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yukki10

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May 27th, 2018
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  1. command /sanka:
  2. trigger:
  3. if {team.%player%} is 0:
  4. set {_item} to leather chestplate
  5. dye {_item} (255, 0, 0)
  6. set {_item2} to leather chestplate
  7. dye {_item2} (0, 255, 0)
  8. if {redp} is less than {grep}:
  9. set {team.%player%} to 1
  10. set player tab name to " &c%player%"
  11. add 1 to {redp}
  12. send "&c━━━━━━━━━━━━━━━━━━━━━" to player
  13. send "&c⬛ &7You are the Red team &c⬛" to player
  14. send "&c━━━━━━━━━━━━━━━━━━━━━" to player
  15.  
  16. set chestplate of the player to a {_item}
  17. if {wm} is 1:
  18. teleport player to {rspawn1}
  19. if {wm} is 2:
  20. teleport player to {rspawn2}
  21. if {wm} is 3:
  22. teleport player to {rspawn3}
  23. if {wm} is 4:
  24. teleport player to {rspawn4}
  25. else if {grep} is less than {redp}:
  26. set {team.%player%} to 2
  27. add 1 to {grep}
  28. set player tab name to " &a%player%"
  29. send "&a━━━━━━━━━━━━━━━━━━━━━━━" to player
  30. send "&a⬛ &7You are the Green team &a⬛" to player
  31. send "&a━━━━━━━━━━━━━━━━━━━━━━━" to player
  32. set chestplate of the player to a {_item2}
  33. if {wm} is 1:
  34. teleport player to {gspawn1}
  35. if {wm} is 2:
  36. teleport player to {gspawn2}
  37. if {wm} is 3:
  38. teleport player to {gspawn3}
  39. if {wm} is 4:
  40. teleport player to {gspawn4}
  41. else:
  42. set {teamn} to random integer between 1 and 10
  43. if {teamn} is between 1 and 5:
  44. set {team.%player%} to 1
  45. add 1 to {redp}
  46. set chestplate of the player to a {_item}
  47. set player tab name to " &c%player%"
  48. send "&c━━━━━━━━━━━━━━━━━━━━━" to player
  49. send "&c⬛ &7You are the Red team &c⬛" to player
  50. send "&c━━━━━━━━━━━━━━━━━━━━━" to player
  51. if {wm} is 1:
  52. teleport player to {rspawn1}
  53. if {wm} is 2:
  54. teleport player to {rspawn2}
  55. if {wm} is 3:
  56. teleport player to {rspawn3}
  57. if {wm} is 4:
  58. teleport player to {rspawn4}
  59. if {teamn} is between 6 and 10:
  60. set {team.%player%} to 2
  61. add 1 to {grep}
  62. set chestplate of the player to a {_item2}
  63. set player tab name to " &a%player%"
  64. send "&a━━━━━━━━━━━━━━━━━━━━━━━" to player
  65. send "&a⬛ &7You are the Green team &a⬛" to player
  66. send "&a━━━━━━━━━━━━━━━━━━━━━━━" to player
  67. if {wm} is 1:
  68. teleport player to {gspawn1}
  69. if {wm} is 2:
  70. teleport player to {gspawn2}
  71. if {wm} is 3:
  72. teleport player to {gspawn3}
  73. if {wm} is 4:
  74. teleport player to {gspawn4}
  75. command /warmap:
  76. permission:admin
  77. trigger:
  78. if {wm} is 0:
  79. set {wmn} to random integer between 1 and 40
  80. if {wmn} is between 1 and 10:
  81. set {wm} to 1
  82. if {wmn} is between 10 and 20:
  83. set {wm} to 2
  84. if {wmn} is between 20 and 30:
  85. set {wm} to 3
  86. if {wmn} is between 30 and 40:
  87. set {wm} to 4
  88.  
  89.  
  90. command /wms <number>:
  91. permission:admin
  92. trigger:
  93. set {wm} to arg-1
  94. command /rwss1:
  95. permission:admin
  96. trigger:
  97. set {rspawn1} to location of player
  98.  
