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- Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
- Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
- Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
- Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
- Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
- Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
- Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
- Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
- Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
- Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
- Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
- Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
- Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
- Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
- Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
- Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
- Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
- Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
- Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
- Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
- Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
- Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
- Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
- Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
- Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
- Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
- Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
- Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
- Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
- Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
- Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
- Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
- Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
- Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
- Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
- Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
- Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
- Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
- Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
- Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
- Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
- Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
- Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
- Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
- Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
- Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
- Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
- Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
- Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
- Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
- Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
- Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
- Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
- Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
- Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
- Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
- Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
- Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
- Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
- Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
- Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
- Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
- Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
- 19:55:57 Dedicated host created.
- 19:55:57 BattlEye Server: Initialized (v1.190)
- 19:55:57 Host identity created.
- ArmA 2 OA Console version 1.62 : port 2352
- 19:56:39 [VL]DeanReid has a really long name uses modified data file
- 19:56:39 BattlEye Server: Player #0 [VL]DeanReid has a really long name (109.152.38.240:2354) connected
- 19:56:39 Player [VL]DeanReid has a really long name connecting.
- 19:56:39 Mission The Wasteland Diaries read from bank.
- 19:56:41 Player [VL]DeanReid has a really long name connected (id=139811590).
- 19:56:41 BattlEye Server: Player #0 [VL]DeanReid has a really long name - GUID: 07db859d41a89db41ba3d44b428eedd9 (unverified)
- 19:56:42 BattlEye Server: Verified GUID (07db859d41a89db41ba3d44b428eedd9) of player #0 [VL]DeanReid has a really long name
- 19:57:52 Roles assigned.
- 19:57:52 Reading mission ...
- 19:57:54 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
- 19:57:54 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
- 19:57:54 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
- 19:57:54 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
- 19:57:54 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
- 19:57:54 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
- 19:57:54 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
- 19:57:54 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
- 19:57:54 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
- 19:57:54 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
- 19:57:54 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
- 19:57:54 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
- 19:57:54 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
- 19:57:54 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
- 19:57:54 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
- 19:57:54 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
- 19:57:54 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
- 19:57:54 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
- 19:57:54 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
- 19:57:54 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
- 19:57:54 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
- 19:57:54 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
- 19:57:54 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
- 19:57:54 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
- 19:57:54 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
- 19:57:54 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
- 19:57:54 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
- 19:57:54 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
- 19:57:54 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
- 19:57:54 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
- 19:57:54 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
- 19:57:54 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
- 19:57:54 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
- 19:57:54 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
- 19:57:54 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
- 19:57:54 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
- 19:57:54 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
- 19:57:54 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
- 19:57:54 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
- 19:57:54 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
- 19:57:54 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
- 19:57:54 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
- 19:57:54 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
- 19:57:54 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
- 19:57:54 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
- 19:57:54 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
- 19:57:54 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
- 19:57:54 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
- 19:57:54 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
- 19:57:54 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
- 19:57:54 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
- 19:57:54 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
- 19:57:54 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
- 19:57:54 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
- 19:57:54 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
- 19:57:54 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
- 19:57:54 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
- 19:57:54 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
- 19:57:54 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
- 19:57:54 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
- 19:57:54 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
- 19:57:54 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
- 19:57:54 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
- 19:57:54 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
- 19:57:54 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
- 19:57:54 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
- 19:57:54 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
- 19:57:54 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
- 19:57:54 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
- 19:57:54 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
- 19:57:54 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
- 19:57:54 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
- 19:57:54 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
- 19:57:54 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
- 19:57:54 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
- 19:57:54 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
- 19:57:54 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
- 19:57:54 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
- 19:57:54 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
- 19:57:54 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
- 19:57:54 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
- 19:57:54 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
- 19:57:54 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
- 19:57:54 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
- 19:57:54 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
- 19:57:54 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
- 19:57:54 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
- 19:57:54 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
- 19:57:54 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
- 19:57:54 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
- 19:57:55 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
- 19:57:55 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
- 19:57:57 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
- 19:57:57 "DayZ Epoch: MPframework inited"
- 19:57:57 Mission read.
- 19:57:57 Warnings in z\addons\dayz_communityassets\models\map.p3d:shadow(1000)
- 19:57:57 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
- 19:58:02 "\z\addons\dayz_code\system\REsec.sqf:Monitoring Remote Exe..."
