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FaYednb

abyss lab filter (still shows lower currency and rares)

Dec 14th, 2017
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  1.  
  2. #-------------------------------------------------------------------
  3. #changes made by FaYe
  4. #
  5. #-updated to harbinger league
  6. #
  7. #-color of minor currency groups now have a grey-ish look with orange font
  8. #-scrolls of wisdom now show (small font)
  9. #-portal scroll is now one tier lower
  10. #-splinter of tul now is white, corresponding to its icon appearance
  11. #-changed sound of uniques
  12. #-changed loudness of sorcerer boots to 300
  13. #-changed maps, div cards, currency (too much to list D:)
  14. #-edited borders of splinters and rares
  15. #-edited cards and uniques
  16. #-------------------------------------------------------------------
  17.  
  18. #-------------------------------------------------------------------
  19. #Gemuesefilter 2.5 Breach League
  20. #Last Update: 07-December-2016
  21. #Date: 28-August-2015
  22. #Verbesserungsvorschläge, Kritik, Feedback auf http://www.baudusau.tv/t/4842/1/gemuesefilter#p36562
  23.  
  24. #-------------------------------------------------------------------
  25. #------------------------------------
  26. # [0202] Shaper and Elder Items
  27. #------------------------------------
  28.  
  29. Show #$ %SHELDER
  30. ElderItem True
  31. BaseType "Stygian Vise" "Steel Ring" "Opal Ring" "Blue Pearl Amulet" "Marble Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Crystal Belt"
  32. Rarity <= Rare
  33. SetFontSize 45
  34. SetTextColor 50 130 165 255 # TEXTCOLOR: ShaperElder
  35. SetBorderColor 50 130 165 255 # BORDERCOLOR: ShaperElder
  36. SetBackgroundColor 255 255 255 255 # BACKGROUND: T1 Global High Value Drop
  37. PlayAlertSound 6 300 # DROPSOUND: T1 Drop
  38.  
  39. Show
  40. ShaperItem True
  41. BaseType "Stygian Vise" "Steel Ring" "Opal Ring" "Blue Pearl Amulet" "Marble Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Crystal Belt"
  42. Rarity <= Rare
  43. SetFontSize 45
  44. SetTextColor 50 130 165 255 # TEXTCOLOR: ShaperElder
  45. SetBorderColor 50 130 165 255 # BORDERCOLOR: ShaperElder
  46. SetBackgroundColor 255 255 255 255 # BACKGROUND: T1 Global High Value Drop
  47. PlayAlertSound 6 300 # DROPSOUND: T1 Drop
  48.  
  49. Show #$ %SHELDER
  50. ElderItem True
  51. BaseType "Onyx Amulet" "Diamond" "Two-Stone" "Titan Gauntlets" "Slink Gloves" "Royal Burgonet" "Lion Pelt" "Titan Greaves" "Slink Boots" "Hubris Circlet" "Profane Wand" "Sambar Sceptre" "Void Sceptre" "Imbued Wand" "Pinnacle Tower Shield" "Kris" "Prismatic" "Astral Plate" "Assassin's Garb" "Vaal Axe" "Coronal Maul" "Exquisite Blade" "Fleshripper" "Harbinger Bow" "Gemini Claw" "Ambusher" "Siege Axe" "Harpy Rapier" "Demon Dagger" "Skean" "Spiraled Foil" "Jewelled Foil" "Profane Wand" "Sambar Sceptre" "Void Sceptre" "Imbued Wand" "Pinnacle Tower Shield" "Kris" "Prismatic" "Astral Plate" "Assassin's Garb"
  52. Rarity <= Rare
  53. ItemLevel >= 84
  54. SetFontSize 45
  55. SetTextColor 50 130 165 255 # TEXTCOLOR: ShaperElder
  56. SetBorderColor 50 130 165 255 # BORDERCOLOR: ShaperElder
  57. SetBackgroundColor 255 255 255 255 # BACKGROUND: T1 Global High Value Drop
  58. PlayAlertSound 6 300 # DROPSOUND: T1 Drop
  59.  
  60. Show
  61. ShaperItem True
  62. BaseType "Onyx Amulet" "Diamond" "Two-Stone" "Titan Gauntlets" "Slink Gloves" "Royal Burgonet" "Lion Pelt" "Titan Greaves" "Slink Boots" "Hubris Circlet" "Profane Wand" "Sambar Sceptre" "Void Sceptre" "Imbued Wand" "Pinnacle Tower Shield" "Kris" "Prismatic" "Astral Plate" "Assassin's Garb" "Vaal Axe" "Coronal Maul" "Exquisite Blade" "Fleshripper" "Harbinger Bow" "Gemini Claw" "Ambusher" "Siege Axe" "Harpy Rapier" "Demon Dagger" "Skean" "Spiraled Foil" "Jewelled Foil" "Profane Wand" "Sambar Sceptre" "Void Sceptre" "Imbued Wand" "Pinnacle Tower Shield" "Kris" "Prismatic" "Astral Plate" "Assassin's Garb"
  63. Rarity <= Rare
  64. ItemLevel >= 84
  65. SetFontSize 45
  66. SetTextColor 50 130 165 255 # TEXTCOLOR: ShaperElder
  67. SetBorderColor 50 130 165 255 # BORDERCOLOR: ShaperElder
  68. SetBackgroundColor 255 255 255 255 # BACKGROUND: T1 Global High Value Drop
  69. PlayAlertSound 6 300 # DROPSOUND: T1 Drop
  70.  
  71. Show #$ %SHELDER
  72. ElderItem True
  73. Class "Boots" "Gloves" "Belt" "Ring" "Amulet" "Helmet" "Dagger" "Sceptre" "Wand"
  74. Rarity <= Rare
  75. ItemLevel >= 84
  76. SetFontSize 45
  77. SetTextColor 50 130 165 255 # TEXTCOLOR: ShaperElder
  78. SetBorderColor 50 130 165 255 # BORDERCOLOR: ShaperElder
  79. SetBackgroundColor 255 255 255 255 # BACKGROUND: T1 Global High Value Drop
  80. PlayAlertSound 6 300 # DROPSOUND: T1 Drop
  81.  
