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- "Frog"
- "ElectricWire"
- "KuriboWing"
- "Wanwan"
- "WanwanBig"
- "BreedaWanwan"
- "TRex"
- "Fukankun"
- "Killer"
- "Megane"
- "Cactus"
- "HackMove"
- "Kuribo"
- "BossKnuckleHand"
- "BazookaElectric"
- "Kakku"
- "JugemFishing"
- "Fastener"
- "HackMove"
- "Pukupuku"
- "GotogotonLake"
- "HackMove"
- "PackunPoison"
- "Senobi"
- "FireBros"
- "Tank"
- "Gamane"
- "Tree"
- "HackMove"
- "RockForest"
- "HackMove"
- "FukuwaraiFacePartsKuribo"
- "PukupukuRebuild"
- "Imomu"
- "Guidepost"
- "Manhole"
- "HackMove"
- "Car"
- "HackMove"
- "Radicon"
- "Byugo"
- "Yukimaru"
- "PukupukuSnow"
- "Hosui"
- "Bubble"
- "HackFork"
- "HammerBros"
- "CarryMeat"
- "PackunFire"
- "Tsukkun"
- "Statue"
- "StatueKoopa"
- "HackMove"
- "KaronWing"
- "KillerMagnum"
- "Bull"
- "Koopa"
- "AnagramAlphabetCharacter"
- "GotogotonCity"
- "HackMove"
- "FukuwaraiFacePartsMario"
- "Nokonoko"
- "Yoshi"
- "Aerom"
- "Bakubaku"
- "Bee"
- "BigBros"
- "BigMouth"
- "BigStatuePossessed"
- "Bintakun"
- "BoundBall"
- "Boffun"
- "BossTailChild"
- "Can"
- "Chameleon"
- "CityManFlying"
- "CornBoy"
- "Crawler"
- "Cuttan"
- "Dinosaur"
- "DinosaurBig"
- "Drumn"
- "DumplingMan"
- "ElectricMan"
- "Flutter"
- "FrogBig"
- "ForestManSeed"
- "GrassHopperRobo"
- "Gemy"
- "GhostPlayer"
- "HandleCar"
- "HoverDoubleAccel"
- "IceClimber"
- "Ikkakun"
- "Komachan"
- "Kuromado"
- "LineDancer"
- "LauncherCoinCap"
- "MagnetD"
- "Makimaki"
- "MorningStarHack"
- "Ninjari"
- "Nokonoko"
- "OilWalker"
- "PartyPopper"
- "Penguin"
- "PoleJump"
- "PunchMachine"
- "Recorder"
- "RibbonBeamer"
- "RigidBodyBox"
- "Rolao"
- "Runner"
- "SandShark"
- "Scarecrow"
- "Shielder"
- "Shinobi"
- "Skater"
- "Snowlin"
- "SpaceShuttle"
- "SpiderHang"
- "Stake"
- "StickFighter"
- "SuperWrestar"
- "Swordon"
- "Teresa"
- "TestBirdon"
- "TestClockTower"
- "TestAndoShooter"
- "TestAndoWave"
- "TestKillerMachineBullet"
- "TestStick"
- "TornadoHacked"
- "Torpedo"
- "TrainingSakaiEnemy"
- "TrainingDasilvaEnemy"
- "Yokin"
- "Zenecon"
- "HackMapParts"
- **ORIGINAL EXTRACTED BYML:
- <?xml version="1.0" encoding="shift_jis"?>
- <Root>
- <isBigEndian Value="False" />
- <BymlFormatVersion Value="3" />
- <C0>
- <C1>
- <A0 Name="HackName" StringValue="Frog" />
- <D0 Name="IsDebug" StringValue="False" />
- <D0 Name="IsNoCollisionMsg" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="ElectricWire" />
- <D0 Name="IsDebug" StringValue="False" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="KuriboWing" />
- <D0 Name="IsDebug" StringValue="False" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <D2 Name="GuideHeight" StringValue="250" />
- <A0 Name="HackName" StringValue="Wanwan" />
- <D0 Name="IsDebug" StringValue="False" />
- </C1>
- <C1>
- <D2 Name="GuideHeight" StringValue="475" />
- <A0 Name="HackName" StringValue="WanwanBig" />
- <D0 Name="IsDebug" StringValue="False" />
- <A0 Name="TutorialName" StringValue="Wanwan" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="BreedaWanwan" />
- <D0 Name="IsDebug" StringValue="False" />
- <A0 Name="TutorialName" StringValue="Wanwan" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="TRex" />
- <D0 Name="IsDebug" StringValue="False" />
- <D0 Name="IsScare" StringValue="True" />
- <D0 Name="IsUsePlayerCollision" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Fukankun" />
- <D0 Name="IsDebug" StringValue="False" />
- <D0 Name="IsNoSeparateCameraInput" StringValue="True" />
- </C1>
- <C1>
- <D2 Name="GuideHeight" StringValue="150" />
- <A0 Name="HackName" StringValue="Killer" />
- <D0 Name="IsDebug" StringValue="False" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <D2 Name="GuideHeight" StringValue="390" />
- <A0 Name="HackName" StringValue="Megane" />
- <D0 Name="IsDebug" StringValue="False" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <D2 Name="GuideHeight" StringValue="550" />
- <A0 Name="HackName" StringValue="Cactus" />
- <D0 Name="IsDebug" StringValue="False" />
- <D0 Name="IsScare" StringValue="False" />
- <A0 Name="TutorialName" StringValue="HackMove" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Kuribo" />
- <D0 Name="IsDebug" StringValue="False" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="BossKnuckleHand" />
- <D0 Name="IsDebug" StringValue="False" />
- </C1>
- <C1>
- <D2 Name="GuideHeight" StringValue="300" />
- <A0 Name="HackName" StringValue="BazookaElectric" />
- <D0 Name="IsDebug" StringValue="False" />
- <D0 Name="IsGuideEnable" StringValue="False" />
- </C1>
- <C1>
- <D2 Name="GuideHeight" StringValue="400" />
- <A0 Name="HackName" StringValue="Kakku" />
- <D0 Name="IsDebug" StringValue="False" />
- <D0 Name="IsScare" StringValue="False" />
- <D0 Name="IsUsePlayerCollision" StringValue="True" />
- </C1>
- <C1>
- <D2 Name="GuideHeight" StringValue="260" />
- <A0 Name="HackName" StringValue="JugemFishing" />
