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eCommands(III, VC)

LehaFH Jul 30th, 2014 276 Never
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  1. enum eCommands
  2. {
  3.   NOP = 0x0,
  4.   WAIT = 0x1,
  5.   GOTO = 0x2,
  6.   SHAKE_CAM = 0x3,
  7.   SET_VAR_INT = 0x4,
  8.   SET_VAR_FLOAT = 0x5,
  9.   SET_LVAR_INT = 0x6,
  10.   SET_LVAR_FLOAT = 0x7,
  11.   ADD_VAL_TO_INT_VAR = 0x8,
  12.   ADD_VAL_TO_FLOAT_VAR = 0x9,
  13.   ADD_VAL_TO_INT_LVAR = 0xA,
  14.   ADD_VAL_TO_FLOAT_LVAR = 0xB,
  15.   SUB_VAL_FROM_INT_VAR = 0xC,
  16.   SUB_VAL_FROM_FLOAT_VAR = 0xD,
  17.   SUB_VAL_FROM_INT_LVAR = 0xE,
  18.   SUB_VAL_FROM_FLOAT_LVAR = 0xF,
  19.   MULT_INT_VAR_BY_VAL = 0x10,
  20.   MULT_FLOAT_VAR_BY_VAL = 0x11,
  21.   MULT_INT_LVAR_BY_VAL = 0x12,
  22.   MULT_FLOAT_LVAR_BY_VAL = 0x13,
  23.   DIV_INT_VAR_BY_VAL = 0x14,
  24.   DIV_FLOAT_VAR_BY_VAL = 0x15,
  25.   DIV_INT_LVAR_BY_VAL = 0x16,
  26.   DIV_FLOAT_LVAR_BY_VAL = 0x17,
  27.   IS_INT_VAR_GREATER_THAN_NUMBER = 0x18,
  28.   IS_INT_LVAR_GREATER_THAN_NUMBER = 0x19,
  29.   IS_NUMBER_GREATER_THAN_INT_VAR = 0x1A,
  30.   IS_NUMBER_GREATER_THAN_INT_LVAR = 0x1B,
  31.   IS_INT_VAR_GREATER_THAN_INT_VAR = 0x1C,
  32.   IS_INT_LVAR_GREATER_THAN_INT_LVAR = 0x1D,
  33.   IS_INT_VAR_GREATER_THAN_INT_LVAR = 0x1E,
  34.   IS_INT_LVAR_GREATER_THAN_INT_VAR = 0x1F,
  35.   IS_FLOAT_VAR_GREATER_THAN_NUMBER = 0x20,
  36.   IS_FLOAT_LVAR_GREATER_THAN_NUMBER = 0x21,
  37.   IS_NUMBER_GREATER_THAN_FLOAT_VAR = 0x22,
  38.   IS_NUMBER_GREATER_THAN_FLOAT_LVAR = 0x23,
  39.   IS_FLOAT_VAR_GREATER_THAN_FLOAT_VAR = 0x24,
  40.   IS_FLOAT_LVAR_GREATER_THAN_FLOAT_LVAR = 0x25,
  41.   IS_FLOAT_VAR_GREATER_THAN_FLOAT_LVAR = 0x26,
  42.   IS_FLOAT_LVAR_GREATER_THAN_FLOAT_VAR = 0x27,
  43.   IS_INT_VAR_GREATER_OR_EQUAL_TO_NUMBER = 0x28,
  44.   IS_INT_LVAR_GREATER_OR_EQUAL_TO_NUMBER = 0x29,
  45.   IS_NUMBER_GREATER_OR_EQUAL_TO_INT_VAR = 0x2A,
  46.   IS_NUMBER_GREATER_OR_EQUAL_TO_INT_LVAR = 0x2B,
  47.   IS_INT_VAR_GREATER_OR_EQUAL_TO_INT_VAR = 0x2C,
  48.   IS_INT_LVAR_GREATER_OR_EQUAL_TO_INT_LVAR = 0x2D,
  49.   IS_INT_VAR_GREATER_OR_EQUAL_TO_INT_LVAR = 0x2E,
  50.   IS_INT_LVAR_GREATER_OR_EQUAL_TO_INT_VAR = 0x2F,
  51.   IS_FLOAT_VAR_GREATER_OR_EQUAL_TO_NUMBER = 0x30,
  52.   IS_FLOAT_LVAR_GREATER_OR_EQUAL_TO_NUMBER = 0x31,
  53.   IS_NUMBER_GREATER_OR_EQUAL_TO_FLOAT_VAR = 0x32,
  54.   IS_NUMBER_GREATER_OR_EQUAL_TO_FLOAT_LVAR = 0x33,
  55.   IS_FLOAT_VAR_GREATER_OR_EQUAL_TO_FLOAT_VAR = 0x34,
  56.   IS_FLOAT_LVAR_GREATER_OR_EQUAL_TO_FLOAT_LVAR = 0x35,
  57.   IS_FLOAT_VAR_GREATER_OR_EQUAL_TO_FLOAT_LVAR = 0x36,
  58.   IS_FLOAT_LVAR_GREATER_OR_EQUAL_TO_FLOAT_VAR = 0x37,
  59.   IS_INT_VAR_EQUAL_TO_NUMBER = 0x38,
  60.   IS_INT_LVAR_EQUAL_TO_NUMBER = 0x39,
  61.   IS_INT_VAR_EQUAL_TO_INT_VAR = 0x3A,
  62.   IS_INT_LVAR_EQUAL_TO_INT_LVAR = 0x3B,
  63.   IS_INT_VAR_EQUAL_TO_INT_LVAR = 0x3C,
  64.   IS_INT_VAR_NOT_EQUAL_TO_NUMBER = 0x3D,
  65.   IS_INT_LVAR_NOT_EQUAL_TO_NUMBER = 0x3E,
  66.   IS_INT_VAR_NOT_EQUAL_TO_INT_VAR = 0x3F,
  67.   IS_INT_LVAR_NOT_EQUAL_TO_INT_LVAR = 0x40,
  68.   IS_INT_VAR_NOT_EQUAL_TO_INT_LVAR = 0x41,
  69.   IS_FLOAT_VAR_EQUAL_TO_NUMBER = 0x42,
  70.   IS_FLOAT_LVAR_EQUAL_TO_NUMBER = 0x43,
  71.   IS_FLOAT_VAR_EQUAL_TO_FLOAT_VAR = 0x44,
  72.   IS_FLOAT_LVAR_EQUAL_TO_FLOAT_LVAR = 0x45,
  73.   IS_FLOAT_VAR_EQUAL_TO_FLOAT_LVAR = 0x46,
  74.   IS_FLOAT_VAR_NOT_EQUAL_TO_NUMBER = 0x47,
  75.   IS_FLOAT_LVAR_NOT_EQUAL_TO_NUMBER = 0x48,
  76.   IS_FLOAT_VAR_NOT_EQUAL_TO_FLOAT_VAR = 0x49,
  77.   IS_FLOAT_LVAR_NOT_EQUAL_TO_FLOAT_LVAR = 0x4A,
  78.   IS_FLOAT_VAR_NOT_EQUAL_TO_FLOAT_LVAR = 0x4B,
  79.   GOTO_IF_TRUE = 0x4C,
  80.   GOTO_IF_FALSE = 0x4D,
  81.   TERMINATE_THIS_SCRIPT = 0x4E,
  82.   START_NEW_SCRIPT = 0x4F,
  83.   GOSUB = 0x50,
  84.   RETURN = 0x51,
  85.   LINE = 0x52,
  86.   CREATE_PLAYER = 0x53,
  87.   GET_PLAYER_COORDINATES = 0x54,
  88.   SET_PLAYER_COORDINATES = 0x55,
  89.   IS_PLAYER_IN_AREA_2D = 0x56,
  90.   IS_PLAYER_IN_AREA_3D = 0x57,
  91.   ADD_INT_VAR_TO_INT_VAR = 0x58,
  92.   ADD_FLOAT_VAR_TO_FLOAT_VAR = 0x59,
  93.   ADD_INT_LVAR_TO_INT_LVAR = 0x5A,
  94.   ADD_FLOAT_LVAR_TO_FLOAT_LVAR = 0x5B,
  95.   ADD_INT_VAR_TO_INT_LVAR = 0x5C,
  96.   ADD_FLOAT_VAR_TO_FLOAT_LVAR = 0x5D,
  97.   ADD_INT_LVAR_TO_INT_VAR = 0x5E,
  98.   ADD_FLOAT_LVAR_TO_FLOAT_VAR = 0x5F,
  99.   SUB_INT_VAR_FROM_INT_VAR = 0x60,
  100.   SUB_FLOAT_VAR_FROM_FLOAT_VAR = 0x61,
  101.   SUB_INT_LVAR_FROM_INT_LVAR = 0x62,
  102.   SUB_FLOAT_LVAR_FROM_FLOAT_LVAR = 0x63,
  103.   SUB_INT_VAR_FROM_INT_LVAR = 0x64,
  104.   SUB_FLOAT_VAR_FROM_FLOAT_LVAR = 0x65,
  105.   SUB_INT_LVAR_FROM_INT_VAR = 0x66,
  106.   SUB_FLOAT_LVAR_FROM_FLOAT_VAR = 0x67,
  107.   MULT_INT_VAR_BY_INT_VAR = 0x68,
  108.   MULT_FLOAT_VAR_BY_FLOAT_VAR = 0x69,
  109.   MULT_INT_LVAR_BY_INT_LVAR = 0x6A,
  110.   MULT_FLOAT_LVAR_BY_FLOAT_LVAR = 0x6B,
  111.   MULT_INT_VAR_BY_INT_LVAR = 0x6C,
  112.   MULT_FLOAT_VAR_BY_FLOAT_LVAR = 0x6D,
  113.   MULT_INT_LVAR_BY_INT_VAR = 0x6E,
  114.   MULT_FLOAT_LVAR_BY_FLOAT_VAR = 0x6F,
  115.   DIV_INT_VAR_BY_INT_VAR = 0x70,
  116.   DIV_FLOAT_VAR_BY_FLOAT_VAR = 0x71,
  117.   DIV_INT_LVAR_BY_INT_LVAR = 0x72,
  118.   DIV_FLOAT_LVAR_BY_FLOAT_LVAR = 0x73,
  119.   DIV_INT_VAR_BY_INT_LVAR = 0x74,
  120.   DIV_FLOAT_VAR_BY_FLOAT_LVAR = 0x75,
  121.   DIV_INT_LVAR_BY_INT_VAR = 0x76,
  122.   DIV_FLOAT_LVAR_BY_FLOAT_VAR = 0x77,
  123.   ADD_TIMED_VAL_TO_FLOAT_VAR = 0x78,
  124.   ADD_TIMED_VAL_TO_FLOAT_LVAR = 0x79,
  125.   ADD_TIMED_FLOAT_VAR_TO_FLOAT_VAR = 0x7A,
  126.   ADD_TIMED_FLOAT_LVAR_TO_FLOAT_LVAR = 0x7B,
  127.   ADD_TIMED_FLOAT_LVAR_TO_FLOAT_VAR = 0x7C,
  128.   ADD_TIMED_FLOAT_VAR_TO_FLOAT_LVAR = 0x7D,
  129.   SUB_TIMED_VAL_FROM_FLOAT_VAR = 0x7E,
  130.   SUB_TIMED_VAL_FROM_FLOAT_LVAR = 0x7F,
  131.   SUB_TIMED_FLOAT_VAR_FROM_FLOAT_VAR = 0x80,
  132.   SUB_TIMED_FLOAT_LVAR_FROM_FLOAT_LVAR = 0x81,
  133.   SUB_TIMED_FLOAT_LVAR_FROM_FLOAT_VAR = 0x82,
  134.   SUB_TIMED_FLOAT_VAR_FROM_FLOAT_LVAR = 0x83,
  135.   SET_VAR_INT_TO_VAR_INT = 0x84,
  136.   SET_LVAR_INT_TO_LVAR_INT = 0x85,
  137.   SET_VAR_FLOAT_TO_VAR_FLOAT = 0x86,
  138.   SET_LVAR_FLOAT_TO_LVAR_FLOAT = 0x87,
  139.   SET_VAR_FLOAT_TO_LVAR_FLOAT = 0x88,
  140.   SET_LVAR_FLOAT_TO_VAR_FLOAT = 0x89,
  141.   SET_VAR_INT_TO_LVAR_INT = 0x8A,
  142.   SET_LVAR_INT_TO_VAR_INT = 0x8B,
  143.   CSET_VAR_INT_TO_VAR_FLOAT = 0x8C,
  144.   CSET_VAR_FLOAT_TO_VAR_INT = 0x8D,
  145.   CSET_LVAR_INT_TO_VAR_FLOAT = 0x8E,
  146.   CSET_LVAR_FLOAT_TO_VAR_INT = 0x8F,
  147.   CSET_VAR_INT_TO_LVAR_FLOAT = 0x90,
  148.   CSET_VAR_FLOAT_TO_LVAR_INT = 0x91,
  149.   CSET_LVAR_INT_TO_LVAR_FLOAT = 0x92,
  150.   CSET_LVAR_FLOAT_TO_LVAR_INT = 0x93,
  151.   ABS_VAR_INT = 0x94,
  152.   ABS_LVAR_INT = 0x95,
  153.   ABS_VAR_FLOAT = 0x96,
  154.   ABS_LVAR_FLOAT = 0x97,
  155.   GENERATE_RANDOM_FLOAT = 0x98,
  156.   GENERATE_RANDOM_INT = 0x99,
  157.   CREATE_CHAR = 0x9A,
  158.   DELETE_CHAR = 0x9B,
  159.   CHAR_WANDER_DIR = 0x9C,
  160.   CHAR_WANDER_RANGE = 0x9D,
  161.   CHAR_FOLLOW_PATH = 0x9E,
  162.   CHAR_SET_IDLE = 0x9F,
  163.   GET_CHAR_COORDINATES = 0xA0,
  164.   SET_CHAR_COORDINATES = 0xA1,
  165.   IS_CHAR_STILL_ALIVE = 0xA2,
  166.   IS_CHAR_IN_AREA_2D = 0xA3,
  167.   IS_CHAR_IN_AREA_3D = 0xA4,
  168.   CREATE_CAR = 0xA5,
  169.   DELETE_CAR = 0xA6,
  170.   CAR_GOTO_COORDINATES = 0xA7,
  171.   CAR_WANDER_RANDOMLY = 0xA8,
  172.   CAR_SET_IDLE = 0xA9,
  173.   GET_CAR_COORDINATES = 0xAA,
  174.   SET_CAR_COORDINATES = 0xAB,
  175.   IS_CAR_STILL_ALIVE = 0xAC,
  176.   SET_CAR_CRUISE_SPEED = 0xAD,
  177.   SET_CAR_DRIVING_STYLE = 0xAE,
  178.   SET_CAR_MISSION = 0xAF,
  179.   IS_CAR_IN_AREA_2D = 0xB0,
  180.   IS_CAR_IN_AREA_3D = 0xB1,
  181.   SPECIAL_0 = 0xB2,
  182.   SPECIAL_1 = 0xB3,
  183.   SPECIAL_2 = 0xB4,
  184.   SPECIAL_3 = 0xB5,
  185.   SPECIAL_4 = 0xB6,
  186.   SPECIAL_5 = 0xB7,
  187.   SPECIAL_6 = 0xB8,
  188.   SPECIAL_7 = 0xB9,
  189.   PRINT_BIG = 0xBA,
  190.   PRINT = 0xBB,
