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- Initialize engine version: 5.3.6p8 (c04dd374db98)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [aticfx64.dll 22.19.677.257]
- Renderer: Radeon RX 560 Series
- Vendor: ATI
- VRAM: 1995 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1
- Begin MonoManager ReloadAssembly
- Platform assembly: D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\AmplifyMotion.dll (this message is harmless)
- Loading D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
- Platform assembly: D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
- Loading D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
- Loading D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
- Platform assembly: D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
- Loading D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\enum2int.dll (this message is harmless)
- Loading D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\enum2int.dll into Unity Child Domain
- Platform assembly: D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\NCalc.dll (this message is harmless)
- Loading D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\NCalc.dll into Unity Child Domain
- Platform assembly: D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\CodeProfilerRuntime.dll (this message is harmless)
- Loading D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\CodeProfilerRuntime.dll into Unity Child Domain
- Platform assembly: D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\System.Drawing.dll into Unity Child Domain
- Platform assembly: D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
- Loading D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
- Loading D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
- - Completed reload, in 0.376 seconds
- Platform assembly: D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\System.dll (this message is harmless)
- Platform assembly: D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 0.864754 ms
- 2018-02-25T22:15:41 0.004 INF [Steamworks.NET] SteamAPI_Init() ok
- 2018-02-25T22:15:41 0.028 INF NET: InitCallbacks
- 2018-02-25T22:15:41 0.036 INF Texture quality is set to 1
- 2018-02-25T22:15:41 0.037 INF Precaching...
- 2018-02-25T22:15:41 0.041 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2018-02-25T22:15:41 0.099 INF [EAC] Not loading, not started from launcher
- 2018-02-25T22:15:43 2.534 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2018-02-25T22:15:43 2.546 INF Precaching file: Data/Bundles/BlockTextureAtlases
- 2018-02-25T22:15:44 2.827 INF Precaching file: Data/Bundles/TerrainTextures
- 2018-02-25T22:15:44 2.969 INF Precaching done
- 2018-02-25T22:15:44 2.970 INF Loading main scene
- The file 'D:/7 Days To Die Alpha 16.4/7DaysToDie_Data/level1' is corrupted! Remove it and launch unity again!
- [Position out of bounds!]
- (Filename: Line: 223)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.947380 ms
- Platform assembly: D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\SDX.Payload.dll (this message is harmless)
- Platform assembly: D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\SDX.Core.dll (this message is harmless)
- SDX: SDX detected base game directory as: D:\7 Days To Die Alpha 16.4\
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Could not find sdx config file: ''. Using default settings
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Mod Engine Started.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Finding type refs...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading mods assembly
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Platform assembly: D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\Mods.dll (this message is harmless)
- SDX: Loaded!1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlankClassForSdxToPreventBug
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Directory D:\7 Days To Die Alpha 16.4\/Mods/SDX/Resources\Mods does not exist
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Trying ModManager directory: D:\7 Days To Die Alpha 16.4\/Mods/SDX/Resources. Found: 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ERROR: SDX Setup error: Directory 'D:\7 Days To Die Alpha 16.4\Mods\SDX\Resources' not found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 2018-02-25T22:15:44 3.304 INF Awake
- Localization language: spanish
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 2018-02-25T22:15:44 3.364 INF Version: Alpha 16.4 (b8) Compatibility Version: Alpha 16.4, Build: Windows 64 Bit
- 2018-02-25T22:15:44 3.365 INF System information:
- 2018-02-25T22:15:44 3.365 INF OS: Windows 10 (10.0.0) 64bit
- 2018-02-25T22:15:44 3.366 INF CPU: AMD Ryzen 3 1200 Quad-Core Processor (cores: 4)
- 2018-02-25T22:15:44 3.366 INF RAM: 8145 MB
- 2018-02-25T22:15:44 3.366 INF GPU: Radeon RX 560 Series (1995 MB)
- 2018-02-25T22:15:44 3.367 INF Graphics API: Direct3D 9.0c [aticfx64.dll 22.19.677.257] (shader level 3.0)
- 2018-02-25T22:15:44 3.367 INF Last played version: Alpha 16.4
- 2018-02-25T22:15:44 3.368 INF Local UTC offset: -5 hours
- 2018-02-25T22:15:44 3.369 INF Command line arguments: D:\7 Days To Die Alpha 16.4\7DaysToDie.exe
- 2018-02-25T22:15:44 3.372 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2018-02-25T22:15:44 3.373 INF Starting PlayerInputManager...
