local Occlude = true
  1725. local NotOccludes = {
  1726. char.Name;
  1727. "Wings";
  1728. "Scythe";
  1729. "Thingy";
  1730. "Thingy2"; -- put all of the names in a table pls
  1731. }
  1732. for i,v in pairs(NotOccludes) do
  1733. if hit.Parent.Name == v then
  1734. Occlude = false
  1735. end
  1736. end
  1737. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  1738. if Occlude then
  1739. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1740. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
  1741. end
  1742. end
  1743. end)
  1744. for i = 1, 50 do
  1745. ENERGY.CFrame = char.Torso.CFrame
  1746. ENERGY.Transparency = ENERGY.Transparency + 0.012
  1747. ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
  1748. wait()
  1749. end
  1750. ENERGY:Destroy()
  1751. end
  1752. Shockwave7()
  1753.  
  1754.  
  1755. pt=Instance.new('Part',torso)
  1756. pt.Anchored=true
  1757. pt.CanCollide=false
  1758. pt.Locked = true
  1759. pt.FormFactor='Custom'
  1760. pt.Size=Vector3.new(1,1,1)
  1761. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1762. pt.Transparency=.6
  1763. pt.BrickColor=BrickColor.new('Royal purple')
  1764. msh=Instance.new('SpecialMesh',pt)
  1765. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1766. msh.Scale=Vector3.new(8,4,8)
  1767. pt2=pt:clone()
  1768. pt2.Parent = torso
  1769. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1770. pt2.BrickColor=BrickColor.new("Really black")
  1771. msh2=msh:clone()
  1772. msh2.Parent=pt2
  1773. msh2.Scale=Vector3.new(10,5,10)
  1774.  
  1775. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1776. bl = Instance.new("Part", char)
  1777. bl.Locked = true
  1778. bl.Name = "Shell"
  1779. bl.BrickColor = BrickColor.new("Royal purple")
  1780. bl.Anchored = true
  1781. bl.CanCollide = false
  1782. bl.Transparency = 0
  1783. bl.Reflectance = 0
  1784. bl.BottomSurface = 0
  1785. bl.TopSurface = 0
  1786. bl.Shape = 0
  1787. blm = Instance.new("SpecialMesh",bl)
  1788. blm.MeshType = "Sphere"
  1789. blm.Scale = Vector3.new(1,1,1)
  1790. blm.MeshId = "rbxassetid://9982590"
  1791.  
  1792. coroutine.resume(coroutine.create(function()
  1793. for i=1, math.huge, 4 do
  1794. rs:wait()
  1795. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1796. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  1797. bl.Transparency = bl.Transparency + 0.005
  1798. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1799. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1800. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1801. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1802. end
  1803. end))
  1804.  
  1805. for i = 1, 15 do
  1806. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1807. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1808. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1809. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1810. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1811. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1812. if Debounces.on == false then
  1813. break
  1814. end
  1815. wait()
  1816. end
  1817. for i = 1, 15 do
  1818. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1819. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1820. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1821. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1822. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1823. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1824. if Debounces.on == false then
  1825. break
  1826. end
  1827. wait()
  1828. end
  1829. for i = 1, 15 do
  1830. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1831. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1832. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1833. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1834. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1835. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1836. if Debounces.on == false then
  1837. break
  1838. end
  1839. wait()
  1840. end
  1841. for i = 1, 15 do
  1842. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1843. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1844. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1845. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1846. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1847. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1848. if Debounces.on == false then
  1849. break
  1850. end
  1851. wait()
  1852. end
  1853. for i = 1, 15 do
  1854. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1855. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1856. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1857. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1858. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1859. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1860. if Debounces.on == false then
  1861. break
  1862. end
  1863. wait()
  1864. end
  1865. for i = 1, 10 do
  1866. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1867. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1868. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1869. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1870. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1871. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1872. if Debounces.on == false then
  1873. break
  1874. end
  1875. wait()
  1876. end
  1877. wait(1.4)
  1878. Debounces.NoIdl = false
  1879. hum.WalkSpeed = 5
  1880. Debounces.on = false
  1881. wait()
  1882. if Debounces.CanAttack == false then
  1883. Debounces.CanAttack = true
  1884. v:Destroy()
  1885. bl:Destroy()
  1886. blm:Destroy()
  1887. pt:Destroy()
  1888. pt2:Destroy()
  1889. msh:Destroy()
  1890. msh2:Destroy()
  1891. end
  1892. end
  1893. end)
  1894.  
  1895.  
  1896.  
  1897.  
  1898.  
  1899. local grabbed = false
  1900. local cf = CFrame.new
  1901. local mr = math.rad
  1902. local angles = CFrame.Angles
  1903. local ud = UDim2.new
  1904. local c3 = Color3.new
  1905. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1906. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1907. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1908. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  1909.  
  1910. clerp = function(a, b, t)
  1911. return a:lerp(b, t)
  1912. end
  1913.  
  1914. local RbxUtility = LoadLibrary("RbxUtility")
  1915. local Create = RbxUtility.Create
  1916. RemoveOutlines = function(part)
  1917. part.TopSurface = 10
  1918. end
  1919.  
  1920. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1921. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  1922. RemoveOutlines(Part)
  1923. return Part
  1924. end
  1925.  
  1926. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1927. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  1928. if Mesh == "SpecialMesh" then
  1929. Msh.MeshType = MeshType
  1930. Msh.MeshId = MeshId
  1931. end
  1932. return Msh
  1933. end
  1934.  
  1935.  
  1936.  
  1937.  
  1938.  
  1939.  
  1940.  
  1941. ArtificialHB = Instance.new("BindableEvent", script)
  1942. ArtificialHB.Name = "Heartbeat"
  1943. script:WaitForChild("Heartbeat")
  1944. frame = 0.033333333333333
  1945. tf = 0
  1946. allowframeloss = false
  1947. tossremainder = false
  1948. lastframe = tick()
  1949. script.Heartbeat:Fire()
  1950. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1951. tf = tf + s
  1952. if frame <= tf then
  1953. if allowframeloss then
  1954. script.Heartbeat:Fire()
  1955. lastframe = tick()
  1956. else
  1957. for i = 1, math.floor(tf / frame) do
  1958. script.Heartbeat:Fire()
  1959. end
  1960. lastframe = tick()
  1961. end
  1962. if tossremainder then
  1963. tf = 0
  1964. else
  1965. tf = tf - frame * math.floor(tf / frame)
  1966. end
  1967. end
  1968. end
  1969. )
  1970. swait = function(num)
  1971. if num == 0 or num == nil then
  1972. ArtificialHB.Event:wait()
  1973. else
  1974. for i = 0, num do
  1975. ArtificialHB.Event:wait()
  1976. end
  1977. end
  1978. end
  1979.  
  1980.  
  1981.  
  1982.  
  1983.  
  1984.  
  1985.  
  1986.  
  1987.  
  1988. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  1989. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  1990. return Weld
  1991. end
  1992.  
  1993. rayCast = function(Position, Direction, Range, Ignore)
  1994. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1995. end
  1996.  
  1997. CreateSound = function(id, par, vol, pit)
  1998. coroutine.resume(coroutine.create(function()
  1999. local sou = Instance.new("Sound", par or workspace)
  2000. sou.Volume = vol
  2001. sou.Pitch = pit or 1
  2002. sou.SoundId = id
  2003. swait()
  2004. sou:play()
  2005. game:GetService("Debris"):AddItem(sou, 6)
  2006. end
  2007. ))
  2008. end
  2009.  
  2010. local getclosest = function(obj, distance)
  2011. local last, lastx = distance + 1, nil
  2012. for i,v in pairs(workspace:GetChildren()) do
  2013. if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  2014. local t = v.Torso
  2015. local dist = t.Position - obj.Position.magnitude
  2016. if dist <= distance and dist < last then
  2017. last = dist
  2018. lastx = v
  2019. end
  2020. end
  2021. end
  2022. return lastx
  2023. end
  2024.  
  2025. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  2026. if hit.Parent == nil then
  2027. return
  2028. end
  2029. local h = hit.Parent:FindFirstChild("Humanoid")
  2030. for _,v in pairs(hit.Parent:children()) do
  2031. if v:IsA("Humanoid") then
  2032. h = v
  2033. end
  2034. end
  2035. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  2036. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  2037. return
  2038. end
  2039. local c = Create("ObjectValue")({Name = "creator", Value = owner, Parent = h})
  2040. game:GetService("Debris"):AddItem(c, 0.5)
  2041. if HitSound ~= nil and HitPitch ~= nil then
  2042. CreateSound(HitSound, hit, 1, HitPitch)
  2043. end
  2044. local Damage = math.random(minim, maxim)
  2045. local blocked = false
  2046. local block = hit.Parent:findFirstChild("Block")
  2047. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  2048. blocked = true
  2049. block.Value = block.Value - 1
  2050. print(block.Value)
  2051. end
  2052. if blocked == false then
  2053. h.Health = h.Health - Damage
  2054. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2055. else
  2056. h.Health = h.Health - Damage / 2
  2057. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2058. end
  2059. if Type == "Knockdown" then
  2060. local hum = hit.Parent.Humanoid
  2061. hum.PlatformStand = true
  2062. coroutine.resume(coroutine.create(function(HHumanoid)
  2063. swait(1)
  2064. HHumanoid.PlatformStand = false
  2065. end
  2066. ), hum)
  2067. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  2068. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2069. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  2070. game:GetService("Debris"):AddItem(bodvol, 0.5)
  2071. game:GetService("Debris"):AddItem(rl, 0.5)
  2072. else
  2073. do
  2074. if Type == "Debuff" then
  2075. print'hi'
  2076. else
  2077. if Type == "Up" then
  2078. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2079. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2080. else
  2081. do
  2082. if Type == "DarkUp" then
  2083. coroutine.resume(coroutine.create(function()
  2084. for i = 0, 1, 0.1 do
  2085. swait()
  2086. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2087. end
  2088. end
  2089. ))
  2090. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2091. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2092. else
  2093. do
  2094. if Type == "Snare" then
  2095. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2096. game:GetService("Debris"):AddItem(bp, 1)
  2097. else
  2098. do
  2099. if Type == "Freeze" then
  2100. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2101. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  2102. hit.Parent.Torso.Anchored = true
  2103. coroutine.resume(coroutine.create(function(Part)
  2104. swait(1.5)
  2105. Part.Anchored = false
  2106. end), hit.Parent.Torso)
  2107. game:GetService("Debris"):AddItem(BodPos, 3)
  2108. game:GetService("Debris"):AddItem(BodGy, 3)
  2109. end
  2110. do
  2111. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  2112. game:GetService("Debris"):AddItem(debounce, Delay)
  2113. c = Instance.new("ObjectValue")
  2114. c.Name = "creator"
  2115. c.Value = Player
  2116. c.Parent = h
  2117. game:GetService("Debris"):AddItem(c, 0.5)
  2118. end
  2119. end
  2120. end
  2121. end
  2122. end
  2123. end
  2124. end
  2125. end
  2126. end
  2127. end
  2128. end
  2129. end
  2130.  