  191.   PRINT_NOW = 0xBC,
  192.   PRINT_SOON = 0xBD,
  193.   CLEAR_PRINTS = 0xBE,
  194.   GET_TIME_OF_DAY = 0xBF,
  195.   SET_TIME_OF_DAY = 0xC0,
  196.   GET_MINUTES_TO_TIME_OF_DAY = 0xC1,
  197.   IS_POINT_ON_SCREEN = 0xC2,
  198.   DEBUG_ON = 0xC3,
  199.   DEBUG_OFF = 0xC4,
  200.   RETURN_TRUE = 0xC5,
  201.   RETURN_FALSE = 0xC6,
  202.   VAR_INT = 0xC7,
  203.   VAR_FLOAT = 0xC8,
  204.   LVAR_INT = 0xC9,
  205.   LVAR_FLOAT = 0xCA,
  206.   LOCAL_SCOPE_OPEN = 0xCB,    //{
  207.   LOCAL_SCOPE_CLOSE = 0xCC,   //}
  208.   REPEAT = 0xCD,
  209.   ENDREPEAT = 0xCE,
  210.   IF = 0xCF,
  211.   IFNOT = 0xD0,
  212.   ELSE = 0xD1,
  213.   ENDIF = 0xD2,
  214.   WHILE = 0xD3,
  215.   WHILENOT = 0xD4,
  216.   ENDWHILE = 0xD5,
  217.   ANDOR = 0xD6,
  218.   LAUNCH_MISSION = 0xD7,
  219.   MISSION_HAS_FINISHED = 0xD8,
  220.   STORE_CAR_CHAR_IS_IN = 0xD9,
  221.   STORE_CAR_PLAYER_IS_IN = 0xDA,
  222.   IS_CHAR_IN_CAR = 0xDB,
  223.   IS_PLAYER_IN_CAR = 0xDC,
  224.   IS_CHAR_IN_MODEL = 0xDD,
  225.   IS_PLAYER_IN_MODEL = 0xDE,
  226.   IS_CHAR_IN_ANY_CAR = 0xDF,
  227.   IS_PLAYER_IN_ANY_CAR = 0xE0,
  228.   IS_BUTTON_PRESSED = 0xE1,
  229.   GET_PAD_STATE = 0xE2,
  230.   LOCATE_PLAYER_ANY_MEANS_2D = 0xE3,
  231.   LOCATE_PLAYER_ON_FOOT_2D = 0xE4,
  232.   LOCATE_PLAYER_IN_CAR_2D = 0xE5,
  233.   LOCATE_STOPPED_PLAYER_ANY_MEANS_2D = 0xE6,
  234.   LOCATE_STOPPED_PLAYER_ON_FOOT_2D = 0xE7,
  235.   LOCATE_STOPPED_PLAYER_IN_CAR_2D = 0xE8,
  236.   LOCATE_PLAYER_ANY_MEANS_CHAR_2D = 0xE9,
  237.   LOCATE_PLAYER_ON_FOOT_CHAR_2D = 0xEA,
  238.   LOCATE_PLAYER_IN_CAR_CHAR_2D = 0xEB,
  239.   LOCATE_CHAR_ANY_MEANS_2D = 0xEC,
  240.   LOCATE_CHAR_ON_FOOT_2D = 0xED,
  241.   LOCATE_CHAR_IN_CAR_2D = 0xEE,
  242.   LOCATE_STOPPED_CHAR_ANY_MEANS_2D = 0xEF,
  243.   LOCATE_STOPPED_CHAR_ON_FOOT_2D = 0xF0,
  244.   LOCATE_STOPPED_CHAR_IN_CAR_2D = 0xF1,
  245.   LOCATE_CHAR_ANY_MEANS_CHAR_2D = 0xF2,
  246.   LOCATE_CHAR_ON_FOOT_CHAR_2D = 0xF3,
  247.   LOCATE_CHAR_IN_CAR_CHAR_2D = 0xF4,
  248.   LOCATE_PLAYER_ANY_MEANS_3D = 0xF5,
  249.   LOCATE_PLAYER_ON_FOOT_3D = 0xF6,
  250.   LOCATE_PLAYER_IN_CAR_3D = 0xF7,
  251.   LOCATE_STOPPED_PLAYER_ANY_MEANS_3D = 0xF8,
  252.   LOCATE_STOPPED_PLAYER_ON_FOOT_3D = 0xF9,
  253.   LOCATE_STOPPED_PLAYER_IN_CAR_3D = 0xFA,
  254.   LOCATE_PLAYER_ANY_MEANS_CHAR_3D = 0xFB,
  255.   LOCATE_PLAYER_ON_FOOT_CHAR_3D = 0xFC,
  256.   LOCATE_PLAYER_IN_CAR_CHAR_3D = 0xFD,
  257.   LOCATE_CHAR_ANY_MEANS_3D = 0xFE,
  258.   LOCATE_CHAR_ON_FOOT_3D = 0xFF,
  259.   LOCATE_CHAR_IN_CAR_3D = 0x100,
  260.   LOCATE_STOPPED_CHAR_ANY_MEANS_3D = 0x101,
  261.   LOCATE_STOPPED_CHAR_ON_FOOT_3D = 0x102,
  262.   LOCATE_STOPPED_CHAR_IN_CAR_3D = 0x103,
  263.   LOCATE_CHAR_ANY_MEANS_CHAR_3D = 0x104,
  264.   LOCATE_CHAR_ON_FOOT_CHAR_3D = 0x105,
  265.   LOCATE_CHAR_IN_CAR_CHAR_3D = 0x106,
  266.   CREATE_OBJECT = 0x107,
  267.   DELETE_OBJECT = 0x108,
  268.   ADD_SCORE = 0x109,
  269.   IS_SCORE_GREATER = 0x10A,
  270.   STORE_SCORE = 0x10B,
  271.   GIVE_REMOTE_CONTROLLED_CAR_TO_PLAYER = 0x10C,
  272.   ALTER_WANTED_LEVEL = 0x10D,
  273.   ALTER_WANTED_LEVEL_NO_DROP = 0x10E,
  274.   IS_WANTED_LEVEL_GREATER = 0x10F,
  275.   CLEAR_WANTED_LEVEL = 0x110,
  276.   SET_DEATHARREST_STATE = 0x111,
  277.   HAS_DEATHARREST_BEEN_EXECUTED = 0x112,
  278.   ADD_AMMO_TO_PLAYER = 0x113,
  279.   ADD_AMMO_TO_CHAR = 0x114,
  280.   ADD_AMMO_TO_CAR = 0x115,
  281.   IS_PLAYER_STILL_ALIVE = 0x116,
  282.   IS_PLAYER_DEAD = 0x117,
  283.   IS_CHAR_DEAD = 0x118,
  284.   IS_CAR_DEAD = 0x119,
  285.   SET_CHAR_THREAT_SEARCH = 0x11A,
  286.   SET_CHAR_THREAT_REACTION = 0x11B,
  287.   SET_CHAR_OBJ_NO_OBJ = 0x11C,
  288.   ORDER_DRIVER_OUT_OF_CAR = 0x11D,
  289.   ORDER_CHAR_TO_DRIVE_CAR = 0x11E,
  290.   ADD_PATROL_POINT = 0x11F,
  291.   IS_PLAYER_IN_GANGZONE = 0x120,
  292.   IS_PLAYER_IN_ZONE = 0x121,
  293.   IS_PLAYER_PRESSING_HORN = 0x122,
  294.   HAS_CHAR_SPOTTED_PLAYER = 0x123,
  295.   ORDER_CHAR_TO_BACKDOOR = 0x124,
  296.   ADD_CHAR_TO_GANG = 0x125,
  297.   IS_CHAR_OBJECTIVE_PASSED = 0x126,
  298.   SET_CHAR_DRIVE_AGGRESSION = 0x127,
  299.   SET_CHAR_MAX_DRIVESPEED = 0x128,
  300.   CREATE_CHAR_INSIDE_CAR = 0x129,
  301.   WARP_PLAYER_FROM_CAR_TO_COORD = 0x12A,
  302.   MAKE_CHAR_DO_NOTHING = 0x12B,
  303.   SET_CHAR_INVINCIBLE = 0x12C,
  304.   SET_PLAYER_INVINCIBLE = 0x12D,
  305.   SET_CHAR_GRAPHIC_TYPE = 0x12E,
  306.   SET_PLAYER_GRAPHIC_TYPE = 0x12F,
  307.   HAS_PLAYER_BEEN_ARRESTED = 0x130,
  308.   STOP_CHAR_DRIVING = 0x131,
  309.   KILL_CHAR = 0x132,
  310.   SET_FAVOURITE_CAR_MODEL_FOR_CHAR = 0x133,
  311.   SET_CHAR_OCCUPATION = 0x134,
  312.   CHANGE_CAR_LOCK = 0x135,
  313.   SHAKE_CAM_WITH_POINT = 0x136,
  314.   IS_CAR_MODEL = 0x137,
  315.   IS_CAR_REMAP = 0x138,
  316.   HAS_CAR_JUST_SUNK = 0x139,
  317.   SET_CAR_NO_COLLIDE = 0x13A,
  318.   IS_CAR_DEAD_IN_AREA_2D = 0x13B,
  319.   IS_CAR_DEAD_IN_AREA_3D = 0x13C,
  320.   IS_TRAILER_ATTACHED = 0x13D,
  321.   IS_CAR_ON_TRAILER = 0x13E,
  322.   HAS_CAR_GOT_WEAPON = 0x13F,
  323.   PARK = 0x140,
  324.   HAS_PARK_FINISHED = 0x141,
  325.   KILL_ALL_PASSENGERS = 0x142,
  326.   SET_CAR_BULLETPROOF = 0x143,
  327.   SET_CAR_FLAMEPROOF = 0x144,
  328.   SET_CAR_ROCKETPROOF = 0x145,
  329.   IS_CARBOMB_ACTIVE = 0x146,
  330.   GIVE_CAR_ALARM = 0x147,
  331.   PUT_CAR_ON_TRAILER = 0x148,
  332.   IS_CAR_CRUSHED = 0x149,
  333.   CREATE_GANG_CAR = 0x14A,
  334.   CREATE_CAR_GENERATOR = 0x14B,
  335.   SWITCH_CAR_GENERATOR = 0x14C,
  336.   ADD_PAGER_MESSAGE = 0x14D,
  337.   DISPLAY_ONSCREEN_TIMER = 0x14E,
  338.   CLEAR_ONSCREEN_TIMER = 0x14F,
  339.   DISPLAY_ONSCREEN_COUNTER = 0x150,
  340.   CLEAR_ONSCREEN_COUNTER = 0x151,
  341.   SET_ZONE_CAR_INFO = 0x152,
  342.   IS_CHAR_IN_GANG_ZONE = 0x153,
  343.   IS_CHAR_IN_ZONE = 0x154,
  344.   SET_CAR_DENSITY = 0x155,
  345.   SET_PED_DENSITY = 0x156,
  346.   POINT_CAMERA_AT_PLAYER = 0x157,
  347.   POINT_CAMERA_AT_CAR = 0x158,
  348.   POINT_CAMERA_AT_CHAR = 0x159,
  349.   RESTORE_CAMERA = 0x15A,
  350.   SHAKE_PAD = 0x15B,
  351.   SET_ZONE_PED_INFO = 0x15C,
  352.   SET_TIME_SCALE = 0x15D,
  353.   IS_CAR_IN_AIR = 0x15E,
  354.   SET_FIXED_CAMERA_POSITION = 0x15F,
  355.   POINT_CAMERA_AT_POINT = 0x160,
  356.   ADD_BLIP_FOR_CAR_OLD = 0x161,
  357.   ADD_BLIP_FOR_CHAR_OLD = 0x162,
  358.   ADD_BLIP_FOR_OBJECT_OLD = 0x163,
  359.   REMOVE_BLIP = 0x164,
  360.   CHANGE_BLIP_COLOUR = 0x165,
  361.   DIM_BLIP = 0x166,
  362.   ADD_BLIP_FOR_COORD_OLD = 0x167,
  363.   CHANGE_BLIP_SCALE = 0x168,
  364.   SET_FADING_COLOUR = 0x169,
  365.   DO_FADE = 0x16A,
  366.   GET_FADING_STATUS = 0x16B,
  367.   ADD_HOSPITAL_RESTART = 0x16C,
  368.   ADD_POLICE_RESTART = 0x16D,
  369.   OVERRIDE_NEXT_RESTART = 0x16E,
  370.   DRAW_SHADOW = 0x16F,
  371.   GET_PLAYER_HEADING = 0x170,
  372.   SET_PLAYER_HEADING = 0x171,
  373.   GET_CHAR_HEADING = 0x172,
  374.   SET_CHAR_HEADING = 0x173,
  375.   GET_CAR_HEADING = 0x174,
  376.   SET_CAR_HEADING = 0x175,
  377.   GET_OBJECT_HEADING = 0x176,
  378.   SET_OBJECT_HEADING = 0x177,
  379.   IS_PLAYER_TOUCHING_OBJECT = 0x178,
  380.   IS_CHAR_TOUCHING_OBJECT = 0x179,
  381.   SET_PLAYER_AMMO = 0x17A,
  382.   SET_CHAR_AMMO = 0x17B,
  383.   SET_CAR_AMMO = 0x17C,
  384.   LOAD_CAMERA_SPLINE = 0x17D,
  385.   MOVE_CAMERA_ALONG_SPLINE = 0x17E,
  386.   GET_CAMERA_POSITION_ALONG_SPLINE = 0x17F,
  387.   DECLARE_MISSION_FLAG = 0x180,
  388.   DECLARE_MISSION_FLAG_FOR_CONTACT = 0x181,
  389.   DECLARE_BASE_BRIEF_ID_FOR_CONTACT = 0x182,
  390.   IS_PLAYER_HEALTH_GREATER = 0x183,
  391.   IS_CHAR_HEALTH_GREATER = 0x184,
  392.   IS_CAR_HEALTH_GREATER = 0x185,
  393.   ADD_BLIP_FOR_CAR = 0x186,
  394.   ADD_BLIP_FOR_CHAR = 0x187,
  395.   ADD_BLIP_FOR_OBJECT = 0x188,
  396.   ADD_BLIP_FOR_CONTACT_POINT = 0x189,
  397.   ADD_BLIP_FOR_COORD = 0x18A,
  398.   CHANGE_BLIP_DISPLAY = 0x18B,
  399.   ADD_ONE_OFF_SOUND = 0x18C,
  400.   ADD_CONTINUOUS_SOUND = 0x18D,
  401.   REMOVE_SOUND = 0x18E,
