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  1. Mono path[0] = 'C:/Program Files/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'C:/Program Files/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. [PhysX] Initialized MultithreadedTaskDispatcher with 24 workers.
  4. Loading player data from C:/Program Files/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
  5. Initialize engine version: 2022.3.54f1 (129125d4e700)
  6. [Subsystems] Discovering subsystems at path C:/Program Files/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
  7. Forcing GfxDevice: Direct3D 11
  8. GfxDevice: creating device client; threaded=1; jobified=1
  9. Direct3D:
  10. Version: Direct3D 11.0 [level 11.1]
  11. Renderer: NVIDIA GeForce RTX 4070 Ti (ID=0x2782)
  12. Vendor: NVIDIA
  13. VRAM: 11996 MB
  14. Driver: 32.0.15.7283
  15. Begin MonoManager ReloadAssembly
  16. - Loaded All Assemblies, in 5.215 seconds
  17. - Finished resetting the current domain, in 0.001 seconds
  18. <RI> Initializing input.
  19. <RI> Input initialized.
  20. <RI> Initialized touch support.
  21. [PhysX] Initialized MultithreadedTaskDispatcher with 24 workers.
  22. UnloadTime: 0.690700 ms
  23. 2025-08-14T19:17:35 0.023 INF Backtrace Initialized
  24. 2025-08-14T19:17:35 0.043 INF Version: V 2.2 (b3) Compatibility Version: V 2.2, Build: WindowsPlayer 64 Bit
  25. 2025-08-14T19:17:35 0.043 INF System information:
  26. 2025-08-14T19:17:35 0.044 INF OS: Windows 11 (10.0.26100) 64bit
  27. 2025-08-14T19:17:35 0.044 INF CPU: AMD Ryzen 9 7900X 12-Core Processor (cores: 24)
  28. 2025-08-14T19:17:35 0.045 INF RAM: 31861 MB
  29. 2025-08-14T19:17:35 0.045 INF GPU: NVIDIA GeForce RTX 4070 Ti (11996 MB)
  30. 2025-08-14T19:17:35 0.048 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  31. 2025-08-14T19:17:35 0.049 INF Local UTC offset: -4 hours
  32. 2025-08-14T19:17:35 0.064 INF Command line arguments: "C:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe" -force-d3d11 -nogs -logfile C:\Users\andre\AppData\Roaming\7DaysToDie\logs\output_log_client__2025-08-14__19-17-12.txt
  33. 2025-08-14T19:17:35 0.065 INF UserDataFolder: C:\Users\andre\AppData\Roaming/7DaysToDie
  34. 2025-08-14T19:17:35 0.067 INF [Platform] Init
  35. 2025-08-14T19:17:35 0.116 INF [Platform] Using native platform: Steam
  36. 2025-08-14T19:17:35 0.117 INF [Platform] Using cross platform: EOS
  37. 2025-08-14T19:17:35 0.118 INF [Platform] Using server platform: Steam
  38. 2025-08-14T19:17:35 0.118 INF [Platform] Using server platform: XBL
  39. 2025-08-14T19:17:35 0.118 INF [Platform] Using server platform: PSN
  40. 2025-08-14T19:17:35 0.119 INF [Platform] Using server platform: LAN
  41. 2025-08-14T19:17:35 0.126 INF Starting PlayerInputManager...
  42. 2025-08-14T19:17:35 0.127 INF InControl (version 1.8.9 build 9376, native module = True, XInput = True)
  43. 2025-08-14T19:17:35 0.129 INF InControl (version 1.8.9 build 9376)
  44. 2025-08-14T19:17:36 0.178 INF InControl Native (version 1.0.6)
  45. 2025-08-14T19:17:36 0.240 INF [InControl] NativeInputDeviceManager enabled.
  46. 2025-08-14T19:17:36 0.254 INF [Platform] Initializing Steam
  47. 2025-08-14T19:17:36 0.443 INF [Steamworks.NET] SteamAPI_Init() ok
  48. 2025-08-14T19:17:36 0.444 INF [Steamworks.NET] Registering auth callbacks
  49. 2025-08-14T19:17:36 0.445 INF Not running in Big Picture Mode, no on-screen keyboard available
  50. 2025-08-14T19:17:36 0.445 INF [Platform] Initializing EOS
  51. 2025-08-14T19:17:36 0.571 INF [EOS] Initialize: Success
  52. 2025-08-14T19:17:36 0.668 INF [EOS-Voice] Successfully initialized.