  2131. ShowDamage = function(Pos, Text, Time, Color)
  2132. local Rate = 0.033333333333333
  2133. if not Pos then
  2134. local Pos = Vector3.new(0, 0, 0)
  2135. end
  2136. local Text = Text or ""
  2137. local Time = Time or 2
  2138. if not Color then
  2139. local Color = Color3.new(1, 0, 1)
  2140. end
  2141. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  2142. EffectPart.Anchored = true
  2143. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  2144. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  2145. game.Debris:AddItem(EffectPart, Time + 0.1)
  2146. EffectPart.Parent = game:GetService("Workspace")
  2147. delay(0, function()
  2148. local Frames = Time / Rate
  2149. for Frame = 1, Frames do
  2150. wait(Rate)
  2151. local Percent = Frame / Frames
  2152. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2153. TextLabel.TextTransparency = Percent
  2154. end
  2155. if EffectPart and EffectPart.Parent then
  2156. EffectPart:Destroy()
  2157. end
  2158. end
  2159. )
  2160. end
  2161.  
  2162. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  2163. for _,c in pairs(workspace:children()) do
  2164. local hum = c:findFirstChild("Humanoid")
  2165. if hum ~= nil then
  2166. local head = c:findFirstChild("Torso")
  2167. if head ~= nil then
  2168. local targ = head.Position - Part.Position
  2169. local mag = targ.magnitude
  2170. if mag <= magni and c.Name ~= Player.Name then
  2171. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  2172. end
  2173. end
  2174. end
  2175. end
  2176. end
  2177.  
  2178.  
  2179.  
  2180.  
  2181.  
  2182. local effect = Instance.new("Model", Char)
  2183. effect.Name = "Effects"
  2184.  
  2185.  
  2186.  
  2187.  
  2188.  
  2189. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2190. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2191. prt.Anchored = true
  2192. prt.CFrame = cframe
  2193. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2194. game:GetService("Debris"):AddItem(prt, 10)
  2195. if Type == 1 or Type == nil then
  2196. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  2197. else
  2198. if Type == 2 then
  2199. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  2200. end
  2201. end
  2202. end
  2203.  
  2204.  
  2205.  
  2206.  
  2207. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2208. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2209. prt.Anchored = true
  2210. prt.CFrame = cframe
  2211. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2212. game:GetService("Debris"):AddItem(prt, 10)
  2213. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  2214. end
  2215.  
  2216.  
  2217.  
  2218. local grabbing = false
  2219. WindFloor = function()
  2220.  
  2221. end
  2222.  
  2223.  
  2224.  
  2225. bc = BrickColor.new
  2226. function WindFloor2()
  2227. local shur = Instance.new("Part",char)
  2228. local gahd = Instance.new("Sound",shur)
  2229. gahd.SoundId = "rbxassetid://402981977"
  2230. gahd.Volume = 5
  2231. gahd.Pitch = 0.75
  2232. gahd:Play()
  2233. shur.Transparency = 1
  2234. shur.Material = "Neon"
  2235. shur.BrickColor = bc("Royal purple")
  2236. shur.Anchored = true
  2237. shur.CFrame = mouse.Hit
  2238. shur.Rotation = vt(0,math.random(-500,500),0)
  2239. shur.Size = vt(1,0.2,1)
  2240. shur.CanCollide = false
  2241. local dec = Instance.new("Decal",shur)
  2242. dec.Texture = symbolimg
  2243. dec.Face = "Top"
  2244. local dec2 = dec:Clone()
  2245. dec2.Parent = shur
  2246. dec2.Face = "Bottom"
  2247. local Meshshur = Instance.new("CylinderMesh",shur)
  2248. Meshshur.Scale = vt(0,1,0)
  2249. local value1 = 1*2.25
  2250. for i = 0, 50 do
  2251. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2252. value1 = value1 - 0.015*2.25
  2253. wait(0)
  2254. end
  2255. local spart = Instance.new("Part",char)
  2256. local tick = Instance.new("Sound",spart)
  2257. tick.SoundId = "rbxassetid://414516914"
  2258. tick.Volume = 2.5
  2259. tick.Pitch = 0.45
  2260. tick:Play()
  2261. spart.Size = vt(1,1,1)
  2262. spart.BrickColor = BrickColor.new("Royal purple")
  2263. spart.Transparency = 0.1
  2264. spart.Anchored = true
  2265. spart.CanCollide = false
  2266. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  2267. local expld = Instance.new("Explosion", spart)
  2268. expld.BlastRadius = 27.5
  2269. expld.Position = spart.Position
  2270. local mesh = Instance.new("SpecialMesh",spart)
  2271. mesh.MeshType = "FileMesh"
  2272. mesh.Scale = vt(1,0.01,1)
  2273. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2274. local parz = spart:Clone()
  2275. local mshe = parz.Mesh
  2276. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2277. parz.CFrame = spart.CFrame
  2278. parz.Parent = char
  2279. local par2 = spart:Clone()
  2280. local msh = par2.Mesh
  2281. par2.Mesh.MeshType = "Sphere"
  2282. par2.Material = "Neon"
  2283. par2.CFrame = spart.CFrame
  2284. par2.BrickColor = BrickColor.new("Royal purple")
  2285. par2.Parent = char
  2286. local par3 = spart:Clone()
  2287. local msh3 = par2.Mesh
  2288. msh3.Scale = vt(15,0,15)
  2289. par3.Mesh.MeshType = "Sphere"
  2290. par3.Material = "Neon"
  2291. par3.CFrame = spart.CFrame
  2292. par3.BrickColor = BrickColor.new("Royal purple")
  2293. par3.Parent = char
  2294. for i = 0, 150 do
  2295. spart.Transparency = spart.Transparency + 0.01
  2296. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  2297. spart.Position = spart.Position
  2298. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2299. par2.Transparency = par2.Transparency + 0.01
  2300. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  2301. par2.Position = par2.Position
  2302. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2303. par3.Transparency = par2.Transparency + 0.05
  2304. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  2305. par3.Position = par2.Position
  2306. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2307. parz.Transparency = par2.Transparency + 0.01
  2308. mshe.Scale = msh.Scale + vt(4,1,4)
  2309. parz.Position = parz.Position
  2310. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2311. wait(0)
  2312. end
  2313. for i = 0, 100 do
  2314. dec.Transparency = dec.Transparency + 0.015
  2315. dec2.Transparency = dec.Transparency
  2316. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2317. value1 = value1 - 0.015*2.25
  2318. wait(0)
  2319. end
  2320. shur:Destroy()
  2321. par2:Destroy()
  2322. spart:Destroy()
  2323. end
  2324.  
  2325.  
  2326.  
  2327.  
  2328.  
  2329.  
  2330.  
  2331. function BlastStorm()
  2332.  
  2333. local lag = Instance.new("Sound", workspace)
  2334. lag.SoundId = "rbxassetid://752783199"
  2335. lag.Volume = 20000
  2336. lag.Pitch = 1
  2337. lag:Play()
  2338. wait(0)
  2339. local ff = Instance.new("ForceField",char)
  2340. local shur = Instance.new("Part",char)
  2341. local gahd = Instance.new("Sound",char)
  2342. gahd.SoundId = "rbxassetid://402981977"
  2343. gahd.Volume = 2.5
  2344. gahd.Pitch = 0.6
  2345. gahd:Play()
  2346. shur.Transparency = 1
  2347. shur.Material = "Neon"
  2348. shur.BrickColor = bc("Royal purple")
  2349. shur.Anchored = true
  2350. shur.CFrame = mouse.Hit
  2351. shur.Size = vt(1,0.2,1)
  2352. shur.CanCollide = false
  2353. local dec = Instance.new("Decal",shur)
  2354. dec.Texture = symbolimg
  2355. dec.Face = "Top"
  2356. local dec2 = dec:Clone()
  2357. dec2.Parent = shur
  2358. dec2.Face = "Bottom"
  2359. local Meshshur = Instance.new("CylinderMesh",shur)
  2360. Meshshur.Scale = vt(0,1,0)
  2361. local value1 = 1*12.5
  2362. for i = 0, 50 do
  2363. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  2364. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2365. value1 = value1 - 0.015*12.5
  2366. wait(0)
  2367. end
  2368.  
  2369. wait(0)
  2370. local spart = Instance.new("Part",char)
  2371. local tick = Instance.new("Sound",char)
  2372. tick.SoundId = "rbxassetid://414516914"
  2373. tick.Volume = 2.5
  2374. tick.Pitch = 0.4
  2375. tick:Play()
  2376. local tickz = Instance.new("Sound",char)
  2377. tickz.SoundId = "rbxassetid://435742675"
  2378. tickz.Volume = 1
  2379. tickz.Pitch = 1
  2380. tickz:Play()
  2381. local tickr = Instance.new("Sound",char)
  2382. tickr.SoundId = "rbxassetid://435742675"
  2383. tickr.Volume = 2.5
  2384. tickr.Pitch = 0.5
  2385. tickr:Play()
  2386. local tickel = Instance.new("Sound",char)
  2387. tickel.SoundId = "rbxassetid://2248511"
  2388. tickel.Volume = 3
  2389. tickel.Pitch = 0.2
  2390. tickel:Play()
  2391. spart.Size = vt(1,1,1)
  2392. spart.BrickColor = BrickColor.new("Royal purple")
  2393. spart.Transparency = 0.1
  2394. spart.Anchored = true
  2395. spart.CanCollide = false
  2396. spart.CFrame = mouse.Hit
  2397. local expld = Instance.new("Explosion", spart)
  2398. expld.BlastRadius = 500000
  2399. expld.Position = spart.Position
  2400. local mesh = Instance.new("SpecialMesh",spart)
  2401. mesh.MeshType = "FileMesh"
  2402. mesh.Scale = vt(1,0.01,1)
  2403. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2404. local parz = spart:Clone()
  2405. local mshe = parz.Mesh
  2406. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2407. parz.CFrame = spart.CFrame
  2408. parz.Parent = char
  2409. local par2 = spart:Clone()
  2410. local msh = par2.Mesh
  2411. par2.Mesh.MeshType = "Sphere"
  2412. par2.Material = "Neon"
  2413. par2.CFrame = spart.CFrame
  2414. par2.BrickColor = BrickColor.new("Royal purple")
  2415. par2.Parent = char
  2416. for i = 0, 200 do
  2417. spart.Transparency = spart.Transparency + 0.005
  2418. mesh.Scale = mesh.Scale + vt(10,1,10)
  2419. spart.Position = spart.Position
  2420. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2421. par2.Transparency = par2.Transparency + 0.005
  2422. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  2423. par2.Position = par2.Position
  2424. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2425. parz.Transparency = par2.Transparency + 0.005
  2426. mshe.Scale = msh.Scale + vt(6,1,6)
  2427. parz.Position = parz.Position
  2428. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2429. wait(0)
  2430. end
  2431. ff:Destroy()
  2432. for i = 0, 100 do
  2433. dec.Transparency = dec.Transparency + 0.015
  2434. dec2.Transparency = dec.Transparency
  2435. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2436. value1 = value1 - 0.015*12.5
  2437. wait(0)
  2438. end
  2439. shur:Destroy()
  2440. par2:Destroy()
  2441. spart:Destroy()
  2442. tick:Destroy()
  2443. tickr:Destroy()
  2444. tickz:Destroy()
  2445. tickel:Destroy()
  2446. end
  2447.  
