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fishert2208901

Crash Report Success 1

Feb 8th, 2019
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  1. Initialize engine version: 2018.2.0f2 (787658998520)
  2. Forcing GfxDevice: Direct3D 11
  3. GfxDevice: creating device client; threaded=1
  4. Direct3D:
  5. Version: Direct3D 11.0 [level 11.1]
  6. Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
  7. Vendor:
  8. VRAM: 6052 MB
  9. Driver: 25.21.14.1881
  10. Begin MonoManager ReloadAssembly
  11. - Completed reload, in 1.994 seconds
  12. <RI> Initializing input.
  13.  
  14. <RI> Input initialized.
  15.  
  16. <RI> Initialized touch support.
  17.  
  18. UnloadTime: 0.386566 ms
  19. 2019-02-05T12:45:58 0.003 INF [Steamworks.NET] SteamAPI_Init() ok
  20. 2019-02-05T12:45:58 0.035 INF NET: InitCallbacks
  21. 2019-02-05T12:45:58 0.048 INF Texture quality is set to 0
  22. 2019-02-05T12:45:58 0.048 INF Precaching...
  23. 2019-02-05T12:45:58 0.193 INF Precaching file: 7DaysToDie_Data/resources.assets
  24. 2019-02-05T12:45:58 0.341 INF [EAC] Initializing ...
  25. 2019-02-05T12:45:58 0.343 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
  26. 2019-02-05T12:46:02 3.534 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  27. 2019-02-05T12:46:02 3.548 INF Precaching file: Data/Bundles/blocktextureatlases
  28. 2019-02-05T12:46:04 6.257 INF Precaching file: Data/Bundles/terraintextures
  29. 2019-02-05T12:46:05 6.702 INF Precaching done
  30. 2019-02-05T12:46:05 6.894 INF Loading main scene
  31. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  32. UnloadTime: 1.334535 ms
  33. 2019-02-05T12:46:05 7.092 INF Awake
  34. 2019-02-05T12:46:05 7.115 WRN Setting global culture failed!
  35. Localization language: English
  36.  
  37. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  38.  
  39. 2019-02-05T12:46:05 7.190 INF Version: Alpha 17.1 (b9) Compatibility Version: Alpha 17.1, Build: Windows 64 Bit
  40. 2019-02-05T12:46:05 7.190 INF System information:
  41. 2019-02-05T12:46:05 7.191 INF OS: Windows 10 (10.0.0) 64bit
  42. 2019-02-05T12:46:05 7.191 INF CPU: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz (cores: 12)
  43. 2019-02-05T12:46:05 7.191 INF RAM: 16310 MB
  44. 2019-02-05T12:46:05 7.191 INF GPU: NVIDIA GeForce GTX 1060 6GB (6052 MB)
  45. 2019-02-05T12:46:05 7.191 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  46. 2019-02-05T12:46:05 7.191 INF Last played version: Alpha 17.1
  47. 2019-02-05T12:46:05 7.191 INF Local UTC offset: 10 hours
  48. 2019-02-05T12:46:05 7.191 WRN Setting global culture failed!
  49. 2019-02-05T12:46:05 7.196 INF Command line arguments: 7daystodie.exe -force-d3d11 -logfile D:\ Steam Library\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2019-02-05__12-45-45.txt
  50. 2019-02-05T12:46:05 7.197 INF Not running in Big Picture Mode, no on-screen keyboard available
  51. 2019-02-05T12:46:05 7.197 INF Starting PlayerInputManager...
  52. 2019-02-05T12:46:05 7.230 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
  53. Fallback handler could not load library D:/ Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  54. Fallback handler could not load library D:/ Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\XInputInterface32
  55. Fallback handler could not load library D:/ Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  56. Fallback handler could not load library D:/ Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  57. Fallback handler could not load library D:/ Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libXInputInterface32
  58. Fallback handler could not load library D:/ Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  59. 2019-02-05T12:46:05 7.331 INF Starting UserProfileManager...
  60. 2019-02-05T12:46:05 7.399 INF [MODS] No mods folder found
  61. 2019-02-05T12:46:06 7.496 INF Loading permissions file at 'C:\Users\Preadator\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  62. 2019-02-05T12:46:06 7.536 INF Loading permissions file done.
  63. 2019-02-05T12:46:06 7.603 INF Awake done in 510 ms
  64. 2019-02-05T12:46:06 8.090 INF Atlas reset took 453 ms
  65. 2019-02-05T12:46:06 8.090 INF Atlas load took 486 ms
  66. Fallback handler could not load library D:/ Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  67. Fallback handler could not load library D:/ Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libc
  68. Fallback handler could not load library D:/ Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  69. 2019-02-05T12:46:06 8.229 INF Reloading serveradmin.xml
  70. 2019-02-05T12:46:06 8.229 INF Loading permissions file at 'C:\Users\Preadator\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  71. 2019-02-05T12:46:06 8.230 INF Loading permissions file done.
  72.  
  73. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 3915.
  74. Total: 5.842122 ms (FindLiveObjects: 0.689403 ms CreateObjectMapping: 0.189914 ms MarkObjects: 4.875867 ms DeleteObjects: 0.086616 ms)
  75.  
  76. Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
  77.  
  78. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 3915.
  79. Total: 4.398834 ms (FindLiveObjects: 0.616260 ms CreateObjectMapping: 0.105543 ms MarkObjects: 3.650083 ms DeleteObjects: 0.025984 ms)
  80.  
  81. Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
  82.  
  83. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3915.
  84. Total: 4.504057 ms (FindLiveObjects: 0.607598 ms CreateObjectMapping: 0.129603 ms MarkObjects: 3.763326 ms DeleteObjects: 0.003208 ms)
  85.  
  86. 2019-02-05T12:46:07 9.209 INF User joined: fishert2208901
  87. UMA Overlay loading took 6133 ms
  88.  
  89. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  90.  
  91. UMA Slot loading took 0 ms
  92.  
  93. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  94.  
  95. 2019-02-05T12:46:18 20.419 INF WorldStaticData.Init() needed 3.307s
  96. 2019-02-05T12:46:19 20.524 INF [Steamworks.NET] Login ok.
  97. 2019-02-05T12:46:19 20.911 INF AchievementManager: Received stats and achievements from Steam
  98. 2019-02-05T12:46:21 23.182 INF NET: Starting server protocols
  99. 2019-02-05T12:46:21 23.206 INF NET: LiteNetLib server started
  100. 2019-02-05T12:46:21 23.206 INF [Steamworks.NET] NET: Server started
  101. 2019-02-05T12:46:21 23.207 INF StartGame
  102. 2019-02-05T12:46:22 23.453 INF Atlas reset took 224 ms
  103. Unloading 3 Unused Serialized files (Serialized files now loaded: 4)
  104.  
  105. Unloading 731 unused Assets to reduce memory usage. Loaded Objects now: 23992.
  106. Total: 47.559515 ms (FindLiveObjects: 2.393181 ms CreateObjectMapping: 1.195949 ms MarkObjects: 41.363228 ms DeleteObjects: 2.606515 ms)
  107.  
  108. 2019-02-05T12:46:23 24.800 INF Persistent GamePrefs saved
  109. GamePref.AdminFileName = serveradmin.xml
  110. GamePref.AirDropFrequency = 24
  111. GamePref.AirDropMarker = True
  112. GamePref.AutopilotMode = 0
  113. GamePref.BedrollDeadZoneSize = 15
  114. GamePref.BlockDurabilityModifier = 25
  115. GamePref.BloodMoonEnemyCount = 8
  116. GamePref.BuildCreate = False
  117. GamePref.ConnectToServerIP = 127.0.0.1
  118. GamePref.ConnectToServerPort = 26900
  119. GamePref.ControlPanelEnabled = False
  120. GamePref.ControlPanelPort = 8080
  121. GamePref.CraftTimer =
  122. GamePref.CreateLevelDim = 8
  123. GamePref.CreateLevelName = My Level
  124. GamePref.CreativeMenuEnabled = False
  125. GamePref.DayCount = 3
  126. GamePref.DayLightLength = 18
  127. GamePref.DayNightLength = 120
  128. GamePref.DebugMenuEnabled = False
  129. GamePref.DebugMenuShowTasks = False
  130. GamePref.DebugStopEnemiesMoving = False
  131. GamePref.DropOnDeath = 1
  132. GamePref.DropOnQuit = 0
  133. GamePref.DynamicSpawner =
  134. GamePref.EACEnabled = False
  135. GamePref.EnemyDifficulty = 0
  136. GamePref.EnemySpawnMode = False
  137. GamePref.FavoriteServersList =
  138. GamePref.FragLimit = 20
  139. GamePref.GameDifficulty = 0
  140. GamePref.GameGuidClient =
  141. GamePref.GameMode = GameModeSurvival
  142. GamePref.GameName = Keep Out 2
  143. GamePref.GameNameClient = My Game
  144. GamePref.GameVersion = Alpha 17.1
  145. GamePref.GameWorld = Zuhehi Territory
  146. GamePref.HideCommandExecutionLog = 0
  147. GamePref.JoiningOptions = True
  148. GamePref.LandClaimDeadZone = 30
  149. GamePref.LandClaimDecayMode = 0
  150. GamePref.LandClaimExpiryTime = 10
  151. GamePref.LandClaimOfflineDurabilityModifier = 128
  152. GamePref.LandClaimOnlineDurabilityModifier = 128
  153. GamePref.LandClaimSize = 41
  154. GamePref.LastGameResetRevision = 13
  155. GamePref.LastLoadedPrefab =
  156. GamePref.LastLoadedPrefabSize =
  157. GamePref.LootAbundance = 200
  158. GamePref.LootRespawnDays = 5
  159. GamePref.LootTimer =
  160. GamePref.MatchLength = 10
  161. GamePref.MaxSpawnedAnimals = 50
  162. GamePref.MaxSpawnedZombies = 60
  163. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  164. GamePref.NoGraphicsMode = False
  165. GamePref.OptionsAA = 1
  166. GamePref.OptionsAllowController = True
  167. GamePref.OptionsAmbientVolumeLevel = 1
  168. GamePref.OptionsAudioOcclusion = False
  169. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  170. GamePref.OptionsBloom = True
  171. GamePref.OptionsControllerVibration = True
  172. GamePref.OptionsDeferredLighting = True
  173. GamePref.OptionsDOF = True
  174. GamePref.OptionsDynamicMusicEnabled = False
  175. GamePref.OptionsDynamicMusicVolume = 1
  176. GamePref.OptionsFieldOfView = 78
  177. GamePref.OptionsFieldOfViewNew = 65
  178. GamePref.OptionsForegroundGlobalOpacity = 1
  179. GamePref.OptionsGamma = 0.375
  180. GamePref.OptionsGraphicsQuality = 3
  181. GamePref.OptionsGrassDistance = 2
  182. GamePref.OptionsHudOpacity = 1
  183. GamePref.OptionsHudSize = 2
  184. GamePref.OptionsImageEffects = True
  185. GamePref.OptionsInterfaceSensitivity = 0.75
  186. GamePref.OptionsInvertMouse = False
  187. GamePref.OptionsJournalPopup = True
  188. GamePref.OptionsLODDistance = 1
  189. GamePref.OptionsMicVolumeLevel = 0.75
  190. GamePref.OptionsMotionBlur = 0
  191. GamePref.OptionsMouseSensitivity = 0.5
  192. GamePref.OptionsMusicVolumeLevel = 0.5
  193. GamePref.OptionsObjectBlur = False
  194. GamePref.OptionsOverallAudioVolumeLevel = 1
  195. GamePref.OptionsPlayerModel = playerMale
  196. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  197. GamePref.OptionsPOICulling = 0
  198. GamePref.OptionsReflectedShadows = True
  199. GamePref.OptionsReflectionBounces = 1
  200. GamePref.OptionsReflectionCullList = Default
  201. GamePref.OptionsReflectionFarClip = 200
  202. GamePref.OptionsReflectionQuality = 3
  203. GamePref.OptionsReflectionRefreshMode = ViaScripting
  204. GamePref.OptionsReflectionRefreshRate = 0
  205. GamePref.OptionsReflectionShadowDistance = 50
  206. GamePref.OptionsReflectionTimeSlicingMode =
  207. GamePref.OptionsResolution = 0
  208. GamePref.OptionsScreenBoundsValue = 1
  209. GamePref.OptionsShadowDistance = 1
  210. GamePref.OptionsShowCompass = True
  211. GamePref.OptionsShowCrosshair = True
  212. GamePref.OptionsSSAO = True
  213. GamePref.OptionsStabSpawnBlocksOnGround = True
  214. GamePref.OptionsSunShafts = True
  215. GamePref.OptionsTempCelsius = True
  216. GamePref.OptionsTextureQuality = 0
  217. GamePref.OptionsTreeDistance = 4
  218. GamePref.OptionsTreeQuality = 3
  219. GamePref.OptionsUMATextureQuality = 0
  220. GamePref.OptionsViewDistance = 7
  221. GamePref.OptionsVoiceChatEnabled = True
  222. GamePref.OptionsVoiceVolumeLevel = 0.75
  223. GamePref.OptionsVsync = 1
  224. GamePref.OptionsWaterParticleLimiter = 1
  225. GamePref.OptionsWaterQuality = 1
  226. GamePref.OptionsZoomMouseSensitivity = 0.5
  227. GamePref.PartySharedKillRange = 100
  228. GamePref.PersistentPlayerProfiles = False
  229. GamePref.PlayerAutologin = False
  230. GamePref.PlayerId = 76561198072596771
  231. GamePref.PlayerKillingMode = 2
  232. GamePref.PlayerName = fishert2208901
  233. GamePref.PlayerSafeZoneHours = 7
  234. GamePref.PlayerSafeZoneLevel = 5
  235. GamePref.PlayerToken =
  236. GamePref.RebuildMap = False
  237. GamePref.SaveGameFolder = C:\Users\Preadator\AppData\Roaming/7DaysToDie/Saves
  238. GamePref.SelectionContextMode = 0
  239. GamePref.SelectionOperationMode = 0
  240. GamePref.ServerAdminSlots = 0
  241. GamePref.ServerAdminSlotsPermission = 0
  242. GamePref.ServerDescription =
  243. GamePref.ServerDisabledNetworkProtocols =
  244. GamePref.ServerIP =
  245. GamePref.ServerIsPublic = True
  246. GamePref.ServerLoginConfirmationText =
  247. GamePref.ServerMaxPlayerCount = 8
  248. GamePref.ServerName = Default Server
  249. GamePref.ServerPort = 26900
  250. GamePref.ServerReservedSlots = 0
  251. GamePref.ServerReservedSlotsPermission = 100
  252. GamePref.ServerVisibility = 1
  253. GamePref.ServerWebsiteURL =
  254. GamePref.ShowFriendPlayerOnMap = True
  255. GamePref.TelnetEnabled = False
  256. GamePref.TelnetFailedLoginLimit = 10
  257. GamePref.TelnetFailedLoginsBlocktime = 10
  258. GamePref.TelnetPort = 25003
  259. GamePref.TerminalWindowEnabled = True
  260. GamePref.WorldGenSeed =
  261. GamePref.WorldGenSize = 8192
  262. GamePref.ZombieBMMove = 0
  263. GamePref.ZombieFeralMove = 1
  264. GamePref.ZombieMove = 0
  265. GamePref.ZombieMoveNight = 0
  266. GamePref.ZombiePlayers = True
  267. GamePref.ZombiesRun = 0
  268. GameStat.AirDropFrequency = 0
  269. GameStat.AirDropMarker = False
  270. GameStat.AnimalCount = 0
  271. GameStat.AutoParty = False
  272. GameStat.BlockDurabilityModifier = 1
  273. GameStat.BloodMoonEnemyCount = 8
  274. GameStat.ChunkStabilityEnabled = True
  275. GameStat.CraftTimer =
  276. GameStat.CurrentRoundIx = 0
  277. GameStat.DayLightLength = 18
  278. GameStat.DayLimitActive = False
  279. GameStat.DayLimitThisRound = 0
  280. GameStat.DropOnDeath = 1
  281. GameStat.DropOnQuit = 0
  282. GameStat.EnemyCount = 0
  283. GameStat.EnemyDifficulty = Normal
  284. GameStat.EnemySpawnMode = True
  285. GameStat.FragLimitActive = False
  286. GameStat.FragLimitThisRound = 0
  287. GameStat.GameDifficulty = 2
  288. GameStat.GameDifficultyBonus = 1
  289. GameStat.GameModeId = 0
  290. GameStat.GameState = 0
  291. GameStat.GlobalMessageToShow =
  292. GameStat.IsCreativeMenuEnabled = False
  293. GameStat.IsFlyingEnabled = False
  294. GameStat.IsPlayerCollisionEnabled = True
  295. GameStat.IsPlayerDamageEnabled = True
  296. GameStat.IsResetMapOnRestart = False
  297. GameStat.IsSaveSupplyCrates = True
  298. GameStat.IsSpawnEnemies = True
  299. GameStat.IsSpawnNearOtherPlayer = False
  300. GameStat.IsTeleportEnabled = False
  301. GameStat.IsVersionCheckDone = True
  302. GameStat.LandClaimDeadZone = 30
  303. GameStat.LandClaimDecayMode = 0
  304. GameStat.LandClaimExpiryTime = 3
  305. GameStat.LandClaimOfflineDurabilityModifier = 32
  306. GameStat.LandClaimOnlineDurabilityModifier = 32
  307. GameStat.LandClaimSize = 41
  308. GameStat.LoadScene =
  309. GameStat.LootTimer =
  310. GameStat.OptionsPOICulling = 0
  311. GameStat.PartySharedKillRange = 100
  312. GameStat.PlayerKillingMode = KillStrangersOnly
  313. GameStat.ScoreDiedMultiplier = -5
  314. GameStat.ScorePlayerKillMultiplier = 1
  315. GameStat.ScoreZombieKillMultiplier = 1
  316. GameStat.ShowAllPlayersOnMap = False
  317. GameStat.ShowFriendPlayerOnMap = True
  318. GameStat.ShowSpawnWindow = False
  319. GameStat.ShowWindow =
  320. GameStat.ShowZombieCounter = False
  321. GameStat.TimeLimitActive = False
  322. GameStat.TimeLimitThisRound = 0
  323. GameStat.TimeOfDayIncPerSec = 20
  324. GameStat.ZombieHordeMeter = False
  325. 2019-02-05T12:46:23 24.837 INF StartAsServer
  326. 2019-02-05T12:46:35 36.518 INF Block IDs with mapping
  327. 2019-02-05T12:46:35 36.518 INF BlockIDs from Mapping
  328. 2019-02-05T12:46:36 37.471 INF Item IDs with mapping
  329. 2019-02-05T12:46:36 37.472 INF ItemIDs from Mapping
  330. 2019-02-05T12:46:41 42.857 INF createWorld: Zuhehi Territory, Keep Out 2, GameModeSurvival
  331. 2019-02-05T12:46:41 42.993 INF Started thread ChunkCalc
  332. 2019-02-05T12:46:41 42.993 INF Started thread ChunkRegeneration
  333. 2019-02-05T12:46:41 43.255 INF World.Load: Zuhehi Territory
  334. 2019-02-05T12:46:59 61.228 INF Started thread GenerateChunks
  335. 2019-02-05T12:47:01 62.475 INF Loading dtm raw file took 841ms
  336. 2019-02-05T12:47:01 63.235 INF Biomes image size w= 8192, h = 8192
  337. 2019-02-05T12:47:04 65.539 INF Loading and creating biomes took 3064ms
  338. 2019-02-05T12:47:06 67.585 INF Loading and parsing of generator took 2046ms
  339. 2019-02-05T12:47:07 68.733 INF Started thread SaveChunks C:\Users\Preadator\AppData\Roaming/7DaysToDie/Saves/Zuhehi Territory/Keep Out 2\Region
  340. 2019-02-05T12:47:09 71.256 INF AstarManager Init
  341. 2019-02-05T12:47:13 75.045 INF Weather Packages Created FROM BIOMES
  342. 2019-02-05T12:47:14 75.527 INF createWorld() done
  343. 2019-02-05T12:47:14 75.527 INF Loading players.xml
  344. 2019-02-05T12:47:14 75.696 INF Created player with id=171
  345. 2019-02-05T12:47:14 75.867 INF Loaded player
  346. 2019-02-05T12:47:14 76.419 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
  347. 2019-02-05T12:47:14 76.419 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 1, default = 0
  348. 2019-02-05T12:47:14 76.419 INF Setting for 'EnemySpawnMode' does not match the default (server will go to the modded category): current = False, default = True
  349. 2019-02-05T12:47:14 76.419 INF Setting for 'BlockDurabilityModifier' does not match the default (server will go to the modded category): current = 25, default = 100
  350. 2019-02-05T12:47:14 76.419 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 5, default = 30
  351. 2019-02-05T12:47:14 76.419 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 200, default = 100
  352. 2019-02-05T12:47:14 76.419 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 24, default = 72
  353. 2019-02-05T12:47:15 76.744 INF OpenSpawnWindow
  354. 2019-02-05T12:47:15 76.748 INF StartGame done
  355. 2019-02-05T12:47:17 78.603 INF [Steamworks.NET] GameServer.Init successful
  356. 2019-02-05T12:47:18 80.091 INF found
  357. 2019-02-05T12:47:18 80.117 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90123237170065410
  358. 2019-02-05T12:47:18 80.127 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
  359. 2019-02-05T12:47:18 80.416 INF [Steamworks.NET] Lobby creation succeeded
  360. 2019-02-05T12:47:18 80.420 INF [Steamworks.NET] Lobby entered: 109775240989691256
  361. 2019-02-05T12:47:21 82.507 INF Respawn almost done
  362. 2019-02-05T12:47:21 82.512 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 1806, 36, -1462): localplayer
  363. 2019-02-05T12:47:33 95.352 INF Missing paint ID XML entry: 76 for block 'cntCabinetBottomFiller'
  364. 2019-02-05T12:47:33 95.353 INF Missing paint ID XML entry: 76 for block 'cntCabinetBottomFiller'
  365. 2019-02-05T12:47:46 107.938 INF Time: 0.81m FPS: 48.67 Heap: 2297.0MB Max: 2297.0MB Chunks: 306 CGO: 245 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4502.3MB
  366. 2019-02-05T12:48:16 137.906 INF Time: 1.32m FPS: 44.85 Heap: 2415.3MB Max: 2415.3MB Chunks: 306 CGO: 249 Ply: 1 Zom: 0 Ent: 4 (4) Items: 2 CO: 1 RSS: 4654.3MB
  367. 2019-02-05T12:48:24 146.284 INF Missing paint ID XML entry: 76 for block 'cntCabinetBottomFiller'
  368. 2019-02-05T12:48:24 146.285 INF Missing paint ID XML entry: 76 for block 'cntCabinetBottomFiller'
  369. 2019-02-05T12:48:46 167.916 INF Time: 1.82m FPS: 55.70 Heap: 2376.7MB Max: 2415.3MB Chunks: 306 CGO: 246 Ply: 1 Zom: 0 Ent: 4 (6) Items: 4 CO: 1 RSS: 4735.0MB
  370. Calling Animator.GotoState on Synchronize layer
  371.  
