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- Welcome to VBCT
- Session Date: Monday, February 11, 2019, 11:02:08 AM
- OS = Microsoft Windows NT 6.1.7601 Service Pack 1 = Windows 7 and Windows Server 2008 R2
- VBCT Version: 1.0uBETA9
- STEAM was found installed at: c:\program files (x86)\steam
- UserPath found: C:\Program Files (x86)\Steam\SteamApps
- momentum steam was selected
- Game name read from gameinfo.txt file: Momentum ... actual mod = momentum steam
- appid read from gameinfo.txt file: 669270
- steam appid read: 669270
- Local User VProject & sourcesdk Environment strings updated!
- Local SDK Path Profiles were Read!
- Source SDK Base 2013 SinglePlayer Games:
- No Source SDK Base 2013 SinglePlayer GameConfig.txt found.
- Source SDK Base 2013 MultiPlayer Games:
- Half-Life 2: Deathmatch
- Half-Life 2
- SourceTest
- Momentum
- Momentum Steam
- GMOD
- Source SDK Base 2009 (common) Half-Life 2 Games:
- No Source SDK Base 2009 (common) GameConfig.txt found.
- Left 4 Dead Games:
- No Left 4 Dead GameConfig.txt found.
- Left 4 Dead 2 Games:
- No Left 4 Dead 2 GameConfig.txt found.
- Left 4 Dead 2 BETA Games:
- No Left 4 Dead 2 BETA GameConfig.txt found.
- Portal Games:
- No Portal GameConfig.txt found.
- Portal 2 Games:
- No Portal 2 GameConfig.txt found.
- Alien Swarm Games:
- No Alien Swarm GameConfig.txt found.
- Counter-Strike Global Offensive Games:
- No Counter-Strike Global Offensive GameConfig.txt found.
- Counter-Strike Source Games:
- No Counter-Strike Source GameConfig.txt found.
- Day of Defeat Source Games:
- No Day of Defeat Source GameConfig.txt found.
- Team Fortress 2 Games:
- No Team Fortress 2 GameConfig.txt found.
- HalfLife 2 DeathMatch Games:
- No HalfLife 2 DeathMatch GameConfig.txt found.
- HalfLife DeathMatch: Source Games:
- No HalfLife DeathMatch: Source GameConfig.txt found.
- Fistful of Frags: Source Games:
- No Fistful of Frags: Source GameConfig.txt found.
- Map File Selected: C:\Users\Z\Desktop\bhop_junglefun-2.vmf
- There is no Custom Profile to load: C:\Users\Z\Desktop\Desktop\Momentum Mod Related\ValveBatchCompilerTool\bhop_junglefun-2.pro
- Advanced Compile Options Panel selected!
- VBSP Advanced: -notjunc -nocsg
- VVIS Advanced:
- VRAD Advanced: -StaticPropPolys -StaticPropLighting
- Fast Compile Selected!
- Compile Start Time: Monday, February 11, 2019, 11:02:49 AM
- -------------- Start Compile BSP ----------------
- VBSP Started, Please Wait!
- VBSP: c:\program files (x86)\steam\steamapps\common\source sdk base 2013 multiplayer\bin\vbsp.exe -notjunc -nocsg -game "C:\Program Files (x86)\Steam\SteamApps\common\Momentum Mod\momentum" "C:\Users\Z\Desktop\bhop_junglefun-2"
- Valve Software - vbsp.exe (Jun 14 2017)
- notjunc = true
- nocsg = true
- 6 threads
- materialPath: C:\Program Files (x86)\Steam\SteamApps\common\Momentum Mod\momentum\materials
- Loading C:\Users\Z\Desktop\bhop_junglefun-2.vmf
- material "pb_textures/brown-new" not found.
- Material not found!: PB_TEXTURES/BROWN-NEW
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- material "dev_nyro/dev_brown_b-01" not found.
- Material not found!: DEV_NYRO/DEV_BROWN_B-01
- material "zyper/ryan_dev/brown6" not found.
