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Feb 11th, 2019
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  1. Welcome to VBCT
  2. Session Date: Monday, February 11, 2019, 11:02:08 AM
  3. OS = Microsoft Windows NT 6.1.7601 Service Pack 1 = Windows 7 and Windows Server 2008 R2
  4. VBCT Version: 1.0uBETA9
  5.  
  6.  
  7. STEAM was found installed at: c:\program files (x86)\steam
  8.  
  9. UserPath found: C:\Program Files (x86)\Steam\SteamApps
  10.  
  11. momentum steam was selected
  12. Game name read from gameinfo.txt file: Momentum ... actual mod = momentum steam
  13. appid read from gameinfo.txt file: 669270
  14. steam appid read: 669270
  15. Local User VProject & sourcesdk Environment strings updated!
  16. Local SDK Path Profiles were Read!
  17.  
  18. Source SDK Base 2013 SinglePlayer Games:
  19. No Source SDK Base 2013 SinglePlayer GameConfig.txt found.
  20.  
  21. Source SDK Base 2013 MultiPlayer Games:
  22. Half-Life 2: Deathmatch
  23. Half-Life 2
  24. SourceTest
  25. Momentum
  26. Momentum Steam
  27. GMOD
  28.  
  29. Source SDK Base 2009 (common) Half-Life 2 Games:
  30. No Source SDK Base 2009 (common) GameConfig.txt found.
  31. Left 4 Dead Games:
  32. No Left 4 Dead GameConfig.txt found.
  33. Left 4 Dead 2 Games:
  34. No Left 4 Dead 2 GameConfig.txt found.
  35. Left 4 Dead 2 BETA Games:
  36. No Left 4 Dead 2 BETA GameConfig.txt found.
  37. Portal Games:
  38. No Portal GameConfig.txt found.
  39. Portal 2 Games:
  40. No Portal 2 GameConfig.txt found.
  41. Alien Swarm Games:
  42. No Alien Swarm GameConfig.txt found.
  43. Counter-Strike Global Offensive Games:
  44. No Counter-Strike Global Offensive GameConfig.txt found.
  45. Counter-Strike Source Games:
  46. No Counter-Strike Source GameConfig.txt found.
  47. Day of Defeat Source Games:
  48. No Day of Defeat Source GameConfig.txt found.
  49. Team Fortress 2 Games:
  50. No Team Fortress 2 GameConfig.txt found.
  51. HalfLife 2 DeathMatch Games:
  52. No HalfLife 2 DeathMatch GameConfig.txt found.
  53. HalfLife DeathMatch: Source Games:
  54. No HalfLife DeathMatch: Source GameConfig.txt found.
  55. Fistful of Frags: Source Games:
  56. No Fistful of Frags: Source GameConfig.txt found.
  57.  
  58.  
  59. Map File Selected: C:\Users\Z\Desktop\bhop_junglefun-2.vmf
  60. There is no Custom Profile to load: C:\Users\Z\Desktop\Desktop\Momentum Mod Related\ValveBatchCompilerTool\bhop_junglefun-2.pro
  61.  
  62. Advanced Compile Options Panel selected!
  63. VBSP Advanced: -notjunc -nocsg
  64. VVIS Advanced:
  65. VRAD Advanced: -StaticPropPolys -StaticPropLighting
  66.  
  67. Fast Compile Selected!
  68. Compile Start Time: Monday, February 11, 2019, 11:02:49 AM
  69.  
  70. -------------- Start Compile BSP ----------------
  71. VBSP Started, Please Wait!
  72.  
  73. VBSP: c:\program files (x86)\steam\steamapps\common\source sdk base 2013 multiplayer\bin\vbsp.exe -notjunc -nocsg -game "C:\Program Files (x86)\Steam\SteamApps\common\Momentum Mod\momentum" "C:\Users\Z\Desktop\bhop_junglefun-2"
  74.  
  75. Valve Software - vbsp.exe (Jun 14 2017)
  76. notjunc = true
  77. nocsg = true
  78. 6 threads
  79. materialPath: C:\Program Files (x86)\Steam\SteamApps\common\Momentum Mod\momentum\materials
  80. Loading C:\Users\Z\Desktop\bhop_junglefun-2.vmf
  81. material "pb_textures/brown-new" not found.