  99. command /gwss1:
  100. permission:admin
  101. trigger:
  102. set {gspawn1} to location of player
  103. command /rwss2:
  104. permission:admin
  105. trigger:
  106. set {rspawn2} to location of player
  107.  
  108. command /gwss2:
  109. permission:admin
  110. trigger:
  111. set {gspawn2} to location of player
  112. command /rwss3:
  113. permission:admin
  114. trigger:
  115. set {rspawn3} to location of player
  116.  
  117. command /gwss3:
  118. permission:admin
  119. trigger:
  120. set {gspawn3} to location of player
  121. command /rwss4:
  122. permission:admin
  123. trigger:
  124. set {rspawn4} to location of player
  125.  
  126. command /gwss4:
  127. permission:admin
  128. trigger:
  129. set {gspawn4} to location of player
  130. command /wcsr:
  131. permission:admin
  132. trigger:
  133. set {wcs} to 0
  134. command /ptr:
  135. permission:admin
  136. trigger:
  137. set {team.%player%} to 0
  138.  
  139.  
  140. command /wcs:
  141. permission:admin
  142. trigger:
  143. if {wcs} is 0:
  144. set {wcs} to 1
  145. set {wsc} to 0
  146. set {gteamsc} to 0
  147. set {rteamsc} to 0
  148. set {redp} to 0
  149. set {grep} to 0
  150. command /lset:
  151. permission:admin
  152. trigger:
  153. set {lobby} to location of player
  154.  
  155. command /wst:
  156. permission:admin
  157. trigger:
  158. if {wcs} is 1:
  159. set {wcs} to 0
  160. set {wsc} to 0
  161. set {gteamsc} to 0
  162. set {rteamsc} to 0
  163. set {redp} to 0
  164. set {grep} to 0
  165. command /gmoney <player> <number>:
  166. permission:admin
  167. trigger:
  168. add arg-2 to {money.%arg-1%}
  169. command /smoney <player> <number>:
  170. permission:admin
  171. trigger:
  172. set {money.%arg-1%} to arg-2
  173.  
  174. command /tmoney <player> <number>:
  175. permission:admin
  176. trigger:
  177. subtract arg-2 from {money.%arg-1%}
  178.  
  179. command /gtmoney <number>:
  180. trigger:
  181. if arg-1 is less than {money.%player%}:
  182. subtract arg-1 from {money.%player%}
  183. give arg-1 of diamond named "&8&l1 Money" to player
  184.  
  185. else:
  186. send "金が足りません!!" to player
  187.  
  188. command /tgmoney <number>:
  189. trigger:
  190. loop all items in player's inventory:
  191. if name of loop-item contains "&8&l1 Money":
  192. if loop-item is equal to diamond:
  193. if number of diamond in the player's inventory is less than arg-1:
  194. stop
  195. remove arg-1 of loop-item from player
  196. add arg-1 to {money.%player%}
  197.  
  198.  
  199.  
  200.  
  201.  
  202. command /money:
  203. trigger:
  204. send "&e⛃&7Money you have &8%{money.%player%}%&7 Money" to player
  205.  
  206. command /gemoney:
  207. trigger:
  208. if 1 is less than {money.%player%}:
  209. give player diamond named "&8&l1 Money"
  210. subtract 1 from {money.%player%}
  211. else:
  212. send "金が足りません!!" to player
  213.  
  214. on first join:
  215. set {team.%player%} to 0
  216. set {money.%player%} to 50
  217.  
  218.  
  219. every 1 seconds:
  220. if {wcs} is 1:
  221. if {wsc} is 300:
  222. set {wcs} to 0
  223. if {gteamsc} is less than {rteamsc}:
  224. loop all players:
  225. send loop-player title "&c&lRed Team &6&lWIN!" for 5 seconds
  226. if {team.%loop-player%} is 1:
  227. teleport loop-player to {lobby}
  228. set loop-player tab name to " &f%loop-player%"
  229. set {team.%loop-player%} to 0
  230. add 100+{pksc.%loop-player%}*5 to {money.%loop-player%}
  231. set {pksc.%loop-player%} to 0
  232.  
