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- EXPEDITIONS PATCH 3.37
- Patch Notes
- Fixed an issue that could result in too many derelict freighters spawning in busy systems, leading to crashes and/or poor performance.
- Fixed an issue that could cause players to be teleported to an incorrect derelict freighter, if several freighters were present in the same system.
- Optimised several requests made to the Discovery Servers to reduce server load.
- Fixed a progression blocker that could occur when recharging the transmitter to speak with Artemis.
- Expedition save games that had previously been ended prematurely have now been restored and are able to continue the Expedition.
- Fixed an issue that caused a small subset of Explorer-class starships to be a different colour than before the Expeditions update.
- Fixed a crashed related to terrain textures.
- Fixed a crash related to texture rendering.
- Fixed a crash related to rendering mission tips.
- Fixed a crash related to NPC animation.
- Fixed a crash related to creature navigation.
- Fixed a PS4/Xbox One specific crash.
- Fixed a crash that could occur while warping or browsing the galaxy map.
- Fixed a crash that could occur if the creature you are interacting with dies during the interaction.
- Fixed a PS4 Pro and PS4 on PS5 specific crash.
- Fixed a crash related to the profanity filter.
- Fixed an issue that prevented players being immediately awarded the Golden First Spawn helmet, Streamlined Jetpack or Expedition Flag when claiming rewards from the expedition page.
- Fixed an issue that could prevent the Horrific Flesh Helmet and another special scrap items from being successfully purchased.
- Fixed an issue that prevented players from being correctly awarded the Lost Bathysphere as a reward for completing Dreams of the Deep.
- Fixed an issue that prevented delivery missions from registering the delivery as complete.
- Fixed a number of issues with Nexus delivery missions.
- Fixed a number of issues where Nexus missions would warp players to an incorrect system.
- Fixed an issue that credited all players in the system with the rewards and/or reputation damage when another player attacked a NPC or pirate ship.
- Players may now recolour their base markers by recolouring the base computer itself, in a similar fashion to Save Beacons.
- Save beacon markers are now hidden when placed within a base.
- In protected systems, save beacon markers are not shown for players outside your group.
- Fixed an issue that caused too many save beacon/player base markers to be displayed in busy systems.
- Communications Stations have a smaller message display radius in protected locations.
- Improved a number of protections designed to prevent players from building on top of protected areas.
- Fixed a number of issues that could cause flickering markers when flying in a busy system.
- Reduced the pulse engine lock-on strength for some multiplayer-related markers.
- Fixed a number of issues that could prevent players from being able to place refiners and other similar objects near to protected seasonal locations.
- Fixed an issue that could cause reported bases to respawn.
- Decreased the cooldown on the starship scanner when used to scan planets from space.
- Rendezvous Points are now labelled as such when viewed in the space station and Space Anomaly teleport lists.
- Fixed an issue that caused the Cluster Horde and Moneybags milestones to track your current highest currency, rather than the total currency earned.
- Fixed an issue that caused the Portable Refiner and Nutrient Processors to use the wrong in-world icon.
- Fixed an issue that caused a debug string to appear in the Black Hole milestone mission tips.
- Fixed an issue that caused the Catalogue to be clipped when viewed on particular platforms or at some specific resolutions.
- Fixed a number of issues that allowed players to pin inappropriate recipes in the catalogue.
- Fixed an issue that could cause clipped text in the Target Sweep UI.
- Fixed an exploit that allowed players to attack other players with Exocraft weapons while themselves being immune to PvP damage.
- Fixed an issue that caused the Summon Ship interaction point to overlap on some planetary archives.
- Fixed an issue that caused the alien pods on derelict freighters to be overly bright.
- Fixed an animation glitch that could occur while melee boosting.
- Fixed an issue that prevented players from purchasing a second Void Egg.
- Fixed an issue that obfuscated information important to modders.
- Fixed an issue that incorrectly showed jetpack trails for items that had not been unlocked.
- Fixed an issue that caused the Mission Control milestone to award invalid technology.
- Fixed an issue where players were unable to reselect the custom jetpack trails their Traveller had begun an expedition with.
- Fixed an issue that prevented players who had large fleets prior to the introduction of titles from unlocking the fleet-related titles.
- Fixed an issue that could prevent all alien language being translated in some interactions.
- Fixed an issue that could prevent some standing-based titles from unlocking.
- Fixed an issue that could prevent the Atlas Path title from unlocking.
- Fixed an issue that could prevent the Nada and Polo story title from unlocking.
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- EXPEDITIONS PATCH 3.35
- Patch Notes
- Fixed an issue that caused Explorer-class starships to change appearance. All ships should now use the same wings and fuselage parts as before the Expeditions update. A limited number of ships may still select new colours. A fix for this will follow shortly.
- Fixed an issue that caused Power Inverter switches to malfunction.
- Fixed an issue that caused a specific Multi-Tool broken slot to require an inordinate number of Ion Batteries to repair.
- Fixed an issue that required players to gain an S-Class Multi-Tool to unlock the ‘Light Show’ milestone, instead of an A-Class Multi-Tool.
- Fixed an issue that caused the glow on the star representing the final phase of the Expedition to be overly orange.
- Fixed a number of UI issues that could occur when every milestone in an Expedition was complete.
- Fixed an issue that could cause the music to be clipped at the start of an expedition.
- Fixed an issue that could prevent the reward for Phase 5 of the expedition being claimed when completing the expedition a second time on a new save.
- Fixed a visual glitch in the starship cockpit map.
- Fixed an issue that prevented the glowing grass found on some lush planets from glowing.
- Fixed a graphical glitch on the save deletion screen when running in HDR on PS5.
- Fixed a PlayStation 5 specific HDR issue.
- Fixed a rare PS5 specific crash that could occur during load.
- Fixed a terrain generation crash on next-generation consoles.
- Fixed a rare crash that could occur when loading the game.
- Fixed a softlock that could occur when interacting with an NPC on the space station.
- Fixed a crash related to creature navigation.
- Fixed a number of memory-related crashes on Xbox One X.
- Fixed a crash that could occur while interacting with an NPC that had been network desynced.
- Fixed a multiplayer-related crash in the animation system.
- Fixed a PC-specific issue that could cause hitching while loading shaders.
- Fixed a crash related to network synchronisation of starships.
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- EXPEDITIONS PATCH 3.34
- Patch Notes
- Fixed an issue that caused Expedition data to be unnecessarily re-downloaded from the server.
- Fixed an issue that could cause repeated network duplication of NPCs, leading to decreased framerate (especially at Space Stations) and occasional crashes.
- This patch also brings all previous fixes to consoles:
- Fixed an issue that caused portable refiners and other placed objects to vanish in high network activity areas.
- Fixed an issue that could cause some interactions to become unresponsive in high-network traffic situations.
- Improved the audio effect when a mission patch is displayed on screen.
- Fixed an issue that could cause weapon labels to scroll unnecessarily on the HUD.
- Fixed an issue that could cause the mode select text to appear to have a fuzzy outline when selected.
- Fixed a number of icon issues affecting missions supplied by NPCs found in planetary buildings.
- Fixed an issue that caused the Inventory Full warning on the Expedition Page to appear in ALL CAPS.
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