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  1. // Kouhai Config - Updated 2018-05-18
  2. // When you type "//" the game ignores whatever is written after
  3. // In-game font is default
  4.  
  5. echo Config Loaded!!! (1/2) //This confirms that the config has been loaded
  6.  
  7. // Content
  8. // 1. Main Settings
  9. // 2. Bindings
  10. // 3. Crosshair
  11. // 4. Hud
  12. // 5. Radar
  13. // 6. Mouse
  14. // 7. Viewmodel
  15. // 8. Bob
  16. // 9. Rates
  17. // 10. Net
  18. // 11. Video
  19. // 12. Sound
  20. // 13. Other
  21. // 14. Scripts
  22.  
  23. // 1. Main Settings
  24. con_enable "1" //Enables Console
  25. gameinstructor_enable "0" //Removes in-game instructions
  26. cl_showhelp "0" //Removes on-screen help
  27. cl_autohelp "0" //Removes automatic help
  28. cl_disablefreezecam "1" //Disables Freezecam
  29. cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
  30. cl_forcepreload "1" //Preloads map
  31. cl_join_advertise "2" //Let friends join your community servers
  32. lobby_default_privacy_bits1 "0" //Set default lobby permissions to "friends need invite"
  33. sensitivity "2" //Mouse Sensitivity
  34. cl_clanid "0" //Removes Steam Group Tag
  35. cl_color "3" //Sets In-Game Radar Color to Blue
  36. cl_show_clan_in_death_notice "1" //Shows ClanID in Death Notices
  37. mp_weapons_allow_map_placed "1" //When a Match Starts, the Game will not Delete Weapons Spawned (For 1v1 Servers)
  38. player_nevershow_communityservermessage "1" //Removes Community Servers Message
  39. cl_righthand "1" //Right Hand
  40.  
  41. // 2. Bindings
  42. unbindall
  43. bind "0" "toggle gameinstructor_enable"
  44. bind "1" "slot1"
  45. bind "2" "slot2"
  46. bind "3" "slot3; r_cleardecals"
  47. bind "4" "use weapon_knife; slot6; r_cleardecals"
  48. bind "5" "slot5"
  49. bind "6" "togglevoice"
  50. bind "7" "fakespinbot"
  51. bind "8" "togglemusic"
  52. bind "9" "say gh [Anti-Cheat] VAC Has Detected A Cheater On This Server"
  53. bind "a" "+moveleft"
  54. bind "b" "buymenu"
  55. bind "c" "use weapon_knife; slot10; r_cleardecals"
  56. bind "d" "+moveright"
  57. bind "e" "+knife"
  58. bind "f" "+lookatweapon"
  59. bind "g" "use weapon_knife; slot8; r_cleardecals"
  60. bind "h" "radio3"
  61. bind "i" "show_loadout_toggle"
  62. bind "j" "dc"
  63. bind "k" "+crouchjump"
  64. bind "l" "afk"
  65. bind "m" "teammenu"
  66. bind "n" "use weapon_knife; use weapon_usps_silencer; use weapon_glock; use weapon_p250; use weapon_fiveseven; use weapon_tec9; use weapon_fn57; use weapon_elite; use weapon_deagle; drop"
  67. bind "o" "+spin"
  68. bind "p" "callvote StartTimeout"
  69. bind "q" "drop"
  70. bind "r" "+reload"
  71. bind "s" "+back"
  72. bind "t" "+jump"
  73. bind "u" "messagemode2"
  74. bind "v" "use weapon_knife; slot7; r_cleardecals"
  75. bind "w" "+forward"
  76. bind "x" "radio2"
  77. bind "y" "messagemode"
  78. bind "z" "radio1"
  79. bind "KP_INS" "buy vest"
  80. bind "KP_DEL" "buy vesthelm"
  81. bind "KP_END" "buy p250"
  82. bind "KP_DOWNARROW" "buy fiveseven; buy fn57"
  83. bind "KP_PGDN" "buy defuser"
  84. bind "KP_LEFTARROW" "buy galil; buy famas"
  85. bind "KP_5" "buy ump45"
  86. bind "KP_RIGHTARROW" "buy mac10; buy mp9"
  87. bind "KP_HOME" "buy awp"
  88. bind "KP_UPARROW" "buy ssg08"
  89. bind "KP_PGUP" "buy taser"
  90. bind "KP_SLASH" "buy smokegrenade"
  91. bind "KP_MULTIPLY" "buy flashbang"
  92. bind "KP_MINUS" "buy molotov; buy incgrenade"
  93. bind "KP_PLUS" "buy deagle"
  94. bind "KP_ENTER" "buy ak47; buy m4a1"
  95. bind "`" "toggleconsole"
  96. bind "," "buyammo1"
  97. bind "." "buyammo2"
  98. bind "\" "slam_play"
  99. bind "-" "buy defuser; buy flashbang; buy smokegrenade; buy flashbang"
  100. bind "=" "buy awp; buy deagle; buy taser"