  233. if {team.%loop-player%} is 2:
  234. teleport loop-player to {lobby}
  235. set loop-player tab name to " &f%loop-player%"
  236. set {team.%loop-player%} to 0
  237. add 100+{pksc.%loop-player%}*5 to {money.%loop-player%}
  238. set {pksc.%loop-player%} to 0
  239. command "/wcs"
  240.  
  241. else if {rteamsc} is less than {gteamsc}:
  242. loop all players:
  243. send loop-player title "&a&lGreen Team &6&lWIN!" for 5 seconds
  244. if {team.%loop-player%} is 1:
  245. teleport loop-player to {lobby}
  246. set loop-player tab name to " &f%loop-player%"
  247. set {team.%loop-player%} to 0
  248. add 100+{pksc.%loop-player%}*5 to {money.%loop-player%}
  249. set {pksc.%loop-player%} to 0
  250. if {team.%loop-player%} is 2:
  251. teleport loop-player to {lobby}
  252. set loop-player tab name to " &f%loop-player%"
  253. set {team.%loop-player%} to 0
  254. add 100+{pksc.%loop-player%}*5 to {money.%loop-player%}
  255. set {pksc.%loop-player%} to 0
  256. command "/wcs"
  257. else:
  258. loop all players:
  259.  
  260. send loop-player title "&6&lBoth Teams &f&lDraw" for 5 seconds
  261. if {team.%loop-player%} is 1:
  262. teleport loop-player to {lobby}
  263. set loop-player tab name to " &f%loop-player%"
  264. set {team.%loop-player%} to 0
  265. add 100+{pksc.%loop-player%}*5 to {money.%loop-player%}
  266. set {pksc.%loop-player%} to 0
  267. if {team.%loop-player%} is 2:
  268. teleport loop-player to {lobby}
  269. set loop-player tab name to " &f%loop-player%"
  270. set {team.%loop-player%} to 0
  271. add 100+{pksc.%loop-player%}*5 to {money.%loop-player%}
  272. set {pksc.%loop-player%} to 0
  273. command "/wcs"
  274. add 1 to {wsc}
  275. loop all players:
  276. send action bar from "&a&l⬛ &7&l%{gteamsc}% ━ %{rteamsc}% &c&l⬛ &6&l残り時間 %(300-{wsc})%" to loop-players
  277.  
  278.  
  279. on damage:
  280. attacker is a player
  281. victim is a player
  282. if {team.%attacker%} is 1:
  283. if {team.%victim%} is 1:
  284. cancel the event
  285.  
  286. if {team.%attacker%} is 2:
  287. if {team.%victim%} is 2:
  288. cancel the event
  289.  
  290. on crackshot damage:
  291. shooter is a player
  292. event-entity is a player
  293. if {team.%shooter%} is 1:
  294. if {team.%event-entity%} is 1:
  295. cancel the event
  296. if {team.%shooter%} is 2:
  297. if {team.%event-entity%} is 2:
  298. cancel the event
  299.  
  300.  
  301. on death of player:
  302. if {team.%victim%} is 1:
  303. add 1 to {gteamsc}
  304. add 1 to {pksc.%victim%}
  305. if {team.%victim%} is 2:
  306. add 1 to {rteamsc}
  307. add 1 to {pksc.%victim%}
  308.  
  309.  
  310. on respawn:
  311. if {team.%player%} is 1:
  312. if {wm} is 1:
  313. teleport player to {rspawn1}
  314. if {wm} is 2:
  315. teleport player to {rspawn2}
  316. if {wm} is 3:
  317. teleport player to {rspawn3}
  318. if {wm} is 4:
  319. teleport player to {rspawn4}
  320. if {team.%player%} is 2:
  321. if {wm} is 1:
  322. teleport player to {gspawn1}
  323. if {wm} is 2:
  324. teleport player to {gspawn2}
  325. if {wm} is 3:
  326. teleport player to {gspawn3}
  327. if {wm} is 4:
  328. teleport player to {gspawn4}
  329. on log out:
  330. set {team.%player%} to 0
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