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  1. |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
  2. |||||| ______ |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
  3. ||||| / \______ ____________________________________________________________ |||
  4. |||| / __ \\ \ / / ______|| __ \ | __ \ | || ____ \ | ______| |||
  5. ||| / / \ \\ \/ /| |_____ | | \ \| | \ \| || | \ \| |______ |||
  6. ||| | | | | \ / | _____|| |_/ /| |_/ /| || | | | ______| |||
  7. ||| | | | | \ / | |_____ | / | / | || |___/ | |______ |||
  8. ||| \ \__/ / \ / | || | \ | | \ | || /| | |||
  9. |||| \ /_____\__/____|________||___|____\|___|____\|___||________/_|________| |||
  10. ||||| \______/ ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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  12.  
  13. ********<< Best Viewed with Wordpad >>********
  14.  
  15. <============================================================================>
  16. ^ ----- Proudly Presents +++++ ^
  17. | |
  18. | Game : Half-Life Blue Shift DC |
  19. | Origin : NTSC Tested |
  20. | Released : February 2007 |
  21. | Filename : BLUSHIFT.part01 |
  22. | CDs / Rars : 1 cd / 9 rars |
  23. | Platform : Sega Dreamcast (DC) |
  24. | Format : CDI ( Alcohol %120 || Disc Juggler ) |
  25. | |
  26. <======== ========>
  27. | +++++++++++++++++++++++++++++-------------------------------- |
  28. | --------------------- RELEASE NOTES +++++++++++++++++++++++++ |
  29. <======== ========>
  30. ^ ^
  31. | |
  32. | |
  33. | Game Info: (80 min cd REQUIRED) |
  34. | |
  35. | This release was created by Override from the scene rar's released |
  36. | by XANADU [ 2003 ], so I include original XANADU.nfo |
  37. | |
  38. | Why I release this: |
  39. | Blue Shift was originally created to be a Dreamcast-exclusive. |
  40. | As such, the Blue Shift mod is actually more custom for Dreamcast |
  41. | hardware than the full game Half-Life that it is based off of. |
  42. | |
  43. | Due to a few reasons, before now Half-Life and Blue Shift has run |
  44. | considerably slower than the game is actually able to run on DC: |
  45. | |
  46. | Problem 1: |
  47. | UnFortunately, Valve decided to put copy-protection on the game that |
  48. | dont allow the game to boot from any other LBA than 11702, which is |
  49. | why untill now Half-Life have been booted from standard LBA of 11702. |
  50. | So Basically, every version of Blue-Shift untill now has been read |
  51. | from approx. the FIRST 200mb of cd-r. |
  52. | |
  53. | Solution to Problem1: |
  54. | After a bit of dumb luck, I came across some toolz for Dreamcast |
  55. | written by Mr.KiMWU to remove LBA copy protection. |
  56. | So I use theese toolz by Mr. KiMWU to manually hack Half-Life to boot |
  57. | from any LBA I want, so I dummy disc manually to max out 80-min CD-R, |
  58. | so now Blue Shift is read from approx. LAST 200mb of CD-R. |
  59. | |
  60. | Problem 2: |
  61. | Because Blue Shift is techniqually a mod for Half-Life, it requires |
  62. | to read files from original Half-Life PAK0.PAK. In original form, |
  63. | the Half-Life PAK0.PAK is approx. 280mb, but only approx. 140mb of |
  64. | that is needed for Blue Shift. Also, there are approx. 100mb of |
  65. | level data specific to original Half-Life. Long story short, Blue |
  66. | Shift in original form requires to scan through approx. 470mb of |
  67. | data to load required filez. |
  68. | |
  69. | Solution to Problem 2: |
  70. | With the goal of playing Blue Shift as good as possible in mind, I |
  71. | ripped out approx. 240mb worth of data that is specific to Half-Life |
  72. | and aren't needed by Blue Shift. So now, Blue Shift only has approx. |
  73. | 230mb of data to scan through to load required filez. |
  74. | |
  75. | On top of that: |
  76. | 1.) I update menu gfx to reflect that this disc is Blue Shift only. |
  77. | 2.) I use modified version of Echelon selfboot toolz to boot disc as |
  78. | data/data session, so EVERY DC should be able to play this disc |
  79. | with no problems. |
  80. | |
  81. | Q.) Saves Work? A.) Hell Yeah! Q.) Codes Work? A.) Hell Yeah! |
  82. | |
  83. | ::Known Bugs:: |
  84. | I am not yet able to completely erase Half-Life from main menu. |
  85. | If you accidentally launch Half-Life, it will give you some kind |
  86. | of error about not loading maps. This is expeceted. Just push the |
  87. | "start" button to return to main menu! |
  88. | |
  89. <======== ========>
  90. | +++++++++++++++++++++++++++++++---------------------------------- |
  91. | ----------------------- OUTRO +++++++++++++++++++++++++++ |
  92. <======== ========>
  93. | |
  94. | ...Bleem!cast... |
  95. | ...R4DC.cdi...THPS3DC.cdi...THPS4DC.cdi...GrindSessionDC.cdi... |
  96. | ...Bleem!cast Selfboot Script... |
  97. |........................................................................|
  98. | ...Neo4all/Props to Chui... |
  99. | ...MetalSlugDC.cdi...MetalSlug2DC.cdi...AeroFighters2DC.cdi... |
  100. | ...AeroFighters3DC.cdi...AlphaMission2DC.cdi...GhostPilotsDC.cdi... |
  101. | ...IroncladDC.cdi...LastResortDC.cdi...PulstarDC.cdi... |
  102. | ...ViewpointDC.cdi...BlazingStarDC-Beta.cdi...SVCchaosDC-Beta.cdi... |
  103. |........................................................................|
  104. | ...Kompression Dreamcast Video Disc... |
  105. | ...RE_kDcVD.cdi...RE2_kDcVD.cdi...DOA_kDcVD.cdi...S.Hill.kDcVD.cdi...|
  106. | ...Dreamcast Video Disc Suite v1.0... |
  107. |........................................................................|
  108. | ...Half-Life... |
  109. | ...BLUSHIFT.cdi... |
  110. |........................................................................|
  111. | ...It was only a Dream... ...Thats all, folks. |
  112. |........................................................................|
  113. | |
  114. | Mad Props to XANADU, ECHELON, and Mr. KiMWU. Enjoy? SEED! |
  115. | |
  116. | +++++++++++++++++++++++++++++++---------------------------------- |
  117. | |
  118. | +++++ Dreamcast 2007 Better Late than Never! ----- |
  119. | |
  120. <============================================================================>
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