Ven_Kiir

Corvus RimWorld Log 4/20/21

Apr 20th, 2021
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  1. Log uploaded on Tuesday, April 20, 2021, 8:01:14 AM
  2. Loaded mods:
  3. Harmony(brrainz.harmony)[mv:1.0.4.0]: 0Harmony(2.0.2), HarmonyMod(1.0.4)
  4. Core(Ludeon.RimWorld): (no assemblies)
  5. Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
  6. HugsLib(UnlimitedHugs.HugsLib)[ov:8.0.1]: 0Harmony(av:2.0.2,fv:1.2.0.1), HugsLib(av:1.0.0,fv:8.0.1)
  7. Combat Extended(CETeam.CombatExtended)[mv:1.2.3.2]: 0Harmony(av:2.0.2,fv:2.0.4), CombatExtended(0.0.0)
  8. Work Tab(fluffy.worktab)[mv:3.21.303]: FluffyExperiment(av:3.0.0,fv:3.8.1063), FluffyUI(1.0.0.34310), WorkTab(av:3.0.0,fv:3.21.308)
  9. Giddy-up! Core(roolo.giddyupcore)[ov:3.0.0]: 0MultiplayerAPI(av:0.2.0,fv:0.1.0), GiddyUpCore(av:0.0.0,fv:0.0.0)
  10. Giddy-up! Ride and Roll(roolo.giddyuprideandroll)[ov:1.2.1]: DependencyChecker(1.0.0), 0MultiplayerAPI(av:0.2.0,fv:0.1.0), GiddyUpRideAndRoll(av:0.0.0,fv:0.0.0)
  11. Giddy-up! Caravan(roolo.giddyupcaravan)[ov:2.0.3]: DependencyChecker(1.0.0), 0MultiplayerAPI(av:0.2.0,fv:0.1.0), GiddyUpCaravan(av:0.0.0,fv:0.0.0)
  12. Table Diner(antaioz.tdiner)[mv:1.35]: 0Harmony(av:2.0.2,fv:1.0.9.1), Table Diner Configurable(av:1.35.0,fv:1.35.0)
  13. Level Up!(Krafs.LevelUp): 0Harmony(av:2.0.2,fv:1.2.0.1), LevelUp(av:2.0.2,fv:2.0.3)
  14. MendAndRecycle(notfood.MendAndRecycle)[mv:1.0.1.0]: MendAndRecycle(0.0.0)
  15. Medical Tab(fluffy.medicaltab)[mv:3.4.91]: DynamicPawnTable(1.0.0), FluffyExperiment(av:3.0.0,fv:3.8.1063), MedicalInfo(av:3.0.0,fv:3.4.94)
  16. QualitySurgeon(hatti.qualitysurgeon): 0Harmony(av:2.0.2,fv:1.2.0.1), QualitySurgeon(av:1.0.4,fv:1.0.4)
  17. QualityBuilder(hatti.qualitybuilder): 0Harmony(av:2.0.2,fv:1.2.0.1), QualityBuilder(av:1.0.14,fv:1.0.14)
  18. Show Draftees Weapon(targhetti.ShowDrafteesWeapon): 0Harmony(av:2.0.2,fv:2.0.0.8), ShowDrafteesWeapon(1.0.0)
  19. Dubs Bad Hygiene(Dubwise.DubsBadHygiene)[mv:2.9.2035]: 0Harmony(av:2.0.2,fv:2.0.3), 0MultiplayerAPI(av:0.2.0,fv:0.1.0), BadHygiene(av:2.7.7273.33335,fv:1.0.0)
  20. Common Sense(avilmask.CommonSense)[mv:1.1.32]: CommonSense(1.0.7765.244)
  21. Combat Extended: Shields(n7huntsman.CombatExtendedShields): (no assemblies)
  22. Numbers(Mehni.Numbers)[mv:1.0.4]: 0Harmony(av:2.0.2,fv:1.2.0.1), Numbers(av:1.0.0,fv:1.1.0)
  23. List Everything(Uuugggg.ListEverything): List_Everything(1.0.0)
  24. MineItAll - unofficial(velc.MineItAll)[ov:1.0.0]: $HugsLibChecker(0.5.0 [no FileVersionInfo]), MineItAll(1.0.0)
  25. Skilled Stonecutting(PinoChemicali.SkilledStonecutting): (no assemblies)
  26. Fluffy Breakdowns(fluffy.fluffybreakdowns)[mv:4.4.54]: FluffyExperiment(av:3.0.0,fv:3.8.1063), Fluffy_Breakdowns(av:4.0.0,fv:4.4.57)
  27. Bounded Roof Build Tool(fyarn.BoundedRoofBuildTool): RoofBuild_Mod(1.0.0)
  28. Conduit Deconstruct(TheWireLord354.ConduitDeconstruct): ConduitDeconstruct1.1(1.0.0 [no FileVersionInfo]), UnityEngine.CoreModule(0.0.0)
  29. Room Food(Uuugggg.RoomFood): Room_Food(1.0.0)
  30. Pawn Rules(Jaxe.PawnRules): PawnRules(1.4.4)
  31. Realistic Rooms(crlsniper.realisticrooms): (no assemblies)
  32. TradeHelper(TimmyLiang.TradeHelper): TradeHelper(0.0.0)
  33. Centralized Climate Control (Continued)(Mlie.CentralizedClimateControl)[mv:1.0.18.0]: CentralizedClimateControl(1.5.0)
  34. Shield Generators by Frontier Developments(captinjoehenry.FrontierShields)[mv:1.2.3.2408]: Core(0.0.1.2231), FrontierDevelopments-Shields(1.2.3.2408)
  35. Bury On The Spot(dhultgren.buryonthespot): BuryOnTheSpot(1.2.0)
  36. Mining Priority(Uuugggg.MiningPriority): Mining_Priority(1.0.0)
  37. Shoo!(jamaicancastle.shoo): 0Harmony(av:2.0.2,fv:2.0.0.6), Shoo!(1.0.0)
  38. What Is My Purpose(Uuugggg.WhatIsMyPurpose): What_Is_My_Purpose(1.0.0)
  39. Expanded Roofing(wit.expandedroofing)[mv:1.0.2]: 0Harmony(av:2.0.2,fv:1.2.0.1), 1SettingsHelper(av:0.19.1.36477,fv:0.19.1), ExpandedRoofing(av:1.1.1.32152,fv:1.1.1)
  40. Range Finder(brrainz.rangefinder)[mv:2.1.0.0]: 0Harmony(av:2.0.2,fv:1.2.0.1), RangeFinder(2.1.0)
  41. PawnTargetFix(fed1sPlay.PawnTargetFix): PawnTargetFix(1.0.0)
  42. [FSF] Efficient Utilities(FrozenSnowFox.EfficientUtilities): (no assemblies)
  43. Haul to Stack(jkluch.HaulToStack): HaulToStack(1.0.0)
  44. Backup Power(fluffy.backuppower)[mv:1.10.175]: BackupPower(av:1.0.0,fv:1.10.180), FluffyExperiment(av:3.0.0,fv:3.8.1063)
  45. Auto-Cut Blight(razor2.3.AnotherRimworldMod.AutoCutBlight): AutoCutBlight(1.1.1)
  46. Door Mat(dracoix.doormat.r12a): RimWorld-DoorMat(1.0.0)
  47. Simple sidearms(PeteTimesSix.SimpleSidearms): SimpleSidearms(1.4.5)
  48. Undraft After Tucking(madarauchiha.undraftaftertucking): UndraftAfterTucking(1.0.0)
  49. RimWorld - Heat statistics(helldragger.rimworldheatstatistics): RimworldHeatStatistics(1.0.0)
  50. [SYR] Set Up Camp(syrchalis.setupcamp): 0MultiplayerAPI(av:0.2.0,fv:0.1.0), SetUpCamp(1.0.0)
  51. Fixable Mood Debuffs Alert(fyarn.FixableMoodDebuffsAlert): Fixable_Mood_Debuffs_Alert(1.0.0)
  52. Use Bedrolls(Uuugggg.UseBedrolls): UseBedrolls(1.0.0)
  53. Meals On Wheels(Uuugggg.MealsOnWheels): Meals_On_Wheels(1.0.0)
  54. Share The Load(Uuugggg.ShareTheLoad): Share_The_Load(1.0.0)
  55. Interaction Bubbles(Jaxe.Bubbles): Bubbles(1.7.0)
  56. Wall Light(Murmur.WallLight): WallLight(1.0.0)
  57. Guards For Me(aRandomKiwi.GuardsForMe): GuardsForMe(3.0.4)
  58. Heat Map(falconne.HeatMap): HeatMap(1.1.14)
  59. Avoid Friendly Fire(falconne.AFF): AvoidFriendlyFire(1.1.9)
  60. Replace Stuff(Uuugggg.ReplaceStuff): Replace_Stuff(1.0.0)
  61. Expanded Prosthetics and Organ Engineering(Ykara.EPOE): (no assemblies)
  62. Power Alerts(diddily.poweralerts)[ov:1.1.4]: Power_Alerts(1.0.0)
  63. Build From Inventory(Uuugggg.BuildFromInventory): Build_From_Inventory(1.0.0)
  64. Everybody Gets One(Uuugggg.EverybodyGetsOne): Everybody_Gets_One(1.0.0)
  65. EdB Prepare Carefully(EdB.PrepareCarefully)[mv:1.2.1]: 0Harmony(2.0.2), EdBPrepareCarefully(av:1.1.1,fv:1.2.1)
  66. Real Ruins(Woolstrand.RealRuins)[mv:2.2.0.0]: 0Harmony(av:2.0.2,fv:1.2.0.1), RealRuins(2.1.0.34710 [no FileVersionInfo])
  67. Ceiling Light(Francini.CL11): (no assemblies)
  68. ResearchPal(notfood.ResearchPal)[mv:1.1.3.0]: 0MultiplayerAPI(av:0.2.0,fv:0.1.0), ResearchTree(av:3.0.0,fv:3.13.503)
  69. Pharmacist(fluffy.pharmacist)[mv:2.9.140]: FluffyExperiment(av:3.0.0,fv:3.8.1063), Pharmacist(av:2.0.0,fv:2.9.143)
  70. RT Fuse(ratys.rtfuse)[mv:1.4.0.0]: 0Harmony(av:2.0.2,fv:1.2.0.1), RT_Fuse(1.0.0)
  71. Wild Reproduction(dninemfive.wildreproduction)[mv:1.0.0]: (no assemblies)
  72. [KV] Show Hair With Hats or Hide All Hats(showhair.kv.rw)[ov:1.2.0.5]: 0Harmony(av:2.0.2,fv:1.2.0.1), ShowHair(1.0.0)
  73. Colony Manager(fluffy.colonymanager)[mv:4.33.649]: FluffyExperiment(av:3.0.0,fv:3.8.1063), Fluffy_ColonyManager(av:4.0.0,fv:4.33.653)
  74. Increase Manager Priority(DarthSergeant.PriorityJobManger): (no assemblies)
  75. A Dog Said... Animal Prosthetics(spoonshortage.ADogSaidAnimalProsthetics): (no assemblies)
  76. Temperature Control Unit(Murmur.TCU): TempControlUnit(1.0.0)
  77. Please Haul Perishables(jelly.pleasehaulperishables): PleaseHaulPerishables(1.0.7538.37208)
  78. AutoPriorities(LokiVKlokeNaAndoke.AutoPriorities): AutoPriorities(1.0.0)
  79. CleaningArea(hatti.cleaningarea): 0Harmony(av:2.0.2,fv:1.1.0), CleaningArea(av:1.0.3,fv:1.0.3)
  80. AutoVents(SlimeSenpai.AutoVents): AutoVents(av:1.1.0,fv:1.1.0)
  81. [SYR] Harvest Yield(syrchalis.harvestyieldpatch): HarvestYieldPatch(1.0.0)
  82. Smart Medicine(Uuugggg.SmartMedicine): SmartMedicine(1.0.0)
  83. Misc. Training(Haplo.Miscellaneous.Training)[mv:1.2.1]: TrainingFacility(1.1.2)
  84. Predator Hunt Alert(tammybee.predatorhuntalert): 0Harmony(av:2.0.2,fv:1.2.0.1), PredatorHuntAlert(1.0.0)
  85. Dress Patients(eagle0600.dressPatients): 0Harmony(av:2.0.2,fv:2.0.0.8), DressPatient(1.0.0)
  86. DontBlockDoor[1.0-1.2](tikubonn.DontBlockDoor): DontBlockDoor(0.0.0)
  87. Combat Extended Guns(CETeam.CombatExtendedGuns)[mv:1.0.1.3]: (no assemblies)
  88. Locks(avius.locks): 0MultiplayerAPI(av:0.2.0,fv:0.1.0), Locks(1.0.0)
  89. Smarter Construction(dhultgren.smarterconstruction): SmarterConstruction(1.2.9)
  90. Dubs Skylights(Dubwise.DubsSkylights)[mv:1.5.1471]: 0Harmony(av:2.0.2,fv:2.0.4), Dubs Skylight(av:1.5.7684.36979,fv:1.0.0)
  91. [JPT] Open The Windows(JPT.OpenTheWindows)[mv:1.7.8]: OpenTheWindows(av:1.0.0,fv:1.7.3)
  92. Dubs Break Mod(Dubwise.DubsBreakMod): 0Harmony(2.0.2), DubsBreakMod(av:1.0.7592.3805,fv:1.0.0)
  93. Achtung!(brrainz.achtung)[mv:3.1.5.0]: 0Harmony(av:2.0.2,fv:2.0.4), 0MultiplayerAPI(av:0.2.0,fv:0.1.0), AchtungMod(3.1.5)
  94. Rimpedia(yrtwof.Rimpedia): 0Harmony(2.0.2), Rimpedia(1.0.0)
  95. [KV] Path Avoid(pathavoid.kv.rw)[ov:1.2.0.3]: PathAvoid(1.0.0)
  96. Death Rattle Continued [1.2](Troopersmith1.DeathRattle): DeathRattle(av:18.10.30,fv:18.10.30)
  97. Brrr and Phew (Continued)(Mlie.BrrandPhew)[mv:1.0.3.0]: 0MultiplayerAPI(av:0.2.0,fv:0.1.0), Brrr(1.0.0)
  98. [KV] RimFridge(rimfridge.kv.rw)[ov:1.2.1.2]: RimFridge(1.2.1), SaveStorageSettingsUtil(1.0.0)
  99. LWM's Deep Storage(LWM.DeepStorage)[mv:1.2.0.7]: IHoldMultipleThings(av:0.1.0,fv:1.0.0), LWM.DeepStorage(1.0.0.29481)
  100. Snap Out!(weilbyte.snapout): 0MultiplayerAPI(av:0.2.0,fv:0.1.0), SnapOut(av:0.7.3,fv:0.7.3)
  101. Keep Bed Ownership(dhultgren.keepbedownership): KeepBedOwnership(1.2.3)
  102. [FSF] Filth Vanishes With Rain And Time(FrozenSnowFox.FilthVanishesWithRainAndTime): (no assemblies)
  103. Search and Destroy(roolo.SearchAndDestroy): SearchAndDestroy(1.1.0)
  104. Almost There!(roolo.AlmostThere): AlmostThere(1.0.0)
  105. [Kit] Graze up(kittahkhan.grazeup): 0Harmony(2.0.2), GrazeUp(1.0.0)
  106. Proxy Heat(LongerCFloor.ProxyHeat): 0Harmony(av:2.0.2,fv:2.0.4), ProxyHeat(1.0.0)
  107. Stop, Drop, And Roll! [BAL](balistafreak.StopDropAndRoll): 0Harmony(av:2.0.2,fv:2.0.4), StopDropAndRoll(1.0.0)
  108. Perfect Pathfinding(jp.perfectpathing): PerfectPathing(1.0.0)
  109. Endless Rimworld(jaschaephraim.endlessrimworld)[ov:2.1.0][mv:2.1.0]: EndlessRimworld(av:2.1.0,fv:2.1.0)
  110. Preset Filtered Zones (Continued)(Mlie.PresetFilteredZones)[mv:1.0.5.0]: PresetFilteredZones(0.0.0)
  111. Prepare Landing(neitsa.PrepareLanding)[ov:1.1.0][mv:1.1.0]: PrepareLanding(1.1.0)
  112. Light Radius(RustyMimoid.LightRadius): (no assemblies)
  113. Hospitality(Orion.Hospitality)[mv:1.2.8]: 0MultiplayerAPI(av:0.2.0,fv:0.1.0), Hospitality(av:1.0.0,fv:1.2.8)
  114. Desire Paths(fluffy.desirepaths)[mv:0.8.102]: DesirePaths(av:0.0.0,fv:0.8.106), FluffyExperiment(av:3.0.0,fv:3.8.1063)
  115. Smarter Deconstruction(legodude17.smartdecon): Setttings(1.0.0), SmartDeconstruct(1.0.0)
  116. [KV] Trading Spot(tradingspot.kv.rw)[ov:1.2.0.0]: TradingSpot(1.0.0)
  117. Camping Tent(Aoba.Tent): CompGiveThought(1.0.0), Tent(1.8.0)
  118. The Price is What?(CaptainMuscles.PriceIsWhat)[mv:1.0.1]: CM_Price_Is_What(1.0.0)
  119. Drop All Inventory(CaptainMuscles.DropInventory)[mv:1.0.1]: 0Harmony(2.0.2), CM_Drop_Inventory(1.0.0)
  120. This Is Mine(Elseud.ThisIsMine): 0Harmony(av:2.0.2,fv:2.0.4), ThisIsMine(1.0.0)
  121. Less-Lethal Defence System(BulletMagnet.PSSLessLethalDefenceSystem)[mv:1.0]: 0Harmony(av:2.0.2,fv:2.0.0.7), AdditionalVerb(1.0.0)
  122. Allow Dead Animals(AndrewRaphaelLukasik.AllowDeadAnimals): AllowDeadAnimals(1.0.0)
  123. Hunting Restriction (Continued)(Mlie.HuntingRestriction)[mv:1.0.2.0]: HuntingRestricted(1.0.6723.22698)
  124. MyRoom - I want that (Continued)(Mlie.MyRoomIWantThat)[mv:1.0.2.0]: MyRoom(1.0.0)
  125. Stabilize(Linkolas.Stabilize): Stabilize(1.17.0)
  126. Reverse Commands(brrainz.reversecommands)[mv:2.0.1.0]: 0Harmony(av:2.0.2,fv:1.2.0.1), ReverseCommands(2.0.1)
  127. Home Mover(NotooShabby.HomeMover): NotooShabby.RimWorldUtility(av:1.0.7572.31480,fv:1.0.0), MoveBase(1.0.0)
  128. [WD] Partially-Passable Wind Turbines(Wemd.PartiallyPassableWindTurbines): (no assemblies)
  129. Misc. Robots(Haplo.Miscellaneous.Robots)[mv:1.2.4]: AIRobot(1.2.5)
  130. Misc. Robots++(Alaestor.MiscRobots.PlusPlus): MiscRobotsPlusPlus(3.2.0)
  131. MiscRobots WorkTab support(elf.miscrobots.worktab.support): 0Harmony(2.0.2), MiscRobotsWorkTabSupport(av:2.1.22,fv:2.1.22)
  132. StunWeapons(StunWeapons.theholyepicpenguin): StunWeapons(1.0.0)
  133. Water is Cold(Cozarkian.WaterIsCold): WaterIsCold(1.0.0)
  134. What's for sale?(kikohi.whatsforsale): WDYS(1.0.0)
  135. Fortifications - Neolithic(Aoba.Fortress.Neolithic): (no assemblies)
  136. Vanilla Apparel Expanded(VanillaExpanded.VAPPE)[mv:1.2.0]: (no assemblies)
  137. Vanilla Furniture Expanded - Farming(VanillaExpanded.VFEFarming)[mv:1.0.1.0]: VFEF(1.0.0)
  138. Vanilla Weapons Expanded(VanillaExpanded.VWE)[mv:1.0.5.0]: 0Harmony(av:2.0.2,fv:2.0.0.7), CompOversizedWeapon(1.18.0), ExplosiveTrailsEffect(1.0.7140.31563), NoCamShakeExplosions(1.0.0), OPToxic(1.0.0), SmokingGun(1.0.0), Submunition(1.0.0)
  139. RunAndGun(roolo.RunAndGun)[ov:2.0.1]: RunAndGun(av:2.0.0,fv:2.0.0)
  140. [TRAHS]Walkie-Talkie(TrahsPanda.WalkieTalkie): WalkieTalkie(1.0.1)
  141. Vanilla Weapons Expanded CE(Andross225.VanillaHWeaponsHExpandedHCE)[mv:1.2.1]: (no assemblies)
  142. Harvest Organs Post Mortem(Smuffle.HarvestOrgansPostMortem): Autopsy(4.1.2)
  143. (YY)Real Fog of War(yayo.RimWorldRealFoW): 0Harmony(av:2.0.2,fv:1.2.0.1), RimWorldFoWMod(1.1.8.1)
  144.  
  145. Active Harmony patches:
  146. AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
  147. Alert_HunterLacksRangedWeapon.get_HuntersWithoutRangedWeapon: post: SimpleSidearms.intercepts.Alert_HunterLacksRangedWeapon_HuntersWithoutRangedWeapon_Postfix.HuntersWithoutRangedWeapon
  148. Alert_LowMedicine.MedicineCount: post: SmartMedicine.StockUp.LowMedicineWarning.Postfix
  149. ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: CombatExtended.HarmonyCE.Harmony_ApparelGraphicRecordGetter.Transpiler
  150. AreaManager.ExposeData: PRE: CleaningArea.AreaManager_AddStartingAreas_Patch.Prefix
  151. AreaManager.UpdateAllAreasLinks: PRE: DubsBadHygiene.Patches.HarmonyPatches+H_UpdateAllAreasLinks.Prefix
  152. ArmorUtility.ApplyArmor: post: GiddyUpCore.Harmony.ArmorUtility_ApplyArmor.Postfix, GiddyUpCore.Harmony.ArmorUtility_ApplyArmor.Postfix
  153. AttackTargetFinder.BestAttackTarget: PRE: AvoidFriendlyFire.AttackTargetFinder_BestAttackTarget_Patch.Prefix TRANS: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder_BestAttackTarget.Transpiler
  154. AttackTargetFinder.GetShootingTargetScore: PRE: PawnTargetFix.AttackTargetFinder_GetShootingTargetScore.GetShootingTargetScoreFix post: FrontierDevelopments.Shields.Harmony.Harmony_AttackTargetFinder+Patch_GetShootingTargetScore.Postfix
  155. AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
  156. AvoidGrid.PrintAvoidGridAroundTurret: TRANS: CombatExtended.HarmonyCE.Harmony_AvoidGrid_PrintAvoidGridAroundTurret.Transpiler
  157. BattleLog.Add: post: Bubbles.Patch.Verse_BattleLog_Add.Postfix
  158. BeautyUtility.CellBeauty: PRE: LWM.DeepStorage.PatchBeautyUtilityCellBeauty.Prefix
  159. BeautyUtility.FillBeautyRelevantCells: post: RimWorldRealFoW.Detours._BeautyUtility.FillBeautyRelevantCells_Postfix
  160. BillRepeatModeUtility.MakeConfigFloatMenu: TRANS: Everybody_Gets_One.MakeConfigFloatMenu_Patch.Transpiler
  161. Bill_Production.CanUnpause: PRE: Everybody_Gets_One.CanUnpause_Patch.Prefix
  162. Bill_Production.DoConfigInterface: TRANS: Everybody_Gets_One.DoConfigInterface_Patch.Transpiler
  163. Bill_Production.ShouldDoNow: PRE: Everybody_Gets_One.ShouldDoNow_Patch.Prefix
  164. Bill_Production.get_RepeatInfoText: PRE: Everybody_Gets_One.RepeatInfoText_Patch.Prefix
  165. Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix
  166. Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
  167. Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
  168. Blueprint_Install.TryReplaceWithSolidThing: post: MoveBase.Blueprint_Destroy_Patch.PostfixTryReplaceWithSolidThing
  169. Bombardment.<StartRandomFire>b__19_0: PRE: FrontierDevelopments.Shields.Harmony.Harmony_Bombardment.Prefix
  170. Bombardment.EffectTick: post: FrontierDevelopments.Shields.Harmony.Harmony_Bombardment+Bombardment_EffectTick_Patch.Postfix
  171. Bombardment.Tick: post: FrontierDevelopments.Shields.Harmony.Harmony_Bombardment+Patch_Tick.Postfix
  172. BuildableDef.ForceAllowPlaceOver: post: DubsBadHygiene.Patches.HarmonyPatches.ForceAllowPlaceOver_Postfix
  173. Building.DeSpawn: PRE: [800]LWM.DeepStorage.Patch_Building_DeSpawn_For_Building_Storage.Prefix, ProxyHeat.HarmonyInit+Patch_DeSpawn.Prefix
  174. Building.SpawnSetup: post: OpenTheWindows.Building_SpawnSetup.Postfix, ProxyHeat.HarmonyInit+Patch_SpawnSetup.Postfix
  175. Building_Bed.DeSpawn: PRE: UseBedrolls.BedDeSpawnRemove.Prefix
  176. Building_Bed.GetGizmos: post: UseBedrolls.TempBedGizmo.Postfix, UseBedrolls.TravelerBedGizmo.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
  177. Building_Bed.RemoveAllOwners: post: UseBedrolls.RemoveAllOwners_Patch.Postfix
  178. Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
  179. Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
  180. Building_Door.DeSpawn: post: Locks.HarmonyPatches.Patch_RemoveLockData.Postfix
  181. Building_Door.ExposeData: post: Locks.HarmonyPatches.Patch_AddLockDataToSave.Postfix
  182. Building_Door.GetGizmos: TRANS: Locks.HarmonyPatches.Patch_AddLockGizmoToDoors.Transpiler
  183. Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix post: Shoo.PawnCanOpen.Postfix TRANS: Locks.HarmonyPatches.Patch_InjectLockCheck.Transpiler
  184. Building_Door.SpawnSetup: post: DontBlockDoorMod.PatchForSpawnSetup.Postfix
  185. Building_Door.get_BlockedOpenMomentary: post: GiddyUpCore.Harmony.Building_Door_get_BlockedOpenMomentary.Postfix
  186. Building_NutrientPasteDispenser.FindFeedInAnyHopper: PRE: RimFridge.Patch_Building_NutrientPasteDispenser_FindFeedInAnyHopper.Prefix
  187. Building_NutrientPasteDispenser.HasEnoughFeedstockInHoppers: PRE: RimFridge.Patch_Building_NutrientPasteDispenser_HasEnoughFeedstockInHoppers.Prefix
  188. Building_NutrientPasteDispenser.TryDispenseFood: TRANS: CommonSense.RandomIngredients+GenRecipe_TryDispenseFood_CommonSensePatch.CleanIngList
  189. Building_PlantGrower.CanAcceptSowNow: post: DubsBadHygiene.Patches.HarmonyPatches.PlantGrowerCanAcceptSowNow_Postfix
  190. Building_PlantGrower.TickRare: PRE: DubsBadHygiene.Patches.HarmonyPatches.PlantGrowerTickRare_Prefix
  191. Building_Storage.GetGizmos: post: PresetFilteredZones.Harmony_Patches+Building_Storage_Patch.Postfix
  192. Building_Storage.Notify_ReceivedThing: post: LWM.DeepStorage.PatchDisplay_Notify_ReceivedThing.Postfix
  193. Building_Storage.SpawnSetup: post: ThisIsMine.Patch_SpawnSetup.Postfix, LWM.DeepStorage.PatchDisplay_SpawnSetup.Postfix
  194. Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix
  195. Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
  196. Caravan.GetGizmos: post: Syrchalis_SetUpCamp.GetGizmosPatch.GetGizmosPostfix, SearchAndDestroy.Harmony.Caravan_GetGizmos.Postfix
  197. Caravan.get_NightResting: post: SearchAndDestroy.Harmony.Caravan_get_NightResting.Postfix
  198. CaravanEnterMapUtility.Enter: PRE: UseBedrolls.CaravanBedrollSharer.Prefix TRANS: GiddyUpRideAndRoll.Harmony.CaravanEnterMapUtility_Enter.Transpiler
  199. CaravanTicksPerMoveUtility.GetTicksPerMove: PRE: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Prefix
  200. Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_TrySatisfyPawnNeeds.Prefix
  201. Caravan_PathFollower.CostToMove: post: GiddyUpCaravan.Harmony.Caravan_PathFollower_CostToMove.Postfix
  202. CastPositionFinder.CastPositionPreference: post: FrontierDevelopments.Shields.Harmony.Harmony_CastPositionFinder+Patch_CastPositionPreference.AdjustScoreFromShielding
  203. ColonistBarColonistDrawer.DrawColonist: post: ShowDrafteesWeapon.WeaponBarPatch.Postfix
  204. CompAssignableToPawn.get_AssigningCandidates: PRE: KeepBedOwnership.Patch.PatchCompAssignableToPawn.Prefix
  205. CompAssignableToPawn_Bed.AssignedAnything: PRE: KeepBedOwnership.Patch.PatchCompAssignableToPawn_Bed.Prefix
  206. CompAssignableToPawn_Bed.PostExposeData: PRE: KeepBedOwnership.Patch.PatchCompAssignableToPawn_Bed_PostExposeData.Prefix
  207. CompBreakdownable.CheckForBreakdown: PRE: Fluffy_Breakdowns.HarmonyPatch_CheckForBreakdown.Prefix
  208. CompBreakdownable.CompInspectStringExtra: PRE: Fluffy_Breakdowns.HarmonyPatch_CompInspectStringExtra.Prefix
  209. CompCustomRoof.PostSpawnSetup: post: OpenTheWindows.HarmonyPatches.RegenGrid_Postfix
  210. CompExplosive.Detonate: TRANS: CombatExtended.HarmonyCE.Harmony_CompExplosive_Detonate_Transpiler.Transpiler
  211. CompFlickable.DoFlick: post: OpenTheWindows.CompFlickable_DoFlick.Postfix
  212. CompFlickable.PostExposeData: PRE: OpenTheWindows.CompFlickable_PostExposeData.Prefix
  213. CompHasGatherableBodyResource.Gathered: PRE: Rimpedia.Patch.Rimpedia_Patch+RP_OnGathered_Patch.Prefix post: Rimpedia.Patch.Rimpedia_Patch+RP_OnGathered_Patch.Postfix TRANS: HarvestYieldPatch.AnimalYieldPatch.AnimalYieldPatch_Transpiler
  214. CompPowerPlantSolar.get_RoofedPowerOutputFactor: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofOutputFactorFix
  215. CompUsable.FloatMenuOptionLabel: post: LWM.DeepStorage.MakeArtifactsActivateLabelNameArtifact.Postfix
  216. CompUseEffect_FixWorstHealthCondition.DoEffect: PRE: DeathRattle.Harmony.CompUseEffect_FixWorstHealthCondition_DestroyedOrganPatch.PrioritizeDestroyedOrgans
  217. CompressibilityDecider.DetermineReferences: TRANS: CombatExtended.HarmonyCE.CompressibilityDecider_DetermineReferences_AvoidProjectileInvalidCast.Transpiler
  218. CompressibilityDeciderUtility.IsSaveCompressible: post: LWM.DeepStorage.Patch_IsSaveCompressible.Postfix
  219. CoverUtility.BaseBlockChance: post: OpenTheWindows.CoverUtility_BaseBlockChance.Postfix
  220. DamageWorker_AddInjury.ApplyDamageToPart: post: CombatExtended.HarmonyCE.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Transpiler
  221. DamageWorker_AddInjury.ShouldReduceDamageToPreservePart: PRE: CombatExtended.HarmonyCE.Patch_ShouldReduceDamageToPreservePart.Prefix
  222. DangerWatcher.<>c.<CalculateDangerRating>b__7_1: post: CombatExtended.HarmonyCE.Harmony_DangerWatcher.PostFix
  223. DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
  224. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  225. DefGenerator.GenerateImpliedDefs_PostResolve: post: FrontierDevelopments.ClimateControl.Module+Patch_GenerateImpliedDefs_PostResolve.Postfix, [0]FrontierDevelopments.Shields.Module.CrashLandingModule.Module+Patch_GenerateImpliedDefs_PostResolve.Postfix
  226. DefGenerator.GenerateImpliedDefs_PreResolve: post: WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, Numbers.Numbers.Columndefs
  227. DefOfHelper.EnsureInitializedInCtor: PRE: Room_Food.Mod.EnsureInitializedInCtorPrefix, Mining_Priority.Mod.EnsureInitializedInCtorPrefix, What_Is_My_Purpose.Mod.EnsureInitializedInCtorPrefix, Meals_On_Wheels.Mod.EnsureInitializedInCtorPrefix, Share_The_Load.Mod.EnsureInitializedInCtorPrefix, Build_From_Inventory.Mod.EnsureInitializedInCtorPrefix, Everybody_Gets_One.Mod.EnsureInitializedInCtorPrefix
  228. Designation.Notify_Added: post: RimWorldRealFoW.Detours._Designation.Notify_Added_Postfix
  229. Designation.Notify_Removing: post: RimWorldRealFoW.Detours._Designation.Notify_Removing_Postfix
  230. DesignatorManager.Deselect: PRE: MoveBase.Designator_Deselect_Patch.Prefix
  231. Designator_AreaBuildRoof.CanDesignateCell: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateCell_Prefix
  232. Designator_AreaNoRoof.CanDesignateCell: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateCell_Prefix
  233. Designator_Build.CanDesignateCell: PRE: Replace_Stuff.DesignatorContext.Prefix post: Replace_Stuff.DesignatorContext.Postfix, RimWorldRealFoW.Detours._Designator_Place_Postfix.CanDesignateCell_Postfix
  234. Designator_Build.DrawMouseAttachments: TRANS: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Transpiler
  235. Designator_Build.get_Visible: post: Replace_Stuff.HideCoolerBuild.Postfix
  236. Designator_Cancel.DesignateSingleCell: PRE: MoveBase.Designator_Patch.DesignateSingleCellPrefix
  237. Designator_Cancel.DesignateThing: PRE: MoveBase.Designator_Patch.DesignateThingPrefix
  238. Designator_Claim.CanDesignateCell: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateCell_Prefix
  239. Designator_Claim.CanDesignateThing: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateThing_Prefix
  240. Designator_Deconstruct.CanDesignateCell: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateCell_Prefix
  241. Designator_Deconstruct.CanDesignateThing: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateThing_Prefix
  242. Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
  243. Designator_Haul.CanDesignateCell: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateCell_Prefix
  244. Designator_Haul.CanDesignateThing: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateThing_Prefix
  245. Designator_Hunt.CanDesignateCell: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateCell_Prefix
  246. Designator_Hunt.CanDesignateThing: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateThing_Prefix
  247. Designator_Install.CanDesignateCell: PRE: Replace_Stuff.BlueprintReplace.DesignatorInstall.Prefix post: Replace_Stuff.BlueprintReplace.DesignatorInstall.Postfix, RimWorldRealFoW.Detours._Designator_Place_Postfix.CanDesignateCell_Postfix TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
  248. Designator_Mine.CanDesignateCell: post: RimWorldRealFoW.Detours._Designator_Mine.CanDesignateCell_Postfix
  249. Designator_Place.SelectedUpdate: post: Table_Diner_Configurable.SelectedUpdate._Postfix
  250. Designator_Plants.CanDesignateCell: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateCell_Prefix
  251. Designator_Plants.CanDesignateThing: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateThing_Prefix
  252. Designator_PlantsHarvest.CanDesignateThing: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateThing_Prefix
  253. Designator_PlantsHarvestWood.CanDesignateThing: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateThing_Prefix
  254. Designator_RemoveFloor.CanDesignateCell: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateCell_Prefix
  255. Designator_SmoothSurface.CanDesignateCell: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateCell_Prefix
  256. Designator_Tame.CanDesignateCell: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateCell_Prefix
  257. Designator_Tame.CanDesignateThing: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateThing_Prefix
  258. Designator_Uninstall.CanDesignateCell: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateCell_Prefix
  259. Designator_Uninstall.CanDesignateThing: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateThing_Prefix
  260. Designator_ZoneAddStockpile.CanDesignateCell: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateCell_Prefix
  261. Designator_ZoneAdd_Growing.CanDesignateCell: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateCell_Prefix
  262. Dialog_BillConfig.<GeneratePawnRestrictionOptions>d__16.MoveNext: TRANS: MiscRobotsPlusPlus.Patches.PatchGeneratePawnRestrictionOptions.Transpiler
  263. Dialog_BillConfig.DoWindowContents: TRANS: Everybody_Gets_One.Dialog_BillConfig_Patch.Transpiler
  264. Dialog_FormCaravan.CalculateAndRecacheTransferables: post: TradeHelper.Main+CaravanPatch2.Postfix
  265. Dialog_FormCaravan.DoWindowContents: PRE: TradeHelper.Main+CaravanPatch.Prefix post: TradeHelper.Main+CaravanPatch.Postfix
  266. Dialog_FormCaravan.TryReformCaravan: PRE: RealRuins.RealRuins+DialogFormCaravan_Patch.Prefix, RealRuins.RealRuins+DialogFormCaravan_Patch.Prefix
  267. Dialog_MedicalDefaults.DoWindowContents: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedSetting.Postfix
  268. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  269. Dialog_Trade.DoWindowContents: PRE: TradeHelper.Main+TradePatch.Prefix post: TradeHelper.Main+TradePatch.Postfix
  270. DirectXmlLoader.DefFromNode: PRE: DubsBadHygiene.Patches.HarmonyPatches+H_DefFromNode.Prefix
  271. DropCellFinder.CanPhysicallyDropInto: post: FrontierDevelopments.Shields.Harmony.Harmony_DropCellFinder+Patch_CanPhysicallyDropInto.AddShieldCheck
  272. DrugPolicyUIUtility.DoAssignDrugPolicyButtons: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_SwapButtons.Transpiler
  273. DynamicDrawManager.DrawDynamicThings: PRE: ReverseCommands.Patch1.Prefix
  274. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  275. EnvironmentStatsDrawer.ShouldShowWindowNow: post: RimWorldRealFoW.Detours._EnvironmentStatsDrawer.ShouldShowWindowNow_Postfix
  276. ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
  277. Explosion.GetArmorPenetrationAt: PRE: CombatExtended.HarmonyCE.Harmony_ExplosionCE_GetArmorPenetrationAt.Prefix
  278. Explosion.GetDamageAmountAt: PRE: CombatExtended.HarmonyCE.Harmony_ExplosionCE_GetDamageAmountAt.Prefix
  279. Explosion.Tick: PRE: FrontierDevelopments.Shields.Harmony.Harmony_Explosion+Patch_Tick.HandleOuterEdgesFirst
  280. Faction.Notify_MemberExitedMap: PRE: Hospitality.Harmony.Faction_Patch+Notify_MemberExitedMap.Prefix
  281. FactionDialogMaker.FactionDialogFor: post: Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
  282. FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
  283. FeedPatientUtility.ShouldBeFed: TRANS: SmartMedicine.ShouldBeFed_Patch.Transpiler
  284. FertilityGrid.CalculateFertilityAt: TRANS: DubsBadHygiene.Patches.HarmonyPatches+H_CalculateFertilityAt.Transpiler
  285. FertilityGrid.CellBoolDrawerGetBoolInt: post: RimWorldRealFoW.Detours._FertilityGrid.CellBoolDrawerGetBoolInt_Postfix
  286. Fire.DoComplexCalcs: TRANS: CombatExtended.HarmonyCE.Harmony_Fire_DoComplexCalcs.Transpiler
  287. Fire.DoFireDamage: TRANS: CombatExtended.HarmonyCE.Harmony_Fire_DoFireDamage.Transpiler
  288. Fire.SpawnSmokeParticles: post: CombatExtended.HarmonyCE.Harmony_Fire_SpawnSmokeParticles.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_SpawnSmokeParticles.Transpiler
  289. Fire.Tick: post: CombatExtended.HarmonyCE.Harmony_Fire_Tick.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_Tick.Transpiler
  290. Fire.TrySpread: TRANS: CombatExtended.HarmonyCE.Harmony_Fire_TrySpread.Transpiler
  291. Fire.get_SpreadInterval: PRE: CombatExtended.HarmonyCE.Harmony_Fire_SpreadInterval.Prefix
  292. FireUtility.ChanceToStartFireIn: TRANS: CombatExtended.HarmonyCE.Harmony_FireUtility_ChanceToStartFireIn.Transpiler
  293. FireUtility.TryAttachFire: PRE: StopDropAndRoll.Patch_CanEverAttachFire.Prefix
  294. FireUtility.TryStartFireIn: post: CombatExtended.HarmonyCE.Harmony_FireUtility_TryStartFireIn.Postfix
  295. FireWatcher.get_LargeFireDangerPresent: post: CombatExtended.HarmonyCE.Harmony_FireWatcher.Postfix
  296. FloatMenuMakerMap.<>c__DisplayClass8_11.<AddHumanlikeOrders>g__Equip|12: post: CombatExtended.HarmonyCE.FloatMenuMakerMap_PatchKnowledge.Postfix
  297. FloatMenuMakerMap.AddHumanlikeOrders: PRE: [800]LWM.DeepStorage.Patch_AddHumanlikeOrders.Prefix post: CombatExtended.HarmonyCE.FloatMenuMakerMap_Modify_AddHumanlikeOrders.AddMenuItems, DressPatient.Order_DressPatientOrCorpse.DressPatientFloatMenuOption, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders, Stabilize.Patches+FloatMenuMakerCarryAdder.AddHumanlikeOrdersPostfix, [0]LWM.DeepStorage.Patch_AddHumanlikeOrders.Postfix TRANS: CombatExtended.HarmonyCE.FloatMenuMakerMap_Modify_AddHumanlikeOrders.Transpiler, LWM.DeepStorage.Patch_AddHumanlikeOrders.Transpiler
  298. FloatMenuMakerMap.AddJobGiverWorkOrders_NewTmp: PRE: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Prefix post: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Postfix TRANS: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Transpiler
  299. FloatMenuMakerMap.ChoicesAtFor: post: AchtungMod.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix, GiddyUpRideAndRoll.Harmony.FloatMenuMakerMap_ChoicesAtFor.Postfix
  300. FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
  301. FoodRestriction.Allows: post: PawnRules.Patch.RimWorld_FoodRestriction_Allows+ByThingDef.Postfix
  302. FoodRestriction.Allows: post: PawnRules.Patch.RimWorld_FoodRestriction_Allows+ByThing.Postfix
  303. FoodUtility.BestFoodSourceOnMap: PRE: Room_Food.FoodFinder.Prefix, Hospitality.Harmony.FoodUtility_Patch+BestFoodSourceOnMap.Prefix
  304. FoodUtility.FoodOptimality: post: CommonSense.IngredientPriority+FoodUtility_FoodOptimality.Postfix
  305. FoodUtility.InappropriateForTitle: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_InappropriateForTitle.Postfix
  306. FoodUtility.TryFindBestFoodSourceFor: post: RimFridge.Patch_FoodUtility_TryFindBestFoodSourceFor.Postfix, [200]Meals_On_Wheels.FoodGrabbing.Postfix
  307. FoodUtility.WillEat: post: PawnRules.Patch.RimWorld_FoodUtility_WillEat+ByThing.Postfix
  308. FoodUtility.WillEat: post: PawnRules.Patch.RimWorld_FoodUtility_WillEat+ByThingDef.Postfix
  309. FoodUtility.WillIngestFromInventoryNow: post: DubsBadHygiene.Patches.HarmonyPatches+H_WillIngestFromInventoryNow.Postfix
  310. ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
  311. ForbidUtility.InAllowedArea: post: AchtungMod.ForbidUtility_InAllowedArea_Patch.Postfix, Hospitality.Harmony.ForbidUtility_Patch+InAllowedArea.Postfix
  312. ForbidUtility.IsForbidden: PRE: AchtungMod.ForbidUtility_IsForbidden_Patch.Prefix post: ThisIsMine.Patch_IsForbidden.Postfix
  313. ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
  314. Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix TRANS: Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler
  315. Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix
  316. Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
  317. Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
  318. Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
  319. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  320. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  321. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, PawnRules.Patch.Verse_Game_FinalizeInit.Postfix, ExpandedRoofing.HarmonyPatches.GameInited, AchtungMod.Game_FinalizeInit_Patch.Postfix, ReverseCommands.Game_FinalizeInit_Patch.Postfix
  322. Game.InitNewGame: post: [800]PathAvoid.Patch_Game_InitNewGame.Postfix, EdB.PrepareCarefully.HarmonyPatches.ReplaceScenarioPatch.Postfix, ShowHair.Patch_Game_InitNewGame.Postfix
  323. Game.LoadGame: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_FinalizeInit.Postfix
  324. GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
  325. GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
  326. GameDataSaveLoader.SaveGame: post: RealRuins.RealRuins+SaveGame_Patch.Postfix, RealRuins.RealRuins+SaveGame_Patch.Postfix
  327. GameEnder.CheckOrUpdateGameOver: post: EndlessRimworld.Patch_GameEnder.Postfix
  328. GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
  329. GenConstruct.BlocksConstruction: PRE: UseBedrolls.PawnBlockConstruction.Prefix, Share_The_Load.PawnBlockConstruction.Prefix, Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix, AchtungMod.GenConstruct_BlocksConstruction_Patch.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler, ExpandedRoofing.HarmonyPatches.FixClearBuildingArea
  330. GenConstruct.CanBuildOnTerrain: PRE: DubsBadHygiene.Patches.HarmonyPatches.CanBuildOnTerrain_Prefix TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler
  331. GenConstruct.CanConstruct: post: PawnRules.Patch.RimWorld_GenConstruct_CanConstruct.Postfix
  332. GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler, MoveBase.GenConstruct_CanPlaceBlueprintAt_Patch.Transpiler
  333. GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
  334. GenConstruct.HandleBlockingThingJob: TRANS: Share_The_Load.HandleAllBlockingThings.Transpiler, Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler
  335. GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
  336. GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
  337. GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
  338. GenDraw.DrawInteractionCell: post: Table_Diner_Configurable.DrawInteractionCell._Postfix
  339. GenDrop.TryDropSpawn_NewTmp: post: CommonSense.GenPlace_TryDropSpawn_NewTmp_CommonSensePatch.Postfix
  340. GenGameEnd.EndGameDialogMessage: post: RealRuins.RealRuins+GameOver_Patch.Postfix, RealRuins.RealRuins+GameOver_Patch.Postfix
  341. GenGrid.CanBeSeenOver: post: OpenTheWindows.GenGrid_CanBeSeenOvercs.Postfix
  342. GenMapUI.DrawThingLabel: PRE: RimWorldRealFoW.Detours._GenMapUI.DrawThingLabel_Prefix
  343. GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix
  344. GenPlace.TryFindPlaceSpotNear: PRE: DontBlockDoorMod.PatchForTryFindPlaceSpotNear.Prefix
  345. GenPlace.TryPlaceDirect: PRE: LWM.DeepStorage.Patch_TryPlaceDirect.Prefix post: LWM.DeepStorage.Patch_TryPlaceDirect.Postfix
  346. GenRadial..cctor: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  347. GenRadial.NumCellsInRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  348. GenRadial.NumCellsToFillForRadius_ManualRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  349. GenRadial.ProcessEquidistantCells: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  350. GenRadial.RadialCellsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  351. GenRadial.RadialCellsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  352. GenRadial.RadialDistinctThingsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  353. GenRadial.RadialPatternInRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  354. GenRadial.RadiusOfNumCells: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  355. GenRadial.SetupManualRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  356. GenRadial.SetupRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount, CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_Range
  357. GenRadial.get_MaxRadialPatternRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  358. GenRecipe.<MakeRecipeProducts>d__0.MoveNext: TRANS: CommonSense.RandomIngredients+GenRecipe_MakeRecipeProducts_CommonSensePatch.CleanIngList
  359. GenRecipe.MakeRecipeProducts: post: Autopsy.MakeRecipeProductsPatch.Postfix
  360. GenReplace.PlaceReplaceFrame: post: QualityBuilder.Patch_ReplaceStuff.PostFix_PlaceReplaceFrame
  361. GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
  362. GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix TRANS: LWM.DeepStorage.Patch_GenSpawn_Spawn.Transpiler
  363. GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: BuryOnTheSpot.Patches.Patch_SpawningWipes.Postfix, Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix
  364. GenStep_ScatterRuinsSimple.ScatterAt: PRE: RealRuins.RealRuins+GenStep_ScatterRuinsSimple_ScatterAt_Patch.Prefix, RealRuins.RealRuins+GenStep_ScatterRuinsSimple_ScatterAt_Patch.Prefix
  365. GenUI.ThingsUnderMouse: TRANS: LWM.DeepStorage.Patch_GenUI_ThingsUnderMouse.Transpiler
  366. GenView.ShouldSpawnMotesAt: post: RimWorldRealFoW.Detours._GenView.ShouldSpawnMotesAt_Postfix
  367. GhostDrawer.DrawGhostThing_NewTmp: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix
  368. GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
  369. GlobalControls.TemperatureString: PRE: ProxyHeat.HarmonyInit+Patch_TemperatureString.Prefix
  370. GlobalControlsUtility.DoDate: post: CombatExtended.HarmonyCE.Harmony_GlobalControls.Postfix
  371. GlowGrid.GameGlowAt: post: Dubs_Skylight.Patch_GameGlowAt.Postfix, OpenTheWindows.GlowGrid_GameGlowAt.Postfix TRANS: ExpandedRoofing.HarmonyPatches.PlantLightingFix
  372. GridsUtility.GetRoof: post: Dubs_Skylight.Patch_GetRoof.Postfix
  373. GridsUtility.Roofed: post: Dubs_Skylight.GardenPatches+Patch_Roofed.Postfix
  374. HaulAIUtility.HaulToCellStorageJob: TRANS: LWM.DeepStorage.Patch_HaulToCellStorageJob.Transpiler
  375. HaulAIUtility.HaulToStorageJob: PRE: RimWorldRealFoW.Detours._HaulAIUtility.HaulToStorageJob_Prefix
  376. HaulAIUtility.HaulablePlaceValidator: PRE: DontBlockDoorMod.PatchForHaulablePlaceValidator.Prefix
  377. HaulAIUtility.PawnCanAutomaticallyHaulFast: PRE: AchtungMod.HaulAIUtility_PawnCanAutomaticallyHaulFast_Patch.Prefix
  378. HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
  379. HealthAIUtility.FindBestMedicine: PRE: Pharmacist.HealthAIUtility_FindBestMedicine.Prefix, SmartMedicine.FindBestMedicine.Prefix
  380. HealthCardUtility.DrawHediffRow: TRANS: SmartMedicine.HediffRowPriorityCare.Transpiler
  381. HealthCardUtility.DrawOverviewTab: TRANS: SmartMedicine.SurgeryUnlimited.SurgergyUnlimitedPawnSettings.Transpiler
  382. HealthCardUtility.EntryClicked: PRE: SmartMedicine.SuppressRightClickHediff.Prefix
  383. Hediff.PostRemoved: PRE: SmartMedicine.RemoveHediffHook.Prefix
  384. Hediff.TendableNow: PRE: SmartMedicine.PriorityCareTendableNow.Prefix
  385. Hediff.get_TendPriority: PRE: SmartMedicine.PriorityHediff.Prefix
  386. HediffComp_TendDuration.CompTended_NewTemp: TRANS: CombatExtended.HarmonyCE.HediffComp_TendDuration_CompTended.Transpiler
  387. Hediff_Injury.PostAdd: TRANS: CombatExtended.HarmonyCE.Harmony_Hediff_Injury+Patch_PostAdd.SilenceLogSpam
  388. Hediff_Injury.get_BleedRate: post: CombatExtended.HarmonyCE.Harmony_HediffWithComps_BleedRate_Patch.Postfix
  389. Hediff_MissingPart.get_BleedRate: post: CombatExtended.HarmonyCE.Harmony_HediffWithComps_BleedRate_Patch.Postfix
  390. Hediff_MissingPart.get_IsFreshNonSolidExtremity: PRE: CombatExtended.HarmonyCE.Harmony_Hediff_MissingPart_IsFresh_Patch.Prefix
  391. HuntJobUtility.WasKilledByHunter: post: aRandomKiwi.GFM.HuntJobUtility_Patch+HuntJobUtility_WasKilledByHunter.Listener
  392. ITab_Pawn_Gear.DrawThingRow: PRE: CommonSense.ITab_Pawn_Gear_DrawThingRow_CommonSensePatch.Prefix TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler
  393. ITab_Pawn_Gear.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
  394. ITab_Pawn_Gear.InterfaceDrop: PRE: SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix post: SmartMedicine.InterfaceDrop_Patch.Postfix
  395. ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
  396. ITab_Pawn_Health..ctor: post: SmartMedicine.SurgeryUnlimited.MakeRoomForSetting.Postfix
  397. ITab_Pawn_Needs.FillTab: post: Table_Diner_Configurable.FillTab._Postfix
  398. IncidentWorker_TraderCaravanArrival.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Transpiler
  399. IncidentWorker_TravelerGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TravelerGroup_TryExecuteWorker.Transpiler
  400. IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: PRE: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryConvertOnePawnToSmallTrader.Prefix
  401. IncidentWorker_VisitorGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryExecuteWorker.Transpiler
  402. InfestationCellFinder.GetScoreAt: TRANS: ExpandedRoofing.HarmonyPatches.ThickRoofInfestationFix
  403. InspectTabBase.TabUpdate: post: Table_Diner_Configurable.TabUpdate.__Postfix
  404. InteractionWorker_RecruitAttempt.DoRecruit: post: Rimpedia.Patch.Rimpedia_Patch+RP_OnRecruit_Patch.Postfix
  405. InteractionWorker_RecruitAttempt.Interacted: PRE: Rimpedia.Patch.Rimpedia_Patch+RP_RecruitBonus_Patch.Prefix
  406. InteractionWorker_RomanceAttempt.RandomSelectionWeight: PRE: PawnRules.Patch.RimWorld_InteractionWorker_RomanceAttempt_RandomSelectionWeight.Prefix
  407. InteractionWorker_RomanceAttempt.SuccessChance: PRE: PawnRules.Patch.RimWorld_InteractionWorker_RomanceAttempt_SuccessChance.Prefix
  408. ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix
  409. JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
  410. JobDriver.ReadyForNextToil: PRE: MiscRobotsPlusPlus.Patches.PatchJobDriver_ReadyForNextToil.Prefix
  411. JobDriver.SetupToils: post: GiddyUpRideAndRoll.Harmony.JobDriver_SetupToils.Postfix, RunAndGun.Harmony.JobDriver_SetupToils.Postfix
  412. JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
