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- ===============================================================================================
- Xenoblade Chronicles X Arts List version 1.0.0 by Mechathief, Primulus, and Gessenkou
- ===============================================================================================
- Special thanks to Linkums for providing a video detailing every localized name and description
- for the initial arts, and Gessenkou for providing translated information on every art from the
- Japanese release of the game.
- This guide is intended as a streamlined listing of the available arts in the game.
- For a super-detailed listing of pretty much everything Xenoblade Chronicles X, please
- check out Gessenkou's in-depth data sheets for the game:
- https://docs.google.com/spreadsheets/d/1g0YR4M8RAHiRhCbAvV4tjXXHLEhRMrARzZMYAUGmyZ4/edit#gid=0
- Additionally, Gessenkou's Translation portal features nice extras such as the translated
- versions of the short stories "24 Hour Happy People" and "Forging BLADE" found on the
- official Japanese site:
- https://docs.google.com/document/d/1vmQ7tYhSygyO1V8STQ_N9pWGEppVJUvvHz4bCAk-hSg/pub
- ===============================================================================================
- Version History
- ===============================================================================================
- Version 1.0.0 - Initial Release
- ===============================================================================================
- I. What are Arts?
- ===============================================================================================
- Arts are special attacks that are tied to their respective weapons.
- Your character can wield two weapons, one melee and one ranged.
- These weapons are tied to certain classes until you master that class,
- at which point you can use those weapons with any class.
- Classes following a progression path beyond the standard Striker,
- Commando, and Enforcer classes will often share at least one weapon.
- You may equip up to eight arts from either of your weapons.
- Arts are unlocked by increasing your class rank or by completing
- affinity quests.
- ===============================================================================================
- II. List of Initial Arts
- ===============================================================================================
- Drifter
- Description:
- The class you start out with.
- Offers a balanced variety of Arts,
- but provides no stat bonuses.
- Standard Arms:
- Assault Rifle
- Knife
- Skill Slots: 5
- Arts List:
- Flame Grenade
- Weapon Type: Assault Rifle
- Acquired Rank: 1
- Effect Range: Target - Single enemy
- Description: Deals thermal damage + Inflicts Blaze + VS. TOPPLED TARGETS: boosts damage
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 300%/400%/500%/600%/700% (Ranged)
- Number of Hits: 1
- Duration: 15.0s
- Special: +50%/75%/100%/125%/150% damage when enemy is toppled
- Doublecast: Increases damage
- Assault Hammer
- Weapon Type: Assault Rifle
- Acquired Rank: 1
- Effect Range: Target - Single enemy
- Description: Deals Physical damage + Inflicts Topple
- Cooldown: 50.0s/42.0s/38.0s/34.0s/30.0s
- Multiplier: 300%/375%/450%/525%/600% (Melee)
- Number of Hits: 1
- Duration: 4.0s/4.5s/5.0s/5.5s/6.0s
- Doublecast: Additional use
- Chrome Armor
- Weapon Type: Knife
- Acquired Rank: 2
- Effect Range: Target - One Ally
- Description: Grants Physical Res Up
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Duration: 15s
- Doublecast: Additional use
- Slit Edge
- Weapon Type: Knife
- Acquired Rank: 4
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + FROM THE SIDE: boosts damage
- Cooldown: 12.0s/10.1s/9.1s/8.1s/7.2s
- Multiplier: 125%/150%/175%/200%/225% (Melee)
- Number of Hits: 1
- Special: +50%/75%/100%/125%/150% damage when used from side
- Doublecast: Increases damage
- Infuriate
- Weapon Type: Assault Rifle
- Acquired Rank: 6
- Effect Range: Target - Single Enemy
- Description: Inflicts Taunt to draw the target's attacks
- Cooldown: 20.0s/16.8s/15.2s/13.6s/12.0s
- Number of Hits: 1
- Duration: 10.0s/12.0s/14.0s/16.0s/18.0s
- Doublecast: Increases damage
- Recuperate
- Weapon Type: Knife
- Acquired Rank: 8
- Effect Range: Target - Self
- Description: (TP) Boosts evasion + Continually restores HP
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 20.0s/22.0s/24.0s/26.0s/28.0s
- Aura: Recuperate I/II/III/IV/V
- Doublecast: Increases aura level
- Striker
- Description:
- Choose this route if you want to go in guns
- blazing. Mixes offensive and defensive Arts,
- and provides HP and melee-attack bonuses.
- Well balanced and suited for beginners.
- Standard Arms:
- Assault Rifle
- Longsword
- Skill Slots: 1
- Arts List:
- Rising Blade
- Weapon Type: Longsword
- Acquired Rank: 1
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + WHEN TAUNTED: boosts damage
- Cooldown: 15.0s/12.6s/11.4s/10.2s/9.0s
- Multiplier: 100%/125%/150%/175%/200% (Melee)
- Number of Hits: 3
- Special: +50%/75%/100%/125%/150% damage when enemy is taunted
- Doublecast: Increases damage
- Defensive Stance
- Weapon Type: Longsword
- Acquired Rank: 2
- Effect Range: Target - Self
- Description: (TP) Reduces damage taken + Continually restores HP + Reduces total melee attack
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 20.0s/22.0s/24.0s/26.0s/28.0s
- Aura: Defensive Stance I/II/III/IV/V
- Doublecast: Increases aura level
- Power Dive
- Weapon Type: Assault Rifle
- Acquired Rank: 3
- Effect Range: Target - Self
- Description: Grants Supercharge + Grants total evasion during execution
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 30.0s
- Doublecast: Increases buff level
- Tornado Blade
- Weapon Type: Longsword
- Acquired Rank: 4
- Effect Range: Target - Nearby Enemies
- Description: Deals weapon damage + WITH AN AURA: boosts TP
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 25%/50%/75%/100%/125% (Melee)
- Number of Hits: 4
- Special: +50/60/70/80/100 TP gain per hit if Aura is active
- Doublecast: Increases damage
- Furious Blast
- Weapon Type: Assault Rifle
- Acquired Rank: 6
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + Boosts damage in melee combos
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 10%/20%/30%/40%/50% (Ranged)
- Number of Hits: 15
- Special: +100%/150%/200%/250%/300% damage in melee combo
- Doublecast: Additional TP
- Magnum Edge
- Weapon Type: Longsword
- Acquired Rank: 8
- Effect Range: Target - Enemies Ahead
- Description: Deals weapon damage + Inflicts Physical Res Down
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 200%/250%/300%/350%/400% (Melee)
- Number of Hits: 1
- Duration: 20.0s
- Doublecast: Increases debuff level
- Samurai Gunner
- Description:
- The standard progression from Striker.
- Retains the mix of offensive and defensive Arts
- and the bonuses to HP and melee attack.
- Well balanced and suited for beginners.