  53. 2025-08-14T19:17:36 0.669 INF [Platform] Initializing XBL
  54. 2025-08-14T19:17:36 0.670 INF [Platform] Initializing PSN
  55. 2025-08-14T19:17:36 0.670 INF [Platform] Initializing LAN
  56. 2025-08-14T19:17:36 0.672 INF [SaveDataUtils] InitStatic Begin
  57. 2025-08-14T19:17:36 0.673 INF [SaveDataUtils] SdPlayerPrefs -> Unity
  58. 2025-08-14T19:17:36 0.674 INF [SaveDataUtils] InitStatic Complete
  59. 2025-08-14T19:17:36 0.746 INF Last played version: V 2.2
  60. 2025-08-14T19:17:36 0.911 INF Localization language from platform: english
  61. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  62. [PhysX] Initialized MultithreadedTaskDispatcher with 24 workers.
  63. UnloadTime: 0.783600 ms
  64. 2025-08-14T19:17:36 0.929 INF Texture quality is set to 0
  65. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 6075.
  66. Total: 7.458700 ms (FindLiveObjects: 0.221800 ms CreateObjectMapping: 0.065700 ms MarkObjects: 7.130100 ms DeleteObjects: 0.040900 ms)
  67.  
  68. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  69. [PhysX] Initialized MultithreadedTaskDispatcher with 24 workers.
  70. UnloadTime: 1.195000 ms
  71. 2025-08-14T19:17:41 5.644 INF Awake IsFocused: True
  72. 2025-08-14T19:17:41 5.644 INF Awake
  73. 2025-08-14T19:17:41 5.836 INF Occlusion: Awake
  74. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 6277.
  75. Total: 8.179600 ms (FindLiveObjects: 0.242800 ms CreateObjectMapping: 0.064700 ms MarkObjects: 7.854100 ms DeleteObjects: 0.017400 ms)
  76.  
  77. 2025-08-14T19:17:41 5.946 INF ApplyAllOptions streaming budget 10796.4 MB
  78. 2025-08-14T19:17:41 5.947 INF ApplyAllOptions current screen 2560 x 1440, 143.998hz, window 2560 x 1440, mode FullScreenWindow
  79. 2025-08-14T19:17:41 5.948 INF Texture quality is set to 0
  80. 2025-08-14T19:17:41 5.949 INF ApplyTextureFilter 3, AF Enable
  81. 2025-08-14T19:17:41 5.949 INF ApplyTerrainOptions 4
  82. 2025-08-14T19:17:46 10.243 INF [MODS] Start loading from: 'C:/Program Files/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods'
  83. 2025-08-14T19:17:46 10.245 INF [MODS] Trying to load from folder: '0_TFP_Harmony'
  84. 2025-08-14T19:17:46 10.257 INF [MODS] AntiCheat enabled, mod skipped because it is set not to load
  85. 2025-08-14T19:17:46 10.257 INF [MODS] Initializing mod code
  86. 2025-08-14T19:17:46 10.257 INF [MODS] Loading done
  87. 2025-08-14T19:17:46 10.268 INF Loading permissions file at 'C:\Users\andre\AppData\Roaming/7DaysToDie\Saves/serveradmin.xml'
  88. 2025-08-14T19:17:46 10.285 INF Loading permissions file done.
  89. 2025-08-14T19:17:46 10.586 INF [Discord] Loaded settings with DiscordDisabled=False
  90. 2025-08-14T19:17:46 10.678 INF [Discord] Initializing, version 1.4.9649, # 763870b3777c80fd978f7ba35bb7bc0178c55098
  91. 2025-08-14T19:17:46 10.735 INF [Discord] Registering game for Discord invites: Success
  92. 2025-08-14T19:17:46 10.742 INF [Discord] Initialized
  93. 2025-08-14T19:17:46 10.748 INF [PartyQuests] Initialized
  94. 2025-08-14T19:17:46 10.792 INF Awake done in 5147 ms
  95. 2025-08-14T19:17:46 10.971 INF [XUi] Instantiating XUi from default prefab.
