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- // playerdata.def[0x82DFD540] Version[0xDF]
- enum e0 // Entry Count: 28
- {
- dm = 0,
- war = 1,
- sd = 2,
- sab = 3,
- dom = 4,
- koth = 5,
- ctf = 6,
- dd = 7,
- conf = 8,
- tdef = 9,
- siege = 10,
- mtdm = 11,
- grnd = 12,
- tjugg = 13,
- jugg = 14,
- gun = 15,
- infect = 16,
- oic = 17,
- mugger = 18,
- aliens = 19,
- blitz = 20,
- sr = 21,
- bnty = 22,
- grind = 23,
- cranked = 24,
- sotf = 25,
- sotf_ffa = 26,
- horde = 27
- };
- enum e1 // Entry Count: 28
- {
- acog = 0,
- akimbo = 1,
- eotech = 5,
- ammoslug = 2,
- barrelbored = 3,
- barrelrange = 4,
- firetypeauto = 6,
- firetypeburst = 7,
- firetypesingle = 8,
- flashsuppress = 9,
- fmj = 10,
- gl = 11,
- grip = 12,
- hybrid = 13,
- ironsight = 14,
- none = 15,
- reflex = 16,
- rof = 17,
- shotgun = 21,
- rshieldradar = 18,
- rshieldscrambler = 19,
- rshieldspikes = 20,
- silencer = 22,
- tactical = 23,
- thermal = 24,
- tracker = 25,
- vzscope = 26,
- xmags = 27
- };
- enum e2 // Entry Count: 111
- {
- none = 0,
- killstreak = 1,
- headshots = 2,
- assists = 3,
- kills = 5,
- multikill = 4,
- mvp = 6,
- kdratio = 9,
- overkill = 7,
- punisher = 8,
- deaths = 10,
- uavs = 11,
- airstrikes = 12,
- helicopters = 13,
- flankdeaths = 14,
- bulletpenkills = 15,
- revengekills = 16,
- avengekills = 17,
- rescues = 18,
- fbhits = 31,
- longshots = 19,
- pointblanks = 20,
- higherrankkills = 21,
- laststandkills = 22,
- laststanderkills = 23,
- mostmultikills = 24,
- comebacks = 25,
- longestlife = 26,
- mostcamperkills = 27,
- mosttacprevented = 28,
- explosionssurvived = 29,
- shieldblocks = 30,
- stunhits = 32,
- throwbacks = 33,
- knifekills = 34,
- pistolkills = 35,
- grenadekills = 36,
- fragkills = 37,
- c4kills = 38,
- arkills = 43,
- semtexkills = 39,
- claymorekills = 40,
- throwingknifekills = 41,
- smgkills = 42,
- rocketkills = 44,
- shotgunkills = 45,
- lmgkills = 46,
- dmrkills = 47,
- sniperkills = 48,
- pistolheadshots = 49,
- smgheadshots = 50,
- arheadshots = 51,
- shotgunheadshots = 52,
- lmgheadshots = 53,
- dmrheadshots = 54,
- sniperheadshots = 55,
- equipmentkills = 56,
- scopedkills = 57,
- thermalkills = 58,
- shieldkills = 59,
- adskills = 60,
- hipfirekills = 61,
- lowerrankkills = 62,
- otherweaponkills = 63,
- distancetraveled = 64,
- sprinttime = 65,
- crouchtime = 66,
- pronetime = 67,
- killcamtimewatched = 68,
- mostreloads = 69,
- mostswaps = 70,
- mostshotsfired = 71,
- timeinspot = 72,
- greatestavgalt = 73,
- leastavgalt = 74,
- mostff = 75,
- killedsameplayer = 76,
- mostweaponsused = 77,
- closertoenemies = 78,
- mostclasseschanged = 79,
- killcamskipped = 80,
- suicides = 81,
- flankkills = 82,
- shotgundeaths = 83,
- shortestlife = 84,
- deathstreak = 85,
- killsteals = 86,
- shielddeaths = 87,
- bombsplanted = 88,
- bombsdefused = 89,
- targetsdestroyed = 90,
- bombcarrierkills = 91,
- killsasbombcarrier = 92,
- bombscarried = 93,
- pointscaptured = 94,
- hqscaptured = 95,
- hqsdestroyed = 96,
- flagscaptured = 97,
- flagsreturned = 98,
- flagscarried = 99,
- flagcarrierkills = 100,
- killsasflagcarrier = 101,
- damagedone = 102,
- damagetaken = 103,
- weaponxpearned = 104,
- killsconfirmed = 108,
- assaultkillstreaksused = 105,
- supportkillstreaksused = 106,
- specialistkillstreaksearned = 107,
- killsdenied = 109,
- holdingteamdefenderflag = 110
- };
- enum e3 // Entry Count: 56
- {
- none = 0,
- snow = 1,
- brush = 2,
- autumn = 3,
- ocean = 4,
- tan = 5,
- red = 6,
- caustic = 7,
- dark = 8,
- green = 9,
- net = 10,
- trail = 11,
- winter = 12,
- gold = 13,
- clan01 = 14,
- clan02 = 15,
- camo01 = 16,
- camo02 = 17,
- camo03 = 18,
- camo04 = 19,
- camo05 = 20,
- camo06 = 21,
- camo07 = 22,
- camo08 = 23,
- camo09 = 24,
- camo10 = 25,
- camo11 = 26,
- camo12 = 27,
- camo13 = 28,
- camo14 = 29,
- camo15 = 30,
- camo16 = 31,
- camo17 = 32,
- camo18 = 33,
- camo19 = 34,
- camo20 = 35,
- camo21 = 36,
- camo22 = 37,
- camo23 = 38,
- camo24 = 39,
- camo25 = 40,
- camo26 = 41,
- camo27 = 42,
- camo28 = 43,
- camo29 = 44,
- camo30 = 45,
- camo31 = 46,
- camo32 = 47,
- camo33 = 48,
- camo34 = 49,