  402.   IS_CAR_STUCK_ON_ROOF = 0x18F,
  403.   ADD_UPSIDEDOWN_CAR_CHECK = 0x190,
  404.   REMOVE_UPSIDEDOWN_CAR_CHECK = 0x191,
  405.   SET_CHAR_OBJ_WAIT_ON_FOOT = 0x192,
  406.   SET_CHAR_OBJ_FLEE_ON_FOOT_TILL_SAFE = 0x193,
  407.   SET_CHAR_OBJ_GUARD_SPOT = 0x194,
  408.   SET_CHAR_OBJ_GUARD_AREA = 0x195,
  409.   SET_CHAR_OBJ_WAIT_IN_CAR = 0x196,
  410.   IS_PLAYER_IN_AREA_ON_FOOT_2D = 0x197,
  411.   IS_PLAYER_IN_AREA_IN_CAR_2D = 0x198,
  412.   IS_PLAYER_STOPPED_IN_AREA_2D = 0x199,
  413.   IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_2D = 0x19A,
  414.   IS_PLAYER_STOPPED_IN_AREA_IN_CAR_2D = 0x19B,
  415.   IS_PLAYER_IN_AREA_ON_FOOT_3D = 0x19C,
  416.   IS_PLAYER_IN_AREA_IN_CAR_3D = 0x19D,
  417.   IS_PLAYER_STOPPED_IN_AREA_3D = 0x19E,
  418.   IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_3D = 0x19F,
  419.   IS_PLAYER_STOPPED_IN_AREA_IN_CAR_3D = 0x1A0,
  420.   IS_CHAR_IN_AREA_ON_FOOT_2D = 0x1A1,
  421.   IS_CHAR_IN_AREA_IN_CAR_2D = 0x1A2,
  422.   IS_CHAR_STOPPED_IN_AREA_2D = 0x1A3,
  423.   IS_CHAR_STOPPED_IN_AREA_ON_FOOT_2D = 0x1A4,
  424.   IS_CHAR_STOPPED_IN_AREA_IN_CAR_2D = 0x1A5,
  425.   IS_CHAR_IN_AREA_ON_FOOT_3D = 0x1A6,
  426.   IS_CHAR_IN_AREA_IN_CAR_3D = 0x1A7,
  427.   IS_CHAR_STOPPED_IN_AREA_3D = 0x1A8,
  428.   IS_CHAR_STOPPED_IN_AREA_ON_FOOT_3D = 0x1A9,
  429.   IS_CHAR_STOPPED_IN_AREA_IN_CAR_3D = 0x1AA,
  430.   IS_CAR_STOPPED_IN_AREA_2D = 0x1AB,
  431.   IS_CAR_STOPPED_IN_AREA_3D = 0x1AC,
  432.   LOCATE_CAR_2D = 0x1AD,
  433.   LOCATE_STOPPED_CAR_2D = 0x1AE,
  434.   LOCATE_CAR_3D = 0x1AF,
  435.   LOCATE_STOPPED_CAR_3D = 0x1B0,
  436.   GIVE_WEAPON_TO_PLAYER = 0x1B1,
  437.   GIVE_WEAPON_TO_CHAR = 0x1B2,
  438.   GIVE_WEAPON_TO_CAR = 0x1B3,
  439.   SET_PLAYER_CONTROL = 0x1B4,
  440.   FORCE_WEATHER = 0x1B5,
  441.   FORCE_WEATHER_NOW = 0x1B6,
  442.   RELEASE_WEATHER = 0x1B7,
  443.   SET_CURRENT_PLAYER_WEAPON = 0x1B8,
  444.   SET_CURRENT_CHAR_WEAPON = 0x1B9,
  445.   SET_CURRENT_CAR_WEAPON = 0x1BA,
  446.   GET_OBJECT_COORDINATES = 0x1BB,
  447.   SET_OBJECT_COORDINATES = 0x1BC,
  448.   GET_GAME_TIMER = 0x1BD,
  449.   TURN_CHAR_TO_FACE_COORD = 0x1BE,
  450.   TURN_PLAYER_TO_FACE_COORD = 0x1BF,
  451.   STORE_WANTED_LEVEL = 0x1C0,
  452.   IS_CAR_STOPPED = 0x1C1,
  453.   MARK_CHAR_AS_NO_LONGER_NEEDED = 0x1C2,
  454.   MARK_CAR_AS_NO_LONGER_NEEDED = 0x1C3,
  455.   MARK_OBJECT_AS_NO_LONGER_NEEDED = 0x1C4,
  456.   DONT_REMOVE_CHAR = 0x1C5,
  457.   DONT_REMOVE_CAR = 0x1C6,
  458.   DONT_REMOVE_OBJECT = 0x1C7,
  459.   CREATE_CHAR_AS_PASSENGER = 0x1C8,
  460.   SET_CHAR_OBJ_KILL_CHAR_ON_FOOT = 0x1C9,
  461.   SET_CHAR_OBJ_KILL_PLAYER_ON_FOOT = 0x1CA,
  462.   SET_CHAR_OBJ_KILL_CHAR_ANY_MEANS = 0x1CB,
  463.   SET_CHAR_OBJ_KILL_PLAYER_ANY_MEANS = 0x1CC,
  464.   SET_CHAR_OBJ_FLEE_CHAR_ON_FOOT_TILL_SAFE = 0x1CD,
  465.   SET_CHAR_OBJ_FLEE_PLAYER_ON_FOOT_TILL_SAFE = 0x1CE,
  466.   SET_CHAR_OBJ_FLEE_CHAR_ON_FOOT_ALWAYS = 0x1CF,
  467.   SET_CHAR_OBJ_FLEE_PLAYER_ON_FOOT_ALWAYS = 0x1D0,
  468.   SET_CHAR_OBJ_GOTO_CHAR_ON_FOOT = 0x1D1,
  469.   SET_CHAR_OBJ_GOTO_PLAYER_ON_FOOT = 0x1D2,
  470.   SET_CHAR_OBJ_LEAVE_CAR = 0x1D3,
  471.   SET_CHAR_OBJ_ENTER_CAR_AS_PASSENGER = 0x1D4,
  472.   SET_CHAR_OBJ_ENTER_CAR_AS_DRIVER = 0x1D5,
  473.   SET_CHAR_OBJ_FOLLOW_CAR_IN_CAR = 0x1D6,
  474.   SET_CHAR_OBJ_FIRE_AT_OBJECT_FROM_VEHICLE = 0x1D7,
  475.   SET_CHAR_OBJ_DESTROY_OBJECT = 0x1D8,
  476.   SET_CHAR_OBJ_DESTROY_CAR = 0x1D9,
  477.   SET_CHAR_OBJ_GOTO_AREA_ON_FOOT = 0x1DA,
  478.   SET_CHAR_OBJ_GOTO_AREA_IN_CAR = 0x1DB,
  479.   SET_CHAR_OBJ_FOLLOW_CAR_ON_FOOT_WITH_OFFSET = 0x1DC,
  480.   SET_CHAR_OBJ_GUARD_ATTACK = 0x1DD,
  481.   SET_CHAR_AS_LEADER = 0x1DE,
  482.   SET_PLAYER_AS_LEADER = 0x1DF,
  483.   LEAVE_GROUP = 0x1E0,
  484.   SET_CHAR_OBJ_FOLLOW_ROUTE = 0x1E1,
  485.   ADD_ROUTE_POINT = 0x1E2,
  486.   PRINT_WITH_NUMBER_BIG = 0x1E3,
  487.   PRINT_WITH_NUMBER = 0x1E4,
  488.   PRINT_WITH_NUMBER_NOW = 0x1E5,
  489.   PRINT_WITH_NUMBER_SOON = 0x1E6,
  490.   SWITCH_ROADS_ON = 0x1E7,
  491.   SWITCH_ROADS_OFF = 0x1E8,
  492.   GET_NUMBER_OF_PASSENGERS = 0x1E9,
  493.   GET_MAXIMUM_NUMBER_OF_PASSENGERS = 0x1EA,
  494.   SET_CAR_DENSITY_MULTIPLIER = 0x1EB,
  495.   SET_CAR_HEAVY = 0x1EC,
  496.   CLEAR_CHAR_THREAT_SEARCH = 0x1ED,
  497.   ACTIVATE_CRANE = 0x1EE,
  498.   DEACTIVATE_CRANE = 0x1EF,
  499.   SET_MAX_WANTED_LEVEL = 0x1F0,
  500.   SAVE_VAR_INT = 0x1F1,
  501.   SAVE_VAR_FLOAT = 0x1F2,
  502.   IS_CAR_IN_AIR_PROPER = 0x1F3,
  503.   IS_CAR_UPSIDEDOWN = 0x1F4,
  504.   GET_PLAYER_CHAR = 0x1F5,
  505.   CANCEL_OVERRIDE_RESTART = 0x1F6,
  506.   SET_POLICE_IGNORE_PLAYER = 0x1F7,
  507.   ADD_PAGER_MESSAGE_WITH_NUMBER = 0x1F8,
  508.   START_KILL_FRENZY = 0x1F9,
  509.   READ_KILL_FRENZY_STATUS = 0x1FA,
  510.   SQRT = 0x1FB,
  511.   LOCATE_PLAYER_ANY_MEANS_CAR_2D = 0x1FC,
  512.   LOCATE_PLAYER_ON_FOOT_CAR_2D = 0x1FD,
  513.   LOCATE_PLAYER_IN_CAR_CAR_2D = 0x1FE,
  514.   LOCATE_PLAYER_ANY_MEANS_CAR_3D = 0x1FF,
  515.   LOCATE_PLAYER_ON_FOOT_CAR_3D = 0x200,
  516.   LOCATE_PLAYER_IN_CAR_CAR_3D = 0x201,
  517.   LOCATE_CHAR_ANY_MEANS_CAR_2D = 0x202,
  518.   LOCATE_CHAR_ON_FOOT_CAR_2D = 0x203,
  519.   LOCATE_CHAR_IN_CAR_CAR_2D = 0x204,
  520.   LOCATE_CHAR_ANY_MEANS_CAR_3D = 0x205,
  521.   LOCATE_CHAR_ON_FOOT_CAR_3D = 0x206,
  522.   LOCATE_CHAR_IN_CAR_CAR_3D = 0x207,
  523.   GENERATE_RANDOM_FLOAT_IN_RANGE = 0x208,
  524.   GENERATE_RANDOM_INT_IN_RANGE = 0x209,
  525.   LOCK_CAR_DOORS = 0x20A,
  526.   EXPLODE_CAR = 0x20B,
  527.   ADD_EXPLOSION = 0x20C,
  528.   IS_CAR_UPRIGHT = 0x20D,
  529.   TURN_CHAR_TO_FACE_CHAR = 0x20E,
  530.   TURN_CHAR_TO_FACE_PLAYER = 0x20F,
  531.   TURN_PLAYER_TO_FACE_CHAR = 0x210,
  532.   SET_CHAR_OBJ_GOTO_COORD_ON_FOOT = 0x211,
  533.   SET_CHAR_OBJ_GOTO_COORD_IN_CAR = 0x212,
  534.   CREATE_PICKUP = 0x213,
  535.   HAS_PICKUP_BEEN_COLLECTED = 0x214,
  536.   REMOVE_PICKUP = 0x215,
  537.   SET_TAXI_LIGHTS = 0x216,
  538.   PRINT_BIG_Q = 0x217,
  539.   PRINT_WITH_NUMBER_BIG_Q = 0x218,
  540.   SET_GARAGE = 0x219,
  541.   SET_GARAGE_WITH_CAR_MODEL = 0x21A,
  542.   SET_TARGET_CAR_FOR_MISSION_GARAGE = 0x21B,
  543.   IS_CAR_IN_MISSION_GARAGE = 0x21C,
  544.   SET_FREE_BOMBS = 0x21D,
  545.   SET_POWERPOINT = 0x21E,
  546.   SET_ALL_TAXI_LIGHTS = 0x21F,
  547.   IS_CAR_ARMED_WITH_ANY_BOMB = 0x220,
  548.   APPLY_BRAKES_TO_PLAYERS_CAR = 0x221,
  549.   SET_PLAYER_HEALTH = 0x222,
  550.   SET_CHAR_HEALTH = 0x223,
  551.   SET_CAR_HEALTH = 0x224,
  552.   GET_PLAYER_HEALTH = 0x225,
  553.   GET_CHAR_HEALTH = 0x226,
  554.   GET_CAR_HEALTH = 0x227,
  555.   IS_CAR_ARMED_WITH_BOMB = 0x228,
  556.   CHANGE_CAR_COLOUR = 0x229,
  557.   SWITCH_PED_ROADS_ON = 0x22A,
  558.   SWITCH_PED_ROADS_OFF = 0x22B,
  559.   CHAR_LOOK_AT_CHAR_ALWAYS = 0x22C,
  560.   CHAR_LOOK_AT_PLAYER_ALWAYS = 0x22D,
  561.   PLAYER_LOOK_AT_CHAR_ALWAYS = 0x22E,
  562.   STOP_CHAR_LOOKING = 0x22F,
  563.   STOP_PLAYER_LOOKING = 0x230,
  564.   SWITCH_HELICOPTER = 0x231,
  565.   SET_GANG_ATTITUDE = 0x232,
  566.   SET_GANG_GANG_ATTITUDE = 0x233,
  567.   SET_GANG_PLAYER_ATTITUDE = 0x234,
  568.   SET_GANG_PED_MODELS = 0x235,
  569.   SET_GANG_CAR_MODEL = 0x236,
  570.   SET_GANG_WEAPONS = 0x237,
  571.   SET_CHAR_OBJ_RUN_TO_AREA = 0x238,
  572.   SET_CHAR_OBJ_RUN_TO_COORD = 0x239,
  573.   IS_PLAYER_TOUCHING_OBJECT_ON_FOOT = 0x23A,
  574.   IS_CHAR_TOUCHING_OBJECT_ON_FOOT = 0x23B,
  575.   LOAD_SPECIAL_CHARACTER = 0x23C,
  576.   HAS_SPECIAL_CHARACTER_LOADED = 0x23D,
  577.   FLASH_CAR = 0x23E,
  578.   FLASH_CHAR = 0x23F,
  579.   FLASH_OBJECT = 0x240,
  580.   IS_PLAYER_IN_REMOTE_MODE = 0x241,
  581.   ARM_CAR_WITH_BOMB = 0x242,
  582.   SET_CHAR_PERSONALITY = 0x243,
  583.   SET_CUTSCENE_OFFSET = 0x244,
  584.   SET_ANIM_GROUP_FOR_CHAR = 0x245,
  585.   SET_ANIM_GROUP_FOR_PLAYER = 0x246,
  586.   REQUEST_MODEL = 0x247,
  587.   HAS_MODEL_LOADED = 0x248,
  588.   MARK_MODEL_AS_NO_LONGER_NEEDED = 0x249,
  589.   GRAB_PHONE = 0x24A,
  590.   SET_REPEATED_PHONE_MESSAGE = 0x24B,