  101. bind "SPACE" "+bombfind"
  102. bind "TAB" "+showscores"
  103. bind "ESCAPE" "cancelselect"
  104. bind "DEL" "mute"
  105. bind "PAUSE" "pause"
  106. bind "SHIFT" "+speed"
  107. bind "ALT" "noclip"
  108. bind "CTRL" "+duck"
  109. bind "F3" "autobuy"
  110. bind "F4" "rebuy"
  111. bind "F5" "jpeg"
  112. bind "F6" "save quick"
  113. bind "F7" "load quick"
  114. bind "F10" "quit prompt"
  115. bind "MOUSE1" "+attack"
  116. bind "MOUSE2" "+attack2"
  117. bind "MOUSE3" "use weapon_knife; use weapon_c4; drop"
  118. bind "MOUSE4" "+voicerecord"
  119. bind "MOUSE5" "+jumpthrow"
  120. bind "MWHEELDOWN" "+jump"
  121. bind "MWHEELUP" "+jump"
  122.  
  123. // 3. Crosshair
  124. cl_crosshair_drawoutline "0"
  125. cl_crosshair_dynamic_maxdist_splitratio "0.1"
  126. cl_crosshair_dynamic_splitalpha_innermod "1"
  127. cl_crosshair_dynamic_splitalpha_outermod "0.5"
  128. cl_crosshair_dynamic_splitdist "7"
  129. cl_crosshair_outlinethickness "1"
  130. cl_crosshair_sniper_show_normal_inaccuracy "0"
  131. cl_crosshair_sniper_width "1"
  132. cl_crosshairalpha "999"
  133. cl_crosshaircolor "1"
  134. cl_crosshaircolor_b "200"
  135. cl_crosshaircolor_g "250"
  136. cl_crosshaircolor_r "255"
  137. cl_crosshairdot "0"
  138. cl_crosshairgap "-3"
  139. cl_crosshairgap_useweaponvalue "0"
  140. cl_crosshairscale "2"
  141. cl_crosshairsize "2"
  142. cl_crosshairstyle "4"
  143. cl_crosshairthickness "0.5"
  144. cl_crosshairusealpha "1"
  145. cl_fixedcrosshairgap "-4.5"
  146.  
  147. // 4. Hud (Personal preference)
  148. hud_scaling "0.95" //Scales hud elements to personal value
  149. hud_showtargetid "1" //Enables display of target names, important
  150. cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
  151. cl_hud_color "5" //Makes the hud color red
  152. cl_hud_playercount_showcount "0" //Shows player avatars instead of numbers left
  153. cl_hud_playercount_pos "1" //Puts player information in the bottom instead of top
  154. cl_hud_healthammo_style "1" //Simplified information on HP/AP and ammo
  155. cl_hud_background_alpha "0.4" //Hidden but still visible black bars, easy on the eyes
  156. cl_loadout_colorweaponnames "1" //Weapon names are colored in loadout to match their rarity, cool feature
  157. cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
  158. cl_teamid_overhead_always "2" //Always show team behind walls with equipment
  159. cl_teamid_overhead_name_alpha "255" //Less Transparency
  160. cl_teamid_overhead_name_fadetime "1" // Default Value is 1
  161. safezonex "1" //Screen width percentage for the hud
  162. safezoney "1" //Screen height percentage for the hud
  163.  
  164. // 5. Radar (Optimized radar settings)
  165. cl_teammate_colors_show 2 //Show letters in radar
  166. cl_hud_radar_scale "1" //Radar size, not too big and not too small
  167. cl_radar_scale "0.4" //Radar map scale size, 0.4 works on all maps
  168. cl_radar_always_centered "1" //Centers player instead of map
  169. cl_radar_icon_scale_min "1" //Minimum player icon scale
  170. cl_radar_rotate "1" //Makes the radar rotate with you
  171. cl_radar_square_with_scoreboard "1" //Makes the radar square when the scoreboard comes up
  172.  
  173. // 6. Mouse (Makes sure mouse is using "Raw Input" & "No Acceleration")
  174. m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
  175. m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  176. m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  177. m_customaccel "0" //Custom mouse acceleration disabled
  178. m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution
  179. zoom_sensitivity_ratio_mouse "0.818933027098955175" //Fixes your zoom sensitivity to act as your real sensitivity, default value is 1
  180.  