- camo35 = 50,
- camo36 = 51,
- camo37 = 52,
- camo38 = 53,
- camo39 = 54,
- camo40 = 55
- };
- enum e4 // Entry Count: 2
- {
- cardnameplate_default = 0,
- cardnameplate_test = 1
- };
- enum e5 // Entry Count: 714// Entry Count: 561// Entry Count: 7
- {
- charactertype_null = 0,
- charactertype_dmr = 2,
- charactertype_assault = 1,
- charactertype_smg = 3,
- charactertype_lmg = 4,
- charactertype_sniper = 5,
- charactertype_shotgun = 6
- };
- enum e8 // Entry Count: 3
- {
- xp_multiplier = 0,
- challenge_xp_multiplier = 1,
- weapon_xp_multiplier = 2
- };
- enum e9 // Entry Count: 15
- {
- cac = 0,
- sniper = 2,
- demolitions = 1,
- challenges = 3,
- hardcore = 4,
- oldschool = 5,
- clantag = 6,
- cas = 8,
- prestige = 7,
- playercard = 9,
- playercard_title = 10,
- playercard_icon = 11,
- streaktype_assault = 12,
- streaktype_support = 13,
- streaktype_specialist = 14
- };
- enum e10 // Entry Count: 72
- {
- none = 0,
- airdrop_assault = 1,
- ims = 2,
- sentry = 4,
- helicopter = 5,
- airdrop_sentry_minigun = 3,
- airdrop_juggernaut = 6,
- juggernaut = 7,
- ball_drone_backup = 8,
- agent = 9,
- uplink = 15,
- airdrop_juggernaut_maniac = 10,
- juggernaut_maniac = 11,
- uav_3dping = 12,
- guard_dog = 13,
- vanguard = 14,
- drone_hive = 16,
- odin_assault = 17,
- nuke = 18,
- jammer = 28,
- deployable_vest = 19,
- deployable_ammo = 20,
- sam_turret = 21,
- airdrop_juggernaut_recon = 22,
- juggernaut_recon = 23,
- ball_drone_radar = 24,
- heli_sniper = 25,
- heli_pilot = 26,
- uplink_support = 27,
- air_superiority = 29,
- high_value_target = 30,
- odin_support = 31,
- recon_agent = 32,
- aa_launcher = 33,
- a10_strafe = 34,
- specialty_incog_ks = 50,
- specialty_fastsprintrecovery_ks = 35,
- specialty_fastreload_ks = 36,
- specialty_lightweight_ks = 37,
- specialty_marathon_ks = 38,
- specialty_stalker_ks = 39,
- specialty_reducedsway_ks = 40,
- specialty_quickswap_ks = 41,
- specialty_pitcher_ks = 42,
- specialty_bulletaccuracy_ks = 43,
- specialty_quickdraw_ks = 44,
- specialty_sprintreload_ks = 45,
- specialty_silentkill_ks = 46,
- specialty_blindeye_ks = 47,
- specialty_gpsjammer_ks = 48,
- specialty_quieter_ks = 49,
- specialty_paint_ks = 51,
- specialty_comexp_ks = 55,
- specialty_scavenger_ks = 52,
- specialty_detectexplosive_ks = 53,
- specialty_selectivehearing_ks = 54,
- specialty_falldamage_ks = 56,
- specialty_regenfaster_ks = 57,
- specialty_sharp_focus_ks = 58,
- specialty_stun_resistance_ks = 59,
- _specialty_blastshield_ks = 60,
- specialty_gunsmith_ks = 61,
- specialty_extraammo_ks = 62,
- specialty_extra_equipment_ks = 63,
- specialty_extra_deadly_ks = 64,
- specialty_extra_attachment_ks = 65,
- specialty_explosivedamage_ks = 66,
- specialty_gambler_ks = 67,
- specialty_hardline_ks = 68,
- specialty_twoprimaries_ks = 69,
- specialty_boom_ks = 70,
- specialty_deadeye_ks = 71
- };
- enum e11 // Entry Count: 55
- {
- streaktype_assault = 15,
- streaktype_support = 16,
- streaktype_specialist = 17,
- specialty_null = 0,
- c4_mp = 1,
- claymore_mp = 2,
- throwingknife_mp = 3,
- semtex_mp = 4,
- frag_grenade_mp = 5,
- mortar_shell_mp = 7,
- thermobaric_grenade_mp = 6,
- proximity_explosive_mp = 8,
- motion_sensor_mp = 9,
- flash_grenade_mp = 10,
- smoke_grenade_mp = 11,
- trophy_mp = 14,
- concussion_grenade_mp = 12,
- tacticalinsertion_mp = 13,
- specialty_fastsprintrecovery = 18,
- specialty_fastreload = 19,
- specialty_lightweight = 20,
- specialty_marathon = 21,
- specialty_stalker = 22,
- specialty_reducedsway = 23,
- specialty_quickswap = 24,
- specialty_pitcher = 25,
- specialty_bulletaccuracy = 26,
- specialty_quickdraw = 27,
- specialty_blindeye = 30,
- specialty_sprintreload = 28,
- specialty_silentkill = 29,
- specialty_gpsjammer = 31,
- specialty_quieter = 32,
- specialty_incog = 33,
- specialty_paint = 34,
- specialty_scavenger = 35,
- specialty_comexp = 38,
- specialty_detectexplosive = 36,
- specialty_selectivehearing = 37,
- specialty_falldamage = 39,
- specialty_regenfaster = 40,
- specialty_sharp_focus = 41,
- specialty_stun_resistance = 42,
- _specialty_blastshield = 43,
- specialty_gunsmith = 44,