  591.   SET_PHONE_MESSAGE = 0x24C,
  592.   HAS_PHONE_DISPLAYED_MESSAGE = 0x24D,
  593.   TURN_PHONE_OFF = 0x24E,
  594.   DRAW_CORONA = 0x24F,
  595.   DRAW_LIGHT = 0x250,
  596.   STORE_WEATHER = 0x251,
  597.   RESTORE_WEATHER = 0x252,
  598.   STORE_CLOCK = 0x253,
  599.   RESTORE_CLOCK = 0x254,
  600.   RESTART_CRITICAL_MISSION = 0x255,
  601.   IS_PLAYER_PLAYING = 0x256,
  602.   SET_COLL_OBJ_NO_OBJ = 0x257,
  603.   SET_COLL_OBJ_WAIT_ON_FOOT = 0x258,
  604.   SET_COLL_OBJ_FLEE_ON_FOOT_TILL_SAFE = 0x259,
  605.   SET_COLL_OBJ_GUARD_SPOT = 0x25A,
  606.   SET_COLL_OBJ_GUARD_AREA = 0x25B,
  607.   SET_COLL_OBJ_WAIT_IN_CAR = 0x25C,
  608.   SET_COLL_OBJ_KILL_CHAR_ON_FOOT = 0x25D,
  609.   SET_COLL_OBJ_KILL_PLAYER_ON_FOOT = 0x25E,
  610.   SET_COLL_OBJ_KILL_CHAR_ANY_MEANS = 0x25F,
  611.   SET_COLL_OBJ_KILL_PLAYER_ANY_MEANS = 0x260,
  612.   SET_COLL_OBJ_FLEE_CHAR_ON_FOOT_TILL_SAFE = 0x261,
  613.   SET_COLL_OBJ_FLEE_PLAYER_ON_FOOT_TILL_SAFE = 0x262,
  614.   SET_COLL_OBJ_FLEE_CHAR_ON_FOOT_ALWAYS = 0x263,
  615.   SET_COLL_OBJ_FLEE_PLAYER_ON_FOOT_ALWAYS = 0x264,
  616.   SET_COLL_OBJ_GOTO_CHAR_ON_FOOT = 0x265,
  617.   SET_COLL_OBJ_GOTO_PLAYER_ON_FOOT = 0x266,
  618.   SET_COLL_OBJ_LEAVE_CAR = 0x267,
  619.   SET_COLL_OBJ_ENTER_CAR_AS_PASSENGER = 0x268,
  620.   SET_COLL_OBJ_ENTER_CAR_AS_DRIVER = 0x269,
  621.   SET_COLL_OBJ_FOLLOW_CAR_IN_CAR = 0x26A,
  622.   SET_COLL_OBJ_FIRE_AT_OBJECT_FROM_VEHICLE = 0x26B,
  623.   SET_COLL_OBJ_DESTROY_OBJECT = 0x26C,
  624.   SET_COLL_OBJ_DESTROY_CAR = 0x26D,
  625.   SET_COLL_OBJ_GOTO_AREA_ON_FOOT = 0x26E,
  626.   SET_COLL_OBJ_GOTO_AREA_IN_CAR = 0x26F,
  627.   SET_COLL_OBJ_FOLLOW_CAR_ON_FOOT_WITH_OFFSET = 0x270,
  628.   SET_COLL_OBJ_GUARD_ATTACK = 0x271,
  629.   SET_COLL_OBJ_FOLLOW_ROUTE = 0x272,
  630.   SET_COLL_OBJ_GOTO_COORD_ON_FOOT = 0x273,
  631.   SET_COLL_OBJ_GOTO_COORD_IN_CAR = 0x274,
  632.   SET_COLL_OBJ_RUN_TO_AREA = 0x275,
  633.   SET_COLL_OBJ_RUN_TO_COORD = 0x276,
  634.   ADD_PEDS_IN_AREA_TO_COLL = 0x277,
  635.   ADD_PEDS_IN_VEHICLE_TO_COLL = 0x278,
  636.   CLEAR_COLL = 0x279,
  637.   IS_COLL_IN_CARS = 0x27A,
  638.   LOCATE_COLL_ANY_MEANS_2D = 0x27B,
  639.   LOCATE_COLL_ON_FOOT_2D = 0x27C,
  640.   LOCATE_COLL_IN_CAR_2D = 0x27D,
  641.   LOCATE_STOPPED_COLL_ANY_MEANS_2D = 0x27E,
  642.   LOCATE_STOPPED_COLL_ON_FOOT_2D = 0x27F,
  643.   LOCATE_STOPPED_COLL_IN_CAR_2D = 0x280,
  644.   LOCATE_COLL_ANY_MEANS_CHAR_2D = 0x281,
  645.   LOCATE_COLL_ON_FOOT_CHAR_2D = 0x282,
  646.   LOCATE_COLL_IN_CAR_CHAR_2D = 0x283,
  647.   LOCATE_COLL_ANY_MEANS_CAR_2D = 0x284,
  648.   LOCATE_COLL_ON_FOOT_CAR_2D = 0x285,
  649.   LOCATE_COLL_IN_CAR_CAR_2D = 0x286,
  650.   LOCATE_COLL_ANY_MEANS_PLAYER_2D = 0x287,
  651.   LOCATE_COLL_ON_FOOT_PLAYER_2D = 0x288,
  652.   LOCATE_COLL_IN_CAR_PLAYER_2D = 0x289,
  653.   IS_COLL_IN_AREA_2D = 0x28A,
  654.   IS_COLL_IN_AREA_ON_FOOT_2D = 0x28B,
  655.   IS_COLL_IN_AREA_IN_CAR_2D = 0x28C,
  656.   IS_COLL_STOPPED_IN_AREA_2D = 0x28D,
  657.   IS_COLL_STOPPED_IN_AREA_ON_FOOT_2D = 0x28E,
  658.   IS_COLL_STOPPED_IN_AREA_IN_CAR_2D = 0x28F,
  659.   GET_NUMBER_OF_PEDS_IN_COLL = 0x290,
  660.   SET_CHAR_HEED_THREATS = 0x291,
  661.   SET_PLAYER_HEED_THREATS = 0x292,
  662.   GET_CONTROLLER_MODE = 0x293,
  663.   SET_CAN_RESPRAY_CAR = 0x294,
  664.   IS_TAXI = 0x295,
  665.   UNLOAD_SPECIAL_CHARACTER = 0x296,
  666.   RESET_NUM_OF_MODELS_KILLED_BY_PLAYER = 0x297,
  667.   GET_NUM_OF_MODELS_KILLED_BY_PLAYER = 0x298,
  668.   ACTIVATE_GARAGE = 0x299,
  669.   SWITCH_TAXI_TIMER = 0x29A,
  670.   CREATE_OBJECT_NO_OFFSET = 0x29B,
  671.   IS_BOAT = 0x29C,
  672.   SET_CHAR_OBJ_GOTO_AREA_ANY_MEANS = 0x29D,
  673.   SET_COLL_OBJ_GOTO_AREA_ANY_MEANS = 0x29E,
  674.   IS_PLAYER_STOPPED = 0x29F,
  675.   IS_CHAR_STOPPED = 0x2A0,
  676.   MESSAGE_WAIT = 0x2A1,
  677.   ADD_PARTICLE_EFFECT = 0x2A2,
  678.   SWITCH_WIDESCREEN = 0x2A3,
  679.   ADD_SPRITE_BLIP_FOR_CAR = 0x2A4,
  680.   ADD_SPRITE_BLIP_FOR_CHAR = 0x2A5,
  681.   ADD_SPRITE_BLIP_FOR_OBJECT = 0x2A6,
  682.   ADD_SPRITE_BLIP_FOR_CONTACT_POINT = 0x2A7,
  683.   ADD_SPRITE_BLIP_FOR_COORD = 0x2A8,
  684.   SET_CHAR_ONLY_DAMAGED_BY_PLAYER = 0x2A9,
  685.   SET_CAR_ONLY_DAMAGED_BY_PLAYER = 0x2AA,
  686.   SET_CHAR_PROOFS = 0x2AB,
  687.   SET_CAR_PROOFS = 0x2AC,
  688.   IS_PLAYER_IN_ANGLED_AREA_2D = 0x2AD,
  689.   IS_PLAYER_IN_ANGLED_AREA_ON_FOOT_2D = 0x2AE,
  690.   IS_PLAYER_IN_ANGLED_AREA_IN_CAR_2D = 0x2AF,
  691.   IS_PLAYER_STOPPED_IN_ANGLED_AREA_2D = 0x2B0,
  692.   IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_2D = 0x2B1,
  693.   IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_2D = 0x2B2,
  694.   IS_PLAYER_IN_ANGLED_AREA_3D = 0x2B3,
  695.   IS_PLAYER_IN_ANGLED_AREA_ON_FOOT_3D = 0x2B4,
  696.   IS_PLAYER_IN_ANGLED_AREA_IN_CAR_3D = 0x2B5,
  697.   IS_PLAYER_STOPPED_IN_ANGLED_AREA_3D = 0x2B6,
  698.   IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_3D = 0x2B7,
  699.   IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_3D = 0x2B8,
  700.   DEACTIVATE_GARAGE = 0x2B9,
  701.   GET_NUMBER_OF_CARS_COLLECTED_BY_GARAGE = 0x2BA,
  702.   HAS_CAR_BEEN_TAKEN_TO_GARAGE = 0x2BB,
  703.   SET_SWAT_REQUIRED = 0x2BC,
  704.   SET_FBI_REQUIRED = 0x2BD,
  705.   SET_ARMY_REQUIRED = 0x2BE,
  706.   IS_CAR_IN_WATER = 0x2BF,
  707.   GET_CLOSEST_CHAR_NODE = 0x2C0,
  708.   GET_CLOSEST_CAR_NODE = 0x2C1,
  709.   CAR_GOTO_COORDINATES_ACCURATE = 0x2C2,
  710.   START_PACMAN_RACE = 0x2C3,
  711.   START_PACMAN_RECORD = 0x2C4,
  712.   GET_NUMBER_OF_POWER_PILLS_EATEN = 0x2C5,
  713.   CLEAR_PACMAN = 0x2C6,
  714.   START_PACMAN_SCRAMBLE = 0x2C7,
  715.   GET_NUMBER_OF_POWER_PILLS_CARRIED = 0x2C8,
  716.   CLEAR_NUMBER_OF_POWER_PILLS_CARRIED = 0x2C9,
  717.   IS_CAR_ON_SCREEN = 0x2CA,
  718.   IS_CHAR_ON_SCREEN = 0x2CB,
  719.   IS_OBJECT_ON_SCREEN = 0x2CC,
  720.   GOSUB_FILE = 0x2CD,
  721.   GET_GROUND_Z_FOR_3D_COORD = 0x2CE,
  722.   START_SCRIPT_FIRE = 0x2CF,
  723.   IS_SCRIPT_FIRE_EXTINGUISHED = 0x2D0,
  724.   REMOVE_SCRIPT_FIRE = 0x2D1,
  725.   SET_COMEDY_CONTROLS = 0x2D2,
  726.   BOAT_GOTO_COORDS = 0x2D3,
  727.   BOAT_STOP = 0x2D4,
  728.   IS_PLAYER_SHOOTING_IN_AREA = 0x2D5,
  729.   IS_CHAR_SHOOTING_IN_AREA = 0x2D6,
  730.   IS_CURRENT_PLAYER_WEAPON = 0x2D7,
  731.   IS_CURRENT_CHAR_WEAPON = 0x2D8,
  732.   CLEAR_NUMBER_OF_POWER_PILLS_EATEN = 0x2D9,
  733.   ADD_POWER_PILL = 0x2DA,
  734.   SET_BOAT_CRUISE_SPEED = 0x2DB,
  735.   GET_RANDOM_CHAR_IN_AREA = 0x2DC,
  736.   GET_RANDOM_CHAR_IN_ZONE = 0x2DD,
  737.   IS_PLAYER_IN_TAXI = 0x2DE,
  738.   IS_PLAYER_SHOOTING = 0x2DF,
  739.   IS_CHAR_SHOOTING = 0x2E0,
  740.   CREATE_MONEY_PICKUP = 0x2E1,
  741.   SET_CHAR_ACCURACY = 0x2E2,
  742.   GET_CAR_SPEED = 0x2E3,
  743.   LOAD_CUTSCENE = 0x2E4,
  744.   CREATE_CUTSCENE_OBJECT = 0x2E5,
  745.   SET_CUTSCENE_ANIM = 0x2E6,
  746.   START_CUTSCENE = 0x2E7,
  747.   GET_CUTSCENE_TIME = 0x2E8,
  748.   HAS_CUTSCENE_FINISHED = 0x2E9,
  749.   CLEAR_CUTSCENE = 0x2EA,
  750.   RESTORE_CAMERA_JUMPCUT = 0x2EB,
  751.   CREATE_COLLECTABLE1 = 0x2EC,
  752.   SET_COLLECTABLE1_TOTAL = 0x2ED,
  753.   IS_PROJECTILE_IN_AREA = 0x2EE,
  754.   DESTROY_PROJECTILES_IN_AREA = 0x2EF,
  755.   DROP_MINE = 0x2F0,
  756.   DROP_NAUTICAL_MINE = 0x2F1,
  757.   IS_CHAR_MODEL = 0x2F2,
  758.   LOAD_SPECIAL_MODEL = 0x2F3,
  759.   CREATE_CUTSCENE_HEAD = 0x2F4,
  760.   SET_CUTSCENE_HEAD_ANIM = 0x2F5,
  761.   SIN = 0x2F6,
  762.   COS = 0x2F7,
  763.   GET_CAR_FORWARD_X = 0x2F8,
  764.   GET_CAR_FORWARD_Y = 0x2F9,
  765.   CHANGE_GARAGE_TYPE = 0x2FA,
  766.   ACTIVATE_CRUSHER_CRANE = 0x2FB,
  767.   PRINT_WITH_2_NUMBERS = 0x2FC,
  768.   PRINT_WITH_2_NUMBERS_NOW = 0x2FD,
  769.   PRINT_WITH_2_NUMBERS_SOON = 0x2FE,
  770.   PRINT_WITH_3_NUMBERS = 0x2FF,
  771.   PRINT_WITH_3_NUMBERS_NOW = 0x300,
  772.   PRINT_WITH_3_NUMBERS_SOON = 0x301,
  773.   PRINT_WITH_4_NUMBERS = 0x302,
  774.   PRINT_WITH_4_NUMBERS_NOW = 0x303,
  775.   PRINT_WITH_4_NUMBERS_SOON = 0x304,
  776.   PRINT_WITH_5_NUMBERS = 0x305,
