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- Initialize engine version: 2018.2.0f2 (787658998520)
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
- Vendor:
- VRAM: 6052 MB
- Driver: 25.21.14.1881
- Begin MonoManager ReloadAssembly
- - Completed reload, in 1.994 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.386566 ms
- 2019-02-05T12:45:58 0.003 INF [Steamworks.NET] SteamAPI_Init() ok
- 2019-02-05T12:45:58 0.035 INF NET: InitCallbacks
- 2019-02-05T12:45:58 0.048 INF Texture quality is set to 0
- 2019-02-05T12:45:58 0.048 INF Precaching...
- 2019-02-05T12:45:58 0.193 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2019-02-05T12:45:58 0.341 INF [EAC] Initializing ...
- 2019-02-05T12:45:58 0.343 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2019-02-05T12:46:02 3.534 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2019-02-05T12:46:02 3.548 INF Precaching file: Data/Bundles/blocktextureatlases
- 2019-02-05T12:46:04 6.257 INF Precaching file: Data/Bundles/terraintextures
- 2019-02-05T12:46:05 6.702 INF Precaching done
- 2019-02-05T12:46:05 6.894 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.334535 ms
- 2019-02-05T12:46:05 7.092 INF Awake
- 2019-02-05T12:46:05 7.115 WRN Setting global culture failed!
- Localization language: English
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-02-05T12:46:05 7.190 INF Version: Alpha 17.1 (b9) Compatibility Version: Alpha 17.1, Build: Windows 64 Bit
- 2019-02-05T12:46:05 7.190 INF System information:
- 2019-02-05T12:46:05 7.191 INF OS: Windows 10 (10.0.0) 64bit
- 2019-02-05T12:46:05 7.191 INF CPU: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz (cores: 12)
- 2019-02-05T12:46:05 7.191 INF RAM: 16310 MB
- 2019-02-05T12:46:05 7.191 INF GPU: NVIDIA GeForce GTX 1060 6GB (6052 MB)
- 2019-02-05T12:46:05 7.191 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2019-02-05T12:46:05 7.191 INF Last played version: Alpha 17.1
- 2019-02-05T12:46:05 7.191 INF Local UTC offset: 10 hours
- 2019-02-05T12:46:05 7.191 WRN Setting global culture failed!
- 2019-02-05T12:46:05 7.196 INF Command line arguments: 7daystodie.exe -force-d3d11 -logfile D:\ Steam Library\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2019-02-05__12-45-45.txt
- 2019-02-05T12:46:05 7.197 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2019-02-05T12:46:05 7.197 INF Starting PlayerInputManager...
- 2019-02-05T12:46:05 7.230 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library D:/ Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library D:/ Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\XInputInterface32
- Fallback handler could not load library D:/ Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library D:/ Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- Fallback handler could not load library D:/ Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libXInputInterface32
- Fallback handler could not load library D:/ Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- 2019-02-05T12:46:05 7.331 INF Starting UserProfileManager...
- 2019-02-05T12:46:05 7.399 INF [MODS] No mods folder found
- 2019-02-05T12:46:06 7.496 INF Loading permissions file at 'C:\Users\Preadator\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-02-05T12:46:06 7.536 INF Loading permissions file done.
- 2019-02-05T12:46:06 7.603 INF Awake done in 510 ms
- 2019-02-05T12:46:06 8.090 INF Atlas reset took 453 ms
- 2019-02-05T12:46:06 8.090 INF Atlas load took 486 ms
- Fallback handler could not load library D:/ Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library D:/ Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libc
- Fallback handler could not load library D:/ Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- 2019-02-05T12:46:06 8.229 INF Reloading serveradmin.xml
- 2019-02-05T12:46:06 8.229 INF Loading permissions file at 'C:\Users\Preadator\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-02-05T12:46:06 8.230 INF Loading permissions file done.
- Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 3915.
- Total: 5.842122 ms (FindLiveObjects: 0.689403 ms CreateObjectMapping: 0.189914 ms MarkObjects: 4.875867 ms DeleteObjects: 0.086616 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 3915.
- Total: 4.398834 ms (FindLiveObjects: 0.616260 ms CreateObjectMapping: 0.105543 ms MarkObjects: 3.650083 ms DeleteObjects: 0.025984 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3915.
- Total: 4.504057 ms (FindLiveObjects: 0.607598 ms CreateObjectMapping: 0.129603 ms MarkObjects: 3.763326 ms DeleteObjects: 0.003208 ms)
- 2019-02-05T12:46:07 9.209 INF User joined: fishert2208901
- UMA Overlay loading took 6133 ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- UMA Slot loading took 0 ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-02-05T12:46:18 20.419 INF WorldStaticData.Init() needed 3.307s
- 2019-02-05T12:46:19 20.524 INF [Steamworks.NET] Login ok.
- 2019-02-05T12:46:19 20.911 INF AchievementManager: Received stats and achievements from Steam
- 2019-02-05T12:46:21 23.182 INF NET: Starting server protocols
- 2019-02-05T12:46:21 23.206 INF NET: LiteNetLib server started
- 2019-02-05T12:46:21 23.206 INF [Steamworks.NET] NET: Server started
- 2019-02-05T12:46:21 23.207 INF StartGame
- 2019-02-05T12:46:22 23.453 INF Atlas reset took 224 ms
- Unloading 3 Unused Serialized files (Serialized files now loaded: 4)
- Unloading 731 unused Assets to reduce memory usage. Loaded Objects now: 23992.
- Total: 47.559515 ms (FindLiveObjects: 2.393181 ms CreateObjectMapping: 1.195949 ms MarkObjects: 41.363228 ms DeleteObjects: 2.606515 ms)
- 2019-02-05T12:46:23 24.800 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 24
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BlockDurabilityModifier = 25
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 120
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = False
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 0
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = Keep Out 2
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 17.1
- GamePref.GameWorld = Zuhehi Territory
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 10
- GamePref.LandClaimOfflineDurabilityModifier = 128
- GamePref.LandClaimOnlineDurabilityModifier = 128
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 200
- GamePref.LootRespawnDays = 5
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsBloom = True
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = True
- GamePref.OptionsDynamicMusicEnabled = False
- GamePref.OptionsDynamicMusicVolume = 1
- GamePref.OptionsFieldOfView = 78
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGraphicsQuality = 3
- GamePref.OptionsGrassDistance = 2
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = True
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 1
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 0
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.5
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 0
- GamePref.OptionsReflectedShadows = True
- GamePref.OptionsReflectionBounces = 1
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 200
- GamePref.OptionsReflectionQuality = 3
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 50
- GamePref.OptionsReflectionTimeSlicingMode =
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = True
- GamePref.OptionsTempCelsius = True
- GamePref.OptionsTextureQuality = 0
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsTreeQuality = 3
- GamePref.OptionsUMATextureQuality = 0
- GamePref.OptionsViewDistance = 7
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 1
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198072596771
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = fishert2208901
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Preadator\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 1
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.ZombieBMMove = 0
- GamePref.ZombieFeralMove = 1
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 0
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 0
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BlockDurabilityModifier = 1
- GameStat.BloodMoonEnemyCount = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2019-02-05T12:46:23 24.837 INF StartAsServer
- 2019-02-05T12:46:35 36.518 INF Block IDs with mapping
- 2019-02-05T12:46:35 36.518 INF BlockIDs from Mapping
- 2019-02-05T12:46:36 37.471 INF Item IDs with mapping
- 2019-02-05T12:46:36 37.472 INF ItemIDs from Mapping
- 2019-02-05T12:46:41 42.857 INF createWorld: Zuhehi Territory, Keep Out 2, GameModeSurvival
- 2019-02-05T12:46:41 42.993 INF Started thread ChunkCalc
- 2019-02-05T12:46:41 42.993 INF Started thread ChunkRegeneration
- 2019-02-05T12:46:41 43.255 INF World.Load: Zuhehi Territory
- 2019-02-05T12:46:59 61.228 INF Started thread GenerateChunks
- 2019-02-05T12:47:01 62.475 INF Loading dtm raw file took 841ms
- 2019-02-05T12:47:01 63.235 INF Biomes image size w= 8192, h = 8192
- 2019-02-05T12:47:04 65.539 INF Loading and creating biomes took 3064ms
- 2019-02-05T12:47:06 67.585 INF Loading and parsing of generator took 2046ms
- 2019-02-05T12:47:07 68.733 INF Started thread SaveChunks C:\Users\Preadator\AppData\Roaming/7DaysToDie/Saves/Zuhehi Territory/Keep Out 2\Region
- 2019-02-05T12:47:09 71.256 INF AstarManager Init
- 2019-02-05T12:47:13 75.045 INF Weather Packages Created FROM BIOMES
- 2019-02-05T12:47:14 75.527 INF createWorld() done
- 2019-02-05T12:47:14 75.527 INF Loading players.xml
- 2019-02-05T12:47:14 75.696 INF Created player with id=171
- 2019-02-05T12:47:14 75.867 INF Loaded player
- 2019-02-05T12:47:14 76.419 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
- 2019-02-05T12:47:14 76.419 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 1, default = 0
- 2019-02-05T12:47:14 76.419 INF Setting for 'EnemySpawnMode' does not match the default (server will go to the modded category): current = False, default = True
- 2019-02-05T12:47:14 76.419 INF Setting for 'BlockDurabilityModifier' does not match the default (server will go to the modded category): current = 25, default = 100
- 2019-02-05T12:47:14 76.419 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 5, default = 30
- 2019-02-05T12:47:14 76.419 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 200, default = 100
- 2019-02-05T12:47:14 76.419 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 24, default = 72
- 2019-02-05T12:47:15 76.744 INF OpenSpawnWindow
- 2019-02-05T12:47:15 76.748 INF StartGame done
- 2019-02-05T12:47:17 78.603 INF [Steamworks.NET] GameServer.Init successful
- 2019-02-05T12:47:18 80.091 INF found
- 2019-02-05T12:47:18 80.117 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90123237170065410
- 2019-02-05T12:47:18 80.127 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
- 2019-02-05T12:47:18 80.416 INF [Steamworks.NET] Lobby creation succeeded
- 2019-02-05T12:47:18 80.420 INF [Steamworks.NET] Lobby entered: 109775240989691256
- 2019-02-05T12:47:21 82.507 INF Respawn almost done
- 2019-02-05T12:47:21 82.512 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 1806, 36, -1462): localplayer
- 2019-02-05T12:47:33 95.352 INF Missing paint ID XML entry: 76 for block 'cntCabinetBottomFiller'
- 2019-02-05T12:47:33 95.353 INF Missing paint ID XML entry: 76 for block 'cntCabinetBottomFiller'
- 2019-02-05T12:47:46 107.938 INF Time: 0.81m FPS: 48.67 Heap: 2297.0MB Max: 2297.0MB Chunks: 306 CGO: 245 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4502.3MB
- 2019-02-05T12:48:16 137.906 INF Time: 1.32m FPS: 44.85 Heap: 2415.3MB Max: 2415.3MB Chunks: 306 CGO: 249 Ply: 1 Zom: 0 Ent: 4 (4) Items: 2 CO: 1 RSS: 4654.3MB
- 2019-02-05T12:48:24 146.284 INF Missing paint ID XML entry: 76 for block 'cntCabinetBottomFiller'
- 2019-02-05T12:48:24 146.285 INF Missing paint ID XML entry: 76 for block 'cntCabinetBottomFiller'
- 2019-02-05T12:48:46 167.916 INF Time: 1.82m FPS: 55.70 Heap: 2376.7MB Max: 2415.3MB Chunks: 306 CGO: 246 Ply: 1 Zom: 0 Ent: 4 (6) Items: 4 CO: 1 RSS: 4735.0MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-02-05T12:49:16 197.870 INF VehicleManager Save
- 2019-02-05T12:49:16 197.921 INF Time: 2.32m FPS: 40.94 Heap: 2426.6MB Max: 2426.6MB Chunks: 306 CGO: 255 Ply: 1 Zom: 0 Ent: 4 (8) Items: 6 CO: 1 RSS: 4735.2MB
- 2019-02-05T12:49:46 227.959 INF Time: 2.82m FPS: 39.86 Heap: 2461.5MB Max: 2461.5MB Chunks: 306 CGO: 255 Ply: 1 Zom: 0 Ent: 4 (8) Items: 6 CO: 1 RSS: 4736.1MB
- 2019-02-05T12:50:16 257.993 INF Time: 3.32m FPS: 38.27 Heap: 2361.2MB Max: 2461.5MB Chunks: 306 CGO: 255 Ply: 1 Zom: 0 Ent: 4 (4) Items: 2 CO: 1 RSS: 4736.2MB
- 2019-02-05T12:50:46 288.017 INF Time: 3.82m FPS: 37.54 Heap: 2399.9MB Max: 2461.5MB Chunks: 306 CGO: 254 Ply: 1 Zom: 0 Ent: 6 (6) Items: 4 CO: 1 RSS: 4752.5MB
- 2019-02-05T12:51:16 317.994 INF VehicleManager Save
- 2019-02-05T12:51:16 318.118 INF Time: 4.32m FPS: 48.52 Heap: 2366.1MB Max: 2461.5MB Chunks: 306 CGO: 256 Ply: 1 Zom: 0 Ent: 4 (6) Items: 4 CO: 1 RSS: 4760.3MB
- 2019-02-05T12:51:46 348.142 INF Time: 4.82m FPS: 45.41 Heap: 2395.0MB Max: 2461.5MB Chunks: 306 CGO: 254 Ply: 1 Zom: 0 Ent: 5 (7) Items: 5 CO: 1 RSS: 4789.4MB
- 2019-02-05T12:52:16 378.149 INF Time: 5.32m FPS: 45.58 Heap: 2421.2MB Max: 2461.5MB Chunks: 306 CGO: 249 Ply: 1 Zom: 0 Ent: 6 (12) Items: 10 CO: 1 RSS: 4774.5MB
- 2019-02-05T12:52:46 408.150 INF Time: 5.82m FPS: 45.06 Heap: 2455.0MB Max: 2461.5MB Chunks: 306 CGO: 249 Ply: 1 Zom: 0 Ent: 7 (14) Items: 12 CO: 1 RSS: 4777.9MB
- 2019-02-05T12:53:16 438.019 INF VehicleManager Save
- 2019-02-05T12:53:16 438.191 INF Time: 6.32m FPS: 38.66 Heap: 2397.5MB Max: 2461.5MB Chunks: 306 CGO: 256 Ply: 1 Zom: 0 Ent: 5 (7) Items: 5 CO: 1 RSS: 4782.2MB
- 2019-02-05T12:53:46 468.223 INF Time: 6.82m FPS: 36.46 Heap: 2435.7MB Max: 2461.5MB Chunks: 306 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (7) Items: 5 CO: 1 RSS: 4782.8MB
- 2019-02-05T12:54:16 498.223 INF Time: 7.32m FPS: 43.10 Heap: 2474.0MB Max: 2474.0MB Chunks: 306 CGO: 255 Ply: 1 Zom: 0 Ent: 5 (10) Items: 8 CO: 1 RSS: 4785.8MB
- 2019-02-05T12:54:46 528.250 INF Time: 7.82m FPS: 39.20 Heap: 2395.2MB Max: 2474.0MB Chunks: 306 CGO: 255 Ply: 1 Zom: 0 Ent: 5 (5) Items: 3 CO: 1 RSS: 4789.4MB
- 2019-02-05T12:55:16 558.050 INF VehicleManager Save
- 2019-02-05T12:55:16 558.250 INF Time: 8.32m FPS: 47.28 Heap: 2426.8MB Max: 2474.0MB Chunks: 306 CGO: 255 Ply: 1 Zom: 0 Ent: 9 (12) Items: 10 CO: 1 RSS: 4804.6MB
- 2019-02-05T12:55:44 585.872 INF AIAirDrop: Computed flight paths for 1 aircraft.