  2448.  
  2449.  
  2450.  
  2451.  
  2452.  
  2453.  
  2454.  
  2455. local maincolor = Color3.new(170/255,0/255,255/255)
  2456.  
  2457.  
  2458.  
  2459. function noobyisscripter()
  2460. local hitted = false
  2461. local valuesize = 5
  2462. local lb = Instance.new("Part")
  2463. lb.Parent = char
  2464. lb.Material = "Neon"
  2465. lb.BrickColor = BrickColor.new(maincolor)
  2466. lb.CanCollide = false
  2467. lb.Shape = "Ball"
  2468. lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  2469. lb.Anchored = false
  2470. lb.Size = vt(1,1,1)
  2471. local thing = Instance.new("SpecialMesh",lb)
  2472. thing.MeshType = "Sphere"
  2473. local trail = Instance.new("ParticleEmitter",lb)
  2474. trail.Texture = "rbxassetid://296874871"
  2475. trail.LightEmission = 0.95
  2476. trail.Color = ColorSequence.new(maincolor)
  2477. trail.Rate = 10000
  2478. trail.Lifetime = NumberRange.new(1.5)
  2479. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2480. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2481. trail.Speed = NumberRange.new(0,0)
  2482. trail.RotSpeed = NumberRange.new(-500,500)
  2483. local bv = Instance.new("BodyVelocity")
  2484. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2485. bv.velocity = mouse.Hit.lookVector *100
  2486. bv.Parent = lb
  2487. wait(0.1)
  2488. pewdiepie=lb.Touched:connect(function(hit)
  2489. if hitted == false then
  2490. local sd = Instance.new("Sound",lb)
  2491. sd.SoundId = "rbxassetid://138210320"
  2492. sd.Volume = 2.5
  2493. sd:Play()
  2494. hitted = true
  2495. trail.Rate = 0
  2496. lb.Anchored = true
  2497. local explosion = Instance.new("Explosion",lb)
  2498. explosion.BlastRadius = 10
  2499. explosion.Position = lb.Position
  2500. local ex = Instance.new("ParticleEmitter",lb)
  2501. ex.Texture = "rbxassetid://296874871"
  2502. ex.LightEmission = 0.95
  2503. ex.Color = ColorSequence.new(maincolor)
  2504. ex.Rate = 10000
  2505. ex.Lifetime = NumberRange.new(1.75)
  2506. ex.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,25,0)})
  2507. ex.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2508. ex.Speed = NumberRange.new(25,45)
  2509. ex.VelocitySpread = 90000
  2510. ex.RotSpeed = NumberRange.new(-500,500)
  2511. for i = 0, 19 do
  2512. wait()
  2513. valuesize = valuesize - 0.25
  2514. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  2515. end
  2516. ex.Rate = 0
  2517. for i = 0, 9 do
  2518. wait()
  2519. lb.Transparency = lb.Transparency + 0.1
  2520. end
  2521. wait(5)
  2522. lb:Destroy()
  2523. end
  2524. end)
  2525. end
  2526.  
  2527.  
  2528. mouse.KeyDown:connect(function(key)
  2529. if key == "g" then
  2530. if Debounces.CanAttack == true then
  2531. Debounces.CanAttack = false
  2532. Debounces.on = true
  2533. Debounces.NoIdl = true
  2534. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2535. shot1 = Instance.new("Sound",Torso)
  2536. shot1.SoundId = "rbxassetid://200633492"
  2537. shot1.Looped = false
  2538. shot1.Pitch = 3
  2539. shot1.Volume = 400
  2540. shot1:Play()
  2541. Debounces.RPunch = true
  2542. Debounces.LPunch = true
  2543. Debounces.ks = true
  2544. Debounces.ks2 = true
  2545. for i = 1, 3 do
  2546. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2547. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2548. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2549. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2550. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2551. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2552. if Debounces.on == false then break end
  2553. wait()
  2554. end
  2555. shot1 = Instance.new("Sound",Torso)
  2556. shot1.SoundId = "rbxassetid://200633492"
  2557. shot1.Looped = false
  2558. shot1.Pitch = 3
  2559. shot1.Volume = 400
  2560. shot1:Play()
  2561. wait(0.5)
  2562. noobyisscripter()
  2563. for i = 1, 3 do
  2564. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2565. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2566. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2567. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2568. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2569. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2570. if Debounces.on == false then break end
  2571. wait()
  2572. end
  2573. shot1 = Instance.new("Sound",Torso)
  2574. shot1.SoundId = "rbxassetid://200633492"
  2575. shot1.Looped = false
  2576. shot1.Pitch = 3
  2577. shot1.Volume = 400
  2578. shot1:Play()
  2579. wait(0.5)
  2580. noobyisscripter()
  2581. for i = 1, 3 do
  2582. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2583. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2584. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2585. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2586. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2587. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2588. if Debounces.on == false then break end
  2589. wait()
  2590. end
  2591. shot1 = Instance.new("Sound",Torso)
  2592. shot1.SoundId = "rbxassetid://200633492"
  2593. shot1.Looped = false
  2594. shot1.Pitch = 3
  2595. shot1.Volume = 400
  2596. shot1:Play()
  2597. wait(0.5)
  2598. noobyisscripter()
  2599. for i = 1, 3 do
  2600. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2601. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2602. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2603. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2604. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2605. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2606. if Debounces.on == false then break end
  2607. wait()
  2608. end
  2609. shot1 = Instance.new("Sound",Torso)
  2610. shot1.SoundId = "rbxassetid://200633492"
  2611. shot1.Looped = false
  2612. shot1.Pitch = 3
  2613. shot1.Volume = 400
  2614. shot1:Play()
  2615. wait(0.5)
  2616. noobyisscripter()
  2617. for i = 1, 3 do
  2618. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2619. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2620. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2621. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2622. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2623. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2624. if Debounces.on == false then break end
  2625. wait()
  2626. end
  2627. shot1 = Instance.new("Sound",Torso)
  2628. shot1.SoundId = "rbxassetid://200633492"
  2629. shot1.Looped = false
  2630. shot1.Pitch = 3
  2631. shot1.Volume = 400
  2632. shot1:Play()
  2633. wait(0.5)
  2634. noobyisscripter()
  2635. for i = 1, 3 do
  2636. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2637. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2638. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2639. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2640. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2641. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2642. if Debounces.on == false then break end
  2643. wait()
  2644. end
  2645. shot1 = Instance.new("Sound",Torso)
  2646. shot1.SoundId = "rbxassetid://200633492"
  2647. shot1.Looped = false
  2648. shot1.Pitch = 3
  2649. shot1.Volume = 400
  2650. shot1:Play()
  2651. wait(0.5)
  2652. noobyisscripter()
  2653. for i = 1, 3 do
  2654. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2655. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2656. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2657. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2658. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2659. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2660. if Debounces.on == false then break end
  2661. wait()
  2662. end
  2663. shot1 = Instance.new("Sound",Torso)
  2664. shot1.SoundId = "rbxassetid://200633492"
  2665. shot1.Looped = false
  2666. shot1.Pitch = 3
  2667. shot1.Volume = 400
  2668. shot1:Play()
  2669. wait(0.5)
  2670. noobyisscripter()
  2671. for i = 1, 3 do
  2672. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2673. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2674. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2675. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2676. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2677. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2678. if Debounces.on == false then break end
  2679. wait()
  2680. end
  2681. shot1 = Instance.new("Sound",Torso)
  2682. shot1.SoundId = "rbxassetid://200633492"
  2683. shot1.Looped = false
  2684. shot1.Pitch = 3
  2685. shot1.Volume = 400
  2686. shot1:Play()
  2687. wait(0.5)
  2688. noobyisscripter()
  2689. for i = 1, 3 do
  2690. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2691. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2692. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2693. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2694. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2695. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2696. if Debounces.on == false then break end
  2697. wait()
  2698. end
  2699. shot1 = Instance.new("Sound",Torso)
  2700. shot1.SoundId = "rbxassetid://200633492"
  2701. shot1.Looped = false
  2702. shot1.Pitch = 3
  2703. shot1.Volume = 400
  2704. shot1:Play()
  2705. wait(0.5)
  2706. noobyisscripter()
  2707. for i = 1, 3 do
  2708. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2709. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2710. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2711. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2712. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2713. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2714. if Debounces.on == false then break end
  2715. wait()
  2716. end
  2717. shot1 = Instance.new("Sound",Torso)
  2718. shot1.SoundId = "rbxassetid://200633492"
  2719. shot1.Looped = false
  2720. shot1.Pitch = 3
  2721. shot1.Volume = 400
  2722. shot1:Play()
  2723. wait(0.5)
  2724. noobyisscripter()
  2725. for i = 1, 3 do
  2726. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2727. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2728. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2729. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2730. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2731. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2732. if Debounces.on == false then break end
  2733. wait()
  2734. end
  2735. shot1 = Instance.new("Sound",Torso)
  2736. shot1.SoundId = "rbxassetid://200633492"
  2737. shot1.Looped = false
  2738. shot1.Pitch = 3
  2739. shot1.Volume = 400
  2740. shot1:Play()
  2741. wait(0.5)
  2742. noobyisscripter()
  2743. for i = 1, 3 do
  2744. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2745. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2746. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2747. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2748. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2749. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2750. if Debounces.on == false then break end
  2751. wait()
  2752. end
  2753. shot1 = Instance.new("Sound",Torso)
  2754. shot1.SoundId = "rbxassetid://200633492"
  2755. shot1.Looped = false
  2756. shot1.Pitch = 3
  2757. shot1.Volume = 400
  2758. shot1:Play()
  2759. wait(0.5)
  2760. noobyisscripter()
  2761. for i = 1, 3 do
  2762. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2763. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2764. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2765. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2766. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2767. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2768. if Debounces.on == false then break end
  2769. wait()
  2770. end
  2771. shot1 = Instance.new("Sound",Torso)
  2772. shot1.SoundId = "rbxassetid://200633492"
  2773. shot1.Looped = false
  2774. shot1.Pitch = 3
  2775. shot1.Volume = 400
  2776. shot1:Play()
  2777. wait(0.5)
  2778. noobyisscripter()
  2779. for i = 1, 3 do
  2780. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2781. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2782. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2783. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2784. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2785. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2786. if Debounces.on == false then break end
  2787. wait()
  2788. end
  2789. shot1 = Instance.new("Sound",Torso)
  2790. shot1.SoundId = "rbxassetid://200633492"
  2791. shot1.Looped = false
  2792. shot1.Pitch = 3
  2793. shot1.Volume = 400
  2794. shot1:Play()
  2795. wait(0.5)
  2796. noobyisscripter()
  2797. for i = 1, 3 do
  2798. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2799. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2800. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2801. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2802. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2803. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2804. if Debounces.on == false then break end
  2805. wait()
  2806. end
  2807. shot1 = Instance.new("Sound",Torso)
  2808. shot1.SoundId = "rbxassetid://200633492"
  2809. shot1.Looped = false
  2810. shot1.Pitch = 3
  2811. shot1.Volume = 400
  2812. shot1:Play()
  2813. wait(0.5)
  2814. noobyisscripter()
  2815. for i = 1, 3 do
  2816. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2817. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2818. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2819. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2820. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2821. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2822. if Debounces.on == false then break end
  2823. wait()
  2824. end
  2825. shot1 = Instance.new("Sound",Torso)
  2826. shot1.SoundId = "rbxassetid://200633492"
  2827. shot1.Looped = false
  2828. shot1.Pitch = 3
  2829. shot1.Volume = 400
  2830. shot1:Play()
  2831. wait(0.5)
  2832. noobyisscripter()
  2833. for i = 1, 3 do
  2834. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2835. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2836. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2837. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2838. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2839. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2840. if Debounces.on == false then break end
  2841. wait()
  2842. end
  2843. shot1 = Instance.new("Sound",Torso)
  2844. shot1.SoundId = "rbxassetid://200633492"
  2845. shot1.Looped = false
  2846. shot1.Pitch = 3
  2847. shot1.Volume = 400
  2848. shot1:Play()
  2849. wait(0.5)
  2850. noobyisscripter()
  2851. for i = 1, 3 do
  2852. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2853. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2854. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2855. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2856. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2857. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2858. if Debounces.on == false then break end
  2859. wait()
  2860. end
  2861. shot1 = Instance.new("Sound",Torso)
  2862. shot1.SoundId = "rbxassetid://200633492"
  2863. shot1.Looped = false
  2864. shot1.Pitch = 3
  2865. shot1.Volume = 400
  2866. shot1:Play()
  2867. wait(0.5)
  2868. noobyisscripter()
  2869. for i = 1, 3 do
  2870. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2871. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2872. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2873. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2874. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2875. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2876. if Debounces.on == false then break end
  2877. wait()
  2878. end
  2879. shot1 = Instance.new("Sound",Torso)
  2880. shot1.SoundId = "rbxassetid://200633492"
  2881. shot1.Looped = false
  2882. shot1.Pitch = 3
  2883. shot1.Volume = 400
  2884. shot1:Play()
  2885. wait(0.5)
  2886. noobyisscripter()
  2887. for i = 1, 3 do
  2888. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2889. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2890. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2891. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2892. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2893. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2894. if Debounces.on == false then break end
  2895. wait()
  2896. end
  2897.  