- specialty_extraammo = 45,
- specialty_extra_equipment = 46,
- specialty_extra_deadly = 47,
- specialty_extra_attachment = 48,
- specialty_explosivedamage = 49,
- specialty_gambler = 50,
- specialty_hardline = 51,
- specialty_twoprimaries = 52,
- specialty_boom = 53,
- specialty_deadeye = 54
- };
- enum e12 // Entry Count: 71
- {
- none = 0,
- ret01 = 1,
- ret02 = 2,
- ret03 = 3,
- ret04 = 4,
- ret05 = 5,
- acogdef = 6,
- acog01 = 7,
- acog02 = 8,
- acog03 = 9,
- acog04 = 10,
- acog05 = 11,
- eotechdef = 12,
- eotech01 = 13,
- eotech02 = 14,
- eotech03 = 15,
- eotech04 = 16,
- eotech05 = 17,
- hybriddef = 18,
- hybrid01 = 19,
- hybrid02 = 20,
- hybrid03 = 21,
- hybrid04 = 22,
- hybrid05 = 23,
- reflexdef = 24,
- reflex01 = 25,
- reflex02 = 26,
- reflex03 = 27,
- reflex04 = 28,
- reflex05 = 29,
- retdlc01 = 30,
- retdlc02 = 31,
- retdlc03 = 32,
- retdlc04 = 33,
- retdlc05 = 34,
- retdlc06 = 35,
- retdlc07 = 36,
- retdlc08 = 37,
- retdlc09 = 38,
- retdlc10 = 39,
- retdlc11 = 40,
- retdlc12 = 41,
- retdlc13 = 42,
- retdlc14 = 43,
- retdlc15 = 44,
- retdlc16 = 45,
- retdlc17 = 46,
- retdlc18 = 47,
- retdlc19 = 48,
- retdlc20 = 49,
- retclan01 = 50,
- retdlc21 = 51,
- retdlc22 = 52,
- retdlc23 = 53,
- retdlc24 = 54,
- retdlc25 = 55,
- retdlc26 = 56,
- retdlc27 = 57,
- retdlc28 = 58,
- retdlc29 = 59,
- retdlc30 = 60,
- retdlc31 = 61,
- retdlc32 = 62,
- retdlc33 = 63,
- retdlc34 = 64,
- retdlc35 = 65,
- retdlc36 = 66,
- retdlc37 = 67,
- retdlc38 = 68,
- retdlc39 = 69,
- retdlc40 = 70
- };
- enum e13 // Entry Count: 5
- {
- none = 0,
- neutral = 1,
- allies = 2,
- axis = 3,
- multiteam = 4
- };
- enum e14 // Entry Count: 1
- {
- war = 0
- };
- enum e15 // Entry Count: 91
- {
- none = 0,
- uav_3dping = 29,
- c4_mp = 1,
- claymore_mp = 2,
- throwingknife_mp = 8,
- semtex_mp = 6,
- frag_grenade_mp = 3,
- mortar_shell_mp = 4,
- thermobaric_grenade_mp = 7,
- proximity_explosive_mp = 5,
- motion_sensor_mp = 12,
- flash_grenade_mp = 11,
- smoke_grenade_mp = 13,
- trophy_mp = 14,
- concussion_grenade_mp = 9,
- uav = 16,
- emp_grenade_mp = 10,
- frag_scavenger_grenade = 15,
- directional_uav = 17,
- laser_designator = 18,
- manned_minigun_turret = 19,
- manned_gl_turret = 20,
- uav_remote_mp = 23,
- manned_littlebird_minigun = 21,
- manned_littlebird_sniper = 22,
- mortar_remote_mp = 24,
- specialty_scrambler = 27,
- mortar_remote_zoom_mp = 25,
- specialty_tacticalinsertion = 26,
- specialty_portable_radar = 28,
- iw6_m9a1 = 30,
- iw6_p226 = 31,
- iw6_mp443 = 32,
- iw6_magnum = 33,
- iw6_magnumhorde = 34,
- iw6_cbjms = 35,
- iw6_pp19 = 36,
- iw6_vepr = 37,
- iw6_kriss = 38,
- iw6_microtar = 39,
- iw6_k7 = 40,
- iw6_pdw = 41,
- iw6_bren = 42,
- iw6_ak12 = 43,
- iw6_sc2010 = 44,
- iw6_honeybadger = 45,
- iw6_arx160 = 46,
- iw6_fads = 47,
- iw6_msbs = 48,
- iw6_r5rgp = 49,
- iw6_mk32 = 50,
- iw6_rgm = 51,
- iw6_vks = 53,
- iw6_panzerfaust3 = 52,
- iw6_l115a3 = 54,
- iw6_usr = 55,
- iw6_gm6 = 56,
- iw6_imbel = 57,
- iw6_g28 = 58,
- iw6_svu = 60,
- iw6_mk14 = 59,
- iw6_mts255 = 61,
- iw6_fp6 = 62,
- iw6_m27 = 65,
- iw6_maul = 63,
- iw6_uts15 = 64,
- iw6_ameli = 66,
- iw6_lsat = 67,
- iw6_kac = 68,
- iw6_minigun = 69,
- iw6_riotshield = 70,
- iw6_knifeonly = 71,
- guard_dog_mp = 72,
- alienaxe = 73,
- deployable_ammo_mp = 74,
- deployable_grenades_mp = 75,
- a10_30mm_turret_mp = 76,
- killstreak_uplink = 79,
- maverick_projectile_mp = 77,
- heli_pilot_turret_mp = 78,
- aamissile_projectile_mp = 80,
- odin_projectile_large_rod_mp = 81,
- odin_projectile_small_rod_mp = 82,
- iw6_gm6helisnipe = 83,
- remote_turret_mp = 85,
- remote_mortar_missile = 84,
- turret_remote_mp = 86,
- iw6_dlcweap01 = 87,
- iw6_dlcweap02 = 88,
- iw6_dlcweap03 = 89,
- iw6_dlcweap04 = 90
- };
- enum e16 // Entry Count: 62
- {
- none = 0,
- iw6_m9a1 = 15,
- iw6_p226 = 16,
- iw6_mp443 = 17,
- iw6_magnum = 18,
- iw6_magnumhorde = 56,
- iw6_cbjms = 19,
- iw6_pp19 = 20,
- iw6_vepr = 21,
- iw6_kriss = 22,
- iw6_microtar = 23,
- iw6_k7 = 24,
- iw6_pdw = 25,
- iw6_bren = 26,
- iw6_ak12 = 27,
- iw6_sc2010 = 28,
- iw6_honeybadger = 29,
- iw6_arx160 = 30,
- iw6_fads = 31,
- iw6_msbs = 32,
- iw6_r5rgp = 33,
