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fl0rek

// autoexec.cfg by florek // last update 08.09.2015 //

Sep 8th, 2015
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  1. // autoexec.cfg by florek // last update 08.09.2015 //
  2.  
  3.  
  4. //EXEC
  5. exec crosshair //lauch ups crosshair
  6.  
  7. //LAUNCH COMMANDS //
  8. // -freq 60 -console -threads 4 -novid -refresh 60 -exec autoexec.cfg -tickrate 128 -nojoy //
  9.  
  10.  
  11. //GAME //
  12. gameinstructor_enable "0" //disables begginer tutorials
  13. cl_autoweapswitch "0" //doesn't switch to picked up weapon [default: 1]
  14. closeonbuy "0" //buy menu doesn't close after buying something
  15. cl_disablefreezecam "1" //disables freezecam after death
  16.  
  17.  
  18. //NETWORK //
  19. rate "128000" //makes client-server communication better
  20. cl_cmdrate "128" //makes client-server communication better [default: 64]
  21. cl_updaterate "128" //makes client-server communication better [default: 64]
  22. cl_timeout "500" //disconnects you from the server after 500 seconds of no connection [default: 30]
  23.  
  24.  
  25. //AUDIO //
  26. windows_speaker_config "1" //sets headset sound mode
  27. voice_scale "1" //sets voice chat volume to maximum [default: 1]
  28.  
  29.  
  30. //VIDEO //
  31.  
  32.  
  33. //INTERFACE //
  34. fps_max "150" //max fps that you can see
  35. net_graph "1" //shows fps
  36. net_graphproportionalfont "0" //smaller net_graph letters
  37. net_graphpos "2" //position of net_graph
  38. hud_showtargetid "0" //showing name of player while aiming at him
  39. cl_show_clan_in_death_notice "0" //hides clan tag in the kill feed [default: 1]
  40. cl_radar_icon_scale_min "0.7" //changes size of icons on the radar
  41. cl_hud_color "9" //default color of hud
  42. hud_scaling "0.7" //hud size
  43. cl_hud_radar_scale "1.3" //radar scaling
  44. cl_hud_background_alpha "0.55" //background hud intensifity
  45. cl_radar_square_with_scoreboard "0" //radar will turn into its squared form when activating the scoreboard [default: 1]
  46.  
  47. //CROSSHAIR //
  48. cl_crosshair_drawoutline "0";
  49. cl_crosshair_dynamic_maxdist_splitratio "0.35";
  50. cl_crosshair_dynamic_splitalpha_innermod "1";
  51. cl_crosshair_dynamic_splitalpha_outermod "0.5";
  52. cl_crosshair_dynamic_splitdist "7";
  53. cl_crosshair_outlinethickness "1";
  54. cl_crosshairalpha "333";
  55. cl_crosshaircolor "1";
  56. cl_crosshaircolor_b "255";
  57. cl_crosshaircolor_g "255";
  58. cl_crosshaircolor_r "255";
  59. cl_crosshairdot "0";
  60. cl_crosshairgap "-2";
  61. cl_crosshairgap_useweaponvalue "0";
  62. cl_crosshairscale "120";
  63. cl_crosshairsize "3";
  64. cl_crosshairstyle "5";
  65. cl_crosshairthickness "1";
  66. cl_crosshairusealpha "1";
  67. cl_fixedcrosshairgap "1000";
  68.  
  69. //VIEWMODEL //
  70. viewmodel_fov "90";
  71. viewmodel_offset_x "2"
  72. viewmodel_offset_y "2";
  73. viewmodel_offset_z "-2";
  74.  
  75. //BOBBING //
  76.  
  77. cl_viewmodel_shift_left_amt "0"
  78. cl_viewmodel_shift_right_amt "0"
  79. cl_bob_lower_amt "0"
  80. cl_bobamt_lat "0"
  81. cl_bobamt_vert "0"
  82. cl_bobcycle "2"
  83.  
  84. //ELSE //
  85. engine_no_focus_sleep "0" //game engine does not go to sleep after Alt-Tabbing [default: 1]
  86.  
  87.  
  88. //STEERING //
  89.  
  90.  
  91. //KEYBOARD //
  92. cl_use_opens_buy_menu "0" //use key does not open buy menu [default: 1]
  93. bind "F2" "buy famas; buy galilar"
  94. bind "F3" "buy AWP; use weapon_awp"
  95. bind "F4" "buy vest"
  96. bind "F5" "buy vesthelm"
  97. bind "F6" "buy defuser"
  98. bind "6" "buy p250;use weapon_p250"
  99. bind "MWHEELUP" "+jump"
  100. bind "MWHEELDOWN" "+jump"
  101. bind "MOUSE3" "radio3"
  102. bind "x" "radio2"
  103. bind "c" "radio1"
  104. bind "z" "+voicerecord"
  105. bind "mouse4" "+jumpthrow"
  106. bind "mouse5" "+jumpduck"
  107.  
  108.  
  109. //CONSOLE //
  110.  
  111.  
  112. //ALIASES //
  113. alias "+jumpthrow" "+jump;-attack"
  114. alias "-jumpthrow" "-jump"
  115. alias "+jumpduck" "+jump;+duck"
  116. alias "-jumpduck" "-jump;-duck"
  117. alias "autoexec" "exec autoexec"
  118. alias "dc" "disconnect"
  119.  
  120. //ELSE //
  121. clear
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