- 2018-02-25T22:15:44 3.394 INF InControl (version 1.6.15 build 9076, native module = False, XInput = True)
- Fallback handler could not load library D:/7 Days To Die Alpha 16.4/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library D:/7 Days To Die Alpha 16.4/7DaysToDie_Data/Mono/.\XInputInterface32
- Fallback handler could not load library D:/7 Days To Die Alpha 16.4/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library D:/7 Days To Die Alpha 16.4/7DaysToDie_Data/Mono/libXInputInterface32
- Fallback handler could not load library D:/7 Days To Die Alpha 16.4/7DaysToDie_Data/Mono/.\libXInputInterface32
- Fallback handler could not load library D:/7 Days To Die Alpha 16.4/7DaysToDie_Data/Mono/libXInputInterface32
- 2018-02-25T22:15:44 3.496 INF Starting UserProfileManager...
- 2018-02-25T22:15:44 3.523 INF Texture quality is set to 1
- 2018-02-25T22:15:44 3.603 INF [MODS] Start loading
- 2018-02-25T22:15:44 3.605 INF [MODS] Trying to load from SMX
- 2018-02-25T22:15:44 3.642 INF [MODS] Loaded Mod: SMX (A16.3B12R2)
- 2018-02-25T22:15:44 3.642 INF [MODS] Trying to load from WaroftheWalkersMod
- 2018-02-25T22:15:44 3.644 INF [MODS] Loaded Mod: War of the Walkers Icons (5.2.0 B104)
- 2018-02-25T22:15:44 3.644 INF [MODS] Loading done
- 2018-02-25T22:15:44 3.655 INF Loading permissions file at 'C:\Users\SJEP\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2018-02-25T22:15:44 3.693 INF Loading permissions file done.
- 2018-02-25T22:15:44 3.721 INF Awake done
- 2018-02-25T22:15:45 3.958 INF Atlas reset took 149 ms
- 2018-02-25T22:15:45 3.959 INF Atlas load took 236 ms
- Platform assembly: D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\Mono.Posix.dll (this message is harmless)
- Fallback handler could not load library D:/7 Days To Die Alpha 16.4/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library D:/7 Days To Die Alpha 16.4/7DaysToDie_Data/Mono/.\libc
- Fallback handler could not load library D:/7 Days To Die Alpha 16.4/7DaysToDie_Data/Mono/libc
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 19081.
- Total: 19.801329 ms (FindLiveObjects: 1.549807 ms CreateObjectMapping: 0.543408 ms MarkObjects: 17.671047 ms DeleteObjects: 0.034418 ms)
- 2018-02-25T22:15:45 4.211 INF User joined: User
- 2018-02-25T22:15:45 4.267 INF Texture quality is set to 1
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 1ff4 -> priority: 1
- 2018-02-25T22:15:45 4.431 INF Reloading serveradmin.xml
- 2018-02-25T22:15:45 4.431 INF Loading permissions file at 'C:\Users\SJEP\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2018-02-25T22:15:45 4.434 INF Loading permissions file done.
- UMA Overlay loading took 4123 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UMA Slot loading took 3 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Platform assembly: D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\System.Configuration.dll (this message is harmless)
- d3d: failed to create 2D texture id=1583 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
- d3d: failed to create 2D texture id=1587 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
- d3d: failed to create 2D texture id=1581 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- 2018-02-25T22:16:05 24.662 INF WorldStaticData.Init() needed 13.265s
- 2018-02-25T22:16:50 69.017 INF [Steamworks.NET] Login ok.