  372. (Filename: Line: 1352)
  373.  
  374. 2019-02-05T12:49:16 197.870 INF VehicleManager Save
  375. 2019-02-05T12:49:16 197.921 INF Time: 2.32m FPS: 40.94 Heap: 2426.6MB Max: 2426.6MB Chunks: 306 CGO: 255 Ply: 1 Zom: 0 Ent: 4 (8) Items: 6 CO: 1 RSS: 4735.2MB
  376. 2019-02-05T12:49:46 227.959 INF Time: 2.82m FPS: 39.86 Heap: 2461.5MB Max: 2461.5MB Chunks: 306 CGO: 255 Ply: 1 Zom: 0 Ent: 4 (8) Items: 6 CO: 1 RSS: 4736.1MB
  377. 2019-02-05T12:50:16 257.993 INF Time: 3.32m FPS: 38.27 Heap: 2361.2MB Max: 2461.5MB Chunks: 306 CGO: 255 Ply: 1 Zom: 0 Ent: 4 (4) Items: 2 CO: 1 RSS: 4736.2MB
  378. 2019-02-05T12:50:46 288.017 INF Time: 3.82m FPS: 37.54 Heap: 2399.9MB Max: 2461.5MB Chunks: 306 CGO: 254 Ply: 1 Zom: 0 Ent: 6 (6) Items: 4 CO: 1 RSS: 4752.5MB
  379. 2019-02-05T12:51:16 317.994 INF VehicleManager Save
  380. 2019-02-05T12:51:16 318.118 INF Time: 4.32m FPS: 48.52 Heap: 2366.1MB Max: 2461.5MB Chunks: 306 CGO: 256 Ply: 1 Zom: 0 Ent: 4 (6) Items: 4 CO: 1 RSS: 4760.3MB
  381. 2019-02-05T12:51:46 348.142 INF Time: 4.82m FPS: 45.41 Heap: 2395.0MB Max: 2461.5MB Chunks: 306 CGO: 254 Ply: 1 Zom: 0 Ent: 5 (7) Items: 5 CO: 1 RSS: 4789.4MB
  382. 2019-02-05T12:52:16 378.149 INF Time: 5.32m FPS: 45.58 Heap: 2421.2MB Max: 2461.5MB Chunks: 306 CGO: 249 Ply: 1 Zom: 0 Ent: 6 (12) Items: 10 CO: 1 RSS: 4774.5MB
  383. 2019-02-05T12:52:46 408.150 INF Time: 5.82m FPS: 45.06 Heap: 2455.0MB Max: 2461.5MB Chunks: 306 CGO: 249 Ply: 1 Zom: 0 Ent: 7 (14) Items: 12 CO: 1 RSS: 4777.9MB
  384. 2019-02-05T12:53:16 438.019 INF VehicleManager Save
  385. 2019-02-05T12:53:16 438.191 INF Time: 6.32m FPS: 38.66 Heap: 2397.5MB Max: 2461.5MB Chunks: 306 CGO: 256 Ply: 1 Zom: 0 Ent: 5 (7) Items: 5 CO: 1 RSS: 4782.2MB
  386. 2019-02-05T12:53:46 468.223 INF Time: 6.82m FPS: 36.46 Heap: 2435.7MB Max: 2461.5MB Chunks: 306 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (7) Items: 5 CO: 1 RSS: 4782.8MB
  387. 2019-02-05T12:54:16 498.223 INF Time: 7.32m FPS: 43.10 Heap: 2474.0MB Max: 2474.0MB Chunks: 306 CGO: 255 Ply: 1 Zom: 0 Ent: 5 (10) Items: 8 CO: 1 RSS: 4785.8MB
  388. 2019-02-05T12:54:46 528.250 INF Time: 7.82m FPS: 39.20 Heap: 2395.2MB Max: 2474.0MB Chunks: 306 CGO: 255 Ply: 1 Zom: 0 Ent: 5 (5) Items: 3 CO: 1 RSS: 4789.4MB
  389. 2019-02-05T12:55:16 558.050 INF VehicleManager Save
  390. 2019-02-05T12:55:16 558.250 INF Time: 8.32m FPS: 47.28 Heap: 2426.8MB Max: 2474.0MB Chunks: 306 CGO: 255 Ply: 1 Zom: 0 Ent: 9 (12) Items: 10 CO: 1 RSS: 4804.6MB
  391. 2019-02-05T12:55:44 585.872 INF AIAirDrop: Computed flight paths for 1 aircraft.
  392. 2019-02-05T12:55:44 585.872 INF AIAirDrop: Waiting for supply crate chunk locations to load...
  393. 2019-02-05T12:55:46 588.301 INF Time: 8.82m FPS: 35.39 Heap: 2399.0MB Max: 2474.0MB Chunks: 370 CGO: 255 Ply: 1 Zom: 0 Ent: 10 (10) Items: 8 CO: 2 RSS: 4803.1MB
  394. 2019-02-05T12:55:56 598.119 INF AIAirDrop: Spawned aircraft at ((2905.7, 232.1, -669.7)), heading ((-1.0, -0.2))
  395. 2019-02-05T12:56:01 602.858 INF AIAirDrop: Spawned supply crate at (2348.2, 222.1, -796.3), plane is at (2350.1, 232.1, -795.9)
  396. 2019-02-05T12:56:16 618.322 INF Time: 9.32m FPS: 45.05 Heap: 2440.0MB Max: 2474.0MB Chunks: 370 CGO: 264 Ply: 1 Zom: 0 Ent: 4 (12) Items: 8 CO: 2 RSS: 4818.9MB
  397. 2019-02-05T12:56:46 648.381 INF Time: 9.82m FPS: 37.36 Heap: 2383.4MB Max: 2474.0MB Chunks: 387 CGO: 259 Ply: 1 Zom: 0 Ent: 5 (6) Items: 3 CO: 2 RSS: 4810.9MB
  398. 2019-02-05T12:57:16 678.079 INF VehicleManager Save
  399. 2019-02-05T12:57:16 678.382 INF Time: 10.32m FPS: 46.35 Heap: 2413.9MB Max: 2474.0MB Chunks: 387 CGO: 261 Ply: 1 Zom: 0 Ent: 5 (6) Items: 3 CO: 2 RSS: 4807.1MB
  400. 2019-02-05T12:57:46 708.380 INF Time: 10.82m FPS: 46.40 Heap: 2449.4MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 4 (8) Items: 5 CO: 1 RSS: 4807.7MB
  401. 2019-02-05T12:58:16 738.383 INF Time: 11.32m FPS: 43.18 Heap: 2396.8MB Max: 2474.0MB Chunks: 387 CGO: 255 Ply: 1 Zom: 0 Ent: 6 (7) Items: 4 CO: 1 RSS: 4805.3MB
  402. 2019-02-05T12:58:46 768.391 INF Time: 11.82m FPS: 43.26 Heap: 2439.0MB Max: 2474.0MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 4 (7) Items: 4 CO: 1 RSS: 4813.6MB
  403. 2019-02-05T12:59:16 798.118 INF VehicleManager Save
  404. 2019-02-05T12:59:16 798.431 INF Time: 12.32m FPS: 35.86 Heap: 2436.7MB Max: 2474.0MB Chunks: 387 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (5) Items: 2 CO: 1 RSS: 4818.3MB
  405. 2019-02-05T12:59:46 828.432 INF Time: 12.82m FPS: 38.22 Heap: 2379.4MB Max: 2474.0MB Chunks: 387 CGO: 251 Ply: 1 Zom: 0 Ent: 5 (6) Items: 3 CO: 1 RSS: 4816.6MB
  406. 2019-02-05T13:00:16 858.434 INF Time: 13.32m FPS: 45.07 Heap: 2402.0MB Max: 2474.0MB Chunks: 387 CGO: 251 Ply: 1 Zom: 0 Ent: 7 (8) Items: 5 CO: 1 RSS: 4814.0MB
  407. 2019-02-05T13:00:47 888.446 INF Time: 13.82m FPS: 40.08 Heap: 2403.8MB Max: 2474.0MB Chunks: 387 CGO: 254 Ply: 1 Zom: 0 Ent: 5 (9) Items: 6 CO: 1 RSS: 4821.7MB
  408. 2019-02-05T13:01:16 918.135 INF VehicleManager Save
  409. 2019-02-05T13:01:17 918.479 INF Time: 14.32m FPS: 36.44 Heap: 2409.4MB Max: 2474.0MB Chunks: 387 CGO: 255 Ply: 1 Zom: 0 Ent: 4 (7) Items: 4 CO: 1 RSS: 4909.4MB
  410. 2019-02-05T13:01:47 948.494 INF Time: 14.82m FPS: 37.54 Heap: 2461.1MB Max: 2474.0MB Chunks: 387 CGO: 251 Ply: 1 Zom: 0 Ent: 3 (7) Items: 4 CO: 1 RSS: 4902.8MB
  411. 2019-02-05T13:02:17 978.551 INF Time: 15.32m FPS: 46.40 Heap: 2406.8MB Max: 2474.0MB Chunks: 387 CGO: 251 Ply: 1 Zom: 0 Ent: 3 (6) Items: 3 CO: 1 RSS: 4902.7MB
  412. 2019-02-05T13:02:47 1008.580 INF Time: 15.82m FPS: 42.32 Heap: 2460.9MB Max: 2474.0MB Chunks: 387 CGO: 251 Ply: 1 Zom: 0 Ent: 6 (9) Items: 6 CO: 1 RSS: 4908.8MB
  413. 2019-02-05T13:03:16 1038.223 INF VehicleManager Save
  414. 2019-02-05T13:03:17 1038.641 INF Time: 16.32m FPS: 34.34 Heap: 2401.3MB Max: 2474.0MB Chunks: 387 CGO: 251 Ply: 1 Zom: 0 Ent: 5 (7) Items: 4 CO: 1 RSS: 4909.0MB
  415. 2019-02-05T13:03:47 1068.662 INF Time: 16.82m FPS: 30.65 Heap: 2419.5MB Max: 2474.0MB Chunks: 387 CGO: 251 Ply: 1 Zom: 0 Ent: 2 (7) Items: 4 CO: 1 RSS: 4906.2MB
  416. 2019-02-05T13:04:17 1098.667 INF Time: 17.32m FPS: 43.29 Heap: 2408.1MB Max: 2474.0MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 4919.6MB
  417. 2019-02-05T13:04:47 1128.671 INF Time: 17.82m FPS: 45.45 Heap: 2442.9MB Max: 2474.0MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 5 (6) Items: 3 CO: 1 RSS: 4924.4MB
  418. 2019-02-05T13:05:16 1158.234 INF VehicleManager Save
  419. 2019-02-05T13:05:17 1158.685 INF Time: 18.32m FPS: 42.86 Heap: 2395.3MB Max: 2474.0MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 5 (6) Items: 3 CO: 1 RSS: 4923.0MB
  420. 2019-02-05T13:05:47 1188.716 INF Time: 18.82m FPS: 34.09 Heap: 2424.4MB Max: 2474.0MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (6) Items: 3 CO: 1 RSS: 4931.6MB
  421. 2019-02-05T13:06:17 1218.756 INF Time: 19.32m FPS: 35.47 Heap: 2407.0MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 4934.9MB
  422. 2019-02-05T13:06:47 1248.762 INF Time: 19.82m FPS: 32.75 Heap: 2436.5MB Max: 2474.0MB Chunks: 387 CGO: 254 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 4942.2MB
  423. 2019-02-05T13:07:16 1278.377 INF VehicleManager Save
  424. 2019-02-05T13:07:17 1278.866 INF Time: 20.32m FPS: 35.65 Heap: 2399.8MB Max: 2474.0MB Chunks: 387 CGO: 254 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 4936.6MB
  425. 2019-02-05T13:07:47 1308.877 INF Time: 20.82m FPS: 38.97 Heap: 2438.8MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 4939.1MB
  426. 2019-02-05T13:08:17 1338.958 INF Time: 21.32m FPS: 46.43 Heap: 2411.7MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 8 (27) Items: 6 CO: 1 RSS: 4932.0MB
  427. 2019-02-05T13:08:47 1368.973 INF Time: 21.82m FPS: 39.19 Heap: 2432.4MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 8 (27) Items: 6 CO: 1 RSS: 4931.0MB
  428. 2019-02-05T13:09:17 1398.450 INF VehicleManager Save
  429. 2019-02-05T13:09:17 1398.978 INF Time: 22.32m FPS: 39.75 Heap: 2414.8MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 3 (9) Items: 6 CO: 1 RSS: 4934.9MB
  430. 2019-02-05T13:09:47 1429.006 INF Time: 22.83m FPS: 38.00 Heap: 2447.5MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 6 (13) Items: 10 CO: 1 RSS: 4926.7MB
  431. 2019-02-05T13:10:17 1459.013 INF Time: 23.33m FPS: 38.35 Heap: 2412.7MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 6 (7) Items: 4 CO: 1 RSS: 4929.6MB
  432. 2019-02-05T13:10:47 1489.023 INF Time: 23.83m FPS: 40.65 Heap: 2457.0MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 4 (8) Items: 5 CO: 1 RSS: 4929.7MB
  433. 2019-02-05T13:11:17 1518.476 INF VehicleManager Save
  434. 2019-02-05T13:11:17 1519.050 INF Time: 24.33m FPS: 53.22 Heap: 2413.8MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 5 (7) Items: 4 CO: 1 RSS: 4921.3MB
  435. 2019-02-05T13:11:47 1549.075 INF Time: 24.83m FPS: 46.09 Heap: 2451.5MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 5 (8) Items: 5 CO: 1 RSS: 4929.2MB
  436. 2019-02-05T13:12:17 1579.091 INF Time: 25.33m FPS: 44.97 Heap: 2404.9MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 5 (10) Items: 7 CO: 1 RSS: 4929.5MB
  437. 2019-02-05T13:12:47 1609.099 INF Time: 25.83m FPS: 37.55 Heap: 2424.2MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 7 (13) Items: 10 CO: 1 RSS: 4949.3MB
  438. 2019-02-05T13:13:17 1638.566 INF VehicleManager Save
  439. 2019-02-05T13:13:17 1639.177 INF Time: 26.33m FPS: 37.64 Heap: 2395.1MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 5 (8) Items: 5 CO: 1 RSS: 4948.9MB
  440. 2019-02-05T13:13:47 1669.186 INF Time: 26.83m FPS: 37.51 Heap: 2410.1MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 2 (8) Items: 5 CO: 1 RSS: 4948.7MB
  441. 2019-02-05T13:14:17 1699.191 INF Time: 27.33m FPS: 39.27 Heap: 2434.4MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 2 (8) Items: 5 CO: 1 RSS: 4934.1MB
  442. 2019-02-05T13:14:47 1729.220 INF Time: 27.83m FPS: 49.24 Heap: 2410.6MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 4936.9MB
  443. 2019-02-05T13:15:17 1758.585 INF VehicleManager Save
  444. 2019-02-05T13:15:17 1759.247 INF Time: 28.33m FPS: 43.73 Heap: 2431.7MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 4938.4MB
  445. 2019-02-05T13:15:47 1789.260 INF Time: 28.83m FPS: 36.35 Heap: 2401.7MB Max: 2474.0MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 4936.9MB
  446. 2019-02-05T13:16:17 1819.267 INF Time: 29.33m FPS: 37.16 Heap: 2423.6MB Max: 2474.0MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 4946.7MB
  447. 2019-02-05T13:16:47 1849.285 INF Time: 29.83m FPS: 34.08 Heap: 2402.2MB Max: 2474.0MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 6 (7) Items: 4 CO: 1 RSS: 4947.2MB
  448. 2019-02-05T13:17:17 1878.619 INF VehicleManager Save
  449. 2019-02-05T13:17:17 1879.314 INF Time: 30.33m FPS: 45.65 Heap: 2426.4MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 6 (7) Items: 4 CO: 1 RSS: 4949.1MB
  450. 2019-02-05T13:17:47 1909.338 INF Time: 30.83m FPS: 53.98 Heap: 2389.7MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 4950.5MB
  451. 2019-02-05T13:18:17 1939.342 INF Time: 31.33m FPS: 56.40 Heap: 2408.9MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 4950.9MB
  452. 2019-02-05T13:18:47 1969.350 INF Time: 31.83m FPS: 56.73 Heap: 2434.3MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 4951.0MB
  453. 2019-02-05T13:19:17 1998.753 INF VehicleManager Save
  454. 2019-02-05T13:19:18 1999.490 INF Time: 32.33m FPS: 36.54 Heap: 2404.9MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 4949.3MB
  455. 2019-02-05T13:19:48 2029.504 INF Time: 32.83m FPS: 43.11 Heap: 2425.2MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 4946.8MB
  456. 2019-02-05T13:20:18 2059.517 INF Time: 33.33m FPS: 46.45 Heap: 2408.6MB Max: 2474.0MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 4973.5MB
  457. 2019-02-05T13:20:48 2089.529 INF Time: 33.83m FPS: 41.67 Heap: 2440.0MB Max: 2474.0MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 8 (9) Items: 6 CO: 1 RSS: 4974.2MB
  458. 2019-02-05T13:21:17 2118.769 INF VehicleManager Save
  459. 2019-02-05T13:21:18 2119.547 INF Time: 34.33m FPS: 39.86 Heap: 2394.0MB Max: 2474.0MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 20 (21) Items: 18 CO: 1 RSS: 4993.9MB
  460. 2019-02-05T13:21:48 2149.568 INF Time: 34.83m FPS: 37.39 Heap: 2422.3MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 14 (21) Items: 18 CO: 1 RSS: 4996.8MB
  461. 2019-02-05T13:22:18 2179.573 INF Time: 35.33m FPS: 32.73 Heap: 2469.4MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (21) Items: 18 CO: 1 RSS: 5004.3MB
  462. 2019-02-05T13:22:48 2209.598 INF Time: 35.83m FPS: 43.34 Heap: 2160.8MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 6 (7) Items: 4 CO: 1 RSS: 5002.3MB
  463. 2019-02-05T13:23:17 2238.782 INF VehicleManager Save
  464. 2019-02-05T13:23:18 2239.599 INF Time: 36.33m FPS: 34.60 Heap: 2200.0MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 11 (12) Items: 9 CO: 1 RSS: 5001.4MB
  465. 2019-02-05T13:23:48 2269.622 INF Time: 36.83m FPS: 34.33 Heap: 2243.3MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 11 (14) Items: 11 CO: 1 RSS: 5002.8MB
  466. 2019-02-05T13:24:18 2299.648 INF Time: 37.33m FPS: 42.74 Heap: 2295.5MB Max: 2474.0MB Chunks: 387 CGO: 255 Ply: 1 Zom: 0 Ent: 4 (14) Items: 11 CO: 1 RSS: 5022.4MB
  467. 2019-02-05T13:24:48 2329.681 INF Time: 37.83m FPS: 54.82 Heap: 2346.6MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 6 (18) Items: 15 CO: 1 RSS: 5022.7MB
  468. 2019-02-05T13:25:17 2358.800 INF VehicleManager Save
  469. 2019-02-05T13:25:18 2359.685 INF Time: 38.33m FPS: 39.84 Heap: 2387.6MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 6 (18) Items: 15 CO: 1 RSS: 5022.0MB
  470. 2019-02-05T13:25:48 2389.698 INF Time: 38.83m FPS: 40.32 Heap: 2420.4MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 7 (23) Items: 20 CO: 1 RSS: 5033.5MB
  471. 2019-02-05T13:26:18 2419.712 INF Time: 39.33m FPS: 39.96 Heap: 2459.3MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 8 (24) Items: 21 CO: 1 RSS: 5029.7MB
  472. 2019-02-05T13:26:48 2449.773 INF Time: 39.83m FPS: 42.80 Heap: 2171.1MB Max: 2474.0MB Chunks: 387 CGO: 251 Ply: 1 Zom: 0 Ent: 6 (12) Items: 9 CO: 1 RSS: 5032.3MB
  473. 2019-02-05T13:27:17 2478.862 INF VehicleManager Save
  474. 2019-02-05T13:27:18 2479.802 INF Time: 40.33m FPS: 37.87 Heap: 2197.7MB Max: 2474.0MB Chunks: 387 CGO: 251 Ply: 1 Zom: 0 Ent: 6 (13) Items: 10 CO: 1 RSS: 5034.2MB
  475. 2019-02-05T13:27:48 2509.818 INF Time: 40.83m FPS: 41.04 Heap: 2228.9MB Max: 2474.0MB Chunks: 387 CGO: 250 Ply: 1 Zom: 0 Ent: 3 (13) Items: 10 CO: 1 RSS: 5032.1MB
  476. 2019-02-05T13:28:18 2539.834 INF Time: 41.33m FPS: 38.02 Heap: 2254.1MB Max: 2474.0MB Chunks: 387 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (13) Items: 10 CO: 1 RSS: 5028.1MB
  477. 2019-02-05T13:28:48 2569.852 INF Time: 41.83m FPS: 38.15 Heap: 2276.7MB Max: 2474.0MB Chunks: 387 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (13) Items: 10 CO: 1 RSS: 5035.3MB
  478. 2019-02-05T13:29:17 2598.876 INF VehicleManager Save
  479. 2019-02-05T13:29:18 2599.867 INF Time: 42.33m FPS: 37.99 Heap: 2310.8MB Max: 2474.0MB Chunks: 387 CGO: 251 Ply: 1 Zom: 0 Ent: 4 (15) Items: 10 CO: 1 RSS: 5032.6MB
  480. 2019-02-05T13:29:48 2629.880 INF Time: 42.83m FPS: 40.69 Heap: 2353.2MB Max: 2474.0MB Chunks: 387 CGO: 251 Ply: 1 Zom: 0 Ent: 5 (18) Items: 13 CO: 1 RSS: 5033.7MB
  481. 2019-02-05T13:30:18 2659.893 INF Time: 43.33m FPS: 36.35 Heap: 2396.5MB Max: 2474.0MB Chunks: 387 CGO: 251 Ply: 1 Zom: 0 Ent: 5 (18) Items: 13 CO: 1 RSS: 5041.7MB
  482. 2019-02-05T13:30:48 2689.909 INF Time: 43.83m FPS: 39.88 Heap: 2440.2MB Max: 2474.0MB Chunks: 387 CGO: 251 Ply: 1 Zom: 0 Ent: 2 (18) Items: 13 CO: 1 RSS: 5039.7MB
  483. 2019-02-05T13:31:17 2718.967 INF VehicleManager Save
  484. 2019-02-05T13:31:18 2719.993 INF Time: 44.33m FPS: 36.87 Heap: 2171.1MB Max: 2474.0MB Chunks: 387 CGO: 251 Ply: 1 Zom: 0 Ent: 7 (8) Items: 5 CO: 1 RSS: 5038.5MB
  485. 2019-02-05T13:31:48 2750.010 INF Time: 44.84m FPS: 31.94 Heap: 2198.9MB Max: 2474.0MB Chunks: 387 CGO: 251 Ply: 1 Zom: 0 Ent: 9 (10) Items: 7 CO: 1 RSS: 5034.5MB
  486. 2019-02-05T13:32:18 2780.021 INF Time: 45.34m FPS: 50.73 Heap: 2240.9MB Max: 2474.0MB Chunks: 387 CGO: 251 Ply: 1 Zom: 0 Ent: 4 (16) Items: 7 CO: 1 RSS: 5044.3MB
  487. 2019-02-05T13:32:48 2810.025 INF Time: 45.84m FPS: 45.98 Heap: 2289.5MB Max: 2474.0MB Chunks: 387 CGO: 244 Ply: 1 Zom: 0 Ent: 4 (18) Items: 9 CO: 1 RSS: 5035.8MB
  488. 2019-02-05T13:33:11 2832.921 INF Missing paint ID XML entry: 76 for block 'cobblestoneBlock'
  489. 2019-02-05T13:33:11 2832.923 INF Missing paint ID XML entry: 76 for block 'cobblestoneBlock'
  490. 2019-02-05T13:33:17 2838.990 INF VehicleManager Save
  491. 2019-02-05T13:33:18 2840.027 INF Time: 46.34m FPS: 43.96 Heap: 2425.8MB Max: 2474.0MB Chunks: 387 CGO: 247 Ply: 1 Zom: 0 Ent: 2 (18) Items: 9 CO: 1 RSS: 5071.3MB
  492. 2019-02-05T13:33:25 2846.966 INF found
  493. 2019-02-05T13:33:26 2848.249 INF found
  494. 2019-02-05T13:33:27 2848.502 INF Missing paint ID XML entry: 76 for block 'cntTrashCompactor'
  495. 2019-02-05T13:33:48 2870.039 INF Time: 46.84m FPS: 45.46 Heap: 2242.5MB Max: 2474.0MB Chunks: 387 CGO: 237 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 5108.8MB
  496. 2019-02-05T13:34:18 2900.062 INF Time: 47.34m FPS: 42.87 Heap: 2363.5MB Max: 2474.0MB Chunks: 387 CGO: 250 Ply: 1 Zom: 0 Ent: 3 (4) Items: 0 CO: 1 RSS: 5086.9MB
  497. 2019-02-05T13:34:31 2913.207 INF Entity 10820 killed.
  498. 2019-02-05T13:34:48 2930.092 INF Time: 47.84m FPS: 60.17 Heap: 2396.5MB Max: 2474.0MB Chunks: 387 CGO: 250 Ply: 1 Zom: 0 Ent: 9 (11) Items: 7 CO: 1 RSS: 5081.8MB
  499. 2019-02-05T13:35:17 2959.071 INF VehicleManager Save
  500. 2019-02-05T13:35:18 2960.173 INF Time: 48.34m FPS: 43.18 Heap: 2194.4MB Max: 2474.0MB Chunks: 387 CGO: 247 Ply: 1 Zom: 0 Ent: 3 (4) Items: 1 CO: 1 RSS: 5077.7MB
  501. 2019-02-05T13:35:48 2990.177 INF Time: 48.84m FPS: 49.24 Heap: 2253.2MB Max: 2474.0MB Chunks: 387 CGO: 251 Ply: 1 Zom: 1 Ent: 4 (8) Items: 2 CO: 1 RSS: 5084.2MB
  502. 2019-02-05T13:36:18 3020.173 INF Time: 49.34m FPS: 46.80 Heap: 2276.4MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 1 Ent: 4 (8) Items: 2 CO: 1 RSS: 5081.8MB
  503. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  504.  
  505. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  506.  
  507. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  508.  
  509. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  510.  
  511. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  512.  
  513. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  514.  
  515. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  516.  
  517. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  518.  
  519. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  520.  
  521. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  522.  
  523. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  524.  