- Standard Arms:
- Assault Rifle
- Longsword
- Skill Slots: 2
- Arts list:
- Offensive Stance
- Weapon Type: Longsword
- Acquired Rank: 1
- Effect Range: Target - Self
- Description: (TP) Boosts melee accuracy + Boosts total melee attack + Increases damage taken
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 20.0s/22.0s/24.0s/26.0s/28.0s
- Aura: Offensive Stance I/II/III/IV/V
- Doublecast: Increases aura level
- Burst Grenade
- Weapon Type: Assault Rifle
- Acquired Rank: 1
- Effect Range: Target - Enemy Vicinity
- Description: (TP) Deals thermal damage + Inflicts Blaze + VS. TOPPLED TARGETS: boosts damage
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 750%/900%/1050%/1200%/1350% (Ranged)
- Number of Hits: 1
- Duration: 15.0s
- Special: +200%/225%/250%/275%/300% damage when enemy is toppled
- Doublecast: Increases damage
- Decoy Round
- Weapon Type: Assault Rifle
- Acquired Rank: 2
- Effect Range: Target - Single Enemy
- Description: Inflicts Taunt + WITH MORALE: boosts TP
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Number of Hits: 1
- Duration: 10.0s/12.0s/14.0s/16.0s/18.0s
- Special: Gain +100/150/200/250/300 TP per morale level
- Doublecast: Additional use
- Flash Grenade
- Weapon Type: Assault Rifle
- Acquired Rank: 3
- Effect Range: Target - Enemy Vicinity
- Description: Deals electric damage + Inflicts Blackout
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 20%/25%/30%/35%/40% (Ranged)
- Number of Hits: 1
- Duration: 5.0s
- Doublecast: Additional use
- Medic Free
- Weapon Type: Assault Rifle
- Acquired Rank: 4
- Effect Range: Target - Self
- Description: (TP) Boosts debuff resistance + Auto-revives on incapacitation
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 20.0s/22.0s/24.0s/26.0s/28.0s
- Aura: Medic Free I/II/III/IV/V
- Doublecast: Increases aura level
- Assault Breaker
- Weapon Type: Assault Rifle
- Acquired Rank: 6
- Effect Range: Target - Single Enemy
- Description: Deals physical damage + FROM BEHIND: Inflicts Stun
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 200%/250%/300%/350%/400% (Melee)
- Number of Hits: 1
- Doublecast: Additional use
- Burning Slash
- Weapon Type: Longsword
- Acquired Rank: 8
- Effect Range: Target - Enemies Ahead
- Description: Deals thermal damage + Inflicts Thermal Res Down
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 125%/150%/175%/200%/225% (Melee)
- Number of Hits: 2
- Duration: 20.0s
- Doublecast: Increases damage
- Duelist
- Description:
- An advanced Samurai Gunner. Shifts the focus
- more toward offense. Provides bonuses to HP
- and melee attack.
- Standard Arms:
- Assault Rifle
- Longsword
- Skill Slots: 3
- Arts list:
- Incendiary Edge
- Weapon Type: Longsword
- Acquired Rank: 1
- Effect Range: Target - Single Enemy
- Description: (TP) Deals thermal damage + Boosts damage in melee combos
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 300%/400%/500%/600%/700%
- Number of Hits: 3
- Special: +100%/125%/150%/175%/200% damage in melee combo
- Doublecast: Increases damage
- Gunforce
- Weapon Type: Assault Rifle
- Acquired Rank: 2
- Effect Range: Target - Self
- Description: (TP) Boosts ranged attack + Boosts critical chance + Reduces secondary cooldown
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 20.0s/22.0s/24.0s/26.0s/28.0s
- Aura: Gun Force I/II/III/IV/V
- Doublecast: Increases aura level
- Takedown Shot
- Weapon Type: Assault Rifle
- Acquired Rank: 4
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + Inflicts Topple on mechanoids
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Multiplier: 50%/75%/100%/125%/150%
- Number of Hits: 6
- Doublecast: Additional use
- Samurai Soul
- Weapon Type: Longsword
- Acquired Rank: 6
- Effect Range: Target - Self
- Description: (TP) Adds AOE to melee AAs + Boosts AAs upon taking damage + Reduces secondary CD
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 20.0s/22.0s/24.0s/26.0s/28.0s
- Aura: Samurai Soul I/II/III/IV/V
- Doublecast: Increases aura level
- Last Stand
- Weapon Type: Assault Rifle
- Acquired Rank: 8
- Effect Range: Target - Other Allies
- Description: (TP) Boosts allies' TP
- Cooldown: 90.0s/75.6s/68.4s/61.2s/54.0s
- Special: Grant 1000/1250/1500/1750/2000 TP to all allies
- Doublecast: Additional TP
- Shield Trooper
- Description:
- An alternate progression from Striker with
- new weapons and a focus on defense.
- Greatly improves HP and melee attack.
- Standard Arms:
- Gatling Gun
- Shield
- Skill Slots: 3
- Arts list:
- Wild Down
- Weapon Type: Shield
- Acquired Rank: 1
- Effect Range: Target - Single Enemy
- Description: (TP) Deals weapon damage + Inflicts Topple
- Cooldown: 50.0s/42.0s/38.0s/34.0s/30.0s
- Multiplier: 150%/200%/250%/300%/350% (Melee)
- Number of Hits: 1
- Duration: 4.0s/4.5s/5.0s/5.5s/6.0s
- Doublecast: Additional use
- Missile Volley
- Weapon Type: Gatling Gun
- Acquired Rank: 1
- Effect Range: Target - Enemies Ahead
- Description: Deals thermal damage + Inflicts Thermal Res Down
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 200%/250%/300%/350%/400%
- Number of Hits: 6
- Duration: 20.0s
- Doublecast: Increases damage
- Flame Cloak
- Weapon Type: Shield
- Acquired Rank: 2
- Effect Range: Target - Nearby Allies
- Description: Grants Thermal Res Up
- Cooldown: 45.0s/37.8s/34.2s/30.6s/27.0s
- Duration: 15.0s
- Doublecast: Increases buff level
- Iron Prison
- Weapon Type: Shield
- Acquired Rank: 3
- Effect Range: Target - Self
- Description: (TP) Grants Physical Res Up + Enables proximity spike damage
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 20.0s/22.0s/24.0s/26.0s/28.0s
- Aura: Iron Prison I/II/III/IV/V
- Doublecast: Increases aura level
- Wild Smash
- Weapon Type: Shield
- Acquired Rank: 4
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + VS. TOPPLED TARGETS: boosts damage
- Cooldown: 20.0s/16.8s/15.2s/13.6s/12.0s
- Multiplier: 50%/75%/100%/125%/150% (Melee)
- Number of Hits: 3
- Duration: 15.0s
- Special: +25%/50%/75%/100%/125% damage when enemy is toppled
- Doublecast: Increases damage
- Trash Talk
- Weapon Type: Shield
- Acquired Rank: 5
- Effect Range: Target - Nearby Enemies
- Description: Inflicts Taunt + WITH MORALE: boosts TP
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Number of Hits: 1
- Duration: 10.0s/10.0s/12.0s/12.0s/14.0s
- Special: Gain +100/125/150/175/200 TP per morale level
- Doublecast: Additional use
- Bullet Storm
- Weapon Type: Gatling Gun
- Aqcuired Rank: 7
- Effect Range: Target - Enemies Ahead
- Description: Deals weapon damage + Inflicts Flinch on humanoids
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 80%/100%/120%/140%/160%
- Number of Hits: 1
- Special: 20/25/30/40/50% chance of Flinch I/I/II/II/III on humanoid enemies
- Doublecast: Additional TP
- Bastion Warrior
- Description:
- An advanced Shield Trooper that increases
- attribute resistance in addition to defense.