- 2019-02-05T12:55:44 585.872 INF AIAirDrop: Waiting for supply crate chunk locations to load...
- 2019-02-05T12:55:46 588.301 INF Time: 8.82m FPS: 35.39 Heap: 2399.0MB Max: 2474.0MB Chunks: 370 CGO: 255 Ply: 1 Zom: 0 Ent: 10 (10) Items: 8 CO: 2 RSS: 4803.1MB
- 2019-02-05T12:55:56 598.119 INF AIAirDrop: Spawned aircraft at ((2905.7, 232.1, -669.7)), heading ((-1.0, -0.2))
- 2019-02-05T12:56:01 602.858 INF AIAirDrop: Spawned supply crate at (2348.2, 222.1, -796.3), plane is at (2350.1, 232.1, -795.9)
- 2019-02-05T12:56:16 618.322 INF Time: 9.32m FPS: 45.05 Heap: 2440.0MB Max: 2474.0MB Chunks: 370 CGO: 264 Ply: 1 Zom: 0 Ent: 4 (12) Items: 8 CO: 2 RSS: 4818.9MB
- 2019-02-05T12:56:46 648.381 INF Time: 9.82m FPS: 37.36 Heap: 2383.4MB Max: 2474.0MB Chunks: 387 CGO: 259 Ply: 1 Zom: 0 Ent: 5 (6) Items: 3 CO: 2 RSS: 4810.9MB
- 2019-02-05T12:57:16 678.079 INF VehicleManager Save
- 2019-02-05T12:57:16 678.382 INF Time: 10.32m FPS: 46.35 Heap: 2413.9MB Max: 2474.0MB Chunks: 387 CGO: 261 Ply: 1 Zom: 0 Ent: 5 (6) Items: 3 CO: 2 RSS: 4807.1MB
- 2019-02-05T12:57:46 708.380 INF Time: 10.82m FPS: 46.40 Heap: 2449.4MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 4 (8) Items: 5 CO: 1 RSS: 4807.7MB
- 2019-02-05T12:58:16 738.383 INF Time: 11.32m FPS: 43.18 Heap: 2396.8MB Max: 2474.0MB Chunks: 387 CGO: 255 Ply: 1 Zom: 0 Ent: 6 (7) Items: 4 CO: 1 RSS: 4805.3MB
- 2019-02-05T12:58:46 768.391 INF Time: 11.82m FPS: 43.26 Heap: 2439.0MB Max: 2474.0MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 4 (7) Items: 4 CO: 1 RSS: 4813.6MB
- 2019-02-05T12:59:16 798.118 INF VehicleManager Save
- 2019-02-05T12:59:16 798.431 INF Time: 12.32m FPS: 35.86 Heap: 2436.7MB Max: 2474.0MB Chunks: 387 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (5) Items: 2 CO: 1 RSS: 4818.3MB
- 2019-02-05T12:59:46 828.432 INF Time: 12.82m FPS: 38.22 Heap: 2379.4MB Max: 2474.0MB Chunks: 387 CGO: 251 Ply: 1 Zom: 0 Ent: 5 (6) Items: 3 CO: 1 RSS: 4816.6MB
- 2019-02-05T13:00:16 858.434 INF Time: 13.32m FPS: 45.07 Heap: 2402.0MB Max: 2474.0MB Chunks: 387 CGO: 251 Ply: 1 Zom: 0 Ent: 7 (8) Items: 5 CO: 1 RSS: 4814.0MB
- 2019-02-05T13:00:47 888.446 INF Time: 13.82m FPS: 40.08 Heap: 2403.8MB Max: 2474.0MB Chunks: 387 CGO: 254 Ply: 1 Zom: 0 Ent: 5 (9) Items: 6 CO: 1 RSS: 4821.7MB
- 2019-02-05T13:01:16 918.135 INF VehicleManager Save
- 2019-02-05T13:01:17 918.479 INF Time: 14.32m FPS: 36.44 Heap: 2409.4MB Max: 2474.0MB Chunks: 387 CGO: 255 Ply: 1 Zom: 0 Ent: 4 (7) Items: 4 CO: 1 RSS: 4909.4MB
- 2019-02-05T13:01:47 948.494 INF Time: 14.82m FPS: 37.54 Heap: 2461.1MB Max: 2474.0MB Chunks: 387 CGO: 251 Ply: 1 Zom: 0 Ent: 3 (7) Items: 4 CO: 1 RSS: 4902.8MB
- 2019-02-05T13:02:17 978.551 INF Time: 15.32m FPS: 46.40 Heap: 2406.8MB Max: 2474.0MB Chunks: 387 CGO: 251 Ply: 1 Zom: 0 Ent: 3 (6) Items: 3 CO: 1 RSS: 4902.7MB
- 2019-02-05T13:02:47 1008.580 INF Time: 15.82m FPS: 42.32 Heap: 2460.9MB Max: 2474.0MB Chunks: 387 CGO: 251 Ply: 1 Zom: 0 Ent: 6 (9) Items: 6 CO: 1 RSS: 4908.8MB
- 2019-02-05T13:03:16 1038.223 INF VehicleManager Save
- 2019-02-05T13:03:17 1038.641 INF Time: 16.32m FPS: 34.34 Heap: 2401.3MB Max: 2474.0MB Chunks: 387 CGO: 251 Ply: 1 Zom: 0 Ent: 5 (7) Items: 4 CO: 1 RSS: 4909.0MB
- 2019-02-05T13:03:47 1068.662 INF Time: 16.82m FPS: 30.65 Heap: 2419.5MB Max: 2474.0MB Chunks: 387 CGO: 251 Ply: 1 Zom: 0 Ent: 2 (7) Items: 4 CO: 1 RSS: 4906.2MB
- 2019-02-05T13:04:17 1098.667 INF Time: 17.32m FPS: 43.29 Heap: 2408.1MB Max: 2474.0MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 4919.6MB
- 2019-02-05T13:04:47 1128.671 INF Time: 17.82m FPS: 45.45 Heap: 2442.9MB Max: 2474.0MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 5 (6) Items: 3 CO: 1 RSS: 4924.4MB
- 2019-02-05T13:05:16 1158.234 INF VehicleManager Save
- 2019-02-05T13:05:17 1158.685 INF Time: 18.32m FPS: 42.86 Heap: 2395.3MB Max: 2474.0MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 5 (6) Items: 3 CO: 1 RSS: 4923.0MB
- 2019-02-05T13:05:47 1188.716 INF Time: 18.82m FPS: 34.09 Heap: 2424.4MB Max: 2474.0MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (6) Items: 3 CO: 1 RSS: 4931.6MB
- 2019-02-05T13:06:17 1218.756 INF Time: 19.32m FPS: 35.47 Heap: 2407.0MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 4934.9MB
- 2019-02-05T13:06:47 1248.762 INF Time: 19.82m FPS: 32.75 Heap: 2436.5MB Max: 2474.0MB Chunks: 387 CGO: 254 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 4942.2MB
- 2019-02-05T13:07:16 1278.377 INF VehicleManager Save
- 2019-02-05T13:07:17 1278.866 INF Time: 20.32m FPS: 35.65 Heap: 2399.8MB Max: 2474.0MB Chunks: 387 CGO: 254 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 4936.6MB
- 2019-02-05T13:07:47 1308.877 INF Time: 20.82m FPS: 38.97 Heap: 2438.8MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 4939.1MB
- 2019-02-05T13:08:17 1338.958 INF Time: 21.32m FPS: 46.43 Heap: 2411.7MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 8 (27) Items: 6 CO: 1 RSS: 4932.0MB
- 2019-02-05T13:08:47 1368.973 INF Time: 21.82m FPS: 39.19 Heap: 2432.4MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 8 (27) Items: 6 CO: 1 RSS: 4931.0MB
- 2019-02-05T13:09:17 1398.450 INF VehicleManager Save
- 2019-02-05T13:09:17 1398.978 INF Time: 22.32m FPS: 39.75 Heap: 2414.8MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 3 (9) Items: 6 CO: 1 RSS: 4934.9MB
- 2019-02-05T13:09:47 1429.006 INF Time: 22.83m FPS: 38.00 Heap: 2447.5MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 6 (13) Items: 10 CO: 1 RSS: 4926.7MB
- 2019-02-05T13:10:17 1459.013 INF Time: 23.33m FPS: 38.35 Heap: 2412.7MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 6 (7) Items: 4 CO: 1 RSS: 4929.6MB
- 2019-02-05T13:10:47 1489.023 INF Time: 23.83m FPS: 40.65 Heap: 2457.0MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 4 (8) Items: 5 CO: 1 RSS: 4929.7MB
- 2019-02-05T13:11:17 1518.476 INF VehicleManager Save
- 2019-02-05T13:11:17 1519.050 INF Time: 24.33m FPS: 53.22 Heap: 2413.8MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 5 (7) Items: 4 CO: 1 RSS: 4921.3MB
- 2019-02-05T13:11:47 1549.075 INF Time: 24.83m FPS: 46.09 Heap: 2451.5MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 5 (8) Items: 5 CO: 1 RSS: 4929.2MB
- 2019-02-05T13:12:17 1579.091 INF Time: 25.33m FPS: 44.97 Heap: 2404.9MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 5 (10) Items: 7 CO: 1 RSS: 4929.5MB
- 2019-02-05T13:12:47 1609.099 INF Time: 25.83m FPS: 37.55 Heap: 2424.2MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 7 (13) Items: 10 CO: 1 RSS: 4949.3MB
- 2019-02-05T13:13:17 1638.566 INF VehicleManager Save
- 2019-02-05T13:13:17 1639.177 INF Time: 26.33m FPS: 37.64 Heap: 2395.1MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 5 (8) Items: 5 CO: 1 RSS: 4948.9MB
- 2019-02-05T13:13:47 1669.186 INF Time: 26.83m FPS: 37.51 Heap: 2410.1MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 2 (8) Items: 5 CO: 1 RSS: 4948.7MB
- 2019-02-05T13:14:17 1699.191 INF Time: 27.33m FPS: 39.27 Heap: 2434.4MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 2 (8) Items: 5 CO: 1 RSS: 4934.1MB
- 2019-02-05T13:14:47 1729.220 INF Time: 27.83m FPS: 49.24 Heap: 2410.6MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 4936.9MB
- 2019-02-05T13:15:17 1758.585 INF VehicleManager Save
- 2019-02-05T13:15:17 1759.247 INF Time: 28.33m FPS: 43.73 Heap: 2431.7MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 4938.4MB
- 2019-02-05T13:15:47 1789.260 INF Time: 28.83m FPS: 36.35 Heap: 2401.7MB Max: 2474.0MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 4936.9MB
- 2019-02-05T13:16:17 1819.267 INF Time: 29.33m FPS: 37.16 Heap: 2423.6MB Max: 2474.0MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 4946.7MB
- 2019-02-05T13:16:47 1849.285 INF Time: 29.83m FPS: 34.08 Heap: 2402.2MB Max: 2474.0MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 6 (7) Items: 4 CO: 1 RSS: 4947.2MB
- 2019-02-05T13:17:17 1878.619 INF VehicleManager Save
- 2019-02-05T13:17:17 1879.314 INF Time: 30.33m FPS: 45.65 Heap: 2426.4MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 6 (7) Items: 4 CO: 1 RSS: 4949.1MB
- 2019-02-05T13:17:47 1909.338 INF Time: 30.83m FPS: 53.98 Heap: 2389.7MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 4950.5MB
- 2019-02-05T13:18:17 1939.342 INF Time: 31.33m FPS: 56.40 Heap: 2408.9MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 4950.9MB
- 2019-02-05T13:18:47 1969.350 INF Time: 31.83m FPS: 56.73 Heap: 2434.3MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 4951.0MB
- 2019-02-05T13:19:17 1998.753 INF VehicleManager Save
- 2019-02-05T13:19:18 1999.490 INF Time: 32.33m FPS: 36.54 Heap: 2404.9MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 4949.3MB
- 2019-02-05T13:19:48 2029.504 INF Time: 32.83m FPS: 43.11 Heap: 2425.2MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 4946.8MB
- 2019-02-05T13:20:18 2059.517 INF Time: 33.33m FPS: 46.45 Heap: 2408.6MB Max: 2474.0MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 4973.5MB
- 2019-02-05T13:20:48 2089.529 INF Time: 33.83m FPS: 41.67 Heap: 2440.0MB Max: 2474.0MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 8 (9) Items: 6 CO: 1 RSS: 4974.2MB
- 2019-02-05T13:21:17 2118.769 INF VehicleManager Save
- 2019-02-05T13:21:18 2119.547 INF Time: 34.33m FPS: 39.86 Heap: 2394.0MB Max: 2474.0MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 20 (21) Items: 18 CO: 1 RSS: 4993.9MB
- 2019-02-05T13:21:48 2149.568 INF Time: 34.83m FPS: 37.39 Heap: 2422.3MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 14 (21) Items: 18 CO: 1 RSS: 4996.8MB
- 2019-02-05T13:22:18 2179.573 INF Time: 35.33m FPS: 32.73 Heap: 2469.4MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (21) Items: 18 CO: 1 RSS: 5004.3MB
- 2019-02-05T13:22:48 2209.598 INF Time: 35.83m FPS: 43.34 Heap: 2160.8MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 6 (7) Items: 4 CO: 1 RSS: 5002.3MB
- 2019-02-05T13:23:17 2238.782 INF VehicleManager Save