  413. JobDriver_ConstructFinishFrame.<>c__DisplayClass4_0.<MakeNewToils>b__1: TRANS: SmarterConstruction.Patches.Patch_JobDriver_MakeNewToils.Transpiler
  414. JobDriver_ConstructFinishFrame.MakeNewToils: post: QualityBuilder._JobDriver_ConstructFinishFrame.Postfix, SmarterConstruction.Patches.Patch_PawnsGettingStuck.Postfix
  415. JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
  416. JobDriver_DoBill.MakeNewToils: PRE: CommonSense.JobDriver_DoBill_MakeNewToils_CommonSensePatch.Prefix
  417. JobDriver_FoodDeliver.TryMakePreToilReservations: PRE: Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix
  418. JobDriver_FoodFeedPatient.TryMakePreToilReservations: PRE: Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix
  419. JobDriver_Goto.<MakeNewToils>d__1.MoveNext: TRANS: CommonSense.JobDriver_Goto_MoveNext_CommonSensePatch.Transpiler
  420. JobDriver_HaulToCell.TryMakePreToilReservations: PRE: HaulToStack.HarmonyPatches.PreToilReservations_Prefix post: HaulToStack.HarmonyPatches.PreToilReservations_Postfix
  421. JobDriver_HaulToContainer.MakeNewToils: post: Build_From_Inventory.JobTargetDrop.Postfix
  422. JobDriver_Ingest.PrepareToIngestToils_ToolUser: PRE: CommonSense.JobDriver_PrepareToIngestToils_ToolUser_CommonSensePatch.Prefix
  423. JobDriver_Ingest.TryMakePreToilReservations: PRE: Meals_On_Wheels.Food_TryMakePreToilReservations_Patch2.Prefix
  424. JobDriver_LayDown.MakeNewToils: PRE: SmartMedicine.CleanUpTempBeds.Prefix
  425. JobDriver_Mine.MakeNewToils: post: SmartDeconstruct.SmartDeconstructMod.CheckForRoofsBeforeJob
  426. JobDriver_Mount.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_FinishAction.Postfix
  427. JobDriver_Mount.TryMakePreToilReservations: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_TryMakePreToilReservations.Postfix
  428. JobDriver_Mounted.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_FinishAction.Postfix
  429. JobDriver_Mounted.shouldCancelJob: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_ShouldCancelJob.Postfix
  430. JobDriver_PlantCut.PlantWorkDoneToil: post: Rimpedia.Patch.Rimpedia_Patch+RP_OnPlantCut_Patch.Postfix
  431. JobDriver_PlantHarvest.PlantWorkDoneToil: post: Rimpedia.Patch.Rimpedia_Patch+RP_OnPlantHarvest_Patch.Postfix
  432. JobDriver_PlantWork.<>c__DisplayClass8_0.<MakeNewToils>b__1: TRANS: HarvestYieldPatch.PlantYieldPatch.Transpiler
  433. JobDriver_PredatorHunt.CheckWarnPlayer: PRE: PredatorHuntAlert.JobDriver_PredatorHunt_CheckWarnPlayer_Patch.Replace
  434. JobDriver_RemoveBuilding.MakeNewToils: post: SmartDeconstruct.SmartDeconstructMod.CheckForRoofsBeforeJob
  435. JobDriver_SocialRelax.MakeNewToils: PRE: CommonSense.JobDriver_SocialRelax_MakeNewToils_CommonSensePatch.Prefix
  436. JobDriver_TakeToBed.MakeNewToils: post: UndraftAfterTucking.Harmony.Postfix
  437. JobDriver_TendPatient.<>c.<MakeNewToils>b__10_2: TRANS: SmartMedicine.PriorityCareJobFail.Transpiler
  438. JobDriver_TendPatient.<>c__DisplayClass10_0.<MakeNewToils>b__0: TRANS: SmartMedicine.PriorityCareJobFail.Transpiler
  439. JobDriver_TendPatient.<>c__DisplayClass10_0.<MakeNewToils>b__1: TRANS: SmartMedicine.PriorityCareJobFail.Transpiler
  440. JobDriver_TendPatient.<>c__DisplayClass10_0.<MakeNewToils>b__3: TRANS: SmartMedicine.PriorityCareJobFail.Transpiler
  441. JobDriver_TendPatient.<>c__DisplayClass10_0.<MakeNewToils>b__4: TRANS: SmartMedicine.PriorityCareJobFail.Transpiler
  442. JobDriver_TendPatient.Notify_Starting: PRE: SmartMedicine.TendPatient_Notify_Starting_Patch.Prefix
  443. JobDriver_Uninstall.FinishedRemoving: post: MoveBase.JobDriver_Uninstall_FinishedRemoving_Patch.Postfix
  444. JobDriver_Wait.CheckForAutoAttack: TRANS: CombatExtended.HarmonyCE.Harmony_JobDriverWait_CheckForAutoAttack.Transpiler
  445. JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: post: CombatExtended.HarmonyCE.Harmony_JobGiver_ConfigurableHostilityResponse.Postfix
  446. JobGiver_ConfigurableHostilityResponse.TryGiveJob: PRE: aRandomKiwi.GFM.JobGiver_ConfigurableHostilityResponse_Patch+JobGiver_ConfigurableHostilityResponse_TryGiveJob.Listener
  447. JobGiver_DrinkWater.GetPriority: PRE: CommonSense.PatchBadHy+JobGiver_DrinkWater_GetPriority_CommonSensePatch.Prefix
  448. JobGiver_DropUnusedInventory.Drop: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_DropUnusedInventory_Drop.Prefix, DubsBadHygiene.Patches.HarmonyPatches+Harmony_DropUnusedInventory.Prefix, SimpleSidearms.intercepts.JobGiver_DropUnusedInventory_Drop.Prefix
  449. JobGiver_DropUnusedInventory.TryGiveJob: TRANS: SmartMedicine.StockUp.DontDropStockedDrugs.Transpiler
  450. JobGiver_ExtinguishSelf.TryGiveJob: PRE: StopDropAndRoll.Patch_TryGiveJob.Prefix
  451. JobGiver_GetFood.TryGiveJob: post: PredatorHuntAlert.JobGiver_GetFood_TryGiveJob_Patch.AlertTargetedByPredator
  452. JobGiver_GetJoy.TryGiveJob: PRE: CommonSense.CravingForOutdoors+JobGiver_GetJoy_TryGiveJob_CommonSensePatch.Prefix
  453. JobGiver_GetRest.TryGiveJob: post: UseBedrolls.InterceptRest.Postfix TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
  454. JobGiver_HaveWash.GetPriority: PRE: CommonSense.PatchBadHy+JobGiver_HaveWash_GetPriority_CommonSensePatch.Prefix
  455. JobGiver_JumpInWater.TryGiveJob: PRE: StopDropAndRoll.Patch_JobGiver_JumpInWater.Prefix
  456. JobGiver_PackFood.TryGiveJob: PRE: CommonSense.JoyPriority+JobGiver_PackFood_TryGiveJob_CommonSensePatch.Prefix
  457. JobGiver_PatientGoToBed.TryIssueJobPackage: TRANS: SmartMedicine.UseTempSleepSpot.Transpiler
  458. JobGiver_PickUpOpportunisticWeapon.ShouldEquip: post: CombatExtended.HarmonyCE.Harmony_JobGiver_PickUpOpportunisticWeapon.Hook
  459. JobGiver_ReactToCloseMeleeThreat.TryGiveJob: PRE: aRandomKiwi.GFM.JobGiver_ReactToCloseMeleeThreat_Patch+JobGiver_SeekAllowedArea_TryGiveJob.Listener
  460. JobGiver_Reload.TryGiveJob: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_Reload_TryGiveJob.Prefix
  461. JobGiver_SeekAllowedArea.TryGiveJob: PRE: aRandomKiwi.GFM.JobGiver_SeekAllowedArea_Patch+JobGiver_SeekAllowedArea_TryGiveJob.Listener
  462. JobGiver_SeekSafeTemperature.TryGiveJob: PRE: ProxyHeat.HarmonyInit+Patch_TryGiveJob.Prefix
  463. JobGiver_UnloadYourInventory.TryGiveJob: PRE: CommonSense.JobGiver_UnloadYourInventory_TryGiveJob_CommonSensePatch.Prefix TRANS: CombatExtended.HarmonyCE.Harmony_JobGiver_UnloadYourInventory.Transpiler
  464. JobGiver_UseToilet.GetPriority: PRE: CommonSense.PatchBadHy+JobGiver_UseToilet_GetPriority_CommonSensePatch.Prefix
  465. JobGiver_Wander.TryGiveJob: PRE: CommonSense.JobGiver_Wander_TryGiveJob_CommonSensePatch.Prefix post: CommonSense.JobGiver_Wander_TryGiveJob_CommonSensePatch.Postfix
  466. JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
  467. JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix TRANS: Mining_Priority.Prioritized_Patch.Transpiler, ExpandedRoofing.FixFinishFrameBuildOrder.Transpiler, SmarterConstruction.Patches.PatchMakeFinishFramesPrioritized.Transpiler
  468. JobUtility.TryStartErrorRecoverJob: TRANS: AchtungMod.Errors_To_Warnings_Patch.Transpiler
  469. JoyGiver_GoForWalk.TryGiveJob: PRE: Dubs_Skylight.Patch_JoyGiver_GoForWalkTryGiveJob.Prefix
  470. JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
  471. JoyGiver_Ingest.CreateIngestJob: post: CommonSense.JobGiver_GetJoy_TryGiveJob_CommonSensePatch.Postfix
  472. JoyGiver_InteractBuilding.CanInteractWith: PRE: Dubs_Skylight.GardenPatches+Patch_CanInteractWith.Prefix post: Dubs_Skylight.GardenPatches+Patch_CanInteractWith.Postfix
  473. JoyGiver_Skygaze.TryGiveJob: PRE: Dubs_Skylight.Patch_JoyGiver_SkygazeTryGiveJob.Prefix
  474. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  475. LetterStack.ReceiveLetter: PRE: RimWorldRealFoW.Detours._LetterStack.ReceiveLetter_Prefix
  476. ListerBuildingsRepairable.Notify_BuildingRepaired: post: ExpandedRoofing.HarmonyPatches.BuildingRepairedPostfix
  477. ListerFilthInHomeArea.Notify_FilthSpawned: PRE: CleaningArea.ListerFilthInCleaningArea_Patch+NotifyFilthSpawnedPath.Prefix
  478. ListerFilthInHomeArea.Notify_HomeAreaChanged: PRE: CleaningArea.ListerFilthInCleaningArea_Patch+NotifyHomeAreaChangedPatch.Prefix
  479. ListerHaulables.ListerHaulablesTick: TRANS: LWM.DeepStorage.Patch_ListerHaulablesTick.Transpiler
  480. ListerThings.EverListable: post: CombatExtended.HarmonyCE.Harmony_ListerThings_AllowSavingGas.Postfix
  481. LordToil_PrepareCaravan_Leave.UpdateAllDuties: PRE: GiddyUpCaravan.Harmony.Lordtoil_PrepareCaravan_Leave_UpdateAllDuties.Prefix
  482. LordToil_Siege.LordToilTick: TRANS: CombatExtended.HarmonyCE.Harmony_LordToil_Siege.Transpiler
  483. MainTabWindow_Wildlife.get_Pawns: PRE: RimWorldRealFoW.Detours._MainTabWindow_Wildlife.get_Pawns_Prefix
  484. MainTabWindow_Work.DoWindowContents: post: AutoPriorities.HarmonyPatches.WorkTab_AddButtonToOpenAutoPrioritiesWindow.Postfix, AutoPriorities.HarmonyPatches.WorkTab_AddButtonToOpenAutoPrioritiesWindow.Postfix
  485. MainTabWindow_WorkTab.DoWindowContents: post: FluffyWorktabPatch.WorkTab_AddButtonToFluffysWorktab.Postfix
  486. MainTabsRoot.HandleLowPriorityShortcuts: PRE: ReverseCommands.Patch2.Prefix post: RangeFinder.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Postfix
  487. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  488. Map.ExposeData: PRE: PathAvoid.Patch_Map_ExposeData.Prefix
  489. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  490. Map.FinalizeLoading: post: RangeFinder.Map_FinalizeLoading_Patch.Postfix
  491. Map.MapUpdate: PRE: DubsBadHygiene.Patches.HarmonyPatches.GridRegen_Prefix
  492. MapComp_Skylights.RegenGrid: post: OpenTheWindows.HarmonyPatches.RegenGrid_Postfix
  493. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  494. MapDrawer.DrawMapMesh: post: FrontierDevelopments.Shields.Harmony.Harmony_MapDrawer+Patch_DrawMapMesh.Postfix
  495. MapGenerator.GenerateMap: PRE: PathAvoid.Patch_MapGenerator_GenerateMap.Prefix
  496. MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Bubbles.Patch.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
  497. MapInterface.MapInterfaceUpdate: post: OpenTheWindows.MapInterface_MapInterfaceUpdate.Postfix, HeatMap.MapInterface_Detour.Postfix
  498. MassUtility.Capacity: post: CombatExtended.HarmonyCE.Harmony_MassUtility_Capacity.Postfix, GiddyUpCaravan.Harmony.MassUtility_Capacity.Postfix
  499. MechClusterGenerator.GetBuildingDefsForCluster_NewTemp: post: CombatExtended.HarmonyCE.Harmony_MechClusterGenerator_GetBuildingDefsForCluster.PostFix
  500. Medicine.GetMedicineCountToFullyHeal: TRANS: SmartMedicine.GetMedicineCountToFullyHeal_Patch.Transpiler
  501. MemoryThoughtHandler.TryGainMemoryFast: PRE: WaterIsCold.AddWetHediff.Prefix
  502. MemoryUtility.ClearAllMapsAndWorld: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_ClearAllMapsAndWorld.Prefix, Bubbles.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, PawnRules.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
  503. MentalBreaker.get_CurrentPossibleMoodBreaks: PRE: DubsBreakMod.Harmony_CurrentPossibleMoodBreaks.Prefix
  504. MentalStateHandler.TryStartMentalState: PRE: Hospitality.Harmony.MentalStateHandler_Patch+TryStartMentalState.Prefix post: aRandomKiwi.GFM.MentalStateHandler_Patch+TryStartMentalState.Listener, RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
  505. Messages.Message: PRE: RimWorldRealFoW.Detours._Messages.Message_Prefix
  506. MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
  507. MinifyUtility.MakeMinified: PRE: MoveBase.MinifyUtility_MakeMinified.Prefix post: MoveBase.MinifyUtility_MakeMinified.Postfix
  508. ModLister.RebuildModList: post: CrossPromotionModule.CrossPromotion.ModLister_RebuildModList_Postfix
  509. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  510. MoteBubble.Draw: PRE: RimWorldRealFoW.Detours._MoteBubble.Draw_Prefix
  511. MouseoverReadout.MouseoverReadoutOnGUI: PRE: RimWorldRealFoW.Detours._MouseoverReadout.MouseoverReadoutOnGUI_Prefix post: DubsBadHygiene.Patches.HarmonyPatches+H_MouseoverReadoutOnGUI.Postfix TRANS: DubsBadHygiene.Patches.HarmonyPatches+H_MouseoverReadoutOnGUI.Transpiler
  512. Need_Mood.NeedInterval: post: CommonSense.Need_NeedInterval_CommonSensePatch.Postfix
  513. Need_Outdoors.NeedInterval: PRE: Dubs_Skylight.Patch_NeedInterval.Prefix, OpenTheWindows.NeedOutdoors_NeedInterval.Prefix post: Dubs_Skylight.Patch_NeedInterval.Postfix
  514. OverlayDrawer.DrawOverlay: PRE: Hospitality.Harmony.OverlayDrawer_Patch+DrawOverlay.Prefix
  515. PageUtility.StitchedPages: post: PrepareLanding.Patches.PageUtilityPatch.StitchedPagesPostFix
  516. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.PrepareCarefullyButtonPatch.Postfix
  517. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.ClearOriginalScenarioPatch.Postfix
  518. Page_ModsConfig.DoWindowContents: TRANS: CrossPromotionModule.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler
  519. Page_ModsConfig.PostClose: post: CrossPromotionModule.CrossPromotion.Page_ModsConfig_PostClose_Postfix
  520. PassingShip.CommFloatMenuOption: post: WalkieTalkie.PassingShip_CommFloatMenuOption.Postfix
  521. Patch_GameGlowAt.Postfix: PRE: OpenTheWindows.HarmonyPatches.Patch_Inhibitor_Prefix
  522. Patch_PawnRenderer_RenderPawnInternal.Postfix: PRE: Tent.ShowHairPatches.Patch_PawnRenderer_RenderPawnInternal_Postfix_Prefix
  523. Patch_SectionLayer_LightingOverlay_Regenerate.Postfix: PRE: OpenTheWindows.HarmonyPatches.Patch_Inhibitor_Prefix
  524. Patch_SectionLayer_LightingOverlay_Regenerate.Prefix: PRE: OpenTheWindows.HarmonyPatches.Patch_Inhibitor_Prefix
  525. PathFinder.DetermineHeuristicStrength: post: PerfectPathing.HarmonyPatches+RegionHeuristicPatch.Postfix
  526. PathFinder.FindPath: PRE: CombatExtended.HarmonyCE.Harmony_PathFinder.Prefix
  527. Pawn.DeSpawn: PRE: UseBedrolls.ExitMapSaver.Prefix post: AchtungMod.Pawn_DeSpawn_Patch.Postfix, Hospitality.Harmony.Pawn_Patch+DeSpawn.Postfix
  528. Pawn.Destroy: post: SmartMedicine.Destroy_Pawn_Patch.Postfix
  529. Pawn.DrawGUIOverlay: PRE: RimWorldRealFoW.Detours._Pawn.DrawGUIOverlay_Prefix
  530. Pawn.ExposeData: post: Table_Diner_Configurable.ExposeDataPawn._Postfix
  531. Pawn.GetDisabledWorkTypes: post: MiscRobotsWorkTabSupport.Pawn_GetDisabledWorkTypes.Postfix
  532. Pawn.GetGizmos: post: FrontierDevelopments.Shields.Harmony_Pawn+Patch_Pawn_GetGizmos.AddShieldDeployGizmo, FrontierDevelopments.Shields.Harmony_Pawn+Patch_Pawn_GetGizmos.AddDevAddToInventory, UseBedrolls.PickBackUpBedGizmo.Postfix, PawnRules.Patch.Verse_Pawn_GetGizmos.Postfix, Rimpedia.Patch.Rimpedia_Patch+RP_Command_Patch.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_GetGizmos.Postfix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix
  533. Pawn.GetInspectString: post: AchtungMod.Pawn_GetInspectString_Patch.Postfix
  534. Pawn.GetTooltip: post: CM_Price_Is_What.PawnPatches+Pawn_GetTooltip.Postfix
  535. Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
  536. Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
  537. Pawn.Kill: post: PawnRules.Patch.Verse_Pawn_Kill.Postfix, Rimpedia.Patch.Rimpedia_Patch+RP_Onkill_Patch.Postfix, AvoidFriendlyFire.Pawn_Kill_Patch.Postfix
  538. Pawn.SetFaction: PRE: PawnRules.Patch.Verse_Pawn_SetFaction.Prefix, Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix
  539. Pawn.SpawnSetup: post: UseBedrolls.SpawnClaimHomeBed.Postfix
  540. Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCaravan.Harmony.Pawn_TicksPerMove.Postfix
  541. Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
  542. Pawn.WorkTypeIsDisabled: post: MiscRobotsWorkTabSupport.Pawn_WorkTypeIsDisabled.Postfix
  543. PawnCapacityUtility.CalculateNaturalPartsAverageEfficiency: PRE: CombatExtended.HarmonyCE.Harmony_PawnCapacityUtility.Prefix
  544. PawnColumnWorker.DoHeader: TRANS: Numbers.Numbers.UseWordWrapOnHeaders
  545. PawnColumnWorker.HeaderClicked: PRE: Numbers.Numbers.RightClickToRemoveHeader
  546. PawnColumnWorker_DrugPolicy.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth
  547. PawnColumnWorker_DrugPolicy.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth
  548. PawnColumnWorker_FoodRestriction.Compare: PRE: PawnRules.Patch.RimWorld_PawnColumnWorker_FoodRestriction_Compare.Prefix
  549. PawnColumnWorker_FoodRestriction.DoAssignFoodRestrictionButtons: PRE: PawnRules.Patch.RimWorld_PawnColumnWorker_FoodRestriction_DoAssignFoodRestrictionButtons.Prefix TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_SwapButtons.Transpiler
  550. PawnColumnWorker_FoodRestriction.DoHeader: PRE: PawnRules.Patch.RimWorld_PawnColumnWorker_FoodRestriction_DoHeader.Prefix
  551. PawnColumnWorker_FoodRestriction.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth
  552. PawnColumnWorker_FoodRestriction.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth
  553. PawnColumnWorker_Label.DoCell: post: Numbers.Numbers.AddHighlightToLabel_PostFix TRANS: Numbers.Numbers.AddHighlightToLabel_Transpiler
  554. PawnColumnWorker_Outfit.DoCell: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_SwapButtons.Transpiler
  555. PawnColumnWorker_Outfit.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth
  556. PawnColumnWorker_Outfit.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth
  557. PawnColumnWorker_Text.DoCell: TRANS: Numbers.Numbers.CentreCell
  558. PawnColumnWorker_WorkType.HeaderInteractions: PRE: Numbers.Numbers.RightClickToRemoveHeader
  559. PawnGenerator.GenerateGearFor: post: SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
  560. PawnGenerator.GeneratePawn: post: PawnRules.Patch.Verse_PawnGenerator_GeneratePawn+ByRequest.Postfix
  561. PawnGenerator.GeneratePawn: post: PawnRules.Patch.Verse_PawnGenerator_GeneratePawn+ByOther.Postfix
  562. PawnGraphicSet.MatsBodyBaseAt: TRANS: CombatExtended.HarmonyCE.Harmony_PawnGraphicSet.Transpiler
  563. PawnInventoryGenerator.GenerateInventoryFor: post: CombatExtended.HarmonyCE.Harmony_PawnInventoryGenerator_GenerateInventoryFor.Postfix
  564. PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix post: AvoidFriendlyFire.PawnNameColorUtility_PawnNameColorOf_Patch.Postfix
  565. PawnPathPool.GetEmptyPawnPath: TRANS: ReverseCommands.Patch0.Transpiler
  566. PawnRenderer.CarryWeaponOpenly: post: aRandomKiwi.GFM.PawnRenderer_Patch+CarryWeaponOpenly.Listener, SimpleSidearms.intercepts.PawnRenderer_CarryWeaponOpenly_Postfix.CarryWeaponOpenly
  567. PawnRenderer.DrawEquipmentAiming: PRE: CombatExtended.HarmonyCE.Harmony_PawnRenderer_DrawEquipmentAiming.Prefix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix TRANS: CombatExtended.HarmonyCE.Harmony_PawnRenderer_DrawEquipmentAiming.Transpiler
  568. PawnRenderer.RenderPawnInternal: PRE: WaterIsCold.RenderSwimming.Prefix
  569. PawnRenderer.RenderPawnInternal: PRE: DubsBadHygiene.Patches.HarmonyPatches+Patch_PawnRenderer.Prefix, Tent.PawnRenderer_RenderPawnInternal.Prefix, ShowHair.Patch_PawnRenderer_RenderPawnInternal.Prefix post: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Postfix TRANS: [600]ShowHair.Patch_PawnRenderer_RenderPawnInternal.Transpiler, CombatExtended.HarmonyCE.Harmony_PawnRenderer_RenderPawnInternal.Transpiler
  570. PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix TRANS: Numbers.Numbers.MakeHeadersReOrderable
  571. PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
  572. PawnUIOverlay.DrawPawnGUIOverlay: PRE: GiddyUpCore.Harmony.PawnUIOverlay_DrawPawnGUIOverlay.Prefix, AvoidFriendlyFire.PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix post: aRandomKiwi.GFM.PawnUIOverlay_Patch+DrawPawnGUIOverlay.Listener
  573. PawnUtility.GetAvoidGrid: post: PathAvoid.Patch_PawnUtility_GetAvoidGrid.Postfix
  574. PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
  575. PawnUtility.TrySpawnHatchedOrBornPawn: post: PawnRules.Patch.RimWorld_PawnUtility_TrySpawnHatchedOrBornPawn.Postfix
  576. PawnUtility.WillSoonHaveBasicNeed: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_WillSoonHaveBasicNeed.Postfix
  577. Pawn_ApparelTracker.Notify_ApparelAdded: post: CombatExtended.HarmonyCE.Harmony_ApparelTracker_Notify_ApparelAdded.Postfix, WaterIsCold.WetClothes.AddDryClothes
  578. Pawn_ApparelTracker.Notify_ApparelRemoved: post: CombatExtended.HarmonyCE.Harmony_ApparelTracker_Notify_ApparelRemoved.Postfix, WaterIsCold.WetClothes.RemoveWetClothes
  579. Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
  580. Pawn_DraftController.GetGizmos: post: AvoidFriendlyFire.Pawn_DraftController_GetGizmos_Patch.Postfix, SearchAndDestroy.Harmony.Pawn_DraftController_GetGizmos.Postfix
  581. Pawn_DraftController.set_Drafted: post: aRandomKiwi.GFM.Pawn_DraftController_Patch+set_Drafted.Listener, SimpleSidearms.intercepts.Pawn_DraftController_Drafted_Setter_Postfix.DraftedSetter, AvoidFriendlyFire.Pawn_DraftController_set_Drafted_Patch.Postfix, SearchAndDestroy.Harmony.Pawn_DraftController_set_Drafted.Postfix
  582. Pawn_DraftController.set_FireAtWill: post: CombatExtended.HarmonyCE.Harmony_Pawn_DraftController_StopAttackJobsOnHoldFire.Postfix
  583. Pawn_DrawTracker.get_DrawPos: post: GiddyUpCore.Harmony.Pawn_DrawTracker_get_DrawPos.Postfix
  584. Pawn_DrugPolicyTracker.AllowedToTakeScheduledNow: PRE: CommonSense.DrugPolicy+Pawn_DrugPolicyTracker_AllowedToTakeScheduledNow_CommonSensePatch.Prefix
  585. Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment.AddEquipment_Postfix
  586. Pawn_EquipmentTracker.GetGizmos: post: AdditionalVerb.AdditionalVerbPatch.GetGizmosPostfix
  587. Pawn_EquipmentTracker.Notify_PrimaryDestroyed: post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_AddEquipment.Postfix
  588. Pawn_EquipmentTracker.TryDropEquipment: post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_TryDropEquipment.Postfix, SimpleSidearms.intercepts.Pawn_EquipmentTracker_TryDropEquipment.TryDropEquipment_Postfix
  589. Pawn_EquipmentTracker.TryTransferEquipmentToContainer: post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_TryTransferEquipmentToContainer.Postfix
  590. Pawn_FilthTracker.TryPickupFilth: post: DubsBadHygiene.Patches.HarmonyPatches.TryPickupFilth_Postfix
  591. Pawn_FoodRestrictionTracker.get_Configurable: PRE: PawnRules.Patch.RimWorld_Pawn_FoodRestrictionTracker_Configurable.Prefix
  592. Pawn_FoodRestrictionTracker.get_CurrentFoodRestriction: PRE: PawnRules.Patch.RimWorld_Pawn_FoodRestrictionTracker_CurrentFoodRestriction.Prefix
  593. Pawn_GuestTracker.SetGuestStatus: PRE: PawnRules.Patch.RimWorld_Pawn_GuestTracker_SetGuestStatus.Prefix, Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
  594. Pawn_HealthTracker.CheckForStateChange: TRANS: CombatExtended.HarmonyCE.Harmony_Pawn_HealthTracker_CheckForStateChange.Transpiler
  595. Pawn_HealthTracker.MakeDowned: PRE: SimpleSidearms.intercepts.Pawn_HealthTracker_MakeDowned.MakeDowned_Prefix post: aRandomKiwi.GFM.Pawn_HealthTracker_Patch+MakeDowned.Listener, GiddyUpCore.Harmony.Pawn_HealthTracker_MakeDowned.Postfix TRANS: Hospitality.Harmony.Pawn_HealthTracker_Patch+MakeDowned.Transpiler
  596. Pawn_HealthTracker.SetDead: post: GiddyUpCore.Harmony.Pawn_HealthTracker_SetDead.Postfix
  597. Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: TRANS: DeathRattle.Harmony.ShouldBeDeadFromRequiredCapacityPatch.DeathRattleException
  598. Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
  599. Pawn_InventoryTracker.GetGizmos: post: CM_Drop_Inventory.Pawn_InventoryTrackerPatches+Pawn_InventoryTracker_GetGizmos.Postfix
  600. Pawn_InventoryTracker.get_FirstUnloadableThing: post: SimpleSidearms.intercepts.Pawn_InventoryTracker_FirstUnloadableThing.Postfix
  601. Pawn_JobTracker.CleanupCurrentJob: PRE: SmartMedicine.CleanupCurrentJob_Patch.Prefix TRANS: CommonSense.PutBackToBackpack+Pawn_CleanupCurrentJob_CommonSensePatch.Transpiler
  602. Pawn_JobTracker.DetermineNextJob: post: GiddyUpCore.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_Jobtracker_DetermineNextJob.Postfix, GiddyUpCaravan.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, SearchAndDestroy.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix
  603. Pawn_JobTracker.EndCurrentJob: PRE: CommonSense.OpportunisticTasks+Pawn_JobTracker_EndCurrentJob_CommonSensePatch.Prefix TRANS: AchtungMod.Pawn_JobTracker_EndCurrentJob_Patch.Transpiler
  604. Pawn_JobTracker.Notify_MasterDraftedOrUndrafted: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_Notify_MasterDraftedOrUndrafted.Prefix
  605. Pawn_JobTracker.ShouldStartJobFromThinkTree: post: AchtungMod.Pawn_JobTracker_ShouldStartJobFromThinkTree_Patch.Postfix
  606. Pawn_JobTracker.StartJob: PRE: CommonSense.OpportunisticTasks+Pawn_JobTracker_StartJob_CommonSensePatch.Prefix, GiddyUpCore.Harmony.Pawn_JobTracker_StartJob.Prefix
  607. Pawn_MindState.MindStateTick: post: Tent.Pawn_MindState_MindStateTick.Postfix
  608. Pawn_MindState.Reset: post: Hospitality.Harmony.Pawn_MindState_Patch+TryStartMentalState.Postfix
  609. Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix post: DubsBadHygiene.Patches.HarmonyPatches+Patch_ShouldHaveNeed.Postfix
  610. Pawn_Ownership.ClaimBedIfNonMedical: PRE: KeepBedOwnership.Patch.PatchClaimBedIfNonMedical.Prefix
  611. Pawn_Ownership.UnclaimBed: PRE: KeepBedOwnership.Patch.PatchUnclaimBed.Prefix, Hospitality.Harmony.Pawn_Ownership_Patch+UnclaimBed.Prefix post: KeepBedOwnership.Patch.PatchUnclaimBed.Postfix
  612. Pawn_Ownership.get_OwnedBed: PRE: Hospitality.Harmony.Pawn_Ownership_Patch+OwnedBed.Prefix
  613. Pawn_PathFollower.SetupMoveIntoNextCell: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_SetupMoveIntoNextCell.Postfix
  614. Pawn_PathFollower.TryRecoverFromUnwalkablePosition: TRANS: AchtungMod.Pawn_PathFollower_TryRecoverFromUnwalkablePosition_Patch.Transpiler
  615. Pawn_PlayerSettings.GetGizmos: PRE: GiddyUpCore.Harmony.Pawn_PlayerSettings_GetGizmos.Prefix
  616. Pawn_PlayerSettings.ResetMedicalCare: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedDefault.Postfix
  617. Pawn_RelationsTracker.Notify_RescuedBy: PRE: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Prefix
  618. Pawn_TraderTracker.get_CanTradeNow: PRE: Hospitality.Harmony.Pawn_TraderTracker_Patch+CanTradeNow.Prefix
  619. Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
  620. Pawn_WorkSettings.DisableAll: PRE: WorkTab.Pawn_WorkSettings_DisableAll.Prefix
  621. Pawn_WorkSettings.EnableAndInitialize: TRANS: WorkTab.Pawn_WorkSettings_EnableAndInitialize.Transpiler
  622. Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
  623. Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
  624. PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
  625. PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
  626. PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
  627. PlaceWorker_PreventInteractionSpotOverlap.AllowsPlacing: TRANS: Replace_Stuff.NewThing.IgnoreInteractionSpotOverlap.Transpiler
  628. PlaceWorker_ShowTurretRadius.<>c.<AllowsPlacing>b__0_0: post: CombatExtended.HarmonyCE.Harmony_PlaceWorker_ShowTurretRadius.PostFix
  629. PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix
  630. Plant.CropBlighted: post: AnotherRimworldMod.Plant_CropBlighted.Postfix
  631. Plant.GetGizmos: post: Rimpedia.Patch.Rimpedia_Patch+RP_Command_Patch2.Postfix
  632. Plant.IngestedCalculateAmounts: PRE: GrazeUp.Patch.PatchPlant_IngestedCalculateAmounts.Prefix
  633. Plant.get_IngestibleNow: PRE: GrazeUp.Patch.PatchPlant_GetIngestibleNow.Prefix
  634. PlantProperties.get_LifespanDays: post: GrazeUp.Patch.PatchPlantProperties_GetLifespanDays.Postfix
  635. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  636. PlayLog.Add: post: Bubbles.Patch.Verse_PlayLog_Add.Postfix
  637. PlaySettings.DoPlaySettingsGlobalControls: post: Bubbles.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, DesirePaths.Patch_DoPlaySettingsGlobalControls.Postfix, CM_Price_Is_What.PlaySettingsPatches+PlaySettings_DoPlaySettingsGlobalControls.Postfix, CleaningArea.PlaySettingsPatch.Postfix, OpenTheWindows.PlaySettings_DoPlaySettingsGlobalControls.Postfix, HeatMap.PlaySettings_Detour.PostFix
  638. PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix
  639. PriorityWork.GetGizmos: post: AchtungMod.PriorityWork_GetGizmos_Patch.Postfix
  640. Projectile.CheckForFreeInterceptBetween: PRE: FrontierDevelopments.Shields.Harmony.Harmony_Projectile+CheckForFreeInterceptBetween.Prefix
  641. QuestNodeEqualUtility.Equal: PRE: CombatExtended.HarmonyCE.Harmony_QuestNodeEqualUtility_PreventThingDefToAmmoDefCast.Prefix
  642. QuestPart_FeedPawns.Notify_QuestSignalReceived: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_QuestPart_FeedPawns.Postfix
  643. RCellFinder.CanWanderToCell: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_CanWanderToCell.Postfix, CommonSense.RCellFinder_CanWanderToCell_CommonSensePatch.Postfix
  644. Reachability.CanReach: post: Hospitality.Harmony.Reachability_Patch+CanReach.Postfix
  645. ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
  646. RelationsUtility.TryDevelopBondRelation: PRE: PawnRules.Patch.RimWorld_RelationsUtility_TryDevelopBondRelation.Prefix
  647. ReorderableWidget.Reorderable: TRANS: Numbers.Numbers.ReorderWidgetFromEventToInputTranspiler
  648. ResearchManager.FinishProject: PRE: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix
  649. ResearchManager.ResearchPerformed: PRE: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix post: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix
  650. ReservationManager.CanReserve: PRE: Share_The_Load.CanReserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix post: ThisIsMine.Patch_CanReserve.Postfix
  651. ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  652. ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  653. ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  654. ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  655. ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix, Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix TRANS: AchtungMod.Errors_To_Warnings_Patch.Transpiler
  656. ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
  657. ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix
  658. ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix
  659. ReservationManager.Reserve: PRE: Share_The_Load.Reserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix TRANS: AchtungMod.ReservationManager_Reserve_Patch.Transpiler
  660. ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  661. ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  662. ReservationManager.RespectsReservationsOf: PRE: AchtungMod.ReservationManager_RespectsReservationsOf_Patch.Prefix
  663. ReservationUtility.CanReserve: post: RimWorldRealFoW.Detours._ReservationUtility.CanReserve_Postfix
  664. ReservationUtility.CanReserveAndReach: post: RimWorldRealFoW.Detours._ReservationUtility.CanReserveAndReach_Postfix
  665. RestUtility.FindBedFor: post: KeepBedOwnership.Patch.PatchFindBedFor.Postfix
  666. RestUtility.IsValidBedFor: post: Hospitality.Harmony.RestUtility_Patch+IsValidBedFor.Postfix
  667. ReverseDesignatorDatabase.InitDesignators: post: Shoo.InitDesignators.Postfix, Rimpedia.Patch.Rimpedia_Patch+RP_InitDesignators_Patch.Postfix
  668. RoofGrid.GetCellBool: post: RimWorldRealFoW.Detours._RoofGrid.GetCellBool_Postfix
  669. RoofGrid.GetCellExtraColor: TRANS: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridExtraColorDetour
  670. RoofGrid.SetRoof: PRE: ExpandedRoofing.HarmonyPatches.RoofLeavings, OpenTheWindows.RoofGrid_SetRoof.Prefix post: Dubs_Skylight.Patch_SetRoof.Postfix, MoveBase.RoofGrid_SetRoof_Patch.Postfix TRANS: ExpandedRoofing.RoofMaintenance_Patches.SetRoofTranspiler
  671. RoofGrid.get_Color: PRE: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridColorDetour
  672. Room.get_Owners: PRE: Hospitality.Harmony.Room_Patch+Owners.Replacement
  673. RoomStatWorker_Cleanliness.GetScore: post: DubsBadHygiene.Patches.HarmonyPatches.GetScore_Postfix
  674. Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered
  675. Root.Start: post: PawnRules.Patch.Verse_Root_Start.Postfix
  676. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  677. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  678. SappersUtility.CanMineReasonablyFast: PRE: CombatExtended.HarmonyCE.Harmony_SappersUtility.Prefix
  679. SavedGameLoaderNow.LoadGameFromSaveFileNow: post: [800]PathAvoid.Patch_SavedGameLoaderNow_LoadGameFromSaveFileNow.Postfix, [0]ShowHair.Patch_SavedGameLoader_LoadGameFromSaveFileNow.Postfix
  680. SectionLayer_LightingOverlay.Regenerate: PRE: Dubs_Skylight.Patch_SectionLayer_LightingOverlay_Regenerate.Prefix, OpenTheWindows.LightingOverlay_Regenerate.Prefix post: Dubs_Skylight.Patch_SectionLayer_LightingOverlay_Regenerate.Postfix, OpenTheWindows.LightingOverlay_Regenerate.Postfix TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofLightingOverlayFix
  681. SectionLayer_Things.Regenerate: TRANS: LWM.DeepStorage.PatchDisplay_SectionLayer_Things_Regenerate.Transpiler
  682. SectionLayer_ThingsGeneral.TakePrintFrom: PRE: RimWorldRealFoW.Detours._SectionLayer_ThingsGeneral.TakePrintFrom_Prefix
  683. SectionLayer_ThingsPowerGrid.TakePrintFrom: PRE: RimWorldRealFoW.Detours._SectionLayer_ThingsPowerGrid.TakePrintFrom_Prefix
  684. SelectionDrawer.DrawSelectionOverlays: PRE: RangeFinder.SelectionDrawer_DrawSelectionOverlays_Patch.Prefix post: aRandomKiwi.GFM.SelectionDrawer_Patch+SelectionDrawerX_Patch.Listener, AchtungMod.SelectionDrawer_DrawSelectionOverlays_Patch.Postfix
  685. Selector.HandleMapClicks: PRE: AchtungMod.Selector_HandleMapClicks_Patch.Prefix, ReverseCommands.Patch3.Prefix, LWM.DeepStorage.Patch_HandleMapClicks.Prefix
  686. Selector.Select: PRE: RimWorldRealFoW.Detours._Selector.Select_Prefix post: LWM.DeepStorage.Open_DS_Tab_On_Select.Postfix
  687. Selector.SelectAllMatchingObjectUnderMouseOnScreen: PRE: LWM.DeepStorage.Make_DoubleClick_Work.Prefix post: LWM.DeepStorage.Make_DoubleClick_Work.Postfix
  688. Selector.SelectUnderMouse: PRE: LWM.DeepStorage.Make_Select_Under_Mouse_Use_SortForDeepStorage.Prefix post: LWM.DeepStorage.Make_Select_Under_Mouse_Use_SortForDeepStorage.Postfix
  689. SelfDefenseUtility.ShouldFleeFrom: PRE: GiddyUpCore.Harmony.SelfDefenceUtility_ShouldFleeFrom.Prefix
  690. SelfDefenseUtility.ShouldStartFleeing: post: aRandomKiwi.GFM.SelfDefenseUtility_Patch+ShouldStartFleeing.Listener
  691. Settlement.GetGizmos: post: WDYS.Settlement_Gizmo_Patch.Postfix
  692. ShieldBelt.AllowVerbCast: post: CombatExtended.HarmonyCE.ShieldBelt_PatchAllowVerbCast.Postfix
  693. ShieldBelt.Tick: post: CombatExtended.HarmonyCE.ShieldBelt_DisableOnOperateTurret.Postfix
  694. ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
  695. SkillRecord.Learn: TRANS: LevelUp.SkillRecordLearnPatch.LearnTranspilerPatch
  696. Skyfaller.Tick: PRE: FrontierDevelopments.Shields.Harmony.Harmony_Skyfaller+Patch_Tick.Prefix
  697. SocialCardUtility.DrawPawnRow: PRE: Hospitality.Harmony.SocialCardUtility_Patch+DrawPawnRow.Prefix
  698. SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
  699. Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
  700. StatExtension.GetStatValue: post: Rimpedia.Patch.Rimpedia_Patch+RP_RecordBonus_Patch.Postfix
  701. StatPart_ApparelStatOffset.ExplanationPart: PRE: WaterIsCold.WetClothes.IgnoreInsulationWhenWet
  702. StatPart_ApparelStatOffset.TransformValue: PRE: WaterIsCold.WetClothes.IgnoreInsulationWhenWet
  703. StatsReportUtility.DrawStatsReport: TRANS: CommonSense.TextChanges+StatsReportUtility_DrawStatsReport_CommonSensePatch.Transpiler
  704. StoreUtility.IsGoodStoreCell: post: LWM.DeepStorage.Patch_IsGoodStoreCell.Postfix
  705. StoreUtility.NoStorageBlockersIn: PRE: DontBlockDoorMod.PatchForNoStorageBlockersIn.Prefix, LWM.DeepStorage.Patch_NoStorageBlockersIn.Prefix
  706. StoreUtility.TryFindBestBetterStoreCellFor: TRANS: LWM.DeepStorage.Patch_TryFindBestBetterStoreCellFor.Transpiler
  707. StoreUtility.TryFindBestBetterStoreCellForWorker: post: HaulToStack.HarmonyPatches.TryFindBestBetterStoreCellForWorker_Postfix
  708. StunHandler.Notify_DamageApplied: post: CombatExtended.HarmonyCE.Harmony_StunHandler_Notify_DamageApplied.Postfix
  709. TaleReference.ExposeData: post: RealRuins.RealRuins+TaleReference_ExposeData_Patch.Postfix, RealRuins.RealRuins+TaleReference_ExposeData_Patch.Postfix
  710. TaleReference.GenerateText: PRE: RealRuins.RealRuins+TaleReference_GenerateText_Patch.Prefix, RealRuins.RealRuins+TaleReference_GenerateText_Patch.Prefix
  711. Targeter.BeginTargeting: PRE: AdditionalVerb.AdditionalVerbPatch.BeginTargetingPrefix
  712. Targeter.OrderPawnForceTarget: post: AdditionalVerb.AdditionalVerbPatch.OrderPawnForceTargetPostfix
  713. Targeter.StopTargeting: PRE: AdditionalVerb.AdditionalVerbPatch.StopTargetingPrefix
  714. Targeter.TargeterUpdate: post: AvoidFriendlyFire.Targeter_TargeterUpdate_Patch.Postfix
  715. TerrainDef.PostLoad: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_TerrainPostLoad.Prefix
  716. TerrainGrid.CellBoolDrawerGetBoolInt: post: RimWorldRealFoW.Detours._TerrainGrid.CellBoolDrawerGetBoolInt_Postfix
  717. TerrainGrid.DoTerrainChangedEffects: post: DubsBadHygiene.Patches.HarmonyPatches+H_DoTerrainChangedEffects.Postfix
  718. TerrainGrid.RemoveTopLayer: PRE: Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix
  719. Thing.CanStackWith: post: CommonSense.MealStacking+CompIngredients_CanStackWith_CommonSensePatch.Postfix
  720. Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix, LWM.DeepStorage.Cleanup_For_DeepStorage_Thing_At_DeSpawn.Prefix
  721. Thing.DrawExtraSelectionOverlays: post: Table_Diner_Configurable.DrawExtraSelectionOverlays._Postfix
  722. Thing.DrawGUIOverlay: PRE: LWM.DeepStorage.Add_DSU_GUI_Overlay.Prefix
  723. Thing.ExposeData: post: Table_Diner_Configurable.ExposeDataThing._Postfix
  724. Thing.GetGizmos: post: What_Is_My_Purpose.GetGizmosAdder_Thing.Postfix
  725. Thing.GetTooltip: post: CM_Price_Is_What.ThingPatches+Thing_GetTooltip.Postfix
  726. Thing.Ingested: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_Ingested.Postfix
  727. Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
  728. Thing.SmeltProducts: post: CombatExtended.HarmonyCE.Harmony_Thing_SmeltProducts.Postfix
  729. Thing.SplitOff: TRANS: CommonSense.RandomIngredients+Thing_SplitOff_CommonSensePatch.CleanIngList
  730. Thing.get_AmbientTemperature: PRE: RimFridge.Patch_Thing_AmbientTemperature.Prefix post: ProxyHeat.HarmonyInit+Patch_AmbientTemperature.Postfix
  731. Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler
  732. Thing.get_DrawPos: post: LWM.DeepStorage.Ensure_Top_Item_In_DSU_Draws_Correctly.Postfix
  733. Thing.set_Rotation: TRANS: GiddyUpCore.Harmony.Pawn_RotationTracker_UpdateRotation.Transpiler
  734. ThingDef.<SpecialDisplayStats>d__276.MoveNext: post: CombatExtended.HarmonyCE.Harmony_ThingDef.Postfix
  735. ThingDef.SpecialDisplayStats: post: CombatExtended.HarmonyCE.Harmony_ThingDef_SpecialDisplayStats_Patch.Postfix, OpenTheWindows.ThingDef_SpecialDisplayStats.Postfix
  736. ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
  737. ThingDefGenerator_Meat.<ImpliedMeatDefs>d__0.MoveNext: post: CombatExtended.HarmonyCE.Harmony_ThingDefGenerator_Meat.Postfix
  738. ThingFilter.Allows: PRE: Hospitality.Harmony.ThingFilter_Patch+Allows.Prefix
  739. ThingFilter.SetAllowAllWhoCanMake: PRE: CommonSense.TextChanges+ThingFilter_SetAllowAllWhoCanMake_CommonSensePatch.Prefix
  740. ThingFilter.get_Summary: PRE: CommonSense.TextChanges+ThingFilter_Summary_CommonSensePatch.Prefix
  741. ThingGrid.DeregisterInCell: PRE: OpenTheWindows.ThingGrid_Deregister.Prefix
  742. ThingGrid.RegisterInCell: PRE: OpenTheWindows.ThingGrid_Register.Prefix
  743. ThingListGroupHelper.Includes: TRANS: CombatExtended.HarmonyCE.Harmony_ThingListGroupHelper.Transpiler
  744. ThingMaker.MakeThing: post: CommonSense.RandomIngredients+ThingMaker_MakeThing_CommonSensePatch.Postfix
  745. ThingOverlays.ThingOverlaysOnGUI: post: AchtungMod.ThingOverlays_ThingOverlaysOnGUI_Patch.Postfix
  746. ThingOwner.NotifyRemoved: post: FrontierDevelopments.Shields.Harmony_ThingOwner+ThingOwnerRemoved.NotifyShieldRemoved
