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- 00:00
- hello you absolute legends in 2017 the
- 00:04
- most expensive video game ever sold cost
- 00:06
- thirty thousand dollars it was a mint
- 00:09
- condition sealed copy of the original
- 00:11
- super mario brothers in 2021 the most
- 00:14
- expensive video game ever bought cost
- 00:16
- two million dollars but this was a very
- 00:19
- special game oh actually it was the same
- 00:22
- game that's an increase of over six
- 00:24
- thousand percent for the same game in
- 00:26
- just four years something very strange
- 00:29
- is happening in the world of video game
- 00:31
- collecting headlines are flooding the
- 00:33
- internet describing new records set for
- 00:35
- insane prices but this is an extremely
- 00:38
- recent phenomenon and one that seems to
- 00:40
- have arisen overnight for the past
- 00:43
- several decades video game collecting
- 00:45
- has honestly been pretty niche truly
- 00:48
- dedicated collectors seemed to be few
- 00:50
- and far between and even if they did
- 00:52
- amass a respectable collection there was
- 00:54
- little fame to be gathered from it in
- 00:56
- contrast to something like the art world
- 00:58
- where collectors represent the richest
- 01:00
- of society flaunting their lavish
- 01:02
- purchases video game collecting was
- 01:04
- mostly done by the purist of heart
- 01:07
- regular gamers nerds in the truest sense
- 01:10
- who were just so passionate about the
- 01:12
- hobby that they were happy to spend
- 01:13
- whatever spare cash they could scramble
- 01:15
- together to acquire a cart here or there
- 01:18
- often as cheaply as they possibly could
- 01:20
- video game collectors weren't rich but
- 01:23
- they didn't need to be either retro
- 01:25
- video games were never that expensive
- 01:27
- therefore basically anyone could do it
- 01:29
- and that was one of the great things
- 01:31
- about it all you really needed was
- 01:33
- passion and time but in 2018 something
- 01:36
- happened that would change everything
- 01:39
- the launch of a company called water
- 01:41
- games this was no ordinary launch and
- 01:44
- water is no ordinary company there is a
- 01:47
- select group of very wealthy very
- 01:49
- powerful people who are pulling the
- 01:51
- strings behind this recent spike in
- 01:53
- video game prices and those same people
- 01:55
- are making money hand over fist when i
- 01:58
- heard the news of a 1.5 million dollar
- 02:00
- super mario 64 this seemed too
- 02:03
- ridiculous for me to ignore i knew there
- 02:05
- had to be more to this story than meets
- 02:07
- the eye and boy was i not wrong this
- 02:10
- rabbit hole is deep the bubble we are
- 02:12
- seeing in video games has been seen
- 02:14
- before in other collectibles for almost
- 02:16
- half a century and the crazy thing is
- 02:19
- that each time it happens the same
- 02:21
- people are involved they know exactly
- 02:23
- what they are doing and they know how to
- 02:25
- extract as much money as possible from
- 02:27
- suckers who believe the headlines there
- 02:29
- is a lot of shady stuff going on and you
- 02:32
- won't believe what i've found this
- 02:34
- entire situation is fraught with
- 02:36
- unethical business practices deception
- 02:38
- collusion and even fraud by the end of
- 02:41
- this video you will know exactly why
- 02:43
- this is happening who is causing it to
- 02:44
- happen and what needs to be done to stop
- 02:47
- it i really hope you enjoy
- 02:52
- now before we get into the specific
- 02:54
- details about how this entire racket
- 02:56
- works there are some concepts that i
- 02:57
- want you to be familiar with so that you
- 02:59
- can better understand the context the
- 03:01
- first is the difference between the
- 03:03
- intrinsic and extrinsic properties of an
- 03:06
- object and how they relate to perceived
- 03:08
- value intrinsic properties lie within
- 03:10
- the object itself for example if we were
- 03:13
- to examine a painting the intrinsic
- 03:15
- properties would be the materials it was
- 03:17
- made of and also of course how the
- 03:19
- painting actually looked the extrinsic
- 03:21
- properties would be the relationship the
- 03:23
- artwork had with everything else who it
- 03:25
- was painted by when it was painted the
- 03:27
- context in which it was painted and how
- 03:30
- sought after the pieces are all
- 03:31
- important qualities when it comes to
- 03:33
- perceived value it is the extrinsic
- 03:36
- qualities of a collectible that raises
- 03:37
- the cost significantly van gogh
- 03:40
- paintings often sell for tens of
- 03:42
- millions of dollars but if we were to
- 03:44
- program a robot to paint an identical
- 03:46
- piece it wouldn't be worth much more
- 03:48
- than the cost of the paint and the
- 03:50
- canvas ultimately both pieces would look
- 03:53
- the same on our wall but us weird and
- 03:55
- wacky humans like to care about the
- 03:57
- details that don't directly impact us we
- 03:59
- are even willing to spend millions of
- 04:01
- dollars more than we need to because of
- 04:04
- these details in the 17th century during
- 04:07
- the dutch golden age an event happened
- 04:09
- known as tulip mania where the price of
- 04:12
- tulip bulbs reached insane levels at the
- 04:15
- time tulip bulbs were a luxury item that
- 04:17
- were highly desired for their intense
- 04:19
- colors and as their popularity slowly
- 04:21
- increased over the years the price
- 04:23
- inevitably went up eventually people
- 04:26
- began noticing the trend of rising
- 04:28
- prices and started to speculate on the
- 04:31
- market speculating means buying a good
- 04:34
- not due to need but purely in the hopes
- 04:36
- that the price will increase so that you
- 04:38
- can sell it at a later date for profit
- 04:41
- with investors beginning to flood the
- 04:43
- tulip market this began a positive
- 04:45
- feedback loop driving prices up even
- 04:48
- more as the price increased faster not
- 04:50
- wanting to miss out on the opportunity
- 04:52
- even more people started buying in this
- 04:55
- caused the first recorded speculative
- 04:57
- bubble in history and there are two
- 04:59
- important things to know about these
- 05:01
- types of bubbles first no one buying
- 05:03
- actually wants tulips they just hope to
- 05:06
- make money and secondly this process is
- 05:09
- not sustainable and eventually people
- 05:11
- stop buying and the price crashes those
- 05:15
- left holding tulips lose everything as
- 05:17
- their value plummets back to normal i
- 05:19
- want you to remember this process
- 05:21
- because the exact same thing is
- 05:23
- happening with video games right now but
- 05:26
- the difference is that this current
- 05:27
- video game bubble isn't an accident you
- 05:30
- see if you know how speculative bubbles
- 05:32
- work you can theoretically create them
- 05:34
- at will all you would have to do is
- 05:36
- raise the perceived price of a good
- 05:38
- quick enough so that speculators see the
- 05:40
- trend and start entering the market then
- 05:43
- you can just sit back and let the
- 05:44
- positive feedback loop do the work
- 05:47
- profiting from your artificially created
- 05:49
- bubble by buying games early and selling
- 05:51
- later is rather obvious but there are
- 05:54
- actually smarter ways to make money ways
- 05:56
- that incur far less risk in the current
- 05:59
- video game market and the collectible
- 06:01
- market in general there are two
- 06:02
- institutions that stand to gain the most
- 06:05
- from increasing prices those are grading
- 06:08
- companies and auction houses a grading
- 06:10
- company is a business that inspects
- 06:12
- games certifies them and gives them a
- 06:14
- rating of quality they are basically
- 06:17
- quality assurance they allow buyers to
- 06:19
- know exactly what they are getting which
- 06:21
- enables quick and easy transactions in a
- 06:24
- bubble people are flocking to get their
- 06:26
- games graded in the hopes of profiting
- 06:28
- from the increasing prices but it's not
- 06:30
- just the extra business that helps
- 06:31
