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  1. CLOUDS_SETTINGS
  2. {
  3. GUI_KEYCODE = N
  4. }
  5. CLOUD_LAYER_PACK
  6. {
  7. volume = True
  8. CLOUD_LAYER
  9. {
  10. DEFAULTS
  11. {
  12. body = Urania
  13. altitude = 100000
  14. volume = True
  15. color
  16. {
  17. r = 0.4
  18. g = 0.8
  19. b = 1
  20. a = 1
  21. }
  22. main_texture
  23. {
  24. file = Sido_Urania_System/Sido_Urania_System_Clouds/color_clouds1
  25. scale = 0
  26. offset
  27. {
  28. x = 0
  29. y = 0
  30. }
  31. speed
  32. {
  33. x = 0
  34. y = 0
  35. }
  36. }
  37. scaled_shader_floats
  38. {
  39. falloffPower = 2
  40. falloffScale = 3
  41. detailDistance = 1
  42. minimumLight = 1
  43. fadeDistance = 0
  44. rimDistance = 1
  45. }
  46. shader_floats
  47. {
  48. falloffPower = 3
  49. falloffScale = 20
  50. detailDistance = 1
  51. minimumLight = 0
  52. fadeDistance = 0
  53. rimDistance = 1
  54. }
  55. }
  56. SAVED
  57. {
  58. body = Urania
  59. altitude = 100000
  60. volume = True
  61. color
  62. {
  63. r = 0.4
  64. g = 0.8
  65. b = 1
  66. a = 1
  67. }
  68. main_texture
  69. {
  70. file = Sido_Urania_System/Sido_Urania_System_Clouds/color_clouds1
  71. scale = 0
  72. offset
  73. {
  74. x = 0
  75. y = 0
  76. }
  77. speed
  78. {
  79. x = 10
  80. y = 0
  81. }
  82. }
  83. scaled_shader_floats
  84. {
  85. falloffPower = 2
  86. falloffScale = 3
  87. detailDistance = 1
  88. minimumLight = 1
  89. fadeDistance = 100
  90. rimDistance = 1
  91. }
  92. shader_floats
  93. {
  94. falloffPower = 3
  95. falloffScale = 20
  96. detailDistance = 1
  97. minimumLight = 0
  98. fadeDistance = 100
  99. rimDistance = 1
  100. }
  101. }
  102. }
  103. CLOUD_LAYER
  104. {
  105. DEFAULTS
  106. {
  107. body = Urania
  108. altitude = 150000
  109. volume = True
  110. color
  111. {
  112. r = 0.4
  113. g = 0.8
  114. b = 1
  115. a = 0.9
  116. }
  117. main_texture
  118. {
  119. file = Sido_Urania_System/Sido_Urania_System_Clouds/color_clouds1
  120. scale = 0
  121. offset
  122. {
  123. x = 0
  124. y = 0
  125. }
  126. speed
  127. {
  128. x = 0.5
  129. y = 0
  130. }
  131. }
  132. scaled_shader_floats
  133. {
  134. falloffPower = 2
  135. falloffScale = 3
  136. detailDistance = 1
  137. minimumLight = 1
  138. fadeDistance = 0
  139. rimDistance = 1
  140. }
  141. }
  142. SAVED
  143. {
  144. body = Urania
  145. altitude = 150000
  146. volume = True
  147. color
  148. {
  149. r = 0.4
  150. g = 0.8
  151. b = 1
  152. a = 1
  153. }
  154. main_texture
  155. {
  156. file = Sido_Urania_System/Sido_Urania_System_Clouds/color_clouds1
  157. scale = 0
  158. offset
  159. {
  160. x = 0
  161. y = 0
  162. }
  163. speed
  164. {
  165. x = 11
  166. y = 0
  167. }
  168. }
  169. scaled_shader_floats
  170. {
  171. falloffPower = 2
  172. falloffScale = 3
  173. detailDistance = 1
  174. minimumLight = 1
  175. fadeDistance = 100
  176. rimDistance = 1
  177. }
  178. }
  179. }
  180. CLOUD_LAYER
  181. {
  182. DEFAULTS
  183. {
  184. body = Urania
  185. altitude = 200000
  186. volume = True
  187. color
  188. {
  189. r = 0.4
  190. g = 0.8
  191. b = 1
