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Dec 19th, 2018
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end -- made by .... (Idk...) Edited by goodguyaiden geez i made this a hole lot creeper
  6. Player=game:GetService("Players").LocalPlayer
  7. Character=Player.Character
  8. PlayerGui=Player.PlayerGui
  9. Backpack=Player.Backpack
  10. Torso=Character.Torso
  11. Head=Character.Head
  12. Humanoid=Character.Humanoid
  13. m=Instance.new('Model',Character)
  14. LeftArm=Character["Left Arm"]
  15. LeftLeg=Character["Left Leg"]
  16. RightArm=Character["Right Arm"]
  17. RightLeg=Character["Right Leg"]
  18. LS=Torso["Left Shoulder"]
  19. LH=Torso["Left Hip"]
  20. RS=Torso["Right Shoulder"]
  21. RH=Torso["Right Hip"]
  22. for i,v in pairs(Character:children()) do
  23. if v:IsA("Hat") then
  24. v:Destroy()
  25. end
  26. end
  27. for i,v in pairs(Character:children()) do
  28. if v:IsA("Accessory") then
  29. v:Destroy()
  30. end
  31. end
  32.  
  33.  
  34. local txt = Instance.new("BillboardGui", Character)
  35. CV="Lime green"
  36. txt.Adornee = Character.Head
  37. txt.Name = "_status"
  38. txt.Size = UDim2.new(2, 0, 1.2, 0)
  39. txt.StudsOffset = Vector3.new(-9, 8, 0)
  40. local text = Instance.new("TextLabel", txt)
  41. text.Size = UDim2.new(10, 0, 7, 0)
  42. text.FontSize = "Size24"
  43. text.TextScaled = true
  44. text.TextTransparency = 0
  45. text.BackgroundTransparency = 1
  46. text.TextTransparency = 0
  47. text.TextStrokeTransparency = 0
  48. text.Font = "Antique"
  49. text.TextStrokeColor3 = BrickColor.new("Really red").Color
  50. text.TextColor3 = BrickColor.new("Really red").Color
  51. text.Text = "The Mini Creep"
  52.  
  53.  
  54.  
  55.  
  56.  
  57. Character["Body Colors"].HeadColor = BrickColor.new("Really black")
  58. Character["Body Colors"].TorsoColor = BrickColor.new("Really black")
  59. Character["Body Colors"].LeftArmColor = BrickColor.new("Really black")
  60. Character["Body Colors"].RightArmColor = BrickColor.new("Really black")
  61. Character["Body Colors"].LeftLegColor = BrickColor.new("Really black")
  62. Character["Body Colors"].RightLegColor = BrickColor.new("Really black")
  63. Face = Instance.new("Decal",Character.Head)
  64. Face.Texture = "rbxassetid://13603673"
  65. Face.Face = "Front"
  66. Face.Transparency = 0
  67. Face.Name = "Blood"
  68. function chatfunc(text)
  69. local chat = coroutine.wrap(function()
  70. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  71. Character:FindFirstChild("TalkingBillBoard"):destroy()
  72. end
  73. local naeeym2 = Instance.new("BillboardGui",Character)
  74. naeeym2.Size = UDim2.new(0,100,0,40)
  75. naeeym2.StudsOffset = Vector3.new(0,3,0)
  76. naeeym2.Adornee = Character.Head
  77. naeeym2.Name = "TalkingBillBoard"
  78. local tecks2 = Instance.new("TextLabel",naeeym2)
  79. tecks2.BackgroundTransparency = 1
  80. tecks2.BorderSizePixel = 0
  81. tecks2.Text = ""
  82. tecks2.Font = "Fantasy"
  83. tecks2.TextSize = 30
  84. tecks2.TextStrokeTransparency = 0
  85. tecks2.TextColor3 = Color3.new(0,0,1)
  86. tecks2.TextStrokeColor3 = Color3.new(0,1,0)
  87. tecks2.Size = UDim2.new(1,0,0.5,0)
  88. local tecks3 = Instance.new("TextLabel",naeeym2)
  89. tecks3.BackgroundTransparency = 1
  90. tecks3.BorderSizePixel = 0
  91. tecks3.Text = ""
  92. tecks3.Font = "Fantasy"
  93. tecks3.TextSize = 30
  94. tecks3.TextStrokeTransparency = 0
  95. tecks3.TextColor3 = Color3.new(122,78,255)
  96. tecks3.TextStrokeColor3 = Color3.new(122,78,255)
  97. tecks3.Size = UDim2.new(1,0,0.5,0)
  98. for i = 1,string.len(text),1 do
  99. tecks2.Text = string.sub(text,1,i)
  100. tecks3.Text = string.sub(text,1,i)
  101. wait(0.01)
  102. end
  103. wait(2)
  104. for i = 1, 50 do
  105. wait(0.0000000000000000000001)
  106. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  107. tecks2.Rotation = tecks2.Rotation - .8
  108. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  109. tecks2.TextTransparency = tecks2.TextTransparency + .04
  110. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  111. tecks3.Rotation = tecks2.Rotation + .8
  112. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  113. tecks3.TextTransparency = tecks2.TextTransparency + .04
  114. end
  115. naeeym2:Destroy()
  116. end)
  117. chat()
  118. end
  119. function onChatted(msg)
  120. chatfunc(msg)
  121. end
  122. Face = Head.face
  123. Neck=Torso.Neck
  124. it=Instance.new
  125. attacktype=1
  126. vt=Vector3.new
  127. cf=CFrame.new
  128. euler=CFrame.fromEulerAnglesXYZ
  129. angles=CFrame.Angles
  130. cloaked=false
  131. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  132. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  133. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  134. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  135. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  136. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  137. RootPart=Character.HumanoidRootPart
  138. RootJoint=RootPart.RootJoint
  139. RootCF=euler(-1.57,0,3.14)
  140. attack = false
  141. attackdebounce = false
  142. deb=false
  143. equipped=true
  144. hand=false
  145. MMouse=nil
  146. combo=0
  147. mana=0
  148. trispeed=1
  149. pathtrans=.7
  150. attackmode='none'
  151. local idle=0
  152. local Anim="Idle"
  153. local Effects={}
  154. local gun=false
  155. local shoot=false
  156. player=nil
  157. cloak=false
  158. lightcolor='Really Black'
  159.  
  160. local Color1=Torso.BrickColor
  161.  
  162. warn'The mini creep is here'
  163. local p = game.Players.LocalPlayer
  164. local char = p.Character
  165. local hed = char.Head
  166. local hes = game.Players.LocalPlayer.Character.Humanoid
  167. for i,v in pairs(char:children()) do
  168. if v:IsA("Hat") then
  169. v:Destroy()
  170. end
  171. end
  172. for i,v in pairs(hed:children()) do
  173. if v:IsA("Sound") then
  174. v:Destroy()
  175. end
  176. end
  177. local Part = Instance.new("Part",hed)
  178. Part.BrickColor = BrickColor.new("Really Black")
  179. Part.Size = Vector3.new(1,1,1)
  180. Part.CanCollide = false
  181. Part.Material = "Neon"
  182. local M = Instance.new("SpecialMesh",Part)
  183. M.MeshId = "rbxassetid://0"
  184. M.Scale = Vector3.new(3,3,3)
  185. local Part2 = Instance.new("Weld",Part)
  186. Part2.Part0 = hed
  187. Part2.Part1 = Part
  188. Part2.C0 = CFrame.new(0, 1, -0.5)
  189. hes.MaxHealth = math.huge
  190. plr = game.Players.LocalPlayer
  191. chr = plr.Character
  192. local plr = game:service'Players'.LocalPlayer
  193. local char = plr.Character
  194. for i,v in pairs(char:GetChildren()) do if v:IsA("Accessory") then v:Remove() end end
  195. for i,v in pairs(char:GetChildren()) do if v:IsA("Hat") then v:Remove() end end
  196. local Part = Instance.new("Part",chr)
  197. Part.BrickColor = BrickColor.new("Royal blue")
  198. Part.Size = Vector3.new(1,1,1)
  199. Part.CanCollide = false
  200. Part.Material = "Neon"
  201. local M = Instance.new("SpecialMesh",Part)
  202. M.MeshId = "rbxassetid://0"
  203. M.Scale = Vector3.new(1.2,1.2,1.2)
  204. M.TextureId = "rbxassetid://0"
  205. local Part2 = Instance.new("Weld",Part)
  206. Part2.Part0 = chr.Head
  207. Part2.Part1 = Part
  208. Part2.C0 = CFrame.new(0,0.2,0)*CFrame.Angles(0,0,0)
  209. local Part1 = Instance.new("Part",chr)
  210. Part1.BrickColor = BrickColor.new("New Yeller")
  211. Part1.Size = Vector3.new(1,1,1)
  212. Part1.CanCollide = false
  213. Part1.Material = "Neon"
  214. local M1 = Instance.new("SpecialMesh",Part1)
  215. M1.MeshId = "rbxassetid://0"
  216. M1.Scale = Vector3.new(0.0067,0.0067,0.0067)
  217. local Part21 = Instance.new("Weld",Part1)
  218. Part21.Part0 = chr.Head
  219. Part21.Part1 = Part1
  220. Part21.C0 = CFrame.new(0,-1.2,0)*CFrame.Angles(0,1.55,0)
  221. local Part = Instance.new("Part",Character)
  222. Part.BrickColor = BrickColor.new("Mint")
  223. Part.Size = Vector3.new(1,1,1)
  224. Part.CanCollide = false
  225. Part.Material = "Neon"
  226. local M = Instance.new("SpecialMesh",Part)
  227. M.MeshId = "rbxassetid://0"
  228. M.TextureId = "rbxassetid://0"
  229. M.Scale = Vector3.new(1,1,1.1)
  230. local Part2 = Instance.new("Weld",Part)
  231. Part2.Part0 = Character.Head
  232. Part2.Part1 = Part
  233. Part2.C0 = CFrame.new(0,-0.5,0.9)*CFrame.Angles(math.rad(0),math.pi/90,0)
  234. Effects = { }
  235. wait(1/60)
  236. wait(3)
  237. local sky = game.Lighting
  238. game.Lighting.TimeOfDay = "00:00:00"
  239. sky.Ambient = BrickColor.new("Really black").Color
  240. sky.Brightness = 0
  241. sky.FogEnd = 50000
  242. sky.FogColor = BrickColor.new("Really black").Color
  243. CV="Really black"
  244.  
  245. mouse=Player:GetMouse()
  246. --save shoulders
  247. RSH, LSH=nil, nil
  248. --welds
  249. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  250. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  251. LH=Torso["Left Hip"]
  252. RH=Torso["Right Hip"]
  253. TorsoColor=Torso.BrickColor
  254. function NoOutline(Part)
  255. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  256. end
  257.  
  258.  
  259.  