  82. Show
  83. ShaperItem True
  84. Class "Boots" "Gloves" "Belt" "Ring" "Amulet" "Helmet" "Dagger" "Sceptre" "Wand"
  85. Rarity <= Rare
  86. ItemLevel >= 84
  87. SetFontSize 45
  88. SetTextColor 50 130 165 255 # TEXTCOLOR: ShaperElder
  89. SetBorderColor 50 130 165 255 # BORDERCOLOR: ShaperElder
  90. SetBackgroundColor 255 255 255 255 # BACKGROUND: T1 Global High Value Drop
  91. PlayAlertSound 6 300 # DROPSOUND: T1 Drop
  92.  
  93. Show #$ %SHELDER
  94. ElderItem True
  95. Rarity <= Rare
  96. SetFontSize 45
  97. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  98. SetBorderColor 255 255 255 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  99. SetBackgroundColor 50 130 165 # BACKGROUND: ShaperElder
  100. PlayAlertSound 3 300 # DROPSOUND: ShaperElder
  101.  
  102. Show
  103. ShaperItem True
  104. Rarity <= Rare
  105. SetFontSize 45
  106. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  107. SetBorderColor 255 255 255 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  108. SetBackgroundColor 50 130 165 # BACKGROUND: ShaperElder
  109. PlayAlertSound 3 300 # DROPSOUND: ShaperElder
  110.  
  111.  
  112. #------------------------------------
  113. # [0205] Exclusive bases: Stygian Vise
  114. #------------------------------------
  115.  
  116. Show #$ %TB-Vise
  117. BaseType "Stygian Vise"
  118. ItemLevel >= 84
  119. SetFontSize 45
  120. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  121. SetBorderColor 255 255 255 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  122. SetBackgroundColor 255 125 0 255 # BACKGROUND: Atlas bases
  123. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  124.  
  125. Show #$ %TB-Vise
  126. BaseType "Stygian Vise"
  127. Rarity = Rare
  128. ItemLevel >= 75
  129. SetFontSize 45
  130. SetTextColor 255 190 0 # TEXTCOLOR: Rares - Level - 75+
  131. SetBorderColor 255 125 0 255 # BORDERCOLOR: Atlas bases
  132. SetBackgroundColor 0 0 0 255 # BACKGROUND: T6-10 maps, currency, talismans
  133.  
  134. Show #$ %TB-Vise %H5
  135. BaseType "Stygian Vise"
  136. SetFontSize 42
  137. SetBorderColor 255 125 0 255 # BORDERCOLOR: Atlas bases
  138. SetBackgroundColor 0 0 0 255 # BACKGROUND: T6-10 maps, currency, talismans
  139.  
  140. #-------------------------------------------------------------------
  141.  
  142. #------------------------------------
  143. # [0206] Abyss Jewels (Rare and Magic)
  144. #------------------------------------
  145.  
  146. Show #$trinkets, jewels - 84+
  147. Class "Abyss Jewel"
  148. Rarity = Rare
  149. ItemLevel >= 84
  150. SetFontSize 45
  151. SetTextColor 255 255 0 255 # TEXTCOLOR: Jewel: Rare
  152. SetBorderColor 240 30 0 255 # BORDERCOLOR: Abyss84
  153. SetBackgroundColor 120 120 0 255 # BACKGROUND: Jewel: Rare
  154. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  155.  
  156. Show #$trinkets, jewels - 84+
  157. Class "Abyss Jewel"
  158. Rarity <= Magic
  159. ItemLevel >= 84
  160. SetFontSize 45
  161. SetTextColor 0 100 255 # TEXTCOLOR: Jewel: Magic
  162. SetBorderColor 240 30 0 255 # BORDERCOLOR: Abyss84
  163. SetBackgroundColor 0 20 40 255 # BACKGROUND: Jewel: Magic
  164. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  165.  
  166. Show #$trinkets, jewels
  167. Class "Abyss Jewel"
  168. Rarity = Rare
  169. SetFontSize 45
  170. SetTextColor 255 255 0 255 # TEXTCOLOR: Jewel: Rare
  171. SetBorderColor 75 240 75 250 # BORDERCOLOR: Abyss
  172. SetBackgroundColor 120 120 0 255 # BACKGROUND: Jewel: Rare
  173. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  174.  
  175. Show #$trinkets, jewels %H5
  176. Class "Abyss Jewel"
  177. Rarity <= Magic
  178. SetFontSize 42
  179. SetTextColor 0 100 255 # TEXTCOLOR: Jewel: Magic
  180. SetBorderColor 75 240 75 250 # BORDERCOLOR: Abyss
  181. SetBackgroundColor 0 20 40 255 # BACKGROUND: Jewel: Magic
  182.  
  183. #------------------------------------
  184. # [1707] Harbinger - Pieces
  185. #------------------------------------
  186.  
  187. Show # Harbinger League Pieces
  188. Class Piece
  189. SetFontSize 45
  190. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  191. SetBorderColor 255 255 255 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  192. SetBackgroundColor 37 105 175 255 # BACKGROUND: Harbinger Item - Pieces
  193. PlayAlertSound 3 300 # DROPSOUND: Random uniques, 20qual gems
  194.  
  195. #-------------------------------------------------------------------
  196.  
  197.  
  198. #------------------------------------
  199. # [1707] Harbinger - Pieces
  200. #------------------------------------
  201.  