  2898. Debounces.LPunch = false
  2899. Debounces.RPunch = false
  2900. Debounces.ks = false
  2901. Debounces.ks2 = false
  2902. if Debounces.CanAttack == false then
  2903. Debounces.CanAttack = true
  2904. Debounces.on = false
  2905. Debounces.NoIdl = false
  2906. end
  2907. end
  2908. end
  2909. end)
  2910.  
  2911.  
  2912.  
  2913.  
  2914. mouse.KeyDown:connect(function(key)
  2915. if key == "r" then
  2916.  
  2917. if Debounces.CanAttack == true then
  2918. Debounces.CanAttack = false
  2919. Debounces.NoIdl = true
  2920. Debounces.on = true
  2921. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  2922. function FindNearestTorso(Position,Distance,SinglePlayer)
  2923. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2924. local List = {}
  2925. for i,v in pairs(workspace:GetChildren())do
  2926. if v:IsA("Model")then
  2927. if v:findFirstChild("Torso")then
  2928. if v ~= char then
  2929. if(v.Torso.Position -Position).magnitude <= Distance then
  2930. table.insert(List,v)
  2931. end
  2932. end
  2933. end
  2934. end
  2935. end
  2936. return List
  2937. end
  2938. z = Instance.new("Sound",hed)
  2939. z.SoundId = "rbxassetid://232213955"
  2940. z.Pitch = 1
  2941. z.Volume = 1
  2942. wait(0.2)
  2943. z:Play()
  2944. sp = Instance.new("Part",hed)
  2945. sp.Anchored = true
  2946. sp.CanCollide = false
  2947. sp.Locked = false
  2948. sp.Transparency = 0
  2949. sp.Material = "Neon"
  2950. sp.Size = Vector3.new(1,1,1)
  2951. sp.TopSurface = "SmoothNoOutlines"
  2952. sp.BottomSurface = "SmoothNoOutlines"
  2953. sp.BrickColor = BrickColor.new("Royal purple")
  2954. spm = Instance.new("SpecialMesh",sp)
  2955. spm.MeshType = "Sphere"
  2956. spm.Scale = Vector3.new(100,100,100)
  2957. sp2 = Instance.new("Part", rarm)
  2958. sp2.Name = "Energy"
  2959. sp2.BrickColor = BrickColor.new("Royal purple")
  2960. sp2.Size = Vector3.new(1,1,1)
  2961. sp2.Shape = "Ball"
  2962. sp2.CanCollide = false
  2963. sp2.Anchored = true
  2964. sp2.Locked = true
  2965. sp2.TopSurface = 0
  2966. sp2.BottomSurface = 0
  2967. sp2.Transparency = 1
  2968. spm2 = Instance.new("SpecialMesh",sp2)
  2969. spm2.MeshId = "rbxassetid://9982590"
  2970. spm2.Scale = Vector3.new(100,100,100)
  2971. for i = 1, 20 do
  2972. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  2973. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2974. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2975. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2976. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2977. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2978. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2979. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2980. if Debounces.on == false then break end
  2981. rs:wait()
  2982. end
  2983. for i = 1, 100, 20 do rs:wait()
  2984. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2985. end
  2986. for i = 1, 20 do
  2987. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2988. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2989. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2990. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2991. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2992. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2993. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2994. if Debounces.on == false then break end
  2995. rs:wait()
  2996. end
  2997. sp.Transparency = 0
  2998. for i = 1, 20 do
  2999. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3000. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3001. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  3002. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3003. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3004. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3005. if Debounces.on == false then break end
  3006. rs:wait()
  3007. end
  3008. wait(1)
  3009. sp.Transparency = 0
  3010. sp2.Transparency = 0.84
  3011. for i = 1, 20 do
  3012. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  3013. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3014. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  3015. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3016. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  3017. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3018. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3019. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  3020. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  3021. if Debounces.on == false then break end
  3022. rs:wait()
  3023. end
  3024. for i = 1, 2880, 50 do
  3025. rs:wait()
  3026. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3027. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  3028. rs:wait()
  3029. end
  3030. sp:Destroy()
  3031. sp2:Destroy()
  3032. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  3033. local X = Instance.new("Part",char)
  3034. local O = Instance.new("ObjectValue",X)
  3035. O.Name = "creator"
  3036. X.Locked = true
  3037. X.Name = "Shell"
  3038. X.Anchored = false
  3039. X.CanCollide = false
  3040. X.Transparency = 0
  3041. X.Reflectance = 0
  3042. X.BottomSurface = 0
  3043. X.TopSurface = 0
  3044. X.Shape = 0
  3045. local V = Instance.new("ObjectValue",X)
  3046. V.Value = char
  3047. V.Name = "creator"
  3048. X.BrickColor = BrickColor.new("Royal purple")
  3049. X.Size = Vector3.new(1,1,1)
  3050. X.Material = "Neon"
  3051. local Z = Instance.new("SpecialMesh",X)
  3052. Z.MeshType = "Sphere"
  3053. Z.Scale = Vector3.new(100,100,100)
  3054. X.CFrame = rarm.CFrame*CFrame.new(15,15,15)
  3055. local bv = Instance.new("BodyVelocity",X)
  3056. bv.maxForce = Vector3.new(99999,99999,99999)
  3057. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  3058. bv.velocity = X.CFrame.lookVector*65
  3059.  
  3060. Explode = X.Touched:connect(function(hit)
  3061.  
  3062. local cf = X.CFrame
  3063. bv:Destroy()
  3064. X.Anchored = true
  3065. Z:Remove()
  3066. Explode:disconnect()
  3067.  
  3068. local ROW2 = function(out, trans, s, wt, t, ang, plus)
  3069. for i = 1, 360, 360/t do
  3070. local c = Instance.new("Part", game.Workspace)
  3071. c.FormFactor = 3
  3072. c.TopSurface = 0
  3073. c.BottomSurface = 0
  3074. c.Size = s
  3075. c.Anchored = true
  3076. c.CanCollide = wt
  3077. c.Material=workspace.Base.Material
  3078. c.Transparency = trans
  3079. c.BrickColor = workspace.Base.BrickColor
  3080. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3081. c.Locked=true
  3082. game.Debris:AddItem(c,25)
  3083. end
  3084. end
  3085.  
  3086. ROW2(18, 0, Vector3.new(34.5, 70, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3087.  
  3088.  
  3089. local ra = Ray.new(X.Position, X.CFrame.upVector * 3)
  3090. local part, positi = workspace:FindPartOnRayWithIgnoreList(ra, {Char}, false, true)
  3091. if part then
  3092. local cfremz = CFrame.new(positi)
  3093. debris(cfremz, part, 30)
  3094. end
  3095.  
  3096. X.Size = Vector3.new(6,6,6)
  3097. X.Touched:connect(function(hit) end)
  3098. X.CanCollide = false
  3099. local part3 = Instance.new("Part", rarm)
  3100. part3.Anchored=true
  3101. part3.CanCollide=false
  3102. part3.Locked = true
  3103. part3.TopSurface = "SmoothNoOutlines"
  3104. part3.BottomSurface = "SmoothNoOutlines"
  3105. part3.FormFactor='Custom'
  3106. part3.Size=Vector3.new(2,2, 2)
  3107. part3.CFrame=X.CFrame
  3108. part3.Transparency=0
  3109. part3.BrickColor=TorsoColor
  3110. local mesh3 = Instance.new("SpecialMesh",part3)
  3111. mesh3.MeshType = "Sphere"
  3112. mesh3.Scale = Vector3.new(2,2,2)
  3113. --debris:AddItem(X,8)
  3114. local part4 = Instance.new("Part", rarm)
  3115. part4.Material = "Neon"
  3116. part4.Anchored=true
  3117. part4.CanCollide=false
  3118. part4.Locked = true
  3119. part4.TopSurface = "SmoothNoOutlines"
  3120. part4.BottomSurface = "SmoothNoOutlines"
  3121. part4.FormFactor='Custom'
  3122. part4.Size=Vector3.new(2,2, 2)
  3123. part4.CFrame=X.CFrame
  3124. part4.Transparency=0
  3125. part4.BrickColor=BrickColor.new("Black")
  3126. local mesh4 = Instance.new("SpecialMesh",part4)
  3127. mesh4.MeshType = "Sphere"
  3128. mesh4.Scale = Vector3.new(1,1,1)
  3129. local part7 = Instance.new("Part", rarm)
  3130. part7.Material = "Neon"
  3131. part7.Anchored=true
  3132. part7.CanCollide=false
  3133. part7.Locked = true
  3134. part7.TopSurface = "SmoothNoOutlines"
  3135. part7.BottomSurface = "SmoothNoOutlines"
  3136. part7.FormFactor='Custom'
  3137. part7.Size=Vector3.new(2,2, 2)
  3138. part7.CFrame=X.CFrame
  3139. part7.Transparency=0
  3140. part7.BrickColor=BrickColor.new("Really black")
  3141. local mesh7 = Instance.new("SpecialMesh",part7)
  3142. mesh7.MeshType = "Sphere"
  3143. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  3144. --[[X.Touched:connect(function(ht)
  3145. hit = ht.Parent
  3146. if ht and hit:IsA("Model") then
  3147. if hit:FindFirstChild("Humanoid") then
  3148. if hit.Name ~= p.Name then
  3149. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3150. wait(.3)
  3151. end
  3152. end
  3153. elseif ht and hit:IsA("Hat") then
  3154. if hit.Parent.Name ~= p.Name then
  3155. if hit.Parent:FindFirstChild("Humanoid") then
  3156. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3157. wait(.3)
  3158. end
  3159. end
  3160. end
  3161. end)
  3162. part3.Touched:connect(function(ht)
  3163. hit = ht.Parent
  3164. if ht and hit:IsA("Model") then
  3165. if hit:FindFirstChild("Humanoid") then
  3166. if hit.Name ~= p.Name then
  3167. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3168. wait(.3)
  3169. end
  3170. end
  3171. elseif ht and hit:IsA("Hat") then
  3172. if hit.Parent.Name ~= p.Name then
  3173. if hit.Parent:FindFirstChild("Humanoid") then
  3174. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3175. wait(.3)
  3176. end
  3177. end
  3178. end
  3179. end)]]--
  3180. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3181. if v:FindFirstChild('Humanoid') then
  3182. v.Humanoid:TakeDamage(math.random(999999999999999999999999999999999999999999,999999999999999999999999999999999999999))
  3183. v.Humanoid.PlatformStand = true
  3184. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 999
  3185. end
  3186. end
  3187.  