  525. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  526.  
  527. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  528.  
  529. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  530.  
  531. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  532.  
  533. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  534.  
  535. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  536.  
  537. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  538.  
  539. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  540.  
  541. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  542.  
  543. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  544.  
  545. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  546.  
  547. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  548.  
  549. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  550.  
  551. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  552.  
  553. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  554.  
  555. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  556.  
  557. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  558.  
  559. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  560.  
  561. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  562.  
  563. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  564.  
  565. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  566.  
  567. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  568.  
  569. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  570.  
  571. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  572.  
  573. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  574.  
  575. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  576.  
  577. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  578.  
  579. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  580.  
  581. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  582.  
  583. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  584.  
  585. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  586.  
  587. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  588.  
  589. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  590.  
  591. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  592.  
  593. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  594.  
  595. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  596.  
  597. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  598.  
  599. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  600.  
  601. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  602.  
  603. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  604.  
  605. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  606.  
  607. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  608.  
  609. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  610.  
  611. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  612.  
  613. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  614.  
  615. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  616.  
  617. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  618.  
  619. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  620.  
  621. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  622.  
  623. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  624.  
  625. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  626.  
  627. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  628.  
  629. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  630.  
  631. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  632.  
  633. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  634.  
  635. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  636.  
  637. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  638.  
  639. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  640.  
  641. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  642.  
  643. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  644.  
  645. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  646.  
  647. 2019-02-05T13:36:48 3050.188 INF Time: 49.84m FPS: 47.05 Heap: 2307.9MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 1 Ent: 5 (9) Items: 3 CO: 1 RSS: 5083.9MB
  648. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  649.  
  650. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  651.  
  652. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  653.  
  654. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  655.  
  656. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  657.  
  658. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  659.  
  660. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  661.  
  662. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  663.  
  664. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  665.  
  666. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  667.  
  668. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  669.  
  670. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  671.  
  672. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  673.  
  674. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  675.  
  676. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  677.  
  678. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  679.  
  680. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  681.  
  682. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  683.  
  684. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  685.  
  686. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  687.  
  688. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  689.  
  690. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  691.  
  692. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  693.  
  694. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  695.  
  696. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  697.  
  698. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  699.  
  700. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  701.  
  702. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  703.  
  704. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  705.  
  706. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  707.  
  708. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  709.  
  710. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  711.  
  712. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  713.  
  714. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  715.  
  716. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  717.  
  718. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  719.  
  720. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  721.  
  722. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  723.  
  724. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  725.  
  726. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  727.  
  728. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  729.  
  730. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  731.  
  732. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  733.  
  734. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  735.  
  736. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  737.  
  738. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  739.  
  740. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  741.  
  742. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  743.  
  744. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  745.  
  746. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  747.  
  748. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  749.  
  750. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  751.  
  752. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  753.  
  754. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  755.  
  756. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  757.  
  758. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  759.  
  760. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  761.  
  762. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  763.  
  764. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  765.  
  766. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  767.  
  768. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  769.  
  770. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  771.  
  772. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  773.  
  774. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  775.  
  776. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  777.  
  778. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  779.  
  780. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  781.  
  782. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  783.  
  784. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  785.  
  786. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  787.  
  788. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  789.  
  790. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  791.  
  792. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  793.  
  794. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  795.  
  796. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  797.  
  798. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  799.  
  800. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  801.  
  802. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  803.  
  804. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  805.  
  806. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  807.  
  808. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  809.  
  810. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  811.  
  812. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  813.  
  814. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  815.  
  816. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  817.  
  818. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  819.  
  820. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  821.  
  822. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  823.  
  824. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  825.  
  826. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  827.  
  828. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  829.  
  830. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  831.  
  832. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  833.  
  834. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  835.  
  836. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  837.  
  838. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  839.  
  840. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  841.  
  842. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  843.  
  844. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  845.  
  846. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  847.  
  848. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  849.  
  850. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  851.  
  852. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  853.  
  854. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  855.  
  856. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  857.  
  858. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  859.  
  860. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  861.  
  862. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  863.  
  864. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  865.  
  866. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  867.  
  868. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  869.  
  870. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  871.  
  872. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  873.  
  874. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  875.  
  876. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  877.  
  878. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  879.  
  880. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  881.  
  882. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  883.  
  884. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  885.  
  886. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  887.  
  888. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  889.  
  890. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  891.  
  892. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  893.  
  894. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  895.  
  896. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  897.  
  898. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  899.  
  900. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  901.  
  902. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  903.  
  904. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  905.  
  906. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  907.  
  908. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  909.  
  910. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  911.  
  912. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  913.  
  914. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  915.  
  916. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  917.  
  918. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  919.  
  920. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  921.  
  922. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  923.  
  924. 2019-02-05T13:37:17 3079.121 INF VehicleManager Save
  925. 2019-02-05T13:37:18 3080.209 INF Time: 50.34m FPS: 44.39 Heap: 2202.1MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 1 Ent: 5 (7) Items: 1 CO: 1 RSS: 5080.4MB
  926. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  927.  
  928. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  929.  
  930. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  931.  
  932. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  933.  
  934. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  935.  
  936. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  937.  
  938. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  939.  
  940. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  941.  
  942. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  943.  
  944. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  945.  
  946. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  947.  
  948. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  949.  
  950. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  951.  
  952. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  953.  
  954. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  955.  
  956. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  957.  
  958. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  959.  
  960. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  961.  
  962. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  963.  
  964. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  965.  
  966. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  967.  
  968. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  969.  
  970. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  971.  
  972. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  973.  
  974. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  975.  
  976. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  977.  
  978. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  979.  
  980. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  981.  
  982. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  983.  
  984. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  985.  
  986. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  987.  
  988. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  989.  
  990. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  991.  
  992. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  993.  
  994. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  995.  
  996. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  997.  
  998. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  999.  
  1000. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1001.  
  1002. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1003.  
  1004. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1005.  
  1006. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1007.  
  1008. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1009.  
  1010. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1011.  
  1012. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1013.  
  1014. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1015.  
  1016. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1017.  
  1018. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1019.  
  1020. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1021.  
  1022. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1023.  
  1024. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1025.  
  1026. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1027.  
  1028. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1029.  
  1030. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1031.  
  1032. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1033.  
  1034. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1035.  
  1036. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1037.  
  1038. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1039.  
  1040. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1041.  
  1042. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1043.  
  1044. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1045.  
  1046. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1047.  
  1048. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1049.  
  1050. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1051.  
  1052. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1053.  
  1054. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1055.  
  1056. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1057.  
  1058. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1059.  
  1060. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1061.  
  1062. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1063.  
  1064. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1065.  
  1066. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1067.  
  1068. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1069.  
  1070. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1071.  
  1072. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1073.  