- grading companies as they also take a
- 06:34
- percentage of the market value when
- 06:36
- grading a game a game worth ten thousand
- 06:38
- dollars might cost around four hundred
- 06:40
- dollars to have graded but if that exact
- 06:42
- same game was valued at one million
- 06:44
- dollars it would cost over twenty
- 06:47
- thousand dollars to have graded it's a
- 06:49
- pretty good deal but the institution
- 06:51
- that really profits the most by far is
- 06:54
- auction houses take heritage auctions
- 06:56
- for example which is where all of the
- 06:58
- current record-breaking video game sales
- 07:00
- are taking place they charge a 20
- 07:03
- percent buyer's premium on every sale so
- 07:06
- if you buy a video game for 1 million
- 07:08
- dollars you need to pay the auction
- 07:10
- house 200 000 on top and just for shits
- 07:13
- and giggles they also take five percent
- 07:16
- from the seller as well you can begin to
- 07:18
- see why grading companies and auction
- 07:20
- houses would really want prices to go up
- 07:23
- it's in their interest this is also why
- 07:25
- grading companies and auction houses
- 07:27
- should never be speculating on the price
- 07:29
- of goods or impacting markets directly
- 07:32
- they have a huge conflict of interest
- 07:34
- and whenever you see a grading company
- 07:35
- or an auction house talking about how
- 07:37
- valuable games are you know it's because
- 07:39
- they want to drive prices up again
- 07:42
- you'll need to keep all of this in mind
- 07:44
- i'm going to provide you with a ton of
- 07:45
- information and i'm going to trust you
- 07:47
- to connect the dots if you are really
- 07:49
- interested in learning what's going on i
- 07:51
- suggest writing down details as we go or
- 07:54
- watching sections more than once let's
- 07:56
- begin
- 07:59
- the two institutions that you will
- 08:00
- become very familiar with are water
- 08:03
- games the video game grading company and
- 08:05
- heritage auctions the auction house
- 08:08
- water games was founded in 2017 but it
- 08:11
- didn't officially launch until april of
- 08:13
- 2018. water games is the linchpin behind
- 08:16
- this entire bubble and the certification
- 08:19
- that water provides is the justification
- 08:21
- for why they are sold at such high
- 08:23
- prices interestingly water wasn't the
- 08:26
- first video game grading company to
- 08:28
- exist in fact the video game authority
- 08:30
- aka vga has been grading games since
- 08:33
- 2008 but the introduction of vga didn't
- 08:37
- cause a bubble like the introduction of
- 08:39
- what a games did and the reason is
- 08:42
- simple vga didn't manipulate the market
- 08:45
- or go out of their way to create a
- 08:47
- bubble the same can't be said for water
- 08:50
- however the president and ceo of water
- 08:52
- games is dennis khan and he is a key
- 08:55
- player the other important company
- 08:58
- heritage auctions was founded in 1976 by
- 09:01
- steve ivey and jim halperin steve ivey
- 09:04
- isn't very important to this story but
- 09:06
- jim on the other hand is critical
- 09:08
- heritage auctions are in the business of
- 09:10
- selling rare collectibles and
- 09:12
- memorabilia they sell coins comics art
- 09:16
- anything you can collect that has value
- 09:18
- and in 2019 they started selling video
- 09:21
- games but not just any video games only
- 09:24
- games that had been graded through water
- 09:26
- games the interesting thing about the
- 09:28
- relationship between water and heritage
- 09:30
- is that it seems to have existed before
- 09:32
- water even began grading games on the
- 09:35
- initial website of water when it
- 09:37
- launched it had a dealer spotlight
- 09:39
- section where it listed key
- 09:40
- relationships one was heritage auctions
- 09:43
- where it stated that water certified
- 09:44
- video games will be featured in heritage
- 09:47
- online auctions this doesn't make sense
- 09:50
- the entire point of certification is to
- 09:52
- guarantee authenticity and quality but a
- 09:55
- guarantee is worthless if you haven't
- 09:57
- established a history of accurate work
- 09:59
- why would heritage auctions a
- 10:01
- prestigious auction house agreed to sell
- 10:03
- games from a company that hadn't graded
- 10:05
- a single game why would they trust a
- 10:08
- business that hadn't even done any
- 10:10
- business to begin with when there was
- 10:11
- already an existing grading company that
- 10:14
- had been grading games for 10 years the
- 10:16
- only explanation to me is that heritage
- 10:19
- auctions was involved in some way in the
- 10:21
- creation of water games and knew that it
- 10:23
- was on board with their mutual goals and
- 10:25
- if you needed any further evidence of
- 10:27
- this pre-existing relationship jim
- 10:29
- halperin the founder of heritage
- 10:31
- auctions was listed on the water website
- 10:34
- as an advisor another business that
- 10:36
- water had a relationship upon creation
- 10:38
- was just press play a distributor of
- 10:40
- used video games which was founded by
- 10:42
- zac geig just press play also announced
- 10:46
- that it would be selling water certified
- 10:48
- games now in order to create a
- 10:50
- speculative bubble you need a way to
- 10:52
- spread information very quickly you need
- 10:54
- to draw in new eyes and make potential
- 10:57
- buyers aware that a market is building
- 10:59
- the easiest way to achieve this by far
- 11:01
- is to create headline-worthy events that
- 11:03
- can disseminate through the media in
- 11:05
- this case it was the purchase of a super
- 11:07
- mario brothers cart for 100 000 in
- 11:10
- february of 2019. before this sale the
- 11:13
- previous most expensive video game ever
- 11:16
- sold went for 30 thousand dollars so
- 11:18
- this new sale was a pretty big deal big
- 11:21
- enough to generate headlines but the
- 11:23
- even more interesting thing is who
- 11:25
- bought this game it was purchased by
- 11:28
- three men the first was jim halperin
- 11:31
- founder and chairman of heritage
- 11:33
- auctions the second was zac geig founder
- 11:36
- and owner of just press play the third
- 11:38
- was richard leche who has one of the
- 11:40
- largest video game collections on the
- 11:42
- planet heritage auctions then issued a
- 11:45
- press release about the sale because of
- 11:47
- course the purchase was never about
- 11:49
- collecting the game it was about
- 11:51
- publicity and if this wasn't obvious
- 11:53
- enough jim halperin advertised in this
- 11:56
- press release that the game may end up
- 11:58
- in a future auction dennis khan ceo of
- 12:01
- water games also chimed in stating quote
- 12:04
- water certified video games have been
- 12:05
- selling for record prices ever since
- 12:08
- heritage began auctioning them in
- 12:09
- january while many video games sell
- 12:12
- regularly for five figures breaking the
- 12:14
- six figure marks shows that the hobbies
- 12:16
- upward trajectory indicates no signs of
- 12:18
- slowing down so what you have here is
- 12:21
- the chairman of the auction house buying
- 12:23
- a game for a record price and then
- 12:25
- creating a press release about his own
- 12:27
- purchase in which himself and the
- 12:29
- president of the grading company are
- 12:31
- stating that the value of games is going
- 12:34
- up he then advertises that his own game
- 12:36
- will be going up for auction in the
- 12:38
- future through his own auction house and
- 12:40
- his plan worked the press immediately
- 12:43
- jumped on this and many articles about
- 12:45
- the purchase were written khan's tactic
- 12:48
- of pumping up the perceived value of
- 12:50
- games would be seen in every article for
- 12:52
- example in a kotaku article khan states
- 12:56
- i've always said video games are going
- 12:58
- to go the way of comics or cars or coins
- 13:01
- it's only a matter of time until a video
- 13:03
- game sells for a million dollars in an
- 13:06
- hour's technical article both khan and
- 13:08
- halperin were again pumping up the
- 13:10
- perceived value of games with halperin
- 13:12
- stating there are bets on what will