- Greatly improves HP and melee attack.
- Standard Arms:
- Gatling Gun
- Shield
- Skill Slots: 4
- Arts list:
- Hellfire
- Weapon Type: Gatling Gun
- Acquired Rank: 1
- Effect Range: Target - Enemies Ahead
- Description: (TP) Deals weapon damage + WITH AN AURA: boosts damage
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 200%/250%/300%/350%/400% (Ranged)
- Number of Hits: 12
- Special: +100%/125%/150%/175%/200% damage during aura
- Doublecast: Increases damage
- Shield Wall
- Weapon Type: Shield
- Acquired Rank: 2
- Effect Range: Target - Nearby Allies
- Description: Grants Barrier
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 30.0s
- Special: Barrier I/II/III/IV/V
- Doublecast: Additional use
- Enhanced Stand
- Weapon Type: Gatling Gun
- Acquired Rank: 2
- Effect Range: Target - Self
- Description: (TP) Boosts auto-attack damage + Continually restores HP
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 20.0s/22.0s/24.0s/26.0s/28.0s
- Aura: Enhanced Stand I/II/III/IV/V
- Doublecast: Increases aura level
- Reality Rift
- Weapon Type: Shield
- Acquired Rank: 3
- Effect Range: Target - Enemies Ahead
- Description: Deals weapon damage + Inflicts Slow Arts
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 125%/150%/175%/200%/225% (Melee)
- Number of Hits: 1
- Duration: 20.0s
- Doublecast: Increases damage
- Thermal Payload
- Weapon Type: Assault Rifle
- Acquired Rank: 4
- Effect Range: Target - Single enemy
- Description: (TP) Deals thermal damage + VS. TOPPLED TARGETS: boosts damage
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 500%/600%/700%/800%/900% Ranged
- Number of Hits: 1
- Duration: 15.0s
- Special: +100%/125%/150%/175%/200% damage when enemy is toppled
- Doublecast: Increases damage
- Bombardier
- Weapon Type: Shield
- Acquired Rank: 6
- Effect Range: Target - Nearby Enemies
- Description: Deals thermal damage + Inflicts Blaze
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 125%/150%/175%/200%/225% Melee
- Number of Hits: 1
- Duration: 15.0s
- Special: Blaze I/II/III/IV/V
- Doublecast: Increases damage
- Cool Off
- Weapon Type: Gatling Gun
- Acquired Rank: 7
- Effect Range: Target - Self
- Description: Removes debuffs + WITH AN AURA: consumes aura to yield TP
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Special: Gain 1000/1250/1500/1750/2000 TP when aura ends
- Doublecast: Additional use
- Supershield
- Weapon Type: Shield
- Acquired Rank: 8
- Effect Range: Target - Self
- Description: (TP) Reflects physical attacks + Reduces damage taken + Nullifies Stun
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 10.0s/12.0s/14.0s/16.0s/18.0s
- Aura: Supershield I/II/III/IV/V
- Doublecast: Increases aura level
- Commando
- Description:
- Choose this route if you want to rack
- up damage. Focuses on skillful application of
- damage buffs, and provides bonuses to melee
- accuracy, ranged accuracy, and evasion.
- Standard Arms:
- Dual Guns
- Dual Swords
- Skill Slots: 2
- Arts list:
- Back Slash
- Weapon Type: Dual Swords
- Acquired Rank: 1
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + FROM BEHIND: boosts damage
- Cooldown: 15.0s/12.6s/11.4s/10.2s/9.0s
- Multiplier: 200%/250%/300%/350%/400% Melee
- Number of Hits: 1
- Special: +200%/225%/250%/275%/300% damage when used on enemy from behind
- Doublecast: Increases damage
- Early Bird
- Weapon Type: Dual Guns
- Acquired Rank: 1
- Effect Range: Target - Self
- Description: (TP) Raises Cricial Power tier + Boosts critical chance + Boosts evasion
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 20.0s/22.0s/24.0s/26.0s/28.0s
- Aura: Early Bird I/II/III/IV/V
- Doublecast: Increases aura level
- Stream Edge
- Weapon Type: Dual Swords
- Acquired Rank: 2
- Effect Range: Target - Single Enemy
- Description: (TP) Deals weapon damage + Boosts damage in ranged combos
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 200%/250%/300%/350%/400% (Melee)
- Number of Hits: 6
- Special: +100%/125%/150%/175%/200% damage when used in ranged combo
- Doublecast: Increases damage
- Sliding Slinger
- Weapon Type: Dual Guns
- Acquired Rank: 2
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + FROM THE SIDE: boosts TP
- Cooldown: 20.0s/16.8s/15.2s/13.6s/12.0s
- Multiplier: 50%/75%/100%/125%/150%
- Number of Hits: 6
- Special: +10/15/20/25/30 TP per hit when used from side
- Doublecast: Additional TP
- Upper Hand
- Weapon Type: Dual Swords
- Acquired Rank: 4
- Effect Range: Target - Self
- Description: Grants Critical Power
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Duration: 20.0s
- Doublecast: Extra use
- Shadowrunner
- Weapon Type: Dual Swords
- Acquired Rank: 6
- Effect Range: Target - Self
- Description: (TP) Boosts potential + FROM BEHIND: boosts damage + Disables enemy detection
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 20.0s/22.0s/24.0s/26.0s/28.0s
- Aura: Shadowrunner I/II/III/IV/V
- Doublecast: Increases aura level
- Winged Viper
- Description:
- The standard progression from Commando.
- Improves your damage-dealing capabilities
- and retains the bonuses to melee accuracy,
- ranged accuracy, and evasion.