- 2019-02-05T13:23:18 2239.599 INF Time: 36.33m FPS: 34.60 Heap: 2200.0MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 11 (12) Items: 9 CO: 1 RSS: 5001.4MB
- 2019-02-05T13:23:48 2269.622 INF Time: 36.83m FPS: 34.33 Heap: 2243.3MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 11 (14) Items: 11 CO: 1 RSS: 5002.8MB
- 2019-02-05T13:24:18 2299.648 INF Time: 37.33m FPS: 42.74 Heap: 2295.5MB Max: 2474.0MB Chunks: 387 CGO: 255 Ply: 1 Zom: 0 Ent: 4 (14) Items: 11 CO: 1 RSS: 5022.4MB
- 2019-02-05T13:24:48 2329.681 INF Time: 37.83m FPS: 54.82 Heap: 2346.6MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 6 (18) Items: 15 CO: 1 RSS: 5022.7MB
- 2019-02-05T13:25:17 2358.800 INF VehicleManager Save
- 2019-02-05T13:25:18 2359.685 INF Time: 38.33m FPS: 39.84 Heap: 2387.6MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 6 (18) Items: 15 CO: 1 RSS: 5022.0MB
- 2019-02-05T13:25:48 2389.698 INF Time: 38.83m FPS: 40.32 Heap: 2420.4MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 7 (23) Items: 20 CO: 1 RSS: 5033.5MB
- 2019-02-05T13:26:18 2419.712 INF Time: 39.33m FPS: 39.96 Heap: 2459.3MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 8 (24) Items: 21 CO: 1 RSS: 5029.7MB
- 2019-02-05T13:26:48 2449.773 INF Time: 39.83m FPS: 42.80 Heap: 2171.1MB Max: 2474.0MB Chunks: 387 CGO: 251 Ply: 1 Zom: 0 Ent: 6 (12) Items: 9 CO: 1 RSS: 5032.3MB
- 2019-02-05T13:27:17 2478.862 INF VehicleManager Save
- 2019-02-05T13:27:18 2479.802 INF Time: 40.33m FPS: 37.87 Heap: 2197.7MB Max: 2474.0MB Chunks: 387 CGO: 251 Ply: 1 Zom: 0 Ent: 6 (13) Items: 10 CO: 1 RSS: 5034.2MB
- 2019-02-05T13:27:48 2509.818 INF Time: 40.83m FPS: 41.04 Heap: 2228.9MB Max: 2474.0MB Chunks: 387 CGO: 250 Ply: 1 Zom: 0 Ent: 3 (13) Items: 10 CO: 1 RSS: 5032.1MB
- 2019-02-05T13:28:18 2539.834 INF Time: 41.33m FPS: 38.02 Heap: 2254.1MB Max: 2474.0MB Chunks: 387 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (13) Items: 10 CO: 1 RSS: 5028.1MB
- 2019-02-05T13:28:48 2569.852 INF Time: 41.83m FPS: 38.15 Heap: 2276.7MB Max: 2474.0MB Chunks: 387 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (13) Items: 10 CO: 1 RSS: 5035.3MB
- 2019-02-05T13:29:17 2598.876 INF VehicleManager Save
- 2019-02-05T13:29:18 2599.867 INF Time: 42.33m FPS: 37.99 Heap: 2310.8MB Max: 2474.0MB Chunks: 387 CGO: 251 Ply: 1 Zom: 0 Ent: 4 (15) Items: 10 CO: 1 RSS: 5032.6MB
- 2019-02-05T13:29:48 2629.880 INF Time: 42.83m FPS: 40.69 Heap: 2353.2MB Max: 2474.0MB Chunks: 387 CGO: 251 Ply: 1 Zom: 0 Ent: 5 (18) Items: 13 CO: 1 RSS: 5033.7MB
- 2019-02-05T13:30:18 2659.893 INF Time: 43.33m FPS: 36.35 Heap: 2396.5MB Max: 2474.0MB Chunks: 387 CGO: 251 Ply: 1 Zom: 0 Ent: 5 (18) Items: 13 CO: 1 RSS: 5041.7MB
- 2019-02-05T13:30:48 2689.909 INF Time: 43.83m FPS: 39.88 Heap: 2440.2MB Max: 2474.0MB Chunks: 387 CGO: 251 Ply: 1 Zom: 0 Ent: 2 (18) Items: 13 CO: 1 RSS: 5039.7MB
- 2019-02-05T13:31:17 2718.967 INF VehicleManager Save
- 2019-02-05T13:31:18 2719.993 INF Time: 44.33m FPS: 36.87 Heap: 2171.1MB Max: 2474.0MB Chunks: 387 CGO: 251 Ply: 1 Zom: 0 Ent: 7 (8) Items: 5 CO: 1 RSS: 5038.5MB
- 2019-02-05T13:31:48 2750.010 INF Time: 44.84m FPS: 31.94 Heap: 2198.9MB Max: 2474.0MB Chunks: 387 CGO: 251 Ply: 1 Zom: 0 Ent: 9 (10) Items: 7 CO: 1 RSS: 5034.5MB
- 2019-02-05T13:32:18 2780.021 INF Time: 45.34m FPS: 50.73 Heap: 2240.9MB Max: 2474.0MB Chunks: 387 CGO: 251 Ply: 1 Zom: 0 Ent: 4 (16) Items: 7 CO: 1 RSS: 5044.3MB
- 2019-02-05T13:32:48 2810.025 INF Time: 45.84m FPS: 45.98 Heap: 2289.5MB Max: 2474.0MB Chunks: 387 CGO: 244 Ply: 1 Zom: 0 Ent: 4 (18) Items: 9 CO: 1 RSS: 5035.8MB
- 2019-02-05T13:33:11 2832.921 INF Missing paint ID XML entry: 76 for block 'cobblestoneBlock'
- 2019-02-05T13:33:11 2832.923 INF Missing paint ID XML entry: 76 for block 'cobblestoneBlock'
- 2019-02-05T13:33:17 2838.990 INF VehicleManager Save
- 2019-02-05T13:33:18 2840.027 INF Time: 46.34m FPS: 43.96 Heap: 2425.8MB Max: 2474.0MB Chunks: 387 CGO: 247 Ply: 1 Zom: 0 Ent: 2 (18) Items: 9 CO: 1 RSS: 5071.3MB
- 2019-02-05T13:33:25 2846.966 INF found
- 2019-02-05T13:33:26 2848.249 INF found
- 2019-02-05T13:33:27 2848.502 INF Missing paint ID XML entry: 76 for block 'cntTrashCompactor'
- 2019-02-05T13:33:48 2870.039 INF Time: 46.84m FPS: 45.46 Heap: 2242.5MB Max: 2474.0MB Chunks: 387 CGO: 237 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 5108.8MB
- 2019-02-05T13:34:18 2900.062 INF Time: 47.34m FPS: 42.87 Heap: 2363.5MB Max: 2474.0MB Chunks: 387 CGO: 250 Ply: 1 Zom: 0 Ent: 3 (4) Items: 0 CO: 1 RSS: 5086.9MB
- 2019-02-05T13:34:31 2913.207 INF Entity 10820 killed.
- 2019-02-05T13:34:48 2930.092 INF Time: 47.84m FPS: 60.17 Heap: 2396.5MB Max: 2474.0MB Chunks: 387 CGO: 250 Ply: 1 Zom: 0 Ent: 9 (11) Items: 7 CO: 1 RSS: 5081.8MB
- 2019-02-05T13:35:17 2959.071 INF VehicleManager Save
- 2019-02-05T13:35:18 2960.173 INF Time: 48.34m FPS: 43.18 Heap: 2194.4MB Max: 2474.0MB Chunks: 387 CGO: 247 Ply: 1 Zom: 0 Ent: 3 (4) Items: 1 CO: 1 RSS: 5077.7MB
- 2019-02-05T13:35:48 2990.177 INF Time: 48.84m FPS: 49.24 Heap: 2253.2MB Max: 2474.0MB Chunks: 387 CGO: 251 Ply: 1 Zom: 1 Ent: 4 (8) Items: 2 CO: 1 RSS: 5084.2MB
- 2019-02-05T13:36:18 3020.173 INF Time: 49.34m FPS: 46.80 Heap: 2276.4MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 1 Ent: 4 (8) Items: 2 CO: 1 RSS: 5081.8MB
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-02-05T13:36:48 3050.188 INF Time: 49.84m FPS: 47.05 Heap: 2307.9MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 1 Ent: 5 (9) Items: 3 CO: 1 RSS: 5083.9MB
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
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- 2019-02-05T13:37:17 3079.121 INF VehicleManager Save
- 2019-02-05T13:37:18 3080.209 INF Time: 50.34m FPS: 44.39 Heap: 2202.1MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 1 Ent: 5 (7) Items: 1 CO: 1 RSS: 5080.4MB
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Grave Digger Initial Price: 1040 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Reinforced Padding Initial Price: 673 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Shovel Initial Price: 912 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Auger Initial Price: 3000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Shovel Initial Price: 912 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Gloves Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2183333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Rocket Launcher Initial Price: 1800 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.7298
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Scrap Boots Initial Price: 250 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Chest Armor Initial Price: 500 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Boots Initial Price: 500 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Grave Digger Initial Price: 1040 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Reinforced Padding Initial Price: 673 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Leg Armor Initial Price: 500 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-02-05T13:37:48 3110.274 INF Time: 50.84m FPS: 46.86 Heap: 2228.4MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 1 Ent: 4 (7) Items: 1 CO: 1 RSS: 5084.0MB
- Item: Iron Boots Initial Price: 500 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Grave Digger Initial Price: 1040 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Reinforced Padding Initial Price: 673 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Leg Armor Initial Price: 500 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Leg Armor Initial Price: 500 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Boots Initial Price: 500 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Grave Digger Initial Price: 1040 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Reinforced Padding Initial Price: 673 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Leg Armor Initial Price: 500 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Leg Armor Initial Price: 500 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Scrap Leg Armor Initial Price: 250 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Rifle Initial Price: 500 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.7625
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Rifle Initial Price: 500 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Machete Initial Price: 600 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Marksman Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 4 Quality Mod: 4.96 Durability Ratio: 0.7705
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Auger Initial Price: 3000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Rifle Initial Price: 500 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: .44 Magnum Initial Price: 700 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.315
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Gloves Initial Price: 500 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 4 Quality Mod: 4.96 Durability Ratio: 0.7678378
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Shovel Initial Price: 912 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Auger Initial Price: 3000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Rocket Launcher Initial Price: 1800 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.7298
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Rifle Initial Price: 500 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-02-05T13:38:18 3140.269 INF Time: 51.34m FPS: 46.73 Heap: 2252.7MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 1 Ent: 4 (7) Items: 1 CO: 1 RSS: 4784.0MB
- 2019-02-05T13:38:47 3168.606 INF AchievementManager.SendAchievementEvent (fishert2208901, Score10)
- 2019-02-05T13:38:47 3168.606 INF AchievementManager.SendAchievementEvent (fishert2208901, Score50)
- 2019-02-05T13:38:47 3168.606 INF AchievementManager.SendAchievementEvent (fishert2208901, Score250)
- 2019-02-05T13:38:47 3168.606 INF Entity 10665 killed by 171.