  1074. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1075.  
  1076. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1077.  
  1078. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1079.  
  1080. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1081.  
  1082. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1083.  
  1084. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1085.  
  1086. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1087.  
  1088. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1089.  
  1090. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1091.  
  1092. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1093.  
  1094. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1095.  
  1096. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1097.  
  1098. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1099.  
  1100. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1101.  
  1102. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1103.  
  1104. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1105.  
  1106. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1107.  
  1108. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1109.  
  1110. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1111.  
  1112. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1113.  
  1114. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1115.  
  1116. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1117.  
  1118. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1119.  
  1120. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1121.  
  1122. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1123.  
  1124. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1125.  
  1126. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1127.  
  1128. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1129.  
  1130. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1131.  
  1132. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1133.  
  1134. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1135.  
  1136. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1137.  
  1138. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1139.  
  1140. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1141.  
  1142. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1143.  
  1144. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1145.  
  1146. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1147.  
  1148. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1149.  
  1150. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1151.  
  1152. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1153.  
  1154. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1155.  
  1156. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1157.  
  1158. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1159.  
  1160. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1161.  
  1162. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1163.  
  1164. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1165.  
  1166. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1167.  
  1168. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1169.  
  1170. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1171.  
  1172. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1173.  
  1174. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1175.  
  1176. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1177.  
  1178. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1179.  
  1180. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1181.  
  1182. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1183.  
  1184. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1185.  
  1186. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1187.  
  1188. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1189.  
  1190. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1191.  
  1192. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1193.  
  1194. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1195.  
  1196. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1197.  
  1198. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1199.  
  1200. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1201.  
  1202. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1203.  
  1204. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1205.  
  1206. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1207.  
  1208. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1209.  
  1210. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1211.  
  1212. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1213.  
  1214. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1215.  
  1216. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1217.  
  1218. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1219.  
  1220. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1221.  
  1222. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1223.  
  1224. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1225.  
  1226. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1227.  
  1228. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1229.  
  1230. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1231.  
  1232. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1233.  
  1234. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1235.  
  1236. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1237.  
  1238. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1239.  
  1240. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1241.  
  1242. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1243.  
  1244. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1245.  
  1246. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1247.  
  1248. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1249.  
  1250. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1251.  
  1252. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1253.  
  1254. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1255.  
  1256. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1257.  
  1258. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1259.  
  1260. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1261.  
  1262. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1263.  
  1264. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1265.  
  1266. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1267.  
  1268. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1269.  
  1270. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1271.  
  1272. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1273.  
  1274. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1275.  
  1276. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1277.  
  1278. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1279.  
  1280. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1281.  
  1282. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1283.  
  1284. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1285.  
  1286. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1287.  
  1288. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1289.  
  1290. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1291.  
  1292. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1293.  
  1294. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1295.  
  1296. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1297.  
  1298. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1299.  
  1300. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1301.  
  1302. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1303.  
  1304. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1305.  
  1306. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1307.  
  1308. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1309.  
  1310. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1311.  
  1312. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1313.  
  1314. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1315.  
  1316. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1317.  
  1318. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1319.  
  1320. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1321.  
  1322. Item: Grave Digger Initial Price: 1040 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1323.  
  1324. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1325.  
  1326. Item: Reinforced Padding Initial Price: 673 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1327.  
  1328. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1329.  
  1330. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1331.  
  1332. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1333.  
  1334. Item: Steel Shovel Initial Price: 912 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  1335.  
  1336. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1337.  
  1338. Item: Auger Initial Price: 3000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  1339.  
  1340. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1341.  
  1342. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1343.  
  1344. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1345.  
  1346. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1347.  
  1348. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1349.  
  1350. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1351.  
  1352. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1353.  
  1354. Item: Steel Shovel Initial Price: 912 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  1355.  
  1356. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1357.  
  1358. Item: Steel Gloves Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2183333
  1359.  
  1360. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1361.  
  1362. Item: Rocket Launcher Initial Price: 1800 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.7298
  1363.  
  1364. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1365.  
  1366. Item: Scrap Boots Initial Price: 250 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  1367.  
  1368. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1369.  
  1370. Item: Iron Chest Armor Initial Price: 500 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  1371.  
  1372. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1373.  
  1374. Item: Iron Boots Initial Price: 500 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  1375.  
  1376. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1377.  
  1378. Item: Grave Digger Initial Price: 1040 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1379.  
  1380. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1381.  
  1382. Item: Reinforced Padding Initial Price: 673 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1383.  
  1384. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1385.  
  1386. Item: Iron Leg Armor Initial Price: 500 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  1387.  
  1388. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1389.  
  1390. 2019-02-05T13:37:48 3110.274 INF Time: 50.84m FPS: 46.86 Heap: 2228.4MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 1 Ent: 4 (7) Items: 1 CO: 1 RSS: 5084.0MB
  1391. Item: Iron Boots Initial Price: 500 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  1392.  
  1393. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1394.  
  1395. Item: Grave Digger Initial Price: 1040 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1396.  
  1397. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1398.  
  1399. Item: Reinforced Padding Initial Price: 673 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1400.  
  1401. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1402.  
  1403. Item: Iron Leg Armor Initial Price: 500 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  1404.  
  1405. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1406.  
  1407. Item: Iron Leg Armor Initial Price: 500 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1408.  
  1409. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1410.  
  1411. Item: Iron Boots Initial Price: 500 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  1412.  
  1413. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1414.  
  1415. Item: Grave Digger Initial Price: 1040 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1416.  
  1417. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1418.  
  1419. Item: Reinforced Padding Initial Price: 673 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1420.  
  1421. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1422.  
  1423. Item: Iron Leg Armor Initial Price: 500 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  1424.  
  1425. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1426.  
  1427. Item: Iron Leg Armor Initial Price: 500 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1428.  
  1429. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1430.  
  1431. Item: Scrap Leg Armor Initial Price: 250 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1432.  
  1433. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1434.  
  1435. Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1436.  
  1437. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1438.  
  1439. Item: Hunting Rifle Initial Price: 500 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1440.  
  1441. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1442.  
  1443. Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1444.  
  1445. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1446.  
  1447. Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.7625
  1448.  
  1449. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1450.  
  1451. Item: Hunting Rifle Initial Price: 500 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  1452.  
  1453. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1454.  
  1455. Item: Machete Initial Price: 600 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  1456.  
  1457. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1458.  
  1459. Item: Marksman Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1460.  
  1461. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1462.  
  1463. Item: Compound Bow Initial Price: 900 Quality: 4 Quality Mod: 4.96 Durability Ratio: 0.7705
  1464.  
  1465. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1466.  
  1467. Item: Auger Initial Price: 3000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  1468.  
  1469. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1470.  
  1471. Item: Hunting Rifle Initial Price: 500 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1472.  
  1473. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1474.  
  1475. Item: .44 Magnum Initial Price: 700 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.315
  1476.  
  1477. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1478.  
  1479. Item: Iron Gloves Initial Price: 500 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  1480.  
  1481. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1482.  
  1483. Item: Shotgun Initial Price: 600 Quality: 4 Quality Mod: 4.96 Durability Ratio: 0.7678378
  1484.  
  1485. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1486.  
  1487. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1488.  
  1489. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1490.  
  1491. Item: Steel Shovel Initial Price: 912 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  1492.  
  1493. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1494.  
  1495. Item: Auger Initial Price: 3000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  1496.  
  1497. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1498.  
  1499. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1500.  
  1501. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1502.  
  1503. Item: Rocket Launcher Initial Price: 1800 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.7298
  1504.  
  1505. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1506.  
  1507. Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1508.  
  1509. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1510.  
  1511. Item: Hunting Rifle Initial Price: 500 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1512.  
  1513. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1514.  
  1515. Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1516.  
  1517. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1518.  
  1519. 2019-02-05T13:38:18 3140.269 INF Time: 51.34m FPS: 46.73 Heap: 2252.7MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 1 Ent: 4 (7) Items: 1 CO: 1 RSS: 4784.0MB
  1520. 2019-02-05T13:38:47 3168.606 INF AchievementManager.SendAchievementEvent (fishert2208901, Score10)
  1521. 2019-02-05T13:38:47 3168.606 INF AchievementManager.SendAchievementEvent (fishert2208901, Score50)
  1522. 2019-02-05T13:38:47 3168.606 INF AchievementManager.SendAchievementEvent (fishert2208901, Score250)
  1523. 2019-02-05T13:38:47 3168.606 INF Entity 10665 killed by 171.
  1524. 2019-02-05T13:38:48 3170.291 INF Time: 51.84m FPS: 53.77 Heap: 2206.6MB Max: 2474.0MB Chunks: 387 CGO: 252 Ply: 1 Zom: 1 Ent: 4 (6) Items: 0 CO: 1 RSS: 4792.6MB
  1525. 2019-02-05T13:39:17 3199.157 INF VehicleManager Save
  1526. 2019-02-05T13:39:18 3200.321 INF Time: 52.34m FPS: 50.05 Heap: 2266.2MB Max: 2474.0MB Chunks: 387 CGO: 232 Ply: 1 Zom: 1 Ent: 3 (6) Items: 0 CO: 1 RSS: 4799.2MB
  1527. 2019-02-05T13:39:48 3230.326 INF Time: 52.84m FPS: 43.92 Heap: 2399.9MB Max: 2474.0MB Chunks: 387 CGO: 230 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4883.9MB
  1528. 2019-02-05T13:39:49 3230.693 INF found
  1529. 2019-02-05T13:40:03 3244.831 INF found
  1530. 2019-02-05T13:40:18 3260.386 INF Time: 53.34m FPS: 49.86 Heap: 2248.3MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4927.4MB
  1531. 2019-02-05T13:40:48 3290.421 INF Time: 53.84m FPS: 44.74 Heap: 2293.5MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4926.1MB
  1532. 2019-02-05T13:41:17 3319.218 INF VehicleManager Save
  1533. 2019-02-05T13:41:18 3320.420 INF Time: 54.34m FPS: 40.79 Heap: 2330.2MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4924.1MB
  1534. 2019-02-05T13:41:48 3350.439 INF Time: 54.84m FPS: 40.27 Heap: 2367.4MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4922.6MB
  1535. 2019-02-05T13:42:19 3380.474 INF Time: 55.34m FPS: 39.07 Heap: 2227.7MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4923.6MB
  1536. 2019-02-05T13:42:49 3410.491 INF Time: 55.84m FPS: 41.66 Heap: 2258.5MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4926.5MB
  1537. 2019-02-05T13:43:17 3439.255 INF VehicleManager Save
  1538. 2019-02-05T13:43:19 3440.500 INF Time: 56.34m FPS: 40.20 Heap: 2290.2MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4927.5MB
  1539. 2019-02-05T13:43:49 3470.500 INF Time: 56.84m FPS: 41.02 Heap: 2324.0MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4928.8MB
  1540. 2019-02-05T13:44:19 3500.533 INF Time: 57.34m FPS: 41.20 Heap: 2227.0MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4928.2MB
  1541. 2019-02-05T13:44:49 3530.539 INF Time: 57.84m FPS: 41.90 Heap: 2257.8MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4928.9MB
  1542. 2019-02-05T13:45:17 3559.282 INF VehicleManager Save
  1543. 2019-02-05T13:45:19 3560.597 INF Time: 58.34m FPS: 40.54 Heap: 2289.8MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4929.8MB
  1544. 2019-02-05T13:45:49 3590.597 INF Time: 58.84m FPS: 39.76 Heap: 2324.4MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4930.1MB
  1545. 2019-02-05T13:46:19 3620.670 INF Time: 59.34m FPS: 42.31 Heap: 2228.1MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4931.4MB
  1546. 2019-02-05T13:46:49 3650.703 INF Time: 59.84m FPS: 41.49 Heap: 2259.3MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4931.2MB
  1547. 2019-02-05T13:47:17 3679.352 INF VehicleManager Save
  1548. 2019-02-05T13:47:19 3680.716 INF Time: 60.34m FPS: 40.20 Heap: 2290.6MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4931.3MB
  1549. 2019-02-05T13:47:49 3710.754 INF Time: 60.84m FPS: 39.40 Heap: 2323.8MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4931.1MB
  1550. 2019-02-05T13:48:19 3740.781 INF Time: 61.34m FPS: 39.72 Heap: 2226.1MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4930.6MB
  1551. 2019-02-05T13:48:49 3770.803 INF Time: 61.84m FPS: 39.42 Heap: 2256.0MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4930.5MB
  1552. 2019-02-05T13:49:17 3799.379 INF VehicleManager Save
  1553. 2019-02-05T13:49:19 3800.814 INF Time: 62.34m FPS: 37.99 Heap: 2287.0MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4930.6MB
  1554. 2019-02-05T13:49:49 3830.836 INF Time: 62.84m FPS: 39.88 Heap: 2320.3MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4930.6MB
  1555. 2019-02-05T13:50:19 3860.879 INF Time: 63.34m FPS: 39.55 Heap: 2226.4MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4930.6MB
  1556. 2019-02-05T13:50:49 3890.912 INF Time: 63.84m FPS: 40.35 Heap: 2256.2MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4930.6MB
  1557. 2019-02-05T13:51:17 3919.428 INF VehicleManager Save
  1558. 2019-02-05T13:51:19 3920.928 INF Time: 64.35m FPS: 39.74 Heap: 2287.7MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4930.7MB
  1559. 2019-02-05T13:51:49 3950.947 INF Time: 64.85m FPS: 42.15 Heap: 2321.8MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4930.9MB
  1560. 2019-02-05T13:52:19 3981.035 INF Time: 65.35m FPS: 41.01 Heap: 2227.2MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4930.6MB
  1561. 2019-02-05T13:52:49 4011.044 INF Time: 65.85m FPS: 41.30 Heap: 2258.0MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4933.3MB
  1562. 2019-02-05T13:53:18 4039.524 INF VehicleManager Save
  1563. 2019-02-05T13:53:19 4041.063 INF Time: 66.35m FPS: 44.10 Heap: 2291.6MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4886.9MB
  1564. 2019-02-05T13:53:49 4071.073 INF Time: 66.85m FPS: 43.85 Heap: 2328.6MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4887.6MB
  1565. 2019-02-05T13:54:19 4101.133 INF Time: 67.35m FPS: 46.60 Heap: 2230.1MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4827.8MB
  1566. 2019-02-05T13:54:49 4131.140 INF Time: 67.85m FPS: 42.52 Heap: 2262.6MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4827.8MB
  1567. 2019-02-05T13:55:18 4159.592 INF VehicleManager Save
  1568. 2019-02-05T13:55:19 4161.143 INF Time: 68.35m FPS: 42.86 Heap: 2295.4MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4828.4MB
  1569. 2019-02-05T13:55:49 4191.164 INF Time: 68.85m FPS: 42.77 Heap: 2331.7MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4828.4MB
  1570. 2019-02-05T13:56:19 4221.191 INF Time: 69.35m FPS: 43.59 Heap: 2229.5MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4800.6MB
  1571. 2019-02-05T13:56:49 4251.194 INF Time: 69.85m FPS: 40.73 Heap: 2261.7MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4800.6MB
  1572. 2019-02-05T13:57:18 4279.646 INF VehicleManager Save
  1573. 2019-02-05T13:57:19 4281.207 INF Time: 70.35m FPS: 42.66 Heap: 2294.7MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4800.7MB
  1574. 2019-02-05T13:57:49 4311.207 INF Time: 70.85m FPS: 45.09 Heap: 2331.5MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4800.5MB
  1575. 2019-02-05T13:58:19 4341.256 INF Time: 71.35m FPS: 42.46 Heap: 2230.0MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4791.6MB
  1576. 2019-02-05T13:58:49 4371.273 INF Time: 71.85m FPS: 43.51 Heap: 2262.2MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4791.6MB
  1577. 2019-02-05T13:59:18 4399.677 INF VehicleManager Save
  1578. 2019-02-05T13:59:19 4401.274 INF Time: 72.35m FPS: 40.91 Heap: 2295.4MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4791.7MB
  1579. 2019-02-05T13:59:49 4431.287 INF Time: 72.85m FPS: 42.74 Heap: 2329.5MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4791.8MB
  1580. 2019-02-05T14:00:19 4461.321 INF Time: 73.35m FPS: 41.80 Heap: 2228.9MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4789.2MB
  1581. 2019-02-05T14:00:49 4491.348 INF Time: 73.85m FPS: 40.93 Heap: 2260.6MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4789.6MB
  1582. 2019-02-05T14:01:18 4519.720 INF VehicleManager Save
  1583. 2019-02-05T14:01:19 4521.356 INF Time: 74.35m FPS: 42.21 Heap: 2293.5MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4790.0MB
  1584. 2019-02-05T14:01:49 4551.371 INF Time: 74.85m FPS: 41.67 Heap: 2328.9MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4789.9MB
  1585. 2019-02-05T14:02:20 4581.454 INF Time: 75.35m FPS: 42.51 Heap: 2228.8MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4787.8MB
  1586. 2019-02-05T14:02:50 4611.454 INF Time: 75.85m FPS: 42.26 Heap: 2260.8MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4787.9MB
  1587. 2019-02-05T14:03:18 4639.785 INF VehicleManager Save
  1588. 2019-02-05T14:03:20 4641.487 INF Time: 76.35m FPS: 42.97 Heap: 2294.3MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4787.9MB
  1589. 2019-02-05T14:03:50 4671.494 INF Time: 76.85m FPS: 42.47 Heap: 2329.4MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4788.0MB
  1590. 2019-02-05T14:04:20 4701.519 INF Time: 77.35m FPS: 42.86 Heap: 2229.1MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4786.1MB
  1591. 2019-02-05T14:04:50 4731.539 INF Time: 77.85m FPS: 42.36 Heap: 2260.7MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4786.1MB
  1592. 2019-02-05T14:05:18 4759.801 INF VehicleManager Save
  1593. 2019-02-05T14:05:20 4761.551 INF Time: 78.35m FPS: 40.35 Heap: 2293.9MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4786.1MB
  1594. 2019-02-05T14:05:50 4791.552 INF Time: 78.85m FPS: 42.02 Heap: 2329.3MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4786.4MB
  1595. 2019-02-05T14:06:20 4821.585 INF Time: 79.35m FPS: 41.98 Heap: 2228.9MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4784.4MB
  1596. 2019-02-05T14:06:50 4851.605 INF Time: 79.85m FPS: 40.54 Heap: 2260.0MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4784.7MB
  1597. 2019-02-05T14:07:18 4879.838 INF VehicleManager Save
  1598. 2019-02-05T14:07:20 4881.616 INF Time: 80.35m FPS: 42.61 Heap: 2292.9MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4784.7MB
  1599. 2019-02-05T14:07:50 4911.654 INF Time: 80.85m FPS: 41.57 Heap: 2327.6MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4784.9MB
  1600. 2019-02-05T14:08:20 4941.733 INF Time: 81.35m FPS: 42.59 Heap: 2228.7MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4776.3MB
  1601. 2019-02-05T14:08:50 4971.748 INF Time: 81.85m FPS: 41.20 Heap: 2260.0MB Max: 2474.0MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4776.5MB
  1602. 2019-02-05T14:09:18 4999.897 INF VehicleManager Save
  1603. 2019-02-05T14:09:20 5001.754 INF Time: 82.35m FPS: 44.48 Heap: 2302.5MB Max: 2474.0MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4795.4MB
  1604. 2019-02-05T14:09:50 5031.765 INF Time: 82.85m FPS: 41.91 Heap: 2344.2MB Max: 2474.0MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4804.6MB
  1605. 2019-02-05T14:10:20 5061.800 INF Time: 83.35m FPS: 42.10 Heap: 2253.7MB Max: 2474.0MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4815.8MB
  1606. 2019-02-05T14:10:50 5091.819 INF Time: 83.85m FPS: 44.00 Heap: 2294.0MB Max: 2474.0MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4818.5MB
  1607. 2019-02-05T14:10:59 5100.707 INF Missing paint ID XML entry: 76 for block 'cntCabinetBottomFiller'
  1608. 2019-02-05T14:10:59 5100.708 INF Missing paint ID XML entry: 76 for block 'cntCabinetBottomFiller'
  1609. 2019-02-05T14:11:14 5116.135 WRN [AudioLog] AudioManager::AudioData::Play() - failed to load audio clip Sounds/Crafting/craft_repair_item.