  260. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  261. local fp=it("Part")
  262. fp.formFactor=formfactor
  263. fp.Parent=parent
  264. fp.Reflectance=reflectance
  265. fp.Transparency=transparency
  266. fp.CanCollide=false
  267. fp.Locked=true
  268. fp.BrickColor=brickcolor
  269. fp.Name=name
  270. fp.Size=size
  271. fp.Position=Torso.Position
  272. NoOutline(fp)
  273. fp.Material="SmoothPlastic"
  274. fp:BreakJoints()
  275. return fp
  276. end
  277.  
  278. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  279. local mesh=it(Mesh)
  280. mesh.Parent=part
  281. if Mesh=="SpecialMesh" then
  282. mesh.MeshType=meshtype
  283. if meshid~="nil" then
  284. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  285. end
  286. end
  287. mesh.Offset=offset
  288. mesh.Scale=scale
  289. return mesh
  290. end
  291.  
  292. function weld(parent,part0,part1,c0)
  293. local weld=it("Weld")
  294. weld.Parent=parent
  295. weld.Part0=part0
  296. weld.Part1=part1
  297. weld.C0=c0
  298. return weld
  299. end
  300.  
  301. local Color1=Torso.BrickColor
  302.  
  303.  
  304.  
  305.  
  306.  
  307. Player=game:GetService('Players').LocalPlayer
  308. Character=Player.Character
  309. Mouse=Player:GetMouse()
  310. m=Instance.new('Model',Character)
  311.  
  312.  
  313. local function weldBetween(a, b)
  314. local weldd = Instance.new("ManualWeld")
  315. weldd.Part0 = a
  316. weldd.Part1 = b
  317. weldd.C0 = CFrame.new()
  318. weldd.C1 = b.CFrame:inverse() * a.CFrame
  319. weldd.Parent = a
  320. return weldd
  321. end
  322.  
  323. it=Instance.new
  324.  
  325. function nooutline(part)
  326. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  327. end
  328.  
  329. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  330. local fp=it("Part")
  331. fp.formFactor=formfactor
  332. fp.Parent=parent
  333. fp.Reflectance=reflectance
  334. fp.Transparency=transparency
  335. fp.CanCollide=false
  336. fp.Locked=true
  337. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  338. fp.Name=name
  339. fp.Size=size
  340. fp.Position=Character.Torso.Position
  341. nooutline(fp)
  342. fp.Material=material
  343. fp:BreakJoints()
  344. return fp
  345. end
  346.  
  347. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  348. local mesh=it(Mesh)
  349. mesh.Parent=part
  350. if Mesh=="SpecialMesh" then
  351. mesh.MeshType=meshtype
  352. mesh.MeshId=meshid
  353. end
  354. mesh.Offset=offset
  355. mesh.Scale=scale
  356. return mesh
  357. end
  358.  
  359. function weld(parent,part0,part1,c0,c1)
  360. local weld=it("Weld")
  361. weld.Parent=parent
  362. weld.Part0=part0
  363. weld.Part1=part1
  364. weld.C0=c0
  365. weld.C1=c1
  366. return weld
  367. end
  368.  
  369.  
  370.  
  371.  
  372.  
  373.  
  374.  
  375.  
  376.  
  377. --------------------------------
  378. local p = game.Players.LocalPlayer
  379. local char = p.Character
  380. local mouse = p:GetMouse()
  381. local larm = char["Left Arm"]
  382. local rarm = char["Right Arm"]
  383. local lleg = char["Left Leg"]
  384. local rleg = char["Right Leg"]
  385. local hed = char.Head
  386. local torso = char.Torso
  387. local hum = char.Humanoid
  388. local cam = game.Workspace.CurrentCamera
  389. local root = char.HumanoidRootPart
  390. local deb = false
  391. local shot = 0
  392. local debris=game:service"Debris"
  393. local l = game:GetService("Lighting")
  394. local rs = game:GetService("RunService").RenderStepped
  395. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  396. math.randomseed(os.time())
  397. for i,v in pairs(char:children()) do
  398. if v:IsA("Hat") then
  399. v:Destroy()
  400. end
  401. end
  402. for i,v in pairs (hed:GetChildren()) do
  403. if v:IsA("Sound") then
  404. v:Destroy()
  405. end
  406. end
  407. ----------------------------------------------------
  408. z = Instance.new("Sound", torso)
  409. z.SoundId = "rbxassetid://304235605" -- Put Music ID Here.
  410. z.Looped = true
  411. z.Volume = 10
  412. wait(.1)
  413. z:Play()
  414. -----------------------------------------------------
  415. Debounces = {
  416. CanAttack = true;
  417. NoIdl = false;
  418. Slashing = false;
  419. Slashed = false;
  420. RPunch = false;
  421. RPunched = false;
  422. LPunch = false;
  423. LPunched = false;
  424. }
  425. local Touche = {char.Name, }
  426. ----------------------------------------------------
  427. ----------------------------------------------------
  428. ----------------------------------------------------
  429. local LocalPlayer = game:GetService("Players").LocalPlayer
  430. local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:wait()
  431.  
  432. ------------------------------------------------------
  433. local sw = Instance.new("Part",torso)
  434. sw.CanCollide = false
  435. sw.BrickColor = BrickColor.new("Really Black")
  436.  
  437. local m = Instance.new("SpecialMesh",sw)
  438. m.MeshId = "rbxassetid://0"
  439. m.TextureId = "rbxassetid://0"
  440. m.Scale = Vector3.new(2.1,2.1,2.1)
  441. local w1 = Instance.new("Weld")
  442.  
  443. w1.Part1 = sw
  444. w1.Part0 = larm
  445. w1.Parent = char
  446. w1.C0 = CFrame.new(0,-0.7,-2.3) * CFrame.Angles(math.rad(180),0,-20),0.1
  447. --------------------------------------------------------
  448. local h = Instance.new("Trail",Character.Head)
  449. h.Name = "Cat"
  450. h.Color = ColorSequence.new(Color3.new(255,0,0),Color3.new(255,0,0))
  451. h.LightEmission = 0.6
  452. h.Transparency = NumberSequence.new(0.6,1)
  453. h.Lifetime = 0.5
  454. --------------------------------------------------------
  455. local hl = Instance.new("Trail",Character.Head)
  456. hl.Name = "Cat"
  457. hl.Color = ColorSequence.new(Color3.new(255,0,0),Color3.new(255,0,0))
  458. hl.LightEmission = 0.6
  459. hl.Transparency = NumberSequence.new(0.6,1)
  460. hl.Lifetime = 0.5
  461. --------------------------------------------------------
  462. local Link1 = Instance.new("Attachment",Character.Head)
  463. Link1.Name = "Trail1"
  464. ----------------------------------------------------------------------
  465. local Link2 = Instance.new("Attachment",Character.Head)
  466. Link2.Name = "Trail2"
  467. ----------------------------------------------------------------------
  468. local Link3 = Instance.new("Attachment",Character.Head)
  469. Link3.Name = "Trail3"
  470. ----------------------------------------------------------------------
  471. local Link4 = Instance.new("Attachment",Character.Head)
  472. Link4.Name = "Trail4"
  473. -----------------------------------------------------
  474. h.Attachment0 = Link1
  475. h.Attachment1 = Link2
  476. hl.Attachment0 = Link3
  477. hl.Attachment1 = Link4
  478. ----------------------------------------------------------------------
  479. Link1.Position = Vector3.new(0.15,0.20,-0.8)
  480. Link2.Position = Vector3.new(0.20,0.25,-0.8)
  481. Link3.Position = Vector3.new(-0.15,0.20,-0.8)
  482. Link4.Position = Vector3.new(-0.20,0.25,-0.8)
  483. ----------------------------------------------------------------------
  484. local LocalPlayer = game:GetService("Players").LocalPlayer
  485. local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:wait()
  486.  
  487. ----------------------------------------
  488. local p = game.Players.LocalPlayer
  489. local char = p.Character
  490. local mouse = p:GetMouse()
  491. local larm = char["Left Arm"]
  492. local rarm = char["Right Arm"]
  493. local lleg = char["Left Leg"]
  494. local rleg = char["Right Leg"]
  495. local hed = char.Head
  496. local torso = char.Torso
  497. local hum = char.Humanoid
  498. local cam = game.Workspace.CurrentCamera
  499. local root = char.HumanoidRootPart
  500. local rj = root.RootJoint
  501. local deb = false
  502. local shot = 0
  503. local stanceToggle = "Idle1"
  504. local l = game:GetService("Lighting")
  505. local rs = game:GetService("RunService").RenderStepped
  506. local hb = game:GetService("RunService").Heartbeat
  507. local Stepped = game:GetService("RunService").Stepped
  508. math.randomseed(os.time())
  509. ----------------------------------------------------
  510. fat = Instance.new("BindableEvent",script)
  511. fat.Name = "Heartbeat"
  512.  
  513. script:WaitForChild("Heartbeat")
  514.  
  515. frame = 1/30
  516. tf = 0
  517. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  518. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  519. lastframe = tick()
  520. script.Heartbeat:Fire() --ayy lmao
  521.  
  522. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  523. tf = tf + s
  524. if tf >= frame then
  525. if allowframeloss then
  526. script.Heartbeat:Fire()
  527. lastframe=tick()
  528. else
  529. --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  530. for i=1, math.floor(tf/frame) do
  531. script.Heartbeat:Fire()
  532. end
  533. lastframe=tick()
  534. end
  535. if tossremainder then
  536. tf = 0
  537. else
  538. tf = tf - frame * math.floor(tf/frame)
  539. end
  540. end
  541. end)
  542. ----------------------------------------------------
  543. for i,v in pairs(char:children()) do
  544. if v:IsA("Hat") then
  545. v:Destroy()
  546. end
  547. end
  548. for i,v in pairs (hed:GetChildren()) do
  549. if v:IsA("Sound") then
  550. v:Destroy()
  551. end
  552. end
  553. ----------------------------------------------------
  554. Debounces = {
  555. CanAttack = true;
  556. CanJoke = true;
  557. NoIdl = false;
  558. Slashing = false;
  559. Slashed = false;
  560. ks = false;
  561. }
  562. ----------------------------------------------------
  563. function weld5(part0, part1, c0, c1)
  564. weeld=Instance.new("Weld", part0)
  565. weeld.Part0=part0
  566. weeld.Part1=part1
  567. weeld.C0=c0
  568. weeld.C1=c1
  569. return weeld
  570. end
  571. ----------------------------------------------------
  572. function NewPart(prnt,siz,cf,trans,anc,mat,col)
  573. local prt=Instance.new("Part")
  574. prt.Parent=prnt
  575. prt.Name="Part"
  576. prt.Size=siz
  577. prt.CanCollide=false
  578. prt.Anchored=anc
  579. prt.Locked=true
  580. prt.Transparency = trans
  581. prt.TopSurface=10
  582. prt.BottomSurface=10
  583. prt.FrontSurface=10
  584. prt.BackSurface=10
  585. prt.LeftSurface=10
  586. prt.RightSurface=10
  587. prt:BreakJoints()
  588. prt.CFrame=cf or CFrame.new(30,10,30)
  589. prt.Material=mat
  590. prt.BrickColor=BrickColor.new(col)
  591. m=Instance.new("SpecialMesh",prt)
  592. m.MeshType=6
  593. return prt
  594. end
  595. ----------------------------------------------------
  596. function lerp(a, b, t) -- Linear interpolation
  597. return a + (b - a)*t
  598. end
  599.  