  82. Material not found!: PB_TEXTURES/BROWN-NEW
  83. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  84. material "dev_nyro/dev_brown_b-01" not found.
  85. Material not found!: DEV_NYRO/DEV_BROWN_B-01
  86. material "zyper/ryan_dev/brown6" not found.
  87. Material not found!: ZYPER/RYAN_DEV/BROWN6
  88. material "pb_textures/lightblack-new" not found.
  89. Material not found!: PB_TEXTURES/LIGHTBLACK-NEW
  90. material "zyper/ryan_dev/brown8" not found.
  91. Material not found!: ZYPER/RYAN_DEV/BROWN8
  92. material "zyper/ryan_dev/brown7" not found.
  93. Material not found!: ZYPER/RYAN_DEV/BROWN7
  94. material "zyper/ryan_dev/brown9" not found.
  95. Material not found!: ZYPER/RYAN_DEV/BROWN9
  96. material "zyper/ryan_dev/brown10" not found.
  97. Material not found!: ZYPER/RYAN_DEV/BROWN10
  98. material "ryan_dev/brown9" not found.
  99. Material not found!: RYAN_DEV/BROWN9
  100. material "pb_textures/green-new" not found.
  101. Material not found!: PB_TEXTURES/GREEN-NEW
  102. fixing up env_cubemap materials on brush sides...
  103. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
  104. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
  105. Processing areas...done (0)
  106. Building Faces...done (0)
  107. Chop Details...done (0)
  108. Find Visible Detail Sides...
  109. Merged 368 detail faces...done (1)
  110. Merging details...done (0)
  111. FixTjuncs...
  112. PruneNodes...
  113. WriteBSP...
  114. done (2)
  115. writing C:\Users\Z\Desktop\bhop_junglefun-2.prt...Building visibility clusters...
  116. done (0)
  117. Creating default LDR cubemaps for env_cubemap using skybox materials:
  118. skybox/sky_day01_01*.vmt
  119. ! Run buildcubemaps in the engine to get the correct cube maps.
  120. Creating default HDR cubemaps for env_cubemap using skybox materials:
  121. skybox/sky_day01_01*.vmt
  122. ! Run buildcubemaps in the engine to get the correct cube maps.
  123. Finding displacement neighbors...
  124. Finding lightmap sample positions...
  125. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  126. Building Physics collision data...
  127. done (1) (1003215 bytes)
  128. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  129. Compacting texture/material tables...
  130. Reduced 2564 texinfos to 2353
  131. Reduced 11 texdatas to 11 (240 bytes to 240)
  132. Writing C:\Users\Z\Desktop\bhop_junglefun-2.bsp
  133. Wrote ZIP buffer, estimated size 105909, actual size 105695
  134. 15 seconds elapsed
  135. CMaterialDict::Shutdown m_MissingList count: 10
  136.  
  137. Compile Complete for this module.
  138. VBSP Completed: Monday, February 11, 2019, 11:03:05 AM
  139. VBSP: material "pb_textures/brown-new" not found.
  140. VBSP: Material not found!: PB_TEXTURES/BROWN-NEW
  141. VBSP: material "dev_nyro/dev_brown_b-01" not found.
  142. VBSP: Material not found!: DEV_NYRO/DEV_BROWN_B-01
  143. VBSP: material "zyper/ryan_dev/brown6" not found.
  144. VBSP: Material not found!: ZYPER/RYAN_DEV/BROWN6
  145. VBSP: material "pb_textures/lightblack-new" not found.
  146. VBSP: Material not found!: PB_TEXTURES/LIGHTBLACK-NEW
  147. VBSP: material "zyper/ryan_dev/brown8" not found.
  148. VBSP: Material not found!: ZYPER/RYAN_DEV/BROWN8
  149. VBSP: material "zyper/ryan_dev/brown7" not found.
  150. VBSP: Material not found!: ZYPER/RYAN_DEV/BROWN7
  151. VBSP: material "zyper/ryan_dev/brown9" not found.
  152. VBSP: Material not found!: ZYPER/RYAN_DEV/BROWN9
  153. VBSP: material "zyper/ryan_dev/brown10" not found.
  154. VBSP: Material not found!: ZYPER/RYAN_DEV/BROWN10
  155. VBSP: material "ryan_dev/brown9" not found.
  156. VBSP: Material not found!: RYAN_DEV/BROWN9
  157. VBSP: material "pb_textures/green-new" not found.
  158. VBSP: Material not found!: PB_TEXTURES/GREEN-NEW
  159. VBSP: Compile time: 15 seconds elapsed
  160.  