  747. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  748. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  749. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  750. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  751. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  752. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  753. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  754. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  755. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  756. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  757. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  758. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  759. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  760. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  761. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  762. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  763. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  764. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  765. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  766. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  767. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  768. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  769. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  770. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  771. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  772. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  773. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  774. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  775. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  776. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  777. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  778. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  779. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  780. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  781. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  782. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  783. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  784. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  785. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  786. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  787. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  788. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  789. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  790. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  791. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  792. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  793. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  794. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  795. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  796. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  797. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  798. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  799. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  800. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  801. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  802. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  803. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  804. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  805. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  806. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  807. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  808. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  809. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  810. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  811. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  812. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  813. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  814. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  815. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  816. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  817. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  818. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  819. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  820. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  821. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  822. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  823. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  824. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  825. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  826. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  827. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  828. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  829. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  830. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  831. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  832. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  833. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  834. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  835. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  836. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  837. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  838. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  839. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  840. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  841. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  842. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  843. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  844. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  845. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  846. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  847. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  848. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  849. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  850. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  851. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  852. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  853. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  854. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  855. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  856. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  857. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  858. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  859. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  860. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  861. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  862. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  863. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  864. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  865. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  866. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  867. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  868. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  869. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  870. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  871. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  872. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  873. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  874. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  875. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  876. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  877. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  878. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  879. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  880. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  881. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  882. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  883. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  884. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  885. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  886. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  887. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  888. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  889. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  890. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  891. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  892. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  893. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  894. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  895. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  896. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  897. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  898. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  899. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  900. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  901. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  902. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  903. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  904. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  905. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  906. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  907. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  908. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  909. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  910. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  911. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  912. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  913. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  914. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  915. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  916. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  917. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  918. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  919. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  920. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  921. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  922. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  923. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  924. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  925. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  926. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  927. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  928. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  929. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  930. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  931. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  932. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  933. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  934. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  935. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  936. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  937. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  938. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  939. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  940. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  941. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  942. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  943. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  944. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  945. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  946. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  947. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  948. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  949. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  950. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  951. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  952. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  953. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  954. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  955. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  956. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  957. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  958. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  959. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  960. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  961. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  962. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  963. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  964. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  965. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  966. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  967. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  968. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  969. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  970. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  971. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  972. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  973. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  974. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  975. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  976. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  977. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  978. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  979. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  980. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  981. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  982. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  983. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  984. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  985. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  986. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  987. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  988. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  989. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  990. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  991. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  992. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  993. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  994. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  995. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  996. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  997. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  998. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  999. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1000. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1001. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1002. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1003. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1004. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1005. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1006. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1007. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1008. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1009. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1010. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1011. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1012. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1013. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1014. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1015. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1016. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1017. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1018. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1019. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1020. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1021. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1022. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1023. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1024. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1025. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1026. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1027. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1028. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1029. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1030. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1031. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1032. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1033. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1034. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1035. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1036. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1037. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1038. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1039. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1040. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1041. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1042. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1043. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1044. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1045. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1046. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1047. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1048. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1049. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1050. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1051. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1052. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1053. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1054. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1055. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1056. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1057. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1058. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1059. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1060. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1061. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1062. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1063. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1064. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1065. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1066. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1067. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1068. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1069. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1070. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1071. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1072. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1073. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1074. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1075. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1076. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1077. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1078. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1079. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1080. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1081. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1082. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1083. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1084. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1085. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1086. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1087. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1088. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1089. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1090. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1091. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1092. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1093. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1094. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1095. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1096. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1097. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1098. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1099. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1100. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1101. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1102. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1103. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1104. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1105. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1106. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1107. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1108. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1109. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1110. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1111. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1112. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1113. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1114. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1115. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1116. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1117. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1118. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1119. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1120. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1121. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1122. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1123. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1124. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1125. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1126. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1127. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1128. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1129. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1130. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1131. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1132. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1133. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1134. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1135. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1136. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1137. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1138. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1139. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1140. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1141. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1142. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1143. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1144. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1145. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1146. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1147. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1148. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1149. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1150. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1151. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1152. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1153. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1154. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1155. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1156. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1157. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1158. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1159. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1160. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1161. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1162. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1163. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1164. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1165. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1166. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1167. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1168. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1169. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix, CommonSense.ThingOwnerThing_TryAdd_CommonSensePatch.Postfix
  1170. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1171. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1172. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1173. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1174. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1175. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1176. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1177. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1178. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1179. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1180. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1181. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1182. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1183. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1184. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1185. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1186. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1187. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1188. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1189. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1190. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1191. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1192. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1193. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1194. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1195. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1196. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1197. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1198. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1199. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1200. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1201. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1202. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1203. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1204. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1205. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1206. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1207. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1208. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1209. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1210. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1211. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1212. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1213. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1214. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1215. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1216. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1217. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1218. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1219. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1220. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1221. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1222. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1223. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1224. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1225. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1226. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1227. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1228. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1229. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1230. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1231. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1232. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1233. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1234. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1235. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1236. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1237. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1238. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1239. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1240. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1241. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1242. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1243. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1244. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1245. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1246. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1247. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1248. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1249. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1250. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1251. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1252. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1253. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1254. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1255. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1256. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1257. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1258. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1259. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1260. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1261. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1262. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1263. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1264. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1265. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1266. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1267. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1268. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1269. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1270. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1271. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1272. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1273. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1274. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1275. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1276. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1277. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1278. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1279. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1280. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1281. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1282. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1283. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1284. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1285. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1286. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1287. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1288. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1289. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1290. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1291. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1292. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1293. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1294. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1295. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1296. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1297. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1298. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1299. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1300. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1301. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1302. ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
  1303. ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_ThingSetMaker_ResourcePod.Postfix
  1304. ThingUtility.CheckAutoRebuildOnDestroyed: post: QualityBuilder.Patch_ThingUtillity.Postfix TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler
  1305. ThingWithComps.Destroy: PRE: MoveBase.Blueprint_Destroy_Patch.Postfix
  1306. ThingWithComps.ExposeData: post: CommonSense.ThingWithComps_ExposeData_CommonSensePatch.Postfix
  1307. ThingWithComps.GetGizmos: post: BuryOnTheSpot.Patches.Bury_Gizmo.Postfix, What_Is_My_Purpose.GetGizmosAdder.Postfix
  1308. ThinkNode_ConditionalNPCCanSelfTendNow.Satisfied: post: Hospitality.Harmony.ThinkNode_ConditionalNPCCanSelfTendNow_Patch+Satisfied.Postfix
  1309. ThinkNode_Priority_GetJoy.GetPriority: TRANS: CommonSense.JoyPriority+ThinkNode_Priority_GetJoy_GetPriority_CommonSensePatch.Transpiler
  1310. ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
  1311. ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
  1312. Toil..ctor: post: SimpleSidearms.intercepts.Toil_ctor_Postfix._ctor
  1313. Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
  1314. Toils_Haul.<>c.<JumpToCarryToNextContainerIfPossible>b__9_2: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
  1315. Toils_Haul.<>c__DisplayClass1_0.<StartCarryThing>b__0: TRANS: LWM.DeepStorage.Patch_StartCarryThing_Delegate.Transpiler
  1316. Toils_Haul.<>c__DisplayClass9_0.<JumpToCarryToNextContainerIfPossible>b__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
  1317. Toils_Haul.<>c__DisplayClass9_1.<JumpToCarryToNextContainerIfPossible>b__4: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
  1318. Toils_Haul.<>c__DisplayClass9_2.<JumpToCarryToNextContainerIfPossible>b__1: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
  1319. Toils_Haul.<>c__DisplayClass9_2.<JumpToCarryToNextContainerIfPossible>b__3: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
  1320. Toils_Haul.PlaceHauledThingInCell: post: LWM.DeepStorage.Patch_PlaceHauledThingInCell_Toil.Postfix
  1321. Toils_Ingest.CarryIngestibleToChewSpot: PRE: Table_Diner_Configurable.CarryIngestibleToChewSpot.__Prefix
  1322. Toils_Ingest.FindAdjacentEatSurface: PRE: ThisIsMine.Patch_FindAdjacentEatSurface.Prefix
  1323. Toils_Interpersonal.TryTrain: post: Rimpedia.Patch.Rimpedia_Patch+RP_OnTraining_Patch.Postfix
  1324. Toils_JobTransforms.ExtractNextTargetFromQueue: post: SmartMedicine.ExtractQueueDrop.Postfix
  1325. Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement post: Tent.Toils_LayDown_ApplyBedThoughts.Postfix
  1326. Toils_Tend.<>c__DisplayClass2_0.<PickupMedicine>b__0: TRANS: SmartMedicine.PickupMedicine_Patch.Transpiler
  1327. TooltipGiverList.DispenseAllThingTooltips: post: CM_Price_Is_What.TooltipGiverListPatches+TooltipGiverList_DispenseAllThingTooltips.Postfix
  1328. TooltipUtility.ShotCalculationTipString: PRE: AdditionalVerb.AdditionalVerbPatch.ShotCalculationTipStringPrefix, AvoidFriendlyFire.TooltipUtility_ShotCalculationTipString_Patch.Prefix post: CombatExtended.HarmonyCE.Harmony_TooltipUtility_ShotCalculationTipString_Patch.Postfix
  1329. TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
  1330. TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.CornerMineableOkay.Prefix
  1331. TradeDeal.UpdateCurrencyCount: TRANS: CombatExtended.HarmonyCE.Harmony_TradeDeal_UpdateCurrencyCount.Transpiler
  1332. TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
  1333. TradeUI.DrawTradeableRow: post: TradeHelper.Main+TradePatch4.Postfix
  1334. TradeUtility.AllLaunchableThingsForTrade: post: WalkieTalkie.TradeUtility_AllLaunchableThingsForTrade.Postfix
  1335. TradeUtility.GetPricePlayerBuy: TRANS: CombatExtended.HarmonyCE.Harmony_TradeUtility.Transpiler
  1336. TraderCaravanUtility.GetTraderCaravanRole: post: GiddyUpCaravan.Harmony.TraderCaravanUtility_GetTraderCaravanRole.Postfix
  1337. TransferableOneWayWidget.DoRow: post: TradeHelper.Main+CaravanPatch3.Postfix TRANS: GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow.Transpiler
  1338. TransferableOneWayWidget.FillMainRect: post: GiddyUpCaravan.Harmony.TransferableOneWayWidget_FillMainRect.Postfix
  1339. TransferableUtility.TransferAsOne: post: GiddyUpCaravan.Harmony.TransferableUtility_TransferAsOne.Postfix
  1340. TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
  1341. TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
  1342. TurretGunUtility.<>c__DisplayClass1_0.<TryFindRandomShellDef>b__0: post: CombatExtended.HarmonyCE.Harmony_TurretGunUtility.Postfix
  1343. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook
  1344. UIRoot_Entry.Init: post: RealRuins.RealRuins+UIRoot_Entry_Init_Patch.Postfix, RealRuins.RealRuins+UIRoot_Entry_Init_Patch.Postfix
  1345. Verb.CanHitCellFromCellIgnoringRange: post: RimWorldRealFoW.Detours._Verb.CanHitCellFromCellIgnoringRange_Postfix
  1346. Verb.CanHitTargetFrom: post: AvoidFriendlyFire.Verb_CanHitTargetFrom_Patch.Postfix
  1347. Verb.IsStillUsableBy: post: CombatExtended.HarmonyCE.Harmony_Verb.Postfix
  1348. Verb.TryCastNextBurstShot: TRANS: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Transpiler
  1349. Verb.TryFindShootLineFromTo: PRE: CombatExtended.HarmonyCE.Verb_LaunchProjectileCE_RerouteTryFindShootLineFromTo.Prefix, FrontierDevelopments.Shields.Harmony.Harmony_Verb+Patch_Verb_TryFindShootLineFromTo.AddShieldCheck
  1350. Verb.TryStartCastOn: TRANS: CombatExtended.HarmonyCE.Harmony_Verb_TryStartCastOn.Transpiler
  1351. Verb.TryStartCastOn: PRE: RunAndGun.Harmony.Verb_TryStartCastOn.Prefix
  1352. VerbProperties.AdjustedAccuracy: post: AdditionalVerb.AdditionalVerbPatch.AdjustedAccuracyPostfix, GiddyUpCore.Harmony.VerbProperties_AdjustedAccuracy.Postfix, RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
  1353. VerbProperties.get_LaunchesProjectile: post: CombatExtended.HarmonyCE.Harmony_VerbProperties.Postfix
  1354. VerbTracker.CreateVerbTargetCommand: PRE: AdditionalVerb.AdditionalVerbPatch.CreateVerbTargetCommandPrefix
  1355. VerbTracker.VerbsTick: TRANS: CombatExtended.HarmonyCE.Harmony_VerbTracker_Modify_VerbsTick.Transpiler
  1356. VerbTracker.get_PrimaryVerb: PRE: AdditionalVerb.AdditionalVerbPatch.PrimaryVerbPrefix
  1357. VerbUtility.GetProjectile: PRE: CombatExtended.HarmonyCE.Harmony_VerbUtility.Prefix
  1358. Verb_BeatFire.TryCastShot: TRANS: CombatExtended.HarmonyCE.Harmony_Verb_BeatFire+EditFirePunchingStrength.Transpiler
  1359. Verb_LaunchProjectileCE.CanHitTargetFrom: post: AvoidFriendlyFire.Verb_CanHitTargetFrom_Patch.Postfix
  1360. Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
  1361. Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
  1362. Verb_TryStartCastOn.Prefix: TRANS: CombatExtended.HarmonyCE.Compatibility.Harmony_Compat_RunAndGun.Transpiler
  1363. VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
  1364. WorkGiver_ClearSnow.ShouldSkip: PRE: CommonSense.WorkGiver_ClearSnow_Patch+WorkGiver_ClearSnow_ShouldSkip_CommonSensePatch.Prefix
  1365. WorkGiver_ConstructDeliverResources.FindAvailableNearbyResources: PRE: Build_From_Inventory.NothingNearbyDummy.Prefix
  1366. WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler, AchtungMod.WorkGiver_ConstructDeliverResources_FindNearbyNeeders_Patch.Transpiler
  1367. WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
  1368. WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler, Build_From_Inventory.UseInventory.Transpiler
  1369. WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: post: MoveBase.WorkGiver_ConstructDeliverResourcesToBlueprints_Patch.Postfix
  1370. WorkGiver_ConstructFinishFrames.JobOnThing: post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix, SmarterConstruction.Patches.WorkGiver_ConstructFinishFrames_JobOnThing.Postfix
  1371. WorkGiver_DeepDrill.HasJobOnThing: PRE: Mining_Priority.WorkGiver_DeepDrill_JobOnThing_Patch.Prefix
  1372. WorkGiver_DoBill.AddEveryMedicineToRelevantThings: post: SmartMedicine.InventorySurgery.Postfix
  1373. WorkGiver_DoBill.GetMedicalCareCategory: PRE: Pharmacist.Properties.WorkGiver_DoBill_GetMedicalCareCategory.Prefix post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedBillCategory.Postfix
  1374. WorkGiver_DoBill.JobOnThing: post: QualitySurgeon.QualitySurgeon.Postfix
  1375. WorkGiver_DoBill.TryFindBestBillIngredients: PRE: SmartMedicine.HackityGetBill.Prefix post: CommonSense.IngredientPriority+WorkGiver_DoBill_TryStartNewDoBillJob_CommonSensePatch.Postfix
  1376. WorkGiver_DoBill.TryFindBestBillIngredientsInSet_AllowMix: TRANS: CommonSense.IngredientPriority+WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_CommonSensePatch.AddSort
  1377. WorkGiver_HunterHunt.HasHuntingWeapon: post: CombatExtended.HarmonyCE.Harmony_WorkGiver_HunterHunt_HasHuntingWeapon_Patch.Postfix
  1378. WorkGiver_HunterHunt.HasJobOnThing: post: HuntingRestricted.MarvsHuntWhenSane.PostFix2, Hospitality.Harmony.WorkGiver_HunterHunt_Patch+HasJobOnThing.Postfix
  1379. WorkGiver_HunterHunt.ShouldSkip: post: HuntingRestricted.MarvsHuntWhenSane.PostFix
  1380. WorkGiver_InteractAnimal.HasFoodToInteractAnimal: PRE: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_HasFoodToInteractAnimal.Prefix post: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_HasFoodToInteractAnimal.Postfix
  1381. WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: PRE: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Prefix post: CombatExtended.HarmonyCE.Harmony_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix, PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix
  1382. WorkGiver_Miner.JobOnThing: PRE: Mining_Priority.WorkGiver_Miner_JobOnThing_Patch.Prefix post: Share_The_Load.MakeWay_Miner_Job.Postfix TRANS: Share_The_Load.MakeWay_Miner_Job.Transpiler
  1383. WorkGiver_Miner.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Miner.Postfix
  1384. WorkGiver_PlantsCut.JobOnThing: TRANS: Share_The_Load.MakeWay_Plant_Job.Transpiler
  1385. WorkGiver_PlantsCut.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Plant.Postfix
  1386. WorkGiver_Refuel.CanRefuelThing: post: DubsBadHygiene.Patches.HarmonyPatches.CanRefuelThing_Postfix
  1387. WorkGiver_Repair.HasJobOnThing: TRANS: AchtungMod.WorkGiver_Repair_HasJobOnThing_Patch.Transpiler
  1388. WorkGiver_Scanner.GetPriority: post: Mining_Priority.WorkGiver_DeepDrill_GetPriority_Patch.Postfix, Mining_Priority.WorkGiver_Miner_GetPriority_Patch.Postfix, SmarterConstruction.Patches.Patch_WorkGiver_Scanner_GetPriority.PriorityPostfix
  1389. WorkGiver_Tend.GoodLayingStatusForTend: post: SmartMedicine.GoodLayingStatusForTend_Patch.Postfix
  1390. WorkGiver_Tend.HasJobOnThing: TRANS: SmartMedicine.NeedTendBeforeStatusForTend.Transpiler
  1391. WorkGiver_Tend.JobOnThing: PRE: SmartMedicine.JobOnThing_Patch.Prefix
  1392. WorkGiver_Train.JobOnThing: PRE: GiddyUpCore.Harmony.WorkGiver_Train_JobOnThing.Prefix
  1393. WorkGiver_VisitSickPawn.JobOnThing: PRE: CommonSense.WorkGiver_VisitSickPawn_JobOnThing_CommonSensePatch.Prefix
  1394. WorkshopItems.Notify_Subscribed: post: CrossPromotionModule.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
  1395. World.NaturalRockTypesIn: post: PrepareLanding.Patches.PatchNaturalRockTypesIn.NaturalRockTypesInPostFix
  1396. WorldGenStep_Terrain.GenerateGridIntoWorld: post: PrepareLanding.Patches.PatchGenerateGridIntoWorld.GenerateGridIntoWorldPostFix
  1397. WorldGenerator.GenerateWorld: PRE: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPrefix post: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPostFix
  1398. WorldInterface.WorldInterfaceOnGUI: post: PrepareLanding.Patches.PatchWorldInterfaceOnGui.WorldInterfaceOnGuiPostFix
  1399. WorldInterface.WorldInterfaceUpdate: post: PrepareLanding.Patches.PatchWorldInterfaceUpdate.WorldInterfaceUpdatePostFix
  1400. X2_AIRobot.CanDoWorkType: PRE: MiscRobotsWorkTabSupport.X2_AIRobot_CanDoWorkType.Prefix
  1401. X2_AIRobot.GetPriority: PRE: MiscRobotsWorkTabSupport.X2_AIRobot_Priority.Prefix
  1402. X2_AIRobot.GetWorkGivers: PRE: MiscRobotsWorkTabSupport.X2_AIRobot_GetWorkGivers.Prefix
  1403. X2_AIRobot.InitPawn_Setup: PRE: MiscRobotsWorkTabSupport.X2_AIRobot_InitPawn_Setup.Prefix
  1404. X2_Building_AIRobotCreator.CreateRobot: PRE: MiscRobotsWorkTabSupport.X2_Building_AIRobotCreator_CreateRobot2.Prefix
  1405. X2_ThingDef_AIRobot.get_robotWorkTags: PRE: MiscRobotsWorkTabSupport.X2_ThingDef_AIRobot_robotWorkTags.Prefix
  1406. Zone_Stockpile.GetGizmos: post: PresetFilteredZones.Harmony_Patches+Zone_Stockpile_Patch.Postfix
  1407. Harmony versions present: 2.0.4.0: net.pardeike.rimworld.mods.achtung, com.otters.rimworld.mod.Tents, Bubbles, Elseud.ThisIsMine, Dubwise.Dubs_Skylights, LongerCFloor.ProxyHeat, balistafreak.StopDropAndRoll, kikohi.WhatDoYouSell, trahs.walkietalkie, neitsa.PrepareLanding; 2.0.3.0: Dubwise.DubsBadHygiene; 2.0.2.0: net.pardeike.rimworld.lib.harmony, PawnRules, net.pardeike.reversecommands, CombatExtended.HarmonyCE, rimworld.cozarkian.wateriscold, LWM.DeepStorage, Linkolas.Stabilize, net.avilmask.rimworld.mod.CommonSense, com.AdditionalVerb.rimworld.mod, frontierdevelopment.shields, mehni.rimworld.numbers, Uuugggg.rimworld.Replace_Stuff.main, SmarterConstruction, Orion.Hospitality, uuugggg.rimworld.SmartMedicine.main, Uuugggg.rimworld.Room_Food.main, Uuugggg.rimworld.Mining_Priority.main, Uuugggg.rimworld.What_Is_My_Purpose.main, uuugggg.rimworld.Meals_On_Wheels.main, Uuugggg.rimworld.Share_The_Load.main, Uuugggg.rimworld.Build_From_Inventory.main, Uuugggg.rimworld.Everybody_Gets_One.main, Uuugggg.rimworld.UseBedrolls.main, yrtwof.Rimpedia, fed1s.rimworld.PawnTargetFix, net.pardeike.rimworld.mods.rangefinder, CM_Price_Is_What, io.github.ratysz.madskills, Dubwise.DubsBreakMod, legodude17.smartdecon, CM_Drop_Inventory, net.marvinkosh.rimworld.mod.huntingrestriction, Elf.MiscRobotsWorkTabSupport, TableDiner, brrainz-crosspromotion, com.jkluch.HaulToStack, EdB.PrepareCarefully, syrchalis.rimworld.harvestYieldPatch, KeepBedOwnership, kittahkhan.grazeup, PerfectPathingPatch, Mlie.PresetFilteredZones, jaschaephraim.endlessrimworld; 2.0.1.0: JPT.OpenTheWindows, BuryOnTheSpot, falconne.HeatMap, NotooShabby.MoveBase, Krafs.LevelUp, TimmyLiang.TradeHelper, razor2_3.AnotherRimworldMod.AutoCutBlight, MadaraUchiha.UndraftAfterTucking, Syrchalis.Rimworld.SetUpCamp, MiscRobotsPlusPlus, LokiVKlokeNaAndoke.AutoPriorities; 2.0.0.10: Fluffy.DesirePaths; 2.0.0.9: roolo.giddyupcore, com.rimfridge.rimworld.mod; 2.0.0.8: UnlimitedHugs.HugsLib, rimworld.whyisthat.expandedroofing.main, falconne.AFF, eagle0600.dressPatients, PeteTimesSix.SimpleSidearms, com.showhair.rimworld.mod, jecstools.jecrell.comps.oversized, rimworld.whyisthat.expandedroofing.fixbuildorder, rimworld.randomKiwi.GFM, rimworld.ResearchPal, rimworld.whyisthat.expandedroofing.roofmaintenance, com.github.duhranged.rimworld.mod.showdrafteesweapon, Harmony_Locks, rimworld.whyisthat.expandedroofing.roofgridcellboolgiver, com.woolstrand.realruins, Woolstrand.RealRuins, com.tammybee.predatorhuntalert, tikubonn.rimworld.mod.dontblockdoor; 2.0.0.7: fluffy.medicaltab, de.hatti.rimworld.mod.qualitybuilder, roolo.RunAndGun, com.github.lukakama.rimworldmodrealfow, fluffy.pharmacist, roolo.AlmostThere, roolo.SearchAndDestroy, com.pathavoid.rimworld.mod, Smuffle.HarvestOrgansPostMortem; 2.0.0.6: roolo.giddyupcaravan, fluffy.worktab, roolo.giddyuprideandroll, jamaicancastle.shoo, Troopersmith1.DeathRattle; 2.0.0.5: fluffy.breakdowns; 2.0.0.1: de.hatti.rimworld.mod.cleaningarea, de.hatti.rimworld.mod.qualitysurgeron
  1408.  