  192. a = 0.8
  193. }
  194. main_texture
  195. {
  196. file = Sido_Urania_System/Sido_Urania_System_Clouds/color_clouds1
  197. scale = 0
  198. offset
  199. {
  200. x = 0
  201. y = 0
  202. }
  203. speed
  204. {
  205. x = 1
  206. y = 0
  207. }
  208. }
  209. scaled_shader_floats
  210. {
  211. falloffPower = 2
  212. falloffScale = 3
  213. detailDistance = 1
  214. minimumLight = 1
  215. fadeDistance = 0
  216. rimDistance = 1
  217. }
  218. }
  219. SAVED
  220. {
  221. body = Urania
  222. altitude = 200000
  223. volume = True
  224. color
  225. {
  226. r = 0.4
  227. g = 0.8
  228. b = 1
  229. a = 1
  230. }
  231. main_texture
  232. {
  233. file = Sido_Urania_System/Sido_Urania_System_Clouds/color_clouds1
  234. scale = 0
  235. offset
  236. {
  237. x = 0
  238. y = 0
  239. }
  240. speed
  241. {
  242. x = 12
  243. y = 0
  244. }
  245. }
  246. scaled_shader_floats
  247. {
  248. falloffPower = 2
  249. falloffScale = 3
  250. detailDistance = 1
  251. minimumLight = 1
  252. fadeDistance = 100
  253. rimDistance = 1
  254. }
  255. }
  256. }
  257. CLOUD_LAYER
  258. {
  259. DEFAULTS
  260. {
  261. body = Urania
  262. altitude = 250000
  263. volume = True
  264. color
  265. {
  266. r = 0.4
  267. g = 0.8
  268. b = 1
  269. a = 0.7
  270. }
  271. main_texture
  272. {
  273. file = Sido_Urania_System/Sido_Urania_System_Clouds/color_clouds1
  274. scale = 0
  275. offset
  276. {
  277. x = 0
  278. y = 0
  279. }
  280. speed
  281. {
  282. x = 1.5
  283. y = 0
  284. }
  285. }
  286. scaled_shader_floats
  287. {
  288. falloffPower = 2
  289. falloffScale = 3
  290. detailDistance = 1
  291. minimumLight = 1
  292. fadeDistance = 0
  293. rimDistance = 1
  294. }
  295. }
  296. SAVED
  297. {
  298. body = Urania
  299. altitude = 250000
  300. volume = True
  301. color
  302. {
  303. r = 0.4
  304. g = 0.8
  305. b = 1
  306. a = 0.7
  307. }
  308. main_texture
  309. {
  310. file = Sido_Urania_System/Sido_Urania_System_Clouds/color_clouds1
  311. scale = 0
  312. offset
  313. {
  314. x = 0
  315. y = 0
  316. }
  317. speed
  318. {
  319. x = 13
  320. y = 0
  321. }
  322. }
  323. scaled_shader_floats
  324. {
  325. falloffPower = 2
  326. falloffScale = 3
  327. detailDistance = 1
  328. minimumLight = 1
  329. fadeDistance = 100
  330. rimDistance = 1
  331. }
  332. }
  333. }
  334. CLOUD_LAYER
  335. {
  336. DEFAULTS
  337. {
  338. body = Urania
  339. altitude = 300000
  340. volume = True
  341. color
  342. {
  343. r = 0.4
  344. g = 0.8
  345. b = 1
  346. a = 0.6
  347. }
  348. main_texture
  349. {
  350. file = Sido_Urania_System/Sido_Urania_System_Clouds/color_clouds1
  351. scale = 0
  352. offset
  353. {
  354. x = 0
  355. y = 0
  356. }
  357. speed
  358. {
  359. x = 2
  360. y = 0
  361. }
  362. }
  363. scaled_shader_floats
  364. {
  365. falloffPower = 2
  366. falloffScale = 3
  367. detailDistance = 1
  368. minimumLight = 1
  369. fadeDistance = 0
  370. rimDistance = 1
  371. }
  372. }
  373. SAVED
  374. {
  375. body = Urania
  376. altitude = 300000
  377. volume = True
  378. color
  379. {
  380. r = 0.4
  381. g = 0.8
  382. b = 1