  202. Show # Harbinger League Pieces
  203. Class Piece
  204. SetFontSize 45
  205. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  206. SetBorderColor 255 255 255 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  207. SetBackgroundColor 37 105 175 255 # BACKGROUND: Harbinger Item - Pieces
  208. PlayAlertSound 3 300 # DROPSOUND: Random uniques, 20qual gems
  209.  
  210. #-------------------------------------------------------------------
  211.  
  212. #-------------------------------------------------------------------
  213. # Ancient Reliquary Key
  214.  
  215. Show
  216. Class "Misc Map Items"
  217. SetTextColor 255 0 0
  218. SetBorderColor 255 0 0
  219. SetBackgroundColor 255 255 255 255
  220. PlayAlertSound 6 300
  221. SetFontSize 50
  222.  
  223. #-------------------------------------------------------------------
  224.  
  225. Show #$chancing (with sound) %TB-T1-Chancing %D4
  226. BaseType "Gold Amulet" "Ebony Tower Shield"
  227. Rarity Normal
  228. SetFontSize 38
  229. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  230. SetBorderColor 0 210 0 210 # BORDERCOLOR: T1 Chancing
  231. PlayAlertSound 7 300 # DROPSOUND: T1 chancing items
  232.  
  233. Show #$chancing (no sound) %TB-T2-Chancing %D1
  234. BaseType "Gold Amulet" "Ebony Tower Shield"
  235. Rarity Normal
  236. SetTextColor 255 255 255 255 # TEXTCOLOR: Normal Items: Strong Highlight
  237. SetBorderColor 0 150 0 150 # BORDERCOLOR: T2 Chancing
  238.  
  239.  
  240. #===============================================================================================================
  241. # [[1600]] Leaguestones - Tierlists
  242. #===============================================================================================================
  243.  
  244. Show # %TC-Leaguestone-General
  245. Class Leaguestone
  246. Rarity >= Magic
  247. SetFontSize 45
  248. SetTextColor 0 0 0 255
  249. SetBorderColor 255 255 255 255
  250. SetBackgroundColor 0 191 255 255 #purple: 153 50 204
  251. PlayAlertSound 2 300
  252.  
  253. Show # %TC-Leaguestone-General
  254. Class Leaguestone
  255. Rarity = Normal
  256. SetFontSize 42
  257. SetTextColor 0 0 0 255
  258. SetBorderColor 0 0 0 255
  259. SetBackgroundColor 0 191 255 #purple: 153 50 204
  260. PlayAlertSound 2 300
  261.  
  262. #------------------------------------
  263. # [1401] Exceptions
  264. #------------------------------------
  265.  
  266. Show
  267. SocketGroup WWWWWW
  268. BaseType "Simple Robe"
  269. Rarity Unique
  270. SetFontSize 45
  271. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  272. SetBorderColor 175 96 37 255 # BORDERCOLOR: Unique Item
  273. SetBackgroundColor 175 96 37 255 # BACKGROUND: T2 unique
  274. PlayAlertSound 6 300 # DROPSOUND: T1 Drop
  275.  
  276. Show # 6-Links
  277. LinkedSockets 6
  278. Rarity Unique
  279. SetFontSize 45
  280. SetTextColor 175 96 37 255 # TEXTCOLOR: Uniques
  281. SetBorderColor 175 96 37 255 # BORDERCOLOR: Unique Item
  282. SetBackgroundColor 255 255 255 255 # BACKGROUND: T1 Global High Value Drop
  283. PlayAlertSound 6 300 # DROPSOUND: T1 Drop
  284.  
  285. #------------------------------------
  286. # [1402] Tier 1 uniques
  287. #------------------------------------
  288.  
  289. Show # T1
  290. BaseType "Leather Belt" "Varnished Coat" "Gold Ring" "Ursine Pelt" "Champion Kite Shield" "Sapphire Flask" "Occultist" "Glorious" "Titanium" "Siege Axe" "Prophecy Wand" "Sacrificial Garb" "Sorcerer Boots" "Topaz Flask" "Deicide Mask" "Rawhide Boots" "Assassin's Garb" "Ezomyte Burgonet" "Vaal Regalia" "Silver Flask" "Jewelled Foil" "Gladiator Plate" "Prismatic Jewel" "Crusader Boots" "Jasper Chopper" "Slaughter Knife"
  291. Rarity Unique
  292. SetFontSize 45
  293. SetTextColor 175 96 37 255 # TEXTCOLOR: Uniques
  294. SetBorderColor 175 96 37 255 # BORDERCOLOR: Unique Item
  295. SetBackgroundColor 255 255 255 255 # BACKGROUND: T1 Global High Value Drop
  296. PlayAlertSound 6 300 # DROPSOUND: T1 Drop
  297.  
  298. #------------------------------------
  299. # Tier 2 uniques
  300. #------------------------------------
  301.  
  302. Show # 6-Links
  303. LinkedSockets = 5
  304. Rarity Unique
  305. SetFontSize 45
  306. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  307. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  308. SetBackgroundColor 175 96 37 255 # BACKGROUND: T2 unique
  309. PlayAlertSound 6 300 # DROPSOUND: T1 Drop
  310.  
  311. Show # T2
  312. BaseType "Corrugated Buckler" "Savant's Robe" "Two-Stone" "Judgement Staff" "Full Wyrmscale" "Gavel" "Archon Kite Shield" "Conjurer Boots" "Nightmare Bascinet" "Sharkskin Boots" "Granite Flask" "Imperial Staff" "Deerskin Gloves" "Karui Sceptre" "Paua Ring" "Vaal Axe" "Spine Bow" "Sinner Tricorne" "Hubris" "Strapped Mitts" "Eternal Sword" "Penetrating Arrow Quiver" "Broadhead Arrow Quiver" "Fiend Dagger" "Exquisite Leather" "Stibnite Flask" "Desert Brigandine" "Terror Claw"
  313. Rarity Unique
  314. SetFontSize 42
  315. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  316. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  317. SetBackgroundColor 175 96 37 255 # BACKGROUND: T2 unique
  318. PlayAlertSound 6 300 # DROPSOUND: T1 Drop
  319.  