  1409. Platform information: (hidden, use publishing options to include)
  1410.  
  1411. Log file contents:
  1412. Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
  1413. Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
  1414. Initialize engine version: 2019.2.17f1 (8e603399ca02)
  1415. [XR] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
  1416. GfxDevice: [Renderer information redacted]
  1417. Begin MonoManager ReloadAssembly
  1418. RimWorld 1.2.2900 rev837
  1419. Mod Vanilla Weapons Expanded CE is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
  1420. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1421.  
  1422. [HugsLib] version 8.0.1
  1423. CombatExtended :: Applying compatibility patch for RunAndGun, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null
  1424. Combat Extended :: Harmony_GenRadial_RadialPatternCount :: Info: Post GenRadial patch maximum radius: 119.4194
  1425. Combat Extended :: initialized
  1426. DependencyChecker!
  1427. QualityBuilder successfully patched Replace Stuff
  1428. Dubs Bad Hygiene 2.9.2035
  1429. Fluffy Breakdowns :: Initialized
  1430. [Pawn Rules v1.4.4] Initialized
  1431. Frontier Developments Shields :: disabling Dubs Bad Hygiene support
  1432. Shield Generators by Frontier Developments :: enabled Centralized Climate Control support for version 1.5.0.0
  1433. Shield Generators by Frontier Developments :: Combat Extended 0.0.0.0 is loaded and 1.1.2.0 is required, not enabling support
  1434. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1435.  
  1436. [Interaction Bubbles v1.7] Initialized
  1437. Dubs Skylight 1.5.1471
  1438. DubsBreakMod 1.0.545
  1439. Applied patches for legodude17.smartdecon
  1440. Hunting Restriction: Trying to patch WorkGiver_HunterHunt.ShouldSkip.
  1441. Hunting Restriction: Patched WorkGiver_HunterHunt.ShouldSkip.
  1442. Hunting Restriction: Trying to patch WorkGiver_HunterHunt.HasJobOnThing.
  1443. Hunting Restriction: Patched WorkGiver_HunterHunt.HasJobOnThing.
  1444. Patched method Boolean CanHitCellFromCellIgnoringRange(Verse.IntVec3, Verse.IntVec3, Boolean) from source Verse.Verb to RimWorldRealFoW.Detours._Verb.
  1445. Patched method Void Select(System.Object, Boolean, Boolean) from source RimWorld.Selector to RimWorldRealFoW.Detours._Selector.
  1446. Patched method Void MouseoverReadoutOnGUI() from source Verse.MouseoverReadout to RimWorldRealFoW.Detours._MouseoverReadout.
  1447. Patched method Void FillBeautyRelevantCells(Verse.IntVec3, Verse.Map) from source RimWorld.BeautyUtility to RimWorldRealFoW.Detours._BeautyUtility.
  1448. Patched method System.Collections.Generic.IEnumerable`1[Verse.Pawn] get_Pawns() from source RimWorld.MainTabWindow_Wildlife to RimWorldRealFoW.Detours._MainTabWindow_Wildlife.
  1449. Patched method Void DrawGUIOverlay() from source Verse.Pawn to RimWorldRealFoW.Detours._Pawn.
  1450. Patched method Void DrawThingLabel(Verse.Thing, System.String, UnityEngine.Color) from source Verse.GenMapUI to RimWorldRealFoW.Detours._GenMapUI.
  1451. Patched method Void TakePrintFrom(Verse.Thing) from source Verse.SectionLayer_ThingsGeneral to RimWorldRealFoW.Detours._SectionLayer_ThingsGeneral.
  1452. Patched method Void TakePrintFrom(Verse.Thing) from source RimWorld.SectionLayer_ThingsPowerGrid to RimWorldRealFoW.Detours._SectionLayer_ThingsPowerGrid.
  1453. Patched method Boolean CanReserve(Verse.Pawn, Verse.LocalTargetInfo, Int32, Int32, Verse.ReservationLayerDef, Boolean) from source Verse.AI.ReservationUtility to RimWorldRealFoW.Detours._ReservationUtility.
  1454. Patched method Boolean CanReserveAndReach(Verse.Pawn, Verse.LocalTargetInfo, Verse.AI.PathEndMode, Verse.Danger, Int32, Int32, Verse.ReservationLayerDef, Boolean) from source Verse.AI.ReservationUtility to RimWorldRealFoW.Detours._ReservationUtility.
  1455. Patched method Verse.AI.Job HaulToStorageJob(Verse.Pawn, Verse.Thing) from source Verse.AI.HaulAIUtility to RimWorldRealFoW.Detours._HaulAIUtility.
  1456. Patched method Boolean ShouldShowWindowNow() from source Verse.EnvironmentStatsDrawer to RimWorldRealFoW.Detours._EnvironmentStatsDrawer.
  1457. Patched method Void Message(System.String, Verse.LookTargets, Verse.MessageTypeDef, Boolean) from source Verse.Messages to RimWorldRealFoW.Detours._Messages.
  1458. Patched method Void ReceiveLetter(Verse.TaggedString, Verse.TaggedString, Verse.LetterDef, Verse.LookTargets, RimWorld.Faction, RimWorld.Quest, System.Collections.Generic.List`1[Verse.ThingDef], System.String) from source Verse.LetterStack to RimWorldRealFoW.Detours._LetterStack.
  1459. Patched method Void Draw() from source RimWorld.MoteBubble to RimWorldRealFoW.Detours._MoteBubble.
  1460. Patched method Boolean ShouldSpawnMotesAt(Verse.IntVec3, Verse.Map) from source Verse.GenView to RimWorldRealFoW.Detours._GenView.
  1461. Patched method Boolean CellBoolDrawerGetBoolInt(Int32) from source RimWorld.FertilityGrid to RimWorldRealFoW.Detours._FertilityGrid.
  1462. Patched method Boolean CellBoolDrawerGetBoolInt(Int32) from source Verse.TerrainGrid to RimWorldRealFoW.Detours._TerrainGrid.
  1463. Patched method Boolean GetCellBool(Int32) from source Verse.RoofGrid to RimWorldRealFoW.Detours._RoofGrid.
  1464. Patched method Verse.AcceptanceReport CanDesignateCell(Verse.IntVec3) from source RimWorld.Designator_AreaBuildRoof to RimWorldRealFoW.Detours._Designator_Prefix.
  1465. Patched method Verse.AcceptanceReport CanDesignateCell(Verse.IntVec3) from source RimWorld.Designator_AreaNoRoof to RimWorldRealFoW.Detours._Designator_Prefix.
  1466. Patched method Verse.AcceptanceReport CanDesignateCell(Verse.IntVec3) from source RimWorld.Designator_ZoneAdd_Growing to RimWorldRealFoW.Detours._Designator_Prefix.
  1467. Patched method Verse.AcceptanceReport CanDesignateCell(Verse.IntVec3) from source RimWorld.Designator_ZoneAddStockpile to RimWorldRealFoW.Detours._Designator_Prefix.
  1468. Patched method Verse.AcceptanceReport CanDesignateCell(Verse.IntVec3) from source RimWorld.Designator_Claim to RimWorldRealFoW.Detours._Designator_Prefix.
  1469. Patched method Verse.AcceptanceReport CanDesignateThing(Verse.Thing) from source RimWorld.Designator_Claim to RimWorldRealFoW.Detours._Designator_Prefix.
  1470. Patched method Verse.AcceptanceReport CanDesignateCell(Verse.IntVec3) from source RimWorld.Designator_Deconstruct to RimWorldRealFoW.Detours._Designator_Prefix.
  1471. Patched method Verse.AcceptanceReport CanDesignateThing(Verse.Thing) from source RimWorld.Designator_Deconstruct to RimWorldRealFoW.Detours._Designator_Prefix.
  1472. Patched method Verse.AcceptanceReport CanDesignateCell(Verse.IntVec3) from source RimWorld.Designator_Haul to RimWorldRealFoW.Detours._Designator_Prefix.
  1473. Patched method Verse.AcceptanceReport CanDesignateThing(Verse.Thing) from source RimWorld.Designator_Haul to RimWorldRealFoW.Detours._Designator_Prefix.
  1474. Patched method Verse.AcceptanceReport CanDesignateCell(Verse.IntVec3) from source RimWorld.Designator_Hunt to RimWorldRealFoW.Detours._Designator_Prefix.
  1475. Patched method Verse.AcceptanceReport CanDesignateThing(Verse.Thing) from source RimWorld.Designator_Hunt to RimWorldRealFoW.Detours._Designator_Prefix.
  1476. Patched method Verse.AcceptanceReport CanDesignateCell(Verse.IntVec3) from source RimWorld.Designator_Plants to RimWorldRealFoW.Detours._Designator_Prefix.
  1477. Patched method Verse.AcceptanceReport CanDesignateThing(Verse.Thing) from source RimWorld.Designator_Plants to RimWorldRealFoW.Detours._Designator_Prefix.
  1478. Patched method Verse.AcceptanceReport CanDesignateThing(Verse.Thing) from source RimWorld.Designator_PlantsHarvest to RimWorldRealFoW.Detours._Designator_Prefix.
  1479. Patched method Verse.AcceptanceReport CanDesignateThing(Verse.Thing) from source RimWorld.Designator_PlantsHarvestWood to RimWorldRealFoW.Detours._Designator_Prefix.
  1480. Patched method Verse.AcceptanceReport CanDesignateCell(Verse.IntVec3) from source RimWorld.Designator_RemoveFloor to RimWorldRealFoW.Detours._Designator_Prefix.
  1481. Patched method Verse.AcceptanceReport CanDesignateCell(Verse.IntVec3) from source RimWorld.Designator_SmoothSurface to RimWorldRealFoW.Detours._Designator_Prefix.
  1482. Patched method Verse.AcceptanceReport CanDesignateCell(Verse.IntVec3) from source RimWorld.Designator_Tame to RimWorldRealFoW.Detours._Designator_Prefix.
  1483. Patched method Verse.AcceptanceReport CanDesignateThing(Verse.Thing) from source RimWorld.Designator_Tame to RimWorldRealFoW.Detours._Designator_Prefix.
  1484. Patched method Verse.AcceptanceReport CanDesignateCell(Verse.IntVec3) from source RimWorld.Designator_Uninstall to RimWorldRealFoW.Detours._Designator_Prefix.
  1485. Patched method Verse.AcceptanceReport CanDesignateThing(Verse.Thing) from source RimWorld.Designator_Uninstall to RimWorldRealFoW.Detours._Designator_Prefix.
  1486. Patched method Verse.AcceptanceReport CanDesignateCell(Verse.IntVec3) from source RimWorld.Designator_Build to RimWorldRealFoW.Detours._Designator_Place_Postfix.
  1487. Patched method Verse.AcceptanceReport CanDesignateCell(Verse.IntVec3) from source RimWorld.Designator_Install to RimWorldRealFoW.Detours._Designator_Place_Postfix.
  1488. Patched method Verse.AcceptanceReport CanDesignateCell(Verse.IntVec3) from source RimWorld.Designator_Mine to RimWorldRealFoW.Detours._Designator_Mine.
  1489. Patched method Void Notify_Added() from source Verse.Designation to RimWorldRealFoW.Detours._Designation.
  1490. Patched method Void Notify_Removing() from source Verse.Designation to RimWorldRealFoW.Detours._Designation.
  1491. Injected new mapMeshFlag: 1024
  1492. LWM Deep Storage: activated compatibility patch for Combat Extended
  1493. LWM Deep Storage: activated compatibility patch for Dubs Bad Hygiene
  1494. XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_CombatKnife</defName><label>combat knife</label><description>One of mankind's oldest manufactured objects. The knife has taken many forms, but the concept has always remained the same: A handle for holding and a sharp edge for cutting.\n\nCombat knife is a standard issue melee weapon for most of the military forces.</description><graphicData><texPath>Things/WeaponMelee/CombatKnife</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><weaponTags><li>MedievalMeleeAdvanced</li><li>CE_Sidearm_Melee</li><li>CE_OneHandedWeapon</li><li>CE_Sidearm_Melee</li><li>CE_OneHandedWeapon</li></weaponTags><costStuffCount>50</costStuffCount><statBases><WorkToMake>6400</WorkToMake><Mass>0.5</Mass><Bulk>1</Bulk><MeleeCounterParryBonus>0.30</MeleeCounterParryBonus><Bulk>1</Bulk><MeleeCounterParryBonus>0.30</MeleeCounterParryBonus></statBases><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Blunt</li></capacities><power>2.5</power><cooldownTime>1</cooldownTime><armorPenetrationBlunt>0.35</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>14</power><cooldownTime>1</cooldownTime><armorPenetrationBlunt>0.56</armorPenetrationBlunt><armorPenetrationSharp>0.72</armorPenetrationSharp><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>14</power><cooldownTime>1</cooldownTime><chanceFactor>1.88</chanceFactor><armorPenetrationBlunt>0.55</armorPenetrationBlunt><armorPenetrationSharp>0.76</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_TrenchWarfare</researchPrerequisite><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker><equippedStatOffsets><MeleeCritChance>0.10</MeleeCritChance><MeleeParryChance>0.30</MeleeParryChance><MeleeDodgeChance>0.010</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.10</MeleeCritChance><MeleeParryChance>0.30</MeleeParryChance><MeleeDodgeChance>0.010</MeleeDodgeChance></equippedStatOffsets></ThingDef>
  1495. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1496.  
  1497. XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>6400</WorkToMake><Mass>0.5</Mass><Bulk>1</Bulk><MeleeCounterParryBonus>0.30</MeleeCounterParryBonus><Bulk>1</Bulk><MeleeCounterParryBonus>0.30</MeleeCounterParryBonus></statBases>
  1498.  
  1499. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_CombatKnife</defName><label>combat knife</label><description>One of mankind's oldest manufactured objects. The knife has taken many forms, but the concept has always remained the same: A handle for holding and a sharp edge for cutting.\n\nCombat knife is a standard issue melee weapon for most of the military forces.</description><graphicData><texPath>Things/WeaponMelee/CombatKnife</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><weaponTags><li>MedievalMeleeAdvanced</li><li>CE_Sidearm_Melee</li><li>CE_OneHandedWeapon</li><li>CE_Sidearm_Melee</li><li>CE_OneHandedWeapon</li></weaponTags><costStuffCount>50</costStuffCount><statBases><WorkToMake>6400</WorkToMake><Mass>0.5</Mass><Bulk>1</Bulk><MeleeCounterParryBonus>0.30</MeleeCounterParryBonus><Bulk>1</Bulk><MeleeCounterParryBonus>0.30</MeleeCounterParryBonus></statBases><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Blunt</li></capacities><power>2.5</power><cooldownTime>1</cooldownTime><armorPenetrationBlunt>0.35</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>14</power><cooldownTime>1</cooldownTime><armorPenetrationBlunt>0.56</armorPenetrationBlunt><armorPenetrationSharp>0.72</armorPenetrationSharp><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>14</power><cooldownTime>1</cooldownTime><chanceFactor>1.88</chanceFactor><armorPenetrationBlunt>0.55</armorPenetrationBlunt><armorPenetrationSharp>0.76</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_TrenchWarfare</researchPrerequisite><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker><equippedStatOffsets><MeleeCritChance>0.10</MeleeCritChance><MeleeParryChance>0.30</MeleeParryChance><MeleeDodgeChance>0.010</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.10</MeleeCritChance><MeleeParryChance>0.30</MeleeParryChance><MeleeDodgeChance>0.010</MeleeDodgeChance></equippedStatOffsets></ThingDef>
  1500. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1501.  
  1502. XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>6400</WorkToMake><Mass>0.5</Mass><Bulk>1</Bulk><MeleeCounterParryBonus>0.30</MeleeCounterParryBonus><Bulk>1</Bulk><MeleeCounterParryBonus>0.30</MeleeCounterParryBonus></statBases>
  1503.  
  1504. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_CombatKnife</defName><label>combat knife</label><description>One of mankind's oldest manufactured objects. The knife has taken many forms, but the concept has always remained the same: A handle for holding and a sharp edge for cutting.\n\nCombat knife is a standard issue melee weapon for most of the military forces.</description><graphicData><texPath>Things/WeaponMelee/CombatKnife</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><weaponTags><li>MedievalMeleeAdvanced</li><li>CE_Sidearm_Melee</li><li>CE_OneHandedWeapon</li><li>CE_Sidearm_Melee</li><li>CE_OneHandedWeapon</li></weaponTags><costStuffCount>50</costStuffCount><statBases><WorkToMake>6400</WorkToMake><Mass>0.5</Mass><Bulk>1</Bulk><MeleeCounterParryBonus>0.30</MeleeCounterParryBonus><Bulk>1</Bulk><MeleeCounterParryBonus>0.30</MeleeCounterParryBonus></statBases><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Blunt</li></capacities><power>2.5</power><cooldownTime>1</cooldownTime><armorPenetrationBlunt>0.35</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>14</power><cooldownTime>1</cooldownTime><armorPenetrationBlunt>0.56</armorPenetrationBlunt><armorPenetrationSharp>0.72</armorPenetrationSharp><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>14</power><cooldownTime>1</cooldownTime><chanceFactor>1.88</chanceFactor><armorPenetrationBlunt>0.55</armorPenetrationBlunt><armorPenetrationSharp>0.76</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_TrenchWarfare</researchPrerequisite><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker><equippedStatOffsets><MeleeCritChance>0.10</MeleeCritChance><MeleeParryChance>0.30</MeleeParryChance><MeleeDodgeChance>0.010</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.10</MeleeCritChance><MeleeParryChance>0.30</MeleeParryChance><MeleeDodgeChance>0.010</MeleeDodgeChance></equippedStatOffsets></ThingDef>
  1505. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1506.  
  1507. XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>10000</WorkToMake><Mass>1.2</Mass><Bulk>2</Bulk><MeleeCounterParryBonus>0.12</MeleeCounterParryBonus><Bulk>2</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus></statBases>
  1508.  
  1509. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Cleaver</defName><label>cleaver</label><techLevel>Industrial</techLevel><description>One of mankind's oldest manufactured objects. The knife has taken many forms, but the concept has always remained the same: A handle for holding and a sharp edge for cutting.\n\nThis type of knife is commonly used by chefs to cut meat and bones alike.</description><graphicData><texPath>Things/WeaponMelee/Cleaver</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><weaponTags><li>MedievalMeleeAdvanced</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags><costStuffCount>65</costStuffCount><statBases><WorkToMake>10000</WorkToMake><Mass>1.2</Mass><Bulk>2</Bulk><MeleeCounterParryBonus>0.12</MeleeCounterParryBonus><Bulk>2</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus></statBases><equippedStatOffsets><CookSpeed>0.15</CookSpeed><MeleeCritChance>0.33</MeleeCritChance><MeleeParryChance>0.12</MeleeParryChance><MeleeDodgeChance>0.06</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.35</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>2</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.425</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>15</power><cooldownTime>1.2</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>0.656</armorPenetrationBlunt><armorPenetrationSharp>0.43</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_Tools</researchPrerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker></ThingDef>
  1510. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1511.  
  1512. XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>10000</WorkToMake><Mass>1.2</Mass><Bulk>2</Bulk><MeleeCounterParryBonus>0.12</MeleeCounterParryBonus><Bulk>2</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus></statBases>
  1513.  
  1514. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Cleaver</defName><label>cleaver</label><techLevel>Industrial</techLevel><description>One of mankind's oldest manufactured objects. The knife has taken many forms, but the concept has always remained the same: A handle for holding and a sharp edge for cutting.\n\nThis type of knife is commonly used by chefs to cut meat and bones alike.</description><graphicData><texPath>Things/WeaponMelee/Cleaver</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><weaponTags><li>MedievalMeleeAdvanced</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags><costStuffCount>65</costStuffCount><statBases><WorkToMake>10000</WorkToMake><Mass>1.2</Mass><Bulk>2</Bulk><MeleeCounterParryBonus>0.12</MeleeCounterParryBonus><Bulk>2</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus></statBases><equippedStatOffsets><CookSpeed>0.15</CookSpeed><MeleeCritChance>0.33</MeleeCritChance><MeleeParryChance>0.12</MeleeParryChance><MeleeDodgeChance>0.06</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.35</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>2</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.425</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>15</power><cooldownTime>1.2</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>0.656</armorPenetrationBlunt><armorPenetrationSharp>0.43</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_Tools</researchPrerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker></ThingDef>
  1515. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1516.  
  1517. XML error: Duplicate XML node name MeleeCritChance in this XML block: <equippedStatOffsets><CookSpeed>0.15</CookSpeed><MeleeCritChance>0.33</MeleeCritChance><MeleeParryChance>0.12</MeleeParryChance><MeleeDodgeChance>0.06</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.35</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets>
  1518.  
  1519. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Cleaver</defName><label>cleaver</label><techLevel>Industrial</techLevel><description>One of mankind's oldest manufactured objects. The knife has taken many forms, but the concept has always remained the same: A handle for holding and a sharp edge for cutting.\n\nThis type of knife is commonly used by chefs to cut meat and bones alike.</description><graphicData><texPath>Things/WeaponMelee/Cleaver</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><weaponTags><li>MedievalMeleeAdvanced</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags><costStuffCount>65</costStuffCount><statBases><WorkToMake>10000</WorkToMake><Mass>1.2</Mass><Bulk>2</Bulk><MeleeCounterParryBonus>0.12</MeleeCounterParryBonus><Bulk>2</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus></statBases><equippedStatOffsets><CookSpeed>0.15</CookSpeed><MeleeCritChance>0.33</MeleeCritChance><MeleeParryChance>0.12</MeleeParryChance><MeleeDodgeChance>0.06</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.35</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>2</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.425</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>15</power><cooldownTime>1.2</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>0.656</armorPenetrationBlunt><armorPenetrationSharp>0.43</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_Tools</researchPrerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker></ThingDef>
  1520. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1521.  
  1522. XML error: Duplicate XML node name MeleeParryChance in this XML block: <equippedStatOffsets><CookSpeed>0.15</CookSpeed><MeleeCritChance>0.33</MeleeCritChance><MeleeParryChance>0.12</MeleeParryChance><MeleeDodgeChance>0.06</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.35</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets>
  1523.  
  1524. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Cleaver</defName><label>cleaver</label><techLevel>Industrial</techLevel><description>One of mankind's oldest manufactured objects. The knife has taken many forms, but the concept has always remained the same: A handle for holding and a sharp edge for cutting.\n\nThis type of knife is commonly used by chefs to cut meat and bones alike.</description><graphicData><texPath>Things/WeaponMelee/Cleaver</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><weaponTags><li>MedievalMeleeAdvanced</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags><costStuffCount>65</costStuffCount><statBases><WorkToMake>10000</WorkToMake><Mass>1.2</Mass><Bulk>2</Bulk><MeleeCounterParryBonus>0.12</MeleeCounterParryBonus><Bulk>2</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus></statBases><equippedStatOffsets><CookSpeed>0.15</CookSpeed><MeleeCritChance>0.33</MeleeCritChance><MeleeParryChance>0.12</MeleeParryChance><MeleeDodgeChance>0.06</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.35</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>2</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.425</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>15</power><cooldownTime>1.2</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>0.656</armorPenetrationBlunt><armorPenetrationSharp>0.43</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_Tools</researchPrerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker></ThingDef>
  1525. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1526.  
  1527. XML error: Duplicate XML node name MeleeDodgeChance in this XML block: <equippedStatOffsets><CookSpeed>0.15</CookSpeed><MeleeCritChance>0.33</MeleeCritChance><MeleeParryChance>0.12</MeleeParryChance><MeleeDodgeChance>0.06</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.35</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets>
  1528.  
  1529. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Cleaver</defName><label>cleaver</label><techLevel>Industrial</techLevel><description>One of mankind's oldest manufactured objects. The knife has taken many forms, but the concept has always remained the same: A handle for holding and a sharp edge for cutting.\n\nThis type of knife is commonly used by chefs to cut meat and bones alike.</description><graphicData><texPath>Things/WeaponMelee/Cleaver</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><weaponTags><li>MedievalMeleeAdvanced</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags><costStuffCount>65</costStuffCount><statBases><WorkToMake>10000</WorkToMake><Mass>1.2</Mass><Bulk>2</Bulk><MeleeCounterParryBonus>0.12</MeleeCounterParryBonus><Bulk>2</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus></statBases><equippedStatOffsets><CookSpeed>0.15</CookSpeed><MeleeCritChance>0.33</MeleeCritChance><MeleeParryChance>0.12</MeleeParryChance><MeleeDodgeChance>0.06</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.35</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>2</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.425</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>15</power><cooldownTime>1.2</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>0.656</armorPenetrationBlunt><armorPenetrationSharp>0.43</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_Tools</researchPrerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker></ThingDef>
  1530. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1531.  
  1532. XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>10000</WorkToMake><Mass>0.8</Mass><Bulk>0.5</Bulk><MeleeCounterParryBonus>0.05</MeleeCounterParryBonus><Bulk>0.6</Bulk><MeleeCounterParryBonus>0.05</MeleeCounterParryBonus></statBases>
  1533.  
  1534. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Scalpel</defName><label>scalpel</label><techLevel>Industrial</techLevel><description>One of mankind's oldest manufactured objects. The knife has taken many forms, but the concept has always remained the same: A handle for holding and a sharp edge for cutting.\n\nThis blade is commonly used by surgeons due to it's extreme sharpness.</description><graphicData><texPath>Things/WeaponMelee/Scalpel</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><costStuffCount>65</costStuffCount><statBases><WorkToMake>10000</WorkToMake><Mass>0.8</Mass><Bulk>0.5</Bulk><MeleeCounterParryBonus>0.05</MeleeCounterParryBonus><Bulk>0.6</Bulk><MeleeCounterParryBonus>0.05</MeleeCounterParryBonus></statBases><equippedStatOffsets><MedicalTendQualityOffset>0.1</MedicalTendQualityOffset><MedicalPotency>0.15</MedicalPotency><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.05</MeleeParryChance><MeleeDodgeChance>0</MeleeDodgeChance><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.05</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Blunt</li></capacities><power>1</power><cooldownTime>1</cooldownTime><armorPenetrationBlunt>0.250</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>6</power><cooldownTime>1</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>0.25</armorPenetrationBlunt><armorPenetrationSharp>0.25</armorPenetrationSharp><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_Tools</researchPrerequisite><skillRequirements><Crafting>8</Crafting></skillRequirements></recipeMaker><weaponTags><li>ToolDecent</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags></ThingDef>
  1535. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1536.  
  1537. XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>10000</WorkToMake><Mass>0.8</Mass><Bulk>0.5</Bulk><MeleeCounterParryBonus>0.05</MeleeCounterParryBonus><Bulk>0.6</Bulk><MeleeCounterParryBonus>0.05</MeleeCounterParryBonus></statBases>
  1538.  
  1539. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Scalpel</defName><label>scalpel</label><techLevel>Industrial</techLevel><description>One of mankind's oldest manufactured objects. The knife has taken many forms, but the concept has always remained the same: A handle for holding and a sharp edge for cutting.\n\nThis blade is commonly used by surgeons due to it's extreme sharpness.</description><graphicData><texPath>Things/WeaponMelee/Scalpel</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><costStuffCount>65</costStuffCount><statBases><WorkToMake>10000</WorkToMake><Mass>0.8</Mass><Bulk>0.5</Bulk><MeleeCounterParryBonus>0.05</MeleeCounterParryBonus><Bulk>0.6</Bulk><MeleeCounterParryBonus>0.05</MeleeCounterParryBonus></statBases><equippedStatOffsets><MedicalTendQualityOffset>0.1</MedicalTendQualityOffset><MedicalPotency>0.15</MedicalPotency><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.05</MeleeParryChance><MeleeDodgeChance>0</MeleeDodgeChance><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.05</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Blunt</li></capacities><power>1</power><cooldownTime>1</cooldownTime><armorPenetrationBlunt>0.250</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>6</power><cooldownTime>1</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>0.25</armorPenetrationBlunt><armorPenetrationSharp>0.25</armorPenetrationSharp><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_Tools</researchPrerequisite><skillRequirements><Crafting>8</Crafting></skillRequirements></recipeMaker><weaponTags><li>ToolDecent</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags></ThingDef>
  1540. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1541.  
  1542. XML error: Duplicate XML node name MeleeCritChance in this XML block: <equippedStatOffsets><MedicalTendQualityOffset>0.1</MedicalTendQualityOffset><MedicalPotency>0.15</MedicalPotency><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.05</MeleeParryChance><MeleeDodgeChance>0</MeleeDodgeChance><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.05</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets>
  1543.  
  1544. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Scalpel</defName><label>scalpel</label><techLevel>Industrial</techLevel><description>One of mankind's oldest manufactured objects. The knife has taken many forms, but the concept has always remained the same: A handle for holding and a sharp edge for cutting.\n\nThis blade is commonly used by surgeons due to it's extreme sharpness.</description><graphicData><texPath>Things/WeaponMelee/Scalpel</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><costStuffCount>65</costStuffCount><statBases><WorkToMake>10000</WorkToMake><Mass>0.8</Mass><Bulk>0.5</Bulk><MeleeCounterParryBonus>0.05</MeleeCounterParryBonus><Bulk>0.6</Bulk><MeleeCounterParryBonus>0.05</MeleeCounterParryBonus></statBases><equippedStatOffsets><MedicalTendQualityOffset>0.1</MedicalTendQualityOffset><MedicalPotency>0.15</MedicalPotency><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.05</MeleeParryChance><MeleeDodgeChance>0</MeleeDodgeChance><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.05</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Blunt</li></capacities><power>1</power><cooldownTime>1</cooldownTime><armorPenetrationBlunt>0.250</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>6</power><cooldownTime>1</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>0.25</armorPenetrationBlunt><armorPenetrationSharp>0.25</armorPenetrationSharp><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_Tools</researchPrerequisite><skillRequirements><Crafting>8</Crafting></skillRequirements></recipeMaker><weaponTags><li>ToolDecent</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags></ThingDef>
  1545. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1546.  