  383. a = 0.6
  384. }
  385. main_texture
  386. {
  387. file = Sido_Urania_System/Sido_Urania_System_Clouds/color_clouds1
  388. scale = 0
  389. offset
  390. {
  391. x = 0
  392. y = 0
  393. }
  394. speed
  395. {
  396. x = 14
  397. y = 0
  398. }
  399. }
  400. scaled_shader_floats
  401. {
  402. falloffPower = 2
  403. falloffScale = 3
  404. detailDistance = 1
  405. minimumLight = 1
  406. fadeDistance = 100
  407. rimDistance = 1
  408. }
  409. }
  410. }
  411. CLOUD_LAYER
  412. {
  413. DEFAULTS
  414. {
  415. body = Urania
  416. altitude = 350000
  417. volume = True
  418. color
  419. {
  420. r = 0.4
  421. g = 0.8
  422. b = 1
  423. a = 0.5
  424. }
  425. main_texture
  426. {
  427. file = Sido_Urania_System/Sido_Urania_System_Clouds/color_clouds1
  428. scale = 0
  429. offset
  430. {
  431. x = 0
  432. y = 0
  433. }
  434. speed
  435. {
  436. x = 2
  437. y = 0
  438. }
  439. }
  440. scaled_shader_floats
  441. {
  442. falloffPower = 2
  443. falloffScale = 3
  444. detailDistance = 1
  445. minimumLight = 1
  446. fadeDistance = 0
  447. rimDistance = 1
  448. }
  449. }
  450. SAVED
  451. {
  452. body = Urania
  453. altitude = 350000
  454. volume = True
  455. color
  456. {
  457. r = 0.4
  458. g = 0.8
  459. b = 1
  460. a = 0.5
  461. }
  462. main_texture
  463. {
  464. file = Sido_Urania_System/Sido_Urania_System_Clouds/color_clouds1
  465. scale = 0
  466. offset
  467. {
  468. x = 0
  469. y = 0
  470. }
  471. speed
  472. {
  473. x = 15
  474. y = 0
  475. }
  476. }
  477. scaled_shader_floats
  478. {
  479. falloffPower = 2
  480. falloffScale = 3
  481. detailDistance = 1
  482. minimumLight = 1
  483. fadeDistance = 100
  484. rimDistance = 1
  485. }
  486. }
  487. }
  488. CLOUD_LAYER
  489. {
  490. DEFAULTS
  491. {
  492. body = Urania
  493. altitude = 400000
  494. volume = True
  495. color
  496. {
  497. r = 0.4
  498. g = 0.8
  499. b = 1
  500. a = 0.4
  501. }
  502. main_texture
  503. {
  504. file = Sido_Urania_System/Sido_Urania_System_Clouds/color_clouds1
  505. scale = 0
  506. offset
  507. {
  508. x = 0
  509. y = 0
  510. }
  511. speed
  512. {
  513. x = 2
  514. y = 0
  515. }
  516. }
  517. scaled_shader_floats
  518. {
  519. falloffPower = 2
  520. falloffScale = 3
  521. detailDistance = 1
  522. minimumLight = 1
  523. fadeDistance = 0
  524. rimDistance = 1
  525. }
  526. }
  527. SAVED
  528. {
  529. body = Urania
  530. altitude = 400000
  531. volume = True
  532. color
  533. {
  534. r = 0.4
  535. g = 0.8
  536. b = 1
  537. a = 0.4
  538. }
  539. main_texture
  540. {
  541. file = Sido_Urania_System/Sido_Urania_System_Clouds/color_clouds1
  542. scale = 0
  543. offset
  544. {
  545. x = 0
  546. y = 0
  547. }
  548. speed
  549. {
  550. x = 2
  551. y = 0
  552. }
  553. }
  554. scaled_shader_floats
  555. {
  556. falloffPower = 2
  557. falloffScale = 3
  558. detailDistance = 1
  559. minimumLight = 1
  560. fadeDistance = 100
  561. rimDistance = 1
  562. }
  563. shader_floats
  564. {
  565. falloffPower = 2
  566. falloffScale = 3
  567. detailDistance = 0.01941748
  568. minimumLight = 0.5
  569. fadeDistance = 100