- 2019-02-05T13:38:48 3170.291 INF Time: 51.84m FPS: 53.77 Heap: 2206.6MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 1 Ent: 4 (6) Items: 0 CO: 1 RSS: 4792.6MB
- 2019-02-05T13:39:17 3199.157 INF VehicleManager Save
- 2019-02-05T13:39:18 3200.321 INF Time: 52.34m FPS: 50.05 Heap: 2266.2MB Max: 2474.0MB Chunks: 387 CGO: 232 Ply: 1 Zom: 1 Ent: 3 (6) Items: 0 CO: 1 RSS: 4799.2MB
- 2019-02-05T13:39:48 3230.326 INF Time: 52.84m FPS: 43.92 Heap: 2399.9MB Max: 2474.0MB Chunks: 387 CGO: 230 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4883.9MB
- 2019-02-05T13:39:49 3230.693 INF found
- 2019-02-05T13:40:03 3244.831 INF found
- 2019-02-05T13:40:18 3260.386 INF Time: 53.34m FPS: 49.86 Heap: 2248.3MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4927.4MB
- 2019-02-05T13:40:48 3290.421 INF Time: 53.84m FPS: 44.74 Heap: 2293.5MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4926.1MB
- 2019-02-05T13:41:17 3319.218 INF VehicleManager Save
- 2019-02-05T13:41:18 3320.420 INF Time: 54.34m FPS: 40.79 Heap: 2330.2MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4924.1MB
- 2019-02-05T13:41:48 3350.439 INF Time: 54.84m FPS: 40.27 Heap: 2367.4MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4922.6MB
- 2019-02-05T13:42:19 3380.474 INF Time: 55.34m FPS: 39.07 Heap: 2227.7MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4923.6MB
- 2019-02-05T13:42:49 3410.491 INF Time: 55.84m FPS: 41.66 Heap: 2258.5MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4926.5MB
- 2019-02-05T13:43:17 3439.255 INF VehicleManager Save
- 2019-02-05T13:43:19 3440.500 INF Time: 56.34m FPS: 40.20 Heap: 2290.2MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4927.5MB
- 2019-02-05T13:43:49 3470.500 INF Time: 56.84m FPS: 41.02 Heap: 2324.0MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4928.8MB
- 2019-02-05T13:44:19 3500.533 INF Time: 57.34m FPS: 41.20 Heap: 2227.0MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4928.2MB
- 2019-02-05T13:44:49 3530.539 INF Time: 57.84m FPS: 41.90 Heap: 2257.8MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4928.9MB
- 2019-02-05T13:45:17 3559.282 INF VehicleManager Save
- 2019-02-05T13:45:19 3560.597 INF Time: 58.34m FPS: 40.54 Heap: 2289.8MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4929.8MB
- 2019-02-05T13:45:49 3590.597 INF Time: 58.84m FPS: 39.76 Heap: 2324.4MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4930.1MB
- 2019-02-05T13:46:19 3620.670 INF Time: 59.34m FPS: 42.31 Heap: 2228.1MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4931.4MB
- 2019-02-05T13:46:49 3650.703 INF Time: 59.84m FPS: 41.49 Heap: 2259.3MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4931.2MB
- 2019-02-05T13:47:17 3679.352 INF VehicleManager Save
- 2019-02-05T13:47:19 3680.716 INF Time: 60.34m FPS: 40.20 Heap: 2290.6MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4931.3MB
- 2019-02-05T13:47:49 3710.754 INF Time: 60.84m FPS: 39.40 Heap: 2323.8MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4931.1MB
- 2019-02-05T13:48:19 3740.781 INF Time: 61.34m FPS: 39.72 Heap: 2226.1MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4930.6MB
- 2019-02-05T13:48:49 3770.803 INF Time: 61.84m FPS: 39.42 Heap: 2256.0MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4930.5MB
- 2019-02-05T13:49:17 3799.379 INF VehicleManager Save
- 2019-02-05T13:49:19 3800.814 INF Time: 62.34m FPS: 37.99 Heap: 2287.0MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4930.6MB
- 2019-02-05T13:49:49 3830.836 INF Time: 62.84m FPS: 39.88 Heap: 2320.3MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4930.6MB
- 2019-02-05T13:50:19 3860.879 INF Time: 63.34m FPS: 39.55 Heap: 2226.4MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4930.6MB
- 2019-02-05T13:50:49 3890.912 INF Time: 63.84m FPS: 40.35 Heap: 2256.2MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4930.6MB
- 2019-02-05T13:51:17 3919.428 INF VehicleManager Save
- 2019-02-05T13:51:19 3920.928 INF Time: 64.35m FPS: 39.74 Heap: 2287.7MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4930.7MB
- 2019-02-05T13:51:49 3950.947 INF Time: 64.85m FPS: 42.15 Heap: 2321.8MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4930.9MB
- 2019-02-05T13:52:19 3981.035 INF Time: 65.35m FPS: 41.01 Heap: 2227.2MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4930.6MB
- 2019-02-05T13:52:49 4011.044 INF Time: 65.85m FPS: 41.30 Heap: 2258.0MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4933.3MB
- 2019-02-05T13:53:18 4039.524 INF VehicleManager Save
- 2019-02-05T13:53:19 4041.063 INF Time: 66.35m FPS: 44.10 Heap: 2291.6MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4886.9MB
- 2019-02-05T13:53:49 4071.073 INF Time: 66.85m FPS: 43.85 Heap: 2328.6MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4887.6MB
- 2019-02-05T13:54:19 4101.133 INF Time: 67.35m FPS: 46.60 Heap: 2230.1MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4827.8MB
- 2019-02-05T13:54:49 4131.140 INF Time: 67.85m FPS: 42.52 Heap: 2262.6MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4827.8MB
- 2019-02-05T13:55:18 4159.592 INF VehicleManager Save
- 2019-02-05T13:55:19 4161.143 INF Time: 68.35m FPS: 42.86 Heap: 2295.4MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4828.4MB
- 2019-02-05T13:55:49 4191.164 INF Time: 68.85m FPS: 42.77 Heap: 2331.7MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4828.4MB
- 2019-02-05T13:56:19 4221.191 INF Time: 69.35m FPS: 43.59 Heap: 2229.5MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4800.6MB
- 2019-02-05T13:56:49 4251.194 INF Time: 69.85m FPS: 40.73 Heap: 2261.7MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4800.6MB
- 2019-02-05T13:57:18 4279.646 INF VehicleManager Save
- 2019-02-05T13:57:19 4281.207 INF Time: 70.35m FPS: 42.66 Heap: 2294.7MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4800.7MB
- 2019-02-05T13:57:49 4311.207 INF Time: 70.85m FPS: 45.09 Heap: 2331.5MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4800.5MB
- 2019-02-05T13:58:19 4341.256 INF Time: 71.35m FPS: 42.46 Heap: 2230.0MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4791.6MB
- 2019-02-05T13:58:49 4371.273 INF Time: 71.85m FPS: 43.51 Heap: 2262.2MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4791.6MB
- 2019-02-05T13:59:18 4399.677 INF VehicleManager Save
- 2019-02-05T13:59:19 4401.274 INF Time: 72.35m FPS: 40.91 Heap: 2295.4MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4791.7MB
- 2019-02-05T13:59:49 4431.287 INF Time: 72.85m FPS: 42.74 Heap: 2329.5MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4791.8MB
- 2019-02-05T14:00:19 4461.321 INF Time: 73.35m FPS: 41.80 Heap: 2228.9MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4789.2MB
- 2019-02-05T14:00:49 4491.348 INF Time: 73.85m FPS: 40.93 Heap: 2260.6MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4789.6MB
- 2019-02-05T14:01:18 4519.720 INF VehicleManager Save
- 2019-02-05T14:01:19 4521.356 INF Time: 74.35m FPS: 42.21 Heap: 2293.5MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4790.0MB
- 2019-02-05T14:01:49 4551.371 INF Time: 74.85m FPS: 41.67 Heap: 2328.9MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4789.9MB
- 2019-02-05T14:02:20 4581.454 INF Time: 75.35m FPS: 42.51 Heap: 2228.8MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4787.8MB
- 2019-02-05T14:02:50 4611.454 INF Time: 75.85m FPS: 42.26 Heap: 2260.8MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4787.9MB
- 2019-02-05T14:03:18 4639.785 INF VehicleManager Save
- 2019-02-05T14:03:20 4641.487 INF Time: 76.35m FPS: 42.97 Heap: 2294.3MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4787.9MB
- 2019-02-05T14:03:50 4671.494 INF Time: 76.85m FPS: 42.47 Heap: 2329.4MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4788.0MB
- 2019-02-05T14:04:20 4701.519 INF Time: 77.35m FPS: 42.86 Heap: 2229.1MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4786.1MB
- 2019-02-05T14:04:50 4731.539 INF Time: 77.85m FPS: 42.36 Heap: 2260.7MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4786.1MB
- 2019-02-05T14:05:18 4759.801 INF VehicleManager Save
- 2019-02-05T14:05:20 4761.551 INF Time: 78.35m FPS: 40.35 Heap: 2293.9MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4786.1MB
- 2019-02-05T14:05:50 4791.552 INF Time: 78.85m FPS: 42.02 Heap: 2329.3MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4786.4MB
- 2019-02-05T14:06:20 4821.585 INF Time: 79.35m FPS: 41.98 Heap: 2228.9MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4784.4MB
- 2019-02-05T14:06:50 4851.605 INF Time: 79.85m FPS: 40.54 Heap: 2260.0MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4784.7MB
- 2019-02-05T14:07:18 4879.838 INF VehicleManager Save
- 2019-02-05T14:07:20 4881.616 INF Time: 80.35m FPS: 42.61 Heap: 2292.9MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4784.7MB
- 2019-02-05T14:07:50 4911.654 INF Time: 80.85m FPS: 41.57 Heap: 2327.6MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4784.9MB
- 2019-02-05T14:08:20 4941.733 INF Time: 81.35m FPS: 42.59 Heap: 2228.7MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4776.3MB
- 2019-02-05T14:08:50 4971.748 INF Time: 81.85m FPS: 41.20 Heap: 2260.0MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4776.5MB
- 2019-02-05T14:09:18 4999.897 INF VehicleManager Save
- 2019-02-05T14:09:20 5001.754 INF Time: 82.35m FPS: 44.48 Heap: 2302.5MB Max: 2474.0MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4795.4MB
- 2019-02-05T14:09:50 5031.765 INF Time: 82.85m FPS: 41.91 Heap: 2344.2MB Max: 2474.0MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4804.6MB
- 2019-02-05T14:10:20 5061.800 INF Time: 83.35m FPS: 42.10 Heap: 2253.7MB Max: 2474.0MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4815.8MB
- 2019-02-05T14:10:50 5091.819 INF Time: 83.85m FPS: 44.00 Heap: 2294.0MB Max: 2474.0MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4818.5MB
- 2019-02-05T14:10:59 5100.707 INF Missing paint ID XML entry: 76 for block 'cntCabinetBottomFiller'
- 2019-02-05T14:10:59 5100.708 INF Missing paint ID XML entry: 76 for block 'cntCabinetBottomFiller'
- 2019-02-05T14:11:14 5116.135 WRN [AudioLog] AudioManager::AudioData::Play() - failed to load audio clip Sounds/Crafting/craft_repair_item.
- 2019-02-05T14:11:16 5118.264 INF found
- 2019-02-05T14:11:18 5119.930 INF VehicleManager Save
- 2019-02-05T14:11:20 5121.833 INF Time: 84.35m FPS: 48.79 Heap: 2346.5MB Max: 2474.0MB Chunks: 387 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4840.8MB
- 2019-02-05T14:11:50 5151.843 INF Time: 84.85m FPS: 43.47 Heap: 2476.4MB Max: 2476.4MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4982.8MB
- 2019-02-05T14:12:20 5181.886 INF Time: 85.35m FPS: 45.07 Heap: 2270.9MB Max: 2476.4MB Chunks: 387 CGO: 244 Ply: 1 Zom: 0 Ent: 4 (12) Items: 2 CO: 1 RSS: 4973.2MB
- 2019-02-05T14:12:50 5211.889 INF Time: 85.85m FPS: 43.34 Heap: 2227.6MB Max: 2476.4MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 2 (10) Items: 0 CO: 1 RSS: 4979.9MB
- 2019-02-05T14:13:18 5239.966 INF VehicleManager Save
- 2019-02-05T14:13:20 5241.895 INF Time: 86.35m FPS: 52.20 Heap: 2333.9MB Max: 2476.4MB Chunks: 387 CGO: 247 Ply: 1 Zom: 0 Ent: 4 (14) Items: 3 CO: 1 RSS: 4988.3MB
- 2019-02-05T14:13:22 5244.262 INF Entity 4954 killed.
