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Sep 3rd, 2013
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  1. public class UndoChest extends UndoBlock {
  2.  
  3. private ItemStack[] is;
  4.  
  5. public UndoChest(BlockState state) {
  6. super(state);
  7. ItemStack[] tmp = ((InventoryHolder) state).getInventory().getContents();
  8. for (ItemStack id : tmp) {
  9. if (id != null)
  10. Util.info("Type: " + id.getType().name() + " Amount: " + id.getAmount());
  11. }
  12. final int len = tmp.length;
  13. this.is = new ItemStack[len];
  14. for (int i = 0; i < len; i++) {
  15. is[i] = tmp[i] == null ? null : tmp[i].clone();
  16. }
  17. for (ItemStack id : is) {
  18. if (id != null)
  19. Util.info("Type: " + id.getType().name() + " Amount: " + id.getAmount());
  20. }
  21. }
  22.  
  23. @Override
  24. public void undo() {
  25. if (is != null && state != null) {
  26. state.update(true);
  27. for (ItemStack id : is) {
  28. if (id != null)
  29. Util.info("Type: " + id.getType().name() + " Amount: " + id.getAmount());
  30. }
  31. Inventory inv2 = ((InventoryHolder) state.getBlock().getState()).getInventory();
  32. inv2.setContents(is);
  33. }
  34. }
  35. }
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