  570. rimDistance = 1
  571. }
  572. }
  573. }
  574. CLOUD_LAYER
  575. {
  576. DEFAULTS
  577. {
  578. body = Urania
  579. altitude = 400001
  580. volume = True
  581. color
  582. {
  583. r = 0
  584. g = 0
  585. b = 0
  586. a = 1
  587. }
  588. main_texture
  589. {
  590. file = Sido_Urania_System/Sido_Urania_System_Clouds/RingShadow
  591. scale = 0
  592. offset
  593. {
  594. x = 0
  595. y = 0
  596. }
  597. speed
  598. {
  599. x = 0
  600. y = 0
  601. }
  602. }
  603. scaled_shader_floats
  604. {
  605. falloffPower = 2
  606. falloffScale = 3
  607. detailDistance = 1
  608. minimumLight = 1
  609. fadeDistance = 0
  610. rimDistance = 1
  611. }
  612. }
  613. SAVED
  614. {
  615. body = Urania
  616. altitude = 400001
  617. volume = False
  618. color
  619. {
  620. r = 0
  621. g = 0
  622. b = 0
  623. a = 1
  624. }
  625. main_texture
  626. {
  627. file = Sido_Urania_System/Sido_Urania_System_Clouds/RingShadow
  628. scale = 0
  629. offset
  630. {
  631. x = 0
  632. y = 0
  633. }
  634. speed
  635. {
  636. x = 0
  637. y = 0
  638. }
  639. }
  640. scaled_shader_floats
  641. {
  642. falloffPower = 2
  643. falloffScale = 3
  644. detailDistance = 1
  645. minimumLight = 1
  646. fadeDistance = 100
  647. rimDistance = 1
  648. }
  649. }
  650. }
  651. CLOUD_LAYER
  652. {
  653. DEFAULTS
  654. {
  655. body = Urania
  656. altitude = 400001
  657. volume = False
  658. color
  659. {
  660. r = 0
  661. g = 0
  662. b = 0
  663. a = 1
  664. }
  665. main_texture
  666. {
  667. file = Sido_Urania_System/Sido_Urania_System_Clouds/RingShadow
  668. scale = 0
  669. offset
  670. {
  671. x = 0
  672. y = 0
  673. }
  674. speed
  675. {
  676. x = 0
  677. y = 0
  678. }
  679. }
  680. scaled_shader_floats
  681. {
  682. falloffPower = 2
  683. falloffScale = 3
  684. detailDistance = 1
  685. minimumLight = 1
  686. fadeDistance = 0
  687. rimDistance = 1
  688. }
  689. }
  690. SAVED
  691. {
  692. body = Urania
  693. altitude = 400001
  694. volume = False
  695. color
  696. {
  697. r = 0
  698. g = 0
  699. b = 0
  700. a = 1
  701. }
  702. main_texture
  703. {
  704. file = Sido_Urania_System/Sido_Urania_System_Clouds/RingShadow
  705. scale = 0
  706. offset
  707. {
  708. x = 0
  709. y = 0
  710. }
  711. speed
  712. {
  713. x = 0
  714. y = 0
  715. }
  716. }
  717. scaled_shader_floats
  718. {
  719. falloffPower = 2
  720. falloffScale = 3
  721. detailDistance = 1
  722. minimumLight = 1
  723. fadeDistance = 100
  724. rimDistance = 1
  725. }
  726. }
  727. }
  728. CLOUD_LAYER
  729. {
  730. DEFAULTS
  731. {
  732. body = Urania
  733. altitude = 400001
  734. volume = False
  735. color
  736. {
  737. r = 0
  738. g = 0
  739. b = 0
  740. a = 1
  741. }
  742. main_texture
  743. {
  744. file = Sido_Urania_System/Sido_Urania_System_Clouds/RingShadow
  745. scale = 0
  746. offset
  747. {
  748. x = 0
  749. y = 0
  750. }
  751. speed
  752. {
  753. x = 0
  754. y = 0
  755. }
  756. }
  757. scaled_shader_floats
  758. {
  759. falloffPower = 2
  760. falloffScale = 3
  761. detailDistance = 1
  762. minimumLight = 1
  763. fadeDistance = 0