  1547. XML error: Duplicate XML node name MeleeParryChance in this XML block: <equippedStatOffsets><MedicalTendQualityOffset>0.1</MedicalTendQualityOffset><MedicalPotency>0.15</MedicalPotency><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.05</MeleeParryChance><MeleeDodgeChance>0</MeleeDodgeChance><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.05</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets>
  1548.  
  1549. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Scalpel</defName><label>scalpel</label><techLevel>Industrial</techLevel><description>One of mankind's oldest manufactured objects. The knife has taken many forms, but the concept has always remained the same: A handle for holding and a sharp edge for cutting.\n\nThis blade is commonly used by surgeons due to it's extreme sharpness.</description><graphicData><texPath>Things/WeaponMelee/Scalpel</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><costStuffCount>65</costStuffCount><statBases><WorkToMake>10000</WorkToMake><Mass>0.8</Mass><Bulk>0.5</Bulk><MeleeCounterParryBonus>0.05</MeleeCounterParryBonus><Bulk>0.6</Bulk><MeleeCounterParryBonus>0.05</MeleeCounterParryBonus></statBases><equippedStatOffsets><MedicalTendQualityOffset>0.1</MedicalTendQualityOffset><MedicalPotency>0.15</MedicalPotency><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.05</MeleeParryChance><MeleeDodgeChance>0</MeleeDodgeChance><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.05</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Blunt</li></capacities><power>1</power><cooldownTime>1</cooldownTime><armorPenetrationBlunt>0.250</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>6</power><cooldownTime>1</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>0.25</armorPenetrationBlunt><armorPenetrationSharp>0.25</armorPenetrationSharp><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_Tools</researchPrerequisite><skillRequirements><Crafting>8</Crafting></skillRequirements></recipeMaker><weaponTags><li>ToolDecent</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags></ThingDef>
  1550. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1551.  
  1552. XML error: Duplicate XML node name MeleeDodgeChance in this XML block: <equippedStatOffsets><MedicalTendQualityOffset>0.1</MedicalTendQualityOffset><MedicalPotency>0.15</MedicalPotency><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.05</MeleeParryChance><MeleeDodgeChance>0</MeleeDodgeChance><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.05</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets>
  1553.  
  1554. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Scalpel</defName><label>scalpel</label><techLevel>Industrial</techLevel><description>One of mankind's oldest manufactured objects. The knife has taken many forms, but the concept has always remained the same: A handle for holding and a sharp edge for cutting.\n\nThis blade is commonly used by surgeons due to it's extreme sharpness.</description><graphicData><texPath>Things/WeaponMelee/Scalpel</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><costStuffCount>65</costStuffCount><statBases><WorkToMake>10000</WorkToMake><Mass>0.8</Mass><Bulk>0.5</Bulk><MeleeCounterParryBonus>0.05</MeleeCounterParryBonus><Bulk>0.6</Bulk><MeleeCounterParryBonus>0.05</MeleeCounterParryBonus></statBases><equippedStatOffsets><MedicalTendQualityOffset>0.1</MedicalTendQualityOffset><MedicalPotency>0.15</MedicalPotency><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.05</MeleeParryChance><MeleeDodgeChance>0</MeleeDodgeChance><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.05</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Blunt</li></capacities><power>1</power><cooldownTime>1</cooldownTime><armorPenetrationBlunt>0.250</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>6</power><cooldownTime>1</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>0.25</armorPenetrationBlunt><armorPenetrationSharp>0.25</armorPenetrationSharp><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_Tools</researchPrerequisite><skillRequirements><Crafting>8</Crafting></skillRequirements></recipeMaker><weaponTags><li>ToolDecent</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags></ThingDef>
  1555. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1556.  
  1557. XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>8000</WorkToMake><Mass>1.8</Mass><Bulk>3.9</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>3.9</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases>
  1558.  
  1559. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Pickaxe</defName><label>pickaxe</label><description>This basic invention is effective as a weapon, while being a tool at the same time. Needs some muscles to work with, but makes digging through mountains overall more comfortable.\n\nThe shape of the head allows to pierce thicker armor.</description><graphicData><texPath>Things/WeaponMelee/Pickaxe</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Medieval</techLevel><costStuffCount>60</costStuffCount><statBases><WorkToMake>8000</WorkToMake><Mass>1.8</Mass><Bulk>3.9</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>3.9</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases><equippedStatOffsets><MiningSpeed>0.33</MiningSpeed><MeleeCritChance>0.20</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance><MeleeCritChance>0.20</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-45</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><weaponTags><li>MedievalMeleeDecent</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.8</cooldownTime><armorPenetrationBlunt>0.325</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Head</label><capacities><li>Blunt</li></capacities><power>8</power><cooldownTime>1.8</cooldownTime><armorPenetrationBlunt>1</armorPenetrationBlunt><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Point</label><capacities><li>Stab</li></capacities><power>13</power><cooldownTime>1.8</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>2.25</armorPenetrationBlunt><armorPenetrationSharp>1.5</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>Smithing</researchPrerequisite><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker></ThingDef>
  1560. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1561.  
  1562. XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>8000</WorkToMake><Mass>1.8</Mass><Bulk>3.9</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>3.9</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases>
  1563.  
  1564. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Pickaxe</defName><label>pickaxe</label><description>This basic invention is effective as a weapon, while being a tool at the same time. Needs some muscles to work with, but makes digging through mountains overall more comfortable.\n\nThe shape of the head allows to pierce thicker armor.</description><graphicData><texPath>Things/WeaponMelee/Pickaxe</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Medieval</techLevel><costStuffCount>60</costStuffCount><statBases><WorkToMake>8000</WorkToMake><Mass>1.8</Mass><Bulk>3.9</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>3.9</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases><equippedStatOffsets><MiningSpeed>0.33</MiningSpeed><MeleeCritChance>0.20</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance><MeleeCritChance>0.20</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-45</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><weaponTags><li>MedievalMeleeDecent</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.8</cooldownTime><armorPenetrationBlunt>0.325</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Head</label><capacities><li>Blunt</li></capacities><power>8</power><cooldownTime>1.8</cooldownTime><armorPenetrationBlunt>1</armorPenetrationBlunt><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Point</label><capacities><li>Stab</li></capacities><power>13</power><cooldownTime>1.8</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>2.25</armorPenetrationBlunt><armorPenetrationSharp>1.5</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>Smithing</researchPrerequisite><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker></ThingDef>
  1565. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1566.  
  1567. XML error: Duplicate XML node name MeleeCritChance in this XML block: <equippedStatOffsets><MiningSpeed>0.33</MiningSpeed><MeleeCritChance>0.20</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance><MeleeCritChance>0.20</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets>
  1568.  
  1569. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Pickaxe</defName><label>pickaxe</label><description>This basic invention is effective as a weapon, while being a tool at the same time. Needs some muscles to work with, but makes digging through mountains overall more comfortable.\n\nThe shape of the head allows to pierce thicker armor.</description><graphicData><texPath>Things/WeaponMelee/Pickaxe</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Medieval</techLevel><costStuffCount>60</costStuffCount><statBases><WorkToMake>8000</WorkToMake><Mass>1.8</Mass><Bulk>3.9</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>3.9</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases><equippedStatOffsets><MiningSpeed>0.33</MiningSpeed><MeleeCritChance>0.20</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance><MeleeCritChance>0.20</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-45</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><weaponTags><li>MedievalMeleeDecent</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.8</cooldownTime><armorPenetrationBlunt>0.325</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Head</label><capacities><li>Blunt</li></capacities><power>8</power><cooldownTime>1.8</cooldownTime><armorPenetrationBlunt>1</armorPenetrationBlunt><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Point</label><capacities><li>Stab</li></capacities><power>13</power><cooldownTime>1.8</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>2.25</armorPenetrationBlunt><armorPenetrationSharp>1.5</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>Smithing</researchPrerequisite><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker></ThingDef>
  1570. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1571.  
  1572. XML error: Duplicate XML node name MeleeParryChance in this XML block: <equippedStatOffsets><MiningSpeed>0.33</MiningSpeed><MeleeCritChance>0.20</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance><MeleeCritChance>0.20</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets>
  1573.  
  1574. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Pickaxe</defName><label>pickaxe</label><description>This basic invention is effective as a weapon, while being a tool at the same time. Needs some muscles to work with, but makes digging through mountains overall more comfortable.\n\nThe shape of the head allows to pierce thicker armor.</description><graphicData><texPath>Things/WeaponMelee/Pickaxe</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Medieval</techLevel><costStuffCount>60</costStuffCount><statBases><WorkToMake>8000</WorkToMake><Mass>1.8</Mass><Bulk>3.9</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>3.9</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases><equippedStatOffsets><MiningSpeed>0.33</MiningSpeed><MeleeCritChance>0.20</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance><MeleeCritChance>0.20</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-45</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><weaponTags><li>MedievalMeleeDecent</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.8</cooldownTime><armorPenetrationBlunt>0.325</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Head</label><capacities><li>Blunt</li></capacities><power>8</power><cooldownTime>1.8</cooldownTime><armorPenetrationBlunt>1</armorPenetrationBlunt><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Point</label><capacities><li>Stab</li></capacities><power>13</power><cooldownTime>1.8</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>2.25</armorPenetrationBlunt><armorPenetrationSharp>1.5</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>Smithing</researchPrerequisite><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker></ThingDef>
  1575. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1576.  
  1577. XML error: Duplicate XML node name MeleeDodgeChance in this XML block: <equippedStatOffsets><MiningSpeed>0.33</MiningSpeed><MeleeCritChance>0.20</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance><MeleeCritChance>0.20</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets>
  1578.  
  1579. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Pickaxe</defName><label>pickaxe</label><description>This basic invention is effective as a weapon, while being a tool at the same time. Needs some muscles to work with, but makes digging through mountains overall more comfortable.\n\nThe shape of the head allows to pierce thicker armor.</description><graphicData><texPath>Things/WeaponMelee/Pickaxe</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Medieval</techLevel><costStuffCount>60</costStuffCount><statBases><WorkToMake>8000</WorkToMake><Mass>1.8</Mass><Bulk>3.9</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>3.9</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases><equippedStatOffsets><MiningSpeed>0.33</MiningSpeed><MeleeCritChance>0.20</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance><MeleeCritChance>0.20</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-45</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><weaponTags><li>MedievalMeleeDecent</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.8</cooldownTime><armorPenetrationBlunt>0.325</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Head</label><capacities><li>Blunt</li></capacities><power>8</power><cooldownTime>1.8</cooldownTime><armorPenetrationBlunt>1</armorPenetrationBlunt><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Point</label><capacities><li>Stab</li></capacities><power>13</power><cooldownTime>1.8</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>2.25</armorPenetrationBlunt><armorPenetrationSharp>1.5</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>Smithing</researchPrerequisite><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker></ThingDef>
  1580. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1581.  
  1582. XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_BattleAxe</defName><label>battle axe</label><description>A mighty weapon on the battlefield in the right kind of hands. Made to cut through flesh and bones alike.\n\nFavored by the Berserker clans, the battle axe is a weapon usually used by medieval knights. With a powerful swing it is capable of eliminating most enemies in close quarters.</description><graphicData><texPath>Things/WeaponMelee/BattleAxe</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Neolithic</techLevel><weaponTags><li>MedievalMeleeAdvanced</li></weaponTags><costStuffCount>100</costStuffCount><statBases><WorkToMake>18000</WorkToMake><Mass>2.6</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.5</MeleeCounterParryBonus><Bulk>10</Bulk><MeleeCounterParryBonus>0.58</MeleeCounterParryBonus></statBases><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Blunt</li></capacities><power>8</power><cooldownTime>2</cooldownTime><armorPenetrationBlunt>2.925</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>23</power><cooldownTime>3.66</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>8.125</armorPenetrationBlunt><armorPenetrationSharp>1.63</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>LongBlades</researchPrerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker><equippedStatOffsets><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>1.6</MeleeParryChance><MeleeDodgeChance>0.56</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.13</MeleeCritChance><MeleeParryChance>0.77</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance></equippedStatOffsets></ThingDef>
  1583. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1584.  
  1585. XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>18000</WorkToMake><Mass>2.6</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.5</MeleeCounterParryBonus><Bulk>10</Bulk><MeleeCounterParryBonus>0.58</MeleeCounterParryBonus></statBases>
  1586.  
  1587. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_BattleAxe</defName><label>battle axe</label><description>A mighty weapon on the battlefield in the right kind of hands. Made to cut through flesh and bones alike.\n\nFavored by the Berserker clans, the battle axe is a weapon usually used by medieval knights. With a powerful swing it is capable of eliminating most enemies in close quarters.</description><graphicData><texPath>Things/WeaponMelee/BattleAxe</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Neolithic</techLevel><weaponTags><li>MedievalMeleeAdvanced</li></weaponTags><costStuffCount>100</costStuffCount><statBases><WorkToMake>18000</WorkToMake><Mass>2.6</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.5</MeleeCounterParryBonus><Bulk>10</Bulk><MeleeCounterParryBonus>0.58</MeleeCounterParryBonus></statBases><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Blunt</li></capacities><power>8</power><cooldownTime>2</cooldownTime><armorPenetrationBlunt>2.925</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>23</power><cooldownTime>3.66</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>8.125</armorPenetrationBlunt><armorPenetrationSharp>1.63</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>LongBlades</researchPrerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker><equippedStatOffsets><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>1.6</MeleeParryChance><MeleeDodgeChance>0.56</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.13</MeleeCritChance><MeleeParryChance>0.77</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance></equippedStatOffsets></ThingDef>
  1588. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1589.  
  1590. XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>18000</WorkToMake><Mass>2.6</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.5</MeleeCounterParryBonus><Bulk>10</Bulk><MeleeCounterParryBonus>0.58</MeleeCounterParryBonus></statBases>
  1591.  
  1592. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_BattleAxe</defName><label>battle axe</label><description>A mighty weapon on the battlefield in the right kind of hands. Made to cut through flesh and bones alike.\n\nFavored by the Berserker clans, the battle axe is a weapon usually used by medieval knights. With a powerful swing it is capable of eliminating most enemies in close quarters.</description><graphicData><texPath>Things/WeaponMelee/BattleAxe</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Neolithic</techLevel><weaponTags><li>MedievalMeleeAdvanced</li></weaponTags><costStuffCount>100</costStuffCount><statBases><WorkToMake>18000</WorkToMake><Mass>2.6</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.5</MeleeCounterParryBonus><Bulk>10</Bulk><MeleeCounterParryBonus>0.58</MeleeCounterParryBonus></statBases><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Blunt</li></capacities><power>8</power><cooldownTime>2</cooldownTime><armorPenetrationBlunt>2.925</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>23</power><cooldownTime>3.66</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>8.125</armorPenetrationBlunt><armorPenetrationSharp>1.63</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>LongBlades</researchPrerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker><equippedStatOffsets><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>1.6</MeleeParryChance><MeleeDodgeChance>0.56</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.13</MeleeCritChance><MeleeParryChance>0.77</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance></equippedStatOffsets></ThingDef>
  1593. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1594.  
  1595. XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Halberd</defName><label>halberd</label><description>Halberd is a pike fitted with a light axe head. Due to the spear-like sharp tip, it's a great tool against armored enemies.\n\nUsed to fight down horse-mounted warriors in medieval times thanks to its its extraordinary length.</description><graphicData><texPath>Things/WeaponMelee/Halberd</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.21</drawSize></graphicData><comps><li><compClass>CompOversizedWeapon.CompOversizedWeapon</compClass></li></comps><costStuffCount>110</costStuffCount><statBases><WorkToMake>20000</WorkToMake><Mass>2.8</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.08</MeleeCounterParryBonus><Bulk>14</Bulk><MeleeCounterParryBonus>1.68</MeleeCounterParryBonus></statBases><techLevel>Medieval</techLevel><weaponTags><li>MedievalMeleeAdvanced</li></weaponTags><equippedAngleOffset>-25</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Blunt</li></capacities><power>10</power><cooldownTime>1.66</cooldownTime><armorPenetrationBlunt>1.88</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>32</power><cooldownTime>2</cooldownTime><armorPenetration>0.25</armorPenetration><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>46</power><cooldownTime>2</cooldownTime><armorPenetrationBlunt>7.592</armorPenetrationBlunt><armorPenetrationSharp>2.58</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>LongBlades</researchPrerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker><equippedStatOffsets><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>1.45</MeleeParryChance><MeleeDodgeChance>0.6</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.17</MeleeCritChance><MeleeParryChance>1.45</MeleeParryChance><MeleeDodgeChance>0.9</MeleeDodgeChance></equippedStatOffsets></ThingDef>
  1596. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1597.  
  1598. XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>20000</WorkToMake><Mass>2.8</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.08</MeleeCounterParryBonus><Bulk>14</Bulk><MeleeCounterParryBonus>1.68</MeleeCounterParryBonus></statBases>
  1599.  
  1600. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Halberd</defName><label>halberd</label><description>Halberd is a pike fitted with a light axe head. Due to the spear-like sharp tip, it's a great tool against armored enemies.\n\nUsed to fight down horse-mounted warriors in medieval times thanks to its its extraordinary length.</description><graphicData><texPath>Things/WeaponMelee/Halberd</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.21</drawSize></graphicData><comps><li><compClass>CompOversizedWeapon.CompOversizedWeapon</compClass></li></comps><costStuffCount>110</costStuffCount><statBases><WorkToMake>20000</WorkToMake><Mass>2.8</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.08</MeleeCounterParryBonus><Bulk>14</Bulk><MeleeCounterParryBonus>1.68</MeleeCounterParryBonus></statBases><techLevel>Medieval</techLevel><weaponTags><li>MedievalMeleeAdvanced</li></weaponTags><equippedAngleOffset>-25</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Blunt</li></capacities><power>10</power><cooldownTime>1.66</cooldownTime><armorPenetrationBlunt>1.88</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>32</power><cooldownTime>2</cooldownTime><armorPenetration>0.25</armorPenetration><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>46</power><cooldownTime>2</cooldownTime><armorPenetrationBlunt>7.592</armorPenetrationBlunt><armorPenetrationSharp>2.58</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>LongBlades</researchPrerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker><equippedStatOffsets><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>1.45</MeleeParryChance><MeleeDodgeChance>0.6</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.17</MeleeCritChance><MeleeParryChance>1.45</MeleeParryChance><MeleeDodgeChance>0.9</MeleeDodgeChance></equippedStatOffsets></ThingDef>
  1601. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1602.  
  1603. XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>20000</WorkToMake><Mass>2.8</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.08</MeleeCounterParryBonus><Bulk>14</Bulk><MeleeCounterParryBonus>1.68</MeleeCounterParryBonus></statBases>
  1604.  
  1605. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Halberd</defName><label>halberd</label><description>Halberd is a pike fitted with a light axe head. Due to the spear-like sharp tip, it's a great tool against armored enemies.\n\nUsed to fight down horse-mounted warriors in medieval times thanks to its its extraordinary length.</description><graphicData><texPath>Things/WeaponMelee/Halberd</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.21</drawSize></graphicData><comps><li><compClass>CompOversizedWeapon.CompOversizedWeapon</compClass></li></comps><costStuffCount>110</costStuffCount><statBases><WorkToMake>20000</WorkToMake><Mass>2.8</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.08</MeleeCounterParryBonus><Bulk>14</Bulk><MeleeCounterParryBonus>1.68</MeleeCounterParryBonus></statBases><techLevel>Medieval</techLevel><weaponTags><li>MedievalMeleeAdvanced</li></weaponTags><equippedAngleOffset>-25</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Blunt</li></capacities><power>10</power><cooldownTime>1.66</cooldownTime><armorPenetrationBlunt>1.88</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>32</power><cooldownTime>2</cooldownTime><armorPenetration>0.25</armorPenetration><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>46</power><cooldownTime>2</cooldownTime><armorPenetrationBlunt>7.592</armorPenetrationBlunt><armorPenetrationSharp>2.58</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>LongBlades</researchPrerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker><equippedStatOffsets><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>1.45</MeleeParryChance><MeleeDodgeChance>0.6</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.17</MeleeCritChance><MeleeParryChance>1.45</MeleeParryChance><MeleeDodgeChance>0.9</MeleeDodgeChance></equippedStatOffsets></ThingDef>
  1606. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1607.  
  1608. XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>2200</WorkToMake><Mass>1.5</Mass><Bulk>4</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>3</Bulk><MeleeCounterParryBonus>0.10</MeleeCounterParryBonus></statBases>
  1609.  
  1610. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Axe</defName><label>hatchet</label><description>An axe head fastened to a handle. Suitable for one hand, due to the shape of a wedge it doesn't require significant force to cut armor and flesh.</description><graphicData><texPath>Things/WeaponMelee/Axe</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Neolithic</techLevel><weaponTags><li>NeolithicMeleeBasic</li><li>MedievalMeleeBasic</li><li>CE_OneHandedWeapon</li><li>CE_Sidearm_Tribal</li><li>CE_OneHandedWeapon</li></weaponTags><costStuffCount>40</costStuffCount><statBases><WorkToMake>2200</WorkToMake><Mass>1.5</Mass><Bulk>4</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>3</Bulk><MeleeCounterParryBonus>0.10</MeleeCounterParryBonus></statBases><equippedStatOffsets><PlantWorkSpeed>0.33</PlantWorkSpeed><MeleeCritChance>0.10</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.20</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.10</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li><li>Woody</li><li>Stony</li></stuffCategories><recipeMaker><recipeUsers><li>CraftingSpot</li><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>6</power><cooldownTime>1.44</cooldownTime><armorPenetrationBlunt>0.225</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Cut</li></capacities><power>23</power><cooldownTime>1.34</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>0.425</armorPenetrationBlunt><armorPenetrationSharp>0.48</armorPenetrationSharp><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools></ThingDef>
  1611. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1612.  
  1613. XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>2200</WorkToMake><Mass>1.5</Mass><Bulk>4</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>3</Bulk><MeleeCounterParryBonus>0.10</MeleeCounterParryBonus></statBases>
  1614.  
  1615. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Axe</defName><label>hatchet</label><description>An axe head fastened to a handle. Suitable for one hand, due to the shape of a wedge it doesn't require significant force to cut armor and flesh.</description><graphicData><texPath>Things/WeaponMelee/Axe</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Neolithic</techLevel><weaponTags><li>NeolithicMeleeBasic</li><li>MedievalMeleeBasic</li><li>CE_OneHandedWeapon</li><li>CE_Sidearm_Tribal</li><li>CE_OneHandedWeapon</li></weaponTags><costStuffCount>40</costStuffCount><statBases><WorkToMake>2200</WorkToMake><Mass>1.5</Mass><Bulk>4</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>3</Bulk><MeleeCounterParryBonus>0.10</MeleeCounterParryBonus></statBases><equippedStatOffsets><PlantWorkSpeed>0.33</PlantWorkSpeed><MeleeCritChance>0.10</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.20</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.10</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li><li>Woody</li><li>Stony</li></stuffCategories><recipeMaker><recipeUsers><li>CraftingSpot</li><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>6</power><cooldownTime>1.44</cooldownTime><armorPenetrationBlunt>0.225</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Cut</li></capacities><power>23</power><cooldownTime>1.34</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>0.425</armorPenetrationBlunt><armorPenetrationSharp>0.48</armorPenetrationSharp><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools></ThingDef>
  1616. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1617.  
  1618. XML error: Duplicate XML node name MeleeCritChance in this XML block: <equippedStatOffsets><PlantWorkSpeed>0.33</PlantWorkSpeed><MeleeCritChance>0.10</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.20</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.10</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets>
  1619.  
  1620. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Axe</defName><label>hatchet</label><description>An axe head fastened to a handle. Suitable for one hand, due to the shape of a wedge it doesn't require significant force to cut armor and flesh.</description><graphicData><texPath>Things/WeaponMelee/Axe</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Neolithic</techLevel><weaponTags><li>NeolithicMeleeBasic</li><li>MedievalMeleeBasic</li><li>CE_OneHandedWeapon</li><li>CE_Sidearm_Tribal</li><li>CE_OneHandedWeapon</li></weaponTags><costStuffCount>40</costStuffCount><statBases><WorkToMake>2200</WorkToMake><Mass>1.5</Mass><Bulk>4</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>3</Bulk><MeleeCounterParryBonus>0.10</MeleeCounterParryBonus></statBases><equippedStatOffsets><PlantWorkSpeed>0.33</PlantWorkSpeed><MeleeCritChance>0.10</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.20</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.10</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li><li>Woody</li><li>Stony</li></stuffCategories><recipeMaker><recipeUsers><li>CraftingSpot</li><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>6</power><cooldownTime>1.44</cooldownTime><armorPenetrationBlunt>0.225</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Cut</li></capacities><power>23</power><cooldownTime>1.34</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>0.425</armorPenetrationBlunt><armorPenetrationSharp>0.48</armorPenetrationSharp><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools></ThingDef>
  1621. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1622.  
  1623. XML error: Duplicate XML node name MeleeParryChance in this XML block: <equippedStatOffsets><PlantWorkSpeed>0.33</PlantWorkSpeed><MeleeCritChance>0.10</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.20</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.10</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets>
  1624.  
  1625. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Axe</defName><label>hatchet</label><description>An axe head fastened to a handle. Suitable for one hand, due to the shape of a wedge it doesn't require significant force to cut armor and flesh.</description><graphicData><texPath>Things/WeaponMelee/Axe</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Neolithic</techLevel><weaponTags><li>NeolithicMeleeBasic</li><li>MedievalMeleeBasic</li><li>CE_OneHandedWeapon</li><li>CE_Sidearm_Tribal</li><li>CE_OneHandedWeapon</li></weaponTags><costStuffCount>40</costStuffCount><statBases><WorkToMake>2200</WorkToMake><Mass>1.5</Mass><Bulk>4</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>3</Bulk><MeleeCounterParryBonus>0.10</MeleeCounterParryBonus></statBases><equippedStatOffsets><PlantWorkSpeed>0.33</PlantWorkSpeed><MeleeCritChance>0.10</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.20</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.10</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li><li>Woody</li><li>Stony</li></stuffCategories><recipeMaker><recipeUsers><li>CraftingSpot</li><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>6</power><cooldownTime>1.44</cooldownTime><armorPenetrationBlunt>0.225</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Cut</li></capacities><power>23</power><cooldownTime>1.34</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>0.425</armorPenetrationBlunt><armorPenetrationSharp>0.48</armorPenetrationSharp><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools></ThingDef>
  1626. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1627.  
  1628. XML error: Duplicate XML node name MeleeDodgeChance in this XML block: <equippedStatOffsets><PlantWorkSpeed>0.33</PlantWorkSpeed><MeleeCritChance>0.10</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.20</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.10</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets>
  1629.  
  1630. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Axe</defName><label>hatchet</label><description>An axe head fastened to a handle. Suitable for one hand, due to the shape of a wedge it doesn't require significant force to cut armor and flesh.</description><graphicData><texPath>Things/WeaponMelee/Axe</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Neolithic</techLevel><weaponTags><li>NeolithicMeleeBasic</li><li>MedievalMeleeBasic</li><li>CE_OneHandedWeapon</li><li>CE_Sidearm_Tribal</li><li>CE_OneHandedWeapon</li></weaponTags><costStuffCount>40</costStuffCount><statBases><WorkToMake>2200</WorkToMake><Mass>1.5</Mass><Bulk>4</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>3</Bulk><MeleeCounterParryBonus>0.10</MeleeCounterParryBonus></statBases><equippedStatOffsets><PlantWorkSpeed>0.33</PlantWorkSpeed><MeleeCritChance>0.10</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.20</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.10</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li><li>Woody</li><li>Stony</li></stuffCategories><recipeMaker><recipeUsers><li>CraftingSpot</li><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>6</power><cooldownTime>1.44</cooldownTime><armorPenetrationBlunt>0.225</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Cut</li></capacities><power>23</power><cooldownTime>1.34</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>0.425</armorPenetrationBlunt><armorPenetrationSharp>0.48</armorPenetrationSharp><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools></ThingDef>
  1631. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1632.  
  1633. XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>10000</WorkToMake><Mass>1.8</Mass><Bulk>6</Bulk><MeleeCounterParryBonus>0.17</MeleeCounterParryBonus><Bulk>6</Bulk><MeleeCounterParryBonus>0.40</MeleeCounterParryBonus></statBases>
  1634.  
  1635. Root node: <ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality"><defName>VWE_MeleeWeapon_Shovel</defName><label>shovel</label><description>Commonly used across the battlefield to dig trenches, this small portable shovel is an excellent close range weapon.</description><graphicData><texPath>Things/WeaponMelee/Shovel</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><costStuffCount>80</costStuffCount><statBases><WorkToMake>10000</WorkToMake><Mass>1.8</Mass><Bulk>6</Bulk><MeleeCounterParryBonus>0.17</MeleeCounterParryBonus><Bulk>6</Bulk><MeleeCounterParryBonus>0.40</MeleeCounterParryBonus></statBases><equippedStatOffsets><MiningSpeed>0.15</MiningSpeed><PlantHarvestYield>0.15</PlantHarvestYield><MeleeCritChance>0.04</MeleeCritChance><MeleeParryChance>0.17</MeleeParryChance><MeleeDodgeChance>0.17</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.40</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-25</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.22</cooldownTime><armorPenetrationBlunt>0.425</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Stab</li></capacities><power>15</power><cooldownTime>1.5</cooldownTime><armorPenetrationBlunt>0.425</armorPenetrationBlunt><armorPenetrationSharp>0.28</armorPenetrationSharp><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools><weaponTags><li>ToolDecent</li></weaponTags><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_TrenchWarfare</researchPrerequisite><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker></ThingDef>
  1636. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1637.  
  1638. XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>10000</WorkToMake><Mass>1.8</Mass><Bulk>6</Bulk><MeleeCounterParryBonus>0.17</MeleeCounterParryBonus><Bulk>6</Bulk><MeleeCounterParryBonus>0.40</MeleeCounterParryBonus></statBases>
  1639.  
  1640. Root node: <ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality"><defName>VWE_MeleeWeapon_Shovel</defName><label>shovel</label><description>Commonly used across the battlefield to dig trenches, this small portable shovel is an excellent close range weapon.</description><graphicData><texPath>Things/WeaponMelee/Shovel</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><costStuffCount>80</costStuffCount><statBases><WorkToMake>10000</WorkToMake><Mass>1.8</Mass><Bulk>6</Bulk><MeleeCounterParryBonus>0.17</MeleeCounterParryBonus><Bulk>6</Bulk><MeleeCounterParryBonus>0.40</MeleeCounterParryBonus></statBases><equippedStatOffsets><MiningSpeed>0.15</MiningSpeed><PlantHarvestYield>0.15</PlantHarvestYield><MeleeCritChance>0.04</MeleeCritChance><MeleeParryChance>0.17</MeleeParryChance><MeleeDodgeChance>0.17</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.40</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-25</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.22</cooldownTime><armorPenetrationBlunt>0.425</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Stab</li></capacities><power>15</power><cooldownTime>1.5</cooldownTime><armorPenetrationBlunt>0.425</armorPenetrationBlunt><armorPenetrationSharp>0.28</armorPenetrationSharp><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools><weaponTags><li>ToolDecent</li></weaponTags><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_TrenchWarfare</researchPrerequisite><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker></ThingDef>
  1641. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1642.  
  1643. XML error: Duplicate XML node name MeleeCritChance in this XML block: <equippedStatOffsets><MiningSpeed>0.15</MiningSpeed><PlantHarvestYield>0.15</PlantHarvestYield><MeleeCritChance>0.04</MeleeCritChance><MeleeParryChance>0.17</MeleeParryChance><MeleeDodgeChance>0.17</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.40</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets>
  1644.  
  1645. Root node: <ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality"><defName>VWE_MeleeWeapon_Shovel</defName><label>shovel</label><description>Commonly used across the battlefield to dig trenches, this small portable shovel is an excellent close range weapon.</description><graphicData><texPath>Things/WeaponMelee/Shovel</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><costStuffCount>80</costStuffCount><statBases><WorkToMake>10000</WorkToMake><Mass>1.8</Mass><Bulk>6</Bulk><MeleeCounterParryBonus>0.17</MeleeCounterParryBonus><Bulk>6</Bulk><MeleeCounterParryBonus>0.40</MeleeCounterParryBonus></statBases><equippedStatOffsets><MiningSpeed>0.15</MiningSpeed><PlantHarvestYield>0.15</PlantHarvestYield><MeleeCritChance>0.04</MeleeCritChance><MeleeParryChance>0.17</MeleeParryChance><MeleeDodgeChance>0.17</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.40</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-25</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.22</cooldownTime><armorPenetrationBlunt>0.425</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Stab</li></capacities><power>15</power><cooldownTime>1.5</cooldownTime><armorPenetrationBlunt>0.425</armorPenetrationBlunt><armorPenetrationSharp>0.28</armorPenetrationSharp><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools><weaponTags><li>ToolDecent</li></weaponTags><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_TrenchWarfare</researchPrerequisite><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker></ThingDef>
  1646. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1647.  
  1648. XML error: Duplicate XML node name MeleeParryChance in this XML block: <equippedStatOffsets><MiningSpeed>0.15</MiningSpeed><PlantHarvestYield>0.15</PlantHarvestYield><MeleeCritChance>0.04</MeleeCritChance><MeleeParryChance>0.17</MeleeParryChance><MeleeDodgeChance>0.17</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.40</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets>
  1649.  
  1650. Root node: <ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality"><defName>VWE_MeleeWeapon_Shovel</defName><label>shovel</label><description>Commonly used across the battlefield to dig trenches, this small portable shovel is an excellent close range weapon.</description><graphicData><texPath>Things/WeaponMelee/Shovel</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><costStuffCount>80</costStuffCount><statBases><WorkToMake>10000</WorkToMake><Mass>1.8</Mass><Bulk>6</Bulk><MeleeCounterParryBonus>0.17</MeleeCounterParryBonus><Bulk>6</Bulk><MeleeCounterParryBonus>0.40</MeleeCounterParryBonus></statBases><equippedStatOffsets><MiningSpeed>0.15</MiningSpeed><PlantHarvestYield>0.15</PlantHarvestYield><MeleeCritChance>0.04</MeleeCritChance><MeleeParryChance>0.17</MeleeParryChance><MeleeDodgeChance>0.17</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.40</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-25</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.22</cooldownTime><armorPenetrationBlunt>0.425</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Stab</li></capacities><power>15</power><cooldownTime>1.5</cooldownTime><armorPenetrationBlunt>0.425</armorPenetrationBlunt><armorPenetrationSharp>0.28</armorPenetrationSharp><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools><weaponTags><li>ToolDecent</li></weaponTags><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_TrenchWarfare</researchPrerequisite><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker></ThingDef>
  1651. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1652.  
  1653. XML error: Duplicate XML node name MeleeDodgeChance in this XML block: <equippedStatOffsets><MiningSpeed>0.15</MiningSpeed><PlantHarvestYield>0.15</PlantHarvestYield><MeleeCritChance>0.04</MeleeCritChance><MeleeParryChance>0.17</MeleeParryChance><MeleeDodgeChance>0.17</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.40</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets>
  1654.  
  1655. Root node: <ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality"><defName>VWE_MeleeWeapon_Shovel</defName><label>shovel</label><description>Commonly used across the battlefield to dig trenches, this small portable shovel is an excellent close range weapon.</description><graphicData><texPath>Things/WeaponMelee/Shovel</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><costStuffCount>80</costStuffCount><statBases><WorkToMake>10000</WorkToMake><Mass>1.8</Mass><Bulk>6</Bulk><MeleeCounterParryBonus>0.17</MeleeCounterParryBonus><Bulk>6</Bulk><MeleeCounterParryBonus>0.40</MeleeCounterParryBonus></statBases><equippedStatOffsets><MiningSpeed>0.15</MiningSpeed><PlantHarvestYield>0.15</PlantHarvestYield><MeleeCritChance>0.04</MeleeCritChance><MeleeParryChance>0.17</MeleeParryChance><MeleeDodgeChance>0.17</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.40</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-25</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.22</cooldownTime><armorPenetrationBlunt>0.425</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Stab</li></capacities><power>15</power><cooldownTime>1.5</cooldownTime><armorPenetrationBlunt>0.425</armorPenetrationBlunt><armorPenetrationSharp>0.28</armorPenetrationSharp><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools><weaponTags><li>ToolDecent</li></weaponTags><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_TrenchWarfare</researchPrerequisite><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker></ThingDef>
  1656. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1657.  
  1658. XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality"><defName>VWE_MeleeWeapon_Baton</defName><label>baton</label><description>A short peacekeeping baton commonly used by prison guards and urbworld militia.</description><graphicData><texPath>Things/WeaponMelee/Baton</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><costStuffCount>50</costStuffCount><statBases><WorkToMake>6600</WorkToMake><Mass>0.85</Mass><Bulk>2.75</Bulk><MeleeCounterParryBonus>0.9</MeleeCounterParryBonus><Bulk>2.77</Bulk><MeleeCounterParryBonus>0.9</MeleeCounterParryBonus></statBases><equippedAngleOffset>-25</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li><li>Woody</li></stuffCategories><weaponTags><li>ToolDecent</li><li>CE_Sidearm_Melee</li><li>CE_OneHandedWeapon</li><li>CE_Sidearm_Melee</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1</cooldownTime><armorPenetrationBlunt>1</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li></capacities><power>10</power><cooldownTime>1.14</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>2.5</armorPenetrationBlunt><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_TrenchWarfare</researchPrerequisite><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker><equippedStatOffsets><MeleeCritChance>0.17</MeleeCritChance><MeleeParryChance>0.9</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.17</MeleeCritChance><MeleeParryChance>0.9</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets></ThingDef>
  1659. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1660.  
  1661. XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>6600</WorkToMake><Mass>0.85</Mass><Bulk>2.75</Bulk><MeleeCounterParryBonus>0.9</MeleeCounterParryBonus><Bulk>2.77</Bulk><MeleeCounterParryBonus>0.9</MeleeCounterParryBonus></statBases>
  1662.  
  1663. Root node: <ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality"><defName>VWE_MeleeWeapon_Baton</defName><label>baton</label><description>A short peacekeeping baton commonly used by prison guards and urbworld militia.</description><graphicData><texPath>Things/WeaponMelee/Baton</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><costStuffCount>50</costStuffCount><statBases><WorkToMake>6600</WorkToMake><Mass>0.85</Mass><Bulk>2.75</Bulk><MeleeCounterParryBonus>0.9</MeleeCounterParryBonus><Bulk>2.77</Bulk><MeleeCounterParryBonus>0.9</MeleeCounterParryBonus></statBases><equippedAngleOffset>-25</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li><li>Woody</li></stuffCategories><weaponTags><li>ToolDecent</li><li>CE_Sidearm_Melee</li><li>CE_OneHandedWeapon</li><li>CE_Sidearm_Melee</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1</cooldownTime><armorPenetrationBlunt>1</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li></capacities><power>10</power><cooldownTime>1.14</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>2.5</armorPenetrationBlunt><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_TrenchWarfare</researchPrerequisite><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker><equippedStatOffsets><MeleeCritChance>0.17</MeleeCritChance><MeleeParryChance>0.9</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.17</MeleeCritChance><MeleeParryChance>0.9</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets></ThingDef>
  1664. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1665.  