- 2018-02-25T22:17:10 88.861 INF NET: Starting server protocols
- 2018-02-25T22:17:10 88.898 INF NET: UNET server started
- 2018-02-25T22:17:10 88.933 INF NET: Unity NW server started
- 2018-02-25T22:17:10 88.934 INF [Steamworks.NET] NET: Server started
- SDX: SDX ModEngine::StartModScripts
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 2018-02-25T22:17:10 88.936 INF StartGame
- 2018-02-25T22:17:10 89.403 INF Atlas reset took 340 ms
- 2018-02-25T22:17:12 91.338 INF Atlas resized to fit more icons. Old 1561 icons, 4096x4096, now 2532 icons, 8192x4096
- 2018-02-25T22:17:13 92.099 INF Adding 975 sprites to atlas took 3037 ms
- 2018-02-25T22:17:14 93.229 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BlockDurabilityModifier = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BuildCreate = True
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 120
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 2
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvivalSP
- GamePref.GameName = Need trader
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 16.4
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 12
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 10
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsBloom = True
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = False
- GamePref.OptionsFieldOfView = 90
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGraphicsQuality = 3
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 0
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = True
- GamePref.OptionsInterfaceSensitivity = 0.7530304
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 0.25
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 2
- GamePref.OptionsMouseSensitivity = 0.3575758
- GamePref.OptionsMusicVolumeLevel = 0
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayerModel = playerFemale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 1
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 20
- GamePref.OptionsReflectionQuality = 1
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 0
- GamePref.OptionsReflectionTimeSlicingMode =
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 0
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = False
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = False
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 1
- GamePref.OptionsTreeQuality = 1
- GamePref.OptionsUMATextureQuality = 1
- GamePref.OptionsViewDistance = 12
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0.2158002
- GamePref.OptionsWaterQuality = 1
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 90071996842377217
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = User
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\SJEP\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = False
- GamePref.ServerMaxPlayerCount = 1
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = True
- GamePref.TelnetPort = 8081
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 0
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.BloodMoonEnemyCount = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2018-02-25T22:17:14 93.310 INF StartAsServer
- 2018-02-25T22:17:14 93.574 INF createWorld: Navezgane, Need trader, GameModeSurvivalSP
- 2018-02-25T22:17:15 93.942 INF Started thread HQ
- 2018-02-25T22:17:15 93.942 INF Started thread thread_Regenerating
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/forest/moon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/pine_forest/fogfade
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/plains/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/plains/moon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/plains/fogfade
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/desert/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/desert/moon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/desert/fogfade
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/pine_forest/fogfade
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/radiated/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/radiated/moon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/radiated/fogfade
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/wasteland/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/burnt_forest/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/burnt_forest/moon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/city/sky
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/city/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/city/sun
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/city/moon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/city/fog
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/city/fogfade
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/wasteland/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/wasteland/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/sky
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/sun
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/moon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/fog
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/fogfade
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/sky
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/sun
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/moon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/fog
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/fogfade
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 2018-02-25T22:17:15 94.221 INF World.Load: Navezgane
- 2018-02-25T22:17:15 94.248 INF Started thread thread_Pathfinder
- 2018-02-25T22:17:20 99.641 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
- 2018-02-25T22:17:20 99.647 INF Started thread thread_GenerateChunks
- 2018-02-25T22:17:20 99.795 INF POI image size w= 4096, h = 4096
- 2018-02-25T22:17:21 99.876 INF Biomes image size w= 2048, h = 2048
- 2018-02-25T22:17:21 99.914 INF Biomes image size w= 2048, h = 2048
- 2018-02-25T22:17:21 100.281 INF Biomes image size w= 2048, h = 2048
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Stormy/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Rainy/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Foggy/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/BloodMoon/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/BloodMoon/sun
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Stormy/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Rainy/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Foggy/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/BloodMoon/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/BloodMoon/sun
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 2018-02-25T22:17:30 109.732 INF ************************Weather Packages Created FROM BIOMES :D ************************
- 2018-02-25T22:17:33 112.290 INF createWorld() done
- 2018-02-25T22:17:33 112.291 INF Loading players.xml
- 2018-02-25T22:17:33 112.711 INF Loading player data
- 2018-02-25T22:17:34 112.998 INF Created player with id=171
- 2018-02-25T22:17:34 113.375 INF Spawning entity in world
- 2018-02-25T22:17:34 113.381 INF Creating chunk observer for player
- 2018-02-25T22:17:34 113.383 INF Setting ui data for local player
- 2018-02-25T22:17:34 113.385 INF Loaded player
- 2018-02-25T22:17:34 113.785 INF Alt slots does not contain female_sideshave_hair!