  3188. local acos = math.acos
  3189. local sqrt = math.sqrt
  3190. local Vec3 = Vector3.new
  3191. local fromAxisAngle = CFrame.fromAxisAngle
  3192.  
  3193. local function toAxisAngle(CFr)
  3194. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3195. local Angle = math.acos((R00+R11+R22-1)/2)
  3196. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3197. A = A == 0 and 0.00001 or A
  3198. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3199. B = B == 0 and 0.00001 or B
  3200. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3201. C = C == 0 and 0.00001 or C
  3202. local x = (R21-R12)/sqrt(A)
  3203. local y = (R02-R20)/sqrt(B)
  3204. local z = (R10-R01)/sqrt(C)
  3205. return Vec3(x,y,z),Angle
  3206. end
  3207.  
  3208. function ApplyTrig(Num,Func)
  3209. local Min,Max = Func(0),Func(1)
  3210. local i = Func(Num)
  3211. return (i-Min)/(Max-Min)
  3212. end
  3213.  
  3214. function LerpCFrame(CFrame1,CFrame2,Num)
  3215. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3216. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3217. end
  3218.  
  3219. function Crater(Torso,Radius)
  3220. Spawn(function()
  3221. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3222. local Ignore = {}
  3223. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3224. if v.Character ~= nil then
  3225. Ignore[#Ignore+1] = v.Character
  3226. end
  3227. end
  3228. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3229. if Hit == nil then return end
  3230. local Parts = {}
  3231. for i = 1,360,10 do
  3232. local P = Instance.new("Part",Torso.Parent)
  3233. P.Anchored = true
  3234. P.FormFactor = "Custom"
  3235. P.BrickColor = Hit.BrickColor
  3236. P.Material = Hit.Material
  3237. P.TopSurface = "Smooth"
  3238. P.BottomSurface = "Smooth"
  3239. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  3240. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3241. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3242. if math.random(0,5) == 0 then -- rubble
  3243. local P = Instance.new("Part",Torso.Parent)
  3244. P.Anchored = true
  3245. P.FormFactor = "Custom"
  3246. P.BrickColor = Hit.BrickColor
  3247. P.Material = Hit.Material
  3248. P.TopSurface = "Smooth"
  3249. P.BottomSurface = "Smooth"
  3250. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  3251. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3252. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3253. end
  3254. end
  3255. for i = 0,1,0.05 do
  3256. for i2,v in pairs(Parts) do
  3257. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3258. end
  3259. wait(0.02)
  3260. end
  3261. for i,v in pairs(Parts) do
  3262. if v[1].Size.X > 2.1 then
  3263. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3264. end
  3265. v[1].Anchored = false
  3266. end
  3267. for i = 0,1,0.05 do
  3268. for i2,v in pairs(Parts) do
  3269. v[1].Transparency = i
  3270. if i == 1 then
  3271. v[1]:Destroy()
  3272. elseif i >= 0.25 then
  3273. v[1].CanCollide = false
  3274. end
  3275. end
  3276. wait(0.02)
  3277. end
  3278. Parts = nil
  3279. end)
  3280. end
  3281.  
  3282.  
  3283. Part = function(x,y,z,color,tr,cc,an,parent)
  3284. local p = Instance.new('Part',parent or Weapon)
  3285. p.formFactor = 'Custom'
  3286. p.Size = Vector3.new(x,y,z)
  3287. p.BrickColor = BrickColor.new(color)
  3288. p.CanCollide = cc
  3289. p.Transparency = tr
  3290. p.Anchored = an
  3291. p.TopSurface,p.BottomSurface = 0,0
  3292. p.Locked=true
  3293. p:BreakJoints()
  3294. return p end
  3295.  
  3296. Mesh = function(par,num,x,y,z)
  3297. local msh = _
  3298. if num == 1 then msh = Instance.new("CylinderMesh",par)
  3299. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3300. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3301. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3302. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3303. end msh.Scale = Vector3.new(x,y,z)
  3304. return msh end
  3305.  
  3306. function explosion(col1,col2,cfr,sz,rng,dmg)
  3307. local a= Part(1,1,1,col1,.5,false,true,workspace)
  3308. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3309. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3310. v1,v2,v3=sz.x,sz.y,sz.z
  3311. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3312. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3313. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3314. a.CFrame=cfr
  3315. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3316. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3317.  
  3318. Spawn(function()
  3319. while wait() do
  3320. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3321. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3322. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3323. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3324. a.Transparency=a.Transparency+0.05
  3325. a2.Transparency=a2.Transparency+0.05
  3326. a3.Transparency=a3.Transparency+0.05
  3327. end
  3328. end)
  3329. end
  3330.  
  3331. Crater(X,120)
  3332. Crater(X,220)
  3333. Crater(X,320)
  3334. z = Instance.new("Sound",workspace)
  3335. z.SoundId = "rbxassetid://231917744"
  3336. z.Pitch = .5
  3337. z.Volume = 5
  3338. z1 = Instance.new("Sound",workspace)
  3339. z1.SoundId = "rbxassetid://231917744"
  3340. z1.Pitch = .5
  3341. z1.Volume = 5
  3342. z2 = Instance.new("Sound",workspace)
  3343. z2.SoundId = "rbxassetid://231917744"
  3344. z2.Pitch = .5
  3345. z2.Volume = 5
  3346. z3 = Instance.new("Sound",workspace)
  3347. z3.SoundId = "rbxassetid://245537790"
  3348. z3.Pitch = .7
  3349. z3.Volume = 5
  3350. z4 = Instance.new("Sound",workspace)
  3351. z4.SoundId = "rbxassetid://245537790"
  3352. z4.Pitch = .7
  3353. z4.Volume = 5
  3354. z4a = Instance.new("Sound",workspace)
  3355. z4a.SoundId = "rbxassetid://419447292"
  3356. z4a.Pitch = 1
  3357. z4a.Volume = 5
  3358. z3a = Instance.new("Sound",workspace)
  3359. z3a.SoundId = "rbxassetid://421328847"
  3360. z3a.Pitch = 1
  3361. z3a.Volume = 5
  3362. wait(0.1)
  3363. z:Play()
  3364. z1:Play()
  3365. z2:Play()
  3366. z3:Play()
  3367. z4:Play()
  3368. z3a:Play()
  3369. z4a:Play()
  3370.  
  3371. local part=Instance.new('Part',rarm)
  3372. part.Anchored=true
  3373. part.CanCollide=false
  3374. part.Locked = true
  3375. part.FormFactor='Custom'
  3376. part.Size=Vector3.new(2,2,2)
  3377. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3378. part.Transparency=0
  3379. part.BrickColor=BrickColor.new('Really black')
  3380. local mesh=Instance.new('SpecialMesh',part)
  3381. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3382. mesh.Scale=Vector3.new(4,4,4)
  3383. local part2=part:clone()
  3384. part2.Parent = rarm
  3385. part2.BrickColor=TorsoColor
  3386. local part5=part:clone()
  3387. part5.Parent = rarm
  3388. part5.BrickColor=TorsoColor
  3389. local part6=part:clone()
  3390. part6.Parent = rarm
  3391. part6.BrickColor=BrickColor.new("Black")
  3392. local mesh2=mesh:clone()
  3393. mesh2.Parent=part2
  3394. mesh2.Scale=Vector3.new(6, 6, 6)
  3395. local mesh5=mesh:clone()
  3396. mesh5.Parent=part5
  3397. mesh5.Scale=Vector3.new(6, 6, 6)
  3398. local mesh6=mesh:clone()
  3399. mesh6.Parent=part6
  3400. mesh6.Scale=Vector3.new(6, 6, 6)
  3401. local blast = Instance.new("Part", rarm)
  3402. blast.BrickColor = BrickColor.new("Really black")
  3403. blast.Anchored = true
  3404. blast.CanCollide = false
  3405. blast.Locked = true
  3406. blast.Size = Vector3.new(2, 2, 2)
  3407. blast.TopSurface = "Smooth"
  3408. blast.BottomSurface = "Smooth"
  3409. blast.Transparency = 0
  3410. blast.CFrame = HandCF
  3411. local bm = Instance.new("SpecialMesh", blast)
  3412. bm.Scale = Vector3.new(10,2,10)
  3413. bm.MeshId = "rbxassetid://3270017"
  3414. local blast2 = Instance.new("Part", rarm)
  3415. blast2.BrickColor = BrickColor.new("Really black")
  3416. blast2.Anchored = true
  3417. blast2.CanCollide = false
  3418. blast2.Locked = true
  3419. blast2.Size = Vector3.new(2, 2, 2)
  3420. blast2.TopSurface = "Smooth"
  3421. blast2.BottomSurface = "Smooth"
  3422. blast2.Transparency = 0
  3423. blast2.CFrame = HandCF
  3424. local bm2 = Instance.new("SpecialMesh", blast2)
  3425. bm2.Scale = Vector3.new(6,2,6)
  3426. bm2.MeshId = "rbxassetid://3270017"
  3427. local blast3 = Instance.new("Part", rarm)
  3428. blast3.BrickColor = BrickColor.new("Really black")
  3429. blast3.Anchored = true
  3430. blast3.CanCollide = false
  3431. blast3.Locked = true
  3432. blast3.Size = Vector3.new(1, 1, 1)
  3433. blast3.TopSurface = "Smooth"
  3434. blast3.BottomSurface = "Smooth"
  3435. blast3.Transparency = 0
  3436. blast3.CFrame = HandCF
  3437. local bm3 = Instance.new("SpecialMesh", blast3)
  3438. bm3.Scale = Vector3.new(6,2,6)
  3439. bm3.MeshId = "rbxassetid://3270017"
  3440. for i = 1,120 do rs:wait()
  3441. X.Transparency = X.Transparency + (1/120)
  3442. part.Transparency = part.Transparency + (1/120)
  3443. part2.Transparency = part2.Transparency + (1/120)
  3444. part3.Transparency = part3.Transparency + (1/120)
  3445. part4.Transparency = part4.Transparency + (1/120)
  3446. part5.Transparency = part5.Transparency + (1/120)
  3447. part6.Transparency = part6.Transparency + (1/120)
  3448. part7.Transparency = part7.Transparency + (1/120)
  3449. blast.Transparency = blast.Transparency + (1/120)
  3450. blast2.Transparency = blast2.Transparency + (1/120)
  3451. blast3.Transparency = blast3.Transparency + (1/120)
  3452. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  3453. --part3.Size = part3.Size + Vector3.new(6,6,6)
  3454. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  3455. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  3456. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  3457. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  3458. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  3459. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  3460. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  3461. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  3462. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  3463. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  3464. X.CFrame = cf
  3465. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3466. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3467. part3.CFrame=X.CFrame
  3468. part4.CFrame=X.CFrame
  3469. part7.CFrame=X.CFrame
  3470. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3471. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3472. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3473. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3474. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3475. rs:wait()
  3476. end
  3477. X:Destroy()
  3478. part:Destroy()
  3479. part2:Destroy()
  3480. part3:Destroy()
  3481. part4:Destroy()
  3482. part5:Destroy()
  3483. part6:Destroy()
  3484. blast:Destroy()
  3485. blast2:Destroy()
  3486. blast3:Destroy()
  3487. z:Destroy()
  3488. z1:Destroy()
  3489. z2:Destroy()
  3490. z3:Destroy()
  3491. z4:Destroy()
  3492. for i = 1, 20 do
  3493. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3494. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3495. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3496. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3497. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3498. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3499. if Debounces.on == false then break end
  3500. rs:wait()
  3501. end
  3502. if Debounces.CanAttack == false then
  3503. Debounces.CanAttack = true
  3504. Debounces.NoIdl = false
  3505. Debounces.on = false
  3506. end
  3507. end)
  3508. end
  3509. end
  3510. end)
  3511.  