  1666. XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>6600</WorkToMake><Mass>0.85</Mass><Bulk>2.75</Bulk><MeleeCounterParryBonus>0.9</MeleeCounterParryBonus><Bulk>2.77</Bulk><MeleeCounterParryBonus>0.9</MeleeCounterParryBonus></statBases>
  1667.  
  1668. Root node: <ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality"><defName>VWE_MeleeWeapon_Baton</defName><label>baton</label><description>A short peacekeeping baton commonly used by prison guards and urbworld militia.</description><graphicData><texPath>Things/WeaponMelee/Baton</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><costStuffCount>50</costStuffCount><statBases><WorkToMake>6600</WorkToMake><Mass>0.85</Mass><Bulk>2.75</Bulk><MeleeCounterParryBonus>0.9</MeleeCounterParryBonus><Bulk>2.77</Bulk><MeleeCounterParryBonus>0.9</MeleeCounterParryBonus></statBases><equippedAngleOffset>-25</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li><li>Woody</li></stuffCategories><weaponTags><li>ToolDecent</li><li>CE_Sidearm_Melee</li><li>CE_OneHandedWeapon</li><li>CE_Sidearm_Melee</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1</cooldownTime><armorPenetrationBlunt>1</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li></capacities><power>10</power><cooldownTime>1.14</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>2.5</armorPenetrationBlunt><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_TrenchWarfare</researchPrerequisite><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker><equippedStatOffsets><MeleeCritChance>0.17</MeleeCritChance><MeleeParryChance>0.9</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.17</MeleeCritChance><MeleeParryChance>0.9</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets></ThingDef>
  1669. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1670.  
  1671. XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>10000</WorkToMake><Mass>2</Mass><Bulk>5</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases>
  1672.  
  1673. Root node: <ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality"><defName>VWE_MeleeWeapon_Wrench</defName><label>wrench</label><description>A universal instrument to make even the sturdiest things work.\n\nAids with construction and breaking down Mechanoid constructs.</description><graphicData><texPath>Things/WeaponMelee/Wrench</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><costStuffCount>65</costStuffCount><statBases><WorkToMake>10000</WorkToMake><Mass>2</Mass><Bulk>5</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases><equippedStatOffsets><ConstructSuccessChance>0.15</ConstructSuccessChance><FixBrokenDownBuildingSuccessChance>0.15</FixBrokenDownBuildingSuccessChance><ButcheryMechanoidEfficiency>0.15</ButcheryMechanoidEfficiency><ButcheryMechanoidSpeed>0.15</ButcheryMechanoidSpeed><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-25</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li><li>Woody</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.7</cooldownTime><armorPenetrationBlunt>1</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li></capacities><power>12</power><cooldownTime>3.48</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>4</armorPenetrationBlunt><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_Tools</researchPrerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker><weaponTags><li>ToolDecent</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags></ThingDef>
  1674. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1675.  
  1676. XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>10000</WorkToMake><Mass>2</Mass><Bulk>5</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases>
  1677.  
  1678. Root node: <ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality"><defName>VWE_MeleeWeapon_Wrench</defName><label>wrench</label><description>A universal instrument to make even the sturdiest things work.\n\nAids with construction and breaking down Mechanoid constructs.</description><graphicData><texPath>Things/WeaponMelee/Wrench</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><costStuffCount>65</costStuffCount><statBases><WorkToMake>10000</WorkToMake><Mass>2</Mass><Bulk>5</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases><equippedStatOffsets><ConstructSuccessChance>0.15</ConstructSuccessChance><FixBrokenDownBuildingSuccessChance>0.15</FixBrokenDownBuildingSuccessChance><ButcheryMechanoidEfficiency>0.15</ButcheryMechanoidEfficiency><ButcheryMechanoidSpeed>0.15</ButcheryMechanoidSpeed><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-25</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li><li>Woody</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.7</cooldownTime><armorPenetrationBlunt>1</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li></capacities><power>12</power><cooldownTime>3.48</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>4</armorPenetrationBlunt><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_Tools</researchPrerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker><weaponTags><li>ToolDecent</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags></ThingDef>
  1679. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1680.  
  1681. XML error: Duplicate XML node name MeleeCritChance in this XML block: <equippedStatOffsets><ConstructSuccessChance>0.15</ConstructSuccessChance><FixBrokenDownBuildingSuccessChance>0.15</FixBrokenDownBuildingSuccessChance><ButcheryMechanoidEfficiency>0.15</ButcheryMechanoidEfficiency><ButcheryMechanoidSpeed>0.15</ButcheryMechanoidSpeed><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets>
  1682.  
  1683. Root node: <ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality"><defName>VWE_MeleeWeapon_Wrench</defName><label>wrench</label><description>A universal instrument to make even the sturdiest things work.\n\nAids with construction and breaking down Mechanoid constructs.</description><graphicData><texPath>Things/WeaponMelee/Wrench</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><costStuffCount>65</costStuffCount><statBases><WorkToMake>10000</WorkToMake><Mass>2</Mass><Bulk>5</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases><equippedStatOffsets><ConstructSuccessChance>0.15</ConstructSuccessChance><FixBrokenDownBuildingSuccessChance>0.15</FixBrokenDownBuildingSuccessChance><ButcheryMechanoidEfficiency>0.15</ButcheryMechanoidEfficiency><ButcheryMechanoidSpeed>0.15</ButcheryMechanoidSpeed><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-25</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li><li>Woody</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.7</cooldownTime><armorPenetrationBlunt>1</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li></capacities><power>12</power><cooldownTime>3.48</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>4</armorPenetrationBlunt><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_Tools</researchPrerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker><weaponTags><li>ToolDecent</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags></ThingDef>
  1684. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1685.  
  1686. XML error: Duplicate XML node name MeleeParryChance in this XML block: <equippedStatOffsets><ConstructSuccessChance>0.15</ConstructSuccessChance><FixBrokenDownBuildingSuccessChance>0.15</FixBrokenDownBuildingSuccessChance><ButcheryMechanoidEfficiency>0.15</ButcheryMechanoidEfficiency><ButcheryMechanoidSpeed>0.15</ButcheryMechanoidSpeed><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets>
  1687.  
  1688. Root node: <ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality"><defName>VWE_MeleeWeapon_Wrench</defName><label>wrench</label><description>A universal instrument to make even the sturdiest things work.\n\nAids with construction and breaking down Mechanoid constructs.</description><graphicData><texPath>Things/WeaponMelee/Wrench</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><costStuffCount>65</costStuffCount><statBases><WorkToMake>10000</WorkToMake><Mass>2</Mass><Bulk>5</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases><equippedStatOffsets><ConstructSuccessChance>0.15</ConstructSuccessChance><FixBrokenDownBuildingSuccessChance>0.15</FixBrokenDownBuildingSuccessChance><ButcheryMechanoidEfficiency>0.15</ButcheryMechanoidEfficiency><ButcheryMechanoidSpeed>0.15</ButcheryMechanoidSpeed><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-25</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li><li>Woody</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.7</cooldownTime><armorPenetrationBlunt>1</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li></capacities><power>12</power><cooldownTime>3.48</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>4</armorPenetrationBlunt><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_Tools</researchPrerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker><weaponTags><li>ToolDecent</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags></ThingDef>
  1689. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1690.  
  1691. XML error: Duplicate XML node name MeleeDodgeChance in this XML block: <equippedStatOffsets><ConstructSuccessChance>0.15</ConstructSuccessChance><FixBrokenDownBuildingSuccessChance>0.15</FixBrokenDownBuildingSuccessChance><ButcheryMechanoidEfficiency>0.15</ButcheryMechanoidEfficiency><ButcheryMechanoidSpeed>0.15</ButcheryMechanoidSpeed><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets>
  1692.  
  1693. Root node: <ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality"><defName>VWE_MeleeWeapon_Wrench</defName><label>wrench</label><description>A universal instrument to make even the sturdiest things work.\n\nAids with construction and breaking down Mechanoid constructs.</description><graphicData><texPath>Things/WeaponMelee/Wrench</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><costStuffCount>65</costStuffCount><statBases><WorkToMake>10000</WorkToMake><Mass>2</Mass><Bulk>5</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases><equippedStatOffsets><ConstructSuccessChance>0.15</ConstructSuccessChance><FixBrokenDownBuildingSuccessChance>0.15</FixBrokenDownBuildingSuccessChance><ButcheryMechanoidEfficiency>0.15</ButcheryMechanoidEfficiency><ButcheryMechanoidSpeed>0.15</ButcheryMechanoidSpeed><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-25</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li><li>Woody</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.7</cooldownTime><armorPenetrationBlunt>1</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li></capacities><power>12</power><cooldownTime>3.48</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>4</armorPenetrationBlunt><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_Tools</researchPrerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker><weaponTags><li>ToolDecent</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags></ThingDef>
  1694. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1695.  
  1696. XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>8000</WorkToMake><Mass>2</Mass><Bulk>10</Bulk><MeleeCounterParryBonus>1.48</MeleeCounterParryBonus><Bulk>7</Bulk><MeleeCounterParryBonus>0.38</MeleeCounterParryBonus></statBases>
  1697.  
  1698. Root node: <ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality"><defName>VWE_MeleeWeapon_Hammer</defName><label>hammer</label><description>A hammer is a tool that consists of a heavy piece of metal or stone at the end of a handle. It is used, for example, to hit nails into a piece of wood or a wall.\n\nThis basic invention is effective as a weapon, while being a tool at the same time. Needs some muscles to work with, but lets you construct with more ease.</description><graphicData><texPath>Things/WeaponMelee/Hammer</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Medieval</techLevel><costStuffCount>70</costStuffCount><statBases><WorkToMake>8000</WorkToMake><Mass>2</Mass><Bulk>10</Bulk><MeleeCounterParryBonus>1.48</MeleeCounterParryBonus><Bulk>7</Bulk><MeleeCounterParryBonus>0.38</MeleeCounterParryBonus></statBases><equippedStatOffsets><ConstructionSpeed>0.33</ConstructionSpeed><ConstructSuccessChance>0.25</ConstructSuccessChance><GeneralLaborSpeed>0.10</GeneralLaborSpeed><MeleeCritChance>0.9</MeleeCritChance><MeleeParryChance>1.11</MeleeParryChance><MeleeDodgeChance>0.67</MeleeDodgeChance><MeleeCritChance>1.2</MeleeCritChance><MeleeParryChance>0.38</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li><li>Woody</li><li>Stony</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.9</cooldownTime><armorPenetrationBlunt>1</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li></capacities><power>26</power><cooldownTime>3.48</cooldownTime><armorPenetrationBlunt>5.8</armorPenetrationBlunt><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools><weaponTags><li>MedievalMeleeDecent</li><li>CE_OneHandedWeapon</li></weaponTags><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>Smithing</researchPrerequisite><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker></ThingDef>
  1699. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1700.  
  1701. XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>8000</WorkToMake><Mass>2</Mass><Bulk>10</Bulk><MeleeCounterParryBonus>1.48</MeleeCounterParryBonus><Bulk>7</Bulk><MeleeCounterParryBonus>0.38</MeleeCounterParryBonus></statBases>
  1702.  
  1703. Root node: <ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality"><defName>VWE_MeleeWeapon_Hammer</defName><label>hammer</label><description>A hammer is a tool that consists of a heavy piece of metal or stone at the end of a handle. It is used, for example, to hit nails into a piece of wood or a wall.\n\nThis basic invention is effective as a weapon, while being a tool at the same time. Needs some muscles to work with, but lets you construct with more ease.</description><graphicData><texPath>Things/WeaponMelee/Hammer</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Medieval</techLevel><costStuffCount>70</costStuffCount><statBases><WorkToMake>8000</WorkToMake><Mass>2</Mass><Bulk>10</Bulk><MeleeCounterParryBonus>1.48</MeleeCounterParryBonus><Bulk>7</Bulk><MeleeCounterParryBonus>0.38</MeleeCounterParryBonus></statBases><equippedStatOffsets><ConstructionSpeed>0.33</ConstructionSpeed><ConstructSuccessChance>0.25</ConstructSuccessChance><GeneralLaborSpeed>0.10</GeneralLaborSpeed><MeleeCritChance>0.9</MeleeCritChance><MeleeParryChance>1.11</MeleeParryChance><MeleeDodgeChance>0.67</MeleeDodgeChance><MeleeCritChance>1.2</MeleeCritChance><MeleeParryChance>0.38</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li><li>Woody</li><li>Stony</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.9</cooldownTime><armorPenetrationBlunt>1</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li></capacities><power>26</power><cooldownTime>3.48</cooldownTime><armorPenetrationBlunt>5.8</armorPenetrationBlunt><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools><weaponTags><li>MedievalMeleeDecent</li><li>CE_OneHandedWeapon</li></weaponTags><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>Smithing</researchPrerequisite><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker></ThingDef>
  1704. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1705.  
  1706. XML error: Duplicate XML node name MeleeCritChance in this XML block: <equippedStatOffsets><ConstructionSpeed>0.33</ConstructionSpeed><ConstructSuccessChance>0.25</ConstructSuccessChance><GeneralLaborSpeed>0.10</GeneralLaborSpeed><MeleeCritChance>0.9</MeleeCritChance><MeleeParryChance>1.11</MeleeParryChance><MeleeDodgeChance>0.67</MeleeDodgeChance><MeleeCritChance>1.2</MeleeCritChance><MeleeParryChance>0.38</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets>
  1707.  
  1708. Root node: <ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality"><defName>VWE_MeleeWeapon_Hammer</defName><label>hammer</label><description>A hammer is a tool that consists of a heavy piece of metal or stone at the end of a handle. It is used, for example, to hit nails into a piece of wood or a wall.\n\nThis basic invention is effective as a weapon, while being a tool at the same time. Needs some muscles to work with, but lets you construct with more ease.</description><graphicData><texPath>Things/WeaponMelee/Hammer</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Medieval</techLevel><costStuffCount>70</costStuffCount><statBases><WorkToMake>8000</WorkToMake><Mass>2</Mass><Bulk>10</Bulk><MeleeCounterParryBonus>1.48</MeleeCounterParryBonus><Bulk>7</Bulk><MeleeCounterParryBonus>0.38</MeleeCounterParryBonus></statBases><equippedStatOffsets><ConstructionSpeed>0.33</ConstructionSpeed><ConstructSuccessChance>0.25</ConstructSuccessChance><GeneralLaborSpeed>0.10</GeneralLaborSpeed><MeleeCritChance>0.9</MeleeCritChance><MeleeParryChance>1.11</MeleeParryChance><MeleeDodgeChance>0.67</MeleeDodgeChance><MeleeCritChance>1.2</MeleeCritChance><MeleeParryChance>0.38</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li><li>Woody</li><li>Stony</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.9</cooldownTime><armorPenetrationBlunt>1</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li></capacities><power>26</power><cooldownTime>3.48</cooldownTime><armorPenetrationBlunt>5.8</armorPenetrationBlunt><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools><weaponTags><li>MedievalMeleeDecent</li><li>CE_OneHandedWeapon</li></weaponTags><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>Smithing</researchPrerequisite><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker></ThingDef>
  1709. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1710.  
  1711. XML error: Duplicate XML node name MeleeParryChance in this XML block: <equippedStatOffsets><ConstructionSpeed>0.33</ConstructionSpeed><ConstructSuccessChance>0.25</ConstructSuccessChance><GeneralLaborSpeed>0.10</GeneralLaborSpeed><MeleeCritChance>0.9</MeleeCritChance><MeleeParryChance>1.11</MeleeParryChance><MeleeDodgeChance>0.67</MeleeDodgeChance><MeleeCritChance>1.2</MeleeCritChance><MeleeParryChance>0.38</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets>
  1712.  
  1713. Root node: <ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality"><defName>VWE_MeleeWeapon_Hammer</defName><label>hammer</label><description>A hammer is a tool that consists of a heavy piece of metal or stone at the end of a handle. It is used, for example, to hit nails into a piece of wood or a wall.\n\nThis basic invention is effective as a weapon, while being a tool at the same time. Needs some muscles to work with, but lets you construct with more ease.</description><graphicData><texPath>Things/WeaponMelee/Hammer</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Medieval</techLevel><costStuffCount>70</costStuffCount><statBases><WorkToMake>8000</WorkToMake><Mass>2</Mass><Bulk>10</Bulk><MeleeCounterParryBonus>1.48</MeleeCounterParryBonus><Bulk>7</Bulk><MeleeCounterParryBonus>0.38</MeleeCounterParryBonus></statBases><equippedStatOffsets><ConstructionSpeed>0.33</ConstructionSpeed><ConstructSuccessChance>0.25</ConstructSuccessChance><GeneralLaborSpeed>0.10</GeneralLaborSpeed><MeleeCritChance>0.9</MeleeCritChance><MeleeParryChance>1.11</MeleeParryChance><MeleeDodgeChance>0.67</MeleeDodgeChance><MeleeCritChance>1.2</MeleeCritChance><MeleeParryChance>0.38</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li><li>Woody</li><li>Stony</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.9</cooldownTime><armorPenetrationBlunt>1</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li></capacities><power>26</power><cooldownTime>3.48</cooldownTime><armorPenetrationBlunt>5.8</armorPenetrationBlunt><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools><weaponTags><li>MedievalMeleeDecent</li><li>CE_OneHandedWeapon</li></weaponTags><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>Smithing</researchPrerequisite><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker></ThingDef>
  1714. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1715.  
  1716. XML error: Duplicate XML node name MeleeDodgeChance in this XML block: <equippedStatOffsets><ConstructionSpeed>0.33</ConstructionSpeed><ConstructSuccessChance>0.25</ConstructSuccessChance><GeneralLaborSpeed>0.10</GeneralLaborSpeed><MeleeCritChance>0.9</MeleeCritChance><MeleeParryChance>1.11</MeleeParryChance><MeleeDodgeChance>0.67</MeleeDodgeChance><MeleeCritChance>1.2</MeleeCritChance><MeleeParryChance>0.38</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets>
  1717.  
  1718. Root node: <ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality"><defName>VWE_MeleeWeapon_Hammer</defName><label>hammer</label><description>A hammer is a tool that consists of a heavy piece of metal or stone at the end of a handle. It is used, for example, to hit nails into a piece of wood or a wall.\n\nThis basic invention is effective as a weapon, while being a tool at the same time. Needs some muscles to work with, but lets you construct with more ease.</description><graphicData><texPath>Things/WeaponMelee/Hammer</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Medieval</techLevel><costStuffCount>70</costStuffCount><statBases><WorkToMake>8000</WorkToMake><Mass>2</Mass><Bulk>10</Bulk><MeleeCounterParryBonus>1.48</MeleeCounterParryBonus><Bulk>7</Bulk><MeleeCounterParryBonus>0.38</MeleeCounterParryBonus></statBases><equippedStatOffsets><ConstructionSpeed>0.33</ConstructionSpeed><ConstructSuccessChance>0.25</ConstructSuccessChance><GeneralLaborSpeed>0.10</GeneralLaborSpeed><MeleeCritChance>0.9</MeleeCritChance><MeleeParryChance>1.11</MeleeParryChance><MeleeDodgeChance>0.67</MeleeDodgeChance><MeleeCritChance>1.2</MeleeCritChance><MeleeParryChance>0.38</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li><li>Woody</li><li>Stony</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.9</cooldownTime><armorPenetrationBlunt>1</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li></capacities><power>26</power><cooldownTime>3.48</cooldownTime><armorPenetrationBlunt>5.8</armorPenetrationBlunt><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools><weaponTags><li>MedievalMeleeDecent</li><li>CE_OneHandedWeapon</li></weaponTags><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>Smithing</researchPrerequisite><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker></ThingDef>
  1719. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1720.  
  1721. XML error: Duplicate XML node name thingClass in this XML block: <ThingDef ParentName="BaseOPToxMakeableGrenade" Class="CombatExtended.AmmoDef"><defName>VWE_ToxicGrenade</defName><label>toxic grenades</label><description>Charge powered lethal gas canister causing severe toxic buildup over a very short period of time.</description><graphicData><texPath>Things/Grenades/GasGrenade</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><soundInteract>Interact_Grenade</soundInteract><tickerType>Normal</tickerType><recipeMaker><researchPrerequisite>VWE_TacticalGrenades</researchPrerequisite><skillRequirements><Crafting>7</Crafting></skillRequirements><recipeUsers><li>FabricationBench</li></recipeUsers></recipeMaker><techLevel>Spacer</techLevel><weaponTags><li>GrenadeDestructive</li><li>CE_AI_Grenade</li><li>CE_OneHandedWeapon</li><li>CE_AI_Grenade</li><li>CE_OneHandedWeapon</li></weaponTags><thingCategories><li>Grenades</li></thingCategories><generateCommonality>0.1</generateCommonality><statBases><WorkToMake>20000</WorkToMake><Flammability>1.0</Flammability><SellPriceFactor>0.5</SellPriceFactor><Mass>1</Mass><MarketValue>2.25</MarketValue><SightsEfficiency>1</SightsEfficiency><RangedWeapon_Cooldown>1</RangedWeapon_Cooldown></statBases><costList><Chemfuel>100</Chemfuel><Plasteel>35</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><tradeTags><li>Exotic</li></tradeTags><verbs><li Class="CombatExtended.VerbPropertiesCE"><label>throw toxic grenade</label><verbClass>CombatExtended.Verb_ShootCEOneUse</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>VWE_Projectile_ToxicGrenade</defaultProjectile><range>12</range><warmupTime>1.8</warmupTime><soundCast>ThrowGrenade</soundCast><noiseRadius>4</noiseRadius><ai_IsBuildingDestroyer>false</ai_IsBuildingDestroyer><onlyManualCast>true</onlyManualCast><ignorePartialLoSBlocker>true</ignorePartialLoSBlocker><targetParams><canTargetLocations>true</canTargetLocations></targetParams></li><li Class="CombatExtended.VerbPropertiesCE"><label>throw Smoke grenade</label><verbClass>CombatExtended.Verb_ShootCEOneUse</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>VWE_Projectile_ToxicGrenade</defaultProjectile><range>16</range><warmupTime>1.8</warmupTime><soundCast>ThrowGrenade</soundCast><noiseRadius>4</noiseRadius><ai_IsBuildingDestroyer>false</ai_IsBuildingDestroyer><onlyManualCast>true</onlyManualCast><ignorePartialLoSBlocker>true</ignorePartialLoSBlocker><targetParams><canTargetLocations>true</canTargetLocations></targetParams></li></verbs><comps><li Class="CompProperties_Explosive"><explosiveRadius>1.66</explosiveRadius><explosiveDamageType>Bomb</explosiveDamageType><requiredDamageTypeToExplode>Flame</requiredDamageTypeToExplode></li><li Class="CombatExtended.CompProperties_ExplosiveCE"><explosiveDamageType>Bomb</explosiveDamageType><explosiveRadius>1.66</explosiveRadius></li><li Class="CombatExtended.CompProperties_ExplosiveCE"><explosionRadius>1.66</explosionRadius><explosionDamageDef>Bomb</explosionDamageDef></li></comps><thingClass>CombatExtended.AmmoThing</thingClass><stackLimit>75</stackLimit><resourceReadoutPriority>First</resourceReadoutPriority><thingClass>CombatExtended.AmmoThing</thingClass><stackLimit>75</stackLimit><resourceReadoutPriority>First</resourceReadoutPriority></ThingDef>
  1722. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1723.  
  1724. XML error: Duplicate XML node name stackLimit in this XML block: <ThingDef ParentName="BaseOPToxMakeableGrenade" Class="CombatExtended.AmmoDef"><defName>VWE_ToxicGrenade</defName><label>toxic grenades</label><description>Charge powered lethal gas canister causing severe toxic buildup over a very short period of time.</description><graphicData><texPath>Things/Grenades/GasGrenade</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><soundInteract>Interact_Grenade</soundInteract><tickerType>Normal</tickerType><recipeMaker><researchPrerequisite>VWE_TacticalGrenades</researchPrerequisite><skillRequirements><Crafting>7</Crafting></skillRequirements><recipeUsers><li>FabricationBench</li></recipeUsers></recipeMaker><techLevel>Spacer</techLevel><weaponTags><li>GrenadeDestructive</li><li>CE_AI_Grenade</li><li>CE_OneHandedWeapon</li><li>CE_AI_Grenade</li><li>CE_OneHandedWeapon</li></weaponTags><thingCategories><li>Grenades</li></thingCategories><generateCommonality>0.1</generateCommonality><statBases><WorkToMake>20000</WorkToMake><Flammability>1.0</Flammability><SellPriceFactor>0.5</SellPriceFactor><Mass>1</Mass><MarketValue>2.25</MarketValue><SightsEfficiency>1</SightsEfficiency><RangedWeapon_Cooldown>1</RangedWeapon_Cooldown></statBases><costList><Chemfuel>100</Chemfuel><Plasteel>35</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><tradeTags><li>Exotic</li></tradeTags><verbs><li Class="CombatExtended.VerbPropertiesCE"><label>throw toxic grenade</label><verbClass>CombatExtended.Verb_ShootCEOneUse</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>VWE_Projectile_ToxicGrenade</defaultProjectile><range>12</range><warmupTime>1.8</warmupTime><soundCast>ThrowGrenade</soundCast><noiseRadius>4</noiseRadius><ai_IsBuildingDestroyer>false</ai_IsBuildingDestroyer><onlyManualCast>true</onlyManualCast><ignorePartialLoSBlocker>true</ignorePartialLoSBlocker><targetParams><canTargetLocations>true</canTargetLocations></targetParams></li><li Class="CombatExtended.VerbPropertiesCE"><label>throw Smoke grenade</label><verbClass>CombatExtended.Verb_ShootCEOneUse</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>VWE_Projectile_ToxicGrenade</defaultProjectile><range>16</range><warmupTime>1.8</warmupTime><soundCast>ThrowGrenade</soundCast><noiseRadius>4</noiseRadius><ai_IsBuildingDestroyer>false</ai_IsBuildingDestroyer><onlyManualCast>true</onlyManualCast><ignorePartialLoSBlocker>true</ignorePartialLoSBlocker><targetParams><canTargetLocations>true</canTargetLocations></targetParams></li></verbs><comps><li Class="CompProperties_Explosive"><explosiveRadius>1.66</explosiveRadius><explosiveDamageType>Bomb</explosiveDamageType><requiredDamageTypeToExplode>Flame</requiredDamageTypeToExplode></li><li Class="CombatExtended.CompProperties_ExplosiveCE"><explosiveDamageType>Bomb</explosiveDamageType><explosiveRadius>1.66</explosiveRadius></li><li Class="CombatExtended.CompProperties_ExplosiveCE"><explosionRadius>1.66</explosionRadius><explosionDamageDef>Bomb</explosionDamageDef></li></comps><thingClass>CombatExtended.AmmoThing</thingClass><stackLimit>75</stackLimit><resourceReadoutPriority>First</resourceReadoutPriority><thingClass>CombatExtended.AmmoThing</thingClass><stackLimit>75</stackLimit><resourceReadoutPriority>First</resourceReadoutPriority></ThingDef>
  1725. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1726.  
  1727. XML error: Duplicate XML node name resourceReadoutPriority in this XML block: <ThingDef ParentName="BaseOPToxMakeableGrenade" Class="CombatExtended.AmmoDef"><defName>VWE_ToxicGrenade</defName><label>toxic grenades</label><description>Charge powered lethal gas canister causing severe toxic buildup over a very short period of time.</description><graphicData><texPath>Things/Grenades/GasGrenade</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><soundInteract>Interact_Grenade</soundInteract><tickerType>Normal</tickerType><recipeMaker><researchPrerequisite>VWE_TacticalGrenades</researchPrerequisite><skillRequirements><Crafting>7</Crafting></skillRequirements><recipeUsers><li>FabricationBench</li></recipeUsers></recipeMaker><techLevel>Spacer</techLevel><weaponTags><li>GrenadeDestructive</li><li>CE_AI_Grenade</li><li>CE_OneHandedWeapon</li><li>CE_AI_Grenade</li><li>CE_OneHandedWeapon</li></weaponTags><thingCategories><li>Grenades</li></thingCategories><generateCommonality>0.1</generateCommonality><statBases><WorkToMake>20000</WorkToMake><Flammability>1.0</Flammability><SellPriceFactor>0.5</SellPriceFactor><Mass>1</Mass><MarketValue>2.25</MarketValue><SightsEfficiency>1</SightsEfficiency><RangedWeapon_Cooldown>1</RangedWeapon_Cooldown></statBases><costList><Chemfuel>100</Chemfuel><Plasteel>35</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><tradeTags><li>Exotic</li></tradeTags><verbs><li Class="CombatExtended.VerbPropertiesCE"><label>throw toxic grenade</label><verbClass>CombatExtended.Verb_ShootCEOneUse</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>VWE_Projectile_ToxicGrenade</defaultProjectile><range>12</range><warmupTime>1.8</warmupTime><soundCast>ThrowGrenade</soundCast><noiseRadius>4</noiseRadius><ai_IsBuildingDestroyer>false</ai_IsBuildingDestroyer><onlyManualCast>true</onlyManualCast><ignorePartialLoSBlocker>true</ignorePartialLoSBlocker><targetParams><canTargetLocations>true</canTargetLocations></targetParams></li><li Class="CombatExtended.VerbPropertiesCE"><label>throw Smoke grenade</label><verbClass>CombatExtended.Verb_ShootCEOneUse</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>VWE_Projectile_ToxicGrenade</defaultProjectile><range>16</range><warmupTime>1.8</warmupTime><soundCast>ThrowGrenade</soundCast><noiseRadius>4</noiseRadius><ai_IsBuildingDestroyer>false</ai_IsBuildingDestroyer><onlyManualCast>true</onlyManualCast><ignorePartialLoSBlocker>true</ignorePartialLoSBlocker><targetParams><canTargetLocations>true</canTargetLocations></targetParams></li></verbs><comps><li Class="CompProperties_Explosive"><explosiveRadius>1.66</explosiveRadius><explosiveDamageType>Bomb</explosiveDamageType><requiredDamageTypeToExplode>Flame</requiredDamageTypeToExplode></li><li Class="CombatExtended.CompProperties_ExplosiveCE"><explosiveDamageType>Bomb</explosiveDamageType><explosiveRadius>1.66</explosiveRadius></li><li Class="CombatExtended.CompProperties_ExplosiveCE"><explosionRadius>1.66</explosionRadius><explosionDamageDef>Bomb</explosionDamageDef></li></comps><thingClass>CombatExtended.AmmoThing</thingClass><stackLimit>75</stackLimit><resourceReadoutPriority>First</resourceReadoutPriority><thingClass>CombatExtended.AmmoThing</thingClass><stackLimit>75</stackLimit><resourceReadoutPriority>First</resourceReadoutPriority></ThingDef>
  1728. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1729.  
  1730. XML error: Duplicate XML node name thingClass in this XML block: <ThingDef ParentName="BaseWeapon" Class="CombatExtended.AmmoDef"><defName>VWE_Throwing_Knives</defName><label>throwing knives</label><description>A set of well balanced knives, perfect for throwing.</description><graphicData><texPath>Things/WeaponRanged/ThrowingKnives</texPath><graphicClass>Graphic_Single</graphicClass><color>(105,105,105)</color></graphicData><soundInteract>Silver_Drop</soundInteract><techLevel>Medieval</techLevel><smeltable>true</smeltable><burnableByRecipe>true</burnableByRecipe><statBases><WorkToMake>4600</WorkToMake><SightsEfficiency>0.7</SightsEfficiency><Bulk>1</Bulk><Mass>1</Mass><RangedWeapon_Cooldown>0.38</RangedWeapon_Cooldown></statBases><weaponTags><li>NeolithicRangedBasic</li><li>CE_OneHandedWeapon</li></weaponTags><verbs><li Class="CombatExtended.VerbPropertiesCE"><label>Throw knife</label><verbClass>CombatExtended.Verb_ShootCEOneUse</verbClass><hasStandardCommand>True</hasStandardCommand><defaultProjectile>VWE_FlyingBlade</defaultProjectile><warmupTime>1</warmupTime><range>10</range><soundCast>ThrowGrenade</soundCast><ai_IsBuildingDestroyer>false</ai_IsBuildingDestroyer></li><li Class="CombatExtended.VerbPropertiesCE"><label>Throw knife</label><verbClass>CombatExtended.Verb_ShootCEOneUse</verbClass><hasStandardCommand>True</hasStandardCommand><defaultProjectile>VWE_FlyingBlade</defaultProjectile><warmupTime>1</warmupTime><range>15</range><soundCast>ThrowGrenade</soundCast></li></verbs><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Blunt</li></capacities><power>1</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.250</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Blade</label><capacities><li>Cut</li></capacities><power>6</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.36</armorPenetrationBlunt><armorPenetrationSharp>0.32</armorPenetrationSharp><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>8</power><cooldownTime>1.26</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>0.25</armorPenetrationBlunt><armorPenetrationSharp>0.42</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li></tools><thingCategories><li>WeaponsRanged</li></thingCategories><thingClass>CombatExtended.AmmoThing</thingClass><stackLimit>75</stackLimit><resourceReadoutPriority>First</resourceReadoutPriority><thingClass>CombatExtended.AmmoThing</thingClass><stackLimit>50</stackLimit><resourceReadoutPriority>First</resourceReadoutPriority></ThingDef>
  1731. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1732.  
  1733. XML error: Duplicate XML node name stackLimit in this XML block: <ThingDef ParentName="BaseWeapon" Class="CombatExtended.AmmoDef"><defName>VWE_Throwing_Knives</defName><label>throwing knives</label><description>A set of well balanced knives, perfect for throwing.</description><graphicData><texPath>Things/WeaponRanged/ThrowingKnives</texPath><graphicClass>Graphic_Single</graphicClass><color>(105,105,105)</color></graphicData><soundInteract>Silver_Drop</soundInteract><techLevel>Medieval</techLevel><smeltable>true</smeltable><burnableByRecipe>true</burnableByRecipe><statBases><WorkToMake>4600</WorkToMake><SightsEfficiency>0.7</SightsEfficiency><Bulk>1</Bulk><Mass>1</Mass><RangedWeapon_Cooldown>0.38</RangedWeapon_Cooldown></statBases><weaponTags><li>NeolithicRangedBasic</li><li>CE_OneHandedWeapon</li></weaponTags><verbs><li Class="CombatExtended.VerbPropertiesCE"><label>Throw knife</label><verbClass>CombatExtended.Verb_ShootCEOneUse</verbClass><hasStandardCommand>True</hasStandardCommand><defaultProjectile>VWE_FlyingBlade</defaultProjectile><warmupTime>1</warmupTime><range>10</range><soundCast>ThrowGrenade</soundCast><ai_IsBuildingDestroyer>false</ai_IsBuildingDestroyer></li><li Class="CombatExtended.VerbPropertiesCE"><label>Throw knife</label><verbClass>CombatExtended.Verb_ShootCEOneUse</verbClass><hasStandardCommand>True</hasStandardCommand><defaultProjectile>VWE_FlyingBlade</defaultProjectile><warmupTime>1</warmupTime><range>15</range><soundCast>ThrowGrenade</soundCast></li></verbs><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Blunt</li></capacities><power>1</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.250</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Blade</label><capacities><li>Cut</li></capacities><power>6</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.36</armorPenetrationBlunt><armorPenetrationSharp>0.32</armorPenetrationSharp><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>8</power><cooldownTime>1.26</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>0.25</armorPenetrationBlunt><armorPenetrationSharp>0.42</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li></tools><thingCategories><li>WeaponsRanged</li></thingCategories><thingClass>CombatExtended.AmmoThing</thingClass><stackLimit>75</stackLimit><resourceReadoutPriority>First</resourceReadoutPriority><thingClass>CombatExtended.AmmoThing</thingClass><stackLimit>50</stackLimit><resourceReadoutPriority>First</resourceReadoutPriority></ThingDef>
  1734. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1735.  
  1736. XML error: Duplicate XML node name resourceReadoutPriority in this XML block: <ThingDef ParentName="BaseWeapon" Class="CombatExtended.AmmoDef"><defName>VWE_Throwing_Knives</defName><label>throwing knives</label><description>A set of well balanced knives, perfect for throwing.</description><graphicData><texPath>Things/WeaponRanged/ThrowingKnives</texPath><graphicClass>Graphic_Single</graphicClass><color>(105,105,105)</color></graphicData><soundInteract>Silver_Drop</soundInteract><techLevel>Medieval</techLevel><smeltable>true</smeltable><burnableByRecipe>true</burnableByRecipe><statBases><WorkToMake>4600</WorkToMake><SightsEfficiency>0.7</SightsEfficiency><Bulk>1</Bulk><Mass>1</Mass><RangedWeapon_Cooldown>0.38</RangedWeapon_Cooldown></statBases><weaponTags><li>NeolithicRangedBasic</li><li>CE_OneHandedWeapon</li></weaponTags><verbs><li Class="CombatExtended.VerbPropertiesCE"><label>Throw knife</label><verbClass>CombatExtended.Verb_ShootCEOneUse</verbClass><hasStandardCommand>True</hasStandardCommand><defaultProjectile>VWE_FlyingBlade</defaultProjectile><warmupTime>1</warmupTime><range>10</range><soundCast>ThrowGrenade</soundCast><ai_IsBuildingDestroyer>false</ai_IsBuildingDestroyer></li><li Class="CombatExtended.VerbPropertiesCE"><label>Throw knife</label><verbClass>CombatExtended.Verb_ShootCEOneUse</verbClass><hasStandardCommand>True</hasStandardCommand><defaultProjectile>VWE_FlyingBlade</defaultProjectile><warmupTime>1</warmupTime><range>15</range><soundCast>ThrowGrenade</soundCast></li></verbs><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Blunt</li></capacities><power>1</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.250</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Blade</label><capacities><li>Cut</li></capacities><power>6</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.36</armorPenetrationBlunt><armorPenetrationSharp>0.32</armorPenetrationSharp><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>8</power><cooldownTime>1.26</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>0.25</armorPenetrationBlunt><armorPenetrationSharp>0.42</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li></tools><thingCategories><li>WeaponsRanged</li></thingCategories><thingClass>CombatExtended.AmmoThing</thingClass><stackLimit>75</stackLimit><resourceReadoutPriority>First</resourceReadoutPriority><thingClass>CombatExtended.AmmoThing</thingClass><stackLimit>50</stackLimit><resourceReadoutPriority>First</resourceReadoutPriority></ThingDef>
  1737. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1738.  