  777.   PRINT_WITH_5_NUMBERS_NOW = 0x306,
  778.   PRINT_WITH_5_NUMBERS_SOON = 0x307,
  779.   PRINT_WITH_6_NUMBERS = 0x308,
  780.   PRINT_WITH_6_NUMBERS_NOW = 0x309,
  781.   PRINT_WITH_6_NUMBERS_SOON = 0x30A,
  782.   SET_CHAR_OBJ_FOLLOW_CHAR_IN_FORMATION = 0x30B,
  783.   PLAYER_MADE_PROGRESS = 0x30C,
  784.   SET_PROGRESS_TOTAL = 0x30D,
  785.   REGISTER_JUMP_DISTANCE = 0x30E,
  786.   REGISTER_JUMP_HEIGHT = 0x30F,
  787.   REGISTER_JUMP_FLIPS = 0x310,
  788.   REGISTER_JUMP_SPINS = 0x311,
  789.   REGISTER_JUMP_STUNT = 0x312,
  790.   REGISTER_UNIQUE_JUMP_FOUND = 0x313,
  791.   SET_UNIQUE_JUMPS_TOTAL = 0x314,
  792.   REGISTER_PASSENGER_DROPPED_OFF_TAXI = 0x315,
  793.   REGISTER_MONEY_MADE_TAXI = 0x316,
  794.   REGISTER_MISSION_GIVEN = 0x317,
  795.   REGISTER_MISSION_PASSED = 0x318,
  796.   SET_CHAR_RUNNING = 0x319,
  797.   REMOVE_ALL_SCRIPT_FIRES = 0x31A,
  798.   IS_FIRST_CAR_COLOUR = 0x31B,
  799.   IS_SECOND_CAR_COLOUR = 0x31C,
  800.   HAS_CHAR_BEEN_DAMAGED_BY_WEAPON = 0x31D,
  801.   HAS_CAR_BEEN_DAMAGED_BY_WEAPON = 0x31E,
  802.   IS_CHAR_IN_CHARS_GROUP = 0x31F,
  803.   IS_CHAR_IN_PLAYERS_GROUP = 0x320,
  804.   EXPLODE_CHAR_HEAD = 0x321,
  805.   EXPLODE_PLAYER_HEAD = 0x322,
  806.   ANCHOR_BOAT = 0x323,
  807.   SET_ZONE_GROUP = 0x324,
  808.   START_CAR_FIRE = 0x325,
  809.   START_CHAR_FIRE = 0x326,
  810.   GET_RANDOM_CAR_OF_TYPE_IN_AREA = 0x327,
  811.   GET_RANDOM_CAR_OF_TYPE_IN_ZONE = 0x328,
  812.   HAS_RESPRAY_HAPPENED = 0x329,
  813.   SET_CAMERA_ZOOM = 0x32A,
  814.   CREATE_PICKUP_WITH_AMMO = 0x32B,
  815.   SET_CAR_RAM_CAR = 0x32C,
  816.   SET_CAR_BLOCK_CAR = 0x32D,
  817.   SET_CHAR_OBJ_CATCH_TRAIN = 0x32E,
  818.   SET_COLL_OBJ_CATCH_TRAIN = 0x32F,
  819.   SET_PLAYER_NEVER_GETS_TIRED = 0x330,
  820.   SET_PLAYER_FAST_RELOAD = 0x331,
  821.   SET_CHAR_BLEEDING = 0x332,
  822.   SET_CAR_FUNNY_SUSPENSION = 0x333,
  823.   SET_CAR_BIG_WHEELS = 0x334,
  824.   SET_FREE_RESPRAYS = 0x335,
  825.   SET_PLAYER_VISIBLE = 0x336,
  826.   SET_CHAR_VISIBLE = 0x337,
  827.   SET_CAR_VISIBLE = 0x338,
  828.   IS_AREA_OCCUPIED = 0x339,
  829.   START_DRUG_RUN = 0x33A,
  830.   HAS_DRUG_RUN_BEEN_COMPLETED = 0x33B,
  831.   HAS_DRUG_PLANE_BEEN_SHOT_DOWN = 0x33C,
  832.   SAVE_PLAYER_FROM_FIRES = 0x33D,
  833.   DISPLAY_TEXT = 0x33E,
  834.   SET_TEXT_SCALE = 0x33F,
  835.   SET_TEXT_COLOUR = 0x340,
  836.   SET_TEXT_JUSTIFY = 0x341,
  837.   SET_TEXT_CENTRE = 0x342,
  838.   SET_TEXT_WRAPX = 0x343,
  839.   SET_TEXT_CENTRE_SIZE = 0x344,
  840.   SET_TEXT_BACKGROUND = 0x345,
  841.   SET_TEXT_BACKGROUND_COLOUR = 0x346,
  842.   SET_TEXT_BACKGROUND_ONLY_TEXT = 0x347,
  843.   SET_TEXT_PROPORTIONAL = 0x348,
  844.   SET_TEXT_FONT = 0x349,
  845.   INDUSTRIAL_PASSED = 0x34A,
  846.   COMMERCIAL_PASSED = 0x34B,
  847.   SUBURBAN_PASSED = 0x34C,
  848.   ROTATE_OBJECT = 0x34D,
  849.   SLIDE_OBJECT = 0x34E,
  850.   REMOVE_CHAR_ELEGANTLY = 0x34F,
  851.   SET_CHAR_STAY_IN_SAME_PLACE = 0x350,
  852.   IS_NASTY_GAME = 0x351,
  853.   UNDRESS_CHAR = 0x352,
  854.   DRESS_CHAR = 0x353,
  855.   START_CHASE_SCENE = 0x354,
  856.   STOP_CHASE_SCENE = 0x355,
  857.   IS_EXPLOSION_IN_AREA = 0x356,
  858.   IS_EXPLOSION_IN_ZONE = 0x357,
  859.   START_DRUG_DROP_OFF = 0x358,
  860.   HAS_DROP_OFF_PLANE_BEEN_SHOT_DOWN = 0x359,
  861.   FIND_DROP_OFF_PLANE_COORDINATES = 0x35A,
  862.   CREATE_FLOATING_PACKAGE = 0x35B,
  863.   PLACE_OBJECT_RELATIVE_TO_CAR = 0x35C,
  864.   MAKE_OBJECT_TARGETTABLE = 0x35D,
  865.   ADD_ARMOUR_TO_PLAYER = 0x35E,
  866.   ADD_ARMOUR_TO_CHAR = 0x35F,
  867.   OPEN_GARAGE = 0x360,
  868.   CLOSE_GARAGE = 0x361,
  869.   WARP_CHAR_FROM_CAR_TO_COORD = 0x362,
  870.   SET_VISIBILITY_OF_CLOSEST_OBJECT_OF_TYPE = 0x363,
  871.   HAS_CHAR_SPOTTED_CHAR = 0x364,
  872.   SET_CHAR_OBJ_HAIL_TAXI = 0x365,
  873.   HAS_OBJECT_BEEN_DAMAGED = 0x366,
  874.   START_KILL_FRENZY_HEADSHOT = 0x367,
  875.   ACTIVATE_MILITARY_CRANE = 0x368,
  876.   WARP_PLAYER_INTO_CAR = 0x369,
  877.   WARP_CHAR_INTO_CAR = 0x36A,
  878.   SWITCH_CAR_RADIO = 0x36B,
  879.   SET_AUDIO_STREAM = 0x36C,
  880.   PRINT_WITH_2_NUMBERS_BIG = 0x36D,
  881.   PRINT_WITH_3_NUMBERS_BIG = 0x36E,
  882.   PRINT_WITH_4_NUMBERS_BIG = 0x36F,
  883.   PRINT_WITH_5_NUMBERS_BIG = 0x370,
  884.   PRINT_WITH_6_NUMBERS_BIG = 0x371,
  885.   SET_CHAR_WAIT_STATE = 0x372,
  886.   SET_CAMERA_BEHIND_PLAYER = 0x373,
  887.   SET_MOTION_BLUR = 0x374,
  888.   PRINT_STRING_IN_STRING = 0x375,
  889.   CREATE_RANDOM_CHAR = 0x376,
  890.   SET_CHAR_OBJ_STEAL_ANY_CAR = 0x377,
  891.   SET_2_REPEATED_PHONE_MESSAGES = 0x378,
  892.   SET_2_PHONE_MESSAGES = 0x379,
  893.   SET_3_REPEATED_PHONE_MESSAGES = 0x37A,
  894.   SET_3_PHONE_MESSAGES = 0x37B,
  895.   SET_4_REPEATED_PHONE_MESSAGES = 0x37C,
  896.   SET_4_PHONE_MESSAGES = 0x37D,
  897.   IS_SNIPER_BULLET_IN_AREA = 0x37E,
  898.   GIVE_PLAYER_DETONATOR = 0x37F,
  899.   SET_COLL_OBJ_STEAL_ANY_CAR = 0x380,
  900.   SET_OBJECT_VELOCITY = 0x381,
  901.   SET_OBJECT_COLLISION = 0x382,
  902.   IS_ICECREAM_JINGLE_ON = 0x383,
  903.   PRINT_STRING_IN_STRING_NOW = 0x384,
  904.   PRINT_STRING_IN_STRING_SOON = 0x385,
  905.   SET_5_REPEATED_PHONE_MESSAGES = 0x386,
  906.   SET_5_PHONE_MESSAGES = 0x387,
  907.   SET_6_REPEATED_PHONE_MESSAGES = 0x388,
  908.   SET_6_PHONE_MESSAGES = 0x389,
  909.   IS_POINT_OBSCURED_BY_A_MISSION_ENTITY = 0x38A,
  910.   LOAD_ALL_MODELS_NOW = 0x38B,
  911.   ADD_TO_OBJECT_VELOCITY = 0x38C,
  912.   DRAW_SPRITE = 0x38D,
  913.   DRAW_RECT = 0x38E,
  914.   LOAD_SPRITE = 0x38F,
  915.   LOAD_TEXTURE_DICTIONARY = 0x390,
  916.   REMOVE_TEXTURE_DICTIONARY = 0x391,
  917.   SET_OBJECT_DYNAMIC = 0x392,
  918.   SET_CHAR_ANIM_SPEED = 0x393,
  919.   PLAY_MISSION_PASSED_TUNE = 0x394,
  920.   CLEAR_AREA = 0x395,
  921.   FREEZE_ONSCREEN_TIMER = 0x396,
  922.   SWITCH_CAR_SIREN = 0x397,
  923.   SWITCH_PED_ROADS_ON_ANGLED = 0x398,
  924.   SWITCH_PED_ROADS_OFF_ANGLED = 0x399,
  925.   SWITCH_ROADS_ON_ANGLED = 0x39A,
  926.   SWITCH_ROADS_OFF_ANGLED = 0x39B,
  927.   SET_CAR_WATERTIGHT = 0x39C,
  928.   ADD_MOVING_PARTICLE_EFFECT = 0x39D,
  929.   SET_CHAR_CANT_BE_DRAGGED_OUT = 0x39E,
  930.   TURN_CAR_TO_FACE_COORD = 0x39F,
  931.   IS_CRANE_LIFTING_CAR = 0x3A0,
  932.   DRAW_SPHERE = 0x3A1,
  933.   SET_CAR_STATUS = 0x3A2,
  934.   IS_CHAR_MALE = 0x3A3,
  935.   SCRIPT_NAME = 0x3A4,
  936.   CHANGE_GARAGE_TYPE_WITH_CAR_MODEL = 0x3A5,
  937.   FIND_DRUG_PLANE_COORDINATES = 0x3A6,
  938.   SAVE_INT_TO_DEBUG_FILE = 0x3A7,
  939.   SAVE_FLOAT_TO_DEBUG_FILE = 0x3A8,
  940.   SAVE_NEWLINE_TO_DEBUG_FILE = 0x3A9,
  941.   POLICE_RADIO_MESSAGE = 0x3AA,
  942.   SET_CAR_STRONG = 0x3AB,
  943.   REMOVE_ROUTE = 0x3AC,
  944.   SWITCH_RUBBISH = 0x3AD,
  945.   REMOVE_PARTICLE_EFFECTS_IN_AREA = 0x3AE,
  946.   SWITCH_STREAMING = 0x3AF,
  947.   IS_GARAGE_OPEN = 0x3B0,
  948.   IS_GARAGE_CLOSED = 0x3B1,
  949.   START_CATALINA_HELI = 0x3B2,
  950.   CATALINA_HELI_TAKE_OFF = 0x3B3,
  951.   REMOVE_CATALINA_HELI = 0x3B4,
  952.   HAS_CATALINA_HELI_BEEN_SHOT_DOWN = 0x3B5,
  953.   SWAP_NEAREST_BUILDING_MODEL = 0x3B6,
  954.   SWITCH_WORLD_PROCESSING = 0x3B7,
  955.   REMOVE_ALL_PLAYER_WEAPONS = 0x3B8,
  956.   GRAB_CATALINA_HELI = 0x3B9,
  957.   CLEAR_AREA_OF_CARS = 0x3BA,
  958.   SET_ROTATING_GARAGE_DOOR = 0x3BB,
  959.   ADD_SPHERE = 0x3BC,
  960.   REMOVE_SPHERE = 0x3BD,
  961.   CATALINA_HELI_FLY_AWAY = 0x3BE,
  962.   SET_EVERYONE_IGNORE_PLAYER = 0x3BF,
  963.   STORE_CAR_CHAR_IS_IN_NO_SAVE = 0x3C0,
  964.   STORE_CAR_PLAYER_IS_IN_NO_SAVE = 0x3C1,
  965.   IS_PHONE_DISPLAYING_MESSAGE = 0x3C2,
  966.   DISPLAY_ONSCREEN_TIMER_WITH_STRING = 0x3C3,
  967.   DISPLAY_ONSCREEN_COUNTER_WITH_STRING = 0x3C4,
  968.   CREATE_RANDOM_CAR_FOR_CAR_PARK = 0x3C5,
  969.   IS_COLLISION_IN_MEMORY = 0x3C6,
  970.   SET_WANTED_MULTIPLIER = 0x3C7,
  971.   SET_CAMERA_IN_FRONT_OF_PLAYER = 0x3C8,
  972.   IS_CAR_VISIBLY_DAMAGED = 0x3C9,
  973.   DOES_OBJECT_EXIST = 0x3CA,
  974.   LOAD_SCENE = 0x3CB,