  320. #------------------------------------
  321. # Prophecy-Material Uniques
  322. #------------------------------------
  323.  
  324. Show # TFated
  325. BaseType "Iron Ring" "Coral Ring" "Jade Amulet" "Plate Vest" "Ornate Sword" "Scholar Boots" "Iron Staff" "Spiraled Wand" "Sledgehammer" "Long Bow" "Crude Bow" "Royal Bow" "Woodsplitter" "Jade Hatchet" "Painted Buckler" "Plank Kite Shield" "War Buckler" "Gilded Sallet" "Iron Hat" "Vine Circlet" "Goathide Gloves" "Coral Amulet" "Fire Arrow Quiver" "Serrated Arrow Quiver" "Death Bow"
  326. Rarity Unique
  327. SetFontSize 40
  328. SetTextColor 175 96 37 255 # TEXTCOLOR: Uniques
  329. SetBorderColor 100 37 255 200 # BORDERCOLOR: Cosmetic: Fated Uniques
  330. SetBackgroundColor 15 0 25 255 # BACKGROUND: Uniques: Prophecy Base
  331. PlayAlertSound 3 300 # DROPSOUND: Random uniques, 20qual gems
  332.  
  333. #------------------------------------
  334. # Unique Maps
  335. #------------------------------------
  336. Show
  337. Rarity Unique
  338. BaseType "Museum Map" "Torture Chamber Map" "Temple Map"
  339. SetFontSize 50
  340. SetTextColor 255 0 0 255
  341. SetBorderColor 255 0 0 255
  342. SetBackgroundColor 255 255 255 255
  343. PlayAlertSound 6 300
  344.  
  345. #------------------------------------
  346. # Random Uniques
  347. #------------------------------------
  348.  
  349. Show # T3
  350. Rarity Unique
  351. SetFontSize 40
  352. SetTextColor 175 96 37 255 # TEXTCOLOR: Uniques
  353. SetBorderColor 175 96 37 255 # BORDERCOLOR: Unique Item
  354. SetBackgroundColor 0 0 0 255 # BACKGROUND: T6-10 maps, currency, talismans
  355. PlayAlertSound 3 300 # DROPSOUND: Random uniques, 20qual gems
  356.  
  357. #------------------------------------
  358. # Random Uniques
  359. #------------------------------------
  360.  
  361. Show # T3
  362. Rarity Unique
  363. SetFontSize 40
  364. SetTextColor 175 96 37 255 # TEXTCOLOR: Uniques
  365. SetBorderColor 175 9 37 255 # BORDERCOLOR: Unique Item
  366. SetBackgroundColor 0 0 0 255 # BACKGROUND: T6-10 maps, currency, talismans
  367. PlayAlertSound 3 300 # DROPSOUND: Random uniques, 20qual gems
  368.  
  369. #------------------------------------
  370. # [1406] Unique Maps
  371. #------------------------------------
  372. Show
  373. Rarity Unique
  374. BaseType "Museum Map" "Reef Map" "Torture Chamber Map" "Necropolis Map"
  375. SetFontSize 40
  376. SetTextColor 255 0 0 255
  377. SetBorderColor 255 0 0 255
  378. SetBackgroundColor 255 255 255 255
  379. PlayAlertSound 6 300
  380.  
  381. #-----------------------------------------------------------------------------------------------------------------
  382.  
  383. Show
  384. BaseType "Eternal Orb" "Divine Orb" "Exalted Orb" "Albino Rhoa Feather" "Mirror of Kalandra" "Fishing Rod" "Deafening Essence of" "Mirror Shard"
  385. SetTextColor 255 0 0
  386. SetBorderColor 255 0 0
  387. SetBackgroundColor 255 255 255 255
  388. PlayAlertSound 6 300
  389. SetFontSize 50
  390.  
  391. # >= 1 Chaos
  392. Show
  393. BaseType "Orb of Annulment" "Regal Orb" "Orb of Regret" "Chaos Orb" "Gemcutter's Prism" "Vaal Orb" "Exalted Shard" "Annulment Shard" "Harbinger's Shard" "Horizon Shard" "Engineer's Shard" "Ancient Shard" "Binding Shard" "Orb of Binding" "Ancient Orb" "Engineer's Orb" "Orb of Horizons"
  394. SetBackgroundColor 249 150 50
  395. SetTextColor 0 0 0
  396. SetBorderColor 255 255 255
  397. PlayAlertSound 2 300
  398. SetFontSize 38
  399.  
  400. # < 1 Chaos
  401. Show
  402. BaseType "Blessed Orb" "Orb of Fusing" "Orb of Scouring" "Orb of Alchemy" "Cartographer's Chisel" "Silver Coin"
  403. SetBackgroundColor 213 159 15
  404. SetTextColor 0 0 0
  405. SetBorderColor 0 0 0
  406. PlayAlertSound 2 300
  407. SetFontSize 38
  408.  
  409. Show
  410. BaseType "Golden Key"
  411. SetBackgroundColor 255 215 0
  412. SetTextColor 0 0 0
  413. SetBorderColor 255 255 255
  414. SetFontSize 40
  415.  
  416. Show
  417. BaseType "Silver Key"
  418. SetBackgroundColor 192 192 192
  419. SetTextColor 0 0 0
  420. SetBorderColor 255 255 255
  421. SetFontSize 40
  422.  
  423. Show
  424. BaseType "Treasure Key"
  425. SetBackgroundColor 215 100 32
  426. SetBorderColor 255 255 255
  427. SetTextColor 0 0 0
  428. SetFontSize 40
  429.  
  430. Show
  431. Class "Quest Items"
  432. SetBackgroundColor 74 230 58
  433. SetTextColor 0 0 0
  434. SetFontSize 40
  435.  
