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The Item Crafting Ban and Item Acquisition Act 2019

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Mar 21st, 2019
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  1. The Item Crafting Ban and Item Acquisition Act 2019
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  3. The point and goal of this act is to:
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  5. -Reduce the wealth inequality between crafters and non crafters.
  6. -Remove the mandatory crafting feats in the party.
  7. -Decouple sell price and buy price.
  8. -Add more roleplay potential to acquiring items.
  9. -Redistribute the Downtime required for item acquisitions more equally among the party.
  10. -Remove the level locking of rings, metamagic rods, staves etc. Since you never craft those until/if you get the crafting feat.
  11. -Add possibility of additional rewards in the form of discounts and increased selling price for players.
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  13. Hence forth, all crafting feats are banned. Free retraining for all for crafting feat removal related issues. For class features that grant crafting, check for PFS solutions on it. (Example, Wizard getting spell focus rather than Scribe Scroll.)
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  15. Additionally. Players may now seek a discount of 35% (brings down item cost to 65%) to ANY approved item by spending the number of downtime days equal to the days it would've taken to craft that item or the price of the item divided by 1000 in days (min 1) if a crafting price is missing. This can be RP'ed as seeking discounts, crafting the items yourself, etc. Other players can spend their downtime to speed the process up or to spend the downtime instead of you. This discount applies only to that item and not other item, even if the have the same properties.
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  17. This would allow to give higher or lower default sell/buy price as rewards for players.
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  19. This is not yet in effect to allow amendments to be made. However the buying of items is currently suspended.
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  22. I will personally as player, start selling all my crafted items in ALL my games at cost price.
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