  975.   ADD_STUCK_CAR_CHECK = 0x3CC,
  976.   REMOVE_STUCK_CAR_CHECK = 0x3CD,
  977.   IS_CAR_STUCK = 0x3CE,
  978.   LOAD_MISSION_AUDIO = 0x3CF,
  979.   HAS_MISSION_AUDIO_LOADED = 0x3D0,
  980.   PLAY_MISSION_AUDIO = 0x3D1,
  981.   HAS_MISSION_AUDIO_FINISHED = 0x3D2,
  982.   GET_CLOSEST_CAR_NODE_WITH_HEADING = 0x3D3,
  983.   HAS_IMPORT_GARAGE_SLOT_BEEN_FILLED = 0x3D4,
  984.   CLEAR_THIS_PRINT = 0x3D5,
  985.   CLEAR_THIS_BIG_PRINT = 0x3D6,
  986.   SET_MISSION_AUDIO_POSITION = 0x3D7,
  987.   ACTIVATE_SAVE_MENU = 0x3D8,
  988.   HAS_SAVE_GAME_FINISHED = 0x3D9,
  989.   NO_SPECIAL_CAMERA_FOR_THIS_GARAGE = 0x3DA,
  990.   ADD_BLIP_FOR_PICKUP_OLD = 0x3DB,
  991.   ADD_BLIP_FOR_PICKUP = 0x3DC,
  992.   ADD_SPRITE_BLIP_FOR_PICKUP = 0x3DD,
  993.   SET_PED_DENSITY_MULTIPLIER = 0x3DE,
  994.   FORCE_RANDOM_PED_TYPE = 0x3DF,
  995.   SET_TEXT_DRAW_BEFORE_FADE = 0x3E0,
  996.   GET_COLLECTABLE1S_COLLECTED = 0x3E1,
  997.   SET_CHAR_OBJ_LEAVE_ANY_CAR = 0x3E2,
  998.   SET_SPRITES_DRAW_BEFORE_FADE = 0x3E3,
  999.   SET_TEXT_RIGHT_JUSTIFY = 0x3E4,
  1000.   PRINT_HELP = 0x3E5,
  1001.   CLEAR_HELP = 0x3E6,
  1002.   FLASH_HUD_OBJECT = 0x3E7,
  1003.   FLASH_RADAR_BLIP = 0x3E8,
  1004.   IS_CHAR_IN_CONTROL = 0x3E9,
  1005.   SET_GENERATE_CARS_AROUND_CAMERA = 0x3EA,
  1006.   CLEAR_SMALL_PRINTS = 0x3EB,
  1007.   HAS_MILITARY_CRANE_COLLECTED_ALL_CARS = 0x3EC,
  1008.   SET_UPSIDEDOWN_CAR_NOT_DAMAGED = 0x3ED,
  1009.   CAN_PLAYER_START_MISSION = 0x3EE,
  1010.   MAKE_PLAYER_SAFE_FOR_CUTSCENE = 0x3EF,
  1011.   USE_TEXT_COMMANDS = 0x3F0,
  1012.   SET_THREAT_FOR_PED_TYPE = 0x3F1,
  1013.   CLEAR_THREAT_FOR_PED_TYPE = 0x3F2,
  1014.   GET_CAR_COLOURS = 0x3F3,
  1015.   SET_ALL_CARS_CAN_BE_DAMAGED = 0x3F4,
  1016.   SET_CAR_CAN_BE_DAMAGED = 0x3F5,
  1017.   MAKE_PLAYER_UNSAFE = 0x3F6,
  1018.   LOAD_COLLISION = 0x3F7,
  1019.   GET_BODY_CAST_HEALTH = 0x3F8,
  1020.   SET_CHARS_CHATTING = 0x3F9,
  1021.   MAKE_PLAYER_SAFE = 0x3FA,
  1022.   SET_CAR_STAYS_IN_CURRENT_LEVEL = 0x3FB,
  1023.   SET_CHAR_STAYS_IN_CURRENT_LEVEL = 0x3FC,
  1024.   SET_DRUNK_INPUT_DELAY = 0x3FD,
  1025.   SET_CHAR_MONEY = 0x3FE,
  1026.   INCREASE_CHAR_MONEY = 0x3FF,
  1027.   GET_OFFSET_FROM_OBJECT_IN_WORLD_COORDS = 0x400,
  1028.   REGISTER_LIFE_SAVED = 0x401,
  1029.   REGISTER_CRIMINAL_CAUGHT = 0x402,
  1030.   REGISTER_AMBULANCE_LEVEL = 0x403,
  1031.   REGISTER_FIRE_EXTINGUISHED = 0x404,
  1032.   TURN_PHONE_ON = 0x405,
  1033.   REGISTER_LONGEST_DODO_FLIGHT = 0x406,
  1034.   GET_OFFSET_FROM_CAR_IN_WORLD_COORDS = 0x407,
  1035.   SET_TOTAL_NUMBER_OF_KILL_FRENZIES = 0x408,
  1036.   BLOW_UP_RC_BUGGY = 0x409,
  1037.   REMOVE_CAR_FROM_CHASE = 0x40A,
  1038.   IS_FRENCH_GAME = 0x40B,
  1039.   IS_GERMAN_GAME = 0x40C,
  1040.   CLEAR_MISSION_AUDIO = 0x40D,
  1041.   SET_FADE_IN_AFTER_NEXT_ARREST = 0x40E,
  1042.   SET_FADE_IN_AFTER_NEXT_DEATH = 0x40F,
  1043.   SET_GANG_PED_MODEL_PREFERENCE = 0x410,
  1044.   SET_CHAR_USE_PEDNODE_SEEK = 0x411,
  1045.   SWITCH_VEHICLE_WEAPONS = 0x412,
  1046.   SET_GET_OUT_OF_JAIL_FREE = 0x413,
  1047.   SET_FREE_HEALTH_CARE = 0x414,
  1048.   IS_CAR_DOOR_CLOSED = 0x415,
  1049.   LOAD_AND_LAUNCH_MISSION = 0x416,
  1050.   LOAD_AND_LAUNCH_MISSION_INTERNAL = 0x417,
  1051.   SET_OBJECT_DRAW_LAST = 0x418,
  1052.   GET_AMMO_IN_PLAYER_WEAPON = 0x419,
  1053.   GET_AMMO_IN_CHAR_WEAPON = 0x41A,
  1054.   REGISTER_KILL_FRENZY_PASSED = 0x41B,
  1055.   SET_CHAR_SAY = 0x41C,
  1056.   SET_NEAR_CLIP = 0x41D,
  1057.   SET_RADIO_CHANNEL = 0x41E,
  1058.   OVERRIDE_HOSPITAL_LEVEL = 0x41F,
  1059.   OVERRIDE_POLICE_STATION_LEVEL = 0x420,
  1060.   FORCE_RAIN = 0x421,
  1061.   DOES_GARAGE_CONTAIN_CAR = 0x422,
  1062.   SET_CAR_TRACTION = 0x423,
  1063.   ARE_MEASUREMENTS_IN_METRES = 0x424,
  1064.   CONVERT_METRES_TO_FEET = 0x425,
  1065.   MARK_ROADS_BETWEEN_LEVELS = 0x426,
  1066.   MARK_PED_ROADS_BETWEEN_LEVELS = 0x427,
  1067.   SET_CAR_AVOID_LEVEL_TRANSITIONS = 0x428,
  1068.   SET_CHAR_AVOID_LEVEL_TRANSITIONS = 0x429,
  1069.   IS_THREAT_FOR_PED_TYPE = 0x42A,
  1070.   CLEAR_AREA_OF_CHARS = 0x42B,
  1071.   SET_TOTAL_NUMBER_OF_MISSIONS = 0x42C,
  1072.   CONVERT_METRES_TO_FEET_INT = 0x42D,
  1073.   REGISTER_FASTEST_TIME = 0x42E,
  1074.   REGISTER_HIGHEST_SCORE = 0x42F,
  1075.   WARP_CHAR_INTO_CAR_AS_PASSENGER = 0x430,
  1076.   IS_CAR_PASSENGER_SEAT_FREE = 0x431,
  1077.   GET_CHAR_IN_CAR_PASSENGER_SEAT = 0x432,
  1078.   SET_CHAR_IS_CHRIS_CRIMINAL = 0x433,
  1079.   START_CREDITS = 0x434,
  1080.   STOP_CREDITS = 0x435,
  1081.   ARE_CREDITS_FINISHED = 0x436,
  1082.   CREATE_SINGLE_PARTICLE = 0x437,
  1083.   SET_CHAR_IGNORE_LEVEL_TRANSITIONS = 0x438,
  1084.   GET_CHASE_CAR = 0x439,
  1085.   START_BOAT_FOAM_ANIMATION = 0x43A,
  1086.   UPDATE_BOAT_FOAM_ANIMATION = 0x43B,
  1087.   SET_MUSIC_DOES_FADE = 0x43C,
  1088.   SET_INTRO_IS_PLAYING = 0x43D,
  1089.   SET_PLAYER_HOOKER = 0x43E,
  1090.   PLAY_END_OF_GAME_TUNE = 0x43F,
  1091.   STOP_END_OF_GAME_TUNE = 0x440,
  1092.   GET_CAR_MODEL = 0x441,
  1093.   IS_PLAYER_SITTING_IN_CAR = 0x442,
  1094.   IS_PLAYER_SITTING_IN_ANY_CAR = 0x443,
  1095.   SET_SCRIPT_FIRE_AUDIO = 0x444,
  1096.   ARE_ANY_CAR_CHEATS_ACTIVATED = 0x445,
  1097.   SET_CHAR_SUFFERS_CRITICAL_HITS = 0x446,
  1098.   IS_PLAYER_LIFTING_A_PHONE = 0x447,
  1099.   IS_CHAR_SITTING_IN_CAR = 0x448,
  1100.   IS_CHAR_SITTING_IN_ANY_CAR = 0x449,
  1101.   IS_PLAYER_ON_FOOT = 0x44A,
  1102.   IS_CHAR_ON_FOOT = 0x44B,
  1103.   LOAD_COLLISION_WITH_SCREEN = 0x44C,
  1104.   LOAD_SPLASH_SCREEN = 0x44D,
  1105.   SET_CAR_IGNORE_LEVEL_TRANSITIONS = 0x44E,
  1106.   MAKE_CRAIGS_CAR_A_BIT_STRONGER = 0x44F,
  1107.   SET_JAMES_CAR_ON_PATH_TO_PLAYER = 0x450,
  1108.   LOAD_END_OF_GAME_TUNE = 0x451,
  1109.   ENABLE_PLAYER_CONTROL_CAMERA = 0x452,
  1110.   SET_OBJECT_ROTATION = 0x453,
  1111.   GET_DEBUG_CAMERA_COORDINATES = 0x454,
  1112.   GET_DEBUG_CAMERA_FRONT_VECTOR = 0x455,
  1113.   IS_PLAYER_TARGETTING_ANY_CHAR = 0x456,
  1114.   IS_PLAYER_TARGETTING_CHAR = 0x457,
  1115.   IS_PLAYER_TARGETTING_OBJECT = 0x458,
  1116.   TERMINATE_ALL_SCRIPTS_WITH_THIS_NAME = 0x459,
  1117.   DISPLAY_TEXT_WITH_NUMBER = 0x45A,
  1118.   DISPLAY_TEXT_WITH_2_NUMBERS = 0x45B,
  1119.   FAIL_CURRENT_MISSION = 0x45C,
  1120.   GET_CLOSEST_OBJECT_OF_TYPE = 0x45D,
  1121.   PLACE_OBJECT_RELATIVE_TO_OBJECT = 0x45E,
  1122.   SET_ALL_OCCUPANTS_OF_CAR_LEAVE_CAR = 0x45F,
  1123.   SET_INTERPOLATION_PARAMETERS = 0x460,
  1124.   GET_CLOSEST_CAR_NODE_WITH_HEADING_TOWARDS_POINT = 0x461,
  1125.   GET_CLOSEST_CAR_NODE_WITH_HEADING_AWAY_POINT = 0x462,
  1126.   GET_DEBUG_CAMERA_POINT_AT = 0x463,
  1127.   ATTACH_CHAR_TO_CAR = 0x464,
  1128.   DETACH_CHAR_FROM_CAR = 0x465,
  1129.   SET_CAR_CHANGE_LANE = 0x466,
  1130.   CLEAR_CHAR_LAST_WEAPON_DAMAGE = 0x467,
  1131.   CLEAR_CAR_LAST_WEAPON_DAMAGE = 0x468,
  1132.   GET_RANDOM_COP_IN_AREA = 0x469,
  1133.   GET_RANDOM_COP_IN_ZONE = 0x46A,
  1134.   SET_CHAR_OBJ_FLEE_CAR = 0x46B,
  1135.   GET_DRIVER_OF_CAR = 0x46C,
  1136.   GET_NUMBER_OF_FOLLOWERS = 0x46D,
  1137.   GIVE_REMOTE_CONTROLLED_MODEL_TO_PLAYER = 0x46E,
  1138.   GET_CURRENT_PLAYER_WEAPON = 0x46F,
  1139.   GET_CURRENT_CHAR_WEAPON = 0x470,
  1140.   LOCATE_CHAR_ANY_MEANS_OBJECT_2D = 0x471,
  1141.   LOCATE_CHAR_ON_FOOT_OBJECT_2D = 0x472,
  1142.   LOCATE_CHAR_IN_CAR_OBJECT_2D = 0x473,
  1143.   LOCATE_CHAR_ANY_MEANS_OBJECT_3D = 0x474,
  1144.   LOCATE_CHAR_ON_FOOT_OBJECT_3D = 0x475,
  1145.   LOCATE_CHAR_IN_CAR_OBJECT_3D = 0x476,
  1146.   SET_CAR_TEMP_ACTION = 0x477,
  1147.   SET_CAR_HANDBRAKE_TURN_RIGHT = 0x478,
  1148.   SET_CAR_HANDBRAKE_STOP = 0x479,
  1149.   IS_CHAR_ON_ANY_BIKE = 0x47A,
  1150.   LOCATE_SNIPER_BULLET_2D = 0x47B,
  1151.   LOCATE_SNIPER_BULLET_3D = 0x47C,
  1152.   GET_NUMBER_OF_SEATS_IN_MODEL = 0x47D,
  1153.   IS_PLAYER_ON_ANY_BIKE = 0x47E,
  1154.   IS_CHAR_LYING_DOWN = 0x47F,
  1155.   CAN_CHAR_SEE_DEAD_CHAR = 0x480,
  1156.   SET_ENTER_CAR_RANGE_MULTIPLIER = 0x481,
  1157.   SET_THREAT_REACTION_RANGE_MULTIPLIER = 0x482,
  1158.  