  96. 2025-08-14T19:17:46 10.976 INF [XUi] XUi instantiation completed in 3 ms
  97. 2025-08-14T19:17:46 11.017 INF Reloading serveradmin.xml
  98. 2025-08-14T19:17:46 11.017 INF Loading permissions file at 'C:\Users\andre\AppData\Roaming/7DaysToDie\Saves/serveradmin.xml'
  99. 2025-08-14T19:17:46 11.017 INF Permissions file unchanged, skipping reloading
  100. 2025-08-14T19:17:46 11.033 WRN [Discord][RTC][Log] Will not log any `WebRTC.Audio.Apm.AppliedInputVolume.*` histogram stats. (input_volume_stats_reporter.cc:98)
  101. 2025-08-14T19:17:46 11.033 WRN [Discord][RTC][Log] Will not log any `WebRTC.Audio.Apm.RecommendedInputVolume.*` histogram stats. (input_volume_stats_reporter.cc:98)
  102. 2025-08-14T19:17:46 11.040 INF [XUi] Loading XUi asynchronously
  103. 2025-08-14T19:17:46 11.050 INF Updated culture for display texts
  104. 2025-08-14T19:17:47 11.200 INF [EOS] Read cached (NewsFeatured.xml) completed: 2168 bytes
  105. 2025-08-14T19:17:47 11.231 INF [EOS] Read cached (News.xml) completed: 3617 bytes
  106. 2025-08-14T19:17:47 11.604 INF [XUi] Parsing all window groups completed in 496 ms total.
  107. 2025-08-14T19:17:47 11.622 WRN [Discord][RTC][Log] AudioDeviceWindowsCore::~AudioDeviceWindowsCore() the Avrt DLL module is now unloaded (audio_device_core_win.cc:603)
  108. Couldn't create a Convex Mesh from source mesh "hull_forklift_tire" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  109. 2025-08-14T19:17:47 11.793 INF [EOS] Read cached (news_featured_bm3.jpg) completed: 371831 bytes
  110. 2025-08-14T19:17:47 11.838 INF [EOS] Read cached (news_features_yttfp.jpg) completed: 102985 bytes
  111. 2025-08-14T19:17:47 11.869 INF [EOS] Read cached (news_featured_tfpmerch.jpg) completed: 78916 bytes
  112. 2025-08-14T19:17:47 11.900 INF [EOS] Read cached (news_featured_soundtrack.jpg) completed: 235045 bytes
  113. 2025-08-14T19:17:47 11.931 INF [EOS] Read cached (news_game_2.2_stable.jpg) completed: 96101 bytes
  114. 2025-08-14T19:17:47 11.960 INF [EOS] Read cached (news_game_2.1_stable.jpg) completed: 95868 bytes
  115. 2025-08-14T19:17:47 11.991 INF [EOS] Read cached (news_game_06_2.0_stable.jpg) completed: 96807 bytes
  116. 2025-08-14T19:17:47 12.022 INF [EOS] Read cached (game_news_06_EXP.jpg) completed: 110240 bytes
  117. 2025-08-14T19:17:47 12.052 INF [EOS] Read cached (news_game_2.0_info.jpg) completed: 103730 bytes
  118. 2025-08-14T19:17:47 12.084 INF [EOS] Read cached (news_game_1.4_stable.png) completed: 609523 bytes
  119. 2025-08-14T19:17:47 12.103 WRN [Discord][RTC][Log] AudioDeviceWindowsCore::~AudioDeviceWindowsCore() the Avrt DLL module is now unloaded (audio_device_core_win.cc:603)
  120. 2025-08-14T19:17:47 12.103 WRN [Discord][RTC][Log] Will not log any `WebRTC.Audio.Apm.AppliedInputVolume.*` histogram stats. (input_volume_stats_reporter.cc:98)
  121. 2025-08-14T19:17:47 12.104 WRN [Discord][RTC][Log] Will not log any `WebRTC.Audio.Apm.RecommendedInputVolume.*` histogram stats. (input_volume_stats_reporter.cc:98)
  122. 2025-08-14T19:17:48 12.160 INF [Discord] Current output device: default // default (SteelSeries Sonar - Chat (SteelSeries Sonar Virtual Audio Device)) // True
  123. 2025-08-14T19:17:48 12.161 INF [Discord] Current input device: default // default (SteelSeries Sonar - Microphone (SteelSeries Sonar Virtual Audio Device)) // True
  124. 2025-08-14T19:17:48 12.161 INF [Discord] Current output device: default // default (SteelSeries Sonar - Chat (SteelSeries Sonar Virtual Audio Device)) // True
  125. 2025-08-14T19:17:48 12.161 INF [Discord] Current input device: default // default (SteelSeries Sonar - Microphone (SteelSeries Sonar Virtual Audio Device)) // True
  126. 2025-08-14T19:17:49 13.566 INF Loaded default EULA
  127. 2025-08-14T19:17:49 13.610 INF [XUi] Initialized all window groups completed in 1924 ms total.