  3512.  
  3513.  
  3514.  
  3515.  
  3516.  
  3517.  
  3518. WindFloor = function()
  3519. local useRageVer = false
  3520. local locor = 0
  3521. if TrackFunction ~= nil then
  3522. TrackFunction:disconnect()
  3523. TrackFunction = nil
  3524. end
  3525. Ult = true
  3526. Ragemode = false
  3527. CanInterrupt(false)
  3528. PlayerIsAttacking = true
  3529. local cl = 0
  3530. local clastframe = lastframe
  3531. BodyVel.velocity = Vector3.new()
  3532. local CPlane = MousePlane()
  3533. BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  3534. vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  3535. BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  3536. local cl = 0
  3537. DesiredWalkspeed = 0
  3538. p = Instance.new("Sound", vPlayer.Character.Torso)
  3539. p.Volume = 0.8
  3540. p.Pitch = 1
  3541. p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  3542. p:Play()
  3543. game:GetService("Debris"):AddItem(p, 3)
  3544. local pb = Instance.new("Sound", vPlayer.Character.Torso)
  3545. pb.Volume = 1
  3546. pb.Pitch = 0.85
  3547. pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  3548. pb:Play()
  3549. game:GetService("Debris"):AddItem(pb, 10)
  3550. do
  3551. for i = 1, 8 do
  3552. swait()
  3553. cl = cl + i * 0.02
  3554. LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  3555. if i == 4 then
  3556. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(11, 1, 11))
  3557. pc.Mesh.MeshType = "FileMesh"
  3558. pc.Anchored = true
  3559. pc.CanCollide = false
  3560. pc.Parent = workspace
  3561. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3562. pc.Name = "Shockwave"
  3563. game:GetService("Debris"):AddItem(pc, 5)
  3564. coroutine.resume(coroutine.create(function(p)
  3565. for ii = 1, 10 do
  3566. p.Transparency = ii / 10
  3567. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3568. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  3569. swait()
  3570. end
  3571. p:Remove()
  3572. end), pc)
  3573. end
  3574. end
  3575. end
  3576. BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  3577. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3578. cl = 0
  3579. clastframe = lastframe
  3580. for i = 1, 6 do
  3581. swait()
  3582. cl = cl + i * 0.05
  3583. LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  3584. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3585. eff.Parent = workspace
  3586. eff.Name = "BloodEffect"
  3587. eff.Anchored = true
  3588. eff.CanCollide = false
  3589. game:GetService("Debris"):AddItem(eff, 5)
  3590. coroutine.resume(coroutine.create(function(p, V, x)
  3591. A = vPlayer.Character.Torso.Velocity / 60
  3592. for i = 1, 12 do
  3593. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3594. p.Transparency = 0.75 + i / 48
  3595. p.CFrame = p.CFrame * V + A
  3596. swait()
  3597. end
  3598. p:Remove()
  3599. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3600. if i ~= 1 and (i ~= 4 or i == 6) then
  3601. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "White", "SpecialMesh", Vector3.new(8, 1, 8))
  3602. pc.Mesh.MeshType = "FileMesh"
  3603. pc.Anchored = true
  3604. pc.CanCollide = false
  3605. pc.Parent = workspace
  3606. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3607. pc.Name = "Shockwave"
  3608. game:GetService("Debris"):AddItem(pc, 5)
  3609. coroutine.resume(coroutine.create(function(p)
  3610. for ii = 1, 7 do
  3611. p.Transparency = ii / 7
  3612. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  3613. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  3614. swait()
  3615. end
  3616. p:Remove()
  3617. end), pc)
  3618. end
  3619. end
  3620. swait()
  3621. for i = 1, 20 do
  3622. do
  3623. CPlane = MousePlane()
  3624. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3625. BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  3626. if i == 5 or i == 10 then
  3627. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3628. pc.Mesh.MeshType = "FileMesh"
  3629. pc.Anchored = true
  3630. pc.CanCollide = false
  3631. pc.Parent = workspace
  3632. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3633. pc.Name = "Shockwave"
  3634. game:GetService("Debris"):AddItem(pc, 5)
  3635. coroutine.resume(coroutine.create(function(p)
  3636. for ii = 1, 13 do
  3637. p.Transparency = ii / 13
  3638. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3639. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  3640. swait()
  3641. end
  3642. p:Remove()
  3643. end), pc)
  3644. else
  3645. do
  3646. do
  3647. if i == 2 or i == 10 then
  3648. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Really black", "SpecialMesh", Vector3.new(56, 56, 1))
  3649. pc.Mesh.MeshType = "FileMesh"
  3650. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3651. pc.Parent = workspace
  3652. pc.Anchored = true
  3653. pc.CanCollide = false
  3654. pc.Transparency = 0.5
  3655. game:GetService("Debris"):AddItem(pc, 5)
  3656. coroutine.resume(coroutine.create(function(p)
  3657. for ii = 1, 20 do
  3658. p.Transparency = ii / 20
  3659. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  3660. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  3661. swait()
  3662. end
  3663. p:Remove()
  3664. end), pc)
  3665. end
  3666. if i % 4 == 0 then
  3667. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3668. applyCameraShake(v, 80 + i * 10, 4)
  3669. end
  3670. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(18, 2, 18))
  3671. pc.Mesh.MeshType = "FileMesh"
  3672. pc.Anchored = true
  3673. pc.CanCollide = false
  3674. pc.Parent = workspace
  3675. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3676. pc.Name = "Shockwave"
  3677. game:GetService("Debris"):AddItem(pc, 5)
  3678. coroutine.resume(coroutine.create(function(p)
  3679. for ii = 1, 10 do
  3680. p.Transparency = ii / 10
  3681. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3682. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  3683. swait()
  3684. end
  3685. p:Remove()
  3686. end), pc)
  3687. else
  3688. do
  3689. do
  3690. if i % 1 == 0 then
  3691. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  3692. eff.Parent = workspace
  3693. eff.Name = "BloodEffect"
  3694. eff.Anchored = true
  3695. eff.CanCollide = false
  3696. game:GetService("Debris"):AddItem(eff, 5)
  3697. coroutine.resume(coroutine.create(function(p, V, x)
  3698. A = vPlayer.Character.Torso.Velocity / 60
  3699. for i = 1, 8 do
  3700. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  3701. p.Transparency = 0.2
  3702. p.CFrame = p.CFrame * V + A
  3703. swait()
  3704. end
  3705. p:Remove()
  3706. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3707. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3708. eff.Parent = workspace
  3709. eff.Name = "BloodEffect"
  3710. eff.Anchored = true
  3711. eff.CanCollide = false
  3712. game:GetService("Debris"):AddItem(eff, 5)
  3713. coroutine.resume(coroutine.create(function(p, V, x)
  3714. A = vPlayer.Character.Torso.Velocity / 60
  3715. for i = 1, 12 do
  3716. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3717. p.Transparency = 0.75 + i / 48
  3718. p.CFrame = p.CFrame * V + A
  3719. swait()
  3720. end
  3721. p:Remove()
  3722. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3723. end
  3724. do
  3725. fwait()
  3726. end
  3727. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3728.  
  3729. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3730.  
  3731. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3732.  
  3733. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3734.  
  3735. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3736.  
  3737. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3738.  
  3739. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3740.  
  3741. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3742.  
  3743. end
  3744. end
  3745. end
  3746. end
  3747. end
  3748. end
  3749. end
  3750. end
  3751. cl = 0
  3752. clastframe = lastframe
  3753. for i = 1, 6 do
  3754. swait()
  3755. cl = cl + i * 0.05
  3756. LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  3757. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3758. pc.CanCollide = false
  3759. pc.Anchored = true
  3760. pc.Parent = workspace
  3761. game:GetService("Debris"):AddItem(pc, 5)
  3762. coroutine.resume(coroutine.create(function(p)
  3763. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3764. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3765. for i = 1, 30 do
  3766. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  3767. p.Transparency = i / 30
  3768. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3769. swait()
  3770. end
  3771. p:Remove()
  3772. end), pc)
  3773. end
  3774. cl = 0
  3775. clastframe = lastframe
  3776. local Grabbee = nil
  3777. for i = 1, 15 do
  3778. fwait()
  3779. do
  3780. if i == 3 then
  3781. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3782. pc.Mesh.MeshType = "FileMesh"
  3783. pc.Anchored = true
  3784. pc.CanCollide = false
  3785. pc.Parent = workspace
  3786. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3787. pc.Name = "Shockwave"
  3788. game:GetService("Debris"):AddItem(pc, 5)
  3789. coroutine.resume(coroutine.create(function(p)
  3790. for ii = 1, 10 do
  3791. p.Transparency = ii / 10
  3792. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3793. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  3794. swait()
  3795. end
  3796. p:Remove()
  3797. end), pc)
  3798. end
  3799. BodyVel.velocity = CPlane * (i * 7.5 + 65)
  3800. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  3801. Grabbee = v
  3802. do break end
  3803. end
  3804. do
  3805. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3806. pc.CanCollide = false
  3807. pc.Anchored = true
  3808. pc.Parent = workspace
  3809. game:GetService("Debris"):AddItem(pc, 5)
  3810. coroutine.resume(coroutine.create(function(p)
  3811. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3812. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3813. for i = 1, 20 do
  3814. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3815. p.Transparency = i / 20
  3816. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3817. swait()
  3818. end
  3819. p:Remove()
  3820. end), pc)
  3821. do
  3822. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(5, 5, 5))
  3823. pc.CanCollide = false
  3824. pc.Anchored = true
  3825. pc.Parent = workspace
  3826. game:GetService("Debris"):AddItem(pc, 5)
  3827. coroutine.resume(coroutine.create(function(p)
  3828. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3829. for i = 1, 20 do
  3830. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  3831. p.Transparency = 0.5 + i / 40
  3832. p.CFrame = p.CFrame * R
  3833. swait()
  3834. end
  3835. p:Remove()
  3836. end), pc)
  3837. if i <= 6 then
  3838. cl = cl + i * 0.05
  3839. LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  3840. end
  3841. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3842.  