  1610. 2019-02-05T14:11:16 5118.264 INF found
  1611. 2019-02-05T14:11:18 5119.930 INF VehicleManager Save
  1612. 2019-02-05T14:11:20 5121.833 INF Time: 84.35m FPS: 48.79 Heap: 2346.5MB Max: 2474.0MB Chunks: 387 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4840.8MB
  1613. 2019-02-05T14:11:50 5151.843 INF Time: 84.85m FPS: 43.47 Heap: 2476.4MB Max: 2476.4MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 2 (6) Items: 0 CO: 1 RSS: 4982.8MB
  1614. 2019-02-05T14:12:20 5181.886 INF Time: 85.35m FPS: 45.07 Heap: 2270.9MB Max: 2476.4MB Chunks: 387 CGO: 244 Ply: 1 Zom: 0 Ent: 4 (12) Items: 2 CO: 1 RSS: 4973.2MB
  1615. 2019-02-05T14:12:50 5211.889 INF Time: 85.85m FPS: 43.34 Heap: 2227.6MB Max: 2476.4MB Chunks: 387 CGO: 252 Ply: 1 Zom: 0 Ent: 2 (10) Items: 0 CO: 1 RSS: 4979.9MB
  1616. 2019-02-05T14:13:18 5239.966 INF VehicleManager Save
  1617. 2019-02-05T14:13:20 5241.895 INF Time: 86.35m FPS: 52.20 Heap: 2333.9MB Max: 2476.4MB Chunks: 387 CGO: 247 Ply: 1 Zom: 0 Ent: 4 (14) Items: 3 CO: 1 RSS: 4988.3MB
  1618. 2019-02-05T14:13:22 5244.262 INF Entity 4954 killed.
  1619. 2019-02-05T14:13:50 5271.912 INF Time: 86.85m FPS: 44.36 Heap: 2302.7MB Max: 2476.4MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (15) Items: 3 CO: 1 RSS: 5002.5MB
  1620. 2019-02-05T14:14:16 5298.272 INF found
  1621. 2019-02-05T14:14:18 5300.142 INF found
  1622. 2019-02-05T14:14:20 5301.918 INF Time: 87.35m FPS: 50.36 Heap: 2447.2MB Max: 2476.4MB Chunks: 387 CGO: 248 Ply: 1 Zom: 0 Ent: 2 (15) Items: 3 CO: 1 RSS: 5082.5MB
  1623. 2019-02-05T14:14:50 5331.944 INF Time: 87.85m FPS: 44.14 Heap: 2251.2MB Max: 2476.4MB Chunks: 387 CGO: 247 Ply: 1 Zom: 0 Ent: 2 (12) Items: 1 CO: 1 RSS: 5105.9MB
  1624. 2019-02-05T14:15:18 5359.984 INF VehicleManager Save
  1625. 2019-02-05T14:15:20 5361.931 INF Time: 88.35m FPS: 59.66 Heap: 2250.6MB Max: 2476.4MB Chunks: 387 CGO: 241 Ply: 1 Zom: 0 Ent: 2 (11) Items: 0 CO: 1 RSS: 5120.9MB
  1626. 2019-02-05T14:15:50 5391.953 INF Time: 88.86m FPS: 38.08 Heap: 2293.2MB Max: 2476.4MB Chunks: 387 CGO: 241 Ply: 1 Zom: 0 Ent: 3 (13) Items: 1 CO: 1 RSS: 5130.5MB
  1627. 2019-02-05T14:16:20 5421.965 INF Time: 89.36m FPS: 48.68 Heap: 2338.1MB Max: 2476.4MB Chunks: 387 CGO: 251 Ply: 1 Zom: 0 Ent: 7 (18) Items: 5 CO: 1 RSS: 5132.2MB
  1628. 2019-02-05T14:16:50 5451.975 INF Time: 89.86m FPS: 51.70 Heap: 2373.8MB Max: 2476.4MB Chunks: 387 CGO: 243 Ply: 1 Zom: 0 Ent: 7 (20) Items: 7 CO: 1 RSS: 5146.9MB
  1629. 2019-02-05T14:17:18 5479.994 INF VehicleManager Save
  1630. 2019-02-05T14:17:20 5481.977 INF Time: 90.36m FPS: 43.12 Heap: 2418.5MB Max: 2476.4MB Chunks: 387 CGO: 251 Ply: 1 Zom: 0 Ent: 7 (24) Items: 11 CO: 1 RSS: 5151.4MB
  1631. 2019-02-05T14:17:50 5511.978 INF Time: 90.86m FPS: 41.85 Heap: 2454.0MB Max: 2476.4MB Chunks: 387 CGO: 255 Ply: 1 Zom: 0 Ent: 7 (25) Items: 12 CO: 1 RSS: 5154.7MB
  1632. 2019-02-05T14:18:20 5542.102 INF Time: 91.36m FPS: 42.66 Heap: 2251.0MB Max: 2476.4MB Chunks: 387 CGO: 249 Ply: 1 Zom: 0 Ent: 4 (16) Items: 5 CO: 1 RSS: 5159.0MB
  1633. 2019-02-05T14:18:50 5572.108 INF Time: 91.86m FPS: 42.25 Heap: 2280.9MB Max: 2476.4MB Chunks: 387 CGO: 246 Ply: 1 Zom: 0 Ent: 2 (16) Items: 5 CO: 1 RSS: 5156.4MB
  1634. 2019-02-05T14:19:18 5600.096 INF VehicleManager Save
  1635. 2019-02-05T14:19:20 5602.116 INF Time: 92.36m FPS: 44.96 Heap: 2308.0MB Max: 2476.4MB Chunks: 387 CGO: 246 Ply: 1 Zom: 0 Ent: 13 (27) Items: 16 CO: 1 RSS: 5152.1MB
  1636. 2019-02-05T14:19:50 5632.140 INF Time: 92.86m FPS: 47.50 Heap: 2336.7MB Max: 2476.4MB Chunks: 387 CGO: 246 Ply: 1 Zom: 0 Ent: 20 (34) Items: 23 CO: 1 RSS: 5155.8MB
  1637. 2019-02-05T14:20:20 5662.151 INF Time: 93.36m FPS: 40.35 Heap: 2369.0MB Max: 2476.4MB Chunks: 387 CGO: 246 Ply: 1 Zom: 0 Ent: 14 (39) Items: 28 CO: 1 RSS: 5156.2MB
  1638. 2019-02-05T14:20:27 5669.183 ERR EXCEPTION: In load chunk (chunkX=9 chunkZ=28):Failed to read past end of stream.
  1639. StackTrace: at PooledBinaryReader.ReadByte () [0x00000] in <filename unknown>:0
  1640. at ChunkBlockChannel.Read (System.IO.BinaryReader _br, UInt32 _version, Boolean _bNetworkRead) [0x00000] in <filename unknown>:0
  1641. at Chunk.read (System.IO.BinaryReader _br, UInt32 _version, Boolean _bNetworkRead) [0x00000] in <filename unknown>:0
  1642. at Chunk.load (System.IO.BinaryReader stream, UInt32 _version) [0x00000] in <filename unknown>:0
  1643. at RegionFileManager.loadChunk (System.String _dir, Int64 _key) [0x00000] in <filename unknown>:0
  1644. 2019-02-05T14:20:50 5692.175 INF Time: 93.86m FPS: 42.42 Heap: 2417.2MB Max: 2476.4MB Chunks: 387 CGO: 246 Ply: 1 Zom: 0 Ent: 7 (39) Items: 28 CO: 1 RSS: 5155.2MB
  1645. 2019-02-05T14:21:18 5720.108 INF VehicleManager Save
  1646. 2019-02-05T14:21:20 5722.179 INF Time: 94.36m FPS: 36.32 Heap: 2461.8MB Max: 2476.4MB Chunks: 387 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (39) Items: 28 CO: 1 RSS: 5164.9MB
  1647. 2019-02-05T14:21:50 5752.227 INF Time: 94.86m FPS: 43.59 Heap: 2246.7MB Max: 2476.4MB Chunks: 386 CGO: 253 Ply: 1 Zom: 0 Ent: 6 (15) Items: 4 CO: 1 RSS: 5160.4MB
  1648. 2019-02-05T14:22:20 5782.236 INF Time: 95.36m FPS: 41.72 Heap: 2265.7MB Max: 2476.4MB Chunks: 386 CGO: 248 Ply: 1 Zom: 0 Ent: 6 (15) Items: 4 CO: 1 RSS: 5164.9MB
  1649. 2019-02-05T14:22:50 5812.277 INF Time: 95.86m FPS: 46.07 Heap: 2292.3MB Max: 2476.4MB Chunks: 386 CGO: 249 Ply: 1 Zom: 0 Ent: 2 (15) Items: 4 CO: 1 RSS: 5169.4MB
  1650. 2019-02-05T14:23:18 5840.154 INF VehicleManager Save
  1651. 2019-02-05T14:23:20 5842.288 INF Time: 96.36m FPS: 41.12 Heap: 2317.7MB Max: 2476.4MB Chunks: 386 CGO: 249 Ply: 1 Zom: 0 Ent: 2 (15) Items: 4 CO: 1 RSS: 5163.4MB
  1652. 2019-02-05T14:23:50 5872.293 INF Time: 96.86m FPS: 43.37 Heap: 2361.5MB Max: 2476.4MB Chunks: 386 CGO: 252 Ply: 1 Zom: 0 Ent: 9 (22) Items: 11 CO: 1 RSS: 5166.3MB
  1653. 2019-02-05T14:24:20 5902.300 INF Time: 97.36m FPS: 39.69 Heap: 2403.1MB Max: 2476.4MB Chunks: 386 CGO: 252 Ply: 1 Zom: 0 Ent: 9 (22) Items: 11 CO: 1 RSS: 5180.1MB
  1654. 2019-02-05T14:24:50 5932.329 INF Time: 97.86m FPS: 42.17 Heap: 2455.7MB Max: 2476.4MB Chunks: 386 CGO: 251 Ply: 1 Zom: 0 Ent: 6 (27) Items: 15 CO: 1 RSS: 5178.2MB
  1655. 2019-02-05T14:25:18 5960.220 INF VehicleManager Save
  1656. 2019-02-05T14:25:20 5962.421 INF Time: 98.36m FPS: 38.20 Heap: 2245.8MB Max: 2476.4MB Chunks: 386 CGO: 253 Ply: 1 Zom: 0 Ent: 10 (19) Items: 8 CO: 1 RSS: 5180.9MB
  1657. 2019-02-05T14:25:50 5992.435 INF Time: 98.86m FPS: 47.60 Heap: 2278.5MB Max: 2476.4MB Chunks: 386 CGO: 255 Ply: 1 Zom: 0 Ent: 9 (22) Items: 11 CO: 1 RSS: 5191.2MB
  1658. 2019-02-05T14:26:21 6022.447 INF Time: 99.36m FPS: 47.61 Heap: 2311.2MB Max: 2476.4MB Chunks: 386 CGO: 255 Ply: 1 Zom: 0 Ent: 5 (22) Items: 11 CO: 1 RSS: 5191.5MB
  1659. 2019-02-05T14:26:51 6052.462 INF Time: 99.86m FPS: 47.27 Heap: 2343.9MB Max: 2476.4MB Chunks: 386 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (22) Items: 11 CO: 1 RSS: 5191.6MB
  1660. 2019-02-05T14:27:18 6080.241 INF VehicleManager Save
  1661. 2019-02-05T14:27:21 6082.466 INF Time: 100.36m FPS: 47.15 Heap: 2377.2MB Max: 2476.4MB Chunks: 386 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (22) Items: 11 CO: 1 RSS: 3391.2MB
  1662. 2019-02-05T14:27:51 6112.471 INF Time: 100.86m FPS: 47.16 Heap: 2413.3MB Max: 2476.4MB Chunks: 386 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (22) Items: 11 CO: 1 RSS: 3391.6MB
  1663. 2019-02-05T14:28:21 6142.472 INF Time: 101.36m FPS: 38.17 Heap: 2448.9MB Max: 2476.4MB Chunks: 386 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (22) Items: 11 CO: 1 RSS: 3400.5MB
  1664. 2019-02-05T14:28:51 6172.505 INF Time: 101.86m FPS: 38.54 Heap: 2482.2MB Max: 2482.2MB Chunks: 386 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (22) Items: 11 CO: 1 RSS: 3402.1MB
  1665. 2019-02-05T14:29:18 6200.340 INF VehicleManager Save
  1666. 2019-02-05T14:29:21 6202.593 INF Time: 102.36m FPS: 38.80 Heap: 2257.9MB Max: 2482.2MB Chunks: 386 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (11) Items: 0 CO: 1 RSS: 3402.2MB
  1667. 2019-02-05T14:29:51 6232.608 INF Time: 102.86m FPS: 40.09 Heap: 2284.3MB Max: 2482.2MB Chunks: 386 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (11) Items: 0 CO: 1 RSS: 3402.4MB
  1668. 2019-02-05T14:30:21 6262.644 INF Time: 103.36m FPS: 42.68 Heap: 2315.6MB Max: 2482.2MB Chunks: 386 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (11) Items: 0 CO: 1 RSS: 3396.0MB
  1669. 2019-02-05T14:30:51 6292.659 INF Time: 103.86m FPS: 37.04 Heap: 2360.5MB Max: 2482.2MB Chunks: 386 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (11) Items: 0 CO: 1 RSS: 3396.2MB
  1670. 2019-02-05T14:31:18 6320.353 INF VehicleManager Save
  1671. 2019-02-05T14:31:21 6322.681 INF Time: 104.36m FPS: 42.90 Heap: 2390.5MB Max: 2482.2MB Chunks: 386 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (11) Items: 0 CO: 1 RSS: 3400.3MB
  1672. 2019-02-05T14:31:51 6352.687 INF Time: 104.86m FPS: 41.56 Heap: 2435.6MB Max: 2482.2MB Chunks: 386 CGO: 249 Ply: 1 Zom: 0 Ent: 2 (11) Items: 0 CO: 1 RSS: 3408.3MB
  1673. 2019-02-05T14:32:21 6382.701 INF Time: 105.36m FPS: 37.55 Heap: 2485.9MB Max: 2485.9MB Chunks: 386 CGO: 248 Ply: 1 Zom: 0 Ent: 4 (13) Items: 2 CO: 1 RSS: 2791.9MB
  1674. 2019-02-05T14:32:24 6386.027 ERR EXCEPTION: In load chunk (chunkX=9 chunkZ=28):Cannot expand this MemoryStream
  1675. StackTrace: at System.IO.MemoryStream.set_Capacity (Int32 value) [0x00000] in <filename unknown>:0
  1676. at System.IO.MemoryStream.Expand (Int32 newSize) [0x00000] in <filename unknown>:0
  1677. at System.IO.MemoryStream.Write (System.Byte[] buffer, Int32 offset, Int32 count) [0x00000] in <filename unknown>:0
  1678. at Utils.StreamCopy (System.IO.Stream _source, System.IO.Stream _destination, Int32 _length, System.Byte[] _tempBuf, Boolean _bFlush) [0x00000] in <filename unknown>:0
  1679. at RegionFile.ReadData (Int32 cX, Int32 cZ, System.IO.Stream _targetStream) [0x00000] in <filename unknown>:0
  1680. at RegionFileAccessMultipleChunks.GetInputStream (System.String _dir, Int32 _chunkX, Int32 _chunkZ) [0x00000] in <filename unknown>:0
  1681. at RegionFileManager.loadChunk (System.String _dir, Int64 _key) [0x00000] in <filename unknown>:0
  1682. 2019-02-05T14:32:51 6412.752 INF Time: 105.86m FPS: 37.65 Heap: 2273.3MB Max: 2485.9MB Chunks: 386 CGO: 249 Ply: 1 Zom: 0 Ent: 6 (15) Items: 4 CO: 1 RSS: 2798.9MB
  1683. 2019-02-05T14:33:18 6440.416 INF VehicleManager Save
  1684. 2019-02-05T14:33:21 6442.783 INF Time: 106.36m FPS: 44.46 Heap: 2329.4MB Max: 2485.9MB Chunks: 386 CGO: 245 Ply: 1 Zom: 0 Ent: 8 (19) Items: 8 CO: 1 RSS: 2806.9MB
  1685. 2019-02-05T14:33:51 6472.793 INF Time: 106.86m FPS: 41.93 Heap: 2383.5MB Max: 2485.9MB Chunks: 386 CGO: 249 Ply: 1 Zom: 0 Ent: 11 (24) Items: 13 CO: 1 RSS: 2810.2MB
  1686. 2019-02-05T14:34:21 6502.801 INF Time: 107.36m FPS: 45.60 Heap: 2425.4MB Max: 2485.9MB Chunks: 386 CGO: 250 Ply: 1 Zom: 0 Ent: 7 (24) Items: 13 CO: 1 RSS: 2803.3MB
  1687. 2019-02-05T14:34:51 6532.817 INF Time: 107.86m FPS: 42.75 Heap: 2460.6MB Max: 2485.9MB Chunks: 386 CGO: 250 Ply: 1 Zom: 0 Ent: 2 (24) Items: 13 CO: 1 RSS: 2804.4MB
  1688. 2019-02-05T14:35:19 6560.492 INF VehicleManager Save
  1689. 2019-02-05T14:35:21 6562.893 INF Time: 108.36m FPS: 38.74 Heap: 2247.0MB Max: 2485.9MB Chunks: 386 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (11) Items: 0 CO: 1 RSS: 2812.3MB