  436. Show
  437. Rarity Unique
  438. PlayAlertSound 3 300
  439. SetFontSize 40
  440.  
  441. # ============================= MAPS =========================
  442.  
  443. Show
  444. BaseType "Master Cartographer's Sextant" "Unshaping Orb" "Cartographer's Seal" "Stacked Deck" "Harbinger's Orb"
  445. SetTextColor 255 0 0
  446. SetBorderColor 255 0 0
  447. SetBackgroundColor 0 0 0
  448. SetFontSize 48
  449. PlayAlertSound 3 300
  450.  
  451. Show
  452. BaseType "Journeyman Cartographer's Sextant"
  453. SetTextColor 255 140 0
  454. SetBorderColor 255 140 0
  455. SetBackgroundColor 0 0 0
  456. SetFontSize 48
  457. PlayAlertSound 3 250
  458.  
  459. Show
  460. BaseType "Apprentice Cartographer's Sextant"
  461. SetTextColor 255 255 255
  462. SetBorderColor 255 255 255
  463. SetBackgroundColor 0 0 0
  464. SetFontSize 48
  465. PlayAlertSound 3 200
  466.  
  467. Show
  468. Class Maps
  469. BaseType "Vault"
  470. SetTextColor 0 255 0
  471. SetBorderColor 255 255 255
  472. SetBackgroundColor 0 0 0
  473. PlayAlertSound 5 300
  474. SetFontSize 48
  475.  
  476. Show
  477. Class Maps
  478. DropLevel >= 83
  479. SetTextColor 255 0 0
  480. SetBorderColor 255 0 0
  481. SetBackgroundColor 255 255 255 255
  482. PlayAlertSound 6 300
  483. SetFontSize 48
  484.  
  485. Show
  486. Class Maps
  487. DropLevel >= 80
  488. SetTextColor 255 0 0
  489. SetBorderColor 255 255 255
  490. SetBackgroundColor 0 0 0
  491. SetFontSize 48
  492. PlayAlertSound 5 220
  493.  
  494. Show
  495. Class Maps
  496. DropLevel >= 77
  497. SetTextColor 255 80 255
  498. SetBorderColor 255 255 255
  499. SetBackgroundColor 0 0 0
  500. SetFontSize 48
  501. PlayAlertSound 5 150
  502.  
  503. Show
  504. Class Maps
  505. DropLevel >= 76
  506. SetFontSize 36
  507. PlayAlertSound 5 150
  508.  
  509. Show
  510. Rarity <= Rare
  511. Class Maps
  512. SetFontSize 30
  513.  
  514. Show
  515. BaseType "Mortal Ignorance" "Mortal Hope" "Eber's Key" "Yriel's Key" "Inya's Key" "Volkuur's Key" "Fragment of the Phoenix" "Fragment of the Minotaur" "Fragment of the Chimera" "Fragment of the Hydra"
  516. SetTextColor 255 0 0
  517. SetBorderColor 255 0 0
  518. SetBackgroundColor 255 255 255 255
  519. PlayAlertSound 6 300
  520. SetFontSize 50
  521.  
  522. #Guardian Fragments
  523.  
  524. Show
  525. Class "Labyrinth Map Item"
  526. BaseType "Prophecy"
  527. SetTextColor 255 0 255
  528. SetBorderColor 255 0 255
  529. SetBackgroundColor 0 0 0
  530. SetFontSize 48
  531. PlayAlertSound 5 100
  532.  
  533. Show
  534. BaseType "Offering to the Goddess"
  535. SetTextColor 247 127 190
  536. SetBorderColor 247 127 190
  537. SetBackgroundColor 0 0 0
  538. SetFontSize 48
  539. PlayAlertSound 5 100
  540.  
  541. Show
  542. BaseType "Sacrifice at Midnight"
  543. Class Fragments
  544. SetTextColor 252 137 172
  545. SetBorderColor 252 137 172
  546. SetBackgroundColor 0 0 0
  547. SetFontSize 48
  548. PlayAlertSound 5 100
  549.  
  550. Show
  551. Class Fragments
  552. SetTextColor 255 221 153
  553. SetBorderColor 255 221 153
  554. SetBackgroundColor 0 0 0
  555. SetFontSize 48
  556. PlayAlertSound 4 100
  557.  
  558. # =====================
  559. # BREACH LEAGUE
  560. # =====================
  561.  
  562. #Breach Splinters
  563.  
  564. Show
  565. BaseType "Splinter of Xoph"
  566. SetFontSize 38
  567. SetTextColor 255 255 255
  568. SetBackgroundColor 150 0 0
  569. SetBorderColor 255 255 255
  570.  
  571. Show
  572. BaseType "Splinter of Esh"
  573. SetFontSize 38
  574. SetTextColor 255 255 255
  575. SetBackgroundColor 0 0 150
  576. SetBorderColor 255 255 255
  577.  
  578. Show
  579. BaseType "Splinter of Tul"
  580. SetFontSize 38
  581. SetTextColor 50 50 50
  582. SetBackgroundColor 255 255 255
  583. SetBorderColor 0 0 0
  584.  
  585. Show
  586. BaseType "Splinter of Uul-Netol"
  587. SetFontSize 38
  588. SetTextColor 255 255 255
  589. SetBackgroundColor 50 50 50
  590. SetBorderColor 255 255 255
  591.  
  592. Show
  593. BaseType "Splinter of Chayula"
  594. SetFontSize 38
  595. SetTextColor 255 255 255
  596. SetBackgroundColor 150 0 255
  597. SetBorderColor 255 255 255
  598.  
  599. #Breachstones
  600.  