- iw6_mk32 = 34,
- iw6_rgm = 35,
- iw6_vks = 37,
- iw6_panzerfaust3 = 36,
- iw6_l115a3 = 38,
- iw6_usr = 39,
- iw6_gm6 = 40,
- iw6_imbel = 41,
- iw6_g28 = 42,
- iw6_svu = 44,
- iw6_mk14 = 43,
- iw6_mts255 = 45,
- iw6_fp6 = 46,
- iw6_m27 = 49,
- iw6_maul = 47,
- iw6_uts15 = 48,
- iw6_ameli = 50,
- iw6_lsat = 51,
- iw6_kac = 52,
- c4 = 1,
- iw6_minigun = 53,
- iw6_riotshield = 54,
- iw6_knifeonly = 55,
- iw6_dlcweap01 = 58,
- iw6_dlcweap02 = 59,
- iw6_dlcweap03 = 60,
- iw6_dlcweap04 = 61,
- claymore = 2,
- semtex = 3,
- trophy = 14,
- thermobaric_grenade = 4,
- mortar_shell = 5,
- proximity_explosive = 6,
- motion_sensor = 7,
- frag_grenade = 8,
- flash_grenade = 9,
- smoke_grenade = 10,
- concussion_grenade = 11,
- emp_grenade = 12,
- throwingknife = 13,
- iw6_mk32horde = 57
- };
- enum e17 // Entry Count: 66
- {
- none = 0,
- defaultweapon_mp = 1,
- iw6_alienhoneybadger_mp = 2,
- iw6_alienm27_mp = 3,
- iw6_alienvks_mp = 4,
- iw6_alienmaul_mp = 5,
- iw6_alienfp6_mp = 6,
- iw6_alienak12_mp = 7,
- iw6_alienkriss_mp = 8,
- iw6_alienmicrotar_mp = 9,
- iw6_alienp226_mp = 10,
- iw5_alienp226_mp = 11,
- iw6_alienl115a3_mp = 12,
- iw6_aliensc2010_mp = 13,
- iw6_alienm9a1_mp = 14,
- iw5_alienm9a1_mp = 15,
- iw6_alienkac_mp = 16,
- iw6_alienimbel_mp = 17,
- iw6_alienmts255_mp = 18,
- iw6_alienmagnum_mp = 19,
- iw5_alienmagnum_mp = 20,
- iw6_alienpp19_mp = 22,
- iw6_alienpanzerfaust3_mp = 21,
- iw6_alienvepr_mp = 23,
- iw6_aliencbjms_mp = 24,
- iw6_alienbren_mp = 25,
- iw6_alienmk32_mp = 26,
- iw6_alienmk321_mp = 27,
- iw6_alienmk322_mp = 28,
- iw6_alienmk323_mp = 29,
- iw6_alienmk324_mp = 30,
- iw6_alienminigun_mp = 31,
- iw6_alienmp443_mp = 42,
- iw6_alienminigun1_mp = 32,
- iw6_alienminigun2_mp = 33,
- iw6_alienminigun3_mp = 34,
- iw6_alienminigun4_mp = 35,
- iw5_alienriotshield_mp = 36,
- iw5_alienriotshield1_mp = 37,
- iw5_alienriotshield2_mp = 38,
- iw5_alienriotshield3_mp = 39,
- iw5_alienriotshield4_mp = 40,
- iw5_riotshieldjugg_mp = 41,
- iw5_alienmp443_mp = 43,
- iw6_alieng28_mp = 44,
- iw6_alienrgm_mp = 45,
- iw6_alienDLC11_mp = 46,
- iw6_alienDLC12_mp = 47,
- iw6_alienDLC13_mp = 48,
- iw6_alienDLC14_mp = 49,
- iw6_alienDLC15_mp = 50,
- iw6_alienDLC21_mp = 51,
- iw6_alienDLC22_mp = 52,
- iw6_alienDLC23_mp = 53,
- iw6_alienDLC24_mp = 54,
- iw6_alienDLC25_mp = 55,
- iw6_alienDLC31_mp = 56,
- iw6_alienDLC32_mp = 57,
- iw6_alienDLC33_mp = 58,
- iw6_alienDLC34_mp = 59,
- iw6_alienDLC35_mp = 60,
- iw6_alienDLC41_mp = 61,
- iw6_alienDLC42_mp = 62,
- iw6_alienDLC43_mp = 63,
- iw6_alienDLC44_mp = 64,
- iw6_alienDLC45_mp = 65
- };
- enum e18 // Entry Count: 50
- {
- = 49,
- perk_health = 0,
- perk_bullet_damage = 1,
- perk_medic = 2,
- perk_rigger = 3,
- perk_pistol_p226 = 4,
- perk_pistol_magnum = 5,
- perk_pistol_m9a1 = 6,
- perk_pistol_mp443 = 7,
- perk_placeholder_1 = 8,
- perk_placeholder_2 = 9,
- perk_placeholder_3 = 10,
- perk_placeholder_4 = 11,
- perk_none = 12,
- dpad_team_ammo_reg = 13,
- dpad_team_ammo_stun = 14,
- dpad_team_ammo_explo = 15,
- dpad_team_ammo_ap = 16,
- dpad_team_ammo_in = 17,
- dpad_placeholder_ammo_1 = 18,
- dpad_placeholder_ammo_2 = 19,
- dpad_placeholder_ammo_3 = 20,
- dpad_team_explosives = 21,
- dpad_team_armor = 22,
- dpad_team_boost = 23,
- dpad_team_adrenaline = 24,
- dpad_team_randombox = 25,
- dpad_gl_sentry = 30,
- dpad_placeholder_sup_1 = 26,
- dpad_placeholder_sup_2 = 27,
- dpad_placeholder_sup_3 = 28,
- dpad_placeholder_sup_4 = 29,
- dpad_minigun_turret = 31,
- dpad_death_machine = 32,
- dpad_riotshield = 33,
- dpad_war_machine = 34,
- dpad_placeholder_def_1 = 35,
- dpad_placeholder_def_2 = 36,
- dpad_placeholder_def_3 = 37,
- dpad_placeholder_def_4 = 38,
- dpad_sentry = 39,
- dpad_backup_buddy = 40,
- dpad_ims = 41,
- dpad_mortar = 42,
- dpad_predator = 43,
- dpad_team_currency = 48,
- dpad_placeholder_off_1 = 44,
- dpad_placeholder_off_2 = 45,
- dpad_placeholder_off_3 = 46,
- dpad_placeholder_off_4 = 47
- };
- enum e19 // Entry Count: 13
- {
- perk_health = 0,
- perk_bullet_damage = 1,
- perk_medic = 2,
- perk_rigger = 3,
- perk_pistol_p226 = 5,
- perk_pistol_magnum = 6,
- perk_pistol_m9a1 = 7,