- Standard Arms:
- Dual Guns
- Dual Swords
- Skill Slots: 3
- Arts list:
- Side Slash
- Weapon Type: Dual Swords
- Acquired Rank: 1
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + Inflicts Fatigue + FROM THE SIDE: boosts damage
- Cooldown: 20.0s/16.8s/15.2s/13.6s/12.0s
- Multiplier: 150%/200%/250%/300%/350%
- Number of Hits: 2
- Duration: 20.0s
- Special: +50%/75%/100%/125%/150% damage when used from side
- Doublecast: Increases damage
- Thirsty Edge
- Weapon Type: Dual Swords
- Acquired Rank: 2
- Effect Range: Target - Self
- Description: (TP) Restores HP when landing melee attacks
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 20.0s/22.0s/24.0s/26.0s/28.0s
- Aura: Thirsty Edge I/II/III/IV/V
- Doublecast: Increases aura level
- Violent Streak
- Weapon Type: Dual Guns
- Acquired Rank: 3
- Effect Range: Target - Nearby Enemies
- Description: Deals weapon damage + Boosts TP with cricials
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 150%/200%/250%/300%/350% (Ranged)
- Number of Hits: 5
- Special: +50/60/70/80/100 TP per hit if critical hit
- Doublecast: Additional TP
- Blood Sacrifice
- Weapon Type: Dual Swords
- Acquired Rank: 4
- Effect Range: Target - Self
- Description: Halves current HP to boost TP by 1000
- Cooldown: 45.0s/37.8s/34.2s/30.6s/27.0s
- Doublecast: Additional use
- Killing Machine
- Weapon Type: Dual Swords
- Acquired Rank: 6
- Effect Range: Target - Self
- Description: (TP) Boosts melee accuracy + Boosts melee attack + Boosts potential
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 20.0s/22.0s/24.0s/26.0s/28.0s
- Aura: Killing Machine I/II/III/IV/V
- Doublecast: Increases aura level
- Primer
- Weapon Type: Longsword
- Acquired Rank: 8
- Effect Range: Target - Self
- Description: Grants Critical Power + Boosts TP
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Duration: 20.0s
- Special: Gain 200 TP
- Doublecast: Additional use
- Full Metal Jaguar
- Description:
- An advanced Winged Viper that features tricky
- offensive Arts and offers bonuses to melee
- accuracy, ranged accuracy, and evasion.
- Standard Arms:
- Dual Guns
- Dual Swords
- Skill Slots: 4
- Arts list:
- Electric Surge
- Weapon Type: Dual Swords
- Acquired Rank: 1
- Effect Range: Target - Enemies Ahead
- Description: Deals ether damage. Lower HP = Higher damage
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 150%/175%/200%/225%/250% (Melee)
- Number of Hits: 3
- Doublecast: Increases damage
- Ghostwalker
- Weapon Type: Dual Guns
- Acquired Rank: 2
- Effect Range: Target - Self
- Description: Grants Decoy
- Cooldown: 90.0s/75.6s/68.4s/61.2s/54.0s
- Duration: 30.0s
- Doublecast: Increases buff level
- Executioner
- Weapon Type: Dual Guns
- Acquired Rank: 4
- Effect Range: Target - Single Enemy
- Description: (TP) Deals weapon damage + Boosts damage in ranged combos
- Cooldown: 45.0s/37.8s/34.2s/30.6s/27.0s
- Multiplier: 100%/150%/200%/250%/300% (Ranged)
- Number of Hits: 12
- Special: +100%/125%/150%/175%/200% damage when used in ranged combo
- Doublecast: Increases damage
- Combat Limbo
- Weapon Type: Dual Guns
- Acquired Rank: 6
- Effect Range: Target - Self
- Description: Grants Effect Stasis
- Cooldown: 120.0s/100.8s/91.2s/81.6s/72.0s
- Duration: 10.0s/12.0s/14.0s/16.0s/18.0s
- Doublecast: Increases buff level
- Hundred Shells
- Weapon Type: Dual Swords
- Acquired Rank: 8
- Effect Range: Target - Single Enemy
- Description: (TP) Deals weapon damage + FROM BEHIND: boosts damage
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 50%/75%/100%/125%/150% Melee
- Number of Hits: 14
- Special: +100%/125%/150%/175%/200% damage when used on enemy from behind
- Doublecast: Increases damage
- Partisan Eagle
- Description:
- An alternate progression from Commando with
- new weapons and an emphasis on ranged
- attacks. Provides bonuses to ranged power
- and accuracy.
- Standard Arms:
- Sniper Rifle
- Javelin
- Skill Slots: 3
- Arts list:
- Arcing Horn
- Weapon Type: Javelin
- Acquired Rank: 1
- Effect Range: Target - Single Enemy
- Description: Deals electric damage + Inflicts Electric Res Down + Boosts damage in melee combos
- Cooldown: 20.0s/16.8s/15.2s/13.6s/12.0s
- Multiplier: 250%/300%/350%/400%/450% (Melee)
- Number of Hits: 1
- Duration: 20.0s
- Doublecast: Increases damage
- Shrapnel
- Weapon Type: Sniper Rifle
- Acquired Rank: 1
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + Boosts appendage damage
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 500%/600%/700%/800%/900% (Ranged)
- Number of Hits: 1
- Special: +100%/125%/150%/175%/200% damage when used against enemy appendages
- Doublecast: Increases damage
- Eagle Eye
- Weapon Type: Sniper Rifle
- Acquired Rank: 2
- Effect Range: Target - Nearby Allies
- Description: Grants Ranged Accuracy Up + Grants Ranged Attack Up
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Duration: 20.0s
- Doublecast: Increases buff level
- Raijin
- Weapon Type: Javelin
- Acquired Rank: 3
- Effect Range: Target - Self
- Description: (TP) Boosts cricial chance + Restores HP when using Arts + Reflects electric attacks
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 10.0s/12.0s/14.0s/16.0s/18.0s
- Aura: Raijin I/II/III/IV/V
- Doublecast: Increases aura level
- First Down
- Weapon Type: Sniper Rifle
- Acquired Rank: 4
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + Inflicts Topple on humanoids
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Multiplier: 300%/400%/500%/600%/700% (Ranged)
- Number of Hits: 1
- Duration: 15.0s
- Doublecast: Additional use
- Spiral Horn
- Weapon Type: Javelin
- Acquired Rank: 6
- Effect Range: Target - Enemies Ahead
- Description: Deals weapon damage + Inflicts Physical Res Down + Boosts damage in melee combos
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 50%/75%/100%/125%/150% (Melee)
- Number of Hits: 1
- Duration: 20.0s
- Special: Physical Resistance Down I/II/III/IV/V; +25%/50%/75%/100%/150% damage in melee combo
- Doublecast: Increases damage
- Intercept
- Weapon Type: Sniper Rifle
- Acquired Rank: 8
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + Inflicts Stun
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 200%/250%/300%/350%/400% (Ranged)
- Number of Hits: 1
- Duration: 2.0s/2.5s/3.0s/3.5s/4.0s
- Doublecast: Additional use
- Astral Crusader
- Description:
- An advanced Partisan Eagle that continues
- to be centered on ranged attacks and provide
- bonuses to ranged attack and accuracy.
