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Jul 16th, 2019
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  1. Refract
  2. {
  3. $surfaceprop No_Decal
  4.  
  5. $selfillum 1
  6. $selfillumfresnelminmaxexp "[0 1 1.8]"
  7. $selfillummask "aimsaber/aimsaber_blockshader_opacity_1"
  8. $selfillumtint "[0.75 0.05 0.07]"
  9.  
  10. $refract 1
  11. $normalmap "aimsaber/aimsaber_blockshader_normal"
  12. $normalmap2 "aimsaber/aimsaber_blockshader_normal_1"
  13. $refracttinttexture "aimsaber/aimsaber_blockshader_opacity"
  14. $refractamount 0.3
  15. $bluramount 0.2
  16.  
  17. {
  18. $envmap "env_cubemap"
  19. $envmaptint "[0.49 0.49 0.49]"
  20. $envmapcontrast 0.4
  21. $envmapsaturation 0.51
  22.  
  23. $refract 1
  24. $normalmap "models/props_resort/water_fountain_n"
  25. $normalmap2 "models/props_resort/water_fountain_n"
  26. $refracttint "[0.36 0.36 0.36]"
  27. $refractamount 0.03
  28.  
  29. $model 1
  30.  
  31. Proxies
  32. {
  33. TextureScroll
  34. {
  35. texturescrollvar "$bumpTransform"
  36. texturescrollrate 0.08
  37. texturescrollangle 270
  38. texturescale 1.4
  39. }
  40.  
  41. TextureScroll
  42. {
  43. texturescrollvar "$bump2Transform"
  44. texturescrollrate 0.01
  45. texturescrollangle 268
  46. texturescale 1.2
  47. }
  48. }
  49. }
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