  1159.   SET_CHAR_CEASE_ATTACK_TIMER = 0x483,
  1160.   GET_REMOTE_CONTROLLED_CAR = 0x484,
  1161.   IS_PC_VERSION = 0x485,
  1162.   REPLAY = 0x486,
  1163.   IS_REPLAY_PLAYING = 0x487,
  1164.   IS_MODEL_AVAILABLE = 0x488,
  1165.   SHUT_CHAR_UP = 0x489,
  1166.   SET_ENABLE_RC_DETONATE = 0x48A,
  1167.   SET_CAR_RANDOM_ROUTE_SEED = 0x48B,
  1168.   IS_ANY_PICKUP_AT_COORDS = 0x48C,
  1169.   GET_FIRST_PICKUP_COORDS = 0x48D,
  1170.   GET_NEXT_PICKUP_COORDS = 0x48E,
  1171.   REMOVE_ALL_CHAR_WEAPONS = 0x48F,
  1172.   HAS_PLAYER_GOT_WEAPON = 0x490,
  1173.   HAS_CHAR_GOT_WEAPON = 0x491,
  1174.   IS_PLAYER_FACING_CHAR = 0x492,
  1175.   SET_TANK_DETONATE_CARS = 0x493,
  1176.   GET_POSITION_OF_ANALOGUE_STICKS = 0x494,
  1177.   IS_CAR_ON_FIRE = 0x495,
  1178.   IS_CAR_TYRE_BURST = 0x496,
  1179.   SET_CAR_DRIVE_STRAIGHT_AHEAD = 0x497,
  1180.   SET_CAR_WAIT = 0x498,
  1181.   IS_PLAYER_STANDING_ON_A_VEHICLE = 0x499,
  1182.   IS_PLAYER_FOOT_DOWN = 0x49A,
  1183.   IS_CHAR_FOOT_DOWN = 0x49B,
  1184.   INITIALISE_OBJECT_PATH = 0x49C,
  1185.   START_OBJECT_ON_PATH = 0x49D,
  1186.   SET_OBJECT_PATH_SPEED = 0x49E,
  1187.   SET_OBJECT_PATH_POSITION = 0x49F,
  1188.   GET_OBJECT_DISTANCE_ALONG_PATH = 0x4A0,
  1189.   CLEAR_OBJECT_PATH = 0x4A1,
  1190.   HELI_GOTO_COORDS = 0x4A2,
  1191.   IS_INT_VAR_EQUAL_TO_CONSTANT = 0x4A3,
  1192.   IS_INT_LVAR_EQUAL_TO_CONSTANT = 0x4A4,
  1193.   GET_DEAD_CHAR_PICKUP_COORDS = 0x4A5,
  1194.   CREATE_PROTECTION_PICKUP = 0x4A6,
  1195.   IS_CHAR_IN_ANY_BOAT = 0x4A7,
  1196.   IS_PLAYER_IN_ANY_BOAT = 0x4A8,
  1197.   IS_CHAR_IN_ANY_HELI = 0x4A9,
  1198.   IS_PLAYER_IN_ANY_HELI = 0x4AA,
  1199.   IS_CHAR_IN_ANY_PLANE = 0x4AB,
  1200.   IS_PLAYER_IN_ANY_PLANE = 0x4AC,
  1201.   IS_CHAR_IN_WATER = 0x4AD,
  1202.   SET_VAR_INT_TO_CONSTANT = 0x4AE,
  1203.   SET_LVAR_INT_TO_CONSTANT = 0x4AF,
  1204.   IS_INT_VAR_GREATER_THAN_CONSTANT = 0x4B0,
  1205.   IS_INT_LVAR_GREATER_THAN_CONSTANT = 0x4B1,
  1206.   IS_CONSTANT_GREATER_THAN_INT_VAR = 0x4B2,
  1207.   IS_CONSTANT_GREATER_THAN_INT_LVAR = 0x4B3,
  1208.   IS_INT_VAR_GREATER_OR_EQUAL_TO_CONSTANT = 0x4B4,
  1209.   IS_INT_LVAR_GREATER_OR_EQUAL_TO_CONSTANT = 0x4B5,
  1210.   IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_VAR = 0x4B6,
  1211.   IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_LVAR = 0x4B7,
  1212.   GET_CHAR_WEAPON_IN_SLOT = 0x4B8,
  1213.   GET_CLOSEST_STRAIGHT_ROAD = 0x4B9,
  1214.   SET_CAR_FORWARD_SPEED = 0x4BA,
  1215.   SET_AREA_VISIBLE = 0x4BB,
  1216.   SET_CUTSCENE_ANIM_TO_LOOP = 0x4BC,
  1217.   MARK_CAR_AS_CONVOY_CAR = 0x4BD,
  1218.   RESET_HAVOC_CAUSED_BY_PLAYER = 0x4BE,
  1219.   GET_HAVOC_CAUSED_BY_PLAYER = 0x4BF,
  1220.   CREATE_SCRIPT_ROADBLOCK = 0x4C0,
  1221.   CLEAR_ALL_SCRIPT_ROADBLOCKS = 0x4C1,
  1222.   SET_CHAR_OBJ_WALK_TO_CHAR = 0x4C2,
  1223.   IS_PICKUP_IN_ZONE = 0x4C3,
  1224.   GET_OFFSET_FROM_CHAR_IN_WORLD_COORDS = 0x4C4,
  1225.   HAS_CHAR_BEEN_PHOTOGRAPHED = 0x4C5,
  1226.   SET_CHAR_OBJ_AIM_GUN_AT_CHAR = 0x4C6,
  1227.   SWITCH_SECURITY_CAMERA = 0x4C7,
  1228.   IS_CHAR_IN_FLYING_VEHICLE = 0x4C8,
  1229.   IS_PLAYER_IN_FLYING_VEHICLE = 0x4C9,
  1230.   HAS_SONY_CD_BEEN_READ = 0x4CA,
  1231.   GET_NUMBER_OF_SONY_CDS_READ = 0x4CB,
  1232.   ADD_SHORT_RANGE_BLIP_FOR_COORD_OLD = 0x4CC,
  1233.   ADD_SHORT_RANGE_BLIP_FOR_COORD = 0x4CD,
  1234.   ADD_SHORT_RANGE_SPRITE_BLIP_FOR_COORD = 0x4CE,
  1235.   ADD_MONEY_SPENT_ON_CLOTHES = 0x4CF,
  1236.   SET_HELI_ORIENTATION = 0x4D0,
  1237.   CLEAR_HELI_ORIENTATION = 0x4D1,
  1238.   PLANE_GOTO_COORDS = 0x4D2,
  1239.   GET_NTH_CLOSEST_CAR_NODE = 0x4D3,
  1240.   GET_NTH_CLOSEST_CHAR_NODE = 0x4D4,
  1241.   DRAW_WEAPONSHOP_CORONA = 0x4D5,
  1242.   SET_ENABLE_RC_DETONATE_ON_CONTACT = 0x4D6,
  1243.   FREEZE_CHAR_POSITION = 0x4D7,
  1244.   SET_CHAR_DROWNS_IN_WATER = 0x4D8,
  1245.   SET_OBJECT_RECORDS_COLLISIONS = 0x4D9,
  1246.   HAS_OBJECT_COLLIDED_WITH_ANYTHING = 0x4DA,
  1247.   REMOVE_RC_BUGGY = 0x4DB,
  1248.   HAS_PHOTOGRAPH_BEEN_TAKEN = 0x4DC,
  1249.   GET_CHAR_ARMOUR = 0x4DD,
  1250.   SET_CHAR_ARMOUR = 0x4DE,
  1251.   SET_HELI_STABILISER = 0x4DF,
  1252.   SET_CAR_STRAIGHT_LINE_DISTANCE = 0x4E0,
  1253.   POP_CAR_BOOT = 0x4E1,
  1254.   SHUT_PLAYER_UP = 0x4E2,
  1255.   SET_PLAYER_MOOD = 0x4E3,
  1256.   REQUEST_COLLISION = 0x4E4,
  1257.   LOCATE_OBJECT_2D = 0x4E5,
  1258.   LOCATE_OBJECT_3D = 0x4E6,
  1259.   IS_OBJECT_IN_WATER = 0x4E7,
  1260.   SET_CHAR_OBJ_STEAL_ANY_CAR_EVEN_MISSION_CAR = 0x4E8,
  1261.   IS_OBJECT_IN_AREA_2D = 0x4E9,
  1262.   IS_OBJECT_IN_AREA_3D = 0x4EA,
  1263.   SET_CHAR_CROUCH = 0x4EB,
  1264.   SET_ZONE_CIVILIAN_CAR_INFO = 0x4EC,
  1265.   REQUEST_ANIMATION = 0x4ED,
  1266.   HAS_ANIMATION_LOADED = 0x4EE,
  1267.   REMOVE_ANIMATION = 0x4EF,
  1268.   IS_CHAR_WAITING_FOR_WORLD_COLLISION = 0x4F0,
  1269.   IS_CAR_WAITING_FOR_WORLD_COLLISION = 0x4F1,
  1270.   IS_OBJECT_WAITING_FOR_WORLD_COLLISION = 0x4F2,
  1271.   SET_CHAR_SHUFFLE_INTO_DRIVERS_SEAT = 0x4F3,
  1272.   ATTACH_CHAR_TO_OBJECT = 0x4F4,
  1273.   SET_CHAR_AS_PLAYER_FRIEND = 0x4F5,
  1274.   DISPLAY_NTH_ONSCREEN_COUNTER = 0x4F6,
  1275.   DISPLAY_NTH_ONSCREEN_COUNTER_WITH_STRING = 0x4F7,
  1276.   ADD_SET_PIECE = 0x4F8,
  1277.   SET_EXTRA_COLOURS = 0x4F9,
  1278.   CLEAR_EXTRA_COLOURS = 0x4FA,
  1279.   CLOSE_CAR_BOOT = 0x4FB,
  1280.   GET_WHEELIE_STATS = 0x4FC,
  1281.   DISARM_CHAR = 0x4FD,
  1282.   BURST_CAR_TYRE = 0x4FE,
  1283.   IS_CHAR_OBJ_NO_OBJ = 0x4FF,
  1284.   IS_PLAYER_WEARING = 0x500,
  1285.   SET_PLAYER_CAN_DO_DRIVE_BY = 0x501,
  1286.   SET_CHAR_OBJ_SPRINT_TO_COORD = 0x502,
  1287.   CREATE_SWAT_ROPE = 0x503,
  1288.   SET_FIRST_PERSON_CONTROL_CAMERA = 0x504,
  1289.   GET_NEAREST_TYRE_TO_POINT = 0x505,
  1290.   SET_CAR_MODEL_COMPONENTS = 0x506,
  1291.   SWITCH_LIFT_CAMERA = 0x507,
  1292.   CLOSE_ALL_CAR_DOORS = 0x508,
  1293.   GET_DISTANCE_BETWEEN_COORDS_2D = 0x509,
  1294.   GET_DISTANCE_BETWEEN_COORDS_3D = 0x50A,
  1295.   POP_CAR_BOOT_USING_PHYSICS = 0x50B,
  1296.   SET_FIRST_PERSON_WEAPON_CAMERA = 0x50C,
  1297.   IS_CHAR_LEAVING_VEHICLE_TO_DIE = 0x50D,
  1298.   SORT_OUT_OBJECT_COLLISION_WITH_CAR = 0x50E,
  1299.   GET_MAX_WANTED_LEVEL = 0x50F,
  1300.   IS_CHAR_WANDER_PATH_CLEAR = 0x510,
  1301.   PRINT_HELP_WITH_NUMBER = 0x511,
  1302.   PRINT_HELP_FOREVER = 0x512,
  1303.   PRINT_HELP_FOREVER_WITH_NUMBER = 0x513,
  1304.   SET_CHAR_CAN_BE_DAMAGED_BY_MEMBERS_OF_GANG = 0x514,
  1305.   LOAD_AND_LAUNCH_MISSION_EXCLUSIVE = 0x515,
  1306.   IS_MISSION_AUDIO_PLAYING = 0x516,
  1307.   CREATE_LOCKED_PROPERTY_PICKUP = 0x517,
  1308.   CREATE_FORSALE_PROPERTY_PICKUP = 0x518,
  1309.   FREEZE_CAR_POSITION = 0x519,
  1310.   HAS_CHAR_BEEN_DAMAGED_BY_CHAR = 0x51A,
  1311.   HAS_CHAR_BEEN_DAMAGED_BY_CAR = 0x51B,
  1312.   HAS_CAR_BEEN_DAMAGED_BY_CHAR = 0x51C,
  1313.   HAS_CAR_BEEN_DAMAGED_BY_CAR = 0x51D,
  1314.   GET_RADIO_CHANNEL = 0x51E,
  1315.   DISPLAY_TEXT_WITH_3_NUMBERS = 0x51F,
  1316.   IS_CAR_DROWNING_IN_WATER = 0x520,
  1317.   IS_CHAR_DROWNING_IN_WATER = 0x521,
  1318.   DISABLE_CUTSCENE_SHADOWS = 0x522,
  1319.   HAS_GLASS_BEEN_SHATTERED_NEARBY = 0x523,
  1320.   ATTACH_CUTSCENE_OBJECT_TO_BONE = 0x524,
  1321.   ATTACH_CUTSCENE_OBJECT_TO_COMPONENT = 0x525,
  1322.   SET_CHAR_STAY_IN_CAR_WHEN_JACKED = 0x526,