- 13:14
- someday be the first million dollar game
- 13:17
- and many collectors believe that this
- 13:19
- will be the one it's so strange to me
- 13:21
- that news articles allow the owner of a
- 13:23
- game to advertise that its worth is 10
- 13:25
- times what they paid for and not a
- 13:27
- single eyebrow is raised they did
- 13:29
- everything they could to raise awareness
- 13:31
- about the sale they even took the cart
- 13:33
- onto porn stars claiming it was worth a
- 13:36
- million dollars this appearance was the
- 13:38
- perfect opportunity to establish water
- 13:40
- games as the authority in grading
- 13:42
- despite having only existed less than a
- 13:44
- tenth of the time that vga had porn
- 13:47
- stars even had dennis khan come on and
- 13:49
- again he pumped up the value implying
- 13:52
- that it was worth at least three times
- 13:54
- what they paid remember what i said
- 13:56
- about grading companies they shouldn't
- 13:57
- be manipulating the market and driving
- 14:00
- up prices dennis even faced backlash
- 14:02
- about this from intelligent collectors
- 14:04
- who knew what he was up to but of course
- 14:07
- this didn't stop him he went on porn
- 14:09
- stars multiple times valuing games at
- 14:11
- insane prices i can give you dozens of
- 14:14
- examples but the point is that there was
- 14:16
- a very large very effective campaign to
- 14:19
- establish water as the authority on
- 14:20
- video games despite having only been
- 14:23
- created it was critical that water was
- 14:25
- seen as the be-all and end-all in video
- 14:27
- game grading because then the words of
- 14:29
- its ceo dennis khan would be more
- 14:31
- effective in increasing the value of
- 14:33
- games kant would continue to abuse his
- 14:36
- authority as the head of water games for
- 14:38
- the next few years appearing in
- 14:40
- countless articles and interviews and
- 14:42
- always pumping up the price in fact he's
- 14:44
- still doing it even with the ridiculous
- 14:47
- price of 1.5 million dollars that the
- 14:49
- recent super mario 64 went for in july
- 14:52
- in a verge article covering the record
- 14:54
- breaking sale khan states i think that
- 14:56
- we are going to continue to see
- 14:58
- record-breaking sales again this is
- 15:01
- purely to make people believe the price
- 15:03
- will continue to go up in order to fuel
- 15:05
- speculation all of this press is driving
- 15:08
- up prices but it's only one half of the
- 15:10
- equation you also need people to
- 15:12
- actually buy games but the people buying
- 15:15
- these games aren't who you'd expect if
- 15:18
- you thought they were video game
- 15:19
- collectors hoping to complete their
- 15:21
- collection you'd be wrong let's take a
- 15:23
- look at who is really buying up these
- 15:25
- games
- 15:28
- video game collecting has taken an
- 15:30
- interesting turn in the past few years
- 15:32
- over the last decade or so i've been a
- 15:34
- big fan of watching collectors videos on
- 15:36
- youtube where they proudly show off what
- 15:38
- they've amassed in my experience genuine
- 15:40
- collectors love sharing their prized
- 15:42
- possessions but that's not what we're
- 15:44
- seeing with these record-breaking sales
- 15:46
- nowadays the buyers of these expensive
- 15:48
- games are hidden from the public
- 15:51
- identities are kept secret and no one
- 15:53
- takes credit for anything it's all
- 15:56
- really strange heritage auctions will
- 15:58
- never tell you who the buyers are or
- 16:00
- even if money was actually exchanged
- 16:02
- however there are ways we can tell who
- 16:04
- bought some of the games and this is
- 16:06
- where things get weird several weeks ago
- 16:08
- i was investigating the relationship
- 16:10
- between water games and porn stars given
- 16:12
- that the original appearance of water on
- 16:14
- that show was obvious collusion between
- 16:16
- the greeting company the auction house
- 16:18
- and the show in particular i was
- 16:20
- researching the appearance of a mike
- 16:22
- tyson's punch-out that dennis khan
- 16:24
- valued at eighty thousand dollars
- 16:26
- through a google search i found
- 16:28
- something very interesting it was a
- 16:30
- purchase agreement of the exact same
- 16:32
- cart the owner of the cart brian had
- 16:34
- sold it to a company for the exact same
- 16:36
- amount that dennis had valued it at the
- 16:39
- buyer was rse archive llc which trades
- 16:42
- as rally rally is a platform that allows
- 16:45
- investors to buy and sell equity shares
- 16:47
- in collectibles to put it simply people
- 16:50
- can buy a fraction of a video game and
- 16:52
- if the price goes up they can sell their
- 16:54
- slice to someone else in order to make a
- 16:56
- profit it's essentially gambling on the
- 16:58
- price of collectibles and it's as silly
- 17:01
- as it sounds none of the people who buy
- 17:03
- equity in any of these collectibles
- 17:05
- actually own it it's purely to try and
- 17:07
- make bets on the price and earn a quick
- 17:09
- buck the purchase agreement i found for
- 17:11
- the mike tyson's punch out was an sec
- 17:14
- filing companies that hold these items
- 17:16
- and sell equity in them need to disclose
- 17:18
- their assets to the sec so we can track
- 17:21
- exactly what they buy and how much for
- 17:23
- there are three fractional share
- 17:25
- companies that have sprung up in the
- 17:26
- past several years that are selling
- 17:28
- equity in video games mythic markets
- 17:31
- otis and rally each of them was formed
- 17:34
- immediately following the launch of
- 17:36
- water games through their sec filings i
- 17:38
- can track their purchases rally bought a
- 17:41
- super mario brothers for 140 000 in
- 17:44
- 2020. this was the same card that would
- 17:47
- eventually be sold for 2 million just
- 17:50
- this month from heritage they acquired
- 17:52
- this golden eye for 22 800 this grand
- 17:55
- theft auto for 13 200 and this donkey
- 17:58
- kong for thirty eight thousand four
- 18:00
- hundred mythic markets also bought this
- 18:02
- metroid for forty six thousand eight
- 18:04
- hundred otus also bought a mike tyson's
- 18:07
- punch out for 130 000 from heritage they
- 18:10
- bought a pokemon yellow for 78 grand
- 18:12
- this golf for 18 000 and many other
- 18:15
- private purchases aside from these
- 18:17
- fractional share companies we can also
- 18:19
- see people buying games from heritage
- 18:21
- and trying to flip them on ebay for
- 18:23
- example a super mario that was bought
- 18:25
- for 84 000 in september of 2020 is now
- 18:29
- sitting on ebay with an asking price of
- 18:31
- 1.5 million i haven't heard of a single
- 18:34
- legitimate collector buying any of these
- 18:36
- expensive games it's entirely
- 18:38
- speculation purely for profit but there
- 18:41
- have been attempts to fool the public
- 18:43
- into believing that actual collectors
- 18:45
- are buying these games and one of the
- 18:47
- biggest cheerleaders for this fake
- 18:49
- narrative is eric naiman in 2019 a slew
- 18:52
- of articles sprung up about a video game
- 18:54
- collecting dentist who bought a million
- 18:56
- dollars worth of video games the
- 18:58
- original article was posted by the
- 19:00
- washington post but if you know the real
- 19:03
- story this article is insane it
- 19:05
- describes eric nireman as one of the
- 19:07
- world's most avid video game collectors
- 19:10
- but in reality he had only been
- 19:12
- collecting for several months he began
- 19:14
- only in 2019 at the beginning of this
- 19:17
- bubble there are many people who have
- 19:19
- been collecting games their entire lives
- 19:22
- but this man comes along and he's
- 19:24
- instantly the most avid collector in the
- 19:26
- entire world the article claims that he
- 19:28
- bought the games but this is also not
- 19:30
- true he wasn't even using his own money
- 19:33
- the money was put up by a group of
- 19:35
- investors not by eric nireman the
- 19:38
- article becomes even more suspicious
- 19:39
- when dennis khan again rears his head to
- 19:42
- hype up the market heritage auctions