  600. function slerp(a, b, t) --Spherical interpolation
  601. dot = a:Dot(b)
  602. if dot > 0.99999 or dot < -0.99999 then
  603. return t <= 0.5 and a or b
  604. else
  605. r = math.acos(dot)
  606. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  607. end
  608. end
  609.  
  610. function matrixInterpolate(a, b, t)
  611. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  612. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  613. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  614. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  615. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  616. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  617. local t = v1:Dot(v2)
  618. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  619. return CFrame.new()
  620. end
  621. return CFrame.new(
  622. v0.x, v0.y, v0.z,
  623. v1.x, v1.y, v1.z,
  624. v2.x, v2.y, v2.z,
  625. v3.x, v3.y, v3.z)
  626. end
  627. ----------------------------------------------------
  628. function genWeld(a,b)
  629. local w = Instance.new("Weld",a)
  630. w.Part0 = a
  631. w.Part1 = b
  632. return w
  633. end
  634. function weld(a, b)
  635. local weld = Instance.new("Weld")
  636. weld.Name = "W"
  637. weld.Part0 = a
  638. weld.Part1 = b
  639. weld.C0 = a.CFrame:inverse() * b.CFrame
  640. weld.Parent = a
  641. return weld;
  642. end
  643. ----------------------------------------------------
  644. function Lerp(c1,c2,al)
  645. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  646. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  647. for i,v in pairs(com1) do
  648. com1[i] = v+(com2[i]-v)*al
  649. end
  650. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  651. end
  652. ----------------------------------------------------
  653. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  654. local wld = Instance.new("Weld", wp1)
  655. wld.Part0 = wp0
  656. wld.Part1 = wp1
  657. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  658. end
  659. ----------------------------------------------------
  660. newWeld(torso, larm, -1.5, 0.5, 0)
  661. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  662. newWeld(torso, rarm, 1.5, 0.5, 0)
  663. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  664. newWeld(torso, hed, 0, 1.5, 0)
  665. newWeld(torso, lleg, -0.5, -1, 0)
  666. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  667. newWeld(torso, rleg, 0.5, -1, 0)
  668. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  669. newWeld(root, torso, 0, -1, 0)
  670. torso.Weld.C1 = CFrame.new(0, -1, 0)
  671. ----------------------------------------------------
  672. z = Instance.new("Sound",char) --Smile: print(".-.")
  673. z.SoundId = "rbxassetid://0"--410761150, 411368002
  674. z.Looped = true
  675. z.Pitch = 1
  676. z.Volume = 1
  677. wait(0.1)
  678. z:Play()
  679. ----------------------------------------------------
  680. New = function(Object, Parent, Name, Data)
  681. local Object = Instance.new(Object)
  682. for Index, Value in pairs(Data or {}) do
  683. Object[Index] = Value
  684. end
  685. Object.Parent = Parent
  686. Object.Name = Name
  687. return Object
  688. end
  689. ----------------------------------------------------
  690. --Left Arm
  691. m = Instance.new("Model")
  692. m.Name = "LeftArm"
  693.  
  694. p4 = Instance.new("Part", m)
  695. p4.BrickColor = BrickColor.new("Really black")
  696. p4.Material = Enum.Material.SmoothPlastic
  697. p4.Name = "LeftArmPlate"
  698. p4.Size = Vector3.new(1, 2, 1)
  699. p4.Transparency = 1
  700. p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  701. p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  702. p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  703. p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  704. p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  705. p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  706. b4 = Instance.new("SpecialMesh", p4)
  707. b4.MeshType = Enum.MeshType.Brick
  708. b4.Name = "Mesh"
  709. b4.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  710.  
  711.  
  712.  
  713.  
  714.  
  715. w1 = Instance.new("Weld", p4)
  716. w1.Name = "Part_Weld"
  717. w1.Part0 = p4
  718. w1.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  719. w1.Part1 = p4
  720. w1.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  721. w2 = Instance.new("Weld", p4)
  722. w2.Name = "Part_Weld"
  723. w2.Part0 = p4
  724. w2.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  725. w2.Part1 = p4
  726. w2.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  727. w3 = Instance.new("Weld", p4)
  728. w3.Name = "LeftArmPlate_Weld"
  729. w3.Part0 = p4
  730. w3.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  731. w3.Part1 = p4
  732. w3.C1 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  733. w4 = Instance.new("Weld", p4)
  734. w4.Name = "Part_Weld"
  735. w4.Part0 = p4
  736. w4.C0 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  737. w4.Part1 = p4
  738. w4.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  739. w5 = Instance.new("Weld", p4)
  740. w5.Name = "Part_Weld"
  741. w5.Part0 = p4
  742. w5.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  743. w5.Part1 = p4
  744. w5.C1 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  745. w6 = Instance.new("Weld", p4)
  746. w6.Name = "Part_Weld"
  747. w6.Part0 = p4
  748. w6.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  749. w6.Part1 = p7
  750. w6.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  751. w7 = Instance.new("Weld", p7)
  752. w7.Name = "Part_Weld"
  753. w7.Part0 = p7
  754. w7.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  755. w7.Part1 = p4
  756. w7.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  757. w8 = Instance.new("Weld", p4)
  758. w8.Name = "Part_Weld"
  759. w8.Part0 = p4
  760. w8.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  761. w8.Part1 = p4
  762. w8.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  763. w9 = Instance.new("Weld", p4)
  764. w9.Name = "Part_Weld"
  765. w9.Part0 = p4
  766. w9.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  767. w9.Part1 = p4
  768. w9.C1 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  769. w10 = Instance.new("Weld", p4)
  770. w10.Name = "Part_Weld"
  771. w10.Part0 = p4
  772. w10.C0 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  773. w10.Part1 = p4
  774. w10.C1 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  775. w11 = Instance.new("Weld", p4)
  776. w11.Name = "Part_Weld"
  777. w11.Part0 = p4
  778. w11.C0 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  779. w11.Part1 = p4
  780. w11.C1 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  781. w12 = Instance.new("Weld", p4)
  782. w12.Name = "Part_Weld"
  783. w12.Part0 = p4
  784. w12.C0 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  785. w12.Part1 = p4
  786. w12.C1 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  787. w13 = Instance.new("Weld", p4)
  788. w13.Name = "Part_Weld"
  789. w13.Part0 = p4
  790. w13.C0 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  791. w13.Part1 = p4
  792. w13.C1 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  793. w14 = Instance.new("Weld", p4)
  794. w14.Name = "Part_Weld"
  795. w14.Part0 = p4
  796. w14.C0 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  797. w14.Part1 = p4
  798. w14.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  799. w15 = Instance.new("Weld", p4)
  800. w15.Name = "Part_Weld"
  801. w15.Part0 = p4
  802. w15.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  803. w15.Part1 = p16
  804. w15.C1 = CFrame.new(1.49142683, -27.338007, 3.81166649, 1, -2.04123751e-007, -6.57511308e-008, 1.67448022e-007, 0.500000119, 0.866025329, -1.06342185e-007, -0.866025269, 0.5)
  805.  
  806. m.Parent = larm
  807. m:MakeJoints()
  808. ----------------------------------------------------
  809. local cor = Instance.new("Part", larm.LeftArm)
  810. cor.Name = "Thingy"
  811. cor.Locked = true
  812. cor.BottomSurface = 0
  813. cor.CanCollide = false
  814. cor.Size = Vector3.new(1, 1, 1)
  815. cor.Transparency = 1
  816. cor.TopSurface = 0
  817. corw = Instance.new("Weld", cor)
  818. corw.Part0 = larm
  819. corw.Part1 = cor
  820. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  821. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  822. weld1 = Instance.new("Weld", larm.LeftArm)
  823. weld1.Part0 = cor
  824. weld1.Part1 = larm.LeftArm.LeftArmPlate
  825. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  826. --Right Arm
  827. m2 = Instance.new("Model")
  828. m2.Name = "RightArm"
  829.  
  830. p7 = Instance.new("Part", m2)
  831. p7.BrickColor = BrickColor.new("Really Black")
  832. p7.Material = Enum.Material.SmoothPlastic
  833. p7.Transparency = 1
  834. p7.Name = "RightArmPlate"
  835. p7.CFrame = CFrame.new(3.5, -9.54201603, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  836. p7.FormFactor = Enum.FormFactor.Symmetric
  837. p7.Size = Vector3.new(1, 2, 1)
  838. p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  839. p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  840. p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  841. p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  842. p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  843. p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  844. b7 = Instance.new("SpecialMesh", p7)
  845. b7.MeshType = Enum.MeshType.Brick
  846. b7.Name = "Mesh"
  847. b7.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  848.  
  849.  