- <D0 Name="IsDebug" StringValue="False" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Fastener" />
- <D0 Name="IsDebug" StringValue="False" />
- <D0 Name="IsUseCollisionPartsFilterActor" StringValue="True" />
- <A0 Name="TutorialName" StringValue="HackMove" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Pukupuku" />
- <D0 Name="IsDebug" StringValue="False" />
- <D0 Name="IsScare" StringValue="True" />
- <D2 Name="StayGravityMargine" StringValue="3" />
- <A0 Name="TutorialName" StringValue="Pukupuku" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="GotogotonLake" />
- <D0 Name="IsDebug" StringValue="False" />
- <A0 Name="TutorialName" StringValue="HackMove" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="PackunPoison" />
- <D0 Name="IsDebug" StringValue="False" />
- <D0 Name="IsScare" StringValue="True" />
- <A0 Name="TutorialName" StringValue="Packun" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Senobi" />
- <D0 Name="IsDebug" StringValue="False" />
- <D0 Name="IsScare" StringValue="True" />
- <D0 Name="IsUsePlayerCollision" StringValue="True" />
- </C1>
- <C1>
- <D2 Name="GuideHeight" StringValue="300" />
- <A0 Name="HackName" StringValue="FireBros" />
- <D0 Name="IsDebug" StringValue="False" />
- <D0 Name="IsScare" StringValue="True" />
- <A0 Name="TutorialName" StringValue="BrosCommon" />
- </C1>
- <C1>
- <D2 Name="GuideHeight" StringValue="320" />
- <A0 Name="HackName" StringValue="Tank" />
- <D0 Name="IsDebug" StringValue="False" />
- <D0 Name="IsNoSeparateCameraInput" StringValue="True" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Gamane" />
- <D0 Name="IsDebug" StringValue="False" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <D2 Name="GuideHeight" StringValue="770" />
- <A0 Name="HackName" StringValue="Tree" />
- <D0 Name="IsDebug" StringValue="False" />
- <D0 Name="IsScare" StringValue="False" />
- <A0 Name="TutorialName" StringValue="HackMove" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="RockForest" />
- <D0 Name="IsDebug" StringValue="False" />
- <D0 Name="IsScare" StringValue="False" />
- <A0 Name="TutorialName" StringValue="HackMove" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="FukuwaraiFacePartsKuribo" />
- <D0 Name="IsDebug" StringValue="False" />
- <A0 Name="TutorialName" StringValue="Fukuwarai" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="PukupukuRebuild" />
- <D0 Name="IsDebug" StringValue="True" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Imomu" />
- <D0 Name="IsDebug" StringValue="False" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Guidepost" />
- <D0 Name="IsDebug" StringValue="False" />
- <A0 Name="TutorialName" StringValue="Pole" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Manhole" />
- <D0 Name="IsDebug" StringValue="False" />
- <D0 Name="IsScare" StringValue="False" />
- <A0 Name="TutorialName" StringValue="HackMove" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Car" />
- <D0 Name="IsDebug" StringValue="False" />
- <A0 Name="TutorialName" StringValue="HackMove" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Radicon" />
- <D0 Name="IsDebug" StringValue="False" />
- </C1>
- <C1>
- <D2 Name="GuideHeight" StringValue="800" />
- <A0 Name="HackName" StringValue="Byugo" />
- <D0 Name="IsDebug" StringValue="False" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Yukimaru" />
- <D0 Name="IsDebug" StringValue="False" />
- <D0 Name="IsScare" StringValue="False" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="PukupukuSnow" />
- <D0 Name="IsDebug" StringValue="False" />
- <D0 Name="IsScare" StringValue="True" />
- <A0 Name="TutorialName" StringValue="Pukupuku" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Hosui" />
- <D0 Name="IsDebug" StringValue="False" />
- <D0 Name="IsScare" StringValue="True" />
- <D2 Name="StayGravityMargine" StringValue="1" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Bubble" />
- <D0 Name="IsDebug" StringValue="False" />
- <D0 Name="IsScare" StringValue="True" />
- <D2 Name="StayGravityMargine" StringValue="2" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="HackFork" />
- <D0 Name="IsDebug" StringValue="False" />
- <A0 Name="TutorialName" StringValue="Pole" />
- </C1>
- <C1>
- <D2 Name="GuideHeight" StringValue="300" />
- <A0 Name="HackName" StringValue="HammerBros" />
- <D0 Name="IsDebug" StringValue="False" />
- <D0 Name="IsScare" StringValue="True" />
- <A0 Name="TutorialName" StringValue="BrosCommon" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="CarryMeat" />
- <D0 Name="IsDebug" StringValue="False" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="PackunFire" />
- <D0 Name="IsDebug" StringValue="False" />
- <D0 Name="IsScare" StringValue="True" />
- <A0 Name="TutorialName" StringValue="Packun" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Tsukkun" />