- 19:58:02 "Res3tting B!S effects..."
- 19:58:02 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 19:58:02 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 19:58:02 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 19:58:02 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 19:58:02 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 19:58:02 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 19:58:02 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 19:58:02 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 19:58:02 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 19:58:02 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 19:58:02 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 19:58:02 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 19:58:03 "HIVE: Starting"
- 19:58:03 Cannot create non-ai vehicle UH1H_DZ2,
- 19:58:03 Cannot create non-ai vehicle SUV_DZ,
- 19:58:03 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
- 19:58:03 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
- 19:58:04 Warnings in ca\communityconfigurationproject_e\gameplay_fixedat1model\p3d\ccp_at1.p3d:shadow(1000)
- 19:58:04 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret
- 19:58:04 UH1Y_DZE: ObsGun - unknown animation source ObsGun
- 19:58:05 "HIVE: Spawning # of Vehicles: 606"
- 19:58:05 "HIVE: Spawning # of Ammo Boxes: 3"
- 19:58:05 "HIVE: Spawning # of Veins: 50"
- 19:58:05 "Initializing DZAI version 1.9.9 using base path \z\addons\dayz_server\DZAI."
- 19:58:05 "[DZAI] Reading DZAI configuration file."
- 19:58:05 "[DZAI] DZAI configuration file loaded."
- 19:58:05 "[DZAI] Compiling DZAI functions."
- 19:58:05 "[DZAI] Global classname tables loaded."
- 19:58:05 "[DZAI] Server is running map chernarus. Loading static trigger and classname configs."
- 19:58:05 "[DZAI] Epoch classnames loaded."
- 19:58:05 "[DZAI] DZAI settings: Debug Level: 0. DebugMarkers: false. ModName: epoch. DZAI_dynamicWeaponList: true. VerifyTables: true."
- 19:58:05 "[DZAI] AI spawn settings: Static: true. Dynamic: true. Air: false. Land: true."
- 19:58:05 "[DZAI] AI behavior settings: DZAI_findKiller: true. DZAI_tempNVGs: true. DZAI_weaponNoise: false. DZAI_zombieEnemy: true. DZAI_freeForAll: false"
- 19:58:05 "[DZAI] DZAI loading completed in 0.0429993 seconds."
- 19:58:06 ca\buildings2\a_advertisingcolumn\a_advertcolumn.p3d: No geometry and no visual shape
- 19:58:06 ca\buildings2\a_advertisingcolumn\a_advertcolumn.p3d: No geometry and no visual shape
- 19:58:06 ca\buildings2\a_advertisingcolumn\a_advertcolumn.p3d: No geometry and no visual shape
- 19:58:06 ca\buildings2\a_advertisingcolumn\a_advertcolumn.p3d: No geometry and no visual shape
- 19:58:07 Cannot create non-ai vehicle ,
- 19:58:07 Cannot create non-ai vehicle ,
- 19:58:07 Cannot create non-ai vehicle ,
- 19:58:07 Cannot create non-ai vehicle ,
- 19:58:07 Cannot create non-ai vehicle ,
- 19:58:07 Cannot create non-ai vehicle ,
- 19:58:07 Cannot create non-ai vehicle ,
- 19:58:07 Cannot create non-ai vehicle ,
- 19:58:07 "DEBUG VEIN: on road [3797.45,5932.7]"
- 19:58:07 Cannot create non-ai vehicle ,
- 19:58:07 Cannot create non-ai vehicle ,
- 19:58:07 Cannot create non-ai vehicle ,
- 19:58:07 Cannot create non-ai vehicle ,
- 19:58:07 Cannot create non-ai vehicle ,
- 19:58:07 Cannot create non-ai vehicle ,
- 19:58:07 Cannot create non-ai vehicle ,
- 19:58:07 Cannot create non-ai vehicle ,