  128. Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  129. 2025-08-14T19:17:50 14.388 INF LoadTextureArraysForQuality quality -1 to 0, reload False
  130. 2025-08-14T19:17:50 14.879 INF LoadTextureArraysForQuality took 0.491
  131. 2025-08-14T19:17:50 14.928 INF Loaded (local): events in 0.01
  132. 2025-08-14T19:17:50 14.977 INF Loaded (local): rwgmixer in 0.01
  133. 2025-08-14T19:17:50 15.023 INF Loaded (local): archetypes in 0.02
  134. 2025-08-14T19:17:50 15.074 INF Loaded (local): loadingscreen in 0.01
  135. 2025-08-14T19:17:50 15.118 INF Added 1336 subtitle data entries and 3 speaker colors
  136. 2025-08-14T19:17:50 15.123 INF Loaded (local): subtitles in 0.01
  137. 2025-08-14T19:17:51 15.164 INF Loaded (local): videos in 0.01
  138. 2025-08-14T19:17:51 15.165 INF WorldStaticData.Init() needed 4.000s
  139. 2025-08-14T19:17:51 15.173 INF [Steamworks.NET] Login ok.
  140. 2025-08-14T19:17:51 15.174 INF [EOS] Login
  141. 2025-08-14T19:17:51 15.450 INF AchievementManager: Received stats and achievements from Steam
  142. 2025-08-14T19:17:51 15.883 WRN [EOS] [LogHttp - Warning] 00000275A0FFAD80: request has been successfully processed. URL: https://api.epicgames.dev/auth/v1/oauth/token, HTTP code: 500, content length: 176, actual payload size: 176, elapsed: 0.06s
  143. 2025-08-14T19:17:51 15.883 WRN [EOS] [LogHttp - Warning] 00000275A0FFAD80 Response Header Date: Thu, 14 Aug 2025 23:17:51 GMT
  144. 2025-08-14T19:17:51 15.883 WRN [EOS] [LogHttp - Warning] 00000275A0FFAD80 Response Header Content-Type: application/json
  145. 2025-08-14T19:17:51 15.884 WRN [EOS] [LogHttp - Warning] 00000275A0FFAD80 Response Header Content-Length: 176
  146. 2025-08-14T19:17:51 15.884 WRN [EOS] [LogHttp - Warning] 00000275A0FFAD80 Response Header Connection: keep-alive
  147. 2025-08-14T19:17:51 15.884 WRN [EOS] [LogHttp - Warning] 00000275A0FFAD80 Response Header Cache-Control: no-store
  148. 2025-08-14T19:17:51 15.884 WRN [EOS] [LogHttp - Warning] 00000275A0FFAD80 Response Header Pragma: no-cache
  149. 2025-08-14T19:17:51 15.885 WRN [EOS] [LogHttp - Warning] 00000275A0FFAD80 Response Header X-Epic-Correlation-Id: EOS-qYNRjfnLtUO4mHcliomw8g-vREDdoBWakCFZX4myNto3Q
  150. 2025-08-14T19:17:51 15.885 WRN [EOS] [LogHttp - Warning] 00000275A0FFAD80 Response Header X-Epic-Error-Code: 1000
  151. 2025-08-14T19:17:51 15.885 WRN [EOS] [LogHttp - Warning] 00000275A0FFAD80 Response Header X-Epic-Error-Name: errors.com.epicgames.server_error
  152. 2025-08-14T19:17:51 15.885 WRN [EOS] [LogHttp - Warning] 00000275A0FFAD80 Response Header Server: eos-gateway
  153. 2025-08-14T19:17:51 15.886 WRN [EOS] [LogEOS - Warning] Error response received from backend. ServiceName=[EOSAuth], OperationName=[TokenGrant], Url=[<Redacted>], HttpStatus=[500], ErrorCode=[errors.com.epicgames.server_error], NumericErrorCode=[1000], ErrorMessage=[Server Error], CorrId=[EOS-qYNRjfnLtUO4mHcliomw8g-vREDdoBWakCFZX4myNto3Q]
  154. 2025-08-14T19:17:51 16.089 WRN [EOS] Login failed: UnexpectedError
  155. 2025-08-14T19:18:06 30.422 INF Preparing quit
  156. 2025-08-14T19:18:06 30.427 INF Persistent GamePrefs saved