- 2019-02-05T14:13:50 5271.912 INF Time: 86.85m FPS: 44.36 Heap: 2302.7MB Max: 2476.4MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (15) Items: 3 CO: 1 RSS: 5002.5MB
- 2019-02-05T14:14:16 5298.272 INF found
- 2019-02-05T14:14:18 5300.142 INF found
- 2019-02-05T14:14:20 5301.918 INF Time: 87.35m FPS: 50.36 Heap: 2447.2MB Max: 2476.4MB Chunks: 387 CGO: 248 Ply: 1 Zom: 0 Ent: 2 (15) Items: 3 CO: 1 RSS: 5082.5MB
- 2019-02-05T14:14:50 5331.944 INF Time: 87.85m FPS: 44.14 Heap: 2251.2MB Max: 2476.4MB Chunks: 387 CGO: 247 Ply: 1 Zom: 0 Ent: 2 (12) Items: 1 CO: 1 RSS: 5105.9MB
- 2019-02-05T14:15:18 5359.984 INF VehicleManager Save
- 2019-02-05T14:15:20 5361.931 INF Time: 88.35m FPS: 59.66 Heap: 2250.6MB Max: 2476.4MB Chunks: 387 CGO: 241 Ply: 1 Zom: 0 Ent: 2 (11) Items: 0 CO: 1 RSS: 5120.9MB
- 2019-02-05T14:15:50 5391.953 INF Time: 88.86m FPS: 38.08 Heap: 2293.2MB Max: 2476.4MB Chunks: 387 CGO: 241 Ply: 1 Zom: 0 Ent: 3 (13) Items: 1 CO: 1 RSS: 5130.5MB
- 2019-02-05T14:16:20 5421.965 INF Time: 89.36m FPS: 48.68 Heap: 2338.1MB Max: 2476.4MB Chunks: 387 CGO: 251 Ply: 1 Zom: 0 Ent: 7 (18) Items: 5 CO: 1 RSS: 5132.2MB
- 2019-02-05T14:16:50 5451.975 INF Time: 89.86m FPS: 51.70 Heap: 2373.8MB Max: 2476.4MB Chunks: 387 CGO: 243 Ply: 1 Zom: 0 Ent: 7 (20) Items: 7 CO: 1 RSS: 5146.9MB
- 2019-02-05T14:17:18 5479.994 INF VehicleManager Save
- 2019-02-05T14:17:20 5481.977 INF Time: 90.36m FPS: 43.12 Heap: 2418.5MB Max: 2476.4MB Chunks: 387 CGO: 251 Ply: 1 Zom: 0 Ent: 7 (24) Items: 11 CO: 1 RSS: 5151.4MB
- 2019-02-05T14:17:50 5511.978 INF Time: 90.86m FPS: 41.85 Heap: 2454.0MB Max: 2476.4MB Chunks: 387 CGO: 255 Ply: 1 Zom: 0 Ent: 7 (25) Items: 12 CO: 1 RSS: 5154.7MB
- 2019-02-05T14:18:20 5542.102 INF Time: 91.36m FPS: 42.66 Heap: 2251.0MB Max: 2476.4MB Chunks: 387 CGO: 249 Ply: 1 Zom: 0 Ent: 4 (16) Items: 5 CO: 1 RSS: 5159.0MB
- 2019-02-05T14:18:50 5572.108 INF Time: 91.86m FPS: 42.25 Heap: 2280.9MB Max: 2476.4MB Chunks: 387 CGO: 246 Ply: 1 Zom: 0 Ent: 2 (16) Items: 5 CO: 1 RSS: 5156.4MB
- 2019-02-05T14:19:18 5600.096 INF VehicleManager Save
- 2019-02-05T14:19:20 5602.116 INF Time: 92.36m FPS: 44.96 Heap: 2308.0MB Max: 2476.4MB Chunks: 387 CGO: 246 Ply: 1 Zom: 0 Ent: 13 (27) Items: 16 CO: 1 RSS: 5152.1MB
- 2019-02-05T14:19:50 5632.140 INF Time: 92.86m FPS: 47.50 Heap: 2336.7MB Max: 2476.4MB Chunks: 387 CGO: 246 Ply: 1 Zom: 0 Ent: 20 (34) Items: 23 CO: 1 RSS: 5155.8MB
- 2019-02-05T14:20:20 5662.151 INF Time: 93.36m FPS: 40.35 Heap: 2369.0MB Max: 2476.4MB Chunks: 387 CGO: 246 Ply: 1 Zom: 0 Ent: 14 (39) Items: 28 CO: 1 RSS: 5156.2MB
- 2019-02-05T14:20:27 5669.183 ERR EXCEPTION: In load chunk (chunkX=9 chunkZ=28):Failed to read past end of stream.
- StackTrace: at PooledBinaryReader.ReadByte () [0x00000] in <filename unknown>:0
- at ChunkBlockChannel.Read (System.IO.BinaryReader _br, UInt32 _version, Boolean _bNetworkRead) [0x00000] in <filename unknown>:0
- at Chunk.read (System.IO.BinaryReader _br, UInt32 _version, Boolean _bNetworkRead) [0x00000] in <filename unknown>:0
- at Chunk.load (System.IO.BinaryReader stream, UInt32 _version) [0x00000] in <filename unknown>:0
- at RegionFileManager.loadChunk (System.String _dir, Int64 _key) [0x00000] in <filename unknown>:0
- 2019-02-05T14:20:50 5692.175 INF Time: 93.86m FPS: 42.42 Heap: 2417.2MB Max: 2476.4MB Chunks: 387 CGO: 246 Ply: 1 Zom: 0 Ent: 7 (39) Items: 28 CO: 1 RSS: 5155.2MB
- 2019-02-05T14:21:18 5720.108 INF VehicleManager Save
- 2019-02-05T14:21:20 5722.179 INF Time: 94.36m FPS: 36.32 Heap: 2461.8MB Max: 2476.4MB Chunks: 387 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (39) Items: 28 CO: 1 RSS: 5164.9MB
- 2019-02-05T14:21:50 5752.227 INF Time: 94.86m FPS: 43.59 Heap: 2246.7MB Max: 2476.4MB Chunks: 386 CGO: 253 Ply: 1 Zom: 0 Ent: 6 (15) Items: 4 CO: 1 RSS: 5160.4MB
- 2019-02-05T14:22:20 5782.236 INF Time: 95.36m FPS: 41.72 Heap: 2265.7MB Max: 2476.4MB Chunks: 386 CGO: 248 Ply: 1 Zom: 0 Ent: 6 (15) Items: 4 CO: 1 RSS: 5164.9MB
- 2019-02-05T14:22:50 5812.277 INF Time: 95.86m FPS: 46.07 Heap: 2292.3MB Max: 2476.4MB Chunks: 386 CGO: 249 Ply: 1 Zom: 0 Ent: 2 (15) Items: 4 CO: 1 RSS: 5169.4MB
- 2019-02-05T14:23:18 5840.154 INF VehicleManager Save
- 2019-02-05T14:23:20 5842.288 INF Time: 96.36m FPS: 41.12 Heap: 2317.7MB Max: 2476.4MB Chunks: 386 CGO: 249 Ply: 1 Zom: 0 Ent: 2 (15) Items: 4 CO: 1 RSS: 5163.4MB
- 2019-02-05T14:23:50 5872.293 INF Time: 96.86m FPS: 43.37 Heap: 2361.5MB Max: 2476.4MB Chunks: 386 CGO: 252 Ply: 1 Zom: 0 Ent: 9 (22) Items: 11 CO: 1 RSS: 5166.3MB
- 2019-02-05T14:24:20 5902.300 INF Time: 97.36m FPS: 39.69 Heap: 2403.1MB Max: 2476.4MB Chunks: 386 CGO: 252 Ply: 1 Zom: 0 Ent: 9 (22) Items: 11 CO: 1 RSS: 5180.1MB
- 2019-02-05T14:24:50 5932.329 INF Time: 97.86m FPS: 42.17 Heap: 2455.7MB Max: 2476.4MB Chunks: 386 CGO: 251 Ply: 1 Zom: 0 Ent: 6 (27) Items: 15 CO: 1 RSS: 5178.2MB
- 2019-02-05T14:25:18 5960.220 INF VehicleManager Save
- 2019-02-05T14:25:20 5962.421 INF Time: 98.36m FPS: 38.20 Heap: 2245.8MB Max: 2476.4MB Chunks: 386 CGO: 253 Ply: 1 Zom: 0 Ent: 10 (19) Items: 8 CO: 1 RSS: 5180.9MB
- 2019-02-05T14:25:50 5992.435 INF Time: 98.86m FPS: 47.60 Heap: 2278.5MB Max: 2476.4MB Chunks: 386 CGO: 255 Ply: 1 Zom: 0 Ent: 9 (22) Items: 11 CO: 1 RSS: 5191.2MB
- 2019-02-05T14:26:21 6022.447 INF Time: 99.36m FPS: 47.61 Heap: 2311.2MB Max: 2476.4MB Chunks: 386 CGO: 255 Ply: 1 Zom: 0 Ent: 5 (22) Items: 11 CO: 1 RSS: 5191.5MB
- 2019-02-05T14:26:51 6052.462 INF Time: 99.86m FPS: 47.27 Heap: 2343.9MB Max: 2476.4MB Chunks: 386 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (22) Items: 11 CO: 1 RSS: 5191.6MB
- 2019-02-05T14:27:18 6080.241 INF VehicleManager Save
- 2019-02-05T14:27:21 6082.466 INF Time: 100.36m FPS: 47.15 Heap: 2377.2MB Max: 2476.4MB Chunks: 386 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (22) Items: 11 CO: 1 RSS: 3391.2MB
- 2019-02-05T14:27:51 6112.471 INF Time: 100.86m FPS: 47.16 Heap: 2413.3MB Max: 2476.4MB Chunks: 386 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (22) Items: 11 CO: 1 RSS: 3391.6MB
- 2019-02-05T14:28:21 6142.472 INF Time: 101.36m FPS: 38.17 Heap: 2448.9MB Max: 2476.4MB Chunks: 386 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (22) Items: 11 CO: 1 RSS: 3400.5MB
- 2019-02-05T14:28:51 6172.505 INF Time: 101.86m FPS: 38.54 Heap: 2482.2MB Max: 2482.2MB Chunks: 386 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (22) Items: 11 CO: 1 RSS: 3402.1MB
- 2019-02-05T14:29:18 6200.340 INF VehicleManager Save
- 2019-02-05T14:29:21 6202.593 INF Time: 102.36m FPS: 38.80 Heap: 2257.9MB Max: 2482.2MB Chunks: 386 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (11) Items: 0 CO: 1 RSS: 3402.2MB
- 2019-02-05T14:29:51 6232.608 INF Time: 102.86m FPS: 40.09 Heap: 2284.3MB Max: 2482.2MB Chunks: 386 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (11) Items: 0 CO: 1 RSS: 3402.4MB
- 2019-02-05T14:30:21 6262.644 INF Time: 103.36m FPS: 42.68 Heap: 2315.6MB Max: 2482.2MB Chunks: 386 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (11) Items: 0 CO: 1 RSS: 3396.0MB
- 2019-02-05T14:30:51 6292.659 INF Time: 103.86m FPS: 37.04 Heap: 2360.5MB Max: 2482.2MB Chunks: 386 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (11) Items: 0 CO: 1 RSS: 3396.2MB
- 2019-02-05T14:31:18 6320.353 INF VehicleManager Save
- 2019-02-05T14:31:21 6322.681 INF Time: 104.36m FPS: 42.90 Heap: 2390.5MB Max: 2482.2MB Chunks: 386 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (11) Items: 0 CO: 1 RSS: 3400.3MB
- 2019-02-05T14:31:51 6352.687 INF Time: 104.86m FPS: 41.56 Heap: 2435.6MB Max: 2482.2MB Chunks: 386 CGO: 249 Ply: 1 Zom: 0 Ent: 2 (11) Items: 0 CO: 1 RSS: 3408.3MB
- 2019-02-05T14:32:21 6382.701 INF Time: 105.36m FPS: 37.55 Heap: 2485.9MB Max: 2485.9MB Chunks: 386 CGO: 248 Ply: 1 Zom: 0 Ent: 4 (13) Items: 2 CO: 1 RSS: 2791.9MB
- 2019-02-05T14:32:24 6386.027 ERR EXCEPTION: In load chunk (chunkX=9 chunkZ=28):Cannot expand this MemoryStream
- StackTrace: at System.IO.MemoryStream.set_Capacity (Int32 value) [0x00000] in <filename unknown>:0
- at System.IO.MemoryStream.Expand (Int32 newSize) [0x00000] in <filename unknown>:0
- at System.IO.MemoryStream.Write (System.Byte[] buffer, Int32 offset, Int32 count) [0x00000] in <filename unknown>:0
- at Utils.StreamCopy (System.IO.Stream _source, System.IO.Stream _destination, Int32 _length, System.Byte[] _tempBuf, Boolean _bFlush) [0x00000] in <filename unknown>:0
- at RegionFile.ReadData (Int32 cX, Int32 cZ, System.IO.Stream _targetStream) [0x00000] in <filename unknown>:0
- at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, Int32 _chunkX, Int32 _chunkZ) [0x00000] in <filename unknown>:0
- at RegionFileManager.loadChunk (System.String _dir, Int64 _key) [0x00000] in <filename unknown>:0
- 2019-02-05T14:32:51 6412.752 INF Time: 105.86m FPS: 37.65 Heap: 2273.3MB Max: 2485.9MB Chunks: 386 CGO: 249 Ply: 1 Zom: 0 Ent: 6 (15) Items: 4 CO: 1 RSS: 2798.9MB
- 2019-02-05T14:33:18 6440.416 INF VehicleManager Save
- 2019-02-05T14:33:21 6442.783 INF Time: 106.36m FPS: 44.46 Heap: 2329.4MB Max: 2485.9MB Chunks: 386 CGO: 245 Ply: 1 Zom: 0 Ent: 8 (19) Items: 8 CO: 1 RSS: 2806.9MB
- 2019-02-05T14:33:51 6472.793 INF Time: 106.86m FPS: 41.93 Heap: 2383.5MB Max: 2485.9MB Chunks: 386 CGO: 249 Ply: 1 Zom: 0 Ent: 11 (24) Items: 13 CO: 1 RSS: 2810.2MB
- 2019-02-05T14:34:21 6502.801 INF Time: 107.36m FPS: 45.60 Heap: 2425.4MB Max: 2485.9MB Chunks: 386 CGO: 250 Ply: 1 Zom: 0 Ent: 7 (24) Items: 13 CO: 1 RSS: 2803.3MB
- 2019-02-05T14:34:51 6532.817 INF Time: 107.86m FPS: 42.75 Heap: 2460.6MB Max: 2485.9MB Chunks: 386 CGO: 250 Ply: 1 Zom: 0 Ent: 2 (24) Items: 13 CO: 1 RSS: 2804.4MB
- 2019-02-05T14:35:19 6560.492 INF VehicleManager Save
- 2019-02-05T14:35:21 6562.893 INF Time: 108.36m FPS: 38.74 Heap: 2247.0MB Max: 2485.9MB Chunks: 386 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (11) Items: 0 CO: 1 RSS: 2812.3MB
- 2019-02-05T14:35:51 6592.893 INF Time: 108.86m FPS: 38.63 Heap: 2274.8MB Max: 2485.9MB Chunks: 386 CGO: 255 Ply: 1 Zom: 0 Ent: 3 (12) Items: 1 CO: 1 RSS: 2819.2MB
- 2019-02-05T14:36:21 6622.923 INF Time: 109.37m FPS: 39.80 Heap: 2322.6MB Max: 2485.9MB Chunks: 386 CGO: 252 Ply: 1 Zom: 0 Ent: 6 (15) Items: 4 CO: 1 RSS: 2813.2MB