- 19:44
- also shows up advertising that the
- 19:46
- market is increasing eric makes his
- 19:48
- intentions clear by stating his opinion
- 19:50
- that video games should be selling for
- 19:52
- millions which of course would benefit
- 19:54
- him greatly after his purchase so why is
- 19:57
- the washington post and many other news
- 19:59
- outlets touting eric who only entered
- 20:01
- the video game market in 2019 as the
- 20:04
- forefront of collecting why is it
- 20:06
- falsely stating that he bought the games
- 20:08
- when it was actually an investment hedge
- 20:10
- fund why are water games and heritage
- 20:12
- auctions always there to give their
- 20:14
- opinion on the market it's because this
- 20:17
- is not news it's propaganda eric neyman
- 20:20
- is part of the small group of people at
- 20:22
- the very top building this bubble in an
- 20:24
- attempt to make money he is a talking
- 20:27
- head with one purpose to trick people
- 20:29
- into believing the video games he owns
- 20:31
- are worth millions which he will then
- 20:33
- sell he can be seen alongside people
- 20:35
- like dennis khan always attempting to
- 20:37
- inflate the market and this isn't a
- 20:40
- secret he admits his intentions freely
- 20:43
- of course that same week i discover on
- 20:45
- heritage auctions vintage video games
- 20:47
- which i never even knew existed
- 20:49
- and then when i like when it played
- 20:51
- through in my head i'm like oh my god
- 20:53
- this is like so much better than cards
- 20:56
- and my for me i mean also it's a new and
- 20:58
- emerging market like you guys are having
- 20:59
- an nfts it's that excitement of like wow
- 21:02
- if this even catches up a quarter of to
- 21:04
- where cards have gone you know we could
- 21:07
- we could see 100x returns just at the
- 21:09
- beginning you know because it was so new
- 21:11
- but as a as a collectible investment
- 21:13
- this was like everything that i was i
- 21:15
- saw on a mic trail card but like
- 21:17
- to the max on steroids and for me it was
- 21:20
- a time machine it was literally like if
- 21:22
- you if you could like i always said to
- 21:24
- myself i would look at like matt
- 21:25
- turner's collection on of of cards on
- 21:28
- instagram at that time and i was like
- 21:30
- wow if only i could go back 10 years and
- 21:32
- just like hang out with him and just buy
- 21:34
- everything he was buying and you know
- 21:35
- it's that time machine that everyone has
- 21:37
- you guys have with nfts it's always that
- 21:40
- if i could go back i could be a
- 21:41
- billionaire right so i said this is my
- 21:44
- moment that i'm gonna go back in time
- 21:46
- but it's gonna be today and i'm just
- 21:48
- gonna just go for it so we we set up we
- 21:50
- spent time we set up an llc we we we
- 21:54
- made a business plan um and i went to
- 21:56
- like just neighbors of mine family
- 21:58
- friends all like successful wealthy
- 22:01
- people
- 22:02
- we we spoke about all the risks and the
- 22:04
- benefits up front they knew it was
- 22:05
- speculative and i'm like listen but they
- 22:07
- all said the same thing they're like you
- 22:08
- seem super passionate about it if i lose
- 22:10
- 15 grand on you it's not the end of the
- 22:12
- world give it a run well to show even on
- 22:14
- heritage auctions ebay auctions look we
- 22:16
- already what we spent appreciated 20 to
- 22:18
- 30 percent this is working i'm gonna get
- 22:21
- out there and i'm gonna i'm gonna help
- 22:23
- make the market i'm gonna let people
- 22:24
- know about this i'm forming a market of
- 22:27
- around something that i feel that is
- 22:28
- severely underappreciated um so that's
- 22:31
- what i was doing
- 22:32
- my point is that it's not collectors
- 22:34
- that are buying any of these games it's
- 22:36
- purely people with a lot of money trying
- 22:39
- to scam other people out of theirs by
- 22:41
- manufacturing a bubble that otherwise
- 22:43
- shouldn't exist propaganda isn't their
- 22:45
- only weapon either it gets much worse we
- 22:48
- will now enter the wonderful world of
- 22:50
- shield bidding
- 22:55
- when it comes to auctions there is only
- 22:56
- one thing that will consistently drive
- 22:58
- up the sale price of goods and that one
- 23:01
- thing is competition obviously if there
- 23:03
- is only one bidder the price will never
- 23:05
- go up you are not going to bid more if
- 23:07
- you already have the top bid but if two
- 23:10
- or more people are juking it out that's
- 23:11
- where the price can really shoot up
- 23:13
- shield bidding is the act of placing
- 23:15
- fake bids in the attempt to raise the
- 23:17
- price usually this is done in collusion
- 23:20
- with the seller because the seller wants
- 23:22
- to make more money for the item they are
- 23:23
- selling so they will work with a third
- 23:26
- party who will keep placing fake bids up
- 23:28
- to an agreed price at which point they
- 23:30
- will concede and let the victim win the
- 23:32
- item but it isn't just sellers that have
- 23:35
- motive for this kind of practice the
- 23:37
- auction house itself has just as much to
- 23:39
- gain from inflated sale prices if your
- 23:42
- auction house sells goods at higher
- 23:43
- prices than your competitors people will
- 23:45
- want to sell their items through your
- 23:47
- auctions and this is where we come back
- 23:49
- to heritage auctions in 2008 a lawsuit
- 23:52
- was filed against heritage auctions for
- 23:54
- shield bidding it was filed by gary
- 23:57
- hendershot who was a former employee the
- 23:59
- lawsuit alleged that heritage used a
- 24:01
- shield bidder by the name of np gresham
- 24:04
- to drive up prices this lawsuit was
- 24:06
- ultimately settled out of court so you
- 24:08
- may or may not want to put any real
- 24:10
- stock in it but it is something to take
- 24:12
- notice of especially when jim halperin
- 24:14
- one of the defendants and if you
- 24:16
- remember one of the investors who bought
- 24:18
- the record-breaking super mario was
- 24:20
- caught lying in a sworn testimony he
- 24:23
- originally claimed that mp gresham
- 24:25
- didn't exist at all but later had to
- 24:27
- admit they in fact did if this lawsuit
- 24:30
- was the only claim of shield bidding i
- 24:32
- might be less inclined to believe it but
- 24:34
- the story doesn't end there while i was
- 24:37
- researching for this video i spoke at
- 24:39
- length with pat the nes punk who is one
- 24:41
- of the most dedicated collectors of nes
- 24:43
- games there has ever been he told me he
- 24:45
- was contacted by a comic book collector
- 24:48
- and seller whose father not only worked
- 24:50
- at heritage auctions but was also
- 24:52
- friends with jim halperin what he had to
- 24:54
- say was shocking and pat graciously
- 24:57
- connected us so we could talk the
- 24:59
- collector david wilson who founded and
- 25:01
- runs collector's comics told me this
- 25:04
- hi my name is david i'm from comic book
- 25:06
- investments
- 25:08
- on youtube my dad
- 25:10
- a
- 25:11
- big time comic book dealer in the 80s
- 25:13
- and 90s
- 25:14
- he ended up taking a job with heritage a
- 25:16
- couple years ago and
- 25:19
- he had a personal relationship with jim
- 25:21
- and they had a personal relationship for
- 25:23
- years
- 25:24
- and then through the relationship that's
- 25:26
- how he got a job working at heritage he
- 25:29
- was a comic book grader he worked for
- 25:31
- heritage for almost two years
- 25:33
- and during that time of heritage he had
- 25:36
- a few conversations with jim
- 25:38
- he told my dad told me because i would
- 25:40
- talk about the video games i was like
- 25:41
- hey dad i can't believe this video game
- 25:43
- sold for so much he was already gone
- 25:45
- by the time the video games have reached
- 25:46
- where they are at now
- 25:48
- and
- 25:49
- he told me he's like yeah so
- 25:52
- they're manipulating the market and my
- 25:53
- dad gave me an example jim is one of the
- 25:56
- biggest comic collectors in the world he
- 25:59
- has one of the biggest collections in
- 26:00
- the world
- 26:01