- 2018-02-25T22:17:35 113.899 INF Loading vehicles
- 2018-02-25T22:17:35 114.664 INF Steam in online mode: Opening steam lobby
- 2018-02-25T22:17:35 114.677 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
- 2018-02-25T22:17:35 114.677 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 10, default = 30
- 2018-02-25T22:17:35 114.678 INF Setting for 'BuildCreate' does not match the default (server will go to the modded category): current = True, default = False
- 2018-02-25T22:17:35 114.687 INF Modified file (server will go to the modded category): Data/Config/archetypes.xml has invalid hash
- 2018-02-25T22:17:35 114.688 INF Modified file (server will go to the modded category): Data/Config/biomes.xml has invalid hash
- 2018-02-25T22:17:35 114.693 INF Modified file (server will go to the modded category): Data/Config/blocks.xml has invalid hash
- 2018-02-25T22:17:35 114.694 INF Modified file (server will go to the modded category): Data/Config/buffs.xml has invalid hash
- 2018-02-25T22:17:35 114.696 INF Modified file (server will go to the modded category): Data/Config/entityclasses.xml has invalid hash
- 2018-02-25T22:17:35 114.699 INF Modified file (server will go to the modded category): Data/Config/entitygroups.xml has invalid hash
- 2018-02-25T22:17:35 114.701 INF Modified file (server will go to the modded category): Data/Config/gamestages.xml has invalid hash
- 2018-02-25T22:17:35 114.706 INF Modified file (server will go to the modded category): Data/Config/items.xml has invalid hash
- 2018-02-25T22:17:35 114.707 INF Modified file (server will go to the modded category): Data/Config/loot.xml has invalid hash
- 2018-02-25T22:17:35 114.708 INF Modified file (server will go to the modded category): Data/Config/materials.xml has invalid hash
- 2018-02-25T22:17:35 114.709 INF Modified file (server will go to the modded category): Data/Config/misc.xml has invalid hash
- 2018-02-25T22:17:35 114.710 INF Modified file (server will go to the modded category): Data/Config/npc.xml has invalid hash
- 2018-02-25T22:17:35 114.712 INF Modified file (server will go to the modded category): Data/Config/progression.xml has invalid hash
- 2018-02-25T22:17:35 114.713 INF Modified file (server will go to the modded category): Data/Config/quests.xml has invalid hash
- 2018-02-25T22:17:35 114.715 INF Modified file (server will go to the modded category): Data/Config/recipes.xml has invalid hash
- 2018-02-25T22:17:35 114.717 INF Modified file (server will go to the modded category): Data/Config/rwgmixer.xml has invalid hash
- 2018-02-25T22:17:35 114.722 INF Modified file (server will go to the modded category): Data/Config/spawning.xml has invalid hash
- 2018-02-25T22:17:35 114.723 INF Modified file (server will go to the modded category): Data/Config/traders.xml has invalid hash
- 2018-02-25T22:17:35 114.723 INF Modified file (server will go to the modded category): Data/Config/utilityai.xml has invalid hash
- 2018-02-25T22:17:35 114.724 INF Modified file (server will go to the modded category): Data/Config/weathersurvival.xml has invalid hash
- 2018-02-25T22:17:35 114.725 INF Modified file (server will go to the modded category): Data/Config/xui.xml has invalid hash
- 2018-02-25T22:17:35 114.728 INF Starting game
- 2018-02-25T22:17:36 114.931 INF OpenSpawnWindow
- 2018-02-25T22:17:36 115.037 INF StartGame done
