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Ultimga

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Nov 7th, 2018
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  1. Curving arrow (When you make an attack roll and miss, you can reroll the attack against a different target within 30 feet of the original target that you can see.)
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  3. Life-draining arrow (On a hit, the target is prevented from regaining hit points for 1 minute)
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  5. Splintering arrow (Creatures in a 30 ft cone behind the target must succeed a DC 15 Dexterity saving throw or take damage as if it were hit by the shot)
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  7. Ethereal arrow (This arrow fires forward in a line that is 1 foot wide and as long as the weapon's normal range. The arrow passes harmlessly through objects, ignoring cover. Each creature in that line must making a Dexterity DC 15 saving throw. On a failed save, a target takes damage as if it were hit by the shot. On a successful save, a target takes half as much damage.)
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  9. Piercing arrow (The arrow passes harmlessly through any objects or barriers, including force walls. On hit, the arrow ignores immunities and resistances)
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  11. Arrow of sharpness (on hit the target is wounded. At the start of each of the wounded creature's turns, it takes 1d4 necrotic damage for each time it has been wounded in this way, and it can then make a DC 15 Constitution saving throw, ending the effect of all such wounds on itself on a success. Alternatively, the wounded creature, or a creature within 5 feet of it, can use an action to make a DC 15 Wisdom (Medicine) check, ending the effect of such wounds on it on a success.)
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  13. Arrow of lonin's light (on hit as lightning bolt originating on target with radiant damage and 1 ft wide; instead of igniting flamable objects, undead and fiends have disadvantage on their save)
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  15. Dancing arrow (make another attack against a creature within 30 ft of the previous target. this can be repeated a number of times equal to your 2x your Dexterity modifier)
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  17. Ensnaring arrow
  18. - ensnaring strike DC 15
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  20. Arrow of the storm-lord
  21. - cast control weather, call lightning, or gust of wind
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  23. Seeking Arrow
  24. - ignores cover and goes around corners to attack a target that you know
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  26. Blasting Arrow
  27. - does 6d6 thunder damage in a 15ft radius
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  29. Arrow of Banishment
  30. - casts Banishment on target with save DC 15
  31.  
  32. Thunder King's Command
  33. - casts Call Lightning where it hit. Arrows fired by shooter within the area call down the lightning bolts DC 17
  34.  
  35. Shadow's Torment
  36. - tears the shadow from the target, and causes it to attack its owner until either of them dies. The shadow can't be be returned and if the owner dies then the shadow becomes a shade.
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