- Material not found!: ZYPER/RYAN_DEV/BROWN6
- material "pb_textures/lightblack-new" not found.
- Material not found!: PB_TEXTURES/LIGHTBLACK-NEW
- material "zyper/ryan_dev/brown8" not found.
- Material not found!: ZYPER/RYAN_DEV/BROWN8
- material "zyper/ryan_dev/brown7" not found.
- Material not found!: ZYPER/RYAN_DEV/BROWN7
- material "zyper/ryan_dev/brown9" not found.
- Material not found!: ZYPER/RYAN_DEV/BROWN9
- material "zyper/ryan_dev/brown10" not found.
- Material not found!: ZYPER/RYAN_DEV/BROWN10
- material "ryan_dev/brown9" not found.
- Material not found!: RYAN_DEV/BROWN9
- material "pb_textures/green-new" not found.
- Material not found!: PB_TEXTURES/GREEN-NEW
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 368 detail faces...done (1)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (2)
- writing C:\Users\Z\Desktop\bhop_junglefun-2.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (1003215 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 2564 texinfos to 2353
- Reduced 11 texdatas to 11 (240 bytes to 240)
- Writing C:\Users\Z\Desktop\bhop_junglefun-2.bsp
- Wrote ZIP buffer, estimated size 105909, actual size 105695
- 15 seconds elapsed
- CMaterialDict::Shutdown m_MissingList count: 10
- Compile Complete for this module.
- VBSP Completed: Monday, February 11, 2019, 11:03:05 AM
- VBSP: material "pb_textures/brown-new" not found.
- VBSP: Material not found!: PB_TEXTURES/BROWN-NEW
- VBSP: material "dev_nyro/dev_brown_b-01" not found.
- VBSP: Material not found!: DEV_NYRO/DEV_BROWN_B-01
- VBSP: material "zyper/ryan_dev/brown6" not found.
- VBSP: Material not found!: ZYPER/RYAN_DEV/BROWN6
- VBSP: material "pb_textures/lightblack-new" not found.
- VBSP: Material not found!: PB_TEXTURES/LIGHTBLACK-NEW
- VBSP: material "zyper/ryan_dev/brown8" not found.
- VBSP: Material not found!: ZYPER/RYAN_DEV/BROWN8
- VBSP: material "zyper/ryan_dev/brown7" not found.
- VBSP: Material not found!: ZYPER/RYAN_DEV/BROWN7
- VBSP: material "zyper/ryan_dev/brown9" not found.
- VBSP: Material not found!: ZYPER/RYAN_DEV/BROWN9
- VBSP: material "zyper/ryan_dev/brown10" not found.
- VBSP: Material not found!: ZYPER/RYAN_DEV/BROWN10
- VBSP: material "ryan_dev/brown9" not found.
- VBSP: Material not found!: RYAN_DEV/BROWN9
- VBSP: material "pb_textures/green-new" not found.
- VBSP: Material not found!: PB_TEXTURES/GREEN-NEW
- VBSP: Compile time: 15 seconds elapsed
- -------------- Start Compile VVIS ----------------
- VVIS Started, Please Wait!
- VVIS: c:\program files (x86)\steam\steamapps\common\source sdk base 2013 multiplayer\bin\vvis.exe -fast -game "C:\Program Files (x86)\Steam\SteamApps\common\Momentum Mod\momentum" "C:\Users\Z\Desktop\bhop_junglefun-2"
- Valve Software - vvis.exe (Jun 14 2017)
- fastvis = true
- 6 threads
- reading c:\users\Z\desktop\bhop_junglefun-2.bsp
- reading c:\users\Z\desktop\bhop_junglefun-2.prt
- 3085 portalclusters
- 11292 numportals
- BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (5)
- Optimized: 158446 visible clusters (3.75%)
- Total clusters visible: 4228341
- Average clusters visible: 1370
- Building PAS...