  1690. 2019-02-05T14:35:51 6592.893 INF Time: 108.86m FPS: 38.63 Heap: 2274.8MB Max: 2485.9MB Chunks: 386 CGO: 255 Ply: 1 Zom: 0 Ent: 3 (12) Items: 1 CO: 1 RSS: 2819.2MB
  1691. 2019-02-05T14:36:21 6622.923 INF Time: 109.37m FPS: 39.80 Heap: 2322.6MB Max: 2485.9MB Chunks: 386 CGO: 252 Ply: 1 Zom: 0 Ent: 6 (15) Items: 4 CO: 1 RSS: 2813.2MB
  1692. 2019-02-05T14:36:51 6652.939 INF Time: 109.87m FPS: 38.31 Heap: 2345.4MB Max: 2485.9MB Chunks: 386 CGO: 252 Ply: 1 Zom: 0 Ent: 5 (15) Items: 4 CO: 1 RSS: 2814.9MB
  1693. 2019-02-05T14:37:19 6680.522 INF VehicleManager Save
  1694. 2019-02-05T14:37:21 6682.950 INF Time: 110.37m FPS: 35.67 Heap: 2387.3MB Max: 2485.9MB Chunks: 386 CGO: 250 Ply: 1 Zom: 0 Ent: 2 (15) Items: 4 CO: 1 RSS: 2811.2MB
  1695. 2019-02-05T14:37:51 6712.962 INF Time: 110.87m FPS: 45.94 Heap: 2430.7MB Max: 2485.9MB Chunks: 386 CGO: 252 Ply: 1 Zom: 0 Ent: 3 (16) Items: 5 CO: 1 RSS: 2810.4MB
  1696. 2019-02-05T14:38:21 6743.016 INF Time: 111.37m FPS: 47.16 Heap: 2254.5MB Max: 2485.9MB Chunks: 386 CGO: 238 Ply: 1 Zom: 0 Ent: 3 (12) Items: 1 CO: 1 RSS: 2817.7MB
  1697. 2019-02-05T14:38:51 6773.030 INF Time: 111.87m FPS: 37.50 Heap: 2276.1MB Max: 2485.9MB Chunks: 386 CGO: 248 Ply: 1 Zom: 0 Ent: 2 (12) Items: 1 CO: 1 RSS: 2821.4MB
  1698. 2019-02-05T14:39:19 6800.580 INF VehicleManager Save
  1699. 2019-02-05T14:39:21 6803.096 INF Time: 112.37m FPS: 40.51 Heap: 2300.3MB Max: 2485.9MB Chunks: 386 CGO: 251 Ply: 1 Zom: 0 Ent: 2 (12) Items: 1 CO: 1 RSS: 2821.4MB
  1700. 2019-02-05T14:39:51 6833.111 INF Time: 112.87m FPS: 40.74 Heap: 2334.6MB Max: 2485.9MB Chunks: 386 CGO: 247 Ply: 1 Zom: 0 Ent: 2 (12) Items: 1 CO: 1 RSS: 2830.2MB
  1701. 2019-02-05T14:40:21 6863.129 INF Time: 113.37m FPS: 41.66 Heap: 2379.8MB Max: 2485.9MB Chunks: 386 CGO: 247 Ply: 1 Zom: 0 Ent: 2 (12) Items: 1 CO: 1 RSS: 2842.6MB
  1702. 2019-02-05T14:40:51 6893.137 INF Time: 113.87m FPS: 42.55 Heap: 2418.2MB Max: 2485.9MB Chunks: 386 CGO: 255 Ply: 1 Zom: 0 Ent: 3 (13) Items: 2 CO: 1 RSS: 2854.3MB
  1703. 2019-02-05T14:41:19 6920.594 INF VehicleManager Save
  1704. 2019-02-05T14:41:21 6923.143 INF Time: 114.37m FPS: 38.74 Heap: 2452.6MB Max: 2485.9MB Chunks: 386 CGO: 251 Ply: 1 Zom: 0 Ent: 3 (13) Items: 2 CO: 1 RSS: 2849.7MB
  1705. 2019-02-05T14:41:51 6953.261 INF Time: 114.87m FPS: 41.10 Heap: 2308.7MB Max: 2485.9MB Chunks: 386 CGO: 251 Ply: 1 Zom: 0 Ent: 2 (20) Items: 9 CO: 1 RSS: 2853.4MB
  1706. 2019-02-05T14:42:21 6983.265 INF Time: 115.37m FPS: 47.08 Heap: 2363.5MB Max: 2485.9MB Chunks: 386 CGO: 251 Ply: 1 Zom: 0 Ent: 17 (35) Items: 24 CO: 1 RSS: 2752.1MB
  1707. 2019-02-05T14:42:51 7013.276 INF Time: 115.87m FPS: 41.17 Heap: 2409.3MB Max: 2485.9MB Chunks: 386 CGO: 252 Ply: 1 Zom: 0 Ent: 19 (37) Items: 26 CO: 1 RSS: 2744.8MB
  1708. 2019-02-05T14:43:19 7040.692 INF VehicleManager Save
  1709. 2019-02-05T14:43:21 7043.293 INF Time: 116.37m FPS: 46.80 Heap: 2462.9MB Max: 2485.9MB Chunks: 386 CGO: 249 Ply: 1 Zom: 0 Ent: 7 (40) Items: 29 CO: 1 RSS: 2747.4MB
  1710. 2019-02-05T14:43:51 7073.314 INF Time: 116.87m FPS: 58.18 Heap: 2279.7MB Max: 2485.9MB Chunks: 386 CGO: 250 Ply: 1 Zom: 0 Ent: 8 (17) Items: 6 CO: 1 RSS: 2743.1MB
  1711. 2019-02-05T14:44:21 7103.329 INF Time: 117.37m FPS: 45.57 Heap: 2335.0MB Max: 2485.9MB Chunks: 386 CGO: 250 Ply: 1 Zom: 0 Ent: 9 (20) Items: 9 CO: 1 RSS: 2743.1MB
  1712. 2019-02-05T14:44:51 7133.346 INF Time: 117.87m FPS: 53.15 Heap: 2379.8MB Max: 2485.9MB Chunks: 386 CGO: 249 Ply: 1 Zom: 0 Ent: 5 (20) Items: 9 CO: 1 RSS: 2748.0MB
  1713. 2019-02-05T14:45:09 7151.343 INF found
  1714. 2019-02-05T14:45:09 7151.402 INF found
  1715. 2019-02-05T14:45:19 7161.098 INF VehicleManager Save
  1716. 2019-02-05T14:45:22 7163.715 INF Time: 118.37m FPS: 43.52 Heap: 2308.0MB Max: 2485.9MB Chunks: 386 CGO: 248 Ply: 1 Zom: 0 Ent: 2 (11) Items: 0 CO: 1 RSS: 2839.1MB
  1717. 2019-02-05T14:45:52 7193.732 INF Time: 118.87m FPS: 39.94 Heap: 2346.2MB Max: 2485.9MB Chunks: 386 CGO: 249 Ply: 1 Zom: 0 Ent: 2 (11) Items: 0 CO: 1 RSS: 2843.8MB
  1718. 2019-02-05T14:46:22 7223.733 INF Time: 119.37m FPS: 42.19 Heap: 2395.3MB Max: 2485.9MB Chunks: 386 CGO: 247 Ply: 1 Zom: 0 Ent: 2 (11) Items: 0 CO: 1 RSS: 2845.6MB
  1719. 2019-02-05T14:46:52 7253.757 INF Time: 119.87m FPS: 46.39 Heap: 2446.6MB Max: 2485.9MB Chunks: 386 CGO: 247 Ply: 1 Zom: 0 Ent: 9 (18) Items: 7 CO: 1 RSS: 2845.3MB
  1720. 2019-02-05T14:47:19 7281.118 INF VehicleManager Save
  1721. 2019-02-05T14:47:22 7283.778 INF Time: 120.37m FPS: 44.03 Heap: 2499.6MB Max: 2499.6MB Chunks: 386 CGO: 246 Ply: 1 Zom: 0 Ent: 10 (19) Items: 8 CO: 1 RSS: 2619.6MB
  1722. 2019-02-05T14:47:52 7313.809 INF Time: 120.87m FPS: 48.12 Heap: 2302.6MB Max: 2499.6MB Chunks: 386 CGO: 246 Ply: 1 Zom: 0 Ent: 5 (19) Items: 8 CO: 1 RSS: 2624.8MB
  1723. 2019-02-05T14:48:22 7343.837 INF Time: 121.37m FPS: 44.30 Heap: 2355.8MB Max: 2499.6MB Chunks: 386 CGO: 255 Ply: 1 Zom: 0 Ent: 8 (23) Items: 12 CO: 1 RSS: 2627.9MB
  1724. 2019-02-05T14:48:52 7373.839 INF Time: 121.87m FPS: 41.69 Heap: 2410.9MB Max: 2499.6MB Chunks: 386 CGO: 246 Ply: 1 Zom: 0 Ent: 10 (28) Items: 16 CO: 1 RSS: 2631.9MB
  1725. 2019-02-05T14:49:19 7401.171 INF VehicleManager Save
  1726. 2019-02-05T14:49:22 7403.857 INF Time: 122.37m FPS: 41.31 Heap: 2472.6MB Max: 2499.6MB Chunks: 386 CGO: 250 Ply: 1 Zom: 0 Ent: 8 (29) Items: 17 CO: 1 RSS: 2634.3MB
  1727. Calling Animator.GotoState on Synchronize layer
  1728.  
  1729. (Filename: Line: 1352)
  1730.  
  1731. 2019-02-05T14:49:52 7433.881 INF Time: 122.87m FPS: 38.03 Heap: 2291.1MB Max: 2499.6MB Chunks: 386 CGO: 249 Ply: 1 Zom: 0 Ent: 3 (12) Items: 1 CO: 1 RSS: 2639.5MB
  1732. 2019-02-05T14:50:22 7463.892 INF Time: 123.37m FPS: 42.94 Heap: 2326.5MB Max: 2499.6MB Chunks: 386 CGO: 250 Ply: 1 Zom: 0 Ent: 4 (14) Items: 3 CO: 1 RSS: 2653.6MB
  1733. 2019-02-05T14:50:52 7493.921 INF Time: 123.87m FPS: 40.98 Heap: 2364.4MB Max: 2499.6MB Chunks: 386 CGO: 250 Ply: 1 Zom: 0 Ent: 5 (15) Items: 4 CO: 1 RSS: 2655.7MB
  1734. 2019-02-05T14:51:19 7521.194 INF VehicleManager Save
  1735. 2019-02-05T14:51:22 7523.923 INF Time: 124.37m FPS: 44.97 Heap: 2417.9MB Max: 2499.6MB Chunks: 386 CGO: 250 Ply: 1 Zom: 0 Ent: 5 (17) Items: 6 CO: 1 RSS: 2661.1MB
  1736. 2019-02-05T14:51:52 7553.942 INF Time: 124.87m FPS: 41.86 Heap: 2466.4MB Max: 2499.6MB Chunks: 386 CGO: 250 Ply: 1 Zom: 0 Ent: 6 (19) Items: 8 CO: 1 RSS: 2658.4MB
  1737. 2019-02-05T14:52:22 7584.006 INF Time: 125.37m FPS: 53.68 Heap: 2335.1MB Max: 2499.6MB Chunks: 386 CGO: 251 Ply: 1 Zom: 0 Ent: 5 (16) Items: 5 CO: 1 RSS: 2595.3MB
  1738. 2019-02-05T14:52:52 7614.021 INF Time: 125.87m FPS: 43.61 Heap: 2378.6MB Max: 2499.6MB Chunks: 386 CGO: 255 Ply: 1 Zom: 0 Ent: 6 (19) Items: 8 CO: 1 RSS: 2592.3MB
  1739. 2019-02-05T14:53:19 7641.285 INF VehicleManager Save
  1740. 2019-02-05T14:53:22 7644.024 INF Time: 126.37m FPS: 46.32 Heap: 2436.3MB Max: 2499.6MB Chunks: 386 CGO: 251 Ply: 1 Zom: 0 Ent: 9 (22) Items: 11 CO: 1 RSS: 2605.3MB
  1741. 2019-02-05T14:53:52 7674.041 INF Time: 126.87m FPS: 39.49 Heap: 2503.4MB Max: 2503.4MB Chunks: 386 CGO: 253 Ply: 1 Zom: 0 Ent: 10 (28) Items: 16 CO: 1 RSS: 2606.0MB
  1742. 2019-02-05T14:54:22 7704.103 INF Time: 127.37m FPS: 40.00 Heap: 2313.5MB Max: 2503.4MB Chunks: 386 CGO: 255 Ply: 1 Zom: 0 Ent: 8 (20) Items: 9 CO: 1 RSS: 2612.3MB
  1743. 2019-02-05T14:54:52 7734.116 INF Time: 127.87m FPS: 42.03 Heap: 2372.2MB Max: 2503.4MB Chunks: 386 CGO: 248 Ply: 1 Zom: 0 Ent: 6 (23) Items: 12 CO: 1 RSS: 2614.6MB
  1744. 2019-02-05T14:55:19 7761.359 INF VehicleManager Save
  1745. 2019-02-05T14:55:22 7764.133 INF Time: 128.37m FPS: 40.03 Heap: 2423.2MB Max: 2503.4MB Chunks: 386 CGO: 246 Ply: 1 Zom: 0 Ent: 6 (24) Items: 13 CO: 1 RSS: 2607.3MB
  1746. 2019-02-05T14:55:52 7794.151 INF Time: 128.87m FPS: 54.17 Heap: 2484.7MB Max: 2503.4MB Chunks: 386 CGO: 255 Ply: 1 Zom: 0 Ent: 9 (30) Items: 19 CO: 1 RSS: 2610.9MB
  1747. 2019-02-05T14:56:22 7824.245 INF Time: 129.37m FPS: 42.14 Heap: 2293.4MB Max: 2503.4MB Chunks: 386 CGO: 251 Ply: 1 Zom: 0 Ent: 8 (17) Items: 6 CO: 1 RSS: 2612.3MB
  1748. 2019-02-05T14:56:52 7854.250 INF Time: 129.87m FPS: 45.10 Heap: 2330.9MB Max: 2503.4MB Chunks: 386 CGO: 249 Ply: 1 Zom: 0 Ent: 6 (21) Items: 10 CO: 1 RSS: 2617.5MB
  1749. 2019-02-05T14:57:20 7881.447 INF VehicleManager Save
  1750. 2019-02-05T14:57:22 7884.283 INF Time: 130.38m FPS: 43.47 Heap: 2364.4MB Max: 2503.4MB Chunks: 386 CGO: 249 Ply: 1 Zom: 0 Ent: 6 (21) Items: 10 CO: 1 RSS: 2583.6MB
  1751. 2019-02-05T14:57:52 7914.284 INF Time: 130.88m FPS: 40.93 Heap: 2415.8MB Max: 2503.4MB Chunks: 386 CGO: 246 Ply: 1 Zom: 0 Ent: 5 (24) Items: 13 CO: 1 RSS: 2592.7MB
  1752. 2019-02-05T14:58:22 7944.300 INF Time: 131.38m FPS: 41.45 Heap: 2465.8MB Max: 2503.4MB Chunks: 386 CGO: 255 Ply: 1 Zom: 0 Ent: 5 (24) Items: 13 CO: 1 RSS: 2595.3MB
  1753. 2019-02-05T14:58:52 7974.349 INF Time: 131.88m FPS: 50.89 Heap: 2323.8MB Max: 2503.4MB Chunks: 386 CGO: 256 Ply: 1 Zom: 0 Ent: 7 (19) Items: 8 CO: 1 RSS: 2596.3MB
  1754. 2019-02-05T14:59:20 8001.515 INF VehicleManager Save
  1755. 2019-02-05T14:59:22 8004.382 INF Time: 132.38m FPS: 47.64 Heap: 2375.5MB Max: 2503.4MB Chunks: 386 CGO: 256 Ply: 1 Zom: 0 Ent: 8 (20) Items: 9 CO: 1 RSS: 2592.8MB
  1756. 2019-02-05T14:59:52 8034.397 INF Time: 132.88m FPS: 50.36 Heap: 2415.8MB Max: 2503.4MB Chunks: 386 CGO: 255 Ply: 1 Zom: 0 Ent: 3 (20) Items: 9 CO: 1 RSS: 2598.6MB
  1757. 2019-02-05T15:00:22 8064.401 INF Time: 133.38m FPS: 40.67 Heap: 2459.8MB Max: 2503.4MB Chunks: 386 CGO: 252 Ply: 1 Zom: 0 Ent: 5 (23) Items: 12 CO: 1 RSS: 2601.4MB
  1758. 2019-02-05T15:00:53 8094.451 INF Time: 133.88m FPS: 52.87 Heap: 2324.2MB Max: 2503.4MB Chunks: 386 CGO: 252 Ply: 1 Zom: 0 Ent: 10 (19) Items: 8 CO: 1 RSS: 2598.2MB
  1759. 2019-02-05T15:01:20 8121.580 INF VehicleManager Save
  1760. 2019-02-05T15:01:23 8124.462 INF Time: 134.38m FPS: 40.37 Heap: 2362.2MB Max: 2503.4MB Chunks: 386 CGO: 249 Ply: 1 Zom: 0 Ent: 7 (19) Items: 8 CO: 1 RSS: 2597.9MB
  1761. 2019-02-05T15:01:53 8154.467 INF Time: 134.88m FPS: 39.36 Heap: 2405.5MB Max: 2503.4MB Chunks: 386 CGO: 234 Ply: 1 Zom: 0 Ent: 2 (19) Items: 8 CO: 1 RSS: 2602.3MB
  1762. 2019-02-05T15:02:23 8184.529 INF Time: 135.38m FPS: 51.38 Heap: 2301.8MB Max: 2503.4MB Chunks: 386 CGO: 247 Ply: 1 Zom: 0 Ent: 2 (11) Items: 0 CO: 1 RSS: 2604.6MB
  1763. 2019-02-05T15:02:53 8214.549 INF Time: 135.88m FPS: 50.38 Heap: 2295.0MB Max: 2503.4MB Chunks: 386 CGO: 247 Ply: 1 Zom: 0 Ent: 2 (11) Items: 0 CO: 1 RSS: 2590.2MB
  1764. 2019-02-05T15:03:20 8241.633 INF VehicleManager Save
  1765. 2019-02-05T15:03:23 8244.561 INF Time: 136.38m FPS: 50.40 Heap: 2322.3MB Max: 2503.4MB Chunks: 386 CGO: 247 Ply: 1 Zom: 0 Ent: 2 (11) Items: 0 CO: 1 RSS: 2607.2MB
  1766. 2019-02-05T15:03:53 8274.577 INF Time: 136.88m FPS: 52.02 Heap: 2352.7MB Max: 2503.4MB Chunks: 386 CGO: 247 Ply: 1 Zom: 0 Ent: 2 (11) Items: 0 CO: 1 RSS: 2566.8MB
  1767. 2019-02-05T15:04:23 8304.581 INF Time: 137.38m FPS: 50.80 Heap: 2386.2MB Max: 2503.4MB Chunks: 386 CGO: 247 Ply: 1 Zom: 0 Ent: 2 (11) Items: 0 CO: 1 RSS: 2594.3MB
  1768. 2019-02-05T15:04:53 8334.582 INF Time: 137.88m FPS: 50.56 Heap: 2420.6MB Max: 2503.4MB Chunks: 386 CGO: 247 Ply: 1 Zom: 0 Ent: 2 (11) Items: 0 CO: 1 RSS: 2607.3MB
  1769. 2019-02-05T15:05:20 8361.681 INF VehicleManager Save
  1770. 2019-02-05T15:05:23 8364.608 INF Time: 138.38m FPS: 49.84 Heap: 2364.8MB Max: 2503.4MB Chunks: 386 CGO: 247 Ply: 1 Zom: 0 Ent: 2 (11) Items: 0 CO: 1 RSS: 2587.3MB
  1771. 2019-02-05T15:05:44 8385.909 INF Entity 4954 killed.