  764. rimDistance = 1
  765. }
  766. }
  767. SAVED
  768. {
  769. body = Urania
  770. altitude = 400001
  771. volume = False
  772. color
  773. {
  774. r = 0
  775. g = 0
  776. b = 0
  777. a = 1
  778. }
  779. main_texture
  780. {
  781. file = Sido_Urania_System/Sido_Urania_System_Clouds/RingShadow
  782. scale = 0
  783. offset
  784. {
  785. x = 0
  786. y = 0
  787. }
  788. speed
  789. {
  790. x = 0
  791. y = 0
  792. }
  793. }
  794. scaled_shader_floats
  795. {
  796. falloffPower = 2
  797. falloffScale = 3
  798. detailDistance = 1
  799. minimumLight = 1
  800. fadeDistance = 100
  801. rimDistance = 1
  802. }
  803. }
  804. }
  805. CLOUD_LAYER
  806. {
  807. SAVED
  808. {
  809. body = Ares
  810. altitude = 10000
  811. volume = True
  812. color
  813. {
  814. r = 1
  815. g = 0.9
  816. b = 0.9
  817. a = 0.9
  818. }
  819. main_texture
  820. {
  821. file = Sido_Urania_System/Sido_Urania_System_Clouds/ares_clouds
  822. scale = 0
  823. offset
  824. {
  825. x = 0.3052678
  826. y = 0
  827. }
  828. speed
  829. {
  830. x = -2.5E-05
  831. y = 0.001
  832. }
  833. }
  834. detail_texture
  835. {
  836. file = Sido_Urania_System/Sido_Urania_System_Clouds/detail1
  837. scale = 10
  838. offset
  839. {
  840. x = 0.3052678
  841. y = 0
  842. }
  843. speed
  844. {
  845. x = -2.6E-05
  846. y = 0.001
  847. }
  848. }
  849. }
  850. }
  851. CLOUD_LAYER
  852. {
  853. SAVED
  854. {
  855. body = Themis
  856. altitude = 1000
  857. volume = True
  858. color
  859. {
  860. r = 0.65
  861. g = 0.5
  862. b = 0.4
  863. a = 0.3
  864. }
  865. main_texture
  866. {
  867. file = Sido_Urania_System/Sido_Urania_System_Clouds/dust_storm
  868. scale = 1
  869. offset
  870. {
  871. x = 0
  872. y = 0
  873. }
  874. speed
  875. {
  876. x = 0.001
  877. y = 0
  878. }
  879. }
  880. scaled_shader_floats
  881. {
  882. falloffPower = 2
  883. falloffScale = 3
  884. detailDistance = 1
  885. minimumLight = 0.5
  886. fadeDistance = 0.4
  887. rimDistance = 0
  888. }
  889. shader_floats
  890. {
  891. falloffPower = 3
  892. falloffScale = 20
  893. detailDistance = 1
  894. minimumLight = 1
  895. fadeDistance = 100
  896. rimDistance = 1
  897. }
  898. }
  899. }
  900. CLOUD_LAYER
  901. {
  902. SAVED
  903. {
  904. body = Themis
  905. altitude = 15000
  906. volume = False
  907. color
  908. {
  909. r = 0.8
  910. g = 0.5
  911. b = 0.25
  912. a = 1
  913. }
  914. main_texture
  915. {
  916. file = Sido_Urania_System/Sido_Urania_System_Clouds/snow
  917. scale = 1
  918. offset
  919. {
  920. x = 0
  921. y = 0
  922. }
  923. speed
  924. {
  925. x = 0.001
  926. y = 0.001
  927. }
  928. }
  929. }
  930. }
  931. CLOUD_LAYER
  932. {
  933. SAVED
  934. {
  935. body = Themis
  936. altitude = 15000
  937. volume = False
  938. color
  939. {
  940. r = 0.7
  941. g = 0.6
  942. b = 0.5
  943. a = 0.7
  944. }
  945. main_texture
  946. {
  947. file = Sido_Urania_System/Sido_Urania_System_Clouds/snow
  948. scale = 1
  949. offset
  950. {
  951. x = 0
  952. y = 0
  953. }
  954. speed
  955. {
  956. x = 0
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