  1323.   IS_MISSION_AUDIO_LOADING = 0x527,
  1324.   ADD_MONEY_SPENT_ON_WEAPONS = 0x528,
  1325.   ADD_MONEY_SPENT_ON_PROPERTY = 0x529,
  1326.   ADD_MONEY_SPENT_ON_AUTO_PAINTING = 0x52A,
  1327.   SET_CHAR_ANSWERING_MOBILE = 0x52B,
  1328.   SET_PLAYER_DRUNKENNESS = 0x52C,
  1329.   GET_PLAYER_DRUNKENNESS = 0x52D,
  1330.   SET_PLAYER_DRUG_LEVEL = 0x52E,
  1331.   GET_PLAYER_DRUG_LEVEL = 0x52F,
  1332.   ADD_LOAN_SHARK_VISITS = 0x530,
  1333.   ADD_STORES_KNOCKED_OFF = 0x531,
  1334.   ADD_MOVIE_STUNTS = 0x532,
  1335.   ADD_NUMBER_OF_ASSASSINATIONS = 0x533,
  1336.   ADD_PIZZAS_DELIVERED = 0x534,
  1337.   ADD_GARBAGE_PICKUPS = 0x535,
  1338.   ADD_ICE_CREAMS_SOLD = 0x536,
  1339.   SET_TOP_SHOOTING_RANGE_SCORE = 0x537,
  1340.   ADD_SHOOTING_RANGE_RANK = 0x538,
  1341.   ADD_MONEY_SPENT_ON_GAMBLING = 0x539,
  1342.   ADD_MONEY_WON_ON_GAMBLING = 0x53A,
  1343.   SET_LARGEST_GAMBLING_WIN = 0x53B,
  1344.   SET_CHAR_IN_PLAYERS_GROUP_CAN_FIGHT = 0x53C,
  1345.   CLEAR_CHAR_WAIT_STATE = 0x53D,
  1346.   GET_RANDOM_CAR_OF_TYPE_IN_AREA_NO_SAVE = 0x53E,
  1347.   SET_CAN_BURST_CAR_TYRES = 0x53F,
  1348.   SET_PLAYER_AUTO_AIM = 0x540,
  1349.   FIRE_HUNTER_GUN = 0x541,
  1350.   SET_PROPERTY_AS_OWNED = 0x542,
  1351.   ADD_BLOOD_RING_KILLS = 0x543,
  1352.   SET_LONGEST_TIME_IN_BLOOD_RING = 0x544,
  1353.   REMOVE_EVERYTHING_FOR_HUGE_CUTSCENE = 0x545,
  1354.   IS_PLAYER_TOUCHING_VEHICLE = 0x546,
  1355.   IS_CHAR_TOUCHING_VEHICLE = 0x547,
  1356.   CHECK_FOR_PED_MODEL_AROUND_PLAYER = 0x548,
  1357.   CLEAR_CHAR_FOLLOW_PATH = 0x549,
  1358.   SET_CHAR_CAN_BE_SHOT_IN_VEHICLE = 0x54A,
  1359.   ATTACH_CUTSCENE_OBJECT_TO_VEHICLE = 0x54B,
  1360.   LOAD_MISSION_TEXT = 0x54C,
  1361.   SET_TONIGHTS_EVENT = 0x54D,
  1362.   CLEAR_CHAR_LAST_DAMAGE_ENTITY = 0x54E,
  1363.   CLEAR_CAR_LAST_DAMAGE_ENTITY = 0x54F,
  1364.   FREEZE_OBJECT_POSITION = 0x550,
  1365.   SET_PLAYER_HAS_MET_DEBBIE_HARRY = 0x551,
  1366.   SET_RIOT_INTENSITY = 0x552,
  1367.   IS_CAR_IN_ANGLED_AREA_2D = 0x553,
  1368.   IS_CAR_IN_ANGLED_AREA_3D = 0x554,
  1369.   REMOVE_WEAPON_FROM_CHAR = 0x555,
  1370.   SET_UP_TAXI_SHORTCUT = 0x556,
  1371.   CLEAR_TAXI_SHORTCUT = 0x557,
  1372.   SET_CHAR_OBJ_GOTO_CAR_ON_FOOT = 0x558,
  1373.   GET_CLOSEST_WATER_NODE = 0x559,
  1374.   ADD_PORN_LEAFLET_TO_RUBBISH = 0x55A,
  1375.   CREATE_CLOTHES_PICKUP = 0x55B,
  1376.   CHANGE_BLIP_THRESHOLD = 0x55C,
  1377.   MAKE_PLAYER_FIRE_PROOF = 0x55D,
  1378.   INCREASE_PLAYER_MAX_HEALTH = 0x55E,
  1379.   INCREASE_PLAYER_MAX_ARMOUR = 0x55F,
  1380.   CREATE_RANDOM_CHAR_AS_DRIVER = 0x560,
  1381.   CREATE_RANDOM_CHAR_AS_PASSENGER = 0x561,
  1382.   SET_CHAR_IGNORE_THREATS_BEHIND_OBJECTS = 0x562,
  1383.   ENSURE_PLAYER_HAS_DRIVE_BY_WEAPON = 0x563,
  1384.   MAKE_HELI_COME_CRASHING_DOWN = 0x564,
  1385.   ADD_EXPLOSION_NO_SOUND = 0x565,
  1386.   SET_OBJECT_AREA_VISIBLE = 0x566,
  1387.   WAS_VEHICLE_EVER_POLICE = 0x567,
  1388.   SET_CHAR_NEVER_TARGETTED = 0x568,
  1389.   LOAD_UNCOMPRESSED_ANIM = 0x569,
  1390.   WAS_CUTSCENE_SKIPPED = 0x56A,
  1391.   SET_CHAR_CROUCH_WHEN_THREATENED = 0x56B,
  1392.   IS_CHAR_IN_ANY_POLICE_VEHICLE = 0x56C,
  1393.   DOES_CHAR_EXIST = 0x56D,
  1394.   DOES_VEHICLE_EXIST = 0x56E,
  1395.   ADD_SHORT_RANGE_BLIP_FOR_CONTACT_POINT = 0x56F,
  1396.   ADD_SHORT_RANGE_SPRITE_BLIP_FOR_CONTACT_POINT = 0x570,
  1397.   IS_CHAR_STUCK = 0x571,
  1398.   SET_ALL_TAXIS_HAVE_NITRO = 0x572,
  1399.   SET_CHAR_STOP_SHOOT_DONT_SEEK_ENTITY = 0x573,
  1400.   FREEZE_CAR_POSITION_AND_DONT_LOAD_COLLISION = 0x574,
  1401.   FREEZE_CHAR_POSITION_AND_DONT_LOAD_COLLISION = 0x575,
  1402.   FREEZE_OBJECT_POSITION_AND_DONT_LOAD_COLLISION = 0x576,
  1403.   SET_FADE_AND_JUMPCUT_AFTER_RC_EXPLOSION = 0x577,
  1404.   REGISTER_VIGILANTE_LEVEL = 0x578,
  1405.   CLEAR_ALL_CHAR_ANIMS = 0x579,
  1406.   SET_MAXIMUM_NUMBER_OF_CARS_IN_GARAGE = 0x57A,
  1407.   WANTED_STARS_ARE_FLASHING = 0x57B,
  1408.   SET_ALLOW_HURRICANES = 0x57C,
  1409.   PLAY_ANNOUNCEMENT = 0x57D,
  1410.   SET_PLAYER_IS_IN_STADIUM = 0x57E,
  1411.   GET_BUS_FARES_COLLECTED_BY_PLAYER = 0x57F,
  1412.   SET_CHAR_OBJ_BUY_ICE_CREAM = 0x580,
  1413.   DISPLAY_RADAR = 0x581,
  1414.   REGISTER_BEST_POSITION = 0x582,
  1415.   IS_PLAYER_IN_INFO_ZONE = 0x583,
  1416.   CLEAR_CHAR_ICE_CREAM_PURCHASE = 0x584,
  1417.   IS_IN_CAR_FIRE_BUTTON_PRESSED = 0x585,
  1418.   HAS_CHAR_ATTEMPTED_ATTRACTOR = 0x586,
  1419.   SET_LOAD_COLLISION_FOR_CAR_FLAG = 0x587,
  1420.   SET_LOAD_COLLISION_FOR_CHAR_FLAG = 0x588,
  1421.   SET_LOAD_COLLISION_FOR_OBJECT_FLAG = 0x589,
  1422.   ADD_BIG_GUN_FLASH = 0x58A,
  1423.   HAS_CHAR_BOUGHT_ICE_CREAM = 0x58B,
  1424.   GET_PROGRESS_PERCENTAGE = 0x58C,
  1425.   SET_SHORTCUT_PICKUP_POINT = 0x58D,
  1426.   SET_SHORTCUT_DROPOFF_POINT_FOR_MISSION = 0x58E,
  1427.   GET_RANDOM_ICE_CREAM_CUSTOMER_IN_AREA = 0x58F,
  1428.   GET_RANDOM_ICE_CREAM_CUSTOMER_IN_ZONE = 0x590,
  1429.   UNLOCK_ALL_CAR_DOORS_IN_AREA = 0x591,
  1430.   SET_GANG_ATTACK_PLAYER_WITH_COPS = 0x592,
  1431.   SET_CHAR_FRIGHTENED_IN_JACKED_CAR = 0x593,
  1432.   SET_VEHICLE_TO_FADE_IN = 0x594,
  1433.   REGISTER_ODDJOB_MISSION_PASSED = 0x595,
  1434.   IS_PLAYER_IN_SHORTCUT_TAXI = 0x596,
  1435.   IS_CHAR_DUCKING = 0x597,
  1436.   CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI = 0x598,
  1437.   REGISTER_FIRE_LEVEL = 0x599,
  1438.   IS_AUSTRALIAN_GAME = 0x59A,
  1439.   DISARM_CAR_BOMB = 0x59B,
  1440.   SET_ONSCREEN_COUNTER_FLASH_WHEN_FIRST_DISPLAYED = 0x59C,
  1441.   SHUFFLE_CARD_DECKS = 0x59D,
  1442.   FETCH_NEXT_CARD = 0x59E,
  1443.   GET_OBJECT_VELOCITY = 0x59F,
  1444.   IS_DEBUG_CAMERA_ON = 0x5A0,
  1445.   ADD_TO_OBJECT_ROTATION_VELOCITY = 0x5A1,
  1446.   SET_OBJECT_ROTATION_VELOCITY = 0x5A2,
  1447.   IS_OBJECT_STATIC = 0x5A3,
  1448.   GET_ANGLE_BETWEEN_2D_VECTORS = 0x5A4,
  1449.   DO_2D_RECTANGLES_COLLIDE = 0x5A5,
  1450.   GET_OBJECT_ROTATION_VELOCITY = 0x5A6,
  1451.   ADD_VELOCITY_RELATIVE_TO_OBJECT_VELOCITY = 0x5A7,
  1452.   GET_OBJECT_SPEED = 0x5A8,
  1453.   IS_MISSION_SKIP = 0x5A9,
  1454.   SET_IN_AMMUNATION = 0x5AA,
  1455.   DO_SAVE_GAME = 0x5AB,
  1456.   IS_RETRY = 0x5AC,
  1457.   DUMMY = 0x5AD,
  1458.   MARK_CUTSCENE_START = 0x5AE,
  1459.   MARK_CUTSCENE_END = 0x5AF,
  1460.   CUTSCENE_SCROLL = 0x5B0,
  1461.   SET_LVAR_TEXT_LABEL_TO_LVAR_TEXT_LABEL = 0x5B1,
  1462.   SET_VAR_TEXT_LABEL_TO_LVAR_TEXT_LABEL = 0x5B2,
  1463.   SET_LVAR_TEXT_LABEL_TO_VAR_TEXT_LABEL = 0x5B3,
  1464.   VAR_TEXT_LABEL = 0x5B4,
  1465.   LVAR_TEXT_LABEL = 0x5B5,
  1466.   IS_TEXT_LABEL_VAR_EQUAL_TO_TEXT_LABEL = 0x5B6,
  1467.   IS_TEXT_LABEL_LVAR_EQUAL_TO_TEXT_LABEL = 0x5B7,
  1468.   IS_TEXT_LABEL_VAR_EQUAL_TO_TEXT_LABEL_VAR = 0x5B8,
  1469.   IS_TEXT_LABEL_LVAR_EQUAL_TO_TEXT_LABEL_LVAR = 0x5B9,
  1470.   IS_TEXT_LABEL_VAR_EQUAL_TO_TEXT_LABEL_LVAR = 0x5BA,
  1471.   DO_2D_LINES_INTERSECT = 0x5BB,
  1472.   GET_2D_LINES_INTERSECT_POINT = 0x5BC,
  1473.   IS_2D_POINT_IN_TRIANGLE = 0x5BD,
  1474.   IS_2D_POINT_IN_RECTANGLE_ON_LEFT_SIDE_OF_LINE = 0x5BE,
  1475.   IS_2D_POINT_ON_LEFT_SIDE_OF_2D_LINE = 0x5BF,
  1476.   CHAR_LOOK_AT_OBJECT_ALWAYS = 0x5C0,
  1477.   APPLY_COLLISION_ON_OBJECT = 0x5C1,
  1478.   SAVE_STRING_TO_DEBUG_FILE = 0x5C2,
  1479. };
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