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- public boolean onTickInGame(float f, Minecraft minecraft) {
- if (minecraft.thePlayer.inventory.armorItemInSlot(0) != null) {
- ItemStack itemstack = minecraft.thePlayer.inventory.armorItemInSlot(0);
- if (itemstack.itemID == copperBoots.itemID) {
- minecraft.thePlayer.fallDistance = 0;
- }
- }
- return true;
- }
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