  181. // 7. Viewmodel
  182. viewmodel_offset_x "1" //Changes viewmodel view in X scale
  183. viewmodel_offset_y "1" //Changes viewmodel view in Y scale
  184. viewmodel_offset_z "-1" //Changes viewmodel view in Z scale
  185. viewmodel_fov "68" //Highest viewmodel FOV
  186. viewmodel_recoil "0" //Disables viewmodel reactions to weapon recoil & aimpunch (from Update: 2018-03-01)
  187.  
  188. // 8. Bob (Less movement when you move around with weapons)
  189. cl_bob_lower_amt "5" //How much the viewmodel lowers when running, set to lowest for less distraction
  190. cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, set to lowest for less distraction
  191. cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, set to lowest for less distraction
  192. cl_bobcycle "0.98" //The frequency at which the viewmodel bobs, set to default
  193. cl_viewmodel_shift_left_amt "0.5" //Lowers the crouching animation of the viewmodel
  194. cl_viewmodel_shift_right_amt "0.25" //Lowers the crouching animation of the viewmodel
  195.  
  196. // 9. Rates (These network settings are optimized for high speed internet)
  197. rate "786432" // Your download rate to the server. Max rate: "786432"
  198. cl_cmdrate "128" //Max number of command packets sent to server per second
  199. cl_updaterate "128" //Number of packets per second you are requesting from the server
  200. cl_interp "0" //Sets the interpolation amount, always set this to 0
  201. cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
  202. cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
  203. cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
  204. cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
  205.  
  206. // 10. Net (Netgraph positioning)
  207. net_graph "1" //Shows my network usage data
  208. net_graphheight "0" //Changes height
  209. net_graphmsecs "400" //The latency graph represents this many milliseconds
  210. net_graphpos "1" //Positioning of Net Graph
  211. net_graphproportionalfont "0" //Makes font smaller
  212. net_graphshowinterp "1" //Shows interpolation value
  213. net_graphshowlatency "1" //Shows latency value
  214. net_graphsolid "1" //Solid Net Graph
  215. net_graphtext "1" //Shows text fields
  216. net_maxroutable "1200" //Requested max packet size before packets are split
  217. net_scale "5" //Makes font smaller
  218.  
  219. // 11. Video (Video settings and FPS Boosts)
  220. fps_max "300" //Max frames per second, setting it to 0 causes long loading times
  221. fps_max_menu "245" //Max frames per second in main-menu
  222. mat_monitorgamma "1.6" //Sets Brightness to highest, highly recommended
  223. mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
  224. mat_powersavingsmode "0" //Disables power saving mode
  225. mat_queue_mode "2" //The queue/thread mode the material system should use, setting this to 2 gave me an FPS boost
  226. r_dynamic "0" //Affects dynamic lighting, turned off for more FPS
  227. r_drawtracers_firstperson "1" //Shows first person tracers, does not impact gameplay, just makes it easier to spray
  228. play_distance "1" //For Fixing FPS Issues
  229. r_eyegloss "0" // No Makeup
  230. r_eyemove "0" // No Eye Movement
  231. r_eyeshift_x "0" // No Eye Movement X-Angel
  232. r_eyeshift_y "0" // No Eye Movement Y-Angel
  233. r_eyeshift_z "0" // No Eye Movement Z-Angel
  234. r_eyesize "0" // Smaller Eyes
  235.  
  236. // 12. Sound (Optimized sound settings, does not affect volume, adjust that yourself with "volume")
  237. volume "0.35" //Master Volume
  238. voice_scale "0.4" //Turns down the volume of other players voice to 40%
  239. snd_musicvolume "1" //Turns on all music
  240. snd_hwcompat 0 //Enables "Advanced 3D Audio Processing"
  241. snd_menumusic_volume "0.01" //Main Menu Volume
  242. snd_roundstart_volume "0.19" //Round Start Volume
  243. snd_roundend_volume "0.2" //Round End Volume
  244. snd_mapobjective_volume "0.38" //Bomb/Hostage Volume
  245. snd_tensecondwarning_volume "0.72" //Ten Second Warning Volume
  246. snd_deathcamera_volume "0.25" //Death Camera Volume
  247. snd_musicvolume_multiplier_inoverlay "0.1" //Music Volume in Steam Overlay
  248. voice_caster_scale "0.4" //GOTV Caster Volume
  249. windows_speaker_config "1" //Audio Output Configuration (Stereo Headphones)
  250. voice_enable "1" //Enable Voice (Press to Use Mic)
  251. snd_mixahead "0.05" //Makes sound as instant as it can get, making it easier to hear small things
  252. voice_caster_enable "1" //Enables GOTV Caster
  253. snd_hrtf_distance_behind "100" //HRTF calculations will calculate the player as being this far behind the camera
  254. snd_music_selection "0" //Disables Death Volume
  255. snd_mix_async "1"
  256.  