- <D0 Name="IsDebug" StringValue="False" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <D2 Name="GuideHeight" StringValue="300" />
- <A0 Name="HackName" StringValue="Statue" />
- <D0 Name="IsDebug" StringValue="False" />
- <D0 Name="IsNoCollisionMsg" StringValue="True" />
- <D0 Name="IsUsePlayerCollision" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="StatueKoopa" />
- <D0 Name="IsDebug" StringValue="False" />
- <A0 Name="TutorialName" StringValue="HackMove" />
- </C1>
- <C1>
- <D2 Name="GuideHeight" StringValue="280" />
- <A0 Name="HackName" StringValue="KaronWing" />
- <D0 Name="IsDebug" StringValue="False" />
- <D0 Name="IsScare" StringValue="True" />
- <D0 Name="IsUsePlayerCollision" StringValue="True" />
- </C1>
- <C1>
- <D2 Name="GuideHeight" StringValue="320" />
- <A0 Name="HackName" StringValue="KillerMagnum" />
- <D0 Name="IsDebug" StringValue="False" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <D2 Name="GuideHeight" StringValue="350" />
- <A0 Name="HackName" StringValue="Bull" />
- <D0 Name="IsDebug" StringValue="False" />
- <D0 Name="IsScare" StringValue="True" />
- <D0 Name="IsUsePlayerCollision" StringValue="True" />
- </C1>
- <C1>
- <D2 Name="GuideHeight" StringValue="550" />
- <A0 Name="HackName" StringValue="Koopa" />
- <D0 Name="IsDebug" StringValue="False" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="AnagramAlphabetCharacter" />
- <D0 Name="IsDebug" StringValue="False" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="GotogotonCity" />
- <D0 Name="IsDebug" StringValue="False" />
- <A0 Name="TutorialName" StringValue="HackMove" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="FukuwaraiFacePartsMario" />
- <D0 Name="IsDebug" StringValue="False" />
- <A0 Name="TutorialName" StringValue="Fukuwarai" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Nokonoko" />
- <D0 Name="IsDebug" StringValue="True" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Yoshi" />
- <D0 Name="IsDebug" StringValue="False" />
- <D0 Name="IsNoCollisionMsg" StringValue="True" />
- <D0 Name="IsScare" StringValue="False" />
- <D0 Name="IsUsePlayerCollision" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Aerom" />
- <D0 Name="IsDebug" StringValue="True" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Bakubaku" />
- <D0 Name="IsDebug" StringValue="True" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Bee" />
- <D0 Name="IsDebug" StringValue="True" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="BigBros" />
- <D0 Name="IsDebug" StringValue="True" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="BigMouth" />
- <D0 Name="IsDebug" StringValue="True" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="BigStatuePossessed" />
- <D0 Name="IsDebug" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Bintakun" />
- <D0 Name="IsDebug" StringValue="True" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="BoundBall" />
- <D0 Name="IsDebug" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Boffun" />
- <D0 Name="IsDebug" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="BossTailChild" />
- <D0 Name="IsDebug" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Can" />
- <D0 Name="IsDebug" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Chameleon" />
- <D0 Name="IsDebug" StringValue="True" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="CityManFlying" />
- <D0 Name="IsDebug" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="CornBoy" />
- <D0 Name="IsDebug" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Crawler" />
- <D0 Name="IsDebug" StringValue="True" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Cuttan" />
- <D0 Name="IsDebug" StringValue="True" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Dinosaur" />
- <D0 Name="IsDebug" StringValue="True" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="DinosaurBig" />
- <D0 Name="IsDebug" StringValue="True" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Drumn" />
- <D0 Name="IsDebug" StringValue="True" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="DumplingMan" />
- <D0 Name="IsDebug" StringValue="True" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="ElectricMan" />
- <D0 Name="IsDebug" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Flutter" />
- <D0 Name="IsDebug" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="FrogBig" />
- <D0 Name="IsDebug" StringValue="True" />
- <D0 Name="IsNoCollisionMsg" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="ForestManSeed" />
- <D0 Name="IsDebug" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="GrassHopperRobo" />
- <D0 Name="IsDebug" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Gemy" />
- <D0 Name="IsDebug" StringValue="True" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="GhostPlayer" />
- <D0 Name="IsDebug" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="HandleCar" />