- 2019-02-05T14:36:51 6652.939 INF Time: 109.87m FPS: 38.31 Heap: 2345.4MB Max: 2485.9MB Chunks: 386 CGO: 252 Ply: 1 Zom: 0 Ent: 5 (15) Items: 4 CO: 1 RSS: 2814.9MB
- 2019-02-05T14:37:19 6680.522 INF VehicleManager Save
- 2019-02-05T14:37:21 6682.950 INF Time: 110.37m FPS: 35.67 Heap: 2387.3MB Max: 2485.9MB Chunks: 386 CGO: 250 Ply: 1 Zom: 0 Ent: 2 (15) Items: 4 CO: 1 RSS: 2811.2MB
- 2019-02-05T14:37:51 6712.962 INF Time: 110.87m FPS: 45.94 Heap: 2430.7MB Max: 2485.9MB Chunks: 386 CGO: 252 Ply: 1 Zom: 0 Ent: 3 (16) Items: 5 CO: 1 RSS: 2810.4MB
- 2019-02-05T14:38:21 6743.016 INF Time: 111.37m FPS: 47.16 Heap: 2254.5MB Max: 2485.9MB Chunks: 386 CGO: 238 Ply: 1 Zom: 0 Ent: 3 (12) Items: 1 CO: 1 RSS: 2817.7MB
- 2019-02-05T14:38:51 6773.030 INF Time: 111.87m FPS: 37.50 Heap: 2276.1MB Max: 2485.9MB Chunks: 386 CGO: 248 Ply: 1 Zom: 0 Ent: 2 (12) Items: 1 CO: 1 RSS: 2821.4MB
- 2019-02-05T14:39:19 6800.580 INF VehicleManager Save
- 2019-02-05T14:39:21 6803.096 INF Time: 112.37m FPS: 40.51 Heap: 2300.3MB Max: 2485.9MB Chunks: 386 CGO: 251 Ply: 1 Zom: 0 Ent: 2 (12) Items: 1 CO: 1 RSS: 2821.4MB
- 2019-02-05T14:39:51 6833.111 INF Time: 112.87m FPS: 40.74 Heap: 2334.6MB Max: 2485.9MB Chunks: 386 CGO: 247 Ply: 1 Zom: 0 Ent: 2 (12) Items: 1 CO: 1 RSS: 2830.2MB
- 2019-02-05T14:40:21 6863.129 INF Time: 113.37m FPS: 41.66 Heap: 2379.8MB Max: 2485.9MB Chunks: 386 CGO: 247 Ply: 1 Zom: 0 Ent: 2 (12) Items: 1 CO: 1 RSS: 2842.6MB
- 2019-02-05T14:40:51 6893.137 INF Time: 113.87m FPS: 42.55 Heap: 2418.2MB Max: 2485.9MB Chunks: 386 CGO: 255 Ply: 1 Zom: 0 Ent: 3 (13) Items: 2 CO: 1 RSS: 2854.3MB
- 2019-02-05T14:41:19 6920.594 INF VehicleManager Save
- 2019-02-05T14:41:21 6923.143 INF Time: 114.37m FPS: 38.74 Heap: 2452.6MB Max: 2485.9MB Chunks: 386 CGO: 251 Ply: 1 Zom: 0 Ent: 3 (13) Items: 2 CO: 1 RSS: 2849.7MB
- 2019-02-05T14:41:51 6953.261 INF Time: 114.87m FPS: 41.10 Heap: 2308.7MB Max: 2485.9MB Chunks: 386 CGO: 251 Ply: 1 Zom: 0 Ent: 2 (20) Items: 9 CO: 1 RSS: 2853.4MB
- 2019-02-05T14:42:21 6983.265 INF Time: 115.37m FPS: 47.08 Heap: 2363.5MB Max: 2485.9MB Chunks: 386 CGO: 251 Ply: 1 Zom: 0 Ent: 17 (35) Items: 24 CO: 1 RSS: 2752.1MB
- 2019-02-05T14:42:51 7013.276 INF Time: 115.87m FPS: 41.17 Heap: 2409.3MB Max: 2485.9MB Chunks: 386 CGO: 252 Ply: 1 Zom: 0 Ent: 19 (37) Items: 26 CO: 1 RSS: 2744.8MB
- 2019-02-05T14:43:19 7040.692 INF VehicleManager Save
- 2019-02-05T14:43:21 7043.293 INF Time: 116.37m FPS: 46.80 Heap: 2462.9MB Max: 2485.9MB Chunks: 386 CGO: 249 Ply: 1 Zom: 0 Ent: 7 (40) Items: 29 CO: 1 RSS: 2747.4MB
- 2019-02-05T14:43:51 7073.314 INF Time: 116.87m FPS: 58.18 Heap: 2279.7MB Max: 2485.9MB Chunks: 386 CGO: 250 Ply: 1 Zom: 0 Ent: 8 (17) Items: 6 CO: 1 RSS: 2743.1MB
- 2019-02-05T14:44:21 7103.329 INF Time: 117.37m FPS: 45.57 Heap: 2335.0MB Max: 2485.9MB Chunks: 386 CGO: 250 Ply: 1 Zom: 0 Ent: 9 (20) Items: 9 CO: 1 RSS: 2743.1MB
- 2019-02-05T14:44:51 7133.346 INF Time: 117.87m FPS: 53.15 Heap: 2379.8MB Max: 2485.9MB Chunks: 386 CGO: 249 Ply: 1 Zom: 0 Ent: 5 (20) Items: 9 CO: 1 RSS: 2748.0MB
- 2019-02-05T14:45:09 7151.343 INF found
- 2019-02-05T14:45:09 7151.402 INF found
- 2019-02-05T14:45:19 7161.098 INF VehicleManager Save
- 2019-02-05T14:45:22 7163.715 INF Time: 118.37m FPS: 43.52 Heap: 2308.0MB Max: 2485.9MB Chunks: 386 CGO: 248 Ply: 1 Zom: 0 Ent: 2 (11) Items: 0 CO: 1 RSS: 2839.1MB
- 2019-02-05T14:45:52 7193.732 INF Time: 118.87m FPS: 39.94 Heap: 2346.2MB Max: 2485.9MB Chunks: 386 CGO: 249 Ply: 1 Zom: 0 Ent: 2 (11) Items: 0 CO: 1 RSS: 2843.8MB
- 2019-02-05T14:46:22 7223.733 INF Time: 119.37m FPS: 42.19 Heap: 2395.3MB Max: 2485.9MB Chunks: 386 CGO: 247 Ply: 1 Zom: 0 Ent: 2 (11) Items: 0 CO: 1 RSS: 2845.6MB
- 2019-02-05T14:46:52 7253.757 INF Time: 119.87m FPS: 46.39 Heap: 2446.6MB Max: 2485.9MB Chunks: 386 CGO: 247 Ply: 1 Zom: 0 Ent: 9 (18) Items: 7 CO: 1 RSS: 2845.3MB
- 2019-02-05T14:47:19 7281.118 INF VehicleManager Save
- 2019-02-05T14:47:22 7283.778 INF Time: 120.37m FPS: 44.03 Heap: 2499.6MB Max: 2499.6MB Chunks: 386 CGO: 246 Ply: 1 Zom: 0 Ent: 10 (19) Items: 8 CO: 1 RSS: 2619.6MB
- 2019-02-05T14:47:52 7313.809 INF Time: 120.87m FPS: 48.12 Heap: 2302.6MB Max: 2499.6MB Chunks: 386 CGO: 246 Ply: 1 Zom: 0 Ent: 5 (19) Items: 8 CO: 1 RSS: 2624.8MB
- 2019-02-05T14:48:22 7343.837 INF Time: 121.37m FPS: 44.30 Heap: 2355.8MB Max: 2499.6MB Chunks: 386 CGO: 255 Ply: 1 Zom: 0 Ent: 8 (23) Items: 12 CO: 1 RSS: 2627.9MB
- 2019-02-05T14:48:52 7373.839 INF Time: 121.87m FPS: 41.69 Heap: 2410.9MB Max: 2499.6MB Chunks: 386 CGO: 246 Ply: 1 Zom: 0 Ent: 10 (28) Items: 16 CO: 1 RSS: 2631.9MB
- 2019-02-05T14:49:19 7401.171 INF VehicleManager Save
- 2019-02-05T14:49:22 7403.857 INF Time: 122.37m FPS: 41.31 Heap: 2472.6MB Max: 2499.6MB Chunks: 386 CGO: 250 Ply: 1 Zom: 0 Ent: 8 (29) Items: 17 CO: 1 RSS: 2634.3MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-02-05T14:49:52 7433.881 INF Time: 122.87m FPS: 38.03 Heap: 2291.1MB Max: 2499.6MB Chunks: 386 CGO: 249 Ply: 1 Zom: 0 Ent: 3 (12) Items: 1 CO: 1 RSS: 2639.5MB
- 2019-02-05T14:50:22 7463.892 INF Time: 123.37m FPS: 42.94 Heap: 2326.5MB Max: 2499.6MB Chunks: 386 CGO: 250 Ply: 1 Zom: 0 Ent: 4 (14) Items: 3 CO: 1 RSS: 2653.6MB
- 2019-02-05T14:50:52 7493.921 INF Time: 123.87m FPS: 40.98 Heap: 2364.4MB Max: 2499.6MB Chunks: 386 CGO: 250 Ply: 1 Zom: 0 Ent: 5 (15) Items: 4 CO: 1 RSS: 2655.7MB
- 2019-02-05T14:51:19 7521.194 INF VehicleManager Save
- 2019-02-05T14:51:22 7523.923 INF Time: 124.37m FPS: 44.97 Heap: 2417.9MB Max: 2499.6MB Chunks: 386 CGO: 250 Ply: 1 Zom: 0 Ent: 5 (17) Items: 6 CO: 1 RSS: 2661.1MB
- 2019-02-05T14:51:52 7553.942 INF Time: 124.87m FPS: 41.86 Heap: 2466.4MB Max: 2499.6MB Chunks: 386 CGO: 250 Ply: 1 Zom: 0 Ent: 6 (19) Items: 8 CO: 1 RSS: 2658.4MB
- 2019-02-05T14:52:22 7584.006 INF Time: 125.37m FPS: 53.68 Heap: 2335.1MB Max: 2499.6MB Chunks: 386 CGO: 251 Ply: 1 Zom: 0 Ent: 5 (16) Items: 5 CO: 1 RSS: 2595.3MB
- 2019-02-05T14:52:52 7614.021 INF Time: 125.87m FPS: 43.61 Heap: 2378.6MB Max: 2499.6MB Chunks: 386 CGO: 255 Ply: 1 Zom: 0 Ent: 6 (19) Items: 8 CO: 1 RSS: 2592.3MB
- 2019-02-05T14:53:19 7641.285 INF VehicleManager Save
- 2019-02-05T14:53:22 7644.024 INF Time: 126.37m FPS: 46.32 Heap: 2436.3MB Max: 2499.6MB Chunks: 386 CGO: 251 Ply: 1 Zom: 0 Ent: 9 (22) Items: 11 CO: 1 RSS: 2605.3MB
- 2019-02-05T14:53:52 7674.041 INF Time: 126.87m FPS: 39.49 Heap: 2503.4MB Max: 2503.4MB Chunks: 386 CGO: 253 Ply: 1 Zom: 0 Ent: 10 (28) Items: 16 CO: 1 RSS: 2606.0MB
- 2019-02-05T14:54:22 7704.103 INF Time: 127.37m FPS: 40.00 Heap: 2313.5MB Max: 2503.4MB Chunks: 386 CGO: 255 Ply: 1 Zom: 0 Ent: 8 (20) Items: 9 CO: 1 RSS: 2612.3MB
- 2019-02-05T14:54:52 7734.116 INF Time: 127.87m FPS: 42.03 Heap: 2372.2MB Max: 2503.4MB Chunks: 386 CGO: 248 Ply: 1 Zom: 0 Ent: 6 (23) Items: 12 CO: 1 RSS: 2614.6MB
- 2019-02-05T14:55:19 7761.359 INF VehicleManager Save
- 2019-02-05T14:55:22 7764.133 INF Time: 128.37m FPS: 40.03 Heap: 2423.2MB Max: 2503.4MB Chunks: 386 CGO: 246 Ply: 1 Zom: 0 Ent: 6 (24) Items: 13 CO: 1 RSS: 2607.3MB
- 2019-02-05T14:55:52 7794.151 INF Time: 128.87m FPS: 54.17 Heap: 2484.7MB Max: 2503.4MB Chunks: 386 CGO: 255 Ply: 1 Zom: 0 Ent: 9 (30) Items: 19 CO: 1 RSS: 2610.9MB
- 2019-02-05T14:56:22 7824.245 INF Time: 129.37m FPS: 42.14 Heap: 2293.4MB Max: 2503.4MB Chunks: 386 CGO: 251 Ply: 1 Zom: 0 Ent: 8 (17) Items: 6 CO: 1 RSS: 2612.3MB
- 2019-02-05T14:56:52 7854.250 INF Time: 129.87m FPS: 45.10 Heap: 2330.9MB Max: 2503.4MB Chunks: 386 CGO: 249 Ply: 1 Zom: 0 Ent: 6 (21) Items: 10 CO: 1 RSS: 2617.5MB
- 2019-02-05T14:57:20 7881.447 INF VehicleManager Save
- 2019-02-05T14:57:22 7884.283 INF Time: 130.38m FPS: 43.47 Heap: 2364.4MB Max: 2503.4MB Chunks: 386 CGO: 249 Ply: 1 Zom: 0 Ent: 6 (21) Items: 10 CO: 1 RSS: 2583.6MB
- 2019-02-05T14:57:52 7914.284 INF Time: 130.88m FPS: 40.93 Heap: 2415.8MB Max: 2503.4MB Chunks: 386 CGO: 246 Ply: 1 Zom: 0 Ent: 5 (24) Items: 13 CO: 1 RSS: 2592.7MB
- 2019-02-05T14:58:22 7944.300 INF Time: 131.38m FPS: 41.45 Heap: 2465.8MB Max: 2503.4MB Chunks: 386 CGO: 255 Ply: 1 Zom: 0 Ent: 5 (24) Items: 13 CO: 1 RSS: 2595.3MB
- 2019-02-05T14:58:52 7974.349 INF Time: 131.88m FPS: 50.89 Heap: 2323.8MB Max: 2503.4MB Chunks: 386 CGO: 256 Ply: 1 Zom: 0 Ent: 7 (19) Items: 8 CO: 1 RSS: 2596.3MB
- 2019-02-05T14:59:20 8001.515 INF VehicleManager Save
- 2019-02-05T14:59:22 8004.382 INF Time: 132.38m FPS: 47.64 Heap: 2375.5MB Max: 2503.4MB Chunks: 386 CGO: 256 Ply: 1 Zom: 0 Ent: 8 (20) Items: 9 CO: 1 RSS: 2592.8MB
- 2019-02-05T14:59:52 8034.397 INF Time: 132.88m FPS: 50.36 Heap: 2415.8MB Max: 2503.4MB Chunks: 386 CGO: 255 Ply: 1 Zom: 0 Ent: 3 (20) Items: 9 CO: 1 RSS: 2598.6MB
- 2019-02-05T15:00:22 8064.401 INF Time: 133.38m FPS: 40.67 Heap: 2459.8MB Max: 2503.4MB Chunks: 386 CGO: 252 Ply: 1 Zom: 0 Ent: 5 (23) Items: 12 CO: 1 RSS: 2601.4MB
- 2019-02-05T15:00:53 8094.451 INF Time: 133.88m FPS: 52.87 Heap: 2324.2MB Max: 2503.4MB Chunks: 386 CGO: 252 Ply: 1 Zom: 0 Ent: 10 (19) Items: 8 CO: 1 RSS: 2598.2MB
- 2019-02-05T15:01:20 8121.580 INF VehicleManager Save
- 2019-02-05T15:01:23 8124.462 INF Time: 134.38m FPS: 40.37 Heap: 2362.2MB Max: 2503.4MB Chunks: 386 CGO: 249 Ply: 1 Zom: 0 Ent: 7 (19) Items: 8 CO: 1 RSS: 2597.9MB
- 2019-02-05T15:01:53 8154.467 INF Time: 134.88m FPS: 39.36 Heap: 2405.5MB Max: 2503.4MB Chunks: 386 CGO: 234 Ply: 1 Zom: 0 Ent: 2 (19) Items: 8 CO: 1 RSS: 2602.3MB
- 2019-02-05T15:02:23 8184.529 INF Time: 135.38m FPS: 51.38 Heap: 2301.8MB Max: 2503.4MB Chunks: 386 CGO: 247 Ply: 1 Zom: 0 Ent: 2 (11) Items: 0 CO: 1 RSS: 2604.6MB
- 2019-02-05T15:02:53 8214.549 INF Time: 135.88m FPS: 50.38 Heap: 2295.0MB Max: 2503.4MB Chunks: 386 CGO: 247 Ply: 1 Zom: 0 Ent: 2 (11) Items: 0 CO: 1 RSS: 2590.2MB
- 2019-02-05T15:03:20 8241.633 INF VehicleManager Save
- 2019-02-05T15:03:23 8244.561 INF Time: 136.38m FPS: 50.40 Heap: 2322.3MB Max: 2503.4MB Chunks: 386 CGO: 247 Ply: 1 Zom: 0 Ent: 2 (11) Items: 0 CO: 1 RSS: 2607.2MB
- 2019-02-05T15:03:53 8274.577 INF Time: 136.88m FPS: 52.02 Heap: 2352.7MB Max: 2503.4MB Chunks: 386 CGO: 247 Ply: 1 Zom: 0 Ent: 2 (11) Items: 0 CO: 1 RSS: 2566.8MB
- 2019-02-05T15:04:23 8304.581 INF Time: 137.38m FPS: 50.80 Heap: 2386.2MB Max: 2503.4MB Chunks: 386 CGO: 247 Ply: 1 Zom: 0 Ent: 2 (11) Items: 0 CO: 1 RSS: 2594.3MB