  850. w1 = Instance.new("Weld", p4)
  851. w1.Name = "Part_Weld"
  852. w1.Part0 = p4
  853. w1.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  854. w1.Part1 = p4
  855. w1.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  856. w2 = Instance.new("Weld", p4)
  857. w2.Name = "Part_Weld"
  858. w2.Part0 = p4
  859. w2.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  860. w2.Part1 = p4
  861. w2.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  862. w3 = Instance.new("Weld", p4)
  863. w3.Name = "Part_Weld"
  864. w3.Part0 = p4
  865. w3.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  866. w3.Part1 = p4
  867. w3.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  868. w4 = Instance.new("Weld", p4)
  869. w4.Name = "Part_Weld"
  870. w4.Part0 = p4
  871. w4.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  872. w4.Part1 = p4
  873. w4.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  874. w5 = Instance.new("Weld", p4)
  875. w5.Name = "Part_Weld"
  876. w5.Part0 = p4
  877. w5.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  878. w5.Part1 = p4
  879. w5.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  880. w6 = Instance.new("Weld", p4)
  881. w6.Name = "RightArmPlate_Weld"
  882. w6.Part0 = p4
  883. w6.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  884. w6.Part1 = p7
  885. w6.C1 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  886. w7 = Instance.new("Weld", p7)
  887. w7.Name = "Part_Weld"
  888. w7.Part0 = p7
  889. w7.C0 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  890. w7.Part1 = p4
  891. w7.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  892. w8 = Instance.new("Weld", p4)
  893. w8.Name = "Part_Weld"
  894. w8.Part0 = p4
  895. w8.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  896. w8.Part1 = p4
  897. w8.C1 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  898. w9 = Instance.new("Weld", p4)
  899. w9.Name = "Part_Weld"
  900. w9.Part0 = p4
  901. w9.C0 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  902. w9.Part1 = p4
  903. w9.C1 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  904. w10 = Instance.new("Weld", p4)
  905. w10.Name = "Part_Weld"
  906. w10.Part0 = p4
  907. w10.C0 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  908. w10.Part1 = p4
  909. w10.C1 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  910. w11 = Instance.new("Weld", p4)
  911. w11.Name = "Part_Weld"
  912. w11.Part0 = p4
  913. w11.C0 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  914. w11.Part1 = p4
  915. w11.C1 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  916. w12 = Instance.new("Weld", p4)
  917. w12.Name = "Part_Weld"
  918. w12.Part0 = p4
  919. w12.C0 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  920. w12.Part1 = p4
  921. w12.C1 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  922. w13 = Instance.new("Weld", p4)
  923. w13.Name = "Part_Weld"
  924. w13.Part0 = p4
  925. w13.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  926. w13.Part1 = p4
  927. w13.C1 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  928. w14 = Instance.new("Weld", p4)
  929. w14.Name = "Part_Weld"
  930. w14.Part0 = p4
  931. w14.C0 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  932. w14.Part1 = p4
  933. w14.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  934. w15 = Instance.new("Weld", p4)
  935. w15.Name = "Part_Weld"
  936. w15.Part0 = p4
  937. w15.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  938. w15.Part1 = p16
  939. w15.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  940. w16 = Instance.new("Weld", p16)
  941. w16.Name = "Part_Weld"
  942. w16.Part0 = p16
  943. w16.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  944. w16.Part1 = p4
  945. w16.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  946. w17 = Instance.new("Weld", p4)
  947. w17.Name = "Part_Weld"
  948. w17.Part0 = p4
  949. w17.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  950. w17.Part1 = p4
  951. w17.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  952. w18 = Instance.new("Weld", p4)
  953. w18.Name = "Part_Weld"
  954. w18.Part0 = p4
  955. w18.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  956. w18.Part1 = p4
  957. w18.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  958. m2.Parent = rarm
  959. m2:MakeJoints()
  960. ----------------------------------------------------
  961. local cor2 = Instance.new("Part", rarm.RightArm)
  962. cor2.Name = "Thingy"
  963. cor2.Locked = true
  964. cor2.BottomSurface = 0
  965. cor2.CanCollide = false
  966. cor2.Size = Vector3.new(1, 1, 1)
  967. cor2.Transparency = 1
  968. cor2.TopSurface = 0
  969. corw2 = Instance.new("Weld", cor2)
  970. corw2.Part0 = rarm
  971. corw2.Part1 = cor2
  972. corw2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  973. corw2.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  974. weld2 = Instance.new("Weld", rarm.RightArm)
  975. weld2.Part0 = cor2
  976. weld2.Part1 = rarm.RightArm.RightArmPlate
  977. weld2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  978.  
  979.  
  980. --Zyrodoxa
  981. m8 = Instance.new("Model")
  982. m8.Name = "Zyrodoxa"
  983.  
  984. p16 = Instance.new("Part", m8)
  985. p16.BrickColor = BrickColor.new("Really Black")
  986. p16.Material = Enum.Material.Metal
  987. p16.Name = "Handle"
  988. p16.CFrame = CFrame.new(2.7e-005, -11.8500671, -1.1215378, 1, -4.08902174e-008, -5.95266769e-008, -5.95264673e-008, 4.47054163e-008, -1.00000322, 4.08900469e-008, 1.00000393, 3.27827877e-007)
  989. p16.CanCollide = false
  990. p16.Locked = true
  991. p16.FormFactor = Enum.FormFactor.Custom
  992. p16.Size = Vector3.new(0, 0, 0)
  993. p16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  994. p16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  995. p16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  996. p16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  997. p16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  998. p16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  999. b16 = Instance.new("BlockMesh", p16)
  1000. b16.Name = "Mesh"
  1001. b16.Scale = Vector3.new(0, 0, 0)
  1002.  
  1003. w16 = Instance.new("Weld", p16)
  1004. w16.Name = "Block_Weld"
  1005. w16.Part0 = p16
  1006. w16.C0 = CFrame.new(-2.69356715e-005, 1.12153399, 0.310250998, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
  1007. w16.Part1 = p17
  1008. w16.C1 = CFrame.new(-2.69897973e-005, 0.238820702, 1.16951191, 1, -3.32849588e-008, -1.92696081e-009, -3.32849588e-008, -1, -5.96046448e-007, -1.92694105e-009, 5.96046448e-007, -1)
  1009.  
  1010. m8.Parent = rarm
  1011. m8:MakeJoints()
  1012. ----------------------------------------------------
  1013. local cor8 = Instance.new("Part", rarm.Zyrodoxa)
  1014. cor8.Name = "Thingy"
  1015. cor8.Locked = true
  1016. cor8.BottomSurface = 0
  1017. cor8.CanCollide = false
  1018. cor8.Size = Vector3.new(1, 1, 1)
  1019. cor8.Transparency = 1
  1020. cor8.TopSurface = 0
  1021. corw8 = Instance.new("Weld", cor8)
  1022. corw8.Part0 = rarm
  1023. corw8.Part1 = cor8
  1024. corw8.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180))
  1025. corw8.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1026. weld8 = Instance.new("Weld", rarm.Zyrodoxa)
  1027. weld8.Part0 = cor8
  1028. weld8.Part1 = rarm.Zyrodoxa.Handle
  1029. weld8.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1030. ----------------------------------------------------
  1031. models = {m,m2,m8}
  1032. parts = {}
  1033. Stepped:connect(function()
  1034. for i,v in pairs(models) do
  1035. for _, a in pairs(v:GetChildren()) do
  1036. if v:IsA("Part") and v.Name ~= "Thingy" then
  1037. table.insert(parts, a)
  1038. for i,v in pairs(parts) do
  1039. v.CanCollide = false
  1040. end
  1041. end
  1042. end
  1043. end
  1044. end)
  1045. ----------------------------------------------------
  1046. local animpose = "Idle1"
  1047. local lastanimpose = "Idle1"
  1048. local grab = false
  1049. local Smooth = 1
  1050. local sine = 0
  1051. local change = 1
  1052. local val = 0
  1053. local ffing = false
  1054. ----------------------------------------------------
  1055. --[[local hitbox = rarm.Zyrodoxa.Hitbox--Zyrodoxa is the name of the dagger k
  1056.  
  1057. function FindHumanoids()
  1058. local function c_region(Position, Size)
  1059. local SizeOffset = Size/2
  1060. local Point1 = Position - SizeOffset
  1061. local Point2 = Position + SizeOffset
  1062. local a = Instance.new("Part", workspace)
  1063. a.Anchored = true
  1064. a.Size = Size
  1065. a.Position = Position
  1066. print("Hey!, I'm making a part!")
  1067. return Region3.new(Point1, Point2)
  1068. end
  1069.  
  1070. local a = c_region((hitbox.CFrame * CFrame.new(0, -1.285, 0)), Vector3.new(0.22, 0.6425, 1.22))
  1071. local b = c_region((hitbox.CFrame * CFrame.new(0, -0.6425, 0)), Vector3.new(0.22, 0.6425, 1.22))
  1072. local c = c_region((hitbox.CFrame * CFrame.new(0, 0.6425, 0)), Vector3.new(0.22, 0.6425, 1.22))
  1073. local d = c_region((hitbox.CFrame * CFrame.new(0, 1.285, 0)), Vector3.new(0.22, 0.6425, 1.22))
  1074.  
  1075. local regions = {a, b, c, d}
  1076.  
  1077. local found_humanoids = {}
  1078. local already_found = {char.Name}
  1079.  
  1080. for _, region in pairs(regions) do
  1081. for _, part in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(region, rarm.Zyrodoxa:GetChildren(), 100)) do
  1082. print(part, part.Parent, part.Name) ---nope
  1083. if part.Parent:FindFirstChild("Humanoid") ~= nil and part.Parent.ClassName == "Model" and not part:isDescendantOf(char) then
  1084. local humanoid = part.Parent:FindFirstChild("Humanoid")
  1085. local name = humanoid.Parent.Name
  1086. local exists = false
  1087. for _, n in pairs(already_found) do
  1088. if n == name then
  1089. exists = true
  1090. end
  1091. end
  1092. if not exists then
  1093. table.insert(already_found, name)
  1094. table.insert(found_humanoids, humanoid)
  1095. end
  1096. elseif part.Parent.Parent:FindFirstChild("Humanoid") ~= nil and part.Parent.Parent.ClassName == "Model" and not part:isDescendantOf(char) then
  1097. local humanoid = part.Parent.Parent:FindFirstChild("Humanoid")
  1098. local name = humanoid.Parent.Parent.Name
  1099. local exists = false
  1100. for _, n in pairs(already_found) do
  1101. if n == name then
  1102. exists = true
  1103. end
  1104. end
  1105. if not exists then
  1106. table.insert(already_found, name)
  1107. table.insert(found_humanoids, humanoid)
  1108. end
  1109. end
  1110. end
  1111. end
  1112. return found_humanoids
  1113. end
  1114.  
  1115. local humanoids = FindHumanoids()
  1116. if #humanoids == 0 then
  1117. for i, v in pairs(humanoids) do
  1118. print(v.Parent.Name)
  1119. if Debounces.Slashing == true then
  1120. v:TakeDamage(math.random(10,20) * math.random(1,3)) --max 60 damage?
  1121. elseif Debounces.Slashing == false then
  1122. wait()
  1123. end
  1124. end
  1125. wait(0.3)
  1126. end]]--
  1127. ----------------------------------------------------
  1128. --[[mouse.KeyDown:connect(function(key)
  1129. if key == "f" then
  1130. if Debounces.CanAttack == true then
  1131. Debounces.CanAttack = false
  1132. Debounces.NoIdl = true
  1133. Debounces.on = true
  1134. for i = 1, 20 do
  1135. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1.05, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  1136. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1137. CR.Joint.C1 = Lerp(CR.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-4),0,0),0.1)
  1138. CR2.Joint.C1 = Lerp(CR2.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1139. CR3.Joint.C1 = Lerp(CR3.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1140. CR4.Joint.C1 = Lerp(CR4.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1141. CR5.Joint.C1 = Lerp(CR5.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1142. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6,0.6,-0.2)*CFrame.Angles(math.rad(8),math.rad(22),math.rad(15)), 0.8)
  1143. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1144. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6,0.6,0.2)*CFrame.Angles(math.rad(-8),math.rad(12),math.rad(-12)), 0.8)
  1145. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1146. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)), 0.5)
  1147. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.5)
  1148. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6), math.rad(0), 0), 0.1)
  1149. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), 0), 0.1)
  1150. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.1)
  1151. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(5)), 0.1)
  1152. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(3), math.rad(0), math.rad(0)), 0.1)
  1153. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(-5)), 0.1)
  1154. if Debounces.on == false then
  1155. break
  1156. end
  1157. fat.Event:wait()
  1158. end
  1159. end
  1160. end
  1161. end)]]--
  1162. ----------------------------------------------------
  1163. mod4 = Instance.new("Model",char)
  1164.  
  1165. ptez = {0.7, 0.8, 0.9, 1}
  1166.  