  157. 2025-08-14T19:18:06 30.427 INF Cleanup
  158. 2025-08-14T19:18:06 30.429 INF [Discord] Saving settings with DiscordDisabled=False
  159. 2025-08-14T19:18:06 30.437 INF [Discord] Cleanup
  160. 2025-08-14T19:18:06 31.055 INF AchievementManager.Cleanup
  161. 2025-08-14T19:18:06 31.131 WRN [Discord][RTC][Log] AudioDeviceWindowsCore::~AudioDeviceWindowsCore() the Avrt DLL module is now unloaded (audio_device_core_win.cc:603)
  162. 2025-08-14T19:18:06 31.131 WRN [Discord][RTC][Log] AudioDeviceWindowsCore::~AudioDeviceWindowsCore() the Avrt DLL module is now unloaded (audio_device_core_win.cc:603)
  163. 2025-08-14T19:18:07 31.165 INF Terminating threads
  164. 2025-08-14T19:18:07 31.165 INF OnApplicationQuit
  165. 2025-08-14T19:18:07 31.167 INF Terminating threads
  166. 2025-08-14T19:18:07 31.167 INF OnApplicationQuit
  167. Memory Statistics:
  168. [ALLOC_TEMP_TLS] TLS Allocator
  169. StackAllocators :
  170. [ALLOC_TEMP_MAIN]
  171. Peak usage frame count: [0-1.0 KB]: 1555 frames, [1.0 KB-2.0 KB]: 23 frames, [2.0 KB-4.0 KB]: 13 frames, [4.0 KB-8.0 KB]: 2 frames, [8.0 KB-16.0 KB]: 1470 frames, [16.0 KB-32.0 KB]: 2 frames, [64.0 KB-128.0 KB]: 1 frames, [128.0 KB-256.0 KB]: 6 frames, [256.0 KB-0.5 MB]: 6 frames, [0.5 MB-1.0 MB]: 1 frames, [1.0 MB-2.0 MB]: 1 frames, [2.0 MB-4.0 MB]: 3 frames, [4.0 MB-8.0 MB]: 1 frames
  172. Initial Block Size 4.0 MB
  173. Current Block Size 8.0 MB
  174. Peak Allocated Bytes 7.7 MB
  175. Overflow Count 21758
  176. [ALLOC_TEMP_Job.Worker 18]
  177. Initial Block Size 256.0 KB
  178. Current Block Size 256.0 KB
  179. Peak Allocated Bytes 2.6 KB
  180. Overflow Count 0
  181. [ALLOC_TEMP_Loading.PreloadManager]
  182. Initial Block Size 256.0 KB
  183. Current Block Size 0.5 MB
  184. Peak Allocated Bytes 510.8 KB
  185. Overflow Count 3628
  186. [ALLOC_TEMP_Background Job.Worker 8]
  187. Initial Block Size 32.0 KB
  188. Current Block Size 32.0 KB
  189. Peak Allocated Bytes 27.1 KB
  190. Overflow Count 1
  191. [ALLOC_TEMP_Background Job.Worker 10]
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  193. Current Block Size 56.0 KB
  194. Peak Allocated Bytes 53.7 KB
  195. Overflow Count 0
  196. [ALLOC_TEMP_Job.Worker 16]
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  198. Current Block Size 256.0 KB
  199. Peak Allocated Bytes 160 B
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  231. [ALLOC_TEMP_Background Job.Worker 1]
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  235. Overflow Count 1
  236. [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23
  237. Initial Block Size 64.0 KB
  238. Current Block Size 64.0 KB
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  241. [ALLOC_TEMP_Background Job.Worker 5]
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  273. Current Block Size 256.0 KB
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  276. [ALLOC_TEMP_Job.Worker 11]
  277. Initial Block Size 256.0 KB
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  286. [ALLOC_TEMP_BatchDeleteObjects]