- Standard Arms:
- Sniper Rifle
- Javelin
- Skill Slots: 4
- Arts list:
- Overwhelm
- Weapon Type: Javelin
- Acquired Rank: 1
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + Inflicts Fatigue + Higher HP = higher damage
- Cooldown: 20.0s/16.8s/15.2s/13.6s/12.0s
- Multiplier: 50%/75%/100%/125%/150% (Melee)
- Number of Hits: 3
- Duration: 20.0s
- Special: Higher HP = higher damage
- Doublecast: Increases damage
- Hawkeye
- Weapon Type: Sniper Rifle
- Acquired Rank: 1
- Effect Range: Target - Self
- Description: Grants Critical Power
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Duration: 20.0s
- Doublecast: Increases damage
- Speed Demon
- Weapon Type: Javelin
- Acquired Rank: 2
- Effect Range: Target - Self
- Description: (TP) Reduces cooldown when sprinting + Restores HP
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: <unknown>
- Aura: Speed Demon I/II/III/IV/V
- Doublecast: Increases aura level
- Sidewinder
- Weapon Type: Sniper Rifle
- Acquired Rank: 3
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + Inflicts Debuff Res Down
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 500%/600%/700%/800%/900% Ranged
- Number of Hits: 1
- Duration: 20.0s
- Doublecast: Increases damage
- Hair Trigger
- Weapon Type: Javelin
- Acquired Rank: 4
- Effect Range: Target - Self
- Description: Grants Supercharge
- Cooldown: 45.0s/37.8s/34.2s/30.6s/27.0s
- Duration: 30.0s
- Doublecast: Additional use
- Ghost Sniper
- Weapon Type: Sniper Rifle
- Acquired Rank: 6
- Effect Range: Target - Self
- Description: (TP) Boosts cricial chance + Boosts TP with cricials + Boosts ranged accuracy
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 20.0s/22.0s/24.0s/26.0s/28.0s
- Aura: Ghost Sniper I/II/III/IV/V
- Doublecast: Increases aura level
- Trident Buster
- Weapon Type: Javelin
- Acquired Rank: 8
- Effect Range: Target - Enemies Ahead
- Description: (TP) Deals electric damage + Inflicts Shock + Boosts damage in ranged combos
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 300%/350%/400%/450%/500% (Melee)
- Number of Hits: 1
- Duration: 10.0s
- Special: +100%/125%/150%/175%/200% damage when used in ranged combo
- Doublecast: Increases damage
- Enforcer
- Description:
- Choose this route if you want to provide
- support from afar. Offers many Ranged Arts
- and bonuses to ranged power and potential.
- Tricky to master and suited for professionals.
- Standard Arms:
- Raygun
- Knife
- Skill Slots: 2
- Arts list:
- Beam Barrage
- Weapon Type: Raygun
- Acquired Rank: 1
- Effect Range: Target - Enemies Ahead
- Description: Deals weapon damage + WITH AN AURA: deals bonus damage
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 100%/125%/150%/175%/200% (Ranged)
- Number of Hits: 5
- Special: +50%/75%/100%/125%/150% damage when used during aura
- Doublecast: Increases damage
- Repair
- Weapon Type: Knife
- Acquired Rank: 3
- Effect Range: Target - One Ally
- Description: Removes debuffs + Restores HP
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Special: 5%/6%/7%/8%/9% of HP recovered
- Doublecast: Additional use
- Myopic Screen
- Weapon Type: Raygun
- Acquired Rank: 5
- Effect Range: Target - Enemies Ahead
- Description: Deals weapon damage + Inflicts Blackout
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 100%/125%/150%/175%/200% (Ranged)
- Number of Hits: 3
- Duration: 5.0s
- Doublecast: Increases debuff level
- Full Specs
- Weapon Type: Knife
- Acquired Rank: 7
- Effect Range: Target - Self
- Description: (TP) Boosts potential + Boosts ranged attack + Boosts ether resistance
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 20.0s/22.0s/24.0s/26.0s/28.0s
- Aura: Full Specs I/II/III/IV/V
- Doublecast: Increases aura level
- Psycorruptor
- Description:
- The standard progression from Enforcer.
- Weaken the enemy using debuffs and gain
- bonuses to ranged attack and potential.
- Tricky to master and suited for professionals.
- Standard Arms:
- Raygun
- Knife
- Skill Slots: 3
- Arts list:
- Screamer
- Weapon Type: Knife
- Acquired Rank: 1
- Effect Range: Target - Enemy Vicinity
- Description: Inflicts Sleep
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Number of Hits: 1
- Duration: 10.0s/10.0s/12.0s/12.0s/14.0s
- Doublecast: Additional use
- Subterfuge
- Weapon Type: Raygun
- Acquired Rank: 2
- Effect Range: Target - Enemies Ahead
- Description: Inflicts Debuff Res Down
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Number of Hits: 3
- Duration: 20.0s
- Doublecast: Increases debuff level
- Absorber Skin
- Weapon Type: Knife
- Acquired Rank: 3
- Effect Range: Target - One Ally
- Description: Grants Barrier
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Duration: 30.0s
- Doublecast: Additional use
- Ether Blast
- Weapon Type: Raygun
- Acquired Rank: 5
- Effect Range: Target - Enemies Ahead
- Description: (TP) Deals ether damage + WITH AN AURA: boosts damage
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 200%/300%/400%/500%/600% (Ranged)
- Number of Hits: 3
- Duration: 20.0s
- Special: +100%/125%/150%/175%/200% damage if used during aura
- Doublecast: Increases damage
- Brainjack
- Weapon Type: Knife
- Acquired Rank: 7
- Effect Range: Target - Single Enemy
- Description: (TP) Siezes control of the targeted enemy and turns it into an ally
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Number of Hits: 3
- Duration: 20.0s/30.0s/40.0s/50.0s/60.0s
- Doublecast: Additional use
- Mastermind
- Description:
- An advanced Psycorruptor that adds ally
- support Arts to the mix of enemy debuffs.
- Improves ranged attack and potential.
- Standard Arms:
- Raygun
- Knife
- Skill Slots: 4
- Arts list:
- Dispel
- Weapon Type: Knife
- Acquired Rank: 1
- Effect Range: Target - Single Enemy
- Description: (TP) Deals ether damage + Randomly removes one buff from the target
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 200%/250%/300%/350%/400% (Melee)
- Number of Hits: 1
- Duration: 20.0s
- Doublecast: Increases damage
- Gravity Blast
- Weapon Type: Raygun
- Acquired Rank: 1
- Effect Range: Target - Single Enemy
- Description: Deals gravity damage + Inflicts Topple
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Multiplier: 300%/350%/400%/450%/500% (Ranged)
- Number of Hits: 1
- Duration: 4.0s/4.5s/5.0s/5.5s/6.0s
- Doublecast: Increases damage
- Gravity Cloak
- Weapon Type: Raygun
- Acquired Rank: 2
- Effect Range: Target - Nearby Allies
- Description: Grants Gravity Res Up
- Cooldown: 45.0s/37.8s/34.2s/30.6s/27.0s
- Duration: 15.0s
- Doublecast: Increases buff level
- Servant Sacrifice
- Weapon Type: Knife
- Acquired Rank: 3
- Effect Range: Target - Self
- Description: Boosts HP and TP when controlling a target + Sometimes destroys the target
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Special: Restores 10%/20%/30%/40%/50% HP and TP
- Doublecast: Additional use
- Energy Source
- Weapon Type: Knife
- Acquired Rank: 4
- Effect Range: Target - One Ally
- Description: (TP) Boosts TP + Boosts potential
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 20.0s
- Special: +1000 TP to target
- Doublecast: Additional use
- Black Butterfly
- Weapon Type: Knife
- Acquired Rank: 6
- Effect Range: Target - Single Enemy
- Description: Deals ether damage + Inflicts Ether Res Down + Shortens aura effect time
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 100%/150%/200%/250%/300% (Melee)
- Number of Hits: 4
- Duration: 20.0s
- Special: Each hit reduces Target's Aura duration by 1s/1s/2s/2s/3s
- Doublecast: Increases damage
- Pathogen Blast
- Weapon Type: Raygun
- Acquired Rank: 8
- Effect Range: Target - Enemies Ahead
- Description: Inflicts Virus
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Number of Hits: 1
- Duration: 20.0s
- Special: Virus disables enemy ranged attacks from being used
- Doublecast: Increases debuff level
- Blast Fencer
- Description:
- An alternate progression from Enforcer with
- new weapons and a balanced offense and
- defense. Provides bonuses to both melee and
- ranged attack.