  1167. function FindNearestTorso(Position,Distance,SinglePlayer)
  1168. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1169. local List = {}
  1170. for i,v in pairs(workspace:GetChildren())do
  1171. if v:IsA("Model")then
  1172. if v:findFirstChild("Torso")then
  1173. if v ~= char then
  1174. if(v.Torso.Position -Position).magnitude <= Distance then
  1175. table.insert(List,v)
  1176. end
  1177. end
  1178. end
  1179. end
  1180. end
  1181. return List
  1182. end
  1183.  
  1184. function Slam()
  1185. local part=Instance.new('Part',mod4)
  1186. part.Anchored=true
  1187. part.CanCollide=false
  1188. part.FormFactor='Custom'
  1189. part.Size=Vector3.new(.2,.2,.2)
  1190. part.CFrame=root.CFrame*CFrame.new(0,-2.8,-1.4)*CFrame.Angles(math.rad(90),0,0)
  1191. part.Transparency=.7
  1192. part.BrickColor=BrickColor.new('Really black')
  1193. mesh=Instance.new('SpecialMesh',part)
  1194. mesh.MeshId='http://www.roblox.com/asset/?id=0'
  1195. mesh.Scale=Vector3.new(10,10,10)
  1196. local part2=Instance.new('Part',mod4)
  1197. part2.Anchored=true
  1198. part2.CanCollide=false
  1199. part2.FormFactor='Custom'
  1200. part2.Size=Vector3.new(.2,.2,.2)
  1201. part2.CFrame=root.CFrame*CFrame.new(0,-2.4,-1.6)
  1202. part2.Transparency=.7
  1203. part2.BrickColor=BrickColor.new('Really Black')
  1204. mesh2=Instance.new('SpecialMesh',part2)
  1205. mesh2.MeshId='http://www.roblox.com/asset/?id=0'
  1206. mesh2.Scale=Vector3.new(9,1.5,9)
  1207. x = Instance.new("Sound",larm)
  1208. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  1209. x.Pitch = ptez[math.random(1,#ptez)]
  1210. x.Volume = 1
  1211. wait(.1)
  1212. x1 = Instance.new("Sound",larm)
  1213. x1.SoundId = "http://www.roblox.com/asset/?id=206082327"
  1214. x1.Pitch = ptez[math.random(1,#ptez)]
  1215. x1.Volume = 1
  1216. wait(.1)
  1217. x:Play()
  1218. x1:Play()
  1219. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1220. if v:FindFirstChild('Humanoid') then
  1221. v.Humanoid:TakeDamage(math.random(30,45))
  1222. end
  1223. end
  1224. coroutine.resume(coroutine.create(function()
  1225. for i=0,0.62,0.13 do
  1226. wait()
  1227. part.CFrame=part.CFrame
  1228. part.Transparency=i
  1229. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1230. part2.CFrame=part2.CFrame
  1231. part2.Transparency=i
  1232. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1233. end
  1234. part.Parent=nil
  1235. part2.Parent=nil
  1236. x:Destroy()
  1237. end))
  1238. end
  1239. ----------------------------------------------------
  1240. wPart = function(x,y,z,color,tr,cc,an,parent)
  1241. local wp = Instance.new('WedgePart',parent or Weapon)
  1242. wp.formFactor = 'Custom'
  1243. wp.Size = Vector3.new(x,y,z)
  1244. wp.BrickColor = BrickColor.new(color)
  1245. wp.CanCollide = cc
  1246. wp.Transparency = tr
  1247. wp.Anchored = an
  1248. wp.TopSurface,wp.BottomSurface = 0,0
  1249. return wp
  1250. end
  1251.  
  1252. Mesh = function(par,num,x,y,z)
  1253. local msh = _
  1254. if num == 1 then
  1255. msh = Instance.new("CylinderMesh",par)
  1256. elseif num == 2 then
  1257. msh = Instance.new("SpecialMesh",par)
  1258. msh.MeshType = 3
  1259. elseif num == 3 then
  1260. msh = Instance.new("BlockMesh",par)
  1261. elseif num == 4 then
  1262. msh = Instance.new("SpecialMesh",par)
  1263. msh.MeshType = "Torso"
  1264. elseif type(num) == 'string' then
  1265. msh = Instance.new("SpecialMesh",par)
  1266. msh.MeshId = num
  1267. end
  1268. msh.Scale = Vector3.new(x,y,z)
  1269. return msh
  1270. end
  1271.  
  1272. local function CFrameFromTopBack(at, top, back)
  1273. local right = top:Cross(back)
  1274. return CFrame.new(at.x, at.y, at.z,
  1275. right.x, top.x, back.x,
  1276. right.y, top.y, back.y,
  1277. right.z, top.z, back.z)
  1278. end
  1279.  
  1280. function Triangle(a, b, c)
  1281. local edg1 = (c-a):Dot((b-a).unit)
  1282. local edg2 = (a-b):Dot((c-b).unit)
  1283. local edg3 = (b-c):Dot((a-c).unit)
  1284. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1285. a, b, c = a, b, c
  1286. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1287. a, b, c = b, c, a
  1288. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1289. a, b, c = c, a, b
  1290. else
  1291. print("unreachable")
  1292. end
  1293. local len1 = (c-a):Dot((b-a).unit)
  1294. local len2 = (b-a).magnitude - len1
  1295. local width = (a + (b-a).unit*len1 - c).magnitude
  1296. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1297. local list = {}
  1298. if len1 > 0.01 then
  1299. local w1 = wPart(0,0,0,'Institutional white',0.5,false,true,char)
  1300. local sz = Vector3.new(0.2, width, len1)
  1301. w1.Size = sz
  1302. local sp = Mesh(w1,2,0,0,0)
  1303. sp.MeshType='Wedge'
  1304. sp.Scale=Vector3.new(0,1,1)*sz/w1.Size
  1305. w1:BreakJoints()
  1306. w1.Anchored = true
  1307. w1.Transparency = 0.7
  1308. Spawn(function()
  1309. for i=0,1,0.1 do
  1310. fat.Event:wait()
  1311. w1.Transparency=w1.Transparency+0.03
  1312. end
  1313. end)
  1314. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1315. table.insert(list,w1)
  1316. end
  1317. if len2 > 0.01 then
  1318. local w2 = wPart(0,0,0,'Institutional white',0.5,false,true,char)
  1319. local sz = Vector3.new(0.2, width, len2)
  1320. w2.Size = sz
  1321. local sp = Mesh(w2,2,0,0,0)
  1322. sp.MeshType='Wedge'
  1323. sp.Scale=Vector3.new(0,1,1)*sz/w2.Size
  1324. w2:BreakJoints()
  1325. w2.Anchored = true
  1326. w2.Transparency = 0.7
  1327. Spawn(function()
  1328. for i=0,1,0.1 do
  1329. fat.Event:wait()
  1330. w2.Transparency=w2.Transparency+0.03
  1331. end
  1332. end)
  1333. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1334. table.insert(list,w2)
  1335. end
  1336. return unpack(list)
  1337. end
  1338.  
  1339. function trail(p,t,h)
  1340. Spawn(function()
  1341. local blcf = p.CFrame
  1342. local scfr = blcf
  1343. for i=1,t do
  1344. local blcf = p.CFrame
  1345. if scfr and (p.Position-scfr.p).magnitude > .1 then
  1346. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1347. if a then game.Debris:AddItem(a,1) end
  1348. if b then game.Debris:AddItem(b,1) end
  1349. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1350. if a then game.Debris:AddItem(a,1) end
  1351. if b then game.Debris:AddItem(b,1) end
  1352. scfr = blcf
  1353. elseif not scfr then
  1354. scfr = blcf
  1355. end
  1356. fat.Event:wait()
  1357. end
  1358. scfr=nil
  1359. end)
  1360. end
  1361. --trail(char.Sword.Blade,1e1000,5)
  1362. ----------------------------------------------------
  1363. function Dmg()
  1364. local partofdeath = rarm.Zyrodoxa.Hitbox
  1365. local function CreateRegion3FromLocAndSize(Position, Size)
  1366. local SizeOffset = Size/2
  1367. local Point1 = Position - SizeOffset
  1368. local Point2 = Position + SizeOffset
  1369. return Region3.new(Point1, Point2)
  1370. end
  1371. local reg = CreateRegion3FromLocAndSize(partofdeath.Position, partofdeath.Size)
  1372. for i, v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, char:GetChildren(), 100)) do
  1373. Spawn(function()
  1374. if Debounces.Slashing == true and Debounces.Slashed == false then
  1375. Debounces.Slashed = true
  1376. ypcall(function()
  1377. local humanoid = v.Parent:FindFirstChild("Humanoid") or v.Parent.Parent:FindFirstChild("Humanoid")
  1378. humanoid:TakeDamage(math.random(10,18))
  1379. end)
  1380. wait(.4)
  1381. Debounces.Slashed = false
  1382. end
  1383. end)
  1384. end
  1385. end
  1386. ----------------------------------------------------
  1387. pts = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  1388. ptz = {0.7, 0.8, 0.9, 1}
  1389. idz = {"161006212", "161006195"}
  1390. function attackone()
  1391. for i = 1, 13 do
  1392. corw8.C0 = Lerp(corw8.C0, CFrame.new(-0.3, -1, -0.3) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(90)), 0.8)
  1393. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(30), math.rad(0)), 0.8)
  1394. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2, 0.5, -0.3)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-10)), 0.3)
  1395. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)
  1396. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0.4)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-10)), 0.5)
  1397. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(-40),math.rad(0)), 0.5)
  1398. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(-50),0), 0.5)
  1399. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.5)
  1400. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.7)
  1401. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(18), math.rad(0), math.rad(15)), 0.7)
  1402. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.4, -1.3, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), 0.5)
  1403. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(15)), 0.5)
  1404. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.7, -0.9, -0.4) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1405. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.5)
  1406. if Debounces.on == false then
  1407. break
  1408. end
  1409. fat.Event:wait()
  1410. end
  1411. trail(rarm.Zyrodoxa.Hitbox,20,2)
  1412. Debounces.Slashing = true
  1413. wait(0.2)
  1414. --[[z = Instance.new("Sound", hed)
  1415. z.SoundId = "rbxassetid://"..idz[math.random(1,#idz)]
  1416. z.Pitch = ptz[math.random(1,#ptz)]
  1417. z.Volume = 1
  1418. wait(.01)
  1419. z:Play()]]--
  1420. for i = 1, 14 do
  1421. Dmg()
  1422. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0.2) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(90)), 0.8)
  1423. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-40), math.rad(30), math.rad(0)), 0.8)
  1424. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0.4)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(100)), 0.4)
  1425. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), 0.4)
  1426. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, -0.3)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-20)), 0.4)
  1427. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.4)
  1428. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(40),0), 0.7)
  1429. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
  1430. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(-10), math.rad(-40), 0), 0.4)
  1431. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(-1, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1432. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.7, -0.9, -0.4) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), 0.5)
  1433. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-14), math.rad(0), math.rad(15)), 0.5)
  1434. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1435. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(-10)), 0.5)
  1436. if Debounces.on == false then break end
  1437. rs:wait()
  1438. end
  1439. Debounces.Slashing = false
  1440. end
  1441. function attacktwo()
  1442. Debounces.Slashing = true
  1443. for i = 1, 14 do
  1444. Dmg()
  1445. corw8.C0 = Lerp(corw8.C0, CFrame.new(-0.37, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-90)), 0.4)
  1446. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)), 0.4)
  1447. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(80)), 0.7)
  1448. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1449. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad (-70)), 0.5)
  1450. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  1451. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-90), math.rad(0)), 0.5)
  1452. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
  1453. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -2) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.5)
  1454. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1455. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.5)
  1456. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1457. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.5)
  1458. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1459. if Debounces.on == false then
  1460. break
  1461. end
  1462. rs:wait()
  1463. end
  1464. end
  1465. ----------------------------------------------------
  1466.  