- just huge and what jim does and this is
- 26:04
- what my dad said he would take a comic
- 26:06
- book let's say he would take this book
- 26:08
- right he put in his collection and like
- 26:10
- three four years later he'd throw it up
- 26:12
- on heritage
- 26:13
- and
- 26:14
- then he would manipulate the price by
- 26:16
- bidding it up so say he bought the book
- 26:18
- for three grand forever ago he throws he
- 26:20
- throws in a heritage auction and then he
- 26:23
- bid it up to say like five grand six
- 26:24
- grand buy it from himself basically he
- 26:27
- bids it up and then he sticks it away
- 26:28
- back in his collection
- 26:30
- and then every couple years later three
- 26:32
- four five years later whatever
- 26:34
- makes its way back into the heritage
- 26:35
- auction does it again and what that does
- 26:37
- is it stimulates the market by pushing
- 26:39
- it up propping it up higher than it is
- 26:42
- to show like hey there's been a sale of
- 26:44
- this comic book or video game for this
- 26:46
- price so that means it must be worth
- 26:48
- that much
- 26:49
- and that's
- 26:50
- i that's kind of like what i'm feeling
- 26:52
- that they're doing with video games
- 26:54
- they're propping them up
- 26:55
- like super high higher than they should
- 26:58
- be
- 26:58
- to create a market manipulate the market
- 27:02
- into thinking that these video games are
- 27:04
- actually worth this much because they
- 27:06
- have
- 27:07
- sales data to prove it
- 27:11
- if this is true and everything i
- 27:13
- currently know about jim halperin leads
- 27:15
- me to believe it probably is the tactic
- 27:17
- definitely works when items are sold at
- 27:20
- higher prices it raises the perceived
- 27:22
- value of every similar item it's even
- 27:24
- more effective if you purchase items at
- 27:26
- record prices every time a video game
- 27:29
- sells higher than ever before the
- 27:31
- internet is flooded with articles
- 27:32
- advertising your auction house for over
- 27:34
- two years all we ever heard about was
- 27:36
- all of the insane prices that games were
- 27:38
- going for on heritage auctions naturally
- 27:41
- this makes people want to sell their
- 27:42
- games through heritage as opposed to
- 27:44
- anywhere else but with all of the
- 27:46
- reports of shield bidding reports of
- 27:48
- buying their own items and the intense
- 27:51
- secrecy of purchases we don't know if
- 27:53
- heritage were involved in any of these
- 27:55
- record-breaking sales this is why we
- 27:57
- also can't be sure of the recent two
- 27:59
- million dollar purchase from rally as
- 28:01
- again the ridiculous price the secrecy
- 28:04
- and the obvious motive make it very
- 28:06
- suspicious jim halperin isn't the only
- 28:08
- major player that seems to be using his
- 28:10
- own platform to personally benefit it's
- 28:13
- time to take a closer look at what are
- 28:15
- games and how some of the key figures in
- 28:17
- that business are using their positions
- 28:19
- for their own gain
- 28:23
- shield bidding and buying your own items
- 28:25
- at inflated prices are pretty obvious
- 28:27
- ways to abuse your position at an
- 28:29
- auction house but how could you take
- 28:31
- advantage of your own grading company
- 28:33
- the first thing that comes to mind would
- 28:34
- be grading your own games this presents
- 28:37
- a pretty clear conflict of interest and
- 28:39
- even water admits this in a new york
- 28:41
- times article what a president dennis
- 28:43
- khan goes on record to say that water
- 28:45
- employees are not allowed to have games
- 28:48
- graded by the company or sell those that
- 28:50
- were i'll say that again water employees
- 28:53
- are not allowed to have games graded by
- 28:55
- the company or sell those that were this
- 28:58
- makes sense and i applaud that rule if
- 29:00
- it's actually upheld now let's take a
- 29:02
- look at a transaction that occurred in
- 29:04
- 2019 between two gentlemen the first is
- 29:07
- dane anderson dane is the founder of
- 29:10
- nintendo age which hosted the largest
- 29:12
- community of retro video game collectors
- 29:14
- and enthusiasts on the internet it also
- 29:16
- contained the most valuable database of
- 29:18
- information concerning retro games and
- 29:20
- what they were worth if you wanted to
- 29:22
- know anything about collecting this
- 29:24
- would be your first place to go
- 29:26
- dane was also well known for his video
- 29:28
- game collection and he had one of the
- 29:30
- largest assortments of sealed nintendo
- 29:32
- games on the planet but in 2019 he sold
- 29:35
- his entire collection to a gentleman by
- 29:37
- the name of jeff meyer who is the
- 29:39
- founder and ceo of go collect which is a
- 29:42
- price guide for comic books the purchase
- 29:44
- of dain's collection by jeff was a
- 29:46
- pretty big deal one of the biggest in
- 29:49
- history it was so noteworthy that
- 29:51
- watergames even gave the collection a
- 29:53
- special name it was called the carolina
- 29:56
- collection because both men hailed from
- 29:58
- carolina jeff submitted the games to
- 30:00
- water who graded them all and as part of
- 30:03
- that grading inserted the name of the
- 30:05
- collection they were a part of and you
- 30:06
- can see this name on the label of the
- 30:09
- graded games jeff then immediately took
- 30:11
- the newly graded games and started
- 30:13
- flipping them through auction houses
- 30:15
- most notably heritage auctions where the
- 30:17
- first auction alone produced a total
- 30:20
- return of over half a million dollars so
- 30:22
- why am i telling you this well it's
- 30:24
- because jeff meyer is a director of
- 30:27
- water games you won't find this
- 30:28
- information publicly because they keep
- 30:30
- it a secret but thankfully the company's
- 30:32
- sec filings tell us everything we need
- 30:34
- to know according to their own filings
- 30:37
- jeff meyer is a director of the company
- 30:39
- so what you have is the president of
- 30:41
- water games saying that employees are
- 30:43
- not allowed to grade or sell graded
- 30:45
- games but meanwhile a director of the
- 30:48
- company is grading his entire collection
- 30:50
- but not just grading it grading it in a
- 30:53
- special privileged way by naming it
- 30:55
- therefore increasing the value and
- 30:57
- immediately selling them through auction
- 30:59
- houses at insane prices for profit if
- 31:02
- the games in this collection were graded
- 31:03
- just like any other game there would be
- 31:05
- nothing illegal about this however
- 31:07
- considering the fact that they were
- 31:08
- graded in a unique and special way there
- 31:11
- is a very good argument to be made here
- 31:13
- for fraud especially given that jeff's
- 31:15
- relationship with water games was never
- 31:17
- disclosed to the public but it gets even
- 31:19
- worse jeff meyer also purchased nintendo
- 31:22
- age which as i mentioned was the most
- 31:24
- valuable database for retro video games
- 31:27
- jeff immediately shut it down he also
- 31:30
- purchased the website game value now
- 31:32
- which is a price guide for video game
- 31:34
- sales now i'm not a conspiracy theorist
- 31:36
- but on the surface it appears as though
- 31:38
- jeff is trying to own and control the
- 31:40
- flow of information about the value of
- 31:42
- video games which only ends up being
- 31:44
- more suspicious given his ties to water
- 31:46
- games again another huge conflict of
- 31:49
- interest jeff has never publicly
- 31:51
- admitted to being a part of water games
- 31:53
- and the way he talks about his
- 31:55
- relationship with water makes it seem
- 31:56
- like that's intentional for example in a
- 31:58
- blog post he wrote himself about his
- 32:00
- upcoming video game price guide jeff
- 32:02
- states thanks to the great relationships
- 32:05
- with the awesome folks at water games he
- 32:07
- is talking in the third person about a
- 32:09
- company that he is a director of the
- 32:11
- cherry on top of all of this is that
- 32:13
- when water games was incorporated in
- 32:14