- perk_pistol_mp443 = 8,
- perk_placeholder_1 = 9,
- perk_placeholder_2 = 10,
- perk_placeholder_3 = 11,
- perk_placeholder_4 = 12,
- perk_none = 4
- };
- enum e20 // Entry Count: 11
- {
- none = 0,
- nerf_take_more_damage = 1,
- nerf_smaller_wallet = 2,
- nerf_pistols_only = 3,
- nerf_no_class = 4,
- nerf_placeholder_1 = 6,
- nerf_lower_weapon_damage = 5,
- nerf_placeholder_2 = 7,
- nerf_placeholder_3 = 8,
- nerf_placeholder_4 = 9,
- nerf_placeholder_5 = 10
- };
- enum e21 // Entry Count: 8
- {
- dpad_team_ammo_reg = 0,
- dpad_team_ammo_stun = 1,
- dpad_team_ammo_explo = 2,
- dpad_team_ammo_ap = 3,
- dpad_team_ammo_in = 4,
- dpad_placeholder_ammo_1 = 5,
- dpad_placeholder_ammo_2 = 6,
- dpad_placeholder_ammo_3 = 7
- };
- enum e22 // Entry Count: 9
- {
- dpad_team_explosives = 0,
- dpad_team_armor = 1,
- dpad_team_boost = 2,
- dpad_team_adrenaline = 3,
- dpad_team_randombox = 4,
- dpad_placeholder_sup_1 = 5,
- dpad_placeholder_sup_2 = 6,
- dpad_placeholder_sup_3 = 7,
- dpad_placeholder_sup_4 = 8
- };
- enum e23 // Entry Count: 9
- {
- dpad_gl_sentry = 0,
- dpad_minigun_turret = 1,
- dpad_death_machine = 2,
- dpad_riotshield = 3,
- dpad_war_machine = 4,
- dpad_placeholder_def_1 = 5,
- dpad_placeholder_def_2 = 6,
- dpad_placeholder_def_3 = 7,
- dpad_placeholder_def_4 = 8
- };
- enum e24 // Entry Count: 9
- {
- dpad_sentry = 0,
- dpad_backup_buddy = 1,
- dpad_ims = 2,
- dpad_mortar = 3,
- dpad_predator = 4,
- dpad_placeholder_off_1 = 5,
- dpad_placeholder_off_2 = 6,
- dpad_placeholder_off_3 = 7,
- dpad_placeholder_off_4 = 8
- };
- enum e25 // Entry Count: 5
- {
- pregame = 0,
- prehive = 1,
- ended = 4,
- progressing = 2,
- escaping = 3
- };
- struct s0 // Entry Count: 4
- {
- s20 Z657dd5eb83c0aceec5fdd0ab9ec981607000e26c90b2021d541592338f9f5e2; // Index: 0x8
- s21 Zed4f006c0e57232d73b1e9538b33f8bf228f7e97172c181dff018d2ccaa2c81; // Index: 0x5258
- s22 Z62639918ae5cf2999b9097a7a8a6d3c721220f3bf1aecad5777165f0436a9c1; // Index: 0x7440
- s23 Z491056b8ad1e0039ae1af4b3163ff872d147bb90852667c95affe3c7b01cb7b; // Index: 0x87A0
- };
- struct s1 // Entry Count: 2
- {
- e2 award; // Index: 0x0
- INT value; // Index: 0x2
- };
- struct s2 // Entry Count: 5
- {
- INT kills; // Index: 0xC
- INT deaths; // Index: 0x0
- INT headShots; // Index: 0x4
- INT hits; // Index: 0x8
- INT shots; // Index: 0x10
- };
- struct s3 // Entry Count: 8
- {
- BOOLEAN isSpecialist; // Index: 0x0
- INT count; // Index: 0x1
- // ia1 icons; // Index: 0x19
- INT countToNext; // Index: 0x5
- INT nextIndex; // Index: 0x9
- INT numAvailable; // Index: 0xD
- INT selectedIndex; // Index: 0x11
- // ia0 hasStreak; // Index: 0x15
- };
- struct s4 // Entry Count: 6
- {
- BOOLEAN playedmw3; // Index: 0x0
- BOOLEAN playedblackops2; // Index: 0x1
- SHORT mw3prestige; // Index: 0x1
- SHORT blackops2prestige; // Index: 0x3
- INT nextreadmw3; // Index: 0x5
- INT nextreadblackops2; // Index: 0x9
- };
- struct s5 // Entry Count: 46
- {
- SHORT assists; // Index: 0x2
- SHORT kills; // Index: 0x1E
- SHORT deaths; // Index: 0x14
- SHORT rescues; // Index: 0x2E
- BOOLEAN loss; // Index: 0x0
- BOOLEAN win; // Index: 0x1
- BYTE awardCount; // Index: 0x1
- SHORT captures; // Index: 0x4
- INT operationXp; // Index: 0xA
- SHORT operationNumCompleted; // Index: 0x6
- SHORT challengeNumCompleted; // Index: 0x8
- INT challengeXp; // Index: 0xE
- SHORT confirmed; // Index: 0x12
- SHORT defends; // Index: 0x16
- SHORT defuses; // Index: 0x18
- SHORT denied; // Index: 0x1A
- INT matchXp; // Index: 0x22
- SHORT destructions; // Index: 0x1C
- SHORT killStreak; // Index: 0x20
- INT miscXp; // Index: 0x26
- SHORT plants; // Index: 0x2A
- SHORT returns; // Index: 0x2C
- INT score; // Index: 0x36
- SHORT killChains; // Index: 0x30
- SHORT killsAsSurvivor; // Index: 0x32
- SHORT killsAsInfected; // Index: 0x34
- INT scoreXp; // Index: 0x3A
- INT totalXp; // Index: 0x42
- INT timePlayed; // Index: 0x3E
- SHORT squadMemberIndex; // Index: 0x46
- e13 scoreboardType; // Index: 0x48
- e0 gameMode; // Index: 0x4A
- BYTE endReasonTextIndex; // Index: 0x4C
- BYTE squadMode; // Index: 0x4D
- BYTE clientMatchIndex; // Index: 0x4E