  257. // 13. Other
  258. lobby_voice_chat_enabled "0" //Turns microphone off in lobby, really useful
  259. cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
  260. cl_autowepswitch 0 //Disable auto-weapon switch
  261. mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking
  262. func_break_max_pieces 0 //Less clutter from breaking vents (especially on Mirage)
  263.  
  264. echo Config Loaded!!! (2/2) //This just confirms that the config has ended successfully
  265.  
  266. // 14. Scripts
  267. // SCRIPTS BELOW - Optional!
  268.  
  269. //Load whatever gamemode you want with the "map" command. For example "map de_dust2; competitive"
  270. alias "casual" "game_type 0; game_mode 0"
  271. alias "competitive" "game_type 0; game_mode 1"
  272. alias "wingman" "game_type 0; game_mode 2"
  273. alias "armsrace" "game_type 1; game_mode 0"
  274. alias "demolition" "game_type 1; game_mode 1"
  275. alias "dm" "game_type 1; game_mode 2"
  276. alias "custom" "game_type 3; game_mode 0"
  277.  
  278. echo Scripts Loaded (1/2)
  279.  
  280. // Shortcut for disconnet
  281. alias "dc" "disconnect"
  282.  
  283. // Display Advanced Damage Details
  284. con_filter_text "Damage Given To"
  285. con_filter_text_out "Player:"
  286. con_filter_enable "2"
  287. developer "1"
  288.  
  289. // Jump Throw (For Smokes)
  290. alias "+jumpthrow" "+jump;-attack"
  291. alias "-jumpthrow" "-jump"
  292.  
  293. // Voice Toggle
  294. alias "togglevoice" "togglev"
  295. alias "togglev" "voice_1"
  296. alias "voice_1" "voice_scale 0.4; playvol buttons\\blip1 0.5; alias togglev voice_0"
  297. alias "voice_0" "voice_scale 0.0; playvol buttons\\blip2 0.5; alias togglev voice_1"
  298.  
  299. // Custom Fake SpinBot TROLL Bind
  300. alias "fakespinbot" "fakespinbotson"
  301. alias "fakespinbotson" "sensitivity 1000; alias fakespinbot fakespinbotoff"
  302. alias "fakespinbotoff" "sensitivity 2; alias fakespinbot fakespinbotson"
  303.  
  304. // AFK Script
  305. alias "afk" "afkon"
  306. alias "afkon" "+forward; +moveright; +right; alias afk afkoff"
  307. alias "afkoff" "-forward; -moveright; -right; alias afk afkon"
  308. afkoff
  309.  
  310. // Quickswitch
  311. alias "+knife" "slot3; r_cleardecals"
  312. alias "-knife" "lastinv"
  313.  
  314. // Crouch Jump Bind
  315. alias "+crouchjump" "+jump; +duck"
  316. alias "-crouchjump" "-jump; -duck"
  317.  
  318. // Find The Bomb Easier
  319. alias "+bombfind" "+use; gameinstructor_enable 1; cl_clearhinthistory"
  320. alias "-bombfind" "-use; gameinstructor_enable 0; cl_clearhinthistory"
  321.  
  322. // Knife Inspect Spin
  323. alias "+spin" "-lookatweapon; +reload"
  324. alias "-spin" "+lookatweapon; -reload"
  325.  
  326. // [[ Launch Options ]]
  327. // -novid -tickrate 64 -high -threads 4 +mat_queue_mode 2 -freq 60 -refresh 60 -nod3d9ex -nojoy -cpuCount=4 -exThreads=3 -noforce -noforcemaccel -noforcemparms -noforcemspd -fullscreen +exec zlacker.cfg -language zlacker -console
  328.  
  329. // CONFIG FINALISER
  330. host_writeconfig
  331.  
  332. echo Scripts Loaded (2/2)
  333.  
  334. echo " ____ __. .__ .__ "
  335. echo "| |/ _|____ __ __| |__ _____ |__|"
  336. echo "| < / _ \| | \ | \\__ \ | |"
  337. echo "| | ( <_> ) | / Y \/ __ \| |"
  338. echo "|____|__ \____/|____/|___| (____ /__|"
  339. echo " \/ \/ \/ "
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