  3843. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3844.  
  3845. end
  3846. end
  3847. end
  3848. end
  3849. if Grabbee ~= nil then
  3850. if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  3851. Grabbee.Stats.Stun.Value = 999
  3852. end
  3853. cbuff = Instance.new("NumberValue", playerstats.Decrease)
  3854. cbuff.Name = "DecreaseDef"
  3855. cbuff.Value = -2
  3856. Mana.Value = Mana.Value - 10
  3857. if useRageVer == true then
  3858. borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  3859. else
  3860. borb = math.floor(40 + Mana.Value / 3) * 0.4
  3861. end
  3862. local Grabdone = false
  3863. gpos = Instance.new("BodyPosition")
  3864. gpos.Name = ":<"
  3865. gpos.Parent = vPlayer.Character.HumanoidRootPart
  3866. gpos.P = 5000
  3867. gpos.D = 600
  3868. gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3869. gpos.position = vPlayer.Character.HumanoidRootPart.Position
  3870. coroutine.resume(coroutine.create(function(NNoob)
  3871. nubgyro = nil
  3872. while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  3873. if NNoob.Parent == nil then
  3874. break
  3875. else
  3876. if NNoob.Humanoid.Health < 0 then
  3877. break
  3878. end
  3879. end
  3880. NNoob.Humanoid.PlatformStand = true
  3881. if nubgyro == nil or nubpos == nil then
  3882. if NNoob.Torso:FindFirstChild(":>") then
  3883. NNoob.Torso[":>"]:Remove()
  3884. end
  3885. if NNoob.Torso:FindFirstChild(":<") then
  3886. NNoob.Torso[":<"]:Remove()
  3887. end
  3888. nubgyro = Instance.new("BodyGyro")
  3889. nubgyro.Name = ":>"
  3890. nubgyro.Parent = NNoob.Torso
  3891. nubgyro.P = 5000
  3892. nubgyro.D = 200
  3893. nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  3894. nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  3895. nubpos = Instance.new("BodyPosition")
  3896. nubpos.Name = ":<"
  3897. nubpos.Parent = NNoob.Torso
  3898. nubpos.P = 8000
  3899. nubpos.D = 200
  3900. nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3901. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  3902. else
  3903. if nubgyro.Parent == nil then
  3904. nubgyro = nil
  3905. nubpos = nil
  3906. else
  3907. nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  3908. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  3909. end
  3910. end
  3911. swait()
  3912. end
  3913. if nubpos and nubgyro then
  3914. nubpos:Remove()
  3915. nubgyro:Remove()
  3916. if NNoob:FindFirstChild("Humanoid") then
  3917. NNoob.Humanoid.PlatformStand = false
  3918. end
  3919. end
  3920. end), Grabbee)
  3921. p = Instance.new("Sound", vPlayer.Character.Torso)
  3922. p.Volume = 1
  3923. p.Pitch = 0.9
  3924. p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  3925. p:Play()
  3926. game:GetService("Debris"):AddItem(p, 3)
  3927. BodyVel.velocity = Vector3.new()
  3928. cl = 0
  3929. clastframe = lastframe
  3930. for i = 1, 7 do
  3931. swait()
  3932. cl = cl + i * 0.036
  3933. LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  3934. end
  3935. cl = 0
  3936. clastframe = lastframe
  3937. for i = 1, 8 do
  3938. swait()
  3939. cl = cl + i * 0.028
  3940. LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  3941. end
  3942. p = Instance.new("Sound", vPlayer.Character.Torso)
  3943. p.Volume = 1
  3944. p.Pitch = 0.55
  3945. p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  3946. p:Play()
  3947. game:GetService("Debris"):AddItem(p, 3)
  3948. p = Instance.new("Sound", vPlayer.Character.Torso)
  3949. p.Volume = 1
  3950. p.Pitch = 1
  3951. p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  3952. p:Play()
  3953. game:GetService("Debris"):AddItem(p, 3)
  3954. p = Instance.new("Sound", vPlayer.Character.Torso)
  3955. p.Volume = 1
  3956. p.Pitch = 0.4
  3957. p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  3958. p:Play()
  3959. game:GetService("Debris"):AddItem(p, 3)
  3960. p = Instance.new("Sound", Grabbee.Torso)
  3961. p.Volume = 1
  3962. p.Pitch = 1
  3963. p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  3964. p:Play()
  3965. game:GetService("Debris"):AddItem(p, 3)
  3966. local sees = math.ceil(Mana.Value / borb)
  3967. local sees2 = (math.ceil(Corruption / borb))
  3968. local partic1, partic2 = nil, nil
  3969. partic1 = Instance.new("ParticleEmitter")
  3970. partic1.Name = "AttackParticleEmitter3"
  3971. partic1.Texture = "http://www.roblox.com/asset/?id=233069772"
  3972. partic1.LightEmission = 0
  3973. partic1.ZOffset = 2
  3974. partic1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  3975. partic1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 5), NumberSequenceKeypoint.new(1, 1)})
  3976. partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  3977. partic1.Rate = 80
  3978. partic1.VelocitySpread = 180
  3979. partic1.Speed = NumberRange.new(6, 10)
  3980. partic1.Lifetime = NumberRange.new(1, 1.2)
  3981. partic1.Rotation = NumberRange.new(-180, 180)
  3982. partic1.RotSpeed = NumberRange.new(-100, 100)
  3983. partic1.Parent = Grabbee.Torso
  3984. if useRageVer then
  3985. partic2 = Instance.new("ParticleEmitter", p)
  3986. partic2.Name = "AttackParticleEmitter3"
  3987. partic2.Texture = "http://www.roblox.com/asset/?id=241409051"
  3988. partic2.LightEmission = 0
  3989. partic2.ZOffset = 1
  3990. partic2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  3991. partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  3992. partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  3993. partic2.Rate = 60
  3994. partic2.VelocitySpread = 180
  3995. partic2.Speed = NumberRange.new(1, 2)
  3996. partic2.Lifetime = NumberRange.new(1, 1.2)
  3997. partic2.Rotation = NumberRange.new(-180, 180)
  3998. partic2.RotSpeed = NumberRange.new(-100, 100)
  3999. partic2.Acceleration = Vector3.new(0, 10, 0)
  4000. partic2.Parent = Grabbee.Torso
  4001. end
  4002. for i = 1, borb + borb % 2 do
  4003. swait()
  4004. if i % 2 == 0 then
  4005. applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  4006. local st = Grabbee:FindFirstChild("Stats")
  4007. if st and st:FindFirstChild("Mana") then
  4008. if st.Mana.Value >= 3 then
  4009. --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  4010. st.Mana.Value = st.Mana.Value - 3
  4011. else
  4012. st.Mana.Value = 0
  4013. end
  4014. end
  4015. end
  4016. do
  4017. if sees <= Mana.Value then
  4018. Mana.Value = Mana.Value - sees
  4019. else
  4020. Mana.Value = 0
  4021. end
  4022. if useRageVer then
  4023. if sees2 <= Corruption then
  4024. Corruption = Corruption - sees2
  4025. else
  4026. Corruption = 0
  4027. end
  4028. end
  4029. if useRageVer == true and i % 2 == 0 then
  4030. if vPlayer.Character.Humanoid.Health >= 6.5 then
  4031. vPlayer.Character.Humanoid:TakeDamage(1.5)
  4032. end
  4033. local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  4034. eb.Parent = workspace
  4035. eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  4036. eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  4037. game:GetService("Debris"):AddItem(eb, 3)
  4038. coroutine.resume(coroutine.create(function(p)
  4039. local r = math.random(-3, 3) * 9
  4040. if r > -12 and r < 1 then
  4041. r = -12
  4042. else
  4043. if r < 12 and r > -1 then
  4044. r = 12
  4045. end
  4046. end
  4047. for i = 1, 12 do
  4048. p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  4049. p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  4050. p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  4051. swait()
  4052. end
  4053. p:Remove()
  4054. end), eb)
  4055. end
  4056. do
  4057. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  4058. eff.Parent = workspace
  4059. eff.Name = "BloodEffect"
  4060. eff.Anchored = true
  4061. eff.CanCollide = false
  4062. game:GetService("Debris"):AddItem(eff, 5)
  4063. coroutine.resume(coroutine.create(function(p, V, x)
  4064. A = vPlayer.Character.Torso.Velocity / 60
  4065. for i = 1, 8 do
  4066. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  4067. p.Transparency = 0.75 + i / 32
  4068. p.CFrame = p.CFrame * V + A
  4069. swait()
  4070. end
  4071. p:Remove()
  4072. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4073. if i % 5 == 0 then
  4074. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  4075. applyCameraShake(v, 120, 5)
  4076. end
  4077. applyCameraShake(vPlayer.Character, 120, 5)
  4078. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(6, 13, 6))
  4079. pc.Mesh.MeshType = "FileMesh"
  4080. pc.Anchored = true
  4081. pc.CanCollide = false
  4082. pc.Parent = workspace
  4083. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4084. pc.Name = "Shockwave"
  4085. game:GetService("Debris"):AddItem(pc, 5)
  4086. coroutine.resume(coroutine.create(function(p)
  4087. for ii = 1, 13 do
  4088. p.Transparency = ii / 13
  4089. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  4090. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  4091. swait()
  4092. end
  4093. p:Remove()
  4094. end), pc)
  4095. end
  4096. do
  4097. if Grabbee.Parent == nil then
  4098. break
  4099. else
  4100. if Grabbee:FindFirstChild("Humanoid") == nil then
  4101. break
  4102. end
  4103. end
  4104. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  4105. eff.Parent = workspace
  4106. eff.Name = "BloodEffect"
  4107. eff.Anchored = true
  4108. eff.CanCollide = false
  4109. game:GetService("Debris"):AddItem(eff, 5)
  4110. coroutine.resume(coroutine.create(function(p, V, x)
  4111. A = vPlayer.Character.Torso.Velocity / 60
  4112. for i = 1, 12 do
  4113. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  4114. p.Transparency = 0.25 + i / 48
  4115. p.CFrame = p.CFrame * V + A
  4116. swait()
  4117. end
  4118. p:Remove()
  4119. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4120. do
  4121. if i % 3 == 0 then
  4122. local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  4123. pc.CanCollide = false
  4124. pc.Anchored = true
  4125. pc.Parent = workspace
  4126. game:GetService("Debris"):AddItem(pc, 5)
  4127. coroutine.resume(coroutine.create(function(p)
  4128. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  4129. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  4130. for i = 1, 20 do
  4131. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  4132. p.Transparency = i / 20
  4133. p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  4134. swait()
  4135. end
  4136. p:Remove()
  4137. end), pc)
  4138. end
  4139. end
  4140. end
  4141. end
  4142. end
  4143. end
  4144. cl = 0
  4145. clastframe = lastframe
  4146. for i = 1, 5 do
  4147. wait()
  4148. cl = cl + i * 0.07
  4149. if i == 3 then
  4150. Grabdone = true
  4151. partic1.Enabled = false
  4152. game:GetService("Debris"):AddItem(partic1, 5)
  4153. if partic2 then
  4154. partic2.Enabled = false
  4155. game:GetService("Debris"):AddItem(partic2, 5)
  4156. end
  4157. p = Instance.new("Sound", vPlayer.Character.Torso)
  4158. p.Volume = 1
  4159. p.Pitch = 0.95
  4160. p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  4161. p:Play()
  4162. game:GetService("Debris"):AddItem(p, 3)
  4163. if Grabbee:FindFirstChild("Stats") then
  4164. if Grabbee.Stats.Mana.Value >= 10 then
  4165. Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  4166. else
  4167. Grabbee.Stats.Mana.Value = 0