- Standard Arms:
- Psycho Launchers
- Photon Saber
- Skill Slots: 3
- Arts list:
- Starfall Blade
- Weapon Type: Photon Saber
- Acquired Rank: 1
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + Boosts damage in melee combos
- Cooldown: 15.0s/12.6s/11.4s/10.2s/9.0s
- Multiplier: 100%/125%/150%/175%/200% (Melee)
- Number of Hits: 3
- Special: +25%/50%/75%/100%/125% damage when used in melee combo
- Doublecast: Increases damage
- Stellar Ray
- Weapon Type: Psycho Launchers
- Acquired Rank: 1
- Effect Range: Target - Nearby Enemies
- Description: Deals weapon damage + Inflicts Beam Res Down + WITH AN AURA: boosts damage
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 100%/150%/200%/250%/300% (Ranged)
- Number of Hits: 5
- Duration: 20.0s
- Special: +50%/75%/100%/125%/150% damage when used during aura
- Doublecast: Increases damage
- Geolibrium
- Weapon Type: Photon Saber
- Acquired Rank: 2
- Effect Range: Target - Self
- Description: (TP) Boosts beam resistance + Continually restores HP + Nullifies terrain effects
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 20.0s/22.0s/24.0s/26.0s/28.0s
- Aura: Geolibrium I/II/III/IV/V
- Doublecast: Increases aura level
- Lightning Cloak
- Weapon Type: Psycho Launchers
- Acquired Rank: 2
- Effect Range: Target - Nearby Allies
- Description: Grants Electric Res Up
- Cooldown: 45.0s/37.8s/34.2s/30.6s/27.0s
- Duration: 15.0s
- Doublecast: Increases buff level
- Starfall Rondo
- Weapon Type: Photon Saber
- Acquired Rank: 3
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + Boosts damage in melee combos
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 50%/100%/150%/200%/250% (Melee)
- Number of Hits: 5
- Special: +25%/50%/75%/100%/125% damage if used in melee combo
- Doublecast: Increases damage
- Jetstream
- Weapon Type: Psycho Launchers
- Acquired Rank: 4
- Effect Range: Target - Enemies Ahead
- Description: Deals ether damage + Inflicts Stun
- Cooldown: 50.0s/42.0s/38.0s/34.0s/30.0s
- Multiplier: 200%/250%/300%/350%/400% (Ranged)
- Number of Hits: 1
- Duration: 2.0s/2.0s/2.5s/2.5s/3.0s
- Doublecast: Additional use
- Astrolibrium
- Weapon Type: Photon Saber
- Acquired Rank: 6
- Effect Range: Target - Self
- Description: (TP) Reflects beam attacks + Boosts beam damage
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 10.0s/12.0s/14.0s/16.0s/18.0s
- Aura: Astrolibrium I/II/III/IV/V
- Doublecast: Increases aura level
- Shooting Star
- Weapon Type: Psycho Launchers
- Acquired Rank: 8
- Effect Range: Target - Enemies Ahead
- Description: Deals electric damage + Inflicts Shock
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 600%/700%/800%/900%/1000% (Ranged)
- Number of Hits: 1
- Duration: 10.0s
- Doublecast: Increases damage
- Galactic Knight
- Description:
- An advanced Blast Fencer that adds recovery
- Arts to its even mix of offense and defense.
- Improves melee and ranged attack.
- Standard Arms:
- Psycho Launchers
- Photon Saber
- Skill Slots: 4
- Arts list:
- Astral Heal
- Weapon Type: Photon Saber
- Acquired Rank: 1
- Effect Range: Target - One Ally
- Description: (TP) Restores HP + WHEN IN SKELL: restores appendage HP
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: Potential * [10/12.5/15/17.5/20] HP
- Special: Skell target recovers 10%/12%/16%/18%/20% appendage HP
- Doublecast: Additional use
- Astral Protection
- Weapon Type: Psycho Launchers
- Acquired Rank: 1
- Effect Range: Target - Self
- Description: (TP) Boosts all attribute resistances + Restores HP when using Arts
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 20.0s/22.0s/24.0s/26.0s/28.0s
- Aura: Astral Protection I/II/III/IV/V
- Doublecast: Increases aura level
- Starfall Blossom
- Weapon Type: Photon Saber
- Acquired Rank: 2
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + FROM THE FRONT: boosts TP
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 50%/75%/100%/125%/150% (Melee)
- Number of Hits: 4
- Special: +40/50/60/70/80 TP per hit when used from front
- Doublecast: Increases damage
- Astral Purge
- Weapon Type: Photon Saber
- Acquired Rank: 3
- Effect Range: Target - One Ally
- Description: Removes Debuffs
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Doublecast: Additional use
- Novalibrium
- Weapon Type: Psycho Launchers
- Acquired Rank: 4
- Effect Range: Target - Self
- Description: (TP) Grants Supercharge upon taking damage + Enables counter spike damage
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 20.0s/22.0s/24.0s/26.0s/28.0s
- Aura: Novalibrium I/II/III/IV/V
- Doublecast: Increases aura level
- Starlight Kick
- Weapon Type: Psycho Launchers
- Acquired Rank: 6
- Effect Range: Target - Single Enemy
- Description: (TP) Deals gravity damage + Inflicts Topple
- Cooldown: 80.0s/67.2s/60.8s/54.4s/48.0s
- Multiplier: 800%/1000%/1200%/1400%/1600% (Melee)
- Number of Hits: 1
- Duration: 4.0s/4.5s/5.0s/5.5s/6.0s
- Doublecast: Additional use
- Astral Horizon
- Weapon Type: Photon Saber
- Acquired Rank: 7
- Effect Range: Target - Self
- Description: (TP) Grants Astral Heal and Astral Purge to all allies + Expands area-of-effect attack range
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 20.0s/22.0s/24.0s/26.0s/28.0s
- Aura: Astral Horizon I/II/III/IV/V
- Doublecast: Increases aura level
- Galactic Cataclysm
- Weapon Type: Photon Saber
- Acquired Rank: 8
- Effect Range: Target - Enemies Ahead
- Description: (TP) Deals beam damage + WITH AN AURA: boosts damage
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 500%/700%/900%/1100%/1300% (Melee)
- Number of Hits: 1
- Special: +200%/225%/250%/275%/300% damage when used during aura
- Doublecast: Increases damage
- ===============================================================================================
- III. List of Additional Arts Gained From Affinity Missions
- ===============================================================================================
- NOTICE: Many of these arts do not have a known localized name yet, and will thus be contained to a separate list.