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  318. Current Block Size 256.0 KB
  319. Peak Allocated Bytes 2.6 KB
  320. Overflow Count 0
  321. [ALLOC_TEMP_Job.Worker 13]
  322. Initial Block Size 256.0 KB
  323. Current Block Size 256.0 KB
  324. Peak Allocated Bytes 128 B
  325. Overflow Count 0
  326. [ALLOC_TEMP_EnlightenWorker] x 12
  327. Initial Block Size 64.0 KB
  328. Current Block Size 64.0 KB
  329. Peak Allocated Bytes 54 B
  330. Overflow Count 0
  331. [ALLOC_TEMP_Background Job.Worker 15]
  332. Initial Block Size 32.0 KB
  333. Current Block Size 40.0 KB
  334. Peak Allocated Bytes 38.2 KB
  335. Overflow Count 0
  336. [ALLOC_TEMP_Background Job.Worker 2]
  337. Initial Block Size 32.0 KB
  338. Current Block Size 32.0 KB
  339. Peak Allocated Bytes 23.9 KB
  340. Overflow Count 1
  341. [ALLOC_TEMP_Background Job.Worker 7]
  342. Initial Block Size 32.0 KB
  343. Current Block Size 32.0 KB
  344. Peak Allocated Bytes 23.8 KB
  345. Overflow Count 1
  346. [ALLOC_TEMP_Job.Worker 22]
  347. Initial Block Size 256.0 KB
  348. Current Block Size 256.0 KB
  349. Peak Allocated Bytes 2.6 KB
  350. Overflow Count 0
  351. [ALLOC_TEMP_UnityGfxDeviceWorker]
  352. Initial Block Size 256.0 KB
  353. Current Block Size 256.0 KB
  354. Peak Allocated Bytes 63.6 KB
  355. Overflow Count 0
  356. [ALLOC_TEMP_Job.Worker 9]
  357. Initial Block Size 256.0 KB
  358. Current Block Size 256.0 KB
  359. Peak Allocated Bytes 128 B
  360. Overflow Count 0
  361. [ALLOC_TEMP_Job.Worker 8]
  362. Initial Block Size 256.0 KB
  363. Current Block Size 256.0 KB
  364. Peak Allocated Bytes 7.8 KB
  365. Overflow Count 0
  366. [ALLOC_TEMP_Job.Worker 7]
  367. Initial Block Size 256.0 KB
  368. Current Block Size 256.0 KB
  369. Peak Allocated Bytes 112 B
  370. Overflow Count 0
  371. [ALLOC_TEMP_Job.Worker 1]
  372. Initial Block Size 256.0 KB
  373. Current Block Size 256.0 KB
  374. Peak Allocated Bytes 4.2 KB
  375. Overflow Count 0
  376. [ALLOC_TEMP_Job.Worker 10]
  377. Initial Block Size 256.0 KB
  378. Current Block Size 256.0 KB
  379. Peak Allocated Bytes 176 B
  380. Overflow Count 0
  381. [ALLOC_TEMP_Job.Worker 15]
  382. Initial Block Size 256.0 KB
  383. Current Block Size 256.0 KB
  384. Peak Allocated Bytes 2.4 KB
  385. Overflow Count 0
  386. [ALLOC_TEMP_Job.Worker 12]
  387. Initial Block Size 256.0 KB
  388. Current Block Size 256.0 KB
  389. Peak Allocated Bytes 2.6 KB
  390. Overflow Count 0
  391. [ALLOC_TEMP_Job.Worker 19]
  392. Initial Block Size 256.0 KB
  393. Current Block Size 256.0 KB
  394. Peak Allocated Bytes 54 B
  395. Overflow Count 0
  396. [ALLOC_TEMP_Loading.AsyncRead]
  397. Initial Block Size 64.0 KB
  398. Current Block Size 128.0 KB
  399. Peak Allocated Bytes 128.0 KB
  400. Overflow Count 0
  401. [ALLOC_DEFAULT] Dual Thread Allocator
  402. Peak main deferred allocation count 55975
  403. [ALLOC_BUCKET]
  404. Large Block size 4.0 MB
  405. Used Block count 1
  406. Peak Allocated bytes 4.0 MB
  407. Failed Allocations. Bucket layout:
  408. 16B: 4 Subsections = 4096 buckets. Failed count: 219532