  1772. 2019-02-05T15:05:53 8394.625 INF Time: 138.88m FPS: 53.36 Heap: 2469.1MB Max: 2503.4MB Chunks: 386 CGO: 252 Ply: 1 Zom: 0 Ent: 4 (14) Items: 2 CO: 1 RSS: 2638.4MB
  1773. 2019-02-05T15:06:23 8424.633 INF Time: 139.38m FPS: 52.75 Heap: 2350.2MB Max: 2503.4MB Chunks: 386 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (11) Items: 0 CO: 1 RSS: 2672.5MB
  1774. 2019-02-05T15:06:53 8454.664 INF Time: 139.88m FPS: 46.71 Heap: 2292.1MB Max: 2503.4MB Chunks: 386 CGO: 245 Ply: 1 Zom: 2 Ent: 5 (12) Items: 0 CO: 1 RSS: 2712.6MB
  1775. 2019-02-05T15:07:20 8481.716 INF VehicleManager Save
  1776. 2019-02-05T15:07:23 8484.673 INF Time: 140.38m FPS: 51.95 Heap: 2380.5MB Max: 2503.4MB Chunks: 386 CGO: 255 Ply: 1 Zom: 1 Ent: 3 (14) Items: 0 CO: 1 RSS: 2736.8MB
  1777. 2019-02-05T15:07:41 8502.939 INF Quest POI Locked Out: factory_lg_02 for QuestLock
  1778. 2019-02-05T15:07:41 8502.939 INF Quest POI Locked Out: factory_lg_02 for QuestLock
  1779. 2019-02-05T15:07:41 8502.939 INF Quest POI Locked Out: factory_lg_02 for QuestLock
  1780. 2019-02-05T15:07:41 8502.939 INF Quest POI Locked Out: factory_lg_02 for QuestLock
  1781. 2019-02-05T15:07:53 8514.728 INF Time: 140.88m FPS: 41.60 Heap: 2330.8MB Max: 2503.4MB Chunks: 386 CGO: 249 Ply: 1 Zom: 1 Ent: 3 (14) Items: 0 CO: 1 RSS: 2741.6MB
  1782. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1783.  
  1784. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1785.  
  1786. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1787.  
  1788. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1789.  
  1790. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1791.  
  1792. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1793.  
  1794. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1795.  
  1796. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1797.  
  1798. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1799.  
  1800. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1801.  
  1802. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1803.  
  1804. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1805.  
  1806. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1807.  
  1808. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1809.  
  1810. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1811.  
  1812. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1813.  
  1814. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1815.  
  1816. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1817.  
  1818. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1819.  
  1820. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1821.  
  1822. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1823.  
  1824. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1825.  
  1826. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1827.  
  1828. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1829.  
  1830. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1831.  
  1832. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1833.  
  1834. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1835.  
  1836. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1837.  
  1838. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1839.  
  1840. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1841.  
  1842. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1843.  
  1844. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1845.  
  1846. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1847.  
  1848. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1849.  
  1850. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1851.  
  1852. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1853.  
  1854. 2019-02-05T15:08:23 8544.731 INF Time: 141.38m FPS: 41.87 Heap: 2370.2MB Max: 2503.4MB Chunks: 386 CGO: 249 Ply: 1 Zom: 1 Ent: 3 (14) Items: 0 CO: 1 RSS: 2757.9MB
  1855. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1856.  
  1857. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1858.  
  1859. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1860.  
  1861. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1862.  
  1863. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1864.  
  1865. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1866.  
  1867. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1868.  
  1869. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1870.  
  1871. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1872.  
  1873. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1874.  
  1875. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1876.  
  1877. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1878.  
  1879. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1880.  
  1881. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1882.  
  1883. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1884.  
  1885. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1886.  
  1887. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1888.  
  1889. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1890.  
  1891. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1892.  
  1893. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1894.  
  1895. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1896.  
  1897. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1898.  
  1899. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1900.  
  1901. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1902.  
  1903. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1904.  
  1905. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1906.  
  1907. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1908.  
  1909. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1910.  
  1911. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1912.  
  1913. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1914.  
  1915. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1916.  
  1917. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1918.  
  1919. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1920.  
  1921. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1922.  
  1923. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1924.  
  1925. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1926.  
  1927. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1928.  
  1929. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1930.  
  1931. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1932.  
  1933. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1934.  
  1935. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1936.  
  1937. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1938.  
  1939. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1940.  
  1941. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1942.  
  1943. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1944.  
  1945. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1946.  
  1947. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1948.  
  1949. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1950.  
  1951. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1952.  
  1953. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1954.  
  1955. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1956.  
  1957. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1958.  
  1959. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1960.  
  1961. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1962.  
  1963. 2019-02-05T15:08:53 8574.747 INF Time: 141.88m FPS: 42.34 Heap: 2415.8MB Max: 2503.4MB Chunks: 386 CGO: 249 Ply: 1 Zom: 1 Ent: 3 (14) Items: 0 CO: 1 RSS: 2758.8MB
  1964. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1965.  
  1966. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1967.  
  1968. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1969.  
  1970. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1971.  
  1972. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1973.  
  1974. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1975.  
  1976. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1977.  
  1978. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1979.  
  1980. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1981.  
  1982. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1983.  
  1984. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1985.  
  1986. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1987.  
  1988. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  1989.  
  1990. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1991.  
  1992. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1993.  
  1994. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1995.  
  1996. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1997.  
  1998. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1999.  
  2000. Item: Military Helmet Initial Price: 700 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  2001.  
  2002. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2003.  
  2004. Item: Military Leg Armor Initial Price: 700 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  2005.  
  2006. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2007.  
  2008. Item: Military Vest Initial Price: 700 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2009.  
  2010. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2011.  
  2012. Item: Grave Digger Initial Price: 1040 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2013.  
  2014. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2015.  
  2016. Item: Reinforced Padding Initial Price: 673 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2017.  
  2018. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2019.  
  2020. Item: Steel Fireaxe Initial Price: 912 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  2021.  
  2022. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2023.  
  2024. Item: Steel Shovel Initial Price: 912 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  2025.  
  2026. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2027.  
  2028. Item: Auger Initial Price: 3000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  2029.  
  2030. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2031.  
  2032. Item: Nailgun Initial Price: 1000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  2033.  
  2034. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2035.  
  2036. 2019-02-05T15:09:20 8601.773 INF VehicleManager Save
  2037. Item: Steel Leg Armor Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3683333
  2038.  
  2039. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2040.  
  2041. Item: Steel Gloves Initial Price: 800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2183333
  2042.  
  2043. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2044.  
  2045. Item: Scrap Boots Initial Price: 250 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2046.  
  2047. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2048.  
  2049. Item: Iron Chest Armor Initial Price: 500 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  2050.  
  2051. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2052.  
  2053. Item: Iron Boots Initial Price: 500 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  2054.  
  2055. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2056.  
  2057. Item: Iron Leg Armor Initial Price: 500 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  2058.  
  2059. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2060.  
  2061. Item: Iron Leg Armor Initial Price: 500 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  2062.  
  2063. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2064.  
  2065. Item: Scrap Leg Armor Initial Price: 250 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2066.  
  2067. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2068.  
  2069. Item: Iron Gloves Initial Price: 500 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2070.  
  2071. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2072.  
  2073. Item: Iron Chest Armor Initial Price: 500 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  2074.  
  2075. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2076.  
  2077. 2019-02-05T15:09:23 8604.759 INF Time: 142.38m FPS: 42.60 Heap: 2460.8MB Max: 2503.4MB Chunks: 386 CGO: 249 Ply: 1 Zom: 1 Ent: 3 (14) Items: 0 CO: 1 RSS: 2763.3MB
  2078. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2079.  
  2080. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2081.  
  2082. Item: Rocket Launcher Initial Price: 1800 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.7298
  2083.  
  2084. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2085.  
  2086. Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2087.  
  2088. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2089.  
  2090. Item: Hunting Rifle Initial Price: 500 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2091.  
  2092. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2093.  
  2094. Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2095.  
  2096. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2097.  
  2098. Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.7625
  2099.  
  2100. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2101.  
  2102. Item: Hunting Rifle Initial Price: 500 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2103.  
  2104. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2105.  
  2106. Item: Machete Initial Price: 600 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  2107.  
  2108. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2109.  
  2110. Item: Marksman Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2111.  
  2112. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2113.  
  2114. Item: Compound Bow Initial Price: 900 Quality: 4 Quality Mod: 4.96 Durability Ratio: 0.7705
  2115.  
  2116. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2117.  
  2118. Item: Hunting Rifle Initial Price: 500 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2119.  
  2120. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2121.  
  2122. Item: .44 Magnum Initial Price: 700 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.315
  2123.  
  2124. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2125.  
  2126. Item: Shotgun Initial Price: 600 Quality: 4 Quality Mod: 4.96 Durability Ratio: 0.7678378
  2127.  
  2128. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2129.  
  2130. Item: Shotgun Initial Price: 600 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  2131.  
  2132. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2133.  
  2134. Item: Pistol Initial Price: 300 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2135.  
  2136. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2137.  
  2138. Item: Pistol Initial Price: 300 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.63
  2139.  
  2140. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2141.  
  2142. Item: Pistol Initial Price: 300 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.4533333
  2143.  
  2144. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2145.  
  2146. Item: Shotgun Initial Price: 600 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  2147.  
  2148. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2149.  
  2150. Item: Shotgun Initial Price: 600 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  2151.  
  2152. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2153.  
  2154. Item: Shotgun Initial Price: 600 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  2155.  
  2156. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2157.  
  2158. Item: Shotgun Initial Price: 600 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  2159.  
  2160. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2161.  
  2162. Item: Shotgun Initial Price: 600 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  2163.  
  2164. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2165.  
  2166. Item: Shotgun Initial Price: 600 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  2167.  
  2168. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2169.  
  2170. Item: Shotgun Initial Price: 600 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  2171.  
  2172. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2173.  
  2174. Item: Pistol Initial Price: 300 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2175.  
  2176. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2177.  
  2178. Item: Pistol Initial Price: 300 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.63
  2179.  
  2180. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2181.  
  2182. Item: Pistol Initial Price: 300 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.4533333
  2183.  
  2184. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2185.  
  2186. Item: Pistol Initial Price: 300 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2187.  
  2188. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2189.  
  2190. Item: Pistol Initial Price: 300 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2191.  
  2192. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2193.  
  2194. Item: Pistol Initial Price: 300 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.63
  2195.  
  2196. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2197.  
  2198. Item: Pistol Initial Price: 300 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.4533333
  2199.  
  2200. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2201.  
  2202. 2019-02-05T15:09:53 8634.773 INF Time: 142.88m FPS: 42.28 Heap: 2502.1MB Max: 2503.4MB Chunks: 386 CGO: 249 Ply: 1 Zom: 1 Ent: 3 (14) Items: 0 CO: 1 RSS: 2764.6MB
  2203. 2019-02-05T15:10:23 8664.826 INF Time: 143.38m FPS: 45.27 Heap: 2317.6MB Max: 2503.4MB Chunks: 386 CGO: 234 Ply: 1 Zom: 0 Ent: 2 (13) Items: 0 CO: 1 RSS: 2773.1MB
  2204. Item: Scrap Gloves Initial Price: 250 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2205.  
  2206. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2207.  
  2208. Item: Compound Bow Initial Price: 900 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.575
  2209.  
  2210. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2211.  
  2212. 2019-02-05T15:10:53 8694.841 INF Time: 143.88m FPS: 45.10 Heap: 2379.7MB Max: 2503.4MB Chunks: 386 CGO: 256 Ply: 1 Zom: 2 Ent: 4 (15) Items: 0 CO: 1 RSS: 2792.2MB
  2213. Item: Scrap Gloves Initial Price: 250 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2214.  
  2215. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2216.  
  2217. Item: Compound Bow Initial Price: 900 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.575
  2218.  
  2219. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2220.  
  2221. Item: Scrap Gloves Initial Price: 250 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2222.  
  2223. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2224.  
  2225. Item: Compound Bow Initial Price: 900 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.575
  2226.  
  2227. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2228.  
  2229. Item: Scrap Gloves Initial Price: 250 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2230.  
  2231. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2232.  
  2233. Item: Compound Bow Initial Price: 900 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.575
  2234.  
  2235. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2236.  
  2237. Item: Scrap Gloves Initial Price: 250 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2238.  
  2239. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2240.  
  2241. Item: Compound Bow Initial Price: 900 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.575
  2242.  
  2243. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2244.  
  2245. Item: Scrap Gloves Initial Price: 250 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2246.  
  2247. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2248.  
  2249. Item: Compound Bow Initial Price: 900 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.575
  2250.  
  2251. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2252.  
  2253. Item: Scrap Gloves Initial Price: 250 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2254.  
  2255. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2256.  
  2257. Item: Compound Bow Initial Price: 900 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.575
  2258.  
  2259. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2260.  
  2261. Item: Scrap Gloves Initial Price: 250 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2262.  
  2263. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2264.  
  2265. Item: Compound Bow Initial Price: 900 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.575
  2266.  
  2267. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2268.  
  2269. Item: Scrap Gloves Initial Price: 250 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2270.  
  2271. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2272.  
  2273. Item: Compound Bow Initial Price: 900 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.575
  2274.  
  2275. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2276.  
  2277. Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2278.  
  2279. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2280.  
  2281. Item: Serrated Blade Initial Price: 1040 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2282.  
  2283. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2284.  
  2285. Item: SWAT Helmet Initial Price: 1000 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  2286.  
  2287. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2288.  
  2289. Item: Steel Gloves Initial Price: 800 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  2290.  
  2291. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2292.  
  2293. Item: SWAT Helmet Initial Price: 1000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  2294.  
  2295. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2296.  
  2297. Item: Retracting Stock Initial Price: 1230 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2298.  
  2299. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2300.  
  2301. Item: Nailgun Initial Price: 1000 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2302.  
  2303. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2304.  
  2305. 2019-02-05T15:11:20 8721.830 INF VehicleManager Save
  2306. Item: Steel Fireaxe Initial Price: 912 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  2307.  
  2308. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2309.  
  2310. Item: Nailgun Initial Price: 1000 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2311.  
  2312. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2313.  
  2314. Item: Solar Cell Initial Price: 4000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  2315.  
  2316. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2317.  
  2318. 2019-02-05T15:11:23 8724.857 INF Time: 144.38m FPS: 37.39 Heap: 2425.7MB Max: 2503.4MB Chunks: 386 CGO: 256 Ply: 1 Zom: 2 Ent: 4 (15) Items: 0 CO: 1 RSS: 2783.1MB
  2319. Item: SWAT Helmet Initial Price: 1000 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  2320.  
  2321. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2322.  
  2323. Item: Steel Gloves Initial Price: 800 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  2324.  
  2325. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2326.  
  2327. Item: SWAT Helmet Initial Price: 1000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  2328.  
  2329. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2330.  
  2331. Item: Retracting Stock Initial Price: 1230 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2332.  
  2333. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2334.  
  2335. Item: Nailgun Initial Price: 1000 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2336.  
  2337. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2338.  
  2339. Item: Scrap Gloves Initial Price: 250 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2340.  
  2341. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2342.  
  2343. Item: Compound Bow Initial Price: 900 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.575
  2344.  
  2345. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2346.  
  2347. Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2348.  
  2349. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2350.  
  2351. Item: Iron Boots Initial Price: 500 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  2352.  
  2353. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2354.  
  2355. Item: Scrap Leg Armor Initial Price: 250 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2356.  
  2357. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2358.  
  2359. Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2360.  
  2361. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2362.  
  2363. Item: Marksman Rifle Initial Price: 900 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.4886364
  2364.  
  2365. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2366.  
  2367. Item: Hunting Rifle Initial Price: 500 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3553764
  2368.  
  2369. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2370.  
  2371. Item: Hunting Knife Initial Price: 300 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2372.  
  2373. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2374.  
  2375. Item: Serrated Blade Initial Price: 1040 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2376.  
  2377. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2378.  
  2379. Item: Hunting Knife Initial Price: 300 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  2380.  
  2381. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2382.  
  2383. Item: Hunting Knife Initial Price: 300 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2384.  
  2385. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2386.  
  2387. Item: Hunting Knife Initial Price: 300 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  2388.  
  2389. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2390.  
  2391. Item: Shotgun Initial Price: 600 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  2392.  
  2393. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2394.  
  2395. Item: Hunting Rifle Initial Price: 500 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2396.  
  2397. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2398.  
  2399. Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2400.  
  2401. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2402.  
  2403. Item: Hunting Rifle Initial Price: 500 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2404.  
  2405. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2406.  
  2407. Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2408.  
  2409. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2410.  
  2411. Item: Pistol Initial Price: 300 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2412.  
  2413. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2414.  
  2415. Item: Pistol Initial Price: 300 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2416.  
  2417. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2418.  
  2419. Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2420.  
  2421. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2422.  
  2423. Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2424.  
  2425. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2426.  
  2427. Item: Hunting Rifle Initial Price: 500 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2428.  
  2429. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2430.  
  2431. Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2432.  
  2433. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2434.  
  2435. Item: Pistol Initial Price: 300 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2436.  
  2437. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2438.  
  2439. Item: Pistol Initial Price: 300 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2440.  
  2441. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2442.  
  2443. Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2444.  
  2445. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2446.  
  2447. Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2448.  
  2449. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2450.  
  2451. Item: Hunting Rifle Initial Price: 500 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2452.  
  2453. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2454.  
  2455. Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2456.  
  2457. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2458.  