- ELMA:
- [Shadow Strike]
- Weapon Type: Dual Swords
- Acquired Quest: [Former Soldier]
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + Inflicts Break + FROM BEHIND: boosts damage
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 150%/187%/225%/262%/300% (Melee)
- Number of Hits: 1
- Duration: 5.0s/6.0s/7.0s/8.0s/9.0s
- Special: +200%/250%/300%/350%/400% damage when used on enemy from behind
- Doublecast: Increases damage
- [Ghost Stage]
- Weapon Type: Dual Guns
- Acquired Quest: [Past and Present]
- Effect Range: Target - Nearby Allies
- Description: Grants Decoy
- Cooldown: 45.0s/37.8s/34.2s/30.6s/27.0s
- Duration: 30.0s
- Doublecast: Increases buff level
- LIN:
- [Fire Carnival]
- Weapon Type: Gatling Gun
- Acquired Quest: [Lin and Elma]
- Effect Range: Target - Single Enemy
- Description: Deals thermal damage
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 50%/100%/150%/200%/250% (Ranged)
- Number of Hits: 10
- Doublecast: Increases damage
- [Drum Bash]
- Weapon Type: Shield
- Acquired Quest: [Collecting Alien Recipes!]
- Effect Range: Target - Single enemy
- Description: (TP) Deals weapon damage + Inflicts Physical Res Down + Boosts damage in melee combos
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 150%/200%/250%/300%/350% (Melee)
- Number of Hits: 8
- Duration: 20.0s
- Special: +100%/125%/150%/175%/200% damage when used in melee combo
- Doublecast: Increases damage
- IRINA:
- [Round Recovery]
- Weapon Type: Knife
- Acquired Quest: [Refresh]
- Effect Range: Target - Nearby Allies
- Description: Restores HP + Boosts evasion
- Cooldown: 45.0s/37.8s/34.2s/30.6s/27.0s
- Multiplier: Potential * [5/6/7/8/10] HP
- Duration: 20.0s
- Doublecast: Additional use
- [Quick Cannon]
- Weapon Type: Assault Rifle
- Acquired Quest: [Parent and Child]
- Effect Range: Target - Enemy Vicinity
- Description: Deals thermal damage + Inflicts Blaze + Boosts damage in melee combos
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 1000%/1100%/1200%/1300%/1400% (Ranged)
- Number of Hits: 1
- Duration: 15.0s
- Special: +50%/75%/100%/125%/150% damage when used in melee combo
- Doublecast: Increases damage
- GWIN:
- [Ultra Slash]
- Weapon Type: Longsword
- Acquired Quest: [BLADE's Job]
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + FROM BEHIND: boosts damage
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 200%/250%/300%/350%/400% (Melee)
- Number of Hits: 1
- Special: +200%/250%/300%/350%/400% damage when used on enemy from behind
- Doublecast: Increases damage
- [Grenade Rush]
- Weapon Type: Assault Rifle
- Acquired Quest: [Person He Wants To Protect]
- Effect Range: Target - Nearby Enemies
- Description: Deals thermal damage
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 300%/350%/400%/450%/500% (Ranged)
- Number of Hits: 3
- Doublecast: Increases damage
- DOUG:
- [Starlight Beat]
- Weapon Type: Photon Saber
- Acquired Quest: [Sworn Friend]
- Effect Range: Target - Single Enemy
- Description: (TP) Deals weapon damage + Inflicts Gravity Res Down + Boosts damage in melee combos
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Multiplier: 100%/150%/200%/250%/300% (Melee)
- Number of Hits: 9
- Duration: 20.0s
- Special: +25%/50%/75%/100%/125% damage when used in melee combo
- Doublecast: Increases damage
- [Exceed Slash]
- Weapon Type: Photon Saber
- Acquired Quest: [The Harrier]
- Effect Range: Target - Nearby Enemies
- Description: Deals ether damage + Inflicts Ether Res Down
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 200%/250%/300%/350%/400% (Melee)
- Number of Hits: 1
- Duration: 20.0s
- Doublecast: Increases debuff level
- LAO:
- [Afterburner]
- Weapon Type: Sniper Rifle
- Acquired Quest: [Growth of the Heart]
- Effect Range: Target - Enemy Vicinity
- Description: (TP) Deals weapon damage + Boosts damage in ranged combos
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 500%/600%/700%/800%/900% (Melee)
- Number of Hits: 5
- Duration: 10.0s
- Special: +100%/125%/150%/175%/200% damage when used in ranged combo
- Doublecast: Increases damage
- [Round Break]
- Weapon Type: Javelin
- Acquired Quest: [Pathfinder]
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + Inflicts Break in melee combos
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 200%/250%/300%/350%/400% (Melee)
- Number of Hits: 1
- Doublecast: Increases damage
- L:
- [Mind Storm]
- Weapon Type: Shield
- Acquired Quest: [L's Troubles]
- Effect Range: Target - Nearby Allies
- Description: Restores HP + Boosts potential
- Cooldown: 45.0s/37.8s/34.2s/30.6s/27.0s
- Multiplier: Potential * [5/6/7/8/10] HP
- Duration: 20.0s
- Doublecast: Increases buff level
- [Second Dive]
- Weapon Type: Psycho Launchers
- Acquired Quest: [Guardian of Mira]
- Effect Range: Target - Self
- Description: (TP) Boosts total melee attack + boosts total ranged attack + boost potential
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 15.0s/18.0s/21.0s/24.0s/27.0s
- Aura: [Second Dive] I/II/III/IV/V
- Doublecast: Increases aura level
- FRY:
- [Blade Cyclone]
- Weapon Type: Gatling Gun
- Acquired Quest: ?
- Effect Range: Target - Nearby Enemies
- Description: Deals weapon damage + WITH AN AURA: boosts TP
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 100%/150%/200%/250%/300% (Ranged)
- Number of Hits: 8
- Special: +20/30/40/50/60 TP per hit if Aura is active
- Doublecast: Increases damage
- [Titan Reload]
- Weapon Type: Gatling Gun
- Acquired Quest: ?
- Effect Range: Target - Self
- Description: (TP) Negate reflect + improved secondary cooldown + heal when aura ends
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 15.0s/18.0s/21.0s/24.0s/27.0s
- Aura: [Titan Reload] I/II/III/IV/V
- Doublecast: Increases aura level
- PHOG CHRISTOPH:
- [Crisis Zone]
- Weapon Type: Dual Swords
- Acquired Quest: ?
- Effect Range: Target - Self
- Description: (TP) Increases auto-attack speed + take damage + outgoing damage increases with lower HP
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 15.0s/18.0s/21.0s/24.0s/27.0s
- Aura: [Crisis Zone] I/II/III/IV/V
- Doublecast: Increases aura level
- [Rising Sky]
- Weapon Type: Dual Guns
- Acquired Quest: ?