- PCHAR map; // Index: 0x4F Size: 21
- // ia6 awards; // Index: 0xA8
- // ia2 weaponsUsed; // Index: 0x64
- // ia3 weaponXpEarned; // Index: 0x6A
- // ia4 operationsCompleted; // Index: 0x76
- // ia5 challengesCompleted; // Index: 0x80
- SHORT sguardWave; // Index: 0xC6
- SHORT squardRevives; // Index: 0xC8
- SHORT squardCrates; // Index: 0xCA
- SHORT sguardWeaponLevel; // Index: 0xCC
- SHORT squardKills; // Index: 0xCE
- };
- struct s6 // Entry Count: 5
- {
- e3 camo; // Index: 0x0
- e11 buff; // Index: 0x2
- e12 reticle; // Index: 0x4
- e15 weapon; // Index: 0x6
- // ia7 attachment; // Index: 0x8
- };
- struct s7 // Entry Count: 12
- {
- BOOLEAN inUse; // Index: 0x0
- e7 type; // Index: 0x1
- PCHAR name; // Index: 0x3 Size: 21
- // ia9 perks; // Index: 0x34
- // ia8 weaponSetups; // Index: 0x18
- // ia10 assaultStreaks; // Index: 0x4A
- // ia11 supportStreaks; // Index: 0x50
- // ia12 specialistStreaks; // Index: 0x56
- // ia13 specialistStreakKills; // Index: 0x5C
- // ia14 specialistBonusStreaks; // Index: 0x68
- // ia16 abilitySlotsUsed; // Index: 0x6F
- // ia17 abilitiesPicked; // Index: 0x76
- };
- struct s8 // Entry Count: 15
- {
- BOOLEAN inUse; // Index: 0x1800
- PCHAR name; // Index: 0x301 Size: 21
- // ia19 loadouts; // Index: 0x0
- SHORT head; // Index: 0x316
- SHORT helmet; // Index: 0x318
- SHORT body; // Index: 0x31A
- SHORT patch; // Index: 0x31C
- SHORT patchbacking; // Index: 0x31E
- SHORT background; // Index: 0x320
- INT squadMemXP; // Index: 0x322
- INT commendationsEarned; // Index: 0x326
- // ea0 challengeState; // Index: 0x32E
- INT experienceToPrestige; // Index: 0x32A
- BYTE ai_loadout; // Index: 0x563
- BOOLEAN defaultSet; // Index: 0x1801
- };
- struct s9 // Entry Count: 14
- {
- INT kills; // Index: 0x43
- INT deaths; // Index: 0x47
- INT time; // Index: 0x0
- INT xp; // Index: 0x4B
- SHORT won_match; // Index: 0x4
- PCHAR squadName; // Index: 0x6 Size: 17
- PCHAR enemyName; // Index: 0x17 Size: 17
- INT enemyXuidHigh; // Index: 0x28
- INT enemyXuidLow; // Index: 0x2C
- PCHAR enemyPlatform; // Index: 0x30 Size: 11
- INT your_score; // Index: 0x3B
- INT their_score; // Index: 0x3F
- PCHAR squad_base; // Index: 0x4F Size: 33
- PCHAR squad_mode; // Index: 0x70 Size: 17
- };
- struct s10 // Entry Count: 12
- {
- INT kills; // Index: 0x4B
- INT deaths; // Index: 0x4F
- INT xp; // Index: 0x57
- PCHAR squad_base; // Index: 0x11 Size: 33
- PCHAR squad_mode; // Index: 0x32 Size: 17
- PCHAR squad_name; // Index: 0x0 Size: 17
- INT wins; // Index: 0x43
- INT loses; // Index: 0x47
- INT win_streak; // Index: 0x53
- INT reportIndex; // Index: 0x5B
- // ia20 reports; // Index: 0x5F
- // ia21 aiSquadMembers; // Index: 0x2E4
- };
- struct s11 // Entry Count: 8
- {
- BOOLEAN onWifi; // Index: 0x0
- // ia22 bandwidthDown; // Index: 0x1
- // ia23 bandwidthUp; // Index: 0x11
- BYTE deviceUseFrequency; // Index: 0x21
- SHORT suckedAsHost; // Index: 0x22
- INT bandwidthTestCount; // Index: 0x24
- INT device_id_high; // Index: 0x28
- INT device_id_low; // Index: 0x2C
- };
- struct s12 // Entry Count: 3
- {
- INT nonMigrateableQuits; // Index: 0x0
- INT migrateableQuits; // Index: 0x4
- INT gameCount; // Index: 0x8
- };
- struct s13 // Entry Count: 12
- {
- // ia24 perks; // Index: 0x0
- // ia25 nerfs; // Index: 0x4
- e22 support; // Index: 0x10
- e21 munition; // Index: 0xE
- e24 offense; // Index: 0x12
- e23 defense; // Index: 0x14
- INT perk_0_level; // Index: 0x16
- INT perk_1_level; // Index: 0x1A
- INT munition_level; // Index: 0x1E
- INT support_level; // Index: 0x22
- INT offense_level; // Index: 0x26
- INT defense_level; // Index: 0x2A
- };
- struct s14 // Entry Count: 12
- {
- INT kills; // Index: 0x24
- INT deaths; // Index: 0x18
- INT prestige; // Index: 0x14
- INT headShots; // Index: 0x1C
- INT hits; // Index: 0x20
- INT shots; // Index: 0x28
- INT time; // Index: 0x0
- INT revives; // Index: 0x4
- INT rank; // Index: 0x10
- INT bestscore; // Index: 0x8
- INT experience; // Index: 0xC
- INT escaped; // Index: 0x2C
- };
- struct s15 // Entry Count: 4
- {
- INT used; // Index: 0x8
- INT selected; // Index: 0x0
