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May 5th, 2012
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  1. [General]
  2. fBrightLightColorB=1.0000
  3. fBrightLightColorG=1.0000
  4. fBrightLightColorR=1.0000
  5. iStoryManagerLoggingEvent=-1
  6. bEnableStoryManagerLogging=0
  7.  
  8. [Imagespace]
  9. bDoDepthOfField=1
  10. iRadialBlurLevel=2
  11.  
  12. [Display]
  13. fShadowBiasScale=1.0000
  14. iBlurDeferredShadowMask=3
  15. fInteriorShadowDistance=3000.0000
  16. fShadowDistance=2000.0000
  17. iShadowMapResolutionSecondary=1024 
  18. iShadowMapResolutionPrimary=2048
  19. iShadowSplitCount=1
  20. iMaxAnisotropy=1
  21. fLeafAnimDampenDistEnd=4600.0000
  22. fLeafAnimDampenDistStart=3600.0000
  23. fTreesMidLODSwitchDist=10000000.0000
  24. fGamma=1.0000
  25. fDecalLOD2=1500.0000
  26. fDecalLOD1=1000.0000
  27. fSpecularLODStartFade=2000.0000
  28. fShadowLODStartFade=200.0000
  29. fLightLODStartFade=3500.0000
  30. iTexMipMapMinimum=0
  31. iTexMipMapSkip=0
  32. iWaterMultiSamples=0
  33. iMultiSample=0
  34. iShadowMode=3
  35. bTreesReceiveShadows=0
  36. bDrawLandShadows=1
  37. bFull Screen=1
  38. iSize H=1050
  39. iSize W=1680
  40. fMeshLODFadePercentDefault=1.2000
  41. fMeshLODFadeBoundDefault=256.0000
  42. fMeshLODLevel2FadeTreeDistance=2048.0000
  43. fMeshLODLevel1FadeTreeDistance=2844.0000
  44. fMeshLODLevel2FadeDist=10000000.0000
  45. fMeshLODLevel1FadeDist=10000000.0000
  46. iScreenShotIndex=2
  47. bShadowMaskZPrepass=0
  48. bMainZPrepass=0
  49. iMaxSkinDecalsPerFrame=25
  50. iMaxDecalsPerFrame=100
  51. bFloatPointRenderTarget=1
  52. sD3DDevice="ENB"
  53. bFXAAEnabled=1
  54. iShadowMapResolution=4096
  55. iShadowMaskQuarter=4
  56. iAdapter=0
  57. iPresentInterval=1
  58. iShadowFilter=4
  59. bTransparencyMultisampling=0
  60. bDrawShadows=1
  61.  
  62. [Grass]
  63. b30GrassVS=1
  64. fGrassStartFadeDistance=7000.0000
  65. fGrassMaxStartFadeDistance=7000.0000
  66. fGrassMinStartFadeDistance=400.0000
  67.  
  68. [MAIN]
  69. bGamepadEnable=1
  70. bCrosshairEnabled=1
  71. fHUDOpacity=1.0000
  72. bSaveOnPause=1
  73. bSaveOnTravel=0
  74. bSaveOnWait=0
  75. bSaveOnRest=0
  76. fSkyCellRefFadeDistance=150000.0000
  77.  
  78. [GamePlay]
  79. bShowFloatingQuestMarkers=1
  80. bShowQuestMarkers=1
  81. iDifficulty=2
  82.  
  83. [Interface]
  84. bDialogueSubtitles=1
  85. bGeneralSubtitles=1
  86. bShowCompass=1
  87. fMouseCursorSpeed=1.0000
  88.  
  89. [Controls]
  90. fGamepadHeadingSensitivity=1.0000
  91. fMouseHeadingSensitivity=0.0125
  92. bAlwaysRunByDefault=1
  93. bInvertYValues=0
  94. bGamePadRumble=1
  95. bMouseAcceleration=1
  96.  
  97. [Particles]
  98. iMaxDesired=750
  99.  
  100. [SaveGame]
  101. fAutosaveEveryXMins=15.0000
  102.  
  103. [AudioMenu]
  104. fAudioMasterVolume=1.0000
  105. fVal7=1.0000
  106. uID7=0
  107. fVal6=1.0000
  108. uID6=0
  109. fVal5=1.0000
  110. uID5=0
  111. fVal4=1.0000
  112. uID4=0
  113. fVal3=1.0000
  114. uID3=94881
  115. fVal2=0.4000
  116. uID2=466532
  117. fVal1=1.0000
  118. uID1=554685
  119. fVal0=0.8000
  120. uID0=1007612
  121. [Clouds]
  122. fCloudLevel2Distance=262144.0000
  123. fCloudLevel1Distance=32768.0000
  124. fCloudLevel0Distance=16384.0000
  125. fCloudNearFadeDistance=9000.0000
  126. [TerrainManager]
  127. fTreeLoadDistance=75000.0000
  128. fBlockMaximumDistance=250000.0000
  129. fBlockLevel1Distance=70000.0000
  130. fBlockLevel0Distance=35000.0000
  131. fSplitDistanceMult=1.5000
  132. bShowLODInEditor=0
  133.  
  134. [NavMesh]
  135. fObstacleAlpha=0.5000
  136. fCoverSideHighAlpha=0.8000
  137. fCoverSideLowAlpha=0.6500
  138. fEdgeFullAlpha=1.0000
  139. fEdgeHighAlpha=0.7500
  140. fEdgeLowAlpha=0.5000
  141. fTriangleFullAlpha=0.7000
  142. fTriangleHighAlpha=0.3500
  143. fTriangleLowAlpha=0.2000
  144. fLedgeBoxHalfHeight=25.0000
  145. fEdgeDistFromVert=10.0000
  146. fEdgeThickness=10.0000
  147. fPointSize=2.5000
  148.  
  149. [Trees]
  150. bRenderSkinnedTrees=1
  151. uiMaxSkinnedTreesToRender=40
  152.  
  153. [Decals]
  154. uMaxDecals=1000
  155. bDecals=1
  156. bSkinnedDecals=1
  157. uMaxSkinDecals=100
  158. uMaxSkinDecalsPerActor=60
  159.  
  160. [LOD]
  161. fLODFadeOutMultSkyCell=1.0000
  162. fLODFadeOutMultObjects=25.0000
  163. fLODFadeOutMultItems=25.0000
  164. fLODFadeOutMultActors=25.0000
  165.  
  166. [Launcher]
  167. bEnableFileSelection=1
  168. bShowAllResolutions=1
  169. uLastAspectRatio=4
  170. fBlockLoadDistanceLow=50000.0000
  171. fBlockLoadDistance=125000.0000
  172. fHighBlockLoadDistanceLow=20000.0000
  173.  
  174. [BlurShaderHDR]
  175. bDoHighDynamicRange=1
  176.  
  177. [BlurShader]
  178. bUseBlurShader=0
  179.  
  180. [Water]
  181. iWaterReflectHeight=512
  182. iWaterReflectWidth=512
  183. bUseWaterDisplacements=1
  184. bUseWaterRefractions=1
  185. bUseWaterReflections=1
  186. bUseWaterDepth=1
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