  1467. ----------------------------------------------------
  1468. definition = 5
  1469. bc = {}
  1470. bezierparts = {}
  1471. function NoOutline(Part)
  1472. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1473. end
  1474. function draw(p,d)
  1475. for i=1,d do
  1476. local t = i/d
  1477. bc[i] = p[1]*(1-t)^2+2*p[2]*(1-t)*t+p[3]*t^2
  1478. end
  1479.  
  1480. Spawn(function() fat.Event:wait()
  1481. for i,v in pairs(bezierparts) do
  1482. v.Transparency = 1
  1483. end
  1484. end)
  1485. end
  1486. --local points = {larm.Position,rarn.Position,invisipart.Position}
  1487. --draw(points,definition)
  1488.  
  1489. fat.Event:wait()
  1490.  
  1491. rpart = Instance.new("Part",rarm)
  1492. NoOutline(rpart)
  1493. rpart.Anchored = false
  1494. rpart.Size = Vector3.new(1,1,1)
  1495. rpart.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1496. rpart.Transparency = 1
  1497. newWeld(rarm, rpart, 0, 0, 0)
  1498. rpart.Weld.C1 = CFrame.new(0, 1.1, 0)
  1499. lpart = Instance.new("Part",larm)
  1500. NoOutline(lpart)
  1501. lpart.Anchored = false
  1502. lpart.Size = Vector3.new(1,1,1)
  1503. lpart.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1504. lpart.Transparency = 1
  1505. newWeld(larm, lpart, 0, 0, 0)
  1506. lpart.Weld.C1 = CFrame.new(0, 1.1, 0)
  1507. invisipart = Instance.new("Part",torso)
  1508. NoOutline(invisipart)
  1509. invisipart.Anchored = false
  1510. invisipart.Size = Vector3.new(1,1,1)
  1511. invisipart.Transparency = 1
  1512. invisipart.CFrame = torso.CFrame
  1513. newWeld(torso, invisipart, 0, 0, 0)
  1514. invisipart.Weld.C1 = CFrame.new(0, 0, 6)
  1515. table.insert(bezierparts, rpart)
  1516. table.insert(bezierparts, lpart)
  1517. table.insert(bezierparts, invisipart)
  1518. for i = 1, 40 do
  1519. local points = {lpart.Position,invisipart.Position,rpart.Position}
  1520. draw(points,definition)
  1521. --invisipart.Weld.C1 = invisipart.Weld.C1 + Vector3.new(0,0,0.6)
  1522. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.1)
  1523. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1524. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.1)
  1525. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1526. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0), math.rad(0)), 0.2)
  1527. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
  1528. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1529. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1530. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(0), 0, math.rad(-10)), 0.2)
  1531. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1532. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(0), 0, math.rad(10)), 0.2)
  1533. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1534. if Debounces.on == false then
  1535. break
  1536. end
  1537. fat.Event:wait()
  1538. end
  1539. for i,v in pairs(bezierparts) do
  1540. v:Destroy()
  1541. end
  1542. --draw(points,definition)
  1543. if Debounces.CanAttack == false then
  1544. Debounces.CanAttack = true
  1545. Debounces.NoIdl = false
  1546. Debounces.on = false
  1547. end
  1548.  
  1549. ----------------------------------------------------
  1550. ----------------------------------------------------
  1551. pt = {6.6, 6.8, 7, 7.2, 7.4}
  1552. mouse.KeyDown:connect(function(key)
  1553. if key == "q" then
  1554. if Debounces.CanJoke == true then
  1555. Debounces.CanJoke = false
  1556. u = Instance.new("Sound",char)
  1557. u.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1558. u.Pitch = pt[math.random(1,#pt)]
  1559. u.Volume = 0.3
  1560. u2 = Instance.new("Sound",char)
  1561. u2.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1562. u2.Pitch = u.Pitch
  1563. u2.Volume = 0.3
  1564. u3 = Instance.new("Sound",char)
  1565. u3.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1566. u3.Pitch = u.Pitch
  1567. u3.Volume = 0.3
  1568. wait(.01)
  1569. u:Play()
  1570. u2:Play()
  1571. u3:Play()
  1572. wait(1.5)
  1573. u:Destroy()
  1574. u2:Destroy()
  1575. u3:Destroy()
  1576. if Debounces.CanJoke == false then
  1577. Debounces.CanJoke = true
  1578. end
  1579. end
  1580. end
  1581. end)
  1582. -----------------------------------------------------
  1583. mouse.KeyDown:connect(function(key)
  1584. if key == "l" then
  1585. Debounces.on = true
  1586. Debounces.NoIdl = true
  1587. Debounces.ks = true
  1588. for i = 1, 20 do
  1589. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(3.,0,0), 0.2)
  1590. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1591. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-0.5,0),0.2)
  1592. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1593. if Debounces.on == false then break end
  1594. fat.Event:wait()
  1595. end
  1596. handleweld:remove()
  1597. local Weld = Instance.new("Weld",handle)
  1598. Weld.Part0 = Character["Right Arm"]
  1599. Weld.Part1 = handle
  1600. Weld.C0 = CFrame.new(0,-1,-0.2)*CFrame.Angles(-1.55,1.55,0)
  1601. Debounces.on = false
  1602. Debounces.NoIdl = false
  1603. Debounces.ks = false
  1604. WOW:disconnect()
  1605. WOW2:disconnect()
  1606. WOW3:disconnect()
  1607. WOW4:disconnect()
  1608. mouse.Button1Down:connect(function()
  1609. print("IT WORKS LAZY")
  1610. end)
  1611. end
  1612. end)
  1613. ----------------------------------------------------
  1614. WOW = mouse.KeyDown:connect(function(key)
  1615. if key == "x" then
  1616. Character.Humanoid.WalkSpeed = 50
  1617. Debounces.on = true
  1618. Debounces.NoIdl = true
  1619. Debounces.ks = true
  1620. for i = 1, 20 do
  1621. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(2.5,0,1.3), 0.2)
  1622. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1623. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-1,0),0.2)
  1624. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1625. if Debounces.on == false then break end
  1626. fat.Event:wait()
  1627. end
  1628. local HitBox = Instance.new("Part",Character["Right Arm"])
  1629. HitBox.Size = Vector3.new(3,3,3)
  1630. HitBox.Transparency = 1
  1631. HitBox.CanCollide = false
  1632. local HitBox2 = Instance.new("Weld",HitBox)
  1633. HitBox2.Part0 = Character["Right Arm"]
  1634. HitBox2.Part1 = HitBox
  1635. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1636. HitBox.Touched:connect(function(hit)
  1637. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
  1638. HitBox:remove()
  1639. hit.Parent.Head.Transparency = 1e9
  1640. local SFXZ = Instance.new("Sound",hit.Parent.Torso)
  1641. SFXZ.SoundId = "rbxassetid://206082273"
  1642. SFXZ.Volume = 1
  1643. SFXZ.Pitch = 1
  1644. SFXZ.Looped = false
  1645. wait(0.01)
  1646. SFXZ:Play()
  1647. local HitBox = Instance.new("Part",Character["Right Arm"])
  1648. HitBox.Transparency = 0
  1649. HitBox.Size = Vector3.new(1,1,1)
  1650. HitBox.BrickColor = hit.Parent.Head.BrickColor
  1651. HitBox.CanCollide = false
  1652. local HitBoxM = Instance.new("SpecialMesh",HitBox)
  1653. HitBoxM.MeshType = "Head"
  1654. HitBoxM.Scale = Vector3.new(1.25,1.25,1.25)
  1655. local HitBox2 = Instance.new("Weld",HitBox)
  1656. HitBox2.Part0 = Character["Right Arm"]
  1657. HitBox2.Part1 = HitBox
  1658. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1659. local D = Instance.new("Decal",HitBox)
  1660. D.Face = "Front"
  1661. D.Texture = hit.Parent.Head.face.Texture
  1662. hit.Parent.Head.face:remove()
  1663. local partasdeff = Instance.new("ParticleEmitter",hit.Parent.Torso)
  1664. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1665. partasdeff.LightEmission = .1
  1666. partasdeff.Size = NumberSequence.new(0.2)
  1667. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1668. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1669. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1670. partasdeff.Transparency = bbb
  1671. partasdeff.Size = aaa
  1672. partasdeff.ZOffset = .9
  1673. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1674. partasdeff.LockedToPart = false
  1675. partasdeff.EmissionDirection = "Top"
  1676. partasdeff.Lifetime = NumberRange.new(1, 2)
  1677. partasdeff.Rate = 1000
  1678. partasdeff.Rotation = NumberRange.new(-100, 100)
  1679. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1680. partasdeff.Speed = NumberRange.new(10)
  1681. partasdeff.VelocitySpread = 20
  1682. partasdeff.Enabled=true
  1683. hit.Parent.Head:remove()
  1684. wait(1)
  1685. for i = 1, 20 do
  1686. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(1.66,0,-1), 0.2)
  1687. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1688. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,0,0),0.2)
  1689. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1690. if Debounces.on == false then break end
  1691. fat.Event:wait()
  1692. end
  1693. chatfunc("Yummy.")