- INT purchase; // Index: 0x4
- INT upgrade; // Index: 0xC
- };
- struct s16 // Entry Count: 5
- {
- INT kills; // Index: 0xC
- INT deaths; // Index: 0x0
- INT headShots; // Index: 0x4
- INT hits; // Index: 0x8
- INT shots; // Index: 0x10
- };
- struct s17 // Entry Count: 8
- {
- BOOLEAN inUse; // Index: 0x0
- PCHAR name; // Index: 0x1 Size: 21
- SHORT head; // Index: 0x16
- SHORT helmet; // Index: 0x18
- SHORT body; // Index: 0x1A
- SHORT patch; // Index: 0x1C
- SHORT patchbacking; // Index: 0x1E
- SHORT background; // Index: 0x20
- };
- struct s18 // Entry Count: 39
- {
- INT kills; // Index: 0x20
- INT deaths; // Index: 0x14
- INT headShots; // Index: 0x18
- INT hits; // Index: 0x1C
- INT shots; // Index: 0x24
- INT score; // Index: 0x8
- INT challengesCompleted; // Index: 0x74
- INT time; // Index: 0x0
- INT perk_0_level; // Index: 0x30
- INT perk_1_level; // Index: 0x34
- INT munition_level; // Index: 0x38
- INT support_level; // Index: 0x3C
- INT offense_level; // Index: 0x40
- INT defense_level; // Index: 0x44
- INT revives; // Index: 0x4
- INT experience; // Index: 0xC
- INT ranked_up; // Index: 0x10
- INT armor; // Index: 0x28
- INT downed; // Index: 0x5C
- INT currency; // Index: 0x2C
- INT skill_points; // Index: 0x48
- INT last_stand_count; // Index: 0x4C
- INT team_shots; // Index: 0x50
- INT team_kills; // Index: 0x54
- INT team_hives; // Index: 0x58
- INT hivesDestroyed; // Index: 0x60
- INT prestigenerfs; // Index: 0x64
- INT repairs; // Index: 0x68
- INT drillPlants; // Index: 0x6C
- INT deployables; // Index: 0x70
- INT challengesAttempted; // Index: 0x78
- INT trapKills; // Index: 0x7C
- INT currencyTotal; // Index: 0x80
- INT currencySpent; // Index: 0x84
- INT escapedRank0; // Index: 0x88
- INT escapedRank1; // Index: 0x8C
- INT escapedRank2; // Index: 0x90
- INT escapedRank3; // Index: 0x94
- e25 game_state; // Index: 0x98
- };
- struct s19 // Entry Count: 16
- {
- INT assists; // Index: 0x1D
- INT kills; // Index: 0x15
- INT deaths; // Index: 0x31
- INT score; // Index: 0x19
- PCHAR name; // Index: 0x0 Size: 21
- INT revives; // Index: 0x21
- INT currency; // Index: 0x39
- INT downs; // Index: 0x2D
- INT deployables; // Index: 0x49
- INT drillrestarts; // Index: 0x25
- INT drillplants; // Index: 0x29
- INT hivesdestroyed; // Index: 0x35
- INT currencyspent; // Index: 0x3D
- INT currencytotal; // Index: 0x41
- INT traps; // Index: 0x45
- INT deployablesused; // Index: 0x4D
- };
- struct s20 // Entry Count: 86
- {
- INT headshots; // Index: 0x6D
- INT assists; // Index: 0x21
- INT kills; // Index: 0x79
- INT deaths; // Index: 0x51
- INT suicides; // Index: 0xA6
- INT prestige; // Index: 0x1
- INT hits; // Index: 0x71
- INT captures; // Index: 0x45
- INT confirmed; // Index: 0x49
- INT defends; // Index: 0x55
- INT defuses; // Index: 0x59
- INT denied; // Index: 0x5D
- INT destructions; // Index: 0x61
- INT killStreak; // Index: 0x7D
- INT plants; // Index: 0x96
- INT returns; // Index: 0x9E
- INT score; // Index: 0xA2
- // ea11 challengeState; // Index: 0x42CE
- INT wins; // Index: 0xCA
- INT experience; // Index: 0x65
- INT kdRatio; // Index: 0x75
- BOOLEAN prestigeDoubleWeaponXp; // Index: 0x0
- BOOLEAN prestigeDoubleXp; // Index: 0x1
- INT prestigeShopTokens; // Index: 0x15
- INT prestigeDoubleWeaponXpMaxTimePlayed; // Index: 0x5
- INT prestigeDoubleWeaponXpTimePlayed; // Index: 0x9
- INT prestigeDoubleXpMaxTimePlayed; // Index: 0xD
- INT prestigeDoubleXpTimePlayed; // Index: 0x11
- INT prestigeShopTokensEntitlement; // Index: 0x19
- INT accuracy; // Index: 0x1D
- INT bestKills; // Index: 0x25
- s2 bestWeapon; // Index: 0x29
- INT bestWeaponIndex; // Index: 0x3D
- INT bestWeaponXP; // Index: 0x41
- INT currentWinStreak; // Index: 0x4D
- INT gamesPlayed; // Index: 0x69
- INT losses; // Index: 0x81
- INT misses; // Index: 0x86
- BYTE matchLevel; // Index: 0x85
- INT money; // Index: 0x8A
- INT mostXp; // Index: 0x92
- INT mostDeaths; // Index: 0x8E
- INT restXPGoal; // Index: 0x9A
- INT teamkills; // Index: 0xAA
- INT ties; // Index: 0xAE
- // ea4 camoNew; // Index: 0x80F
- INT timePlayedAllies; // Index: 0xB2