  1739. XML error: Duplicate XML node name thingClass in this XML block: <ThingDef ParentName="BaseWeapon" Class="CombatExtended.AmmoDef"><defName>VWE_Throwing_Rocks</defName><label>throwing rocks</label><description>A handful of rocks. Can inflict minor injuries in close range. Doesn't drop on death. Simple but effective.</description><graphicData><texPath>Things/WeaponRanged/ThrowingRocks</texPath><graphicClass>Graphic_Single</graphicClass><color>(158,153,135)</color></graphicData><soundInteract>Interact_Grenade</soundInteract><statBases><MarketValue>0.09</MarketValue><WorkToMake>1200</WorkToMake><SightsEfficiency>1</SightsEfficiency><Bulk>3</Bulk><Mass>3</Mass><RangedWeapon_Cooldown>1.6</RangedWeapon_Cooldown></statBases><techLevel>Neolithic</techLevel><smeltable>true</smeltable><burnableByRecipe>true</burnableByRecipe><tradeability>None</tradeability><weaponTags><li>NeolithicRangedBasic</li><li>CE_OneHandedWeapon</li></weaponTags><verbs><li Class="CombatExtended.VerbPropertiesCE"><label>throw rock</label><verbClass>CombatExtended.Verb_ShootCEOneUse</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>VWE_Rock</defaultProjectile><range>10</range><warmupTime>1.8</warmupTime><soundCast>ThrowGrenade</soundCast><noiseRadius>4</noiseRadius><ai_IsBuildingDestroyer>false</ai_IsBuildingDestroyer></li><li Class="CombatExtended.VerbPropertiesCE"><label>Throw Rock</label><verbClass>CombatExtended.Verb_ShootCEOneUse</verbClass><hasStandardCommand>True</hasStandardCommand><defaultProjectile>VWE_Rock</defaultProjectile><warmupTime>1.5</warmupTime><range>15</range><soundCast>ThrowGrenade</soundCast></li></verbs><tools><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Blunt</li><li>Cut</li></capacities><power>10</power><cooldownTime>2</cooldownTime><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>1</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><thingCategories><li>WeaponsRanged</li></thingCategories><thingClass>CombatExtended.AmmoThing</thingClass><stackLimit>75</stackLimit><resourceReadoutPriority>First</resourceReadoutPriority><comps /><thingClass>CombatExtended.AmmoThing</thingClass><stackLimit>50</stackLimit><resourceReadoutPriority>First</resourceReadoutPriority></ThingDef>
  1740. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1741.  
  1742. XML error: Duplicate XML node name stackLimit in this XML block: <ThingDef ParentName="BaseWeapon" Class="CombatExtended.AmmoDef"><defName>VWE_Throwing_Rocks</defName><label>throwing rocks</label><description>A handful of rocks. Can inflict minor injuries in close range. Doesn't drop on death. Simple but effective.</description><graphicData><texPath>Things/WeaponRanged/ThrowingRocks</texPath><graphicClass>Graphic_Single</graphicClass><color>(158,153,135)</color></graphicData><soundInteract>Interact_Grenade</soundInteract><statBases><MarketValue>0.09</MarketValue><WorkToMake>1200</WorkToMake><SightsEfficiency>1</SightsEfficiency><Bulk>3</Bulk><Mass>3</Mass><RangedWeapon_Cooldown>1.6</RangedWeapon_Cooldown></statBases><techLevel>Neolithic</techLevel><smeltable>true</smeltable><burnableByRecipe>true</burnableByRecipe><tradeability>None</tradeability><weaponTags><li>NeolithicRangedBasic</li><li>CE_OneHandedWeapon</li></weaponTags><verbs><li Class="CombatExtended.VerbPropertiesCE"><label>throw rock</label><verbClass>CombatExtended.Verb_ShootCEOneUse</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>VWE_Rock</defaultProjectile><range>10</range><warmupTime>1.8</warmupTime><soundCast>ThrowGrenade</soundCast><noiseRadius>4</noiseRadius><ai_IsBuildingDestroyer>false</ai_IsBuildingDestroyer></li><li Class="CombatExtended.VerbPropertiesCE"><label>Throw Rock</label><verbClass>CombatExtended.Verb_ShootCEOneUse</verbClass><hasStandardCommand>True</hasStandardCommand><defaultProjectile>VWE_Rock</defaultProjectile><warmupTime>1.5</warmupTime><range>15</range><soundCast>ThrowGrenade</soundCast></li></verbs><tools><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Blunt</li><li>Cut</li></capacities><power>10</power><cooldownTime>2</cooldownTime><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>1</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><thingCategories><li>WeaponsRanged</li></thingCategories><thingClass>CombatExtended.AmmoThing</thingClass><stackLimit>75</stackLimit><resourceReadoutPriority>First</resourceReadoutPriority><comps /><thingClass>CombatExtended.AmmoThing</thingClass><stackLimit>50</stackLimit><resourceReadoutPriority>First</resourceReadoutPriority></ThingDef>
  1743. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1744.  
  1745. XML error: Duplicate XML node name resourceReadoutPriority in this XML block: <ThingDef ParentName="BaseWeapon" Class="CombatExtended.AmmoDef"><defName>VWE_Throwing_Rocks</defName><label>throwing rocks</label><description>A handful of rocks. Can inflict minor injuries in close range. Doesn't drop on death. Simple but effective.</description><graphicData><texPath>Things/WeaponRanged/ThrowingRocks</texPath><graphicClass>Graphic_Single</graphicClass><color>(158,153,135)</color></graphicData><soundInteract>Interact_Grenade</soundInteract><statBases><MarketValue>0.09</MarketValue><WorkToMake>1200</WorkToMake><SightsEfficiency>1</SightsEfficiency><Bulk>3</Bulk><Mass>3</Mass><RangedWeapon_Cooldown>1.6</RangedWeapon_Cooldown></statBases><techLevel>Neolithic</techLevel><smeltable>true</smeltable><burnableByRecipe>true</burnableByRecipe><tradeability>None</tradeability><weaponTags><li>NeolithicRangedBasic</li><li>CE_OneHandedWeapon</li></weaponTags><verbs><li Class="CombatExtended.VerbPropertiesCE"><label>throw rock</label><verbClass>CombatExtended.Verb_ShootCEOneUse</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>VWE_Rock</defaultProjectile><range>10</range><warmupTime>1.8</warmupTime><soundCast>ThrowGrenade</soundCast><noiseRadius>4</noiseRadius><ai_IsBuildingDestroyer>false</ai_IsBuildingDestroyer></li><li Class="CombatExtended.VerbPropertiesCE"><label>Throw Rock</label><verbClass>CombatExtended.Verb_ShootCEOneUse</verbClass><hasStandardCommand>True</hasStandardCommand><defaultProjectile>VWE_Rock</defaultProjectile><warmupTime>1.5</warmupTime><range>15</range><soundCast>ThrowGrenade</soundCast></li></verbs><tools><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Blunt</li><li>Cut</li></capacities><power>10</power><cooldownTime>2</cooldownTime><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>1</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><thingCategories><li>WeaponsRanged</li></thingCategories><thingClass>CombatExtended.AmmoThing</thingClass><stackLimit>75</stackLimit><resourceReadoutPriority>First</resourceReadoutPriority><comps /><thingClass>CombatExtended.AmmoThing</thingClass><stackLimit>50</stackLimit><resourceReadoutPriority>First</resourceReadoutPriority></ThingDef>
  1746. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1747.  
  1748. XML error: <explosionRadius>1.66</explosionRadius> doesn't correspond to any field in type CompProperties_ExplosiveCE. Context: <li Class="CombatExtended.CompProperties_ExplosiveCE"><explosionRadius>1.66</explosionRadius><explosionDamageDef>Bomb</explosionDamageDef></li>
  1749. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1750.  
  1751. XML error: <explosionDamageDef>Bomb</explosionDamageDef> doesn't correspond to any field in type CompProperties_ExplosiveCE. Context: <li Class="CombatExtended.CompProperties_ExplosiveCE"><explosionRadius>1.66</explosionRadius><explosionDamageDef>Bomb</explosionDamageDef></li>
  1752. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1753.  
  1754. XML error: <explosionDamage>50</explosionDamage> doesn't correspond to any field in type CompProperties_ExplosiveCE. Context: <li Class="CombatExtended.CompProperties_ExplosiveCE"><explosionDamage>50</explosionDamage><explosionDamageDef>VWE_Shock</explosionDamageDef><explosionRadius>1.5</explosionRadius><soundExplode>MortarBomb_Explode</soundExplode><applyDamageToExplosionCellsNeighbors>true</applyDamageToExplosionCellsNeighbors><fragments><Fragment_RocketFrag>400</Fragment_RocketFrag></fragments></li>
  1755. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1756.  
  1757. XML error: <explosionDamageDef>VWE_Shock</explosionDamageDef> doesn't correspond to any field in type CompProperties_ExplosiveCE. Context: <li Class="CombatExtended.CompProperties_ExplosiveCE"><explosionDamage>50</explosionDamage><explosionDamageDef>VWE_Shock</explosionDamageDef><explosionRadius>1.5</explosionRadius><soundExplode>MortarBomb_Explode</soundExplode><applyDamageToExplosionCellsNeighbors>true</applyDamageToExplosionCellsNeighbors><fragments><Fragment_RocketFrag>400</Fragment_RocketFrag></fragments></li>
  1758. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1759.  
  1760. XML error: <explosionRadius>1.5</explosionRadius> doesn't correspond to any field in type CompProperties_ExplosiveCE. Context: <li Class="CombatExtended.CompProperties_ExplosiveCE"><explosionDamage>50</explosionDamage><explosionDamageDef>VWE_Shock</explosionDamageDef><explosionRadius>1.5</explosionRadius><soundExplode>MortarBomb_Explode</soundExplode><applyDamageToExplosionCellsNeighbors>true</applyDamageToExplosionCellsNeighbors><fragments><Fragment_RocketFrag>400</Fragment_RocketFrag></fragments></li>
  1761. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1762.  
  1763. XML error: <soundExplode>MortarBomb_Explode</soundExplode> doesn't correspond to any field in type CompProperties_ExplosiveCE. Context: <li Class="CombatExtended.CompProperties_ExplosiveCE"><explosionDamage>50</explosionDamage><explosionDamageDef>VWE_Shock</explosionDamageDef><explosionRadius>1.5</explosionRadius><soundExplode>MortarBomb_Explode</soundExplode><applyDamageToExplosionCellsNeighbors>true</applyDamageToExplosionCellsNeighbors><fragments><Fragment_RocketFrag>400</Fragment_RocketFrag></fragments></li>
  1764. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1765.  
  1766. XML error: <soundExplode>MortarBomb_Explode</soundExplode> doesn't correspond to any field in type CompProperties_ExplosiveCE. Context: <li Class="CombatExtended.CompProperties_ExplosiveCE"><fragments><Fragment_RocketFrag>400</Fragment_RocketFrag></fragments><soundExplode>MortarBomb_Explode</soundExplode></li>
  1767. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1768.  
  1769. [Combat Extended] Patch operation Verse.PatchOperationFindMod(Expanded Prosthetics and Organ Engineering) failed
  1770. file: E:\Steam\steamapps\workshop\content\294100\1631756268\Patches\EPOE\Bionics.xml
  1771. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1772.  
  1773. Mod Andross225.VanillaHWeaponsHExpandedHCE has multiple Verse.RecipeDefs named MakeVWESmokeGrenade. Skipping.
  1774. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1775.  
  1776. Could not resolve cross-reference: No Verse.ThingDef named VWE_Grenade_OPOrbBomb found to give to Verse.ThingDefCountClass (1x null)
  1777. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1778.  
  1779. Could not resolve cross-reference: No Verse.ThingDef named VWE_FlashGrenade found to give to Verse.ThingDefCountClass (10x null)
  1780. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1781.  
  1782. Could not resolve cross-reference: No Verse.ThingDef named VWE_SmokeGrenade found to give to Verse.ThingDefCountClass (10x null)
  1783. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1784.  
  1785. Failed to find Verse.ThingCategoryDef named Stony. There are 225 defs of this type loaded.
  1786. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1787.  
  1788. Failed to find Verse.ThingCategoryDef named Stony. There are 225 defs of this type loaded.
  1789. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1790.  
  1791. Failed to find Verse.ThingCategoryDef named Stony. There are 225 defs of this type loaded.
  1792. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1793.  
  1794. Key binding conflict: Dev_ChangeSelectedDebugAction and MainTab_Architect are both bound to Tab.
  1795. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1796.  
  1797. d3d11: failed to create 2D texture id=3903 width=30 height=20 mips=6 dxgifmt=28 [D3D error was 80070057]
  1798.  
  1799. (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/TexturesD3D11.cpp Line: 496)
  1800.  
  1801. d3d11: failed to create 2D texture shader resource view id=3903 [D3D error was 80070057]
  1802.  
  1803. (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/TexturesD3D11.cpp Line: 460)
  1804.  
  1805. Initialized settings for Smarter Deconstruction
  1806. Translation data for language English has 126 errors. Generate translation report for more info.
  1807. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1808.  
  1809. [ShowDrafteesWeapon] Initialized
  1810. MineItAll injected.
  1811. [TradeHelper] Loaded.
  1812. ExpandedRoofing: generating dynamic defs
  1813. [RealRuins][System]: RealRuins started patching at 4/20/2021 7:59:29 AM
  1814. [RealRuins][System]: RealRuins finished patching at 4/20/2021 7:59:29 AM (23.9071 msec)
  1815. [OpenTheWindows] Dubs Skylights detected! Integrating...
  1816. [OpenTheWindows] Expanded Roofing detected! Integrating...
  1817. Rimpedia Patched
  1818. Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
  1819. [PrepareLanding] MonoController Initialization
  1820. [PrepareLanding] WorldLayerBehaviour Static Initialization
  1821. OnLevelWasLoaded was found on ModInitializerComponent
  1822. This message has been deprecated and will be removed in a later version of Unity.
  1823. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  1824. (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 355)
  1825.  
  1826. [PrepareLanding] MonoController Start
  1827. [PrepareLanding] WorldLayerBehaviour Start
  1828. Combat Extended :: Ammo removed
  1829. Combat Extended :: Bounds pre-generated
  1830. VanillaFurnitureExpandedShields.CanInstall() - False
  1831. ResearchPal :: Preparing research nodes
  1832. ResearchPal :: Reducing crossings
  1833. ResearchPal :: Finalizing layout
  1834. ResearchPal :: Restoring queue
  1835. LWM: activating compatibility logic for Misc. Robots
  1836. [PrepareLanding] In constructor.
  1837. [HugsLib] initializing GiddyUpCore, GiddyUpRideAndRoll, GiddyUpCaravan, MineItAll, CentralizedClimateControl, com.jkluch.HaulToStack, PeteTimesSix.SimpleSidearms, HeatMap, AvoidFriendlyFire, Power_Alerts, RealRuins, LokiVKlokeNaAndoke.AutoPriorities, DeathRattle, LWM_DeepStorage, SearchAndDestroy, AlmostThere, EndlessRimworld, PrepareLanding, Hospitality, Linkolas.Stabilize, RunAndGun, Autopsy
  1838. [PrepareLanding] Initializing.
  1839. [PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
  1840. [PrepareLanding] Preset template folder is at: E:\Steam\steamapps\workshop\content\294100\1095331978\Presets
  1841. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
  1842. Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, TempSleepSpot, Canopy, Teepee, Tent, VikingTent, ModernTent
  1843. [AvoidFriendlyFire] Patching CombatExtended methods
  1844. [PrepareLanding] OnDefsLoaded
  1845. [PrepareLanding] GameOptions.OnDefLoaded().
  1846. Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
  1847.  
  1848. Unloading 461 unused Assets to reduce memory usage. Loaded Objects now: 16154.
  1849. Total: 132.598800 ms (FindLiveObjects: 0.816200 ms CreateObjectMapping: 0.647100 ms MarkObjects: 130.814200 ms DeleteObjects: 0.321100 ms)
  1850.  
  1851. Loading game from file Terralliance with mods:
  1852. - brrainz.harmony
  1853. - Ludeon.RimWorld
  1854. - Ludeon.RimWorld.Royalty
  1855. - UnlimitedHugs.HugsLib
  1856. - CETeam.CombatExtended
  1857. - fluffy.worktab
  1858. - roolo.giddyupcore
  1859. - roolo.giddyuprideandroll
  1860. - roolo.giddyupcaravan
  1861. - antaioz.tdiner
  1862. - Krafs.LevelUp
  1863. - notfood.MendAndRecycle
  1864. - fluffy.medicaltab
  1865. - hatti.qualitysurgeon
  1866. - hatti.qualitybuilder
  1867. - targhetti.ShowDrafteesWeapon
  1868. - Dubwise.DubsBadHygiene
  1869. - avilmask.CommonSense
  1870. - n7huntsman.CombatExtendedShields
  1871. - Mehni.Numbers
  1872. - Uuugggg.ListEverything
  1873. - velc.MineItAll
  1874. - PinoChemicali.SkilledStonecutting
  1875. - fluffy.fluffybreakdowns
  1876. - fyarn.BoundedRoofBuildTool
  1877. - TheWireLord354.ConduitDeconstruct
  1878. - Uuugggg.RoomFood
  1879. - Jaxe.PawnRules
  1880. - crlsniper.realisticrooms
  1881. - TimmyLiang.TradeHelper
  1882. - Mlie.CentralizedClimateControl
  1883. - captinjoehenry.FrontierShields
  1884. - dhultgren.buryonthespot
  1885. - Uuugggg.MiningPriority
  1886. - jamaicancastle.shoo
  1887. - Uuugggg.WhatIsMyPurpose
  1888. - wit.expandedroofing
  1889. - brrainz.rangefinder
  1890. - fed1sPlay.PawnTargetFix
  1891. - FrozenSnowFox.EfficientUtilities
  1892. - jkluch.HaulToStack
  1893. - fluffy.backuppower
  1894. - razor2.3.AnotherRimworldMod.AutoCutBlight
  1895. - dracoix.doormat.r12a
  1896. - PeteTimesSix.SimpleSidearms
  1897. - madarauchiha.undraftaftertucking
  1898. - helldragger.rimworldheatstatistics
  1899. - syrchalis.setupcamp
  1900. - fyarn.FixableMoodDebuffsAlert
  1901. - Uuugggg.UseBedrolls
  1902. - Uuugggg.MealsOnWheels
  1903. - Uuugggg.ShareTheLoad
  1904. - Jaxe.Bubbles
  1905. - Murmur.WallLight
  1906. - aRandomKiwi.GuardsForMe
  1907. - falconne.HeatMap
  1908. - falconne.AFF
  1909. - Uuugggg.ReplaceStuff
  1910. - Ykara.EPOE
  1911. - diddily.poweralerts
  1912. - Uuugggg.BuildFromInventory
  1913. - Uuugggg.EverybodyGetsOne
  1914. - EdB.PrepareCarefully
  1915. - Woolstrand.RealRuins
  1916. - Francini.CL11
  1917. - notfood.ResearchPal
  1918. - fluffy.pharmacist
  1919. - ratys.rtfuse
  1920. - dninemfive.wildreproduction
  1921. - showhair.kv.rw
  1922. - fluffy.colonymanager
  1923. - DarthSergeant.PriorityJobManger
  1924. - spoonshortage.ADogSaidAnimalProsthetics
  1925. - Murmur.TCU
  1926. - jelly.pleasehaulperishables
  1927. - LokiVKlokeNaAndoke.AutoPriorities
  1928. - hatti.cleaningarea
  1929. - SlimeSenpai.AutoVents
  1930. - syrchalis.harvestyieldpatch
  1931. - Uuugggg.SmartMedicine
  1932. - Haplo.Miscellaneous.Training
  1933. - tammybee.predatorhuntalert
  1934. - eagle0600.dressPatients
  1935. - tikubonn.DontBlockDoor
  1936. - CETeam.CombatExtendedGuns
  1937. - avius.locks
  1938. - dhultgren.smarterconstruction
  1939. - Dubwise.DubsSkylights
  1940. - JPT.OpenTheWindows
  1941. - Dubwise.DubsBreakMod
  1942. - brrainz.achtung
  1943. - yrtwof.Rimpedia
  1944. - pathavoid.kv.rw
  1945. - Troopersmith1.DeathRattle
  1946. - Mlie.BrrandPhew
  1947. - rimfridge.kv.rw
  1948. - LWM.DeepStorage
  1949. - weilbyte.snapout
  1950. - dhultgren.keepbedownership
  1951. - FrozenSnowFox.FilthVanishesWithRainAndTime
  1952. - roolo.SearchAndDestroy
  1953. - roolo.AlmostThere
  1954. - kittahkhan.grazeup
  1955. - LongerCFloor.ProxyHeat
  1956. - balistafreak.StopDropAndRoll
  1957. - jp.perfectpathing
  1958. - jaschaephraim.endlessrimworld
  1959. - Mlie.PresetFilteredZones
  1960. - neitsa.PrepareLanding
  1961. - RustyMimoid.LightRadius
  1962. - Orion.Hospitality
  1963. - fluffy.desirepaths
  1964. - legodude17.smartdecon
  1965. - tradingspot.kv.rw
  1966. - Aoba.Tent
  1967. - CaptainMuscles.PriceIsWhat
  1968. - CaptainMuscles.DropInventory
  1969. - Elseud.ThisIsMine
  1970. - BulletMagnet.PSSLessLethalDefenceSystem
  1971. - AndrewRaphaelLukasik.AllowDeadAnimals
  1972. - Mlie.HuntingRestriction
  1973. - Mlie.MyRoomIWantThat
  1974. - Linkolas.Stabilize
  1975. - brrainz.reversecommands
  1976. - NotooShabby.HomeMover
  1977. - Wemd.PartiallyPassableWindTurbines
  1978. - Haplo.Miscellaneous.Robots
  1979. - Alaestor.MiscRobots.PlusPlus
  1980. - elf.miscrobots.worktab.support
  1981. - StunWeapons.theholyepicpenguin
  1982. - Cozarkian.WaterIsCold
  1983. - kikohi.whatsforsale
  1984. - Aoba.Fortress.Neolithic
  1985. - VanillaExpanded.VAPPE
  1986. - VanillaExpanded.VFEFarming
  1987. - VanillaExpanded.VWE
  1988. - roolo.RunAndGun
  1989. - TrahsPanda.WalkieTalkie
  1990. - Andross225.VanillaHWeaponsHExpandedHCE
  1991. - Smuffle.HarvestOrgansPostMortem
  1992. - yayo.RimWorldRealFoW
  1993. QualityBuilder added property to '164' things
  1994. Could not load reference to RimWorld.WorkGiverDef named HaulUrgently
  1995. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1996.  
  1997. Could not load reference to RimWorld.WorkGiverDef named FinishOff
  1998. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1999.  
  2000. Could not load reference to RimWorld.WorkGiverDef named HaulUrgently
  2001. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2002.  
  2003. Could not load reference to RimWorld.WorkGiverDef named FinishOff
  2004. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2005.  
  2006. Could not load reference to RimWorld.WorkGiverDef named HaulUrgently
  2007. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2008.  
  2009. Could not load reference to RimWorld.WorkGiverDef named FinishOff
  2010. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2011.  
  2012. Could not load reference to RimWorld.WorkGiverDef named HaulUrgently
  2013. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2014.  
  2015. Could not load reference to RimWorld.WorkGiverDef named FinishOff
  2016. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2017.  
  2018. Could not load reference to RimWorld.WorkGiverDef named HaulUrgently
  2019. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2020.  
  2021. Could not load reference to RimWorld.WorkGiverDef named FinishOff
  2022. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2023.  
  2024. Could not load reference to RimWorld.WorkGiverDef named HaulUrgently
  2025. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2026.  
  2027. Could not load reference to RimWorld.WorkGiverDef named FinishOff
  2028. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2029.  
  2030. Could not load reference to RimWorld.WorkGiverDef named HaulUrgently
  2031. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2032.  
  2033. Could not load reference to RimWorld.WorkGiverDef named FinishOff
  2034. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2035.  
  2036. Could not load reference to RimWorld.WorkGiverDef named HaulUrgently
  2037. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2038.  
  2039. Could not load reference to RimWorld.WorkGiverDef named FinishOff
  2040. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2041.  
  2042. Could not load reference to RimWorld.WorkGiverDef named HaulUrgently
  2043. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2044.  
  2045. Could not load reference to RimWorld.WorkGiverDef named FinishOff
  2046. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2047.  
  2048. Could not load reference to RimWorld.WorkGiverDef named HaulUrgently
  2049. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2050.  
  2051. Could not load reference to RimWorld.WorkGiverDef named FinishOff
  2052. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2053.  
  2054. Could not load reference to RimWorld.WorkGiverDef named HaulUrgently
  2055. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2056.  
  2057. Could not load reference to RimWorld.WorkGiverDef named FinishOff
  2058. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2059.  
  2060. Could not load reference to RimWorld.WorkGiverDef named HaulUrgently
  2061. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2062.  
  2063. Could not load reference to RimWorld.WorkGiverDef named FinishOff
  2064. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2065.  
  2066. Could not load reference to RimWorld.WorkGiverDef named HaulUrgently
  2067. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2068.  
  2069. Could not load reference to RimWorld.WorkGiverDef named FinishOff
  2070. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2071.  
  2072. Could not load reference to RimWorld.WorkGiverDef named HaulUrgently
  2073. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2074.  
  2075. Could not load reference to RimWorld.WorkGiverDef named FinishOff
  2076. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2077.  
  2078. Could not load reference to RimWorld.WorkGiverDef named HaulUrgently
  2079. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2080.  
  2081. Could not load reference to RimWorld.WorkGiverDef named FinishOff
  2082. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2083.  
  2084. Could not load reference to RimWorld.WorkGiverDef named HaulUrgently
  2085. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2086.  
  2087. Could not load reference to RimWorld.WorkGiverDef named FinishOff
  2088. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2089.  
  2090. Could not load reference to RimWorld.WorkGiverDef named HaulUrgently
  2091. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2092.  
  2093. Could not load reference to RimWorld.WorkGiverDef named FinishOff
  2094. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2095.  
  2096. Could not load reference to RimWorld.WorkGiverDef named HaulUrgently
  2097. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2098.  
  2099. Could not load reference to RimWorld.WorkGiverDef named FinishOff
  2100. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2101.  
  2102. Could not load reference to RimWorld.WorkGiverDef named HaulUrgently
  2103. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2104.  
  2105. Could not load reference to RimWorld.WorkGiverDef named FinishOff
  2106. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2107.  
  2108. Could not load reference to RimWorld.WorkGiverDef named HaulUrgently
  2109. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2110.  
  2111. Could not load reference to RimWorld.WorkGiverDef named FinishOff
  2112. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2113.  
  2114. Could not load reference to RimWorld.WorkGiverDef named HaulUrgently
  2115. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2116.  
  2117. Could not load reference to RimWorld.WorkGiverDef named FinishOff
  2118. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2119.  
  2120. Could not load reference to RimWorld.WorkGiverDef named HaulUrgently
  2121. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2122.  
  2123. Could not load reference to RimWorld.WorkGiverDef named FinishOff
  2124. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2125.  
  2126. Could not load reference to RimWorld.WorkGiverDef named HaulUrgently
  2127. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2128.  
  2129. Could not load reference to RimWorld.WorkGiverDef named FinishOff
  2130. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2131.  
  2132. Could not load reference to RimWorld.WorkGiverDef named HaulUrgently
  2133. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2134.  
  2135. Could not load reference to RimWorld.WorkGiverDef named FinishOff
  2136. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2137.  
  2138. Could not load reference to RimWorld.WorkGiverDef named HaulUrgently
  2139. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2140.  
  2141. Could not load reference to RimWorld.WorkGiverDef named FinishOff
  2142. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2143.  
  2144. Could not load reference to RimWorld.WorkGiverDef named HaulUrgently
  2145. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2146.  
  2147. Could not load reference to RimWorld.WorkGiverDef named FinishOff
  2148. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2149.  
  2150. Could not load reference to RimWorld.WorkGiverDef named HaulUrgently
  2151. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2152.  
  2153. Could not load reference to RimWorld.WorkGiverDef named FinishOff
  2154. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2155.  
  2156. Could not load reference to RimWorld.WorkGiverDef named HaulUrgently
  2157. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2158.  
  2159. Could not load reference to RimWorld.WorkGiverDef named FinishOff
  2160. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2161.  
  2162. Could not load reference to RimWorld.WorkGiverDef named HaulUrgently
  2163. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2164.  
  2165. Could not load reference to RimWorld.WorkGiverDef named FinishOff
  2166. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2167.  
  2168. Could not load reference to RimWorld.WorkGiverDef named HaulUrgently
  2169. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2170.  
  2171. Could not load reference to RimWorld.WorkGiverDef named FinishOff
  2172. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2173.  
  2174. Could not load reference to RimWorld.WorkGiverDef named HaulUrgently
  2175. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2176.  
  2177. Could not load reference to RimWorld.WorkGiverDef named FinishOff
  2178. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2179.  
  2180. Could not load reference to RimWorld.WorkGiverDef named HaulUrgently
  2181. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2182.  
  2183. Could not load reference to RimWorld.WorkGiverDef named FinishOff
  2184. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2185.  
  2186. Could not load reference to RimWorld.WorkGiverDef named HaulUrgently
  2187. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2188.  
  2189. Could not load reference to RimWorld.WorkGiverDef named FinishOff
  2190. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2191.  
  2192. Could not load reference to RimWorld.WorkGiverDef named HaulUrgently
  2193. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2194.  
  2195. Could not load reference to RimWorld.WorkGiverDef named FinishOff
  2196. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2197.  
  2198. Saving _def
  2199. Saving count
  2200. Saving pickedUp
  2201. Saving _def
  2202. Saving count
  2203. Saving pickedUp
  2204. Saving _def
  2205. Saving count
  2206. Saving pickedUp
  2207. Saving tickOfPickedupJob
  2208. Saving _def
  2209. Saving count
  2210. Saving pickedUp
  2211. Saving tickOfPickedupJob
  2212. Saving _def
  2213. Saving count
  2214. Saving pickedUp
  2215. Saving tickOfPickedupJob
  2216. Saving _def
  2217. Saving count
  2218. Saving pickedUp
  2219. Saving tickOfPickedupJob
  2220. Saving _def
  2221. Saving count
  2222. Saving pickedUp
  2223. Saving _def
  2224. Saving count
  2225. Saving pickedUp
  2226. Saving _def
  2227. Saving count
  2228. Saving pickedUp
  2229. Saving tickOfPickedupJob
  2230. Saving _def
  2231. Saving count
  2232. Saving pickedUp
  2233. Saving _def
  2234. Saving count
  2235. Saving pickedUp
  2236. Saving _def
  2237. Saving count
  2238. Saving pickedUp
  2239. Saving _def
  2240. Saving count
  2241. Saving pickedUp
  2242. Saving _def
  2243. Saving count
  2244. Saving pickedUp
  2245. Saving _def
  2246. Saving count
  2247. Saving pickedUp
  2248. Saving _def
  2249. Saving count
  2250. Saving pickedUp
  2251. Saving _def
  2252. Saving count
  2253. Saving pickedUp
  2254. Could not find class Blueprints.BlueprintController while resolving node li. Trying to use RimWorld.Planet.WorldComponent instead. Full node: <li Class="Blueprints.BlueprintController"><Blueprints><li><BuildableThings><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-8, 0, -4)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(-8, 0, -4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-8, 0, -3)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-8, 0, -2)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-8, 0, -1)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-8, 0, 0)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-8, 0, 1)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-8, 0, 2)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-8, 0, 3)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-8, 0, 4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-7, 0, -4)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(-7, 0, -4)</Position></li><li><ThingDef>Table1x2c</ThingDef><Stuff>WoodLog</Stuff><Position>(-7, 0, 3)</Position><Rotation>1</Rotation></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-7, 0, 4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-6, 0, -4)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(-6, 0, -4)</Position></li><li><ThingDef>DiningChair</ThingDef><Stuff>WoodLog</Stuff><Position>(-6, 0, 2)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-6, 0, 4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-5, 0, -4)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(-5, 0, -4)</Position></li><li><ThingDef>Bed</ThingDef><Stuff>WoodLog</Stuff><Position>(-5, 0, -3)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-5, 0, 4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-4, 0, -4)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(-4, 0, -4)</Position></li><li><ThingDef>Lighting_CeilingLight</ThingDef><Position>(-4, 0, 0)</Position></li><li><ThingDef>Door</ThingDef><Stuff>WoodLog</Stuff><Position>(-4, 0, 4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-3, 0, -4)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(-3, 0, -4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-3, 0, 4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-2, 0, -4)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(-2, 0, -4)</Position></li><li><ThingDef>sewagePipeStuff</ThingDef><Stuff>Steel</Stuff><Position>(-2, 0, -4)</Position></li><li><ThingDef>RadiatorStuffed</ThingDef><Stuff>Steel</Stuff><Position>(-2, 0, -3)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-2, 0, 4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-1, 0, -4)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(-1, 0, -4)</Position></li><li><ThingDef>sewagePipeStuff</ThingDef><Stuff>Steel</Stuff><Position>(-1, 0, -4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-1, 0, -3)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(-1, 0, -3)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-1, 0, -2)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(-1, 0, -2)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-1, 0, -1)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(-1, 0, -1)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-1, 0, 0)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(-1, 0, 0)</Position></li><li><ThingDef>ToiletStallDoor</ThingDef><Stuff>WoodLog</Stuff><Position>(-1, 0, 1)</Position><Rotation>1</Rotation></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-1, 0, 2)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-1, 0, 3)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-1, 0, 4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(0, 0, -4)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(0, 0, -4)</Position></li><li><ThingDef>sewagePipeStuff</ThingDef><Stuff>Steel</Stuff><Position>(0, 0, -4)</Position></li><li><ThingDef>ShowerStuff</ThingDef><Stuff>Steel</Stuff><Position>(0, 0, -3)</Position><Rotation>1</Rotation></li><li><ThingDef>ToiletStuff</ThingDef><Stuff>Steel</Stuff><Position>(0, 0, -2)</Position><Rotation>3</Rotation></li><li><ThingDef>BasinStuff</ThingDef><Stuff>Steel</Stuff><Position>(0, 0, -1)</Position><Rotation>3</Rotation></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff></li><li><ThingDef>sewagePipeStuff</ThingDef><Stuff>Steel</Stuff></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(0, 0, 4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(1, 0, -4)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(1, 0, -4)</Position></li><li><ThingDef>sewagePipeStuff</ThingDef><Stuff>Steel</Stuff><Position>(1, 0, -4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(1, 0, 0)</Position></li><li><ThingDef>sewagePipeStuff</ThingDef><Stuff>Steel</Stuff><Position>(1, 0, 0)</Position></li><li><ThingDef>BasinStuff</ThingDef><Stuff>Steel</Stuff><Position>(1, 0, 1)</Position><Rotation>1</Rotation></li><li><ThingDef>ToiletStuff</ThingDef><Stuff>Steel</Stuff><Position>(1, 0, 2)</Position><Rotation>1</Rotation></li><li><ThingDef>ShowerStuff</ThingDef><Stuff>Steel</Stuff><Position>(1, 0, 3)</Position><Rotation>3</Rotation></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(1, 0, 4)</Position></li><li><ThingDef>sewagePipeStuff</ThingDef><Stuff>Steel</Stuff><Position>(1, 0, 4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(2, 0, -4)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(2, 0, -4)</Position></li><li><ThingDef>sewagePipeStuff</ThingDef><Stuff>Steel</Stuff><Position>(2, 0, -4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(2, 0, -3)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(2, 0, -2)</Position></li><li><ThingDef>ToiletStallDoor</ThingDef><Stuff>WoodLog</Stuff><Position>(2, 0, -1)</Position><Rotation>1</Rotation></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(2, 0, 0)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(2, 0, 1)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(2, 0, 2)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(2, 0, 3)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(2, 0, 4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(3, 0, -4)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(3, 0, -4)</Position></li><li><ThingDef>sewagePipeStuff</ThingDef><Stuff>Steel</Stuff><Position>(3, 0, -4)</Position></li><li><ThingDef>RadiatorStuffed</ThingDef><Stuff>Steel</Stuff><Position>(3, 0, -3)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(3, 0, 4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(4, 0, -4)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(4, 0, -4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(4, 0, 4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(5, 0, -4)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(5, 0, -4)</Position></li><li><ThingDef>Lighting_CeilingLight</ThingDef><Position>(5, 0, 0)</Position></li><li><ThingDef>Door</ThingDef><Stuff>WoodLog</Stuff><Position>(5, 0, 4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(6, 0, -4)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(6, 0, -4)</Position></li><li><ThingDef>Bed</ThingDef><Stuff>WoodLog</Stuff><Position>(6, 0, -3)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(6, 0, 4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(7, 0, -4)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(7, 0, -4)</Position></li><li><ThingDef>DiningChair</ThingDef><Stuff>WoodLog</Stuff><Position>(7, 0, 2)</Position></li><li><ThingDef>Table1x2c</ThingDef><Stuff>WoodLog</Stuff><Position>(7, 0, 3)</Position><Rotation>1</Rotation></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(7, 0, 4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(8, 0, -4)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(8, 0, -4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(8, 0, 4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(9, 0, -4)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(9, 0, -4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(9, 0, -3)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(9, 0, -2)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(9, 0, -1)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(9, 0, 0)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(9, 0, 1)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(9, 0, 2)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(9, 0, 3)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(9, 0, 4)</Position></li></BuildableThings><Name>Bedrooms_1</Name><Size>(18, 9)</Size></li></Blueprints></li>
  2255. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2256.  