  601. Show
  602. BaseType "Xoph's Breachstone" "Tul's Breachstone" "Esh's Breachstone" "Uul-Netol's Breachstone" "Chayula's Breachstone"
  603. SetTextColor 255 0 255
  604. SetBorderColor 255 0 255
  605. SetBackgroundColor 0 0 0
  606. SetFontSize 48
  607. PlayAlertSound 5 100
  608.  
  609. #Blessings
  610.  
  611. Show
  612. BaseType "Blessing of Xoph" "Blessing of Tul" "Blessing of Esh" "Blessing of Uul-Netol" "Blessing of Chayula"
  613. SetTextColor 255 0 0
  614. SetBorderColor 255 0 0
  615. SetBackgroundColor 255 255 255 255
  616. PlayAlertSound 6 300
  617. SetFontSize 50
  618.  
  619.  
  620. #===============================================================================================================
  621. # [[1400]] Currency - PART 3 - Divination cards (yes the strange sorting is intended)
  622. #===============================================================================================================
  623.  
  624. #------------------------------------
  625. # [1401] Exceptions to prevent ident. mistakes
  626. #------------------------------------
  627.  
  628. Show # %TB-Divination-Exception
  629. Class "Divination"
  630. BaseType "The Wolf's Shadow"
  631. SetFontSize 38
  632. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  633. SetBorderColor 0 100 150 255 # BORDERCOLOR: Cosmetic: T4 Divination
  634. SetBackgroundColor 145 215 230 225 # BACKGROUND: T4 Divination
  635. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  636.  
  637. #------------------------------------
  638. # [1402] T1 - Top tier cards
  639. #------------------------------------
  640.  
  641. Show # %TB-Divination-T1
  642. Class "Divination"
  643. BaseType "House of Mirrors" "The Doctor" "The Fiend" "Hunter's Reward" "The Dragon's Heart" "Mawr Blaidd" "The Last One Standing" "The Offering" "The Ethereal" "The Queen" "Abandoned Wealth" "The Formless Sea" "The Brittle Emperor" "The Immortal" "The Artist" "The Thaumaturgist" "Wealth and Power" "The Demoness" "Pride Before the Fall" "The Enlightened" "Heterochromia" "The King's Heart" "Bowyer's Dream" "The Hunger" "The Celestial Justicar" "The Porcupine" "Spark and the Flame"
  644. SetFontSize 45
  645. SetTextColor 0 0 255 255 # TEXTCOLOR: Cosmetic: T1 Divination card
  646. SetBorderColor 0 0 255 255 # BORDERCOLOR: Cosmetic: T1 and T2 Divination
  647. SetBackgroundColor 255 255 255 255 # BACKGROUND: T1 Global High Value Drop
  648. PlayAlertSound 6 300 # DROPSOUND: T1 Drop
  649.  
  650. #------------------------------------
  651. # [1403] T2 - Great cards
  652. #------------------------------------
  653.  
  654. Show # %TB-Divination-T2
  655. Class "Divination"
  656. BaseType "Chaotic Disposition" "The Void" "The Cartographer" "The Dapper Prodigy" "The Vast" "The Dark Mage" "Last Hope" "The Valkyrie" "The Sephirot" "Time-Lost Relic" "The Harvester" "The Hoarder" "Emperor of Purity" "The Chains that Bind" "The Warlord" "The Wolf" "The Aesthete" "Earth Drinker" "Polymath" "Saint's Treasure" "Standoff"
  657. SetFontSize 44
  658. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  659. SetBorderColor 255 255 0 255 # BORDERCOLOR: Crafting: T1
  660. SetBackgroundColor 100 250 250 245 # BACKGROUND: T2 Divination
  661. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  662.  
  663. #------------------------------------
  664. # [1404] T3 - Decent cards
  665. #------------------------------------
  666.  
  667. Show # %TB-Divination-T3
  668. Class "Divination"
  669. BaseType "The Road to Power" "The Arena Champion" "The Gladiator" "The Stormcaller" "Glimmer of Hope" "The Tyrant" "The Cursed King" "The Avenger" "Lost Worlds" "The Union" "The Risk" "The Trial" "Scholar of the Seas" "Lucky Deck" "Humility" "The Penitent" "The Penitent" "The Surveyor" "Lysah's Respite" "The Inventor" "The Watcher" "The Soul" "The Jester" "Vinia's Token" "Rats" "The Wrath" "Hope" "Treasure Hunter" "The Explorer" "The Body" "The Encroaching Darkness" "Hubris" "Jack in the Box" "The Traitor" "Assassin's Favour" "The Battle Born" "Valley of Steel Boxes" "Wolven King's Bite" "Wretched" "The Opulent" "Might is Right" "The Fletcher" "The Forsaken"
  670. SetFontSize 40
  671. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  672. SetBorderColor 0 0 255 255 # BORDERCOLOR: Cosmetic: T1 and T2 Divination
  673. SetBackgroundColor 50 220 240 235 # BACKGROUND: T3 Divination
  674. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  675.  
  676. #------------------------------------
  677. # [1405] T5 - Format trash tier cards... before
  678. #------------------------------------
  679.  
  680. Show # %H3 %TB-Divination-T5
  681. Class "Divination"
  682. BaseType "Carrion Crow" "Other Cheek" "Hermit" "King's Blade" "Thunderous Skies" "Metalsmith's Gift"
  683. SetFontSize 32
  684. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  685. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  686. SetBackgroundColor 175 215 230 180 # BACKGROUND: T5 Divination
  687.  
  688. #------------------------------------
  689. # [1406] T4 - ...showing the remaining cards
  690. #------------------------------------
  691.  
  692. Show
  693. Class "Divination"
  694. SetFontSize 38
  695. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  696. SetBorderColor 0 100 150 255 # BORDERCOLOR: Cosmetic: T4 Divination
  697. SetBackgroundColor 145 215 230 225 # BACKGROUND: T4 Divination
  698. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  699.  
  700. # =====================
  701.  