- 2017 dane anderson was the executive
- 32:18
- officer so this entire deal happened
- 32:20
- between two men that were or are
- 32:22
- directly involved with the company
- 32:24
- dennis khan obviously knows who the
- 32:26
- directors of his company are so it
- 32:27
- really makes you think when he blogs
- 32:29
- about the carolina collection on the
- 32:31
- water games website but fails to
- 32:33
- disclose that the purchaser of the
- 32:35
- collection is a director and it forces
- 32:37
- you to think even harder when you
- 32:38
- realize that at the very same time he is
- 32:40
- telling the new york times that
- 32:42
- employees cannot grade or sell water
- 32:45
- graded games there is a good reason why
- 32:47
- grading your own games is a big conflict
- 32:49
- of interest as the grade is extremely
- 32:52
- relevant when it comes to how much a
- 32:53
- game can be sold for the higher the
- 32:55
- grade the more valuable a game will be
- 32:58
- there is no better example than the
- 33:00
- recent sale of super mario 64 for 1.5
- 33:03
- million on heritage auctions its grade
- 33:05
- was a 9.8 with an a plus plus for the
- 33:08
- seal it's essentially the highest
- 33:10
- grading a game could ever hope to
- 33:12
- achieve on the same day another super
- 33:15
- mario 64 was auctioned with an 8.5
- 33:17
- rating that sold for only 31 thousand
- 33:19
- dollars that's an increase of 5 000 for
- 33:22
- a slightly higher grading this raises
- 33:25
- another interesting question how
- 33:26
- reliable are these ratings if you are
- 33:29
- going to spend an extra 1.5 million
- 33:31
- dollars for a high rating you'd want to
- 33:33
- be pretty damn sure that the rating is
- 33:35
- accurate grading companies attempt to
- 33:37
- make their grading process as objective
- 33:39
- as possible but the truth is that they
- 33:41
- are very subjective by nature at the end
- 33:43
- of the day the grading is given by a
- 33:45
- human based on their own perception of
- 33:47
- the game's quality and history has shown
- 33:50
- that this perception can vary wildly
- 33:52
- from person to person grading companies
- 33:54
- have been known to give very different
- 33:56
- grades for the exact same item and this
- 33:58
- has led to a practice called re-grading
- 34:01
- if someone receives a grade for an item
- 34:03
- that they believe is not high enough
- 34:05
- they will simply take it out of the case
- 34:06
- and send it back you have a lot of
- 34:08
- people playing what i call the crack out
- 34:10
- game meaning they get a comic book back
- 34:13
- and it comes back cgc 9.6 they think it
- 34:16
- should be a 9.8 so they crack that baby
- 34:19
- open and they keep sending it back to
- 34:20
- cgc hoping that at some point that
- 34:24
- grader is either going to slip up or
- 34:26
- that grader is going to get that book
- 34:27
- and go hey you know what this is a 9.8
- 34:30
- they're going to slap 9.8 on it and
- 34:32
- they're going to send it back to that
- 34:33
- submitter and that submitter is going to
- 34:35
- be very happy because in the overall
- 34:37
- marketplace for certain books you go
- 34:38
- from a 9.6 to a 9.8 you just made a
- 34:42
- large chunk of money the average
- 34:44
- collector the average speculator and the
- 34:47
- average investor out there
- 34:49
- is over
- 34:51
- valuing a lot of these items based on
- 34:54
- the grade not realizing that in certain
- 34:56
- instances the grade is arbitrary it is
- 34:59
- an estimation it is not an exact science
- 35:03
- but you don't even need to regrade games
- 35:05
- in order to see the blatant
- 35:07
- inconsistency on display with what are
- 35:09
- graded games last month a tomb raider
- 35:12
- for the sega saturn was sold for 12 000
- 35:15
- through heritage auctions it had a
- 35:16
- rating of nine point eight with an a
- 35:18
- plus for the seal but it's immediately
- 35:21
- obvious that this grading makes no sense
- 35:23
- the seal has multiple very large holes
- 35:26
- which according to the grading system on
- 35:28
- what his own website is not allowed for
- 35:30
- a plus seals which must contain no holes
- 35:34
- the seal also has countless smaller
- 35:36
- holes scratches and stains quite frankly
- 35:38
- it looks disgusting and yet it gets an a
- 35:41
- plus i've seen seals with b grades that
- 35:44
- are better quality than this my point is
- 35:46
- that video game grading is not a science
- 35:48
- and the ratings given to games are not
- 35:50
- an exact representation of the game's
- 35:52
- quality and yet the rating is touted as
- 35:55
- the sole justification for why people
- 35:57
- are spending an extra million dollars on
- 35:59
- some of these games now you understand
- 36:01
- why it is so important to establish
- 36:03
- water as the utmost authority on video
- 36:06
- games because it makes their ratings all
- 36:08
- the more valuable now one final thing
- 36:10
- before we move on if you knew you were
- 36:12
- about to create a bubble surrounding
- 36:14
- sealed video games what would you do
- 36:16
- personally i would start buying as many
- 36:18
- sealed video games as i could this is
- 36:21
- mark haspel one of the founders of water
- 36:24
- games and the current chief advisor he
- 36:26
- has been involved in the comic book
- 36:28
- collecting scene for decades but was
- 36:30
- never active in video game collecting
- 36:32
- but right around the time that water was
- 36:34
- formed he suddenly started showing up at
- 36:36
- video game conventions buying as many
- 36:39
- sealed games as he could not only that
- 36:41
- but he would actively seek out and
- 36:43
- inquire about sealed nes games more
- 36:46
- specifically the popular ones such as
- 36:48
- mario metroid mega man castlevania and
- 36:52
- zelda the kind of games we see being
- 36:54
- sold now for record prices and remember
- 36:57
- this was several years ago his taste in
- 36:59
- video games seemed to align perfectly
- 37:01
- with the same games that would bring the
- 37:03
- most profit several years later one
- 37:06
- collector stated mark haspel was buying
- 37:08
- sealed six packs from a good friend of
- 37:10
- mine a year before water started grading
- 37:12
- games pat the nes punk also noticed
- 37:15
- haspel collecting games at conventions
- 37:18
- in june 2019 i was a guest at a gaming
- 37:21
- convention the weekend of the event i
- 37:23
- noticed a small group of individuals who
- 37:25
- were hurriedly acquiring sealed and
- 37:27
- complete inbox games from vendors at one
- 37:30
- point i witnessed an individual who i
- 37:32
- later learned to be mark haspel
- 37:34
- returning to the water expo booth while
- 37:36
- holding a stack of nes games i did find
- 37:39
- it a little strange but was unaware of
- 37:41
- any affiliation that person may have had
- 37:43
- with wada so i didn't think much of it
- 37:45
- at the time
- 37:46
- it's obviously not illegal for the
- 37:48
- founders of water games to collect video
- 37:50
- games and it's impossible to prove
- 37:51
- intent but these examples just
- 37:53
- strengthened my opinion that they knew
- 37:55
- what was about to happen and they were
- 37:56
- preparing for it now before we get to
- 37:58
- the conclusion i want to teach you about
- 38:00
- an event in history that might be
- 38:02
- relevant to what's happening right now
- 38:04
- the great coin collecting bubble of the
- 38:07
- 80s
- 38:11
- believe it or not this kind of crazy
- 38:13
- bubble surrounding a collectible has
- 38:15
- been seen before not to this extent but
- 38:18
- still this isn't a new thing in the 80s
- 38:20
- it wasn't video games it was coins pcgs
- 38:24
- is the world leader in coin grading and
- 38:26
- on its website it tracks something
- 38:27
- called the pcgs 3000 index it's an index
- 38:31
- of the value of coins similar to
- 38:33
- something like the dow jones in the
- 38:35
- historical chart you can see a massive
- 38:37
- spike occurring in the late 80s after
- 38:40
- crashing the price has still not
- 38:41
- recovered to level scene 30 years ago
- 38:44
- and this is without even considering
- 38:46
- inflation so what caused this bubble