- Average clusters audible: 3026
- visdatasize:2185178 compressed from 2418640
- writing c:\users\Z\desktop\bhop_junglefun-2.bsp
- 6 seconds elapsed
- Compile Complete for this module.
- VVIS Completed: Monday, February 11, 2019, 11:03:13 AM
- VVIS: Compile time: 6 seconds elapsed
- -------------- Start Compile VRAD ----------------
- VRAD Started, Please Wait!
- VRAD: c:\program files (x86)\steam\steamapps\common\source sdk base 2013 multiplayer\bin\vrad.exe -StaticPropPolys -StaticPropLighting -game "C:\Program Files (x86)\Steam\SteamApps\common\Momentum Mod\momentum" "C:\Users\Z\Desktop\bhop_junglefun-2"
- Valve Software - vrad.exe SSE (Jun 14 2017)
- Valve Radiosity Simulator
- 6 threads
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading c:\users\Z\desktop\bhop_junglefun-2.bsp
- Setting up ray-trace acceleration structure... Done (3.31 seconds)
- 18161 faces
- 4 degenerate faces
- 2468784 square feet [355504992.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 18157 patches before subdivision
- 18157 patches after subdivision
- 0 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (0)
- BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (37)
- transfers 3550467, max 1759
- transfer lists: 27.1 megs
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #1 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0003 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (0)
- FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (56)
- Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 2621/8192 31452/98304 (32.0%)
- brushsides 31880/65536 255040/524288 (48.6%)
- planes 43810/65536 876200/1310720 (66.8%)
- vertexes 24369/65536 292428/786432 (37.2%)
- nodes 6327/65536 202464/2097152 ( 9.7%)
- texinfos 2353/12288 169416/884736 (19.1%)
- texdata 11/2048 352/65536 ( 0.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 18161/65536 1017016/3670016 (27.7%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 13119/65536 734664/3670016 (20.0%)
- leaves 6329/65536 202528/2097152 ( 9.7%)
- leaffaces 22329/65536 44658/131072 (34.1%)
- leafbrushes 7748/65536 15496/131072 (11.8%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 125322/512000 501288/2048000 (24.5%)
- edges 77460/256000 309840/1024000 (30.3%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 0/32768 0/327680 ( 0.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 0/65536 0/131072 ( 0.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 0/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 2185178/16777216 (13.0%)
- entdata [variable] 1033/393216 ( 0.3%)
- LDR ambient table 6329/65536 25316/262144 ( 9.7%)
- HDR ambient table 6329/65536 25316/262144 ( 9.7%)
- LDR leaf ambient 3085/65536 86380/1835008 ( 4.7%)
- HDR leaf ambient 6329/65536 177212/1835008 ( 9.7%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105695/0 ( 0.0%)
- physics [variable] 1003215/4194304 (23.9%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 1
- Total triangle count: 36504
- Writing c:\users\Z\desktop\bhop_junglefun-2.bsp
- 1 minute, 36 seconds elapsed
- Compile Complete for this module.
- VRAD Completed: Monday, February 11, 2019, 11:04:52 AM
- VRAD: Compile time: 1 minute, 36 seconds elapsed
- One Line Summary: 2/11/2019 11:04:52 AM, bhop_junglefun-2.vmf, momentum steam, normal , fast, normal, 00:00:16, 00:00:07, 00:01:39, 00:02:02
- History.csv was updated.
- Compile Summary - job mode: FAST
- Map Name: bhop_junglefun-2.vmf
- VBSP - mode:normal , 15 seconds, 00:00:16 elapsed
- VVIS - mode:fast, 6 seconds, 00:00:07 elapsed
- VRAD - mode:normal, 1 minute, 36 seconds(LDR), n/a(HDR), 00:01:39 elapsed
- Total Compile time: 00:02:02
- File copied: C:\Users\Z\Desktop\bhop_junglefun-2.bsp to C:\Program Files (x86)\Steam\SteamApps\common\Momentum Mod\momentum\maps\bhop_junglefun-2.bsp
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