  702. Show
  703. Class Gem
  704. BaseType "Empower" "Enhance" "Enlighten" "Portal" "Vaal Haste" "Vaal Clarity" "Vaal Discipline" "Vaal Grace" "Vaal Breach"
  705. SetBorderColor 30 150 180
  706. PlayAlertSound 6 200
  707. SetFontSize 40
  708.  
  709. Show
  710. Class "Gem"
  711. Quality >= 20
  712. SetTextColor 255 0 0
  713. SetBorderColor 255 0 0
  714. SetBackgroundColor 255 255 255 255
  715. PlayAlertSound 6 300
  716. SetFontSize 44
  717.  
  718. Show
  719. Class "Gem"
  720. Quality >= 10
  721. SetFontSize 40
  722. SetBorderColor 0 0 0
  723. SetBorderColor 128 218 235
  724. SetTextColor 128 218 235
  725.  
  726. Show
  727. LinkedSockets = 6
  728. SetTextColor 255 0 0
  729. SetBorderColor 255 0 0
  730. SetBackgroundColor 255 255 255 255
  731. PlayAlertSound 6 300
  732. SetFontSize 44
  733.  
  734. #5Link
  735. Show
  736. LinkedSockets = 5
  737. SetBackgroundColor 0 180 0
  738. SetTextColor 0 0 0
  739. SetBorderColor 255 0 0
  740. PlayAlertSound 7 100
  741. SetFontSize 38
  742. ItemLevel >= 77
  743.  
  744. #6 Socket
  745. Show
  746. Sockets = 6
  747. SetBackgroundColor 255 127 80
  748. SetTextColor 0 0 0
  749. SetBorderColor 0 0 0
  750. PlayAlertSound 3 300
  751. SetFontSize 38
  752.  
  753.  
  754. Show
  755. Class "Jewel"
  756. SetBorderColor 0 0 255
  757. SetFontSize 38
  758. Rarity Rare
  759.  
  760. Show
  761. Class "Jewel"
  762. SetBorderColor 0 0 255
  763. SetFontSize 38
  764. Rarity Magic
  765.  
  766. #-------------------------------------------------------------------
  767. #Essences
  768. #-------------------------------------------------------------------
  769.  
  770. #Corrupted Essences
  771.  
  772. Show
  773. BaseType "Essence of Hysteria" "Essence of Delirium" "Essence of Insanity" "Essence of Horror" "Deafening Essence of"
  774. SetTextColor 255 0 0
  775. SetBorderColor 255 0 0
  776. SetBackgroundColor 255 255 255 255
  777. PlayAlertSound 6 300
  778. SetFontSize 50
  779.  
  780.  
  781. #High Essences T4+
  782.  
  783. Show
  784. BaseType "Remnant of Corruption" "Shrieking Essence of" "Screaming Essence of" "Wailing Essence of"
  785. SetBackgroundColor 213 159 15
  786. SetTextColor 0 0 0
  787. SetBorderColor 0 0 0
  788. PlayAlertSound 1 100
  789. SetFontSize 38
  790.  
  791. #Low Essences
  792.  
  793. Show
  794. Class Currency
  795. BaseType "Weeping Essence of" "Muttering Essence of" "Whispering Essence of"
  796. SetFontSize 38
  797. SetBackgroundColor 154 205 50
  798. SetTextColor 0 0 0
  799. SetBorderColor 0 0 0
  800.  
  801. #-------------------------------------------------------------------
  802. #Settings
  803. #-------------------------------------------------------------------
  804.  
  805. Show
  806. Class Currency
  807. BaseType "Scroll of Wisdom"
  808. SetFontSize 26
  809. SetTextColor 127 82 0
  810. SetBorderColor 0 0 0
  811. SetBackgroundColor 50 50 50
  812.  
  813. #Display "minor" currency group 1
  814. Show
  815. Class Currency
  816. BaseType "Orb of Alteration"
  817. SetFontSize 38
  818. SetTextColor 255 165 0
  819. SetBorderColor 0 0 0
  820. SetBackgroundColor 50 50 50
  821.  
  822.  
  823. #Display "minor" currency group 2
  824. Show
  825. Class Currency
  826. BaseType "Armourer's Scrap" "Orb of Transmutation" "Orb of Augmentation" "Blacksmith's Whetstone" "Portal Scroll"
  827. SetFontSize 34
  828. SetTextColor 191 124 0
  829. SetBorderColor 0 0 0
  830. SetBackgroundColor 50 50 50
  831.  
  832. #Display "minor" currency group 3
  833. Show
  834. Class Currency
  835. BaseType "Orb of Chance" "Chromatic Orb" "Jeweller's Orb"
  836. SetFontSize 38
  837. SetTextColor 255 165 0
  838. SetBorderColor 255 255 255
  839. SetBackgroundColor 50 50 50
  840.  
  841. #Dia Rings
  842. Show
  843. BaseType "Diamond Ring"
  844. ItemLevel >= 84
  845. SetBorderColor 0 255 0
  846. Rarity Normal
  847. SetBorderColor 255 255 255
  848.  
  849. Show
  850. BaseType "Hubris Circlet" "Titanium Spirit Shield" "Sorcerer Gloves"
  851. ItemLevel >= 84
  852. SetBorderColor 0 255 0
  853. SetFontSize 30
  854. SetBorderColor 255 255 255
  855.  
  856.  
  857. #Body Armour
  858. Show
  859. Rarity Rare
  860. Class "Body Armour"
  861. BaseType "Vaal Regalia" "Glorious Plate" "Zodiac Leather" "Assassin's Garb" "Astral Plate"
  862. ItemLevel >= 84
  863. SetBorderColor 255 255 119
  864.  
  865. #added border to rares
  866.  
  867. Show
  868. Class "Amulets" "Rings" "Belts"
  869. Rarity = Rare
  870. SetBorderColor 255 255 119
  871. SetFontSize 35
  872.  