- 38:49
- well according to an article posted on
- 38:50
- antiquesage.com
- 38:52
- it was the development of slabbing and
- 38:54
- the introduction of third-party
- 38:56
- certification slabbing is where a
- 38:58
- grading company will take a coin encase
- 39:00
- it in plastic and give it a rating two
- 39:02
- grading companies were formed around
- 39:04
- this time pcgs and ngc the article goes
- 39:08
- on to state that the arrival of pcgs and
- 39:11
- ngc changed the industry nearly
- 39:14
- overnight now dealers collectors and
- 39:17
- investors could buy or sell slabbed
- 39:19
- coins sight unseen because they all
- 39:21
- trusted the grades given by the major
- 39:23
- grading services if you're beginning to
- 39:25
- get a sense of deja vu that's completely
- 39:27
- understandable this is literally the
- 39:30
- exact same thing that's currently
- 39:32
- happening with video games the fact that
- 39:34
- people could easily and confidently
- 39:36
- purchase graded coins meant that they
- 39:38
- began to sell more and more this led to
- 39:41
- the price going up investors began to
- 39:44
- take notice and more importantly even
- 39:46
- investment hedge funds got involved
- 39:48
- kidder peabody and co merrill lynch and
- 39:51
- ubs all created coin hedge funds where
- 39:54
- they took in money from investors to
- 39:56
- invest in coins this expanded the bubble
- 39:58
- even further but the thing about
- 40:00
- speculative bubbles is that they always
- 40:03
- burst the price cannot go up forever and
- 40:05
- at the slightest tenth at the peak has
- 40:07
- been reached everyone sells the ironic
- 40:10
- thing you need to remember is that
- 40:11
- people who buy collectibles in order to
- 40:13
- make money never actually intend to
- 40:15
- collect or keep them so when the price
- 40:17
- starts to drop everyone attempts to
- 40:19
- liquidate their assets as quickly as
- 40:21
- possible in order to not lose money the
- 40:23
- market becomes flooded but because no
- 40:26
- one is buying the price gets destroyed
- 40:28
- in the end it's the suckers that came in
- 40:30
- late that lose their money the bursting
- 40:33
- of the 80s coin bubble was a big deal
- 40:35
- and hedge funds were inundated with
- 40:37
- lawsuits from people who had lost their
- 40:39
- investments merrill lynch ended up
- 40:41
- paying back over 20 million dollars to
- 40:43
- their investors the ftc even stepped in
- 40:46
- to investigate what happened and this is
- 40:48
- where things get juicy in the antiques
- 40:51
- age article i referenced it said that
- 40:53
- pcgs and ngc were the first third party
- 40:56
- coin grading companies but this is
- 40:59
- actually false the first third party
- 41:01
- coin grading company was nci numismatic
- 41:04
- certification institute which was
- 41:06
- founded in 1984. after an investigation
- 41:09
- the ftc ruled that nci misled customers
- 41:12
- about the value of coins i want to read
- 41:15
- from an la times article written in 1989
- 41:18
- and i want you to appreciate how
- 41:19
- amazingly relevant it is today despite
- 41:22
- being 32 years old the article reads by
- 41:26
- and large it's grading and rarity that
- 41:28
- determine the value of a coin rarity is
- 41:31
- easy enough to establish grading is
- 41:33
- often a matter of opinion it's for this
- 41:36
- reason that grading services came into
- 41:38
- being their purpose is to give an
- 41:40
- impartial rating to a coin which
- 41:42
- virtually establishes a particular price
- 41:45
- but what happens if the grading service
- 41:47
- misrepresents the grade of a coin
- 41:49
- thereby increasing its value that's the
- 41:51
- situation described by bill mcallister
- 41:54
- of the washington post in regards to a
- 41:56
- recent decision by the federal trade
- 41:58
- commission the commission determined
- 42:00
- that overgrading coins was a deceptive
- 42:02
- and unfair act prohibited by the 1914
- 42:05
- law that created the ftc charged with
- 42:08
- this practice were two texas-based
- 42:11
- corporations heritage capital corp and
- 42:13
- numismatic certification institute also
- 42:16
- named in the action was steve ivy and
- 42:18
- james halperin prominent numismatic
- 42:21
- figures a consent order was signed
- 42:23
- agreeing to establish a 1.2 million
- 42:25
- dollar fund for collectors who purchased
- 42:27
- the nci graded coins from coin galleries
- 42:30
- incorporated of miami
- 42:31
- heritage halperin those names sound
- 42:35
- familiar yes it's heritage auctions and
- 42:37
- jim halperin in the 80s they were found
- 42:40
- guilty of illegally misleading customers
- 42:42
- about the value of coins and fined 1.2
- 42:45
- million dollars from the 1989 ftc annual
- 42:48
- report it states numismatic
- 42:50
- certification institute and its
- 42:52
- principal steve ivy and james halperin
- 42:55
- agreed to settle charges that its
- 42:56
- representations and failures to disclose
- 42:59
- information misled customers to the
- 43:01
- value of coins certified by the company
- 43:04
- an affiliate heritage capital
- 43:05
- corporation also agreed to settle
- 43:07
- charges that it provided substantial
- 43:09
- assistance to a coin retailer certified
- 43:12
- rare coin galleries knowing that crcg
- 43:15
- was misrepresenting the security and
- 43:17
- profit potential of its coins to
- 43:19
- investors under the settlement
- 43:20
- defendants agreed to a permanent
- 43:22
- injunction and heritage and nci agreed
- 43:25
- to contribute 1.2 million into a
- 43:27
- consumer redress plan for crcg's
- 43:30
- customers another interesting thing
- 43:32
- about jim is that in 1985 he wrote a
- 43:35
- book called how to grade us coins upon
- 43:38
- which the grading standards of the two
- 43:40
- leading third-party grading services
- 43:42
- pcgs and ngc were ultimately based again
- 43:46
- these are the two grading companies that
- 43:48
- antiques age cited as the most important
- 43:51
- factors in the coin bubble there is a
- 43:53
- very strong case to be made that jim
- 43:55
- halperin is the single most responsible
- 43:58
- person for the coin bubble of the 80s
- 44:01
- i'm not a conspiracy theorist but it
- 44:03
- kind of looks like he's doing exactly
- 44:05
- the same thing again 40 years later but
- 44:08
- this time in video games as i've said
- 44:11
- before it's impossible to prove intent
- 44:13
- but one thing you can certainly disprove
- 44:15
- is ignorance jim halperin was extremely
- 44:18
- caught up in the 80s coin bubble and was
- 44:20
- so responsible that he was fined over a
- 44:22
- million dollars you don't forget
- 44:24
- something like that he knows exactly how
- 44:27
- bubbles are formed he's seen them before
- 44:29
- which is why he would know exactly how
- 44:31
- to create them again remember jim
- 44:34
- halperin bought the super mario brothers
- 44:36
- cart that sparked this entire game
- 44:38
- bubble he is an advisor to water games
- 44:40
- and according to rumors also an investor
- 44:43
- in the company he is the founder of the
- 44:45
- auction house that these games have been
- 44:47
- selling on for record prices it's too
- 44:49
- convenient that this one person is
- 44:51
- involved in every single piece of the
- 44:54
- puzzle when he has the kind of history
- 44:56
- that he has this doesn't seem like a
- 44:58
- coincidence to me
- 45:02
- [Music]
- 45:04
- the retro video game bubble cannot go on
- 45:06
- forever at some point it will burst the
- 45:09
- question is when there are a couple of
- 45:12
- scenarios that might make this happen
- 45:13
- sooner rather than later the first is
- 45:16
- the release of population reports in
- 45:18
- collecting one of the things that drives
- 45:20
- up the price of an item is rarity in
- 45:23
- every other realm of collecting grading
- 45:25
- companies produce what are called
- 45:26
- population reports these reports tell
- 45:29
- you exactly how many of any particular
- 45:31
- item have been graded by the company
- 45:33
- along with their rating so if i do a
- 45:35
- search for action comics number one
- 45:37
- through cgc a comic book grader i can