- 2019-02-05T15:04:53 8334.582 INF Time: 137.88m FPS: 50.56 Heap: 2420.6MB Max: 2503.4MB Chunks: 386 CGO: 247 Ply: 1 Zom: 0 Ent: 2 (11) Items: 0 CO: 1 RSS: 2607.3MB
- 2019-02-05T15:05:20 8361.681 INF VehicleManager Save
- 2019-02-05T15:05:23 8364.608 INF Time: 138.38m FPS: 49.84 Heap: 2364.8MB Max: 2503.4MB Chunks: 386 CGO: 247 Ply: 1 Zom: 0 Ent: 2 (11) Items: 0 CO: 1 RSS: 2587.3MB
- 2019-02-05T15:05:44 8385.909 INF Entity 4954 killed.
- 2019-02-05T15:05:53 8394.625 INF Time: 138.88m FPS: 53.36 Heap: 2469.1MB Max: 2503.4MB Chunks: 386 CGO: 252 Ply: 1 Zom: 0 Ent: 4 (14) Items: 2 CO: 1 RSS: 2638.4MB
- 2019-02-05T15:06:23 8424.633 INF Time: 139.38m FPS: 52.75 Heap: 2350.2MB Max: 2503.4MB Chunks: 386 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (11) Items: 0 CO: 1 RSS: 2672.5MB
- 2019-02-05T15:06:53 8454.664 INF Time: 139.88m FPS: 46.71 Heap: 2292.1MB Max: 2503.4MB Chunks: 386 CGO: 245 Ply: 1 Zom: 2 Ent: 5 (12) Items: 0 CO: 1 RSS: 2712.6MB
- 2019-02-05T15:07:20 8481.716 INF VehicleManager Save
- 2019-02-05T15:07:23 8484.673 INF Time: 140.38m FPS: 51.95 Heap: 2380.5MB Max: 2503.4MB Chunks: 386 CGO: 255 Ply: 1 Zom: 1 Ent: 3 (14) Items: 0 CO: 1 RSS: 2736.8MB
- 2019-02-05T15:07:41 8502.939 INF Quest POI Locked Out: factory_lg_02 for QuestLock
- 2019-02-05T15:07:41 8502.939 INF Quest POI Locked Out: factory_lg_02 for QuestLock
- 2019-02-05T15:07:41 8502.939 INF Quest POI Locked Out: factory_lg_02 for QuestLock
- 2019-02-05T15:07:41 8502.939 INF Quest POI Locked Out: factory_lg_02 for QuestLock
- 2019-02-05T15:07:53 8514.728 INF Time: 140.88m FPS: 41.60 Heap: 2330.8MB Max: 2503.4MB Chunks: 386 CGO: 249 Ply: 1 Zom: 1 Ent: 3 (14) Items: 0 CO: 1 RSS: 2741.6MB
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-02-05T15:08:23 8544.731 INF Time: 141.38m FPS: 41.87 Heap: 2370.2MB Max: 2503.4MB Chunks: 386 CGO: 249 Ply: 1 Zom: 1 Ent: 3 (14) Items: 0 CO: 1 RSS: 2757.9MB
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-02-05T15:08:53 8574.747 INF Time: 141.88m FPS: 42.34 Heap: 2415.8MB Max: 2503.4MB Chunks: 386 CGO: 249 Ply: 1 Zom: 1 Ent: 3 (14) Items: 0 CO: 1 RSS: 2758.8MB
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Military Helmet Initial Price: 700 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Military Leg Armor Initial Price: 700 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Military Vest Initial Price: 700 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Grave Digger Initial Price: 1040 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Reinforced Padding Initial Price: 673 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Shovel Initial Price: 912 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Auger Initial Price: 3000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Nailgun Initial Price: 1000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-02-05T15:09:20 8601.773 INF VehicleManager Save
- Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Gloves Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2183333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Scrap Boots Initial Price: 250 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Chest Armor Initial Price: 500 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Boots Initial Price: 500 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Leg Armor Initial Price: 500 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Leg Armor Initial Price: 500 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Scrap Leg Armor Initial Price: 250 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Gloves Initial Price: 500 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Chest Armor Initial Price: 500 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-02-05T15:09:23 8604.759 INF Time: 142.38m FPS: 42.60 Heap: 2460.8MB Max: 2503.4MB Chunks: 386 CGO: 249 Ply: 1 Zom: 1 Ent: 3 (14) Items: 0 CO: 1 RSS: 2763.3MB
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Rocket Launcher Initial Price: 1800 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.7298
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Rifle Initial Price: 500 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.7625
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Rifle Initial Price: 500 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Machete Initial Price: 600 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Marksman Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 4 Quality Mod: 4.96 Durability Ratio: 0.7705
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Rifle Initial Price: 500 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: .44 Magnum Initial Price: 700 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.315
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 4 Quality Mod: 4.96 Durability Ratio: 0.7678378
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.63
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.4533333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.63
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.4533333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.63
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.4533333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-02-05T15:09:53 8634.773 INF Time: 142.88m FPS: 42.28 Heap: 2502.1MB Max: 2503.4MB Chunks: 386 CGO: 249 Ply: 1 Zom: 1 Ent: 3 (14) Items: 0 CO: 1 RSS: 2764.6MB
- 2019-02-05T15:10:23 8664.826 INF Time: 143.38m FPS: 45.27 Heap: 2317.6MB Max: 2503.4MB Chunks: 386 CGO: 234 Ply: 1 Zom: 0 Ent: 2 (13) Items: 0 CO: 1 RSS: 2773.1MB
- Item: Scrap Gloves Initial Price: 250 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.575
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-02-05T15:10:53 8694.841 INF Time: 143.88m FPS: 45.10 Heap: 2379.7MB Max: 2503.4MB Chunks: 386 CGO: 256 Ply: 1 Zom: 2 Ent: 4 (15) Items: 0 CO: 1 RSS: 2792.2MB
- Item: Scrap Gloves Initial Price: 250 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.575
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Scrap Gloves Initial Price: 250 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.575
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Scrap Gloves Initial Price: 250 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.575
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Scrap Gloves Initial Price: 250 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.575
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Scrap Gloves Initial Price: 250 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.575
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Scrap Gloves Initial Price: 250 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.575
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Scrap Gloves Initial Price: 250 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.575
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Scrap Gloves Initial Price: 250 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.575
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Serrated Blade Initial Price: 1040 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: SWAT Helmet Initial Price: 1000 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Gloves Initial Price: 800 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: SWAT Helmet Initial Price: 1000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Retracting Stock Initial Price: 1230 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Nailgun Initial Price: 1000 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-02-05T15:11:20 8721.830 INF VehicleManager Save
- Item: Steel Fireaxe Initial Price: 912 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Nailgun Initial Price: 1000 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Solar Cell Initial Price: 4000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-02-05T15:11:23 8724.857 INF Time: 144.38m FPS: 37.39 Heap: 2425.7MB Max: 2503.4MB Chunks: 386 CGO: 256 Ply: 1 Zom: 2 Ent: 4 (15) Items: 0 CO: 1 RSS: 2783.1MB
- Item: SWAT Helmet Initial Price: 1000 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Gloves Initial Price: 800 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: SWAT Helmet Initial Price: 1000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Retracting Stock Initial Price: 1230 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Nailgun Initial Price: 1000 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Scrap Gloves Initial Price: 250 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.575
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Boots Initial Price: 500 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Scrap Leg Armor Initial Price: 250 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Marksman Rifle Initial Price: 900 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.4886364
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Rifle Initial Price: 500 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3553764
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Knife Initial Price: 300 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Serrated Blade Initial Price: 1040 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Knife Initial Price: 300 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Knife Initial Price: 300 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Knife Initial Price: 300 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Rifle Initial Price: 500 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Rifle Initial Price: 500 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Rifle Initial Price: 500 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Rifle Initial Price: 500 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Rifle Initial Price: 500 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-02-05T15:11:53 8754.871 INF Time: 144.88m FPS: 42.09 Heap: 2469.8MB Max: 2503.4MB Chunks: 386 CGO: 256 Ply: 1 Zom: 2 Ent: 5 (16) Items: 1 CO: 1 RSS: 2787.7MB
- 2019-02-05T15:11:57 8758.523 INF AIAirDrop: Computed flight paths for 1 aircraft.