  873. #-------------------------------------------------------------------
  874. #Weapons
  875. #-------------------------------------------------------------------
  876.  
  877. #Daggers
  878. #Show
  879. # Rarity Rare
  880. # BaseType "Platinum Kris" "Golden Kris" "Copper Kris"
  881. # ItemLevel >= 77
  882.  
  883.  
  884. #Swords
  885. #Show
  886. # Rarity Rare
  887. # BaseType "Harpy Rapier" "Jewelled Foil" "Vaal Rapier" "Spiraled Foil" "Spiraled Foil"
  888. # ItemLevel >= 77
  889.  
  890.  
  891. #----------------------------------------------------------- --------
  892. #Armour Bases -> Order STR , EV , ES , STR/EV, STR/ES, EV/ES - 2 best each
  893. #-------------------------------------------------------------------
  894.  
  895.  
  896. #Gloves
  897. Show
  898. Rarity Rare
  899. BaseType "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Vaal Gauntlets" "Slink Gloves" "Sorcerer Gloves"
  900. SetBorderColor 255 255 119
  901.  
  902. #Boots
  903. Show
  904. Rarity Rare
  905. BaseType "Two-Toned Boots" "Titan Greaves" "Vaal Greaves" "Stealth Boots" "Slink Boots" "Arcanist Slippers" "Sorcerer Boots"
  906. SetBorderColor 255 255 119
  907.  
  908. #Helmet
  909. Show
  910. Rarity Rare
  911. BaseType "Bone Helmet" "Royal Burgonet" "Eternal Burgonet" "Sinner Tricorne" "Lion Pelt" "Hubris Circlet" "Mind Cage"
  912. SetBorderColor 255 255 119
  913.  
  914. #Spirit Shields
  915. Show
  916. BaseType "Spirit Shield"
  917. Rarity Rare
  918. SetBorderColor 255 255 119
  919.  
  920.  
  921. #-------------------------------------------------------------------
  922. #Interesting Crafting Bases
  923. #-------------------------------------------------------------------
  924.  
  925. #ILVL 84
  926.  
  927. #good crafting bases
  928. Show
  929. BaseType "Steel Ring" "Crystal Belt" "Opal Ring" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Vanguard Belt" "Blue Pearl Amulet" "Marble Amulet"
  930. SetTextColor 255 0 0
  931. SetBorderColor 255 0 0
  932. SetBackgroundColor 255 255 255 255
  933. PlayAlertSound 8 300
  934. SetFontSize 50
  935. ItemLevel >= 84
  936.  
  937. #good crafting bases
  938. Show
  939. BaseType "Steel Ring" "Crystal Belt" "Opal Ring" "Blue Pearl Amulet" "Marble Amulet"
  940. SetTextColor 255 0 0
  941. SetBorderColor 255 0 0
  942. SetBackgroundColor 255 255 255 255
  943. PlayAlertSound 8 100
  944. SetFontSize 50
  945.  
  946. #new bases
  947. Show
  948. BaseType "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Vanguard Belt"
  949. SetBackgroundColor 00 80 00
  950.  
  951. #-------------------------------------------------------------------
  952. #Talisman League
  953. #-------------------------------------------------------------------
  954.  
  955. Show
  956. BaseType "Talisman"
  957. SetTextColor 255 0 0
  958. Rarity "Rare" "Magic" "Normal"
  959. SetBorderColor 255 0 0
  960. SetBackgroundColor 255 255 255 255
  961. PlayAlertSound 2 100
  962. SetFontSize 40
  963. ItemLevel >= 77
  964.  
  965. Show
  966. BaseType "Talisman"
  967. Rarity "Rare"
  968. SetBorderColor 30 150 180
  969. PlayAlertSound 2 100
  970. SetFontSize 40
  971.  
  972. #-------------------------------------------------------------------
  973. #Perandus League
  974. #-------------------------------------------------------------------
  975.  
  976. Show
  977. BaseType "Perandus Coin"
  978. SetFontSize 38
  979. SetBackgroundColor 154 205 50
  980. SetTextColor 0 0 0
  981. SetBorderColor 0 0 0
  982.  
  983. #-------------------------------------------------------------------
  984. #Hide
  985. #-------------------------------------------------------------------
  986.  
  987. #Talisman League
  988. Hide
  989. BaseType "Talisman"
  990. Rarity Normal
  991.  
  992. #remaining weapon bases
  993. Hide
  994. Class "Claws" "Daggers" "Swords" "Axes" "Maces" "One Hand" "Two Hand" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Axes" "One Hand Maces" "Bows" "Two Hand" "Quivers" "Shields" "Sceptres" "Staves" "Wands"
  995. Rarity Rare
  996.  
  997. #remaining armour bases
  998. Hide
  999. Class "Gloves" "Boots" "Body Armours" "Helmets"
  1000. Rarity Rare
  1001.  
  1002. #flasks
  1003. Hide
  1004. Class "Life Flasks" "Mana Flasks" "Hybrid Flasks" "Utility Flasks"
  1005.  
  1006. #minor currency
  1007. Hide
  1008. Class Currency
  1009. BaseType "Armourer's Scrap" "Portal Scroll"
  1010.  
  1011. #white stuff
  1012. Hide
  1013. Class "Belt" "Sceptres" "Gloves" "Boots" "Body Armours" "Helmets" "Rings" "Amulet" "Claws" "Daggers" "Wands" "Swords" "Axes" "Maces" "One Hand" "Two Hand" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Axes" "One Hand Maces" "Bows" "Two Hand" "Quivers" "Shields" "Staves"
  1014. Rarity Normal
  1015.  
  1016. #random blue items
  1017. Hide
  1018. Rarity Magic
  1019.  
  1020. #Hide remaining gems
  1021. Hide
  1022. Class Gem
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