  161. -------------- Start Compile VVIS ----------------
  162. VVIS Started, Please Wait!
  163.  
  164. VVIS: c:\program files (x86)\steam\steamapps\common\source sdk base 2013 multiplayer\bin\vvis.exe -fast -game "C:\Program Files (x86)\Steam\SteamApps\common\Momentum Mod\momentum" "C:\Users\Z\Desktop\bhop_junglefun-2"
  165.  
  166. Valve Software - vvis.exe (Jun 14 2017)
  167. fastvis = true
  168. 6 threads
  169. reading c:\users\Z\desktop\bhop_junglefun-2.bsp
  170. reading c:\users\Z\desktop\bhop_junglefun-2.prt
  171. 3085 portalclusters
  172. 11292 numportals
  173. BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (5)
  174. Optimized: 158446 visible clusters (3.75%)
  175. Total clusters visible: 4228341
  176. Average clusters visible: 1370
  177. Building PAS...
  178. Average clusters audible: 3026
  179. visdatasize:2185178 compressed from 2418640
  180. writing c:\users\Z\desktop\bhop_junglefun-2.bsp
  181. 6 seconds elapsed
  182.  
  183. Compile Complete for this module.
  184. VVIS Completed: Monday, February 11, 2019, 11:03:13 AM
  185. VVIS: Compile time: 6 seconds elapsed
  186.  
  187. -------------- Start Compile VRAD ----------------
  188. VRAD Started, Please Wait!
  189.  
  190. VRAD: c:\program files (x86)\steam\steamapps\common\source sdk base 2013 multiplayer\bin\vrad.exe -StaticPropPolys -StaticPropLighting -game "C:\Program Files (x86)\Steam\SteamApps\common\Momentum Mod\momentum" "C:\Users\Z\Desktop\bhop_junglefun-2"
  191.  
  192. Valve Software - vrad.exe SSE (Jun 14 2017)
  193.  
  194. Valve Radiosity Simulator
  195. 6 threads
  196. [Reading texlights from 'lights.rad']
  197. [45 texlights parsed from 'lights.rad']
  198.  
  199. Loading c:\users\Z\desktop\bhop_junglefun-2.bsp
  200. Setting up ray-trace acceleration structure... Done (3.31 seconds)
  201. 18161 faces
  202. 4 degenerate faces
  203. 2468784 square feet [355504992.00 square inches]
  204. 0 Displacements
  205. 0 Square Feet [0.00 Square Inches]
  206. 18157 patches before subdivision
  207. 18157 patches after subdivision
  208. 0 direct lights
  209. BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (0)
  210. BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (37)
  211. transfers 3550467, max 1759
  212. transfer lists: 27.1 megs
  213. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  214. Bounce #1 added RGB(0, 0, 0)
  215. Build Patch/Sample Hash Table(s).....Done<0.0003 sec>
  216. FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (0)
  217. FinalLightFace Done
  218. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  219. ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (56)
  220. Writing leaf ambient...done
  221. Ready to Finish
  222.  