- 2019-02-05T15:11:57 8758.523 INF AIAirDrop: Waiting for supply crate chunk locations to load...
- 2019-02-05T15:12:05 8767.207 INF AIAirDrop: Spawned aircraft at ((743.3, 231.2, -217.6)), heading ((0.9, -0.5))
- 2019-02-05T15:12:11 8772.475 INF AIAirDrop: Spawned supply crate at (1303.2, 221.2, -508.0), plane is at (1302.6, 231.2, -507.7)
- 2019-02-05T15:12:23 8784.872 INF Time: 145.38m FPS: 47.61 Heap: 2523.7MB Max: 2523.7MB Chunks: 387 CGO: 265 Ply: 1 Zom: 2 Ent: 6 (19) Items: 1 CO: 2 RSS: 2750.2MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-02-05T15:12:53 8814.959 INF Time: 145.88m FPS: 58.54 Heap: 2305.9MB Max: 2523.7MB Chunks: 387 CGO: 260 Ply: 1 Zom: 2 Ent: 5 (16) Items: 1 CO: 2 RSS: 2758.1MB
- Item: Pistol Initial Price: 300 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Gloves Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Leather Boots Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Gloves Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Leather Boots Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Gloves Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Leather Boots Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Gloves Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Leather Boots Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Gloves Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Leather Boots Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Garden Hoe Initial Price: 200 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Shovel Initial Price: 240 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Chainsaw Initial Price: 3000 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Solar Cell Initial Price: 4000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Pickaxe Initial Price: 912 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Nailgun Initial Price: 1000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Chainsaw Initial Price: 3000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Pickaxe Initial Price: 240 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Military Boots Initial Price: 700 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Military Boots Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Solar Cell Initial Price: 4000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Pickaxe Initial Price: 912 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Nailgun Initial Price: 1000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Chainsaw Initial Price: 3000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-02-05T15:13:20 8841.922 INF VehicleManager Save
- Item: Padded Gloves Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Leather Boots Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Scrap Chest Armor Initial Price: 250 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Scrap Gloves Initial Price: 250 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Scrap Boots Initial Price: 250 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Football Helmet Initial Price: 400 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-02-05T15:13:23 8844.978 INF Time: 146.38m FPS: 37.91 Heap: 2345.0MB Max: 2523.7MB Chunks: 387 CGO: 261 Ply: 1 Zom: 2 Ent: 6 (17) Items: 2 CO: 2 RSS: 2759.9MB
- 2019-02-05T15:13:53 8874.984 INF Time: 146.88m FPS: 43.83 Heap: 2379.8MB Max: 2523.7MB Chunks: 387 CGO: 252 Ply: 1 Zom: 2 Ent: 5 (17) Items: 2 CO: 1 RSS: 2840.7MB
- Item: Pistol Initial Price: 300 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Knife Initial Price: 300 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Machete Initial Price: 600 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Knife Initial Price: 300 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Rifle Initial Price: 500 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Knife Initial Price: 300 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Machete Initial Price: 600 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Knife Initial Price: 300 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-02-05T15:14:23 8905.007 INF Time: 147.38m FPS: 36.50 Heap: 2424.3MB Max: 2523.7MB Chunks: 387 CGO: 252 Ply: 1 Zom: 2 Ent: 9 (22) Items: 7 CO: 1 RSS: 2837.3MB
- 2019-02-05T15:14:53 8935.021 INF Time: 147.88m FPS: 51.90 Heap: 2487.9MB Max: 2523.7MB Chunks: 387 CGO: 255 Ply: 1 Zom: 2 Ent: 11 (24) Items: 9 CO: 1 RSS: 2845.3MB
- 2019-02-05T15:15:20 8961.987 INF VehicleManager Save
- 2019-02-05T15:15:23 8965.077 INF Time: 148.38m FPS: 45.05 Heap: 2317.6MB Max: 2523.7MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 3 (17) Items: 1 CO: 1 RSS: 2855.0MB
- 2019-02-05T15:15:53 8995.086 INF Time: 148.88m FPS: 58.66 Heap: 2382.3MB Max: 2523.7MB Chunks: 387 CGO: 251 Ply: 1 Zom: 0 Ent: 7 (21) Items: 4 CO: 1 RSS: 2856.5MB
- 2019-02-05T15:16:11 9012.883 INF Entity 11156 killed.
- 2019-02-05T15:16:23 9025.103 INF Time: 149.38m FPS: 46.11 Heap: 2443.8MB Max: 2523.7MB Chunks: 387 CGO: 247 Ply: 1 Zom: 0 Ent: 3 (23) Items: 5 CO: 1 RSS: 2866.5MB
- 2019-02-05T15:16:53 9055.119 INF Time: 149.88m FPS: 46.20 Heap: 2322.5MB Max: 2523.7MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (14) Items: 0 CO: 1 RSS: 2904.7MB
- 2019-02-05T15:17:20 9082.012 INF VehicleManager Save
- 2019-02-05T15:17:23 9085.142 INF Time: 150.38m FPS: 45.91 Heap: 2418.3MB Max: 2523.7MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (14) Items: 0 CO: 1 RSS: 2889.5MB
- 2019-02-05T15:17:24 9085.726 INF found
- 2019-02-05T15:17:40 9102.199 INF found
- 2019-02-05T15:17:53 9115.167 INF Time: 150.88m FPS: 44.43 Heap: 2307.9MB Max: 2523.7MB Chunks: 387 CGO: 254 Ply: 1 Zom: 0 Ent: 3 (15) Items: 0 CO: 1 RSS: 2942.8MB
- 2019-02-05T15:18:23 9145.186 INF Time: 151.38m FPS: 37.04 Heap: 2354.3MB Max: 2523.7MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (15) Items: 0 CO: 1 RSS: 2965.0MB
- 2019-02-05T15:18:52 9174.204 INF Missing paint ID XML entry: 76 for block 'cntCabinetBottomFiller'
- 2019-02-05T15:18:52 9174.204 INF Missing paint ID XML entry: 76 for block 'cntCabinetBottomFiller'
- 2019-02-05T15:18:53 9175.202 INF Time: 151.88m FPS: 58.38 Heap: 2422.8MB Max: 2523.7MB Chunks: 387 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (15) Items: 0 CO: 1 RSS: 2994.5MB
- 2019-02-05T15:19:20 9202.124 INF VehicleManager Save
- 2019-02-05T15:19:23 9205.283 INF Time: 152.38m FPS: 55.88 Heap: 2327.0MB Max: 2523.7MB Chunks: 387 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (15) Items: 0 CO: 1 RSS: 2993.6MB
- 2019-02-05T15:19:53 9235.282 INF Time: 152.88m FPS: 55.99 Heap: 2371.3MB Max: 2523.7MB Chunks: 387 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (15) Items: 0 CO: 1 RSS: 2995.6MB
- 2019-02-05T15:20:23 9265.301 INF Time: 153.38m FPS: 46.19 Heap: 2413.5MB Max: 2523.7MB Chunks: 387 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (15) Items: 0 CO: 1 RSS: 2995.7MB
- 2019-02-05T15:20:53 9295.359 INF Time: 153.88m FPS: 45.40 Heap: 2368.7MB Max: 2523.7MB Chunks: 387 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (15) Items: 0 CO: 1 RSS: 2997.6MB
- 2019-02-05T15:21:20 9322.177 INF VehicleManager Save
- 2019-02-05T15:21:23 9325.384 INF Time: 154.39m FPS: 54.26 Heap: 2483.6MB Max: 2523.7MB Chunks: 387 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (15) Items: 0 CO: 1 RSS: 2999.3MB
- 2019-02-05T15:21:53 9355.383 INF Time: 154.89m FPS: 51.98 Heap: 2528.0MB Max: 2528.0MB Chunks: 387 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (15) Items: 0 CO: 1 RSS: 2997.4MB
- 2019-02-05T15:22:23 9385.421 INF Time: 155.39m FPS: 52.13 Heap: 2341.7MB Max: 2528.0MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (15) Items: 0 CO: 1 RSS: 2954.5MB
- 2019-02-05T15:22:53 9415.420 INF Time: 155.89m FPS: 53.72 Heap: 2448.6MB Max: 2528.0MB Chunks: 387 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (15) Items: 0 CO: 1 RSS: 2960.4MB
- 2019-02-05T15:23:20 9442.237 INF VehicleManager Save
- 2019-02-05T15:23:24 9445.485 INF Time: 156.39m FPS: 52.18 Heap: 2376.5MB Max: 2528.0MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (15) Items: 0 CO: 1 RSS: 2960.1MB
- 2019-02-05T15:23:54 9475.492 INF Time: 156.89m FPS: 58.55 Heap: 2456.9MB Max: 2528.0MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 3 (16) Items: 1 CO: 1 RSS: 2938.7MB
- 2019-02-05T15:24:24 9505.500 INF Time: 157.39m FPS: 46.78 Heap: 2540.4MB Max: 2540.4MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 3 (17) Items: 1 CO: 1 RSS: 2939.6MB
- 2019-02-05T15:24:54 9535.614 INF Time: 157.89m FPS: 58.36 Heap: 2367.4MB Max: 2540.4MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 5 (23) Items: 4 CO: 1 RSS: 2956.4MB
- 2019-02-05T15:25:20 9562.341 INF VehicleManager Save
- 2019-02-05T15:25:24 9565.624 INF Time: 158.39m FPS: 59.20 Heap: 2454.7MB Max: 2540.4MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 5 (23) Items: 4 CO: 1 RSS: 2954.7MB
- 2019-02-05T15:25:49 9591.352 INF found
- 2019-02-05T15:25:54 9595.626 INF Time: 158.89m FPS: 54.66 Heap: 2532.5MB Max: 2540.4MB Chunks: 387 CGO: 254 Ply: 1 Zom: 0 Ent: 2 (23) Items: 4 CO: 1 RSS: 2964.1MB
- 2019-02-05T15:26:24 9625.695 INF Time: 159.39m FPS: 39.24 Heap: 2400.4MB Max: 2540.4MB Chunks: 387 CGO: 254 Ply: 1 Zom: 0 Ent: 2 (15) Items: 0 CO: 1 RSS: 2956.8MB
- 2019-02-05T15:26:54 9655.731 INF Time: 159.89m FPS: 43.96 Heap: 2537.2MB Max: 2540.4MB Chunks: 387 CGO: 254 Ply: 1 Zom: 0 Ent: 2 (15) Items: 0 CO: 1 RSS: 2962.0MB
- 2019-02-05T15:27:21 9682.474 INF VehicleManager Save
- 2019-02-05T15:27:21 9683.407 INF Saving 138 of chunks took 82ms
- 2019-02-05T15:27:26 9687.646 INF Saving 144 of chunks took 83ms
- 2019-02-05T15:27:27 9688.728 INF Disconnect
- 2019-02-05T15:27:27 9688.734 INF NET: Stopping server protocols
- 2019-02-05T15:27:27 9688.742 INF NET: LiteNetLib server stopped
- 2019-02-05T15:27:27 9688.742 INF [Steamworks.NET] NET: Server stopped
- 2019-02-05T15:27:27 9688.743 INF [NET] ServerShutdown
- 2019-02-05T15:27:27 9688.745 INF SaveAndCleanupWorld
- 2019-02-05T15:27:27 9689.167 INF Saving 142 of chunks took 83ms
- 2019-02-05T15:27:27 9689.169 INF [Steamworks.NET] Stopping server
- 2019-02-05T15:27:27 9689.228 INF [Steamworks.NET] Exiting Lobby
- 2019-02-05T15:27:27 9689.242 INF AstarManager Cleanup
- 2019-02-05T15:27:27 9689.249 INF World.Unload
- 2019-02-05T15:27:27 9689.298 INF Exited thread GenerateChunks
- 2019-02-05T15:27:27 9689.319 INF Exited thread SaveChunks C:\Users\Preadator\AppData\Roaming/7DaysToDie/Saves/Zuhehi Territory/Keep Out 2\Region
- 2019-02-05T15:27:28 9689.592 INF World.Cleanup
- 2019-02-05T15:27:28 9689.596 INF Exited thread ChunkRegeneration
- 2019-02-05T15:27:28 9689.602 INF Exited thread ChunkCalc
- 2019-02-05T15:27:28 9689.605 INF VehicleManager Save
- 2019-02-05T15:27:28 9689.635 INF Persistent GamePrefs saved
- 2019-02-05T15:27:30 9691.582 INF Preparing quit
- 2019-02-05T15:27:30 9691.594 INF Persistent GamePrefs saved
- 2019-02-05T15:27:30 9691.596 INF Cleanup
- 2019-02-05T15:27:30 9691.642 INF AchievementManager.Cleanup
- 2019-02-05T15:27:30 9692.184 INF OnApplicationQuit
- 2019-02-05T15:27:30 9692.188 INF OnApplicationQuit
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 27b0 -> priority: 1
- Thread -> id: 37cc -> priority: 1
- Thread -> id: 3b94 -> priority: 1
- Thread -> id: 23f0 -> priority: 1
- Thread -> id: 3178 -> priority: 1
- Thread -> id: 3594 -> priority: 1
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