  2257. SaveableFromNode exception: System.ArgumentException: Can't load abstract class RimWorld.Planet.WorldComponent
  2258. at Verse.ScribeExtractor.SaveableFromNode[T] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x0012b] in <c36f9493c9844ddaa7fb5c788416098f>:0
  2259. Subnode:
  2260. <li Class="Blueprints.BlueprintController"><Blueprints><li><BuildableThings><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-8, 0, -4)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(-8, 0, -4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-8, 0, -3)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-8, 0, -2)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-8, 0, -1)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-8, 0, 0)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-8, 0, 1)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-8, 0, 2)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-8, 0, 3)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-8, 0, 4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-7, 0, -4)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(-7, 0, -4)</Position></li><li><ThingDef>Table1x2c</ThingDef><Stuff>WoodLog</Stuff><Position>(-7, 0, 3)</Position><Rotation>1</Rotation></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-7, 0, 4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-6, 0, -4)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(-6, 0, -4)</Position></li><li><ThingDef>DiningChair</ThingDef><Stuff>WoodLog</Stuff><Position>(-6, 0, 2)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-6, 0, 4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-5, 0, -4)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(-5, 0, -4)</Position></li><li><ThingDef>Bed</ThingDef><Stuff>WoodLog</Stuff><Position>(-5, 0, -3)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-5, 0, 4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-4, 0, -4)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(-4, 0, -4)</Position></li><li><ThingDef>Lighting_CeilingLight</ThingDef><Position>(-4, 0, 0)</Position></li><li><ThingDef>Door</ThingDef><Stuff>WoodLog</Stuff><Position>(-4, 0, 4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-3, 0, -4)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(-3, 0, -4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-3, 0, 4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-2, 0, -4)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(-2, 0, -4)</Position></li><li><ThingDef>sewagePipeStuff</ThingDef><Stuff>Steel</Stuff><Position>(-2, 0, -4)</Position></li><li><ThingDef>RadiatorStuffed</ThingDef><Stuff>Steel</Stuff><Position>(-2, 0, -3)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-2, 0, 4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-1, 0, -4)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(-1, 0, -4)</Position></li><li><ThingDef>sewagePipeStuff</ThingDef><Stuff>Steel</Stuff><Position>(-1, 0, -4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-1, 0, -3)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(-1, 0, -3)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-1, 0, -2)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(-1, 0, -2)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-1, 0, -1)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(-1, 0, -1)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-1, 0, 0)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(-1, 0, 0)</Position></li><li><ThingDef>ToiletStallDoor</ThingDef><Stuff>WoodLog</Stuff><Position>(-1, 0, 1)</Position><Rotation>1</Rotation></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-1, 0, 2)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-1, 0, 3)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(-1, 0, 4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(0, 0, -4)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(0, 0, -4)</Position></li><li><ThingDef>sewagePipeStuff</ThingDef><Stuff>Steel</Stuff><Position>(0, 0, -4)</Position></li><li><ThingDef>ShowerStuff</ThingDef><Stuff>Steel</Stuff><Position>(0, 0, -3)</Position><Rotation>1</Rotation></li><li><ThingDef>ToiletStuff</ThingDef><Stuff>Steel</Stuff><Position>(0, 0, -2)</Position><Rotation>3</Rotation></li><li><ThingDef>BasinStuff</ThingDef><Stuff>Steel</Stuff><Position>(0, 0, -1)</Position><Rotation>3</Rotation></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff></li><li><ThingDef>sewagePipeStuff</ThingDef><Stuff>Steel</Stuff></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(0, 0, 4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(1, 0, -4)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(1, 0, -4)</Position></li><li><ThingDef>sewagePipeStuff</ThingDef><Stuff>Steel</Stuff><Position>(1, 0, -4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(1, 0, 0)</Position></li><li><ThingDef>sewagePipeStuff</ThingDef><Stuff>Steel</Stuff><Position>(1, 0, 0)</Position></li><li><ThingDef>BasinStuff</ThingDef><Stuff>Steel</Stuff><Position>(1, 0, 1)</Position><Rotation>1</Rotation></li><li><ThingDef>ToiletStuff</ThingDef><Stuff>Steel</Stuff><Position>(1, 0, 2)</Position><Rotation>1</Rotation></li><li><ThingDef>ShowerStuff</ThingDef><Stuff>Steel</Stuff><Position>(1, 0, 3)</Position><Rotation>3</Rotation></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(1, 0, 4)</Position></li><li><ThingDef>sewagePipeStuff</ThingDef><Stuff>Steel</Stuff><Position>(1, 0, 4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(2, 0, -4)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(2, 0, -4)</Position></li><li><ThingDef>sewagePipeStuff</ThingDef><Stuff>Steel</Stuff><Position>(2, 0, -4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(2, 0, -3)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(2, 0, -2)</Position></li><li><ThingDef>ToiletStallDoor</ThingDef><Stuff>WoodLog</Stuff><Position>(2, 0, -1)</Position><Rotation>1</Rotation></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(2, 0, 0)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(2, 0, 1)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(2, 0, 2)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(2, 0, 3)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(2, 0, 4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(3, 0, -4)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(3, 0, -4)</Position></li><li><ThingDef>sewagePipeStuff</ThingDef><Stuff>Steel</Stuff><Position>(3, 0, -4)</Position></li><li><ThingDef>RadiatorStuffed</ThingDef><Stuff>Steel</Stuff><Position>(3, 0, -3)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(3, 0, 4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(4, 0, -4)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(4, 0, -4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(4, 0, 4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(5, 0, -4)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(5, 0, -4)</Position></li><li><ThingDef>Lighting_CeilingLight</ThingDef><Position>(5, 0, 0)</Position></li><li><ThingDef>Door</ThingDef><Stuff>WoodLog</Stuff><Position>(5, 0, 4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(6, 0, -4)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(6, 0, -4)</Position></li><li><ThingDef>Bed</ThingDef><Stuff>WoodLog</Stuff><Position>(6, 0, -3)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(6, 0, 4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(7, 0, -4)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(7, 0, -4)</Position></li><li><ThingDef>DiningChair</ThingDef><Stuff>WoodLog</Stuff><Position>(7, 0, 2)</Position></li><li><ThingDef>Table1x2c</ThingDef><Stuff>WoodLog</Stuff><Position>(7, 0, 3)</Position><Rotation>1</Rotation></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(7, 0, 4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(8, 0, -4)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(8, 0, -4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(8, 0, 4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(9, 0, -4)</Position></li><li><ThingDef>PowerConduit</ThingDef><Position>(9, 0, -4)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(9, 0, -3)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(9, 0, -2)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(9, 0, -1)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(9, 0, 0)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(9, 0, 1)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(9, 0, 2)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(9, 0, 3)</Position></li><li><ThingDef>Wall</ThingDef><Stuff>WoodLog</Stuff><Position>(9, 0, 4)</Position></li></BuildableThings><Name>Bedrooms_1</Name><Size>(18, 9)</Size></li></Blueprints></li>
  2261. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2262.  
  2263. Could not find class AllowTool.Settings.WorldSettings while resolving node li. Trying to use RimWorld.Planet.WorldComponent instead. Full node: <li Class="AllowTool.Settings.WorldSettings"><stripMine IsNull="True" /><partyHunt><pawns /></partyHunt></li>
  2264. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2265.  
  2266. SaveableFromNode exception: System.ArgumentException: Can't load abstract class RimWorld.Planet.WorldComponent
  2267. at Verse.ScribeExtractor.SaveableFromNode[T] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x0012b] in <c36f9493c9844ddaa7fb5c788416098f>:0
  2268. Subnode:
  2269. <li Class="AllowTool.Settings.WorldSettings"><stripMine IsNull="True" /><partyHunt><pawns /></partyHunt></li>
  2270. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2271.  
  2272. Could not find class Blueprints.MapComponent_Copy while resolving node li. Trying to use Verse.MapComponent instead. Full node: <li Class="Blueprints.MapComponent_Copy" />
  2273. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2274.  
  2275. SaveableFromNode exception: System.ArgumentException: Can't load abstract class Verse.MapComponent
  2276. at Verse.ScribeExtractor.SaveableFromNode[T] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x0012b] in <c36f9493c9844ddaa7fb5c788416098f>:0
  2277. Subnode:
  2278. <li Class="Blueprints.MapComponent_Copy" />
  2279. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2280.  
  2281. Could not resolve reference to object with loadID WorldObject_305 of type RimWorld.Planet.WorldObject. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.LookTargets curPathRelToParent=/targets/0
  2282. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2283.  
  2284. Could not resolve reference to object with loadID Thing_RPP_Bot_Crafter_III117954 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Red->null curPathRelToParent=
  2285. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2286.  
  2287. Could not resolve reference to object with loadID Thing_RPP_Bot_Crafter_III117954 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Red->null curPathRelToParent=
  2288. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2289.  
  2290. Could not resolve reference to object with loadID Thing_RPP_Bot_Crafter_III117954 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Red->null curPathRelToParent=
  2291. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2292.  
  2293. Could not resolve reference to object with loadID Thing_RPP_Bot_Crafter_III117954 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2294. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2295.  
  2296. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2297. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2298.  
  2299. Could not resolve reference to object with loadID Thing_RPP_Bot_Crafter_III117954 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  2300. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2301.  
  2302. Saving _def
  2303. Saving count
  2304. Saving pickedUp
  2305. Saving _def
  2306. Saving count
  2307. Saving pickedUp
  2308. Saving _def
  2309. Saving count
  2310. Saving pickedUp
  2311. Saving tickOfPickedupJob
  2312. Saving _def
  2313. Saving count
  2314. Saving pickedUp
  2315. Saving tickOfPickedupJob
  2316. Saving _def
  2317. Saving count
  2318. Saving pickedUp
  2319. Saving tickOfPickedupJob
  2320. Saving _def
  2321. Saving count
  2322. Saving pickedUp
  2323. Saving tickOfPickedupJob
  2324. Saving _def
  2325. Saving count
  2326. Saving pickedUp
  2327. Saving _def
  2328. Saving count
  2329. Saving pickedUp
  2330. Saving _def
  2331. Saving count
  2332. Saving pickedUp
  2333. Saving tickOfPickedupJob
  2334. Saving _def
  2335. Saving count
  2336. Saving pickedUp
  2337. Saving _def
  2338. Saving count
  2339. Saving pickedUp
  2340. Saving _def
  2341. Saving count
  2342. Saving pickedUp
  2343. Saving _def
  2344. Saving count
  2345. Saving pickedUp
  2346. Saving _def
  2347. Saving count
  2348. Saving pickedUp
  2349. Saving _def
  2350. Saving count
  2351. Saving pickedUp
  2352. Saving _def
  2353. Saving count
  2354. Saving pickedUp
  2355. Saving _def
  2356. Saving count
  2357. Saving pickedUp
  2358. Could not resolve reference to object with loadID Thing_RPP_Bot_Crafter_III117954 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
  2359. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2360.  
  2361. Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
  2362. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2363.  
  2364. Could not resolve reference to object with loadID Job_1476804 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
  2365. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2366.  
  2367. Could not resolve reference to object with loadID Job_1480914 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
  2368. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2369.  
  2370. Could not resolve reference to object with loadID Job_1476768 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
  2371. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2372.  
  2373. Could not resolve reference to object with loadID Job_1481618 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
  2374. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2375.  
  2376. Could not resolve reference to object with loadID Job_1478058 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
  2377. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2378.  
  2379. Could not resolve reference to object with loadID Job_1468570 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
  2380. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2381.  
  2382. Could not resolve reference to object with loadID Job_1473163 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
  2383. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2384.  
  2385. Could not resolve reference to object with loadID Job_1480962 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
  2386. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2387.  
  2388. Could not resolve reference to object with loadID Job_1482068 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
  2389. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2390.  
  2391. Could not resolve reference to object with loadID Job_1481690 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
  2392. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2393.  
  2394. Could not resolve reference to object with loadID Job_1481709 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
  2395. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2396.  
  2397. Could not resolve reference to object with loadID Job_1481445 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
  2398. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2399.  
  2400. Could not resolve reference to object with loadID Job_1477155 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
  2401. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2402.  
  2403. Could not resolve reference to object with loadID Job_1481472 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
  2404. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2405.  
  2406. Could not resolve reference to object with loadID Thing_RPP_Bot_Crafter_III117954 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=UnfinishedApparel251517 curPathRelToParent=
  2407. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2408.  
  2409. Saving _def
  2410. Saving count
  2411. Saving pickedUp
  2412. Saving _def
  2413. Saving count
  2414. Saving pickedUp
  2415. Saving _def
  2416. Saving count
  2417. Saving pickedUp
  2418. Saving tickOfPickedupJob
  2419. Saving _def
  2420. Saving count
  2421. Saving pickedUp
  2422. Saving tickOfPickedupJob
  2423. Saving _def
  2424. Saving count
  2425. Saving pickedUp
  2426. Saving tickOfPickedupJob
  2427. Saving _def
  2428. Saving count
  2429. Saving pickedUp
  2430. Saving tickOfPickedupJob
  2431. Saving _def
  2432. Saving count
  2433. Saving pickedUp
  2434. Saving _def
  2435. Saving count
  2436. Saving pickedUp
  2437. Saving _def
  2438. Saving count
  2439. Saving pickedUp
  2440. Saving tickOfPickedupJob
  2441. Saving _def
  2442. Saving count
  2443. Saving pickedUp
  2444. Saving _def
  2445. Saving count
  2446. Saving pickedUp
  2447. Saving _def
  2448. Saving count
  2449. Saving pickedUp
  2450. Saving _def
  2451. Saving count
  2452. Saving pickedUp
  2453. Saving _def
  2454. Saving count
  2455. Saving pickedUp
  2456. Saving _def
  2457. Saving count
  2458. Saving pickedUp
  2459. Saving _def
  2460. Saving count
  2461. Saving pickedUp
  2462. Saving _def
  2463. Saving count
  2464. Saving pickedUp
  2465. Cleaned up 205 deprecated records from Giddy-up!
  2466. [PrepareLanding] WorldLoaded (from save).
  2467. [PrepareLanding] OnWorldLoaded
  2468. QualityBuilder added to orders category.
  2469. Enabled workTypeDefs: Firefighter, Patient, Doctor, PatientBedRest, BasicWorker, Warden, Handling, Cooking, Hunting, Construction, Growing, Mining, PlantCutting, Smithing, Tailoring, Art, Crafting, Hauling, Cleaning, Research, GFM_Guard, Managing, Diplomat
  2470. Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
  2471.  
  2472. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 25017.
  2473. Total: 266.408800 ms (FindLiveObjects: 0.988600 ms CreateObjectMapping: 2.391400 ms MarkObjects: 262.992400 ms DeleteObjects: 0.036200 ms)
  2474.  
  2475. [PrepareLanding] Prefilter: 295732 tiles in WorldGrid.tiles
  2476. System.NullReferenceException: Object reference not set to an instance of an object
  2477. at RimWorld.RoomRoleWorker_Kitchen.GetScore (Verse.Room room) [0x00060] in <c36f9493c9844ddaa7fb5c788416098f>:0
  2478. at Verse.Room.<UpdateRoomStatsAndRole>b__90_0 (Verse.RoomRoleDef x) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
  2479. at Verse.GenCollection.MaxBy[TSource,TKey] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] selector, System.Collections.Generic.IComparer`1[T] comparer) [0x0005c] in <c36f9493c9844ddaa7fb5c788416098f>:0
  2480. at Verse.GenCollection.MaxBy[TSource,TKey] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] selector) [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
  2481. at Verse.Room.UpdateRoomStatsAndRole () [0x000ad] in <c36f9493c9844ddaa7fb5c788416098f>:0
  2482. at Verse.Room.get_Role () [0x00008] in <c36f9493c9844ddaa7fb5c788416098f>:0
  2483. at Verse.Gizmo_RoomStats.<GetRoomToShowStatsFor>g__IsValid|8_0 (Verse.Room r) [0x0000b] in <c36f9493c9844ddaa7fb5c788416098f>:0
  2484. at Verse.Gizmo_RoomStats.GetRoomToShowStatsFor (Verse.Building building) [0x000b1] in <c36f9493c9844ddaa7fb5c788416098f>:0
  2485. at Verse.Building+<GetGizmos>d__18.MoveNext () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
  2486. at System.Collections.Generic.List`1[T].InsertRange (System.Int32 index, System.Collections.Generic.IEnumerable`1[T] collection) [0x000db] in <567df3e0919241ba98db88bec4c6696f>:0
  2487. at System.Collections.Generic.List`1[T].AddRange (System.Collections.Generic.IEnumerable`1[T] collection) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
  2488. at RimWorld.InspectGizmoGrid.DrawInspectGizmoGridFor (System.Collections.Generic.IEnumerable`1[T] selectedObjects, Verse.Gizmo& mouseoverGizmo) [0x00045] in <c36f9493c9844ddaa7fb5c788416098f>:0
  2489. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2490.  
  2491. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2492. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2493.  
  2494. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2495. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2496.  
  2497. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2498. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2499.  
  2500. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2501. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2502.  
  2503. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2504. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2505.  
  2506. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2507. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2508.  
  2509. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2510. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2511.  
  2512. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2513. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2514.  
  2515. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2516. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2517.  
  2518. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2519. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2520.  
  2521. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2522. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2523.  
  2524. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2525. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2526.  
  2527. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2528. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2529.  
  2530. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2531. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2532.  
  2533. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2534. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2535.  
  2536. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2537. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2538.  
  2539. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2540. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2541.  
  2542. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2543. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2544.  
  2545. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2546. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2547.  
  2548. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2549. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2550.  
  2551. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2552. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2553.  
  2554. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2555. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2556.  
  2557. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2558. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2559.  
  2560. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2561. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2562.  
  2563. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2564. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2565.  
  2566. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2567. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2568.  
  2569. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2570. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2571.  
  2572. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2573. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2574.  
  2575. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2576. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2577.  
  2578. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2579. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2580.  
  2581. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2582. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2583.  
  2584. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2585. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2586.  
  2587. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2588. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2589.  
  2590. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2591. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2592.  
  2593. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2594. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2595.  
  2596. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2597. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2598.  
  2599. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2600. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2601.  
  2602. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2603. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2604.  
  2605. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2606. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2607.  
  2608. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2609. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2610.  
  2611. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2612. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2613.  
  2614. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2615. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2616.  
  2617. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2618. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2619.  
  2620. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2621. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2622.  
  2623. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2624. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2625.  
  2626. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2627. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2628.  
  2629. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2630. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2631.  
  2632. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2633. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2634.  
  2635. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2636. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2637.  
  2638. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2639. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2640.  
  2641. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2642. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2643.  
  2644. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2645. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2646.  
  2647. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2648. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2649.  
  2650. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2651. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2652.  
  2653. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2654. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2655.  
  2656. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2657. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2658.  
  2659. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2660. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2661.  
  2662. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2663. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2664.  
  2665. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2666. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2667.  
  2668. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2669. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2670.  
  2671. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2672. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2673.  
  2674. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2675. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2676.  
  2677. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2678. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2679.  
  2680. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2681. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2682.  
  2683. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2684. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2685.  
  2686. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2687. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2688.  
  2689. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2690. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2691.  
  2692. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2693. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2694.  
  2695. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2696. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2697.  
  2698. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2699. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2700.  
  2701. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2702. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2703.  
  2704. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2705. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2706.  
  2707. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2708. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2709.  
  2710. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2711. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2712.  
  2713. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2714. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2715.  
  2716. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2717. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2718.  
  2719. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2720. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2721.  
  2722. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2723. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2724.  
  2725. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2726. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2727.  
  2728. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2729. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2730.  
  2731. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2732. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2733.  
  2734. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2735. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2736.  
  2737. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2738. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2739.  
  2740. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2741. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2742.  
  2743. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2744. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2745.  
  2746. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2747. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2748.  
  2749. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2750. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2751.  
  2752. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2753. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2754.  
  2755. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2756. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2757.  
  2758. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2759. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2760.  
  2761. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2762. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2763.  
  2764. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2765. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2766.  
  2767. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2768. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2769.  
  2770. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2771. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2772.  
  2773. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2774. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2775.  
  2776. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2777. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2778.  
  2779. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2780. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2781.  
  2782. Word wrap was false at end of frame.
  2783. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2784.  
  2785. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2786. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2787.  
  2788. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2789. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2790.  
  2791. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2792. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2793.  
  2794. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2795. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2796.  
  2797. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2798. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2799.  
  2800. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2801. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2802.  
  2803. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2804. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2805.  
  2806. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2807. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2808.  
  2809. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2810. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2811.  
  2812. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2813. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2814.  
  2815. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2816. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2817.  
  2818. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2819. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2820.  
  2821. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2822. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2823.  
  2824. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2825. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2826.  
  2827. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2828. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2829.  
  2830. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2831. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2832.  
  2833. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2834. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2835.  
  2836. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2837. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2838.  
  2839. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2840. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2841.  
  2842. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2843. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2844.  
  2845. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2846. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2847.  
  2848. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2849. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2850.  
  2851. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2852. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2853.  
  2854. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2855. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2856.  
  2857. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2858. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2859.  
  2860. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2861. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2862.  
  2863. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2864. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2865.  
  2866. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2867. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2868.  
  2869. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2870. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2871.  
  2872. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2873. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2874.  
  2875. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2876. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2877.  
  2878. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2879. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2880.  
  2881. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2882. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2883.  
  2884. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2885. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2886.  
  2887. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2888. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2889.  
  2890. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2891. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2892.  
  2893. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2894. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2895.  
  2896. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2897. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2898.  
  2899. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2900. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2901.  
  2902. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2903. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2904.  
  2905. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2906. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2907.  
  2908. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2909. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2910.  
  2911. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2912. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2913.  
  2914. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2915. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2916.  
  2917. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2918. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2919.  
  2920. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2921. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2922.  
  2923. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2924. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2925.  
  2926. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2927. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2928.  
  2929. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2930. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2931.  
  2932. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2933. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2934.  
  2935. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2936. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2937.  
  2938. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2939. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2940.  
  2941. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2942. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2943.  
  2944. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2945. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2946.  
  2947. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2948. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2949.  
  2950. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2951. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2952.  
  2953. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2954. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2955.  
  2956. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2957. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2958.  
  2959. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2960. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2961.  
  2962. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2963. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2964.  
  2965. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2966. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2967.  
  2968. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2969. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2970.  
  2971. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2972. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2973.  
  2974. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2975. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2976.  
  2977. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2978. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2979.  
  2980. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2981. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2982.  
  2983. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2984. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2985.  
  2986. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2987. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2988.  
  2989. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2990. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2991.  
  2992. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2993. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2994.  
  2995. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2996. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2997.  
  2998. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2999. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3000.  
  3001. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3002. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3003.  
  3004. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3005. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3006.  
  3007. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3008. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3009.  
  3010. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3011. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3012.  
  3013. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3014. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3015.  
  3016. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3017. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3018.  
  3019. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3020. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3021.  
  3022. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3023. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3024.  
  3025. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3026. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3027.  
  3028. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3029. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3030.  
  3031. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3032. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3033.  
  3034. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3035. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3036.  
  3037. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3038. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3039.  
  3040. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3041. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3042.  
  3043. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3044. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3045.  
  3046. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3047. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3048.  
  3049. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3050. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3051.  
  3052. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3053. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3054.  
  3055. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3056. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3057.  
  3058. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3059. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3060.  
  3061. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3062. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3063.  
  3064. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3065. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3066.  
  3067. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3068. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3069.  
  3070. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3071. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3072.  
  3073. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3074. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3075.  
  3076. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3077. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3078.  
  3079. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3080. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3081.  
  3082. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3083. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3084.  
  3085. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3086. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3087.  
  3088. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3089. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3090.  
  3091. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3092. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3093.  
  3094. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3095. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3096.  
  3097. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3098. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3099.  
  3100. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3101. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3102.  
  3103. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3104. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3105.  
  3106. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3107. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3108.  
  3109. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3110. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3111.  
  3112. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3113. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3114.  
  3115. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3116. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3117.  
  3118. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3119. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3120.  
  3121. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3122. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3123.  
  3124. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3125. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3126.  
  3127. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3128. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3129.  
  3130. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3131. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3132.  
  3133. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3134. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3135.  
  3136. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3137. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3138.  
  3139. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3140. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3141.  
  3142. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3143. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3144.  
  3145. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3146. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3147.  
  3148. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3149. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3150.  
  3151. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3152. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3153.  
  3154. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3155. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3156.  
  3157. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3158. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3159.  
  3160. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3161. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3162.  
  3163. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3164. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3165.  
  3166. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3167. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3168.  
  3169. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3170. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3171.  
  3172. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3173. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3174.  
  3175. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3176. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3177.  
  3178. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3179. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3180.  
  3181. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3182. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3183.  
  3184. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3185. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3186.  
  3187. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3188. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3189.  
  3190. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3191. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3192.  
  3193. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3194. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3195.  
  3196. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3197. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3198.  
  3199. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3200. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3201.  
  3202. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3203. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3204.  
  3205. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3206. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3207.  
  3208. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3209. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3210.  
  3211. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3212. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3213.  
  3214. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3215. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3216.  
  3217. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3218. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3219.  
  3220. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3221. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3222.  
  3223. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3224. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3225.  
  3226. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3227. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3228.  
  3229. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3230. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3231.  
  3232. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3233. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3234.  
  3235. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3236. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3237.  
  3238. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3239. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3240.  
  3241. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3242. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3243.  
  3244. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3245. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3246.  
  3247. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3248. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3249.  
  3250. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3251. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3252.  
  3253. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3254. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3255.  
  3256. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3257. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3258.  
  3259. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3260. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3261.  
  3262. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3263. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3264.  
  3265. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3266. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3267.  
  3268. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3269. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3270.  
  3271. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3272. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3273.  
  3274. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3275. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3276.  
  3277. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3278. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3279.  
  3280. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3281. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3282.  
  3283. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3284. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3285.  
  3286. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3287. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3288.  
  3289. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3290. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3291.  
  3292. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3293. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3294.  
  3295. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3296. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3297.  
  3298. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3299. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3300.  
  3301. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3302. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3303.  
  3304. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3305. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3306.  
  3307. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3308. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3309.  
  3310. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3311. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3312.  
  3313. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3314. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3315.  
  3316. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3317. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3318.  
  3319. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3320. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3321.  
  3322. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3323. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3324.  
  3325. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3326. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3327.  
  3328. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3329. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3330.  
  3331. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3332. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3333.  
  3334. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3335. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3336.  
  3337. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3338. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3339.  
  3340. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3341. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3342.  
  3343. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3344. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3345.  
  3346. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3347. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3348.  
  3349. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3350. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3351.  
  3352. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3353. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3354.  
  3355. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3356. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3357.  
  3358. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3359. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3360.  
  3361. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3362. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3363.  
  3364. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3365. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3366.  
  3367. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3368. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3369.  
  3370. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3371. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3372.  
  3373. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3374. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3375.  
  3376. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3377. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3378.  
  3379. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3380. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3381.  
  3382. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3383. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3384.  
  3385. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3386. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3387.  
  3388. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3389. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3390.  
  3391. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3392. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3393.  
  3394. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3395. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3396.  
  3397. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3398. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3399.  
  3400. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3401. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3402.  
  3403. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3404. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3405.  
  3406. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3407. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3408.  
  3409. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3410. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3411.  
  3412. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3413. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3414.  
  3415. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3416. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3417.  
  3418. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3419. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3420.  
  3421. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3422. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3423.  
  3424. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3425. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3426.  
  3427. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3428. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3429.  
  3430. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3431. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3432.  
  3433. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3434. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3435.  
  3436. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3437. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3438.  
  3439. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3440. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3441.  
  3442. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3443. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3444.  
  3445. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3446. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3447.  
  3448. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3449. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3450.  
  3451. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3452. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3453.  
  3454. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3455. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3456.  
  3457. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3458. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3459.  
  3460. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3461. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3462.  
  3463. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3464. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3465.  
  3466. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3467. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3468.  
  3469. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3470. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3471.  
  3472. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3473. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3474.  
  3475. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3476. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3477.  
  3478. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3479. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3480.  
  3481. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3482. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3483.  
  3484. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3485. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3486.  
  3487. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3488. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3489.  
  3490. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3491. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3492.  
  3493. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3494. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3495.  
  3496. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3497. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3498.  
  3499. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3500. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3501.  
  3502. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3503. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3504.  
  3505. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3506. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3507.  
  3508. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3509. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3510.  
  3511. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3512. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3513.  
  3514. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3515. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3516.  
  3517. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3518. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3519.  
  3520. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3521. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3522.  
  3523. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3524. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3525.  
  3526. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3527. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3528.  
  3529. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3530. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3531.  
  3532. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3533. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3534.  
  3535. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3536. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3537.  
  3538. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3539. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3540.  
  3541. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3542. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3543.  
  3544. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3545. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3546.  
  3547. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3548. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3549.  
  3550. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3551. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3552.  
  3553. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3554. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3555.  
  3556. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3557. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3558.  
  3559. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3560. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3561.  
  3562. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3563. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3564.  
  3565. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3566. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3567.  
  3568. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3569. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3570.  
  3571. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3572. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3573.  
  3574. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3575. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3576.  
  3577. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3578. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3579.  
  3580. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3581. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3582.  
  3583. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3584. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3585.  
  3586. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3587. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3588.  
  3589. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3590. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3591.  
  3592. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3593. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3594.  
  3595. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3596. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3597.  
  3598. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3599. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3600.  
  3601. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3602. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3603.  
  3604. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3605. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3606.  
  3607. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3608. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3609.  
  3610. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3611. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3612.  
  3613. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3614. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3615.  
  3616. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3617. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3618.  
  3619. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3620. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3621.  
  3622. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3623. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3624.  
  3625. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3626. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3627.  
  3628. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3629. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3630.  
  3631. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3632. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3633.  
  3634. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3635. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3636.  
  3637. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3638. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3639.  
  3640. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3641. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3642.  
  3643. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3644. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3645.  
  3646. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3647. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3648.  
  3649. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3650. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3651.  
  3652. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3653. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3654.  
  3655. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3656. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3657.  
  3658. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3659. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3660.  
  3661. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3662. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3663.  
  3664. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3665. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3666.  
  3667. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3668. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3669.  
  3670. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3671. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3672.  
  3673. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3674. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3675.  
  3676. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3677. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3678.  
  3679. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3680. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3681.  
  3682. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3683. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3684.  
  3685. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3686. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3687.  
  3688. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3689. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3690.  
  3691. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3692. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3693.  
  3694. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3695. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3696.  
  3697. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3698. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3699.  
  3700. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3701. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3702.  
  3703. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3704. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3705.  
  3706. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3707. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3708.  
  3709. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3710. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3711.  
  3712. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3713. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3714.  
  3715. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3716. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3717.  
  3718. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3719. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3720.  
  3721. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3722. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3723.  
  3724. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3725. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3726.  
  3727. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3728. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3729.  
  3730. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3731. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3732.  
  3733. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3734. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3735.  
  3736. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3737. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3738.  
  3739. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3740. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3741.  
  3742. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3743. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3744.  
  3745. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3746. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3747.  
  3748. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3749. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3750.  
  3751. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3752. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3753.  
  3754. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3755. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3756.  
  3757. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3758. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3759.  
  3760. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3761. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3762.  
  3763. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3764. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3765.  
  3766. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3767. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3768.  
  3769. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3770. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3771.  
  3772. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3773. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3774.  
  3775. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3776. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3777.  
  3778. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3779. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3780.  
  3781. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3782. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3783.  
  3784. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3785. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3786.  
  3787. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3788. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3789.  
  3790. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3791. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3792.  
  3793. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3794. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3795.  
  3796. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3797. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3798.  
  3799. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3800. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3801.  
  3802. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3803. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3804.  
  3805. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3806. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3807.  
  3808. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3809. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3810.  
  3811. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3812. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3813.  
  3814. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3815. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3816.  
  3817. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3818. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3819.  
  3820. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3821. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3822.  
  3823. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3824. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3825.  
  3826. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3827. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3828.  
  3829. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3830. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3831.  
  3832. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3833. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3834.  
  3835. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3836. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3837.  
  3838. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3839. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3840.  
  3841. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3842. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3843.  
  3844. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3845. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3846.  
  3847. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3848. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3849.  
  3850. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3851. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3852.  
  3853. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3854. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3855.  
  3856. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3857. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3858.  
  3859. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3860. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3861.  
  3862. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3863. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3864.  
  3865. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3866. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3867.  
  3868. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3869. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3870.  
  3871. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3872. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3873.  
  3874. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3875. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3876.  
  3877. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3878. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3879.  
  3880. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3881. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3882.  
  3883. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3884. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3885.  
  3886. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3887. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3888.  
  3889. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3890. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3891.  
  3892. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3893. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3894.  
  3895. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3896. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3897.  
  3898. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3899. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3900.  
  3901. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3902. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3903.  
  3904. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3905. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3906.  
  3907. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3908. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3909.  
  3910. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3911. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3912.  
  3913. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3914. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3915.  
  3916. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3917. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3918.  
  3919. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3920. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3921.  
  3922. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3923. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3924.  
  3925. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3926. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3927.  
  3928. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3929. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3930.  
  3931. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3932. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3933.  
  3934. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3935. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3936.  
  3937. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3938. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3939.  
  3940. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3941. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3942.  
  3943. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3944. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3945.  
  3946. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3947. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3948.  
  3949. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3950. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3951.  
  3952. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3953. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3954.  
  3955. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3956. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3957.  
  3958. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3959. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3960.  
  3961. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3962. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3963.  
  3964. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3965. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3966.  
  3967. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3968. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3969.  
  3970. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3971. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3972.  
  3973. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3974. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3975.  
  3976. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3977. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3978.  
  3979. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3980. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3981.  
  3982. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3983. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3984.  
  3985. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3986. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3987.  
  3988. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3989. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3990.  
  3991. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3992. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3993.  
  3994. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3995. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3996.  
  3997. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3998. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3999.  
  4000. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  4001. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  4002.  
  4003. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  4004. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  4005.  
  4006. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  4007. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  4008.  
  4009. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  4010. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  4011.  
  4012. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  4013. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  4014.  
  4015. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  4016. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  4017.  
  4018. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  4019. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  4020.  
  4021. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  4022. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  4023.  
  4024. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  4025. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  4026.  
  4027. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  4028. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  4029.  
  4030. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  4031. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  4032.  
  4033. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  4034. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  4035.  
  4036. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  4037. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  4038.  
  4039. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  4040. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  4041.  
  4042. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  4043. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  4044.  
  4045. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  4046. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  4047.  
  4048. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  4049. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  4050.  
  4051. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  4052. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  4053.  
  4054. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  4055. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  4056.  
  4057. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  4058. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  4059.  
  4060. JobDriver threw exception in initAction for pawn Mami driver=JobDriver_Ingest (toilIndex=9) driver.job=(Ingest (Job_1482600) A=Thing_MealSimple273223 B=(113, 0, 156))
  4061. System.NullReferenceException: Object reference not set to an instance of an object
  4062. at RimWorld.RoomRoleWorker_Kitchen.GetScore (Verse.Room room) [0x00060] in <c36f9493c9844ddaa7fb5c788416098f>:0
  4063. at Verse.Room.<UpdateRoomStatsAndRole>b__90_0 (Verse.RoomRoleDef x) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
  4064. at Verse.GenCollection.MaxBy[TSource,TKey] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] selector, System.Collections.Generic.IComparer`1[T] comparer) [0x0005c] in <c36f9493c9844ddaa7fb5c788416098f>:0
  4065. at Verse.GenCollection.MaxBy[TSource,TKey] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] selector) [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
  4066. at Verse.Room.UpdateRoomStatsAndRole () [0x000ad] in <c36f9493c9844ddaa7fb5c788416098f>:0
  4067. at Verse.Room.GetStat (Verse.RoomStatDef roomStat) [0x00008] in <c36f9493c9844ddaa7fb5c788416098f>:0
  4068. at RimWorld.Toils_Ingest+<>c__DisplayClass12_0.<FinalizeIngest>b__0 () [0x000e8] in <c36f9493c9844ddaa7fb5c788416098f>:0
  4069. at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x001df] in <c36f9493c9844ddaa7fb5c788416098f>:0
  4070. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  4071.  
  4072. JobDriver threw exception in initAction for pawn Lupieri driver=JobDriver_Ingest (toilIndex=9) driver.job=(Ingest (Job_1482602) A=Thing_MealSimple273211 B=(114, 0, 156))
  4073. System.NullReferenceException: Object reference not set to an instance of an object
  4074. at RimWorld.RoomRoleWorker_Kitchen.GetScore (Verse.Room room) [0x00060] in <c36f9493c9844ddaa7fb5c788416098f>:0
  4075. at Verse.Room.<UpdateRoomStatsAndRole>b__90_0 (Verse.RoomRoleDef x) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
  4076. at Verse.GenCollection.MaxBy[TSource,TKey] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] selector, System.Collections.Generic.IComparer`1[T] comparer) [0x0005c] in <c36f9493c9844ddaa7fb5c788416098f>:0
  4077. at Verse.GenCollection.MaxBy[TSource,TKey] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] selector) [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
  4078. at Verse.Room.UpdateRoomStatsAndRole () [0x000ad] in <c36f9493c9844ddaa7fb5c788416098f>:0
  4079. at Verse.Room.GetStat (Verse.RoomStatDef roomStat) [0x00008] in <c36f9493c9844ddaa7fb5c788416098f>:0
  4080. at RimWorld.Toils_Ingest+<>c__DisplayClass12_0.<FinalizeIngest>b__0 () [0x000e8] in <c36f9493c9844ddaa7fb5c788416098f>:0
  4081. at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x001df] in <c36f9493c9844ddaa7fb5c788416098f>:0
  4082. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  4083.  
  4084. JobDriver threw exception in initAction for pawn Ninjak driver=JobDriver_Ingest (toilIndex=9) driver.job=(Ingest (Job_1482604) A=Thing_MealSimple273227 B=(111, 0, 156))
  4085. System.NullReferenceException: Object reference not set to an instance of an object
  4086. at RimWorld.RoomRoleWorker_Kitchen.GetScore (Verse.Room room) [0x00060] in <c36f9493c9844ddaa7fb5c788416098f>:0
  4087. at Verse.Room.<UpdateRoomStatsAndRole>b__90_0 (Verse.RoomRoleDef x) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
  4088. at Verse.GenCollection.MaxBy[TSource,TKey] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] selector, System.Collections.Generic.IComparer`1[T] comparer) [0x0005c] in <c36f9493c9844ddaa7fb5c788416098f>:0
  4089. at Verse.GenCollection.MaxBy[TSource,TKey] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] selector) [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
  4090. at Verse.Room.UpdateRoomStatsAndRole () [0x000ad] in <c36f9493c9844ddaa7fb5c788416098f>:0
  4091. at Verse.Room.GetStat (Verse.RoomStatDef roomStat) [0x00008] in <c36f9493c9844ddaa7fb5c788416098f>:0
  4092. at RimWorld.Toils_Ingest+<>c__DisplayClass12_0.<FinalizeIngest>b__0 () [0x000e8] in <c36f9493c9844ddaa7fb5c788416098f>:0
  4093. at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x001df] in <c36f9493c9844ddaa7fb5c788416098f>:0
  4094. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  4095.  
  4096. JobDriver threw exception in initAction for pawn Mami driver=JobDriver_Ingest (toilIndex=9) driver.job=(Ingest (Job_1482628) A=Thing_MealSimple273211 B=(113, 0, 156))
  4097. System.NullReferenceException: Object reference not set to an instance of an object
  4098. at RimWorld.RoomRoleWorker_Kitchen.GetScore (Verse.Room room) [0x00060] in <c36f9493c9844ddaa7fb5c788416098f>:0
  4099. at Verse.Room.<UpdateRoomStatsAndRole>b__90_0 (Verse.RoomRoleDef x) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
  4100. at Verse.GenCollection.MaxBy[TSource,TKey] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] selector, System.Collections.Generic.IComparer`1[T] comparer) [0x0005c] in <c36f9493c9844ddaa7fb5c788416098f>:0
  4101. at Verse.GenCollection.MaxBy[TSource,TKey] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] selector) [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
  4102. at Verse.Room.UpdateRoomStatsAndRole () [0x000ad] in <c36f9493c9844ddaa7fb5c788416098f>:0
  4103. at Verse.Room.GetStat (Verse.RoomStatDef roomStat) [0x00008] in <c36f9493c9844ddaa7fb5c788416098f>:0
  4104. at RimWorld.Toils_Ingest+<>c__DisplayClass12_0.<FinalizeIngest>b__0 () [0x000e8] in <c36f9493c9844ddaa7fb5c788416098f>:0
  4105. at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x001df] in <c36f9493c9844ddaa7fb5c788416098f>:0
  4106. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  4107.  
  4108. [HugsLib][warn] Exception during log publishing (gist creation): System.Exception: HTTP/1.1 422 Unprocessable Entity
  4109. at HugsLib.Utils.HugsLibUtility+<>c__DisplayClass22_0.<AwaitUnityWebResponse>b__0 () [0x000a6] in <e4b32d84f714481f906e5eea5e560e3b>:0
  4110. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  4111.  
  4112.  
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