  4168. end
  4169. if Grabbee.Stats.Stunned.Value == false then
  4170. Grabbee.Stats.Stun.Value = 999
  4171. end
  4172. end
  4173. applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  4174. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Really black", "SpecialMesh", Vector3.new(6, 6, 2))
  4175. pc.Mesh.MeshType = "FileMesh"
  4176. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4177. pc.Parent = workspace
  4178. pc.Anchored = true
  4179. pc.CanCollide = false
  4180. pc.Transparency = 0.5
  4181. game:GetService("Debris"):AddItem(pc, 5)
  4182. coroutine.resume(coroutine.create(function(p)
  4183. for ii = 1, 28 do
  4184. p.Transparency = ii / 28
  4185. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  4186. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  4187. swait()
  4188. end
  4189. p:Remove()
  4190. end), pc)
  4191. for loel = 1, 8 do
  4192. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4193. eff.Parent = workspace
  4194. eff.Name = "BloodEffect"
  4195. eff.Anchored = true
  4196. eff.CanCollide = false
  4197. game:GetService("Debris"):AddItem(eff, 5)
  4198. coroutine.resume(coroutine.create(function(p, V, x)
  4199. for i = 1, 25 do
  4200. p.Transparency = 0.5 + i / 50
  4201. p.CFrame = p.CFrame + x / 2
  4202. swait()
  4203. end
  4204. p:Remove()
  4205. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  4206. end
  4207. for loel = 1, 3 do
  4208. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4209. eff.Parent = workspace
  4210. eff.Name = "BloodEffect"
  4211. eff.Anchored = true
  4212. eff.CanCollide = false
  4213. game:GetService("Debris"):AddItem(eff, 5)
  4214. coroutine.resume(coroutine.create(function(p, V, x)
  4215. for i = 1, 25 do
  4216. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  4217. p.Transparency = 0.25 + i / 18.75
  4218. p.CFrame = p.CFrame * V
  4219. swait()
  4220. end
  4221. p:Remove()
  4222. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  4223. end
  4224. end
  4225. do
  4226. do
  4227. LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  4228. -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  4229.  
  4230. end
  4231. end
  4232. end
  4233. cbuff:Remove()
  4234. gpos:Remove()
  4235. else
  4236. do
  4237. for i = 1, 4 do
  4238. fwait()
  4239. BodyVel.velocity = BodyVel.velocity / 1.25
  4240. end
  4241. do
  4242. cl = 0
  4243. coroutine.resume(coroutine.create(function(p)
  4244. for i = 1, 30 do
  4245. p.Volume = 1 - i / 30
  4246. swait()
  4247. end
  4248. p:Stop()
  4249. end), pb)
  4250. clastframe = lastframe
  4251. BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  4252. for i = 1, 15 do
  4253. fwait()
  4254. BodyVel.velocity = BodyVel.velocity / 1.2
  4255. LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  4256. end
  4257. if Grabbee == nil then
  4258. Cooldowns["4"] = CooldownsB["4"] / 3
  4259. else
  4260. Cooldowns["4"] = CooldownsB["4"]
  4261. end
  4262. end
  4263. end
  4264. end
  4265. CanInterrupt(true)
  4266. PlayerIsAttacking = false
  4267. BodyVel.Parent = nil
  4268. BodyGyro.Parent = nil
  4269. Ult = false
  4270. end
  4271.  
  4272.  
  4273.  
  4274. mouse.KeyDown:connect(function(k)
  4275.  
  4276. k = k:lower()
  4277. if k == "q" then
  4278. BlastStorm()
  4279. end
  4280. if k == "e" then
  4281. WindFloor2()
  4282. end
  4283. if k == "t" then
  4284. WindFloor()
  4285. end
  4286. end)
  4287.  
  4288.  
  4289.  
  4290.  
  4291.  
  4292.  
  4293.  
  4294.  
  4295. local BC = BrickColor.new
  4296. local Col3 = Color3.new
  4297. local Inst = Instance.new
  4298. local Ud2 = UDim2.new
  4299. local FONT = "SourceSansLight"
  4300.  
  4301.  
  4302.  
  4303.  
  4304.  
  4305.  
  4306.  
  4307. Colour1 = BC("Pastel Blue")
  4308. Colour2 = BC("Black")
  4309. Colour3 = BC("Ghost grey")
  4310. Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  4311. Chaos_UI.Name = "Chaos UI"
  4312. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  4313.  
  4314.  
  4315. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  4316. Moves.BackgroundTransparency = .8
  4317. Moves.BorderSizePixel = 0
  4318. Moves.Name = "Moves"
  4319. Moves.Position = Ud2(-.2, 0, .4, 0)
  4320. Moves.Size = Ud2(.2, 0, .5, 0)
  4321. Moves.ScrollBarThickness = 8
  4322. OM.Name = "VML"
  4323. OM.Position = Ud2(.002, 0, .83, 0)
  4324. OM.Size = Ud2(.05, 0, .08, 0)
  4325. OM.Visible = false
  4326. OM.Style = "RobloxRoundButton"
  4327. OM.Font = FONT
  4328. OM.Text = "View Move List"
  4329. OM.TextColor3 = Col3(1,1,1)
  4330. OM.TextScaled = true
  4331. local Title = Inst("TextLabel", Moves)
  4332. Title.BackgroundTransparency = 1
  4333. Title.Name = "Title"
  4334. Title.Size = Ud2(1, 0, .014, 0)
  4335. Title.Font = FONT
  4336. Title.Text = "Move List"
  4337. Title.TextColor3 = Col3(1,1,1)
  4338. Title.TextScaled = true
  4339. Title.TextStrokeTransparency = 0
  4340.  
  4341. OM.Visible = true
  4342.  
  4343. function Create_Moves_In_List()
  4344. local ah = .012
  4345. local am = .012
  4346. local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4347. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast, must be flying when in use, *be carefull using this*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4348. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4349. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - Purple Nova, I recommend being in a high distance when you use this" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4350. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - Unfinished, dont press it" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4351. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - Fly mode/ Fly mode Deactivate" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4352. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - Roar, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4353. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - Destructive Fire Blasts, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4354. end
  4355. Create_Moves_In_List()
  4356.  
  4357.  
  4358. local mopen = false
  4359. OM.MouseButton1Click:connect(function()
  4360. if not Debounces.UIAction and not mopen then
  4361. Debounces.UIAction = true
  4362. OM.Text = "Hide Move List"
  4363. mopen = true
  4364. Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  4365. OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  4366. wait(.3)
  4367. Debounces.UIAction = false
  4368. elseif not Debounces.UIAction and mopen then
  4369. Debounces.UIAction = true
  4370. OM.Text = "View Move List"
  4371. mopen = false
  4372. Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  4373. OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  4374. wait(.3)
  4375. Debounces.UIAction = false
  4376. end
  4377. end)
  4378.  
  4379.  
  4380.  
  4381.  
  4382.  
  4383. local animpose = "Idle"
  4384. local lastanimpose = "Idle"
  4385. local sine = 0
  4386. local change = 1
  4387. local val = 0
  4388. local ffing = false
  4389. -------------------------------
  4390. --[[if char.Humanoid.Jump == true then
  4391. jump = true
  4392. else
  4393. jump = false
  4394. end]]
  4395. char.Humanoid.FreeFalling:connect(function(f)
  4396. if f then
  4397. ffing = true
  4398. else
  4399. ffing = false
  4400. end
  4401. end)
  4402. sine = sine + change
  4403. if jumpn == true then
  4404. animpose = "Jumping"
  4405. elseif ffing == true then
  4406. animpose = "Freefalling"
  4407. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4408. animpose = "Idle"
  4409. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4410. animpose = "Walking"
  4411. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4412. animpose = "Running"
  4413. end
  4414. if animpose ~= lastanimpose then
  4415. sine = 0
  4416. if Debounces.NoIdl == false then
  4417. if animpose == "Idle" then
  4418. for i = 1, 2 do
  4419. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4420. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4421. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4422. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4423. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4424. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4425. end
  4426. elseif animpose == "Walking" then
  4427. for i = 1, 2 do
  4428. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4429. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4430. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4431. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4432. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4433. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4434. end
  4435. elseif animpose == "Running" then
  4436. for i = 1, 2 do
  4437. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4438. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4439. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4440. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4441. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4442. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4443. wait()
  4444. end
  4445. end
  4446. else
  4447. end
  4448. end
  4449. lastanimpose = animpose
  4450. if Debounces.NoIdl == false then
  4451. if animpose == "Idle" then
  4452. change = 0.5
  4453. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  4454. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  4455. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  4456. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4457. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4458. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  4459. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  4460. elseif animpose == "Walking" then
  4461. change = 1
  4462. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4463. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4464. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4465. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4466. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4467. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4468. elseif animpose == "Running" then
  4469. change = 1
  4470. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4471. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4472. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4473. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4474. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4475. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4476. end
  4477. end
  4478. end)
  4479.  
  4480. hum.MaxHealth = math.huge
  4481. wait(3)
  4482. hum.Health = math.huge
  4483.  
  4484.  
  4485. spawn(function()
  4486. while wait(2)
  4487. do
  4488. GroundWave3()
  4489. end
  4490. end)
  4491.  
  4492.  
  4493. while true do --Loop
  4494. wait(0.04)
  4495. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4496. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4497. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4498. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4499. wait(0.04)
  4500. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4501. wait(0.04)
  4502. end
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