  409. 32B: 34 Subsections = 17408 buckets. Failed count: 84235
  410. 48B: 28 Subsections = 9557 buckets. Failed count: 59176
  411. 64B: 25 Subsections = 6400 buckets. Failed count: 75379
  412. 80B: 66 Subsections = 13516 buckets. Failed count: 44932
  413. 96B: 77 Subsections = 13141 buckets. Failed count: 70794
  414. 112B: 13 Subsections = 1901 buckets. Failed count: 8969
  415. 128B: 9 Subsections = 1152 buckets. Failed count: 22244
  416. [ALLOC_DEFAULT_MAIN]
  417. Peak usage frame count: [16.0 MB-32.0 MB]: 653 frames, [32.0 MB-64.0 MB]: 2431 frames
  418. Requested Block Size 16.0 MB
  419. Peak Block count 5
  420. Peak Allocated memory 63.4 MB
  421. Peak Large allocation bytes 36.1 MB
  422. [ALLOC_DEFAULT_THREAD]
  423. Peak usage frame count: [8.0 MB-16.0 MB]: 11 frames, [16.0 MB-32.0 MB]: 2367 frames, [32.0 MB-64.0 MB]: 22 frames, [64.0 MB-128.0 MB]: 7 frames, [128.0 MB-256.0 MB]: 677 frames
  424. Requested Block Size 16.0 MB
  425. Peak Block count 17
  426. Peak Allocated memory 230.3 MB
  427. Peak Large allocation bytes 135.7 MB
  428. [ALLOC_TEMP_JOB_1_FRAME]
  429. Initial Block Size 2.0 MB
  430. Used Block Count 0
  431. Overflow Count (too large) 0
  432. Overflow Count (full) 0
  433. [ALLOC_TEMP_JOB_2_FRAMES]
  434. Initial Block Size 2.0 MB
  435. Used Block Count 0
  436. Overflow Count (too large) 0
  437. Overflow Count (full) 0
  438. [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
  439. Initial Block Size 2.0 MB
  440. Used Block Count 1
  441. Overflow Count (too large) 1
  442. Overflow Count (full) 0
  443. [ALLOC_TEMP_JOB_ASYNC (Background)]
  444. Initial Block Size 1.0 MB
  445. Used Block Count 1
  446. Overflow Count (too large) 1
  447. Overflow Count (full) 0
  448. [ALLOC_GFX] Dual Thread Allocator
  449. Peak main deferred allocation count 4
  450. [ALLOC_BUCKET]
  451. Large Block size 4.0 MB
  452. Used Block count 1
  453. Peak Allocated bytes 4.0 MB
  454. Failed Allocations. Bucket layout:
  455. 16B: 4 Subsections = 4096 buckets. Failed count: 219532
  456. 32B: 34 Subsections = 17408 buckets. Failed count: 84235
  457. 48B: 28 Subsections = 9557 buckets. Failed count: 59176
  458. 64B: 25 Subsections = 6400 buckets. Failed count: 75379
  459. 80B: 66 Subsections = 13516 buckets. Failed count: 44932
  460. 96B: 77 Subsections = 13141 buckets. Failed count: 70794
  461. 112B: 13 Subsections = 1901 buckets. Failed count: 8969
  462. 128B: 9 Subsections = 1152 buckets. Failed count: 22244
  463. [ALLOC_GFX_MAIN]
  464. Peak usage frame count: [32.0 KB-64.0 KB]: 4 frames, [64.0 KB-128.0 KB]: 651 frames, [128.0 KB-256.0 KB]: 1 frames, [256.0 KB-0.5 MB]: 41 frames, [0.5 MB-1.0 MB]: 11 frames, [1.0 MB-2.0 MB]: 2375 frames, [2.0 MB-4.0 MB]: 1 frames
  465. Requested Block Size 16.0 MB
  466. Peak Block count 1
  467. Peak Allocated memory 3.2 MB
  468. Peak Large allocation bytes 0 B
  469. [ALLOC_GFX_THREAD]
  470. Peak usage frame count: [0-1.0 KB]: 4 frames, [128.0 KB-256.0 KB]: 51 frames, [256.0 KB-0.5 MB]: 596 frames, [1.0 MB-2.0 MB]: 3 frames, [2.0 MB-4.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 26 frames, [8.0 MB-16.0 MB]: 27 frames, [16.0 MB-32.0 MB]: 2376 frames
