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- [table style="width:70%;"][tbody][tr][td style="border:1px solid transparent;"][div style="text-align:center;font-size:18px;font-family:times new roman;letter-spacing:1px;text-shadow:1px 1px 2px black;"]VEELA[/div][div style="text-align:center;font-size:10px;font-family:courier new;letter-spacing:1px;"]BEAUTIFUL MAGICAL HUMANOID BEINGS[/div][/td][td style="border:1px solid transparent;padding:10px;width:125px;"][img src="https://i.imgur.com/en64R0e.gif" style="width:75px;border-radius:100%;border:1px solid #676767;padding:3px;opacity:0.75;"][/td][/tr][/tbody][/table]
- [div style="font-size:10px;letter-spacing:0.5px;text-align:justify;"]Veela are humanoid beings that have a genetic code that only affects double X chromosome. They are not exclusively from Europe and are prominent in many other parts of the world (e.g Veelas of different ethnicities and races).
- These beings are beautiful women that possess the same magical ability as a witch (use wand magic, brew potions, etc) alongside the gift of a Veela charm (see "The Charm" heading).
- Being highly susceptible to intense negative emotions, a Veela is capable of transforming into a bird-like creature known as the a harpy when in extreme distress.
- Veelas possess an alluring scent - meaning you would have a natural drawn to the Veela if you are affected by this scent.
- Beings with heightened scent may be able to detect a Veela in an area by scent but not identify a specific individual as a Veela.[ul]If an individual is not affected by the scent or allure of a Veela, they may feel jealous or resentful because of the opportunities a Veela can be given versus a non-Veela.
- If an individual is affected by the scent or allure of a Veela, how they roleplay it varies from person to person. For example, some roleplayers will decide their characters feel calmer as a result of their scent, others will go curious and start looking around the room to find the source of this scent.[/ul]
- Level Four and St. Mungo's Hospital offer calming draughts to Veela to reduce the risk of transformation. Even taking a calming draught does not prevent a harpy transformation - the emotion, timing and administration of the draught all factor into the transformation prevention.
- Transgender men who were born Veela will find their abilities cease once they begin hormone therapy.
- [span style="font-family:times new roman;"][b]THE CHARM[/b][/span][ul type="circle"][li]As a survival technique, Veela are capable of producing what is called a "Veela charm".[/li][li]The charm produces feelings of attraction, infatuation and protectiveness toward the Veela when it is in effect.[/li][li]Veela can utilize the charm through physical or eye contact. It is encouraged to speak and obtain consent of the roleplayer you are roleplaying the charm on.[/li][li]Actions such as dancing and singing produce feelings of comfort or intrigue, similar to the charm but not as effective.[/li][ul]In adult Veela, the charm only affects those who are attracted to women.
- To others, it produces feelings of fondness.
- To family, it produces feelings of protectiveness.
- See "Underaged Veela" for how the charm works on underaged Veela.[/ul][li]When a person has been successfully charmed, they will be inclined to perform tasks to impress her especially when they have been directly asked to do.[/li][li]The charm cannot make an individual go against their moral compass (a person cannot be charmed into doing something they wouldn't do outside of the charm). It is not comparable to the Imperius curse.[/li][/ul]
- [span style="font-family:times new roman;"][b]HARPY TRANSFORMATIONS[/b][/span][ul type="circle"][li]Veela are highly suspectible to negative emotions (sadness, angry, trauma, guilt, shame, despair, etc).[/li][li]If the Veela is experiencing a heightened levels of negative emotions, she will begin to transform into a dangerous humanoid, avian figure known as a harpy.[/li][li]Harpy transformations are uncontrollable. Once the transformation has begun, the harpy will only change back when exhausted.[/li][ul]Because a harpy is large and bulky, they are not very fast. They can be up to 7 feet tall.
- Harpies have immense strength and can pin down victims or carry an adult up to 8 feet from the ground.
- Flight is another ability harpies have as they rarely fight at ground level. Flying is an exhausting process and expends most of their energy.
- Harpies are also capable of channeling incoming spells. Harpies are naturally defiant of spell effects and are capable of breaking spells that have hit them.
- Harpies also have talons that are large and sharp - capable of making deep flesh wounds and bone damage.
- From their talons they can conjure up balls of fire, capable of causing destruction similar to an explosive charm.
- These fireballs can also clash with spells and break protective barriers.[/ul][li]After a transformation, a Veela will be left with two third-degree lacerations where their harpy wings sprouted from. Any spell damage must also be healed as well.[/li][li]Over the years, a Veela's physical health could begin to deteriorate as a result of the transformations. This is optional and dependent on the roleplayer.[/li][li]Transformations may only occur once every 48 hours. These transformations last no more than 20 minutes OOC.[/li][li]Veela holders are expected to describe the transformation in completeness. There is no minimum line requirement.[/li][/ul]
- [span style="font-family:times new roman;"][b]UNDERAGED VEELA[/b][/span][ul type="circle"][li]Underaged Veela have the ability to form a Veela charm that focuses solely on protecting her as a means of survival. This charm works on anyone - no matter their gender or sexuality.[/li][ul]In affected people around her age it produces a feeling of friendship and protectiveness (for example, wanting to be friends with the Veela, wanting to protect the Veela, etc).
- In affected adults, it produces feelings of protectiveness towards the Veela.[/ul][li]There are no significant differences between harpy transformations in an underaged and adult Veela. However:[/li][ul]Anatomically, underaged harpies are smaller than their adult counterpart.
- Underaged Veela can be susceptible to more harpy transformations due to hormonal changes in puberty. This varies between Veela.[/ul][/ul]
- [span style="font-family:times new roman;"][b]PREGNANCY & OFFSPRING[/b][/span][ul type="circle"][li]Pregnancy can be risky for a Veela, as a harpy transformation in the third trimester could result in a miscarriage.[/li][li]Other than that risk, pregnancy should not be complicated. However, childbirth is much more painful than regular pregnancy and a Veela mother will need to have Calming Draughts throughout labour.[/li][li]Children of Veela inherit their genetics. These children are known as a "half-Veela".[/li][li]To be a half-Veela, your mother must be a trait holder at the time of your birth, or you must be a former trait holder.[/li][li]Half-Veela and their descendants have no extra abilities, only natural beauty, which begins to fade from the third generation onwards.[/li][li]The average lifespan of a veela is the same as your average witch or wizard -- 120 years -- but aesthetically they age much slower.[/li][/ul][/div][/div][/div]
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