  223. Object names Objects/Maxobjs Memory / Maxmem Fullness
  224. ------------ --------------- --------------- --------
  225. models 1/1024 48/49152 ( 0.1%)
  226. brushes 2621/8192 31452/98304 (32.0%)
  227. brushsides 31880/65536 255040/524288 (48.6%)
  228. planes 43810/65536 876200/1310720 (66.8%)
  229. vertexes 24369/65536 292428/786432 (37.2%)
  230. nodes 6327/65536 202464/2097152 ( 9.7%)
  231. texinfos 2353/12288 169416/884736 (19.1%)
  232. texdata 11/2048 352/65536 ( 0.5%)
  233. dispinfos 0/0 0/0 ( 0.0%)
  234. disp_verts 0/0 0/0 ( 0.0%)
  235. disp_tris 0/0 0/0 ( 0.0%)
  236. disp_lmsamples 0/0 0/0 ( 0.0%)
  237. faces 18161/65536 1017016/3670016 (27.7%)
  238. hdr faces 0/65536 0/3670016 ( 0.0%)
  239. origfaces 13119/65536 734664/3670016 (20.0%)
  240. leaves 6329/65536 202528/2097152 ( 9.7%)
  241. leaffaces 22329/65536 44658/131072 (34.1%)
  242. leafbrushes 7748/65536 15496/131072 (11.8%)
  243. areas 2/256 16/2048 ( 0.8%)
  244. surfedges 125322/512000 501288/2048000 (24.5%)
  245. edges 77460/256000 309840/1024000 (30.3%)
  246. LDR worldlights 0/8192 0/720896 ( 0.0%)
  247. HDR worldlights 0/8192 0/720896 ( 0.0%)
  248. leafwaterdata 0/32768 0/393216 ( 0.0%)
  249. waterstrips 0/32768 0/327680 ( 0.0%)
  250. waterverts 0/65536 0/786432 ( 0.0%)
  251. waterindices 0/65536 0/131072 ( 0.0%)
  252. cubemapsamples 0/1024 0/16384 ( 0.0%)
  253. overlays 0/512 0/180224 ( 0.0%)
  254. LDR lightdata [variable] 0/0 ( 0.0%)
  255. HDR lightdata [variable] 0/0 ( 0.0%)
  256. visdata [variable] 2185178/16777216 (13.0%)
  257. entdata [variable] 1033/393216 ( 0.3%)
  258. LDR ambient table 6329/65536 25316/262144 ( 9.7%)
  259. HDR ambient table 6329/65536 25316/262144 ( 9.7%)
  260. LDR leaf ambient 3085/65536 86380/1835008 ( 4.7%)
  261. HDR leaf ambient 6329/65536 177212/1835008 ( 9.7%)
  262. occluders 0/0 0/0 ( 0.0%)
  263. occluder polygons 0/0 0/0 ( 0.0%)
  264. occluder vert ind 0/0 0/0 ( 0.0%)
  265. detail props [variable] 1/12 ( 8.3%)
  266. static props [variable] 1/12 ( 8.3%)
  267. pakfile [variable] 105695/0 ( 0.0%)
  268. physics [variable] 1003215/4194304 (23.9%)
  269. physics terrain [variable] 2/1048576 ( 0.0%)
  270.  
  271. Level flags = 1
  272.  
  273. Total triangle count: 36504
  274. Writing c:\users\Z\desktop\bhop_junglefun-2.bsp
  275. 1 minute, 36 seconds elapsed
  276.  
  277. Compile Complete for this module.
  278. VRAD Completed: Monday, February 11, 2019, 11:04:52 AM
  279. VRAD: Compile time: 1 minute, 36 seconds elapsed
  280.  
  281. One Line Summary: 2/11/2019 11:04:52 AM, bhop_junglefun-2.vmf, momentum steam, normal , fast, normal, 00:00:16, 00:00:07, 00:01:39, 00:02:02
  282. History.csv was updated.
  283.  
  284. Compile Summary - job mode: FAST
  285. Map Name: bhop_junglefun-2.vmf
  286. VBSP - mode:normal , 15 seconds, 00:00:16 elapsed
  287. VVIS - mode:fast, 6 seconds, 00:00:07 elapsed
  288. VRAD - mode:normal, 1 minute, 36 seconds(LDR), n/a(HDR), 00:01:39 elapsed
  289. Total Compile time: 00:02:02
  290.  
  291.  
  292. File copied: C:\Users\Z\Desktop\bhop_junglefun-2.bsp to C:\Program Files (x86)\Steam\SteamApps\common\Momentum Mod\momentum\maps\bhop_junglefun-2.bsp
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