- Effect Range: Target - Single enemy
- Description: Deals weapon damage + Inflicts Stun + Boosts damage in ranged combos
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 150%/200%/250%/300%/350% (Ranged)
- Number of Hits: 4
- Duration: 2.0s/2.5s/3.0s/3.5s/4.0s
- Special: +25%/50%/75%/100%/125% damage when used in ranged combo
- Doublecast: Increases damage
- HOPE ALANZI:
- [Second Mind]
- Weapon Type: Knife
- Acquired Quest: [Missing Person Search]
- Effect Range: Target - Self
- Description: (TP) Improved secondary cooldown + Increases auto-attack speed
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 15.0s/18.0s/21.0s/24.0s/27.0s
- Aura: [Second Mind] I/II/III/IV/V
- Doublecast: Increases aura level
- [Silent Voice]
- Weapon Type: Photon Saber
- Acquired Quest: [Present for Hope]
- Effect Range: Target - Enemies Ahead
- Description: Inflicts Virus
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Number of Hits: 1
- Duration: 20.0s
- Special: Virus disables enemy ranged attacks from being used
- Doublecast: Increases debuff level
- MURDERESS:
- [Gravity Accel]
- Weapon Type: Psycho Launcher
- Acquired Quest: [On This Planet...]
- Effect Range: Target - Single Enemy
- Description: (TP) Deals gravity damage + Inflicts Topple + Boosts damage in melee combos
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 100%/150%/200%/250%/300% (Melee)
- Number of Hits: 10
- Duration: 4.0s
- Special: +100%/125%/150%/175%/200% damage when used in melee combo
- Doublecast: Increases damage
- [Seventh Edge]
- Weapon Type: Dual Swords
- Acquired Quest: [Even Though I...]
- Effect Range: Target - Nearby Enemies
- Description: Deals weapon damage + Boosts TP in ranged combos
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 50%/100%/150%/200%/250% (Melee)
- Number of Hits: 6
- Special: +20/30/40/50/60 TP per hit when used in melee combo
- Doublecast: Increases damage
- NAGI:
- Blossom Dance
- Weapon Type: Longsword
- Acquired Quest: [The Mission]
- Effect Range: Target - Single Enemy
- Description: (TP) Deals weapon damage + Ignores enemy resist + Inflicts Break
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 300%/400%/500%/600%/700% (Melee)
- Number of Hits: 6
- Duration: 5.0s/6.0s/7.0s/8.0s/9.0s
- Doublecast: Increases damage
- [Roaring Blade Cyclone]
- Weapon Type: Longsword
- Acquired Quest: [MIA]
- Effect Range: Target - Nearby Enemies
- Description: Deals weapon damage + WITH MORALE: boosts TP
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 50%/100%/150%/200%/250% (Melee)
- Number of Hits: 5
- Special: +40/60/80/100/120 TP per hit if morale is 1 or higher
- Doublecast: Increases damage
- CELICA:
- [Zero Zero]
- Weapon Type: Dual Guns
- Acquired Quest: [Friendship]
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + Boosts TP in ranged combos
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 100%/125%/150%/175%/200% (Ranged)
- Number of Hits: 10
- Special: +20/30/40/50/60 TP per hit when used in ranged combo
- Doublecast: Increases damage
- [Noir Count]
- Weapon Type: Knife
- Acquired Quest: [Their Circumstances]
- Effect Range: Target - Single Enemy
- Description: Deals ether damage + additional damage per debuff on target
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 200%/250%/300%/350%/400% (Melee)
- Number of Hits: 1
- Special: +100%/150%/200%/250%/300% damage each debuff on target
- Doublecast: Increases damage
- MIA:
- [Clear Ray]
- Weapon Type: Raygun
- Acquired Quest: [Mia's Familial Duty]
- Effect Range: Target - Nearby Allies
- Description: Removes debuffs + Increases Ether Res
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Duration: 15.0s
- Doublecast: Increases buff level
- [Beam Bomber]
- Weapon Type: Raygun
- Acquired Quest: [Mia's Familial Duty]
- Effect Range: Target - Enemies Ahead
- Description: Deals weapon damage + WITH AN AURA: boosts damage
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 300%/350%/400%/450%/500% (Ranged)
- Number of Hits: 6
- Special: +50%/75%/100%/125%/150% damage when used during an aura
- Doublecast: Increases damage
- H.B.:
- [Atomic Bash]
- Weapon Type: Shield
- Acquired Quest: [Tyrant of Terror]
- Effect Range: Target - Single enemy
- Description: Deals weapon damage + Boosts appendage damage
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 200%/300%/400%/500%/600% (Melee)
- Number of Hits: 1
- Special: +100%/125%/150%/175%/200% damage when used on enemy appendages
- Doublecast: Increases damage
- [Flame Hand]
- Weapon Type: Shield
- Acquired Quest: [The Wall I Must Scale]
- Effect Range: Target - Self
- Description: (TP) Increases debuff res + Enables counter spike damage + immunity to terrain damage
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 15.0s/18.0s/21.0s/24.0s/27.0s
- Aura: [Flame Hand] I/II/III/IV/V
- Doublecast: Increases aura level
- YELV:
- [Spirited Charge]
- Weapon Type: Photon Saber
- Acquired Quest: [What Yelv Seeks]
- Effect Range: Target - Self
- Description: Swaps HP with TP
- Cooldown: 90.0s/75.6s/68.4s/61.2s/54.0s
- Doublecast: Additional use
- [Powered Gunner]
- Weapon Type: Raygun
- Acquired Quest: [Yelv's Partner]
- Effect Range: Target - Self
- Description: (TP) Boosts ranged total attack + Boosts potential + Boosts appendage damage
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 15.0s/18.0s/21.0s/24.0s/27.0s
- Aura: [Powered Gunner] I/II/III/IV/V
- Doublecast: Increases aura level
- ALEXA:
- [Over Spec]
- Weapon Type: Assault Rifle
- Acquired Quest: [Strange Nova]
- Effect Range: Target - Self
- Description: (TP) Restores HP when using arts + boosts skell fuel recovery rate
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 15.0s/18.0s/21.0s/24.0s/27.0s
- Aura: [Over Spec] I/II/III/IV/V
- Doublecast: Increases aura level
- [Voltage Max]
- Weapon Type: Javelin
- Acquired Quest: [Love Big Bang]
- Effect Range: Target - Single enemy
- Description: (TP) Deals weapon damage + Boosts damage if Skell has been destroyed
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Multiplier: 50%/100%/150%/200%/250% (Melee)
- Number of Hits: 12
- Special: +600%/650%/700%/750%/800% damage when Skell has been destroyed
- Doublecast: Increases damage
- BOZE:
- [Vortex]
- Weapon Type: Javelin
- Acquired Quest: [Boze's Personal Dogma]
- Effect Range: Target - Nearby Enemies
- Description: Deals electric damage + Inflicts Stun in melee combos
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 150%/200%/250%/300%/350% (Melee)
- Number of Hits: 1
- Doublecast: Increases damage
- [Bayonette Arts]
- Weapon Type: Sniper Rifle
- Acquired Quest: ?
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + Boost damage in melee combos
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 300%/400%/500%/600%/700% (Melee)
- Number of Hits: 3
- Special: +25%/50%/75%/100%/125% when used in melee combo
- Doublecast: Increases damage
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