- <D0 Name="IsDebug" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="HoverDoubleAccel" />
- <D0 Name="IsDebug" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="IceClimber" />
- <D0 Name="IsDebug" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Ikkakun" />
- <D0 Name="IsDebug" StringValue="True" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Komachan" />
- <D0 Name="IsDebug" StringValue="True" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Kuromado" />
- <D0 Name="IsDebug" StringValue="True" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="LineDancer" />
- <D0 Name="IsDebug" StringValue="True" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="LauncherCoinCap" />
- <D0 Name="IsDebug" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="MagnetD" />
- <D0 Name="IsDebug" StringValue="True" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Makimaki" />
- <D0 Name="IsDebug" StringValue="True" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="MorningStarHack" />
- <D0 Name="IsDebug" StringValue="True" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Ninjari" />
- <D0 Name="IsDebug" StringValue="True" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Nokonoko" />
- <D0 Name="IsDebug" StringValue="True" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="OilWalker" />
- <D0 Name="IsDebug" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="PartyPopper" />
- <D0 Name="IsDebug" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Penguin" />
- <D0 Name="IsDebug" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="PoleJump" />
- <D0 Name="IsDebug" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="PunchMachine" />
- <D0 Name="IsDebug" StringValue="True" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Recorder" />
- <D0 Name="IsDebug" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="RibbonBeamer" />
- <D0 Name="IsDebug" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="RigidBodyBox" />
- <D0 Name="IsDebug" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Rolao" />
- <D0 Name="IsDebug" StringValue="True" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Runner" />
- <D0 Name="IsDebug" StringValue="True" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="SandShark" />
- <D0 Name="IsDebug" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Scarecrow" />
- <D0 Name="IsDebug" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Shielder" />
- <D0 Name="IsDebug" StringValue="True" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Shinobi" />
- <D0 Name="IsDebug" StringValue="True" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Skater" />
- <D0 Name="IsDebug" StringValue="True" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Snowlin" />
- <D0 Name="IsDebug" StringValue="True" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="SpaceShuttle" />
- <D0 Name="IsDebug" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="SpiderHang" />
- <D0 Name="IsDebug" StringValue="True" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Stake" />
- <D0 Name="IsDebug" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="StickFighter" />
- <D0 Name="IsDebug" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="SuperWrestar" />
- <D0 Name="IsDebug" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Swordon" />
- <D0 Name="IsDebug" StringValue="True" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Teresa" />
- <D0 Name="IsDebug" StringValue="True" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="TestBirdon" />
- <D0 Name="IsDebug" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="TestClockTower" />
- <D0 Name="IsDebug" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="TestAndoShooter" />
- <D0 Name="IsDebug" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="TestAndoWave" />
- <D0 Name="IsDebug" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="TestKillerMachineBullet" />
- <D0 Name="IsDebug" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="TestStick" />
- <D0 Name="IsDebug" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="TornadoHacked" />
- <D0 Name="IsDebug" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Torpedo" />
- <D0 Name="IsDebug" StringValue="True" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="TrainingSakaiEnemy" />
- <D0 Name="IsDebug" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="TrainingDasilvaEnemy" />
- <D0 Name="IsDebug" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Yokin" />
- <D0 Name="IsDebug" StringValue="True" />
- <D0 Name="IsScare" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="Zenecon" />
- <D0 Name="IsDebug" StringValue="True" />
- </C1>
- <C1>
- <A0 Name="HackName" StringValue="HackMapParts" />
- <D0 Name="IsDebug" StringValue="True" />
- </C1>
- </C0>
- </Root>
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