- INT timePlayedOpfor; // Index: 0xB6
- INT timePlayedOther; // Index: 0xBA
- INT timePlayedTotal; // Index: 0xBE
- INT totalShots; // Index: 0xC2
- INT winLossRatio; // Index: 0xC6
- INT winStreak; // Index: 0xCE
- // ea1 weaponStats; // Index: 0xD2
- // ea2 attachmentsStats; // Index: 0x5AA
- // ea3 weaponNew; // Index: 0x802
- // ea6 attachmentNew; // Index: 0xAE7
- // ea8 perkNew; // Index: 0xC87
- INT points; // Index: 0x4C28
- // ea9 featureNew; // Index: 0xC97
- // ia26 challengeTierNew; // Index: 0xC9B
- // ea10 killstreakNew; // Index: 0xCA8
- // ia27 squadMembers; // Index: 0xCB8
- SHORT activeSquadMember; // Index: 0x42A0
- // ia28 characterXP; // Index: 0x42A2
- INT squadWinStreak; // Index: 0x42CA
- // ea12 challengeProgress; // Index: 0x4598
- // ia29 dailyChallengeId; // Index: 0x4B2C
- // ia30 weeklyChallengeId; // Index: 0x4B38
- // ia31 currentChallengeTiers; // Index: 0x4B44
- // ia33 currentChallenges; // Index: 0x4B76
- // ia35 activeChallenges; // Index: 0x4BDA
- INT operationsDeadline; // Index: 0x4BE4
- // ia36 xpMultiplier; // Index: 0x4BE8
- // ia37 xpMaxMultiplierTimePlayed; // Index: 0x4BF4
- // ia38 xpMultiplierTimePlayed; // Index: 0x4C00
- // ia39 challengeXPMultiplier; // Index: 0x4C0C
- // ia40 challengeXPMaxMultiplierTimePlayed; // Index: 0x4C10
- // ia41 challengeXPMultiplierTimePlayed; // Index: 0x4C14
- // ia42 weaponXPMultiplier; // Index: 0x4C18
- INT unlockPoints; // Index: 0x4C24
- // ia43 weaponXPMaxMultiplierTimePlayed; // Index: 0x4C1C
- // ia44 weaponXPMultiplierTimePlayed; // Index: 0x4C20
- SHORT dogType; // Index: 0x4C2C
- s10 squadHQ; // Index: 0x4C2E
- // ia45 reserved; // Index: 0x4F1C
- };
- struct s21 // Entry Count: 4
- {
- // ia46 privateMatchSquadMembers; // Index: 0x0
- SHORT privateMatchActiveSquadMember; // Index: 0x2058
- BYTE privateMatchLoadoutAbilityUnlocks; // Index: 0x205A
- // ia47 privateMatchLoadoutAbilitySlotsUnlocked; // Index: 0x205B
- };
- struct s22 // Entry Count: 17
- {
- // ea13 weaponStats; // Index: 0x2FE
- // ia49 reserved; // Index: 0xE8A
- s19 EoGPlayer0; // Index: 0x0
- s19 EoGPlayer1; // Index: 0x51
- s19 EoGPlayer2; // Index: 0xA2
- s19 EoGPlayer3; // Index: 0xF3
- s13 LoadoutPlayer0; // Index: 0x144
- s13 LoadoutPlayer1; // Index: 0x174
- s13 LoadoutPlayer2; // Index: 0x1A4
- s13 LoadoutPlayer3; // Index: 0x1D4
- s13 alienPlayerLoadout; // Index: 0x204
- s18 alienSession; // Index: 0x234
- s14 alienPlayerStats; // Index: 0x2CE
- // ia48 coopSquadMembers; // Index: 0x826
- SHORT coopActiveSquadMember; // Index: 0x848
- // ea14 resourceStats; // Index: 0x84A
- // ea15 resourceStatsSession; // Index: 0xB6A
- };
- struct s23 // Entry Count: 34
- {
- // ea16 awards; // Index: 0x28F
- // ia63 reserved; // Index: 0x82D
- BYTE killCamHowKilled; // Index: 0x0
- e4 cardNameplate; // Index: 0x1
- INT cardIcon; // Index: 0x3
- INT cardTitle; // Index: 0x7
- // ia52 consoleIDChunkHigh; // Index: 0x43
- // ia50 connectionIDChunkHigh; // Index: 0xB
- // ia51 connectionIDChunkLow; // Index: 0x27
- // ia53 consoleIDChunkLow; // Index: 0x5F
- // ia54 playerXuidHigh; // Index: 0x7B
- // ia55 playerXuidLow; // Index: 0x97
- INT lastPlayedTime; // Index: 0xBB
- INT extraCustomClassesEntitlement; // Index: 0xB3
- INT extraCustomClassesPrestige; // Index: 0xB7
- s5 round; // Index: 0xBF
- // ea17 bests; // Index: 0x46F
- s3 killstreaksState; // Index: 0x18F
- s4 pastTitleData; // Index: 0x64F
- // ea18 skills; // Index: 0x65C
- // ia58 iconNew; // Index: 0x6ED
- // ia56 iconUnlocked; // Index: 0x67C
- // ia57 titleUnlocked; // Index: 0x6C7
- // ia59 titleNew; // Index: 0x738
- // ea19 killstreakUnlocked; // Index: 0x75E
- // ea20 persistentWeaponsUnlocked; // Index: 0x76E
- // ea21 persistentPerksUnlocked; // Index: 0x77B
- // ia60 unlockedReticles; // Index: 0x78B
- // ia61 unlockedCamo; // Index: 0x78C
- // ea22 newEntitlement; // Index: 0x78D
- BOOLEAN enableBattleBuddy; // Index: 0x4160
- s12 playerConnectionHistory; // Index: 0x790
- // ia62 deviceConnectionHistory; // Index: 0x79C
- INT firstPlayedSPTime; // Index: 0x8AD
- };
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