  2459. Item: Pistol Initial Price: 300 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2460.  
  2461. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2462.  
  2463. Item: Pistol Initial Price: 300 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2464.  
  2465. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2466.  
  2467. Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2468.  
  2469. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2470.  
  2471. Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2472.  
  2473. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2474.  
  2475. Item: Hunting Rifle Initial Price: 500 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2476.  
  2477. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2478.  
  2479. Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2480.  
  2481. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2482.  
  2483. Item: Pistol Initial Price: 300 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2484.  
  2485. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2486.  
  2487. Item: Pistol Initial Price: 300 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2488.  
  2489. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2490.  
  2491. Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2492.  
  2493. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2494.  
  2495. 2019-02-05T15:11:53 8754.871 INF Time: 144.88m FPS: 42.09 Heap: 2469.8MB Max: 2503.4MB Chunks: 386 CGO: 256 Ply: 1 Zom: 2 Ent: 5 (16) Items: 1 CO: 1 RSS: 2787.7MB
  2496. 2019-02-05T15:11:57 8758.523 INF AIAirDrop: Computed flight paths for 1 aircraft.
  2497. 2019-02-05T15:11:57 8758.523 INF AIAirDrop: Waiting for supply crate chunk locations to load...
  2498. 2019-02-05T15:12:05 8767.207 INF AIAirDrop: Spawned aircraft at ((743.3, 231.2, -217.6)), heading ((0.9, -0.5))
  2499. 2019-02-05T15:12:11 8772.475 INF AIAirDrop: Spawned supply crate at (1303.2, 221.2, -508.0), plane is at (1302.6, 231.2, -507.7)
  2500. 2019-02-05T15:12:23 8784.872 INF Time: 145.38m FPS: 47.61 Heap: 2523.7MB Max: 2523.7MB Chunks: 387 CGO: 265 Ply: 1 Zom: 2 Ent: 6 (19) Items: 1 CO: 2 RSS: 2750.2MB
  2501. Calling Animator.GotoState on Synchronize layer
  2502.  
  2503. (Filename: Line: 1352)
  2504.  
  2505. 2019-02-05T15:12:53 8814.959 INF Time: 145.88m FPS: 58.54 Heap: 2305.9MB Max: 2523.7MB Chunks: 387 CGO: 260 Ply: 1 Zom: 2 Ent: 5 (16) Items: 1 CO: 2 RSS: 2758.1MB
  2506. Item: Pistol Initial Price: 300 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  2507.  
  2508. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2509.  
  2510. Item: Padded Gloves Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  2511.  
  2512. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2513.  
  2514. Item: Leather Boots Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  2515.  
  2516. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2517.  
  2518. Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2519.  
  2520. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2521.  
  2522. Item: Pistol Initial Price: 300 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  2523.  
  2524. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2525.  
  2526. Item: Padded Gloves Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  2527.  
  2528. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2529.  
  2530. Item: Leather Boots Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  2531.  
  2532. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2533.  
  2534. Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2535.  
  2536. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2537.  
  2538. Item: Pistol Initial Price: 300 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  2539.  
  2540. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2541.  
  2542. Item: Padded Gloves Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  2543.  
  2544. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2545.  
  2546. Item: Leather Boots Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  2547.  
  2548. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2549.  
  2550. Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2551.  
  2552. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2553.  
  2554. Item: Pistol Initial Price: 300 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  2555.  
  2556. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2557.  
  2558. Item: Padded Gloves Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  2559.  
  2560. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2561.  
  2562. Item: Leather Boots Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  2563.  
  2564. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2565.  
  2566. Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2567.  
  2568. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2569.  
  2570. Item: Pistol Initial Price: 300 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  2571.  
  2572. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2573.  
  2574. Item: Padded Gloves Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  2575.  
  2576. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2577.  
  2578. Item: Leather Boots Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  2579.  
  2580. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2581.  
  2582. Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2583.  
  2584. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2585.  
  2586. Item: Iron Garden Hoe Initial Price: 200 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2587.  
  2588. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2589.  
  2590. Item: Iron Shovel Initial Price: 240 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2591.  
  2592. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2593.  
  2594. Item: Chainsaw Initial Price: 3000 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  2595.  
  2596. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2597.  
  2598. Item: Solar Cell Initial Price: 4000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  2599.  
  2600. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2601.  
  2602. Item: Steel Pickaxe Initial Price: 912 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2603.  
  2604. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2605.  
  2606. Item: Nailgun Initial Price: 1000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  2607.  
  2608. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2609.  
  2610. Item: Chainsaw Initial Price: 3000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  2611.  
  2612. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2613.  
  2614. Item: Iron Pickaxe Initial Price: 240 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  2615.  
  2616. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2617.  
  2618. Item: Military Boots Initial Price: 700 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2619.  
  2620. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2621.  
  2622. Item: Military Boots Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  2623.  
  2624. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2625.  
  2626. Item: Solar Cell Initial Price: 4000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  2627.  
  2628. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2629.  
  2630. Item: Steel Pickaxe Initial Price: 912 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2631.  
  2632. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2633.  
  2634. Item: Nailgun Initial Price: 1000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  2635.  
  2636. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2637.  
  2638. Item: Chainsaw Initial Price: 3000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  2639.  
  2640. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2641.  
  2642. 2019-02-05T15:13:20 8841.922 INF VehicleManager Save
  2643. Item: Padded Gloves Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  2644.  
  2645. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2646.  
  2647. Item: Leather Boots Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  2648.  
  2649. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2650.  
  2651. Item: Scrap Chest Armor Initial Price: 250 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2652.  
  2653. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2654.  
  2655. Item: Scrap Gloves Initial Price: 250 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2656.  
  2657. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2658.  
  2659. Item: Scrap Boots Initial Price: 250 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2660.  
  2661. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2662.  
  2663. Item: Football Helmet Initial Price: 400 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  2664.  
  2665. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2666.  
  2667. 2019-02-05T15:13:23 8844.978 INF Time: 146.38m FPS: 37.91 Heap: 2345.0MB Max: 2523.7MB Chunks: 387 CGO: 261 Ply: 1 Zom: 2 Ent: 6 (17) Items: 2 CO: 2 RSS: 2759.9MB
  2668. 2019-02-05T15:13:53 8874.984 INF Time: 146.88m FPS: 43.83 Heap: 2379.8MB Max: 2523.7MB Chunks: 387 CGO: 252 Ply: 1 Zom: 2 Ent: 5 (17) Items: 2 CO: 1 RSS: 2840.7MB
  2669. Item: Pistol Initial Price: 300 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  2670.  
  2671. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2672.  
  2673. Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2674.  
  2675. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2676.  
  2677. Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2678.  
  2679. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2680.  
  2681. Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  2682.  
  2683. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2684.  
  2685. Item: Hunting Knife Initial Price: 300 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  2686.  
  2687. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2688.  
  2689. Item: Machete Initial Price: 600 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  2690.  
  2691. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2692.  
  2693. Item: Hunting Knife Initial Price: 300 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2694.  
  2695. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2696.  
  2697. Item: Shotgun Initial Price: 600 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  2698.  
  2699. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2700.  
  2701. Item: Compound Bow Initial Price: 900 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  2702.  
  2703. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2704.  
  2705. Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2706.  
  2707. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2708.  
  2709. Item: Pistol Initial Price: 300 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2710.  
  2711. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2712.  
  2713. Item: Hunting Rifle Initial Price: 500 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2714.  
  2715. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2716.  
  2717. Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2718.  
  2719. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2720.  
  2721. Item: Pistol Initial Price: 300 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  2722.  
  2723. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2724.  
  2725. Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2726.  
  2727. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2728.  
  2729. Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2730.  
  2731. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2732.  
  2733. Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  2734.  
  2735. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2736.  
  2737. Item: Hunting Knife Initial Price: 300 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  2738.  
  2739. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2740.  
  2741. Item: Machete Initial Price: 600 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  2742.  
  2743. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2744.  
  2745. Item: Hunting Knife Initial Price: 300 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2746.  
  2747. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2748.  
  2749. Item: Shotgun Initial Price: 600 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  2750.  
  2751. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2752.  
  2753. Item: Compound Bow Initial Price: 900 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  2754.  
  2755. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2756.  
  2757. Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2758.  
  2759. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2760.  
  2761. 2019-02-05T15:14:23 8905.007 INF Time: 147.38m FPS: 36.50 Heap: 2424.3MB Max: 2523.7MB Chunks: 387 CGO: 252 Ply: 1 Zom: 2 Ent: 9 (22) Items: 7 CO: 1 RSS: 2837.3MB
  2762. 2019-02-05T15:14:53 8935.021 INF Time: 147.88m FPS: 51.90 Heap: 2487.9MB Max: 2523.7MB Chunks: 387 CGO: 255 Ply: 1 Zom: 2 Ent: 11 (24) Items: 9 CO: 1 RSS: 2845.3MB
  2763. 2019-02-05T15:15:20 8961.987 INF VehicleManager Save
  2764. 2019-02-05T15:15:23 8965.077 INF Time: 148.38m FPS: 45.05 Heap: 2317.6MB Max: 2523.7MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 3 (17) Items: 1 CO: 1 RSS: 2855.0MB
  2765. 2019-02-05T15:15:53 8995.086 INF Time: 148.88m FPS: 58.66 Heap: 2382.3MB Max: 2523.7MB Chunks: 387 CGO: 251 Ply: 1 Zom: 0 Ent: 7 (21) Items: 4 CO: 1 RSS: 2856.5MB
  2766. 2019-02-05T15:16:11 9012.883 INF Entity 11156 killed.
  2767. 2019-02-05T15:16:23 9025.103 INF Time: 149.38m FPS: 46.11 Heap: 2443.8MB Max: 2523.7MB Chunks: 387 CGO: 247 Ply: 1 Zom: 0 Ent: 3 (23) Items: 5 CO: 1 RSS: 2866.5MB
  2768. 2019-02-05T15:16:53 9055.119 INF Time: 149.88m FPS: 46.20 Heap: 2322.5MB Max: 2523.7MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (14) Items: 0 CO: 1 RSS: 2904.7MB
  2769. 2019-02-05T15:17:20 9082.012 INF VehicleManager Save
  2770. 2019-02-05T15:17:23 9085.142 INF Time: 150.38m FPS: 45.91 Heap: 2418.3MB Max: 2523.7MB Chunks: 387 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (14) Items: 0 CO: 1 RSS: 2889.5MB
  2771. 2019-02-05T15:17:24 9085.726 INF found
  2772. 2019-02-05T15:17:40 9102.199 INF found
  2773. 2019-02-05T15:17:53 9115.167 INF Time: 150.88m FPS: 44.43 Heap: 2307.9MB Max: 2523.7MB Chunks: 387 CGO: 254 Ply: 1 Zom: 0 Ent: 3 (15) Items: 0 CO: 1 RSS: 2942.8MB
  2774. 2019-02-05T15:18:23 9145.186 INF Time: 151.38m FPS: 37.04 Heap: 2354.3MB Max: 2523.7MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (15) Items: 0 CO: 1 RSS: 2965.0MB
  2775. 2019-02-05T15:18:52 9174.204 INF Missing paint ID XML entry: 76 for block 'cntCabinetBottomFiller'
  2776. 2019-02-05T15:18:52 9174.204 INF Missing paint ID XML entry: 76 for block 'cntCabinetBottomFiller'
  2777. 2019-02-05T15:18:53 9175.202 INF Time: 151.88m FPS: 58.38 Heap: 2422.8MB Max: 2523.7MB Chunks: 387 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (15) Items: 0 CO: 1 RSS: 2994.5MB
  2778. 2019-02-05T15:19:20 9202.124 INF VehicleManager Save
  2779. 2019-02-05T15:19:23 9205.283 INF Time: 152.38m FPS: 55.88 Heap: 2327.0MB Max: 2523.7MB Chunks: 387 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (15) Items: 0 CO: 1 RSS: 2993.6MB
  2780. 2019-02-05T15:19:53 9235.282 INF Time: 152.88m FPS: 55.99 Heap: 2371.3MB Max: 2523.7MB Chunks: 387 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (15) Items: 0 CO: 1 RSS: 2995.6MB
  2781. 2019-02-05T15:20:23 9265.301 INF Time: 153.38m FPS: 46.19 Heap: 2413.5MB Max: 2523.7MB Chunks: 387 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (15) Items: 0 CO: 1 RSS: 2995.7MB
  2782. 2019-02-05T15:20:53 9295.359 INF Time: 153.88m FPS: 45.40 Heap: 2368.7MB Max: 2523.7MB Chunks: 387 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (15) Items: 0 CO: 1 RSS: 2997.6MB
  2783. 2019-02-05T15:21:20 9322.177 INF VehicleManager Save
  2784. 2019-02-05T15:21:23 9325.384 INF Time: 154.39m FPS: 54.26 Heap: 2483.6MB Max: 2523.7MB Chunks: 387 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (15) Items: 0 CO: 1 RSS: 2999.3MB
  2785. 2019-02-05T15:21:53 9355.383 INF Time: 154.89m FPS: 51.98 Heap: 2528.0MB Max: 2528.0MB Chunks: 387 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (15) Items: 0 CO: 1 RSS: 2997.4MB
  2786. 2019-02-05T15:22:23 9385.421 INF Time: 155.39m FPS: 52.13 Heap: 2341.7MB Max: 2528.0MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (15) Items: 0 CO: 1 RSS: 2954.5MB
  2787. 2019-02-05T15:22:53 9415.420 INF Time: 155.89m FPS: 53.72 Heap: 2448.6MB Max: 2528.0MB Chunks: 387 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (15) Items: 0 CO: 1 RSS: 2960.4MB
  2788. 2019-02-05T15:23:20 9442.237 INF VehicleManager Save
  2789. 2019-02-05T15:23:24 9445.485 INF Time: 156.39m FPS: 52.18 Heap: 2376.5MB Max: 2528.0MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 2 (15) Items: 0 CO: 1 RSS: 2960.1MB
  2790. 2019-02-05T15:23:54 9475.492 INF Time: 156.89m FPS: 58.55 Heap: 2456.9MB Max: 2528.0MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 3 (16) Items: 1 CO: 1 RSS: 2938.7MB
  2791. 2019-02-05T15:24:24 9505.500 INF Time: 157.39m FPS: 46.78 Heap: 2540.4MB Max: 2540.4MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 3 (17) Items: 1 CO: 1 RSS: 2939.6MB
  2792. 2019-02-05T15:24:54 9535.614 INF Time: 157.89m FPS: 58.36 Heap: 2367.4MB Max: 2540.4MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 5 (23) Items: 4 CO: 1 RSS: 2956.4MB
  2793. 2019-02-05T15:25:20 9562.341 INF VehicleManager Save
  2794. 2019-02-05T15:25:24 9565.624 INF Time: 158.39m FPS: 59.20 Heap: 2454.7MB Max: 2540.4MB Chunks: 387 CGO: 256 Ply: 1 Zom: 0 Ent: 5 (23) Items: 4 CO: 1 RSS: 2954.7MB
  2795. 2019-02-05T15:25:49 9591.352 INF found
  2796. 2019-02-05T15:25:54 9595.626 INF Time: 158.89m FPS: 54.66 Heap: 2532.5MB Max: 2540.4MB Chunks: 387 CGO: 254 Ply: 1 Zom: 0 Ent: 2 (23) Items: 4 CO: 1 RSS: 2964.1MB
  2797. 2019-02-05T15:26:24 9625.695 INF Time: 159.39m FPS: 39.24 Heap: 2400.4MB Max: 2540.4MB Chunks: 387 CGO: 254 Ply: 1 Zom: 0 Ent: 2 (15) Items: 0 CO: 1 RSS: 2956.8MB
  2798. 2019-02-05T15:26:54 9655.731 INF Time: 159.89m FPS: 43.96 Heap: 2537.2MB Max: 2540.4MB Chunks: 387 CGO: 254 Ply: 1 Zom: 0 Ent: 2 (15) Items: 0 CO: 1 RSS: 2962.0MB
  2799. 2019-02-05T15:27:21 9682.474 INF VehicleManager Save
  2800. 2019-02-05T15:27:21 9683.407 INF Saving 138 of chunks took 82ms
  2801. 2019-02-05T15:27:26 9687.646 INF Saving 144 of chunks took 83ms
  2802. 2019-02-05T15:27:27 9688.728 INF Disconnect
  2803. 2019-02-05T15:27:27 9688.734 INF NET: Stopping server protocols
  2804. 2019-02-05T15:27:27 9688.742 INF NET: LiteNetLib server stopped
  2805. 2019-02-05T15:27:27 9688.742 INF [Steamworks.NET] NET: Server stopped
  2806. 2019-02-05T15:27:27 9688.743 INF [NET] ServerShutdown
  2807. 2019-02-05T15:27:27 9688.745 INF SaveAndCleanupWorld
  2808. 2019-02-05T15:27:27 9689.167 INF Saving 142 of chunks took 83ms
  2809. 2019-02-05T15:27:27 9689.169 INF [Steamworks.NET] Stopping server
  2810. 2019-02-05T15:27:27 9689.228 INF [Steamworks.NET] Exiting Lobby
  2811. 2019-02-05T15:27:27 9689.242 INF AstarManager Cleanup
  2812. 2019-02-05T15:27:27 9689.249 INF World.Unload
  2813. 2019-02-05T15:27:27 9689.298 INF Exited thread GenerateChunks
  2814. 2019-02-05T15:27:27 9689.319 INF Exited thread SaveChunks C:\Users\Preadator\AppData\Roaming/7DaysToDie/Saves/Zuhehi Territory/Keep Out 2\Region
  2815. 2019-02-05T15:27:28 9689.592 INF World.Cleanup
  2816. 2019-02-05T15:27:28 9689.596 INF Exited thread ChunkRegeneration
  2817. 2019-02-05T15:27:28 9689.602 INF Exited thread ChunkCalc
  2818. 2019-02-05T15:27:28 9689.605 INF VehicleManager Save
  2819. 2019-02-05T15:27:28 9689.635 INF Persistent GamePrefs saved
  2820. 2019-02-05T15:27:30 9691.582 INF Preparing quit
  2821. 2019-02-05T15:27:30 9691.594 INF Persistent GamePrefs saved
  2822. 2019-02-05T15:27:30 9691.596 INF Cleanup
  2823. 2019-02-05T15:27:30 9691.642 INF AchievementManager.Cleanup
  2824. 2019-02-05T15:27:30 9692.184 INF OnApplicationQuit
  2825. 2019-02-05T15:27:30 9692.188 INF OnApplicationQuit
  2826. Setting up 6 worker threads for Enlighten.
  2827. Thread -> id: 27b0 -> priority: 1
  2828. Thread -> id: 37cc -> priority: 1
  2829. Thread -> id: 3b94 -> priority: 1
  2830. Thread -> id: 23f0 -> priority: 1
  2831. Thread -> id: 3178 -> priority: 1
  2832. Thread -> id: 3594 -> priority: 1
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