- 19:58:07 Cannot create non-ai vehicle ,
- 19:58:07 Cannot create non-ai vehicle ,
- 19:58:07 Cannot create non-ai vehicle ,
- 19:58:07 Cannot create non-ai vehicle ,
- 19:58:07 Cannot create non-ai vehicle ,
- 19:58:07 Cannot create non-ai vehicle ,
- 19:58:07 Cannot create non-ai vehicle ,
- 19:58:07 Cannot create non-ai vehicle ,
- 19:58:07 Cannot create non-ai vehicle ,
- 19:58:07 Cannot create non-ai vehicle ,
- 19:58:07 Cannot create non-ai vehicle ,
- 19:58:07 Cannot create non-ai vehicle ,
- 19:58:07 Cannot create non-ai vehicle ,
- 19:58:07 Cannot create non-ai vehicle ,
- 19:58:07 Cannot create non-ai vehicle ,
- 19:58:07 Cannot create non-ai vehicle ,
- 19:58:07 Cannot create non-ai vehicle ,
- 19:58:07 Cannot create non-ai vehicle ,
- 19:58:08 Cannot create non-ai vehicle ,
- 19:58:08 Cannot create non-ai vehicle ,
- 19:58:08 Cannot create non-ai vehicle ,
- 19:58:08 Cannot create non-ai vehicle ,
- 19:58:08 Cannot create non-ai vehicle ,
- 19:58:08 Cannot create non-ai vehicle ,
- 19:58:08 Cannot create non-ai vehicle ,
- 19:58:08 Cannot create non-ai vehicle ,
- 19:58:08 Cannot create non-ai vehicle ,
- 19:58:08 Cannot create non-ai vehicle ,
- 19:58:08 Cannot create non-ai vehicle ,
- 19:58:08 Cannot create non-ai vehicle ,
- 19:58:08 Cannot create non-ai vehicle ,
- 19:58:08 Cannot create non-ai vehicle ,
- 19:58:08 Cannot create non-ai vehicle ,
- 19:58:08 Cannot create non-ai vehicle ,
- 19:58:08 Cannot create non-ai vehicle ,
- 19:58:08 Cannot create non-ai vehicle ,
- 19:58:08 Cannot create non-ai vehicle ,
- 19:58:08 Cannot create non-ai vehicle ,
- 19:58:08 Cannot create non-ai vehicle ,
- 19:58:08 Cannot create non-ai vehicle ,
- 19:58:08 Cannot create non-ai vehicle ,
- 19:58:08 Cannot create non-ai vehicle ,
- 19:58:08 Cannot create non-ai vehicle ,
- 19:58:08 "DZAI Scheduler is running required script files..."
- 19:58:08 "[DZAI] DZAI finished building weighted weapongrade tables in 0.00300598 seconds."
- 19:58:08 Cannot create non-ai vehicle ,
- 19:58:08 Cannot create non-ai vehicle ,
- 19:58:08 Cannot create non-ai vehicle ,
- 19:58:09 "DEBUG VEIN: Too many objects at [13441.8,16290.8]"
- 19:58:09 "[DZAI] OBJECT PATCH :: CfgTownGenerator not found. Aborting serverside object patch."
- 19:58:09 "[DZAI] Building DZAI weapon arrays using CfgBuildingLoot data."
- 19:58:09 "[DZAI] DZAI weapon classname tables created in 0.0309906 seconds."
- 19:58:09 "[DZAI] Verified 194 unique classnames in 0.0659943 seconds."
- 19:59:35 Game started.
- 19:59:35 "Chernarus spawn areas loaded."
- 19:59:36 "Chernarus static spawn configuration loaded."
- 19:59:37 "Res3tting B!S effects..."
- 19:59:41 SetFace error: custom face texture not found in .\players\[vl]deanreid%20has%20a%20really%20long%20name\
- 19:59:41 Warning Message: Script cache\players\2\139811590-char.sqf not found
- 19:59:41 Cannot use magazine 30Rnd_556x45_Stanag in muzzle Binocular_Vector
- 20:00:10 Cannot use magazine ItemBandage in muzzle RoadFlareMuzzle
- 20:00:12 bin\config.bin/CfgMovesZombie/States/AmovPercMrunSnonWnonDfr.InterpolateTo: item count not multiple of 2 (is 17)
- 20:00:12 bin\config.bin/CfgMovesZombie/States/AmovPercMrunSnonWnonDfr.InterpolateTo: Bad move
- 20:00:12 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDl.InterpolateTo: item count not multiple of 2 (is 9)
- 20:00:12 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDl.Int
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