  1694. for i = 1,14 do
  1695. HitBoxM.Scale = HitBoxM.Scale - Vector3.new(0.1,0.1,0.1)
  1696. game:GetService("RunService").RenderStepped:wait()
  1697. end
  1698. HitBox:remove()
  1699. wait(0.5)
  1700. partasdeff.Enabled = false
  1701. HitBox:remove()
  1702. Debounces.on = false
  1703. Debounces.NoIdl = false
  1704. Debounces.ks = false
  1705. Character.Humanoid.WalkSpeed = 50
  1706. local a = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  1707. a.Transparency = 1
  1708. a.Size = Vector3.new(.2,.2,.2)
  1709. local b = Instance.new("Weld",a.Parent.Parent)
  1710. b.Part0 = a
  1711. b.Part1 = a.Parent
  1712. b.C0 = CFrame.new(0,.3,0.65)
  1713. local p2mit = Instance.new("ParticleEmitter",a)
  1714. p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
  1715. p2mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  1716. p2mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.2),NumberSequenceKeypoint.new(1,.2)})
  1717. p2mit.Lifetime = NumberRange.new(1)
  1718. p2mit.Rate = 10
  1719. p2mit.VelocitySpread = 10
  1720. p2mit.Acceleration = Vector3.new(0,-10,0)
  1721. p2mit.Speed = NumberRange.new(0)
  1722. coroutine.wrap(function()
  1723. wait(15)
  1724. p2mit.Enabled=false
  1725. game:service'Debris':AddItem(a,2)
  1726. end)()
  1727. end
  1728. end)
  1729. for i = 1, 20 do
  1730. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(2.9,0,0), 0.2)
  1731. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1732. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,1,0),0.2)
  1733. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1734. if Debounces.on == false then break end
  1735. fat.Event:wait()
  1736. end
  1737. wait(0.5)
  1738. HitBox:remove()
  1739. wait(3)
  1740. Debounces.on = false
  1741. Debounces.NoIdl = false
  1742. Debounces.ks = false
  1743. Character.Humanoid.WalkSpeed = 50
  1744. end
  1745. end)
  1746. ----------------------------------------------------
  1747. WOW2 = mouse.KeyDown:connect(function(key)
  1748. if key == "z" then
  1749. Character.Humanoid.WalkSpeed = 50
  1750. Debounces.on = true
  1751. Debounces.NoIdl = true
  1752. Debounces.ks = true
  1753. for i = 1, 20 do
  1754. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(2.5,0,1.3), 0.2)
  1755. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1756. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-1,0),0.2)
  1757. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1758. if Debounces.on == false then break end
  1759. fat.Event:wait()
  1760. end
  1761. local HitBox = Instance.new("Part",Character["Right Arm"])
  1762. HitBox.Size = Vector3.new(3,3,3)
  1763. HitBox.Transparency = 1
  1764. HitBox.CanCollide = false
  1765. local HitBox2 = Instance.new("Weld",HitBox)
  1766. HitBox2.Part0 = Character["Right Arm"]
  1767. HitBox2.Part1 = HitBox
  1768. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1769. HitBox.Touched:connect(function(hit)
  1770. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
  1771. HitBox:remove()
  1772. local SFXZ = Instance.new("Sound",hit.Parent.Torso)
  1773. SFXZ.SoundId = "rbxassetid://743886825"
  1774. SFXZ.Volume = 1
  1775. SFXZ.Pitch = 1
  1776. SFXZ.Looped = false
  1777. SFXZ:Play()
  1778. hit.Parent.Torso.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(1.56,0,0)
  1779. wait(1.5)
  1780. hit.Parent.Torso.Anchored = true
  1781. torso.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,-2)*CFrame.Angles(-1.55,1.55,0)
  1782. Head.Anchored = true
  1783. hit.Parent.Head.Anchored = true
  1784. wait(0.01)
  1785. for i = 1, 20 do
  1786. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(2.4,0,0.5), 0.2)
  1787. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1788. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(0.8,0,0), 0.2)
  1789. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1790. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0.3,0,0),0.2)
  1791. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-0.5,0)*CFrame.Angles(0,0,0), 0.5)
  1792. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.3, 0) * CFrame.Angles(-1.56,0,-0.5), 0.2)
  1793. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(0,0,0), 0.4)
  1794. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1.3, 0) * CFrame.Angles(-1.56,0,0.5), 0.2)
  1795. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(0,0,0), 0.4)
  1796. if Debounces.on == false then break end
  1797. fat.Event:wait()
  1798. end
  1799. wait(1.2)
  1800. chatfunc("Shhh..")
  1801. for i = 1, 20 do
  1802. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.5,-0.2,-0.8)*CFrame.Angles(0.4,0,-0.5), 0.2)
  1803. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1804. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(0.8,0,0), 0.2)
  1805. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1806. if Debounces.on == false then break end
  1807. fat.Event:wait()
  1808. end
  1809. wait(2.5)
  1810. hit.Parent:BreakJoints()
  1811. wait(2.5)
  1812. Head.Anchored = false
  1813. Debounces.on = false
  1814. Debounces.NoIdl = false
  1815. Debounces.ks = false
  1816. Character.Humanoid.WalkSpeed = 50
  1817. end
  1818. end)
  1819. for i = 1, 20 do
  1820. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(1,0,-0.4), 0.2)
  1821. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1822. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,1.4,0),0.2)
  1823. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1824. if Debounces.on == false then break end
  1825. fat.Event:wait()
  1826. end
  1827. end
  1828. end)
  1829. ----------------------------------------------------
  1830. WOW3 = mouse.KeyDown:connect(function(key)
  1831. if key == "r" then
  1832. Debounces.on = true
  1833. Debounces.NoIdl = true
  1834. Debounces.ks = true
  1835. for i = 1, 20 do
  1836. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(1.55,0,1.3), 0.2)
  1837. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1838. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-1,0),0.2)
  1839. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1840. if Debounces.on == false then break end
  1841. fat.Event:wait()
  1842. end
  1843. local HitBox = Instance.new("Part",Character["Right Arm"])
  1844. HitBox.Size = Vector3.new(3,3,3)
  1845. HitBox.Transparency = 1
  1846. HitBox.CanCollide = false
  1847. local HitBox2 = Instance.new("Weld",HitBox)
  1848. HitBox2.Part0 = Character["Right Arm"]
  1849. HitBox2.Part1 = HitBox
  1850. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1851. HitBox.Touched:connect(function(hit)
  1852. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
  1853. local SFXZ = Instance.new("Sound",hit.Parent.Torso)
  1854. SFXZ.SoundId = "rbxassetid://283674624"
  1855. SFXZ.Volume = 1
  1856. SFXZ.Pitch = 1
  1857. SFXZ.Looped = false
  1858. SFXZ:Play()
  1859. HitBox:remove()
  1860. hit.Parent.Humanoid:TakeDamage(math.huge)
  1861. local Fl = Instance.new("BodyVelocity",hit.Parent.Torso)
  1862. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1863. Fl.velocity = Character.Torso.CFrame.lookVector*350
  1864. wait(0.1)
  1865. Fl:remove()
  1866. coroutine.resume(coroutine.create(function()
  1867. for i = 1,30 do
  1868. local H = Instance.new("Part",hit.Parent.Head)
  1869. H.Size = Vector3.new(1,1,1)
  1870. H.BrickColor = BrickColor.new("Really Black")
  1871. H.CanCollide = false
  1872. H.Anchored = true
  1873. H.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,1)*CFrame.Angles(0,0,0)
  1874. local H2 = Instance.new("SpecialMesh",H)
  1875. H2.MeshId = "rbxassetid://0"
  1876. coroutine.resume(coroutine.create(function()
  1877. for i = 1,200 do
  1878. H2.Scale = H2.Scale + Vector3.new(4,4,4)
  1879. H.Transparency = H.Transparency + 0.09
  1880. wait(0.00000000001)
  1881. end
  1882. end))
  1883. wait(0.0000000000001)
  1884. end
  1885. end))
  1886. end
  1887. end)
  1888. for i = 1, 20 do
  1889. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(1.55,0,-0.4), 0.2)
  1890. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1891. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,1.4,0),0.2)
  1892. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1893. if Debounces.on == false then break end
  1894. fat.Event:wait()
  1895. end
  1896. HitBox:remove()
  1897. Debounces.on = false
  1898. Debounces.NoIdl = false
  1899. Debounces.ks = false
  1900.  
  1901. end
  1902. end)
  1903. ----------------------------------------------------
  1904. mouse.KeyDown:connect(function(key)
  1905. if key == "c" then
  1906. if Debounces.CanJoke == true then
  1907. Debounces.CanJoke = false
  1908. z = Instance.new("Sound",hed)
  1909. z.SoundId = "rbxassetid://153317147"
  1910. z.Pitch = 1
  1911. z.Volume = 50
  1912. wait()
  1913. z:Play()
  1914. wait(5.5)
  1915. z:Destroy()
  1916. if Debounces.CanJoke == false then
  1917. Debounces.CanJoke = true
  1918. end
  1919. end
  1920. end
  1921. end)
  1922. ----------------------------------------------------
  1923. Grab = false
  1924. WOW4 = mouse.KeyDown:connect(function(key)
  1925. if key == "e" then
  1926. Debounces.on = true
  1927. Debounces.NoIdl = true
  1928. Debounces.ks = true
  1929. if Grab == false then
  1930. gp = nil
  1931. for i = 1, 20 do
  1932. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1933. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1934. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  1935. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1936. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  1937. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1938. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  1939. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1940. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  1941. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1942. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  1943. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1944. if Debounces.on == false then break end
  1945. fat.Event:wait()
  1946. end
  1947. con1=larm.LeftArm.LeftArmPlate.Touched:connect(function(hit)
  1948. ht = hit.Parent
  1949. for i,v in pairs(ht:GetChildren()) do
  1950. if v:IsA("Part") then
  1951. v.CanCollide = false
  1952. v.CustomPhysicalProperties = PhysicalProperties.new(0.001,0.001,0.001,0.001,0.001)
  1953. end
  1954. end
  1955. hum1=ht:FindFirstChild('Humanoid')
  1956. if hum1 ~= nil then
  1957. if Debounces.ks==true then
  1958. z = Instance.new("Sound",hed)
  1959. z.SoundId = "rbxassetid://169380525"
  1960. z.Volume = 1
  1961. z:Play()
  1962. Debounces.ks=false
  1963. end
  1964. hum1.PlatformStand=true
  1965. hum1:ChangeState'Physics'
  1966. gp = ht
  1967. Grab = true
  1968. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,0.6),CFrame.new(0,0,0))
  1969. asd.Parent = larm
  1970. asd.Name = "asd"
  1971. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  1972. stanceToggle = "Grabbed"
  1973. --[[elseif hum1 == nil then
  1974. con1:disconnect()
  1975. wait() return]]--
  1976. end
  1977. end)
  1978. for i = 1, 20 do
  1979. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1980. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1981. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  1982. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1983. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.2)
  1984. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1985. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2)
  1986. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1987. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  1988. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1989. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  1990. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1991. if Debounces.on == false then break end
  1992. fat.Event:wait()
  1993. end
  1994. con1:disconnect()
  1995. Debounces.on = false
  1996. Debounces.NoIdl = false
  1997. elseif Grab == true then
  1998. Grab = false
  1999. for i = 1, 16 do
  2000. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.3)
  2001. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.5)
  2002. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(0)), 0.3)
  2003. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(60)), 0.5)
  2004. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  2005. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2006. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.3)
  2007. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2008. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  2009. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.4)
  2010. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  2011. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2012. if Debounces.on == false then end
  2013. rs:wait()
  2014. end
  2015. for i = 1, 12 do
  2016. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.6)
  2017. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2018. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.3,-0.1)*CFrame.Angles(math.rad(45),math.rad(0),math.rad(-32)), 0.6)
  2019. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2020. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(40), math.rad(14)),0.6)
  2021. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2022. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.6)
  2023. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), 0.5)
  2024. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.6)
  2025. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.4)
  2026. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.4, .2, -0.8) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.6)
  2027. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  2028. if Debounces.on == false then end
  2029. rs:wait()
  2030. end
  2031. Slam()
  2032. if gp ~= nil then
  2033. for i,v in pairs(larm:GetChildren()) do
  2034. if v.Name == "asd" and v:IsA("Weld") then
  2035. v:Remove()
  2036. end
  2037. if v:IsA("Part") then
  2038. v.CanCollide = true
  2039. v.CustomPhysicalProperties = PhysicalProperties.new(1,1,1,1,1)
  2040. end
  2041. end
  2042. end
  2043. stanceToggle = "Idle1"
  2044. Debounces.on = false
  2045. Debounces.NoIdl = false
  2046. elseif ht == nil then wait()
  2047. Grab = false
  2048. Debounces.on = false
  2049. Debounces.NoIdl = false
  2050. end
  2051. end
  2052. end)
  2053. ----------------------------------------------------
  2054. Change = false
  2055. mouse.KeyDown:connect(function(key)
  2056. if key == "n" then
  2057. if Change == false then
  2058. Change = true
  2059. stanceToggle = "Idle2"
  2060. elseif Change == true then
  2061. Change = false
  2062. stanceToggle = "Idle1"
  2063. end
  2064. end
  2065. end)
  2066. ----------------------------------------------------
  2067. mouse.KeyDown:connect(function(key)
  2068. if string.byte(key) == 48 then
  2069. Swing = 2
  2070. char.Humanoid.WalkSpeed = 200
  2071. end
  2072. end)
  2073. mouse.KeyUp:connect(function(key)
  2074. if string.byte(key) == 48 then
  2075. Swing = 1
  2076. char.Humanoid.WalkSpeed = 50
  2077. end
  2078. end)
  2079. ----------------------------------------------------
  2080.  