- Platform assembly: D:\7 Days To Die Alpha 16.4\7DaysToDie_Data\Managed\Mono.Security.dll (this message is harmless)
- 2018-02-25T22:17:37 116.201 INF [Steamworks.NET] GameServer.Init successful
- 2018-02-25T22:17:37 116.204 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90071996842377217
- 2018-02-25T22:17:37 116.208 INF [Steamworks.NET] Trying to create Lobby
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- 2018-02-25T22:17:47 126.576 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -748, 58, -1314): localplayer
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- 2018-02-25T22:18:11 150.121 INF Time: 1.14m FPS: 49.30 Heap: 939.7MB Max: 939.7MB Chunks: 730 CGO: 594 Ply: 1 Zom: 30 Ent: 35 (35) Items: 4 CO: 1 RSS: 4768.7MB
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- 2018-02-25T22:18:41 180.048 INF Time: 1.64m FPS: 57.80 Heap: 1053.2MB Max: 1053.2MB Chunks: 732 CGO: 595 Ply: 1 Zom: 26 Ent: 28 (36) Items: 4 CO: 1 RSS: 4796.3MB
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- 2018-02-25T22:19:11 210.474 INF Time: 2.15m FPS: 53.18 Heap: 988.9MB Max: 1053.2MB Chunks: 733 CGO: 595 Ply: 1 Zom: 24 Ent: 25 (31) Items: 0 CO: 1 RSS: 4820.9MB
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- 2018-02-25T22:19:41 240.664 INF Time: 2.66m FPS: 55.56 Heap: 1084.7MB Max: 1084.7MB Chunks: 733 CGO: 595 Ply: 1 Zom: 24 Ent: 25 (35) Items: 0 CO: 1 RSS: 4824.8MB
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- 2018-02-25T22:20:12 270.863 INF Time: 3.16m FPS: 51.99 Heap: 980.7MB Max: 1084.7MB Chunks: 733 CGO: 595 Ply: 1 Zom: 23 Ent: 24 (37) Items: 0 CO: 1 RSS: 4847.4MB
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- 2018-02-25T22:20:24 283.460 INF Saving 240 of chunks took 300ms
- 2018-02-25T22:20:24 283.612 INF Saving 74 of chunks took 120ms
- NullReferenceException: Object reference not set to an instance of an object
- at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.JQ () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- 2018-02-25T22:20:28 287.515 INF Saving 76 of chunks took 262ms
- 2018-02-25T22:20:28 287.636 INF Saving 76 of chunks took 100ms
- 2018-02-25T22:20:30 289.010 INF Disconnect
- 2018-02-25T22:20:30 289.016 INF NET: Stopping server protocols
- 2018-02-25T22:20:30 289.031 INF NET: UNET server stopped
- 2018-02-25T22:20:30 289.076 INF NET: Untiy NW server stopped
- 2018-02-25T22:20:30 289.076 INF [Steamworks.NET] NET: Server stopped
- 2018-02-25T22:20:30 289.077 INF [NET] ServerShutdown
- 2018-02-25T22:20:30 289.078 INF SaveAndCleanupWorld
- 2018-02-25T22:20:30 289.199 INF Saving 75 of chunks took 100ms
- 2018-02-25T22:20:30 289.208 INF [Steamworks.NET] Stopping server
- 2018-02-25T22:20:30 289.210 INF [Steamworks.NET] Exiting Lobby
- 2018-02-25T22:20:30 289.231 INF World.Unload
- 2018-02-25T22:20:30 289.409 INF Exited thread thread_GenerateChunks
- 2018-02-25T22:20:30 289.801 INF Exited thread thread_Pathfinder
- 2018-02-25T22:20:30 289.803 INF World.Cleanup
- 2018-02-25T22:20:30 289.807 INF Exited thread thread_Regenerating
- 2018-02-25T22:20:30 289.807 INF Exited thread HQ
- 2018-02-25T22:20:33 292.507 INF Persistent GamePrefs saved
- 2018-02-25T22:20:33 292.508 INF Cleanup
- 2018-02-25T22:20:33 292.510 WRN Missing cleanup for XML: sounds
- 2018-02-25T22:20:33 292.521 INF AchievementManager.Cleanup
- 2018-02-25T22:20:34 292.939 INF OnApplicationQuit
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