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- #CoreProtect Config
- # If enabled, extra data is displayed when doing rollbacks and restores.
- # If disabled, you can manually trigger it in-game by adding "#verbose"
- # to the end of your rollback statement.
- verbose: true
- # MySQL is optional and not required.
- # If you prefer to use MySQL, enable the following and fill out the fields.
- use-mysql: false
- table-prefix: co_
- mysql-host: localhost
- mysql-port: 3306
- mysql-database: database
- mysql-username: root
- mysql-password:
- # If enabled, CoreProtect will check for updates when your server starts up.
- # If an update is available, you'll be notified via your server console.
- check-updates: true
- # If enabled, other plugins will be able to utilize the CoreProtect API.
- api-enabled: true
- # If no radius is specified in a rollback or restore, this value will be
- # used as the radius. Set to "0" to disable automatically adding a radius.
- default-radius: 10
- # The maximum radius that can be used in a command. Set to "0" to disable.
- # To run a rollback or restore without a radius, you can use "r:#global".
- max-radius: 100
- # If enabled, items taken from containers (etc) will be included in rollbacks.
- rollback-items: true
- # If enabled, entities, such as killed animals, will be included in rollbacks.
- rollback-entities: true
- # If enabled, generic data, like zombies burning in daylight, won't be logged.
- skip-generic-data: true
- # Logs blocks placed by players.
- block-place: true
- # Logs blocks broken by players.
- block-break: true
- # Logs blocks that break off of other blocks; for example, a sign or torch
- # falling off of a dirt block that a player breaks. This is required for
- # beds/doors to properly rollback.
- natural-break: true
- # Properly track block movement, such as sand or gravel falling.
- block-movement: true
- # Properly track blocks moved by pistons.
- pistons: true
- # Logs blocks that burn up in a fire.
- block-burn: true
- # Logs when a block naturally ignites, such as from fire spreading.
- block-ignite: true
- # Logs explosions, such as TNT and Creepers.
- explosions: true
- # Track when an entity changes a block, such as an Enderman destroying blocks.
- entity-change: true
- # Logs killed entities, such as killed cows and enderman.
- entity-kills: true
- # Logs text on signs. If disabled, signs will be blank when rolled back.
- sign-text: true
- # Logs lava and water sources placed/removed by players who are using buckets.
- buckets: true
- # Logs natural tree leaf decay.
- leaf-decay: true
- # Logs tree growth. Trees are linked to the player who planted the sappling.
- tree-growth: true
- # Logs mushroom growth.
- mushroom-growth: true
- # Logs natural vine growth.
- vine-growth: true
- # Logs when portals such as Nether portals generate naturally.
- portals: true
- # Logs water flow. If water destroys other blocks, such as torches,
- # this allows it to be properly rolled back.
- water-flow: true
- # Logs lava flow. If lava destroys other blocks, such as torches,
- # this allows it to be properly rolled back.
- lava-flow: true
- # Allows liquid to be properly tracked and linked to players.
- # For example, if a player places water which flows and destroys torches,
- # it can all be properly restored by rolling back that single player.
- liquid-tracking: true
- # Track item transactions, such as when a player takes items from a
- # chest, furnace, or dispenser. Necessary for any item based rollbacks.
- item-transactions: true
- # Track player interactions, such as when a player opens a door, presses
- # a button, or opens a chest. Player interactions can't be rolled back.
- player-interactions: true
- # Logs messages that players send in the chat.
- player-messages: true
- # Logs all commands used by players.
- player-commands: true
- # Logs the logins and logouts of players.
- player-sessions: true
- # Logs changes made via the plugin "WorldEdit" if it's in use on your server.
- worldedit: true
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