  2081. jump = false
  2082. rs:connect(function()
  2083. if char.Humanoid.Jump == true then
  2084. jump = true
  2085. else
  2086. jump = false
  2087. end
  2088. char.Humanoid.FreeFalling:connect(function(f)
  2089. if f then
  2090. ffing = true
  2091. else
  2092. ffing = false
  2093. end
  2094. end)
  2095. sine = sine + change
  2096. if jump == true then
  2097. animpose = "Jumping"
  2098. elseif ffing == true then
  2099. animpose = "Freefalling"
  2100. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2101. animpose = "Idle"
  2102. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2103. animpose = "Walking"
  2104. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2105. animpose = "Running"
  2106. end
  2107. RightLeg = CFrame.new(0.5,-1,0)
  2108. LeftLeg = CFrame.new(-0.5,-1,0)
  2109.  
  2110. lefth = (torso.CFrame*LeftLeg)
  2111. righth = (torso.CFrame*RightLeg)
  2112.  
  2113. speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z)
  2114.  
  2115. TiltOnAxis = (torso.CFrame-torso.CFrame.p):vectorToObjectSpace(speed/100)
  2116.  
  2117. local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100)
  2118. local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100)
  2119. if animpose ~= lastanimpose then
  2120. sine = 0
  2121. if Debounces.NoIdl == false then
  2122. if stanceToggle == "Idle1" then
  2123. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-12-4*math.cos(sine/22)),math.rad(-12-2*math.cos(sine/22)),math.rad(12+2*math.cos(sine/22))), 0.3)
  2124. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,-0.2)*CFrame.Angles(math.rad(20+4*math.cos(sine/22)),math.rad(-22-2*math.cos(sine/22)),math.rad(-15-2*math.cos(sine/22))), 0.3)
  2125. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-12+2.5*math.cos(sine/22)),math.rad(0),math.rad(0)), 0.2)
  2126. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2+2*math.cos(sine/22)), math.rad(0), 0), 0.2)
  2127. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(5), math.rad(-5)), 0.2)
  2128. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(-5), math.rad(5)), 0.2)
  2129. elseif stanceToggle == "Idle2" then
  2130. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-22-4*math.cos(sine/12)),math.rad(-40-2*math.cos(sine/12)),math.rad(24+2*math.cos(sine/12))), 0.3)
  2131. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.6,-0.6)*CFrame.Angles(math.rad(90+4*math.cos(sine/12)),math.rad(0),math.rad(50-2*math.cos(sine/12))), 0.3)
  2132. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-6+2.5*math.cos(sine/12)),math.rad(0),math.rad(0)), 0.2)
  2133. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20+2*math.cos(sine/12)), math.rad(0), 0), 0.2)
  2134. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.4, -1) * CFrame.Angles(math.rad(-7-2*math.cos(sine/12)), math.rad(7), math.rad(-5)), 0.2)
  2135. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, -0.2) * CFrame.Angles(math.rad(-30-2*math.cos(sine/12)), math.rad(-9), math.rad(5)), 0.2)
  2136. end
  2137. fat.Event:wait()
  2138. end
  2139. else
  2140. end
  2141. lastanimpose = animpose
  2142. if Debounces.NoIdl == false then
  2143. if animpose == "Idle" then
  2144. change = 0.5
  2145. if stanceToggle == "Idle1" then
  2146. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1.05+0.03*math.cos(sine/5), 0-0.1*math.cos(sine/10)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2147. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0+8*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.3)
  2148.  
  2149. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6+0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),-0.2-0.1*math.cos(sine/10))*CFrame.Angles(math.rad(8+2.5*math.cos(sine/10)),math.rad(22+7*math.cos(sine/10)),math.rad(15+2*math.cos(sine/10))), 0.8)
  2150. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2151. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6-0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),0.2+0.1*math.cos(sine/10))*CFrame.Angles(math.rad(-8-2.5*math.cos(sine/10)),math.rad(12+5*math.cos(sine/10)),math.rad(-12-3*math.cos(sine/10))), 0.8)
  2152. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2153. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.05*math.cos(sine/10))*CFrame.Angles(math.rad(-15+3*math.cos(sine/10)),math.rad(0),math.rad(0)), 0.5)
  2154. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20-3*math.cos(sine/10)),math.rad(0)), 0.5)
  2155. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6+3*math.cos(sine/10)), math.rad(0), 0), 0.1)
  2156. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0-0.08*math.cos(sine/10), -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20+3*math.cos(sine/10)), 0), 0.1)
  2157. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14+0.06*math.cos(sine/10)) * CFrame.Angles(math.rad(-3-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
  2158. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10-3*math.cos(sine/10)), math.rad(5+3*math.cos(sine/10))), 0.1)
  2159. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(8-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
  2160. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10-3*math.cos(sine/10)), math.rad(-5+3*math.cos(sine/10))), 0.1)
  2161. elseif stanceToggle == "Idle2" then
  2162.  
  2163. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2164. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65-0.1*math.cos(sine/3),0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20-2*math.cos(sine/3))), 0.1)
  2165. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
  2166. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.23, 0.5, -.56) * CFrame.Angles(math.rad(88+4*math.cos(sine/3)), 0, math.rad(45)), 0.6)
  2167. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
  2168. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(-10+2*math.cos(sine/6)), 0, 0), 0.8)
  2169. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
  2170. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10), 0, 0), 0.3)
  2171. --hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-5-10*math.cos(sine/18)), math.sin(sine/36)/3, 0), 0.3)
  2172. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2173. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.15) * CFrame.Angles(math.rad(-9-2*math.cos(sine/6)), 0, 0), 0.8)
  2174. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1-0.1*math.cos(sine/3), 0+0.04*math.cos(sine/6)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.8)
  2175. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56-2*math.cos(sine/6)), 0, 0), 0.8)
  2176. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.8)
  2177. elseif stanceToggle == "Grabbed" then
  2178. grab = true
  2179. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2180. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2181. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2)
  2182. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  2183. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),-.5)*CFrame.Angles(math.rad(90+4*math.cos(sine/14)),math.rad(0),math.rad(-80+4*math.cos(sine/14))), 0.3)
  2184. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  2185. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3)
  2186. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2187. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  2188. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
  2189. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  2190. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2191. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  2192. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2193. end
  2194. elseif animpose == "Walking" then
  2195. if stanceToggle == "Grabbed" then
  2196. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2197. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2198. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2199. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2200. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120+4*math.cos(sine/2)),math.rad(0),math.rad(-30+4*math.cos(sine/4))), 0.3)
  2201. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  2202. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
  2203. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
  2204. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
  2205. --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
  2206. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  2207. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
  2208. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2209. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
  2210. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2211. elseif stanceToggle ~= "Grabbed" then
  2212. change = 1
  2213. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2214. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2215.  
  2216. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2217. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2218. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5+.05*math.cos(sine/2), -math.sin(sine/4)/4)*CFrame.Angles(math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(-10-7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2219. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2220. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
  2221. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
  2222. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
  2223. --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
  2224. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  2225. --lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.9-0.24*math.cos(sine/4)/2.8, -0.05 + math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)-math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
  2226. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
  2227. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2228. --rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.9+0.24*math.cos(sine/4)/2.8, -0.05 + -math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)+math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
  2229. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
  2230. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2231. end
  2232. elseif animpose == "Running" then
  2233. change = 1
  2234. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2235. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2236.  
  2237. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.24+.6*math.cos(sine/4)/1.4, 0.54, 0+0.8*math.cos(sine/4)) * CFrame.Angles(math.rad(6-140*math.cos(sine/4)/1.2), math.rad(0), math.rad(-20+70*math.cos(sine/4))), 0.2)
  2238. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2239. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.24+.6*math.cos(sine/4)/1.4, 0.54, 0-0.8*math.cos(sine/4))*CFrame.Angles(math.rad(6+140*math.cos(sine/4)/1.2), math.rad(0), math.rad(20+70*math.cos(sine/4))), 0.2)
  2240. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2241. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-8+12*math.cos(sine/2)/1.5), math.rad(0+12*math.cos(sine/4)), math.rad(0)),0.2)
  2242. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.5)
  2243. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.2*math.cos(sine/2)/1.7, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/2)/1.5), math.rad(0-12*math.cos(sine/4))-root.RotVelocity.Y/10, math.rad(0)+root.RotVelocity.Y/20), 0.2)
  2244. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2245. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8-0.4*math.cos(sine/4)/2, math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + -math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
  2246. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2247. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8+0.4*math.cos(sine/4)/2, -math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
  2248. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2249. elseif animpose == "Jumping" then
  2250.  
  2251. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2252. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2253. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.2)
  2254. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2255. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.2)
  2256. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2257. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),math.rad(0),0), 0.2)
  2258. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2259. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2260. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2261. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2262. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2263. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2264. elseif animpose == "Freefalling" then
  2265.  
  2266. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2267. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2268. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-40),math.rad(20),math.rad(50)), 0.2)
  2269. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2270. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(110),math.rad(-20),math.rad(-30)), 0.2)
  2271. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2272. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),math.rad(0),0), 0.2)
  2273. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.2)
  2274. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2275. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.2)
  2276. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2277. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.6) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), 0.2)
  2278. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2279. end
  2280. end
  2281. end)
  2282. hum.MaxHealth = math.huge
  2283. wait(3)
  2284. hum.Health = math.huge
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