  471. Requested Block Size 16.0 MB
  472. Peak Block count 2
  473. Peak Allocated memory 24.5 MB
  474. Peak Large allocation bytes 0 B
  475. [ALLOC_CACHEOBJECTS] Dual Thread Allocator
  476. Peak main deferred allocation count 541
  477. [ALLOC_BUCKET]
  478. Large Block size 4.0 MB
  479. Used Block count 1
  480. Peak Allocated bytes 4.0 MB
  481. Failed Allocations. Bucket layout:
  482. 16B: 4 Subsections = 4096 buckets. Failed count: 219532
  483. 32B: 34 Subsections = 17408 buckets. Failed count: 84235
  484. 48B: 28 Subsections = 9557 buckets. Failed count: 59176
  485. 64B: 25 Subsections = 6400 buckets. Failed count: 75379
  486. 80B: 66 Subsections = 13516 buckets. Failed count: 44932
  487. 96B: 77 Subsections = 13141 buckets. Failed count: 70794
  488. 112B: 13 Subsections = 1901 buckets. Failed count: 8969
  489. 128B: 9 Subsections = 1152 buckets. Failed count: 22244
  490. [ALLOC_CACHEOBJECTS_MAIN]
  491. Peak usage frame count: [2.0 MB-4.0 MB]: 3 frames, [4.0 MB-8.0 MB]: 645 frames, [8.0 MB-16.0 MB]: 2436 frames
  492. Requested Block Size 4.0 MB
  493. Peak Block count 5
  494. Peak Allocated memory 14.2 MB
  495. Peak Large allocation bytes 0 B
  496. [ALLOC_CACHEOBJECTS_THREAD]
  497. Peak usage frame count: [64.0 KB-128.0 KB]: 3 frames, [128.0 KB-256.0 KB]: 1 frames, [16.0 MB-32.0 MB]: 641 frames, [32.0 MB-64.0 MB]: 2 frames, [64.0 MB-128.0 MB]: 2 frames, [128.0 MB-256.0 MB]: 2435 frames
  498. Requested Block Size 4.0 MB
  499. Peak Block count 45
  500. Peak Allocated memory 215.2 MB
  501. Peak Large allocation bytes 95.8 MB
  502. [ALLOC_TYPETREE] Dual Thread Allocator
  503. Peak main deferred allocation count 1
  504. [ALLOC_BUCKET]
  505. Large Block size 4.0 MB
  506. Used Block count 1
  507. Peak Allocated bytes 4.0 MB
  508. Failed Allocations. Bucket layout:
  509. 16B: 4 Subsections = 4096 buckets. Failed count: 219532
  510. 32B: 34 Subsections = 17408 buckets. Failed count: 84235
  511. 48B: 28 Subsections = 9557 buckets. Failed count: 59176
  512. 64B: 25 Subsections = 6400 buckets. Failed count: 75379
  513. 80B: 66 Subsections = 13516 buckets. Failed count: 44932
  514. 96B: 77 Subsections = 13141 buckets. Failed count: 70794
  515. 112B: 13 Subsections = 1901 buckets. Failed count: 8969
  516. 128B: 9 Subsections = 1152 buckets. Failed count: 22244
  517. [ALLOC_TYPETREE_MAIN]
  518. Peak usage frame count: [4.0 KB-8.0 KB]: 639 frames, [8.0 KB-16.0 KB]: 2445 frames
  519. Requested Block Size 2.0 MB
  520. Peak Block count 1
  521. Peak Allocated memory 12.8 KB
  522. Peak Large allocation bytes 0 B
  523. [ALLOC_TYPETREE_THREAD]
  524. Peak usage frame count: [0-1.0 KB]: 4 frames, [2.0 KB-4.0 KB]: 635 frames, [256.0 KB-0.5 MB]: 1 frames, [0.5 MB-1.0 MB]: 5 frames, [2.0 MB-4.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 2438 frames
  525. Requested Block Size 2.0 MB
  526. Peak Block count 4
  527. Peak Allocated memory 5.9 MB
  528. Peak Large allocation bytes 0 B
  529.  
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