- 45:40
- find out exactly how many are out there
- 45:42
- and at what rating population reports
- 45:44
- are standard practice because they allow
- 45:47
- people to judge the rarity of an item
- 45:49
- accurately and fairly before making
- 45:51
- purchases but surprise surprise water
- 45:54
- games keeps this information hidden from
- 45:56
- the public and refuses to let anyone
- 45:58
- know how many games of each type have
- 46:00
- been graded so we really have no idea
- 46:02
- how many of each game are out there when
- 46:05
- more games of the same kind become known
- 46:07
- prices plummet it has already started
- 46:10
- happening with some games the best
- 46:12
- example is spider-man for the atari 2600
- 46:15
- in may of 2020 the first sealed
- 46:18
- spider-man was listed on heritage
- 46:20
- auctions it was a 9.8 a plus plus the
- 46:23
- best rating you can get it was mint
- 46:26
- condition and it's such an old game that
- 46:28
- it's surely rare it sold for 9 000
- 46:32
- which in 2020 was actually still a
- 46:34
- decent amount of money to spend on a
- 46:36
- video game but the funny thing about
- 46:38
- spider-man for the atari 2600 is that
- 46:41
- it's not rare it's not rare at all even
- 46:44
- in mint condition after this sale
- 46:46
- heritage was flooded with 9.8 a plus
- 46:49
- plus spidermans and when i say flooded i
- 46:52
- really do mean flooded with each sale
- 46:55
- the price diminished in april of 2021 a
- 46:58
- 9.8 a plus plus sold for 870
- 47:02
- that's a decrease of over 90 percent in
- 47:05
- less than a single year when people
- 47:07
- realize how common some of these games
- 47:09
- are prices will be destroyed and that's
- 47:12
- what water games and heritage auctions
- 47:14
- are afraid of legitimate collectors have
- 47:16
- been complaining for the past two years
- 47:18
- but unfortunately none of them have
- 47:20
- substantial audiences and they are
- 47:22
- essentially powerless against the forces
- 47:25
- that are driving this bubble if you want
- 47:27
- to help make a positive change you can
- 47:29
- send water game some feedback by email
- 47:31
- letting them know how appreciated it
- 47:33
- would be if they let us know how many
- 47:35
- graded games are out there the release
- 47:37
- of population reports would be a good
- 47:39
- start but water games and heritage
- 47:41
- auctions also need to stop manipulating
- 47:43
- the market with their propaganda
- 47:45
- journalists don't even bother asking
- 47:47
- real collectors what they think about
- 47:49
- what's happening they simply get sound
- 47:51
- bites from water and heritage and allow
- 47:53
- them to inflate the bubble with hype
- 47:55
- despite the obvious conflict of interest
- 47:58
- i asked a couple of lifetime collectors
- 48:00
- what they think should happen and this
- 48:01
- is what they had to say
- 48:04
- my name is pat contree i'm a youtuber
- 48:07
- podcaster but also a long time video
- 48:09
- game collector since the late 90s i've
- 48:12
- seen a lot of things in the game
- 48:13
- collecting world but what's happening
- 48:15
- right now with the graded sealed games
- 48:18
- market is something i could never
- 48:20
- ever
- 48:21
- imagine and it's a shame that
- 48:24
- the video game collecting
- 48:26
- hobby that i've been a part of for
- 48:28
- decades and many others including
- 48:30
- sellers as well people that have helped
- 48:33
- grow
- 48:34
- this
- 48:35
- hobby of ours
- 48:37
- with passion with knowledge doing
- 48:39
- research
- 48:40
- putting in the time and effort
- 48:42
- this is the end result the unfortunate
- 48:44
- end result is that this hobby that we
- 48:46
- all love has been perverted
- 48:48
- it's been twisted
- 48:50
- to the ends
- 48:52
- of a small group of people
- 48:54
- to line their pockets these are rich
- 48:56
- people
- 48:57
- getting richer
- 48:59
- and they've stepped on and stepped over
- 49:02
- all the video game collectors all the
- 49:04
- people that have sold the games run
- 49:05
- video game shops all the people on
- 49:07
- forums researching this illustrious
- 49:11
- uh and beautiful past history of video
- 49:13
- games
- 49:14
- they've all been used we've all been
- 49:16
- used now
- 49:17
- for the select few individuals to get
- 49:19
- richer and it's a crying shame it's
- 49:22
- probably too late unfortunately but in a
- 49:24
- perfect world there should be full
- 49:26
- transparency and accountability when it
- 49:29
- comes to these video games we should
- 49:32
- know if someone who helps run the
- 49:34
- auction house
- 49:36
- is involved in the buying and selling of
- 49:38
- the games that are being auctioned we
- 49:40
- should know if the people grading the
- 49:43
- games are buying and selling these games
- 49:45
- themselves
- 49:47
- it's unethical if they are doing so and
- 49:50
- we should know that so we can stamp out
- 49:52
- bad behavior
- 49:54
- now how can this be avoided well it's
- 49:55
- quite simple if wada would release and
- 49:59
- update
- 50:00
- population reports for all these items
- 50:02
- that they're grading on a regular basis
- 50:04
- this would not be a problem going
- 50:05
- forward guys this is a problem due to
- 50:08
- the fact that there is a lack of ethics
- 50:10
- and a lack of transparency
- 50:12
- in these markets collectors deserve
- 50:15
- better you guys out there that want this
- 50:18
- to be a thing
- 50:19
- rather than thinking from the standpoint
- 50:21
- that you're gonna make money over the
- 50:23
- long term in this market what you should
- 50:24
- be doing is demanding better from
- 50:27
- grading companies from auction companies
- 50:30
- from other players in the trade you
- 50:32
- should be demanding ethics and
- 50:34
- transparency
- 50:36
- this bubble isn't just affecting sealed
- 50:38
- video games at the highest price points
- 50:40
- the selling point of every single game
- 50:43
- has increased dramatically over the past
- 50:45
- two years even for non-sealed games
- 50:48
- aspiring video game collectors who
- 50:50
- legitimately want to build their
- 50:51
- collections will get screwed because the
- 50:54
- hobby would become too expensive to be
- 50:56
- viable what's worse is that people are
- 50:58
- using the record sale prices in order to
- 51:00
- scam people you can find cart only super
- 51:03
- mario 64s for hundreds or even thousands
- 51:06
- of dollars on ebay when they are only
- 51:08
- worth 10 bucks people with a lot of
- 51:10
- money and power have taken over
- 51:12
- collecting and their thirst for money
- 51:14
- means we will all suffer as someone who
- 51:16
- does care deeply about gaming it
- 51:18
- honestly sickens me that these people
- 51:20
- have turned these cherished possessions
- 51:22
- into a means to gamble and speculate and
- 51:25
- i hope this ridiculous practice of
- 51:27
- trying to extract profit from the
- 51:28
- suckers who buy the hype will end sooner
- 51:31
- rather than later as a sign of
- 51:33
- appreciation it would be amazing if you
- 51:35
- could go and subscribe to a couple of
- 51:37
- real collectors that helped me learn
- 51:39
- more about this go check out pat the nes
- 51:41
- punk and also sean from reserved
- 51:43
- investments these two gentlemen have
- 51:45
- been collecting for most of their lives
- 51:48
- and we need more people like this who
- 51:49
- are not only passionate but are willing
- 51:51
- to tell the truth about what's happening
- 51:53
- also check out david wilson's channel as
- 51:55
- it really took some balls to be willing
- 51:57
- to let me know what he had heard you can
- 51:59
- find the links to these channels in the
- 52:01
- description hopefully you have learned
- 52:03
- something about how those in power can
- 52:05
- create speculative bubbles next time you
- 52:07
- see them trying to do it make sure you
- 52:09
- call it out and let them know that we
- 52:11
- won't tolerate it as always thank you so
- 52:14
- much for watching you legends i hope you
- 52:16
- are having a fantastic day and i will
- 52:18
- see you in the next video
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