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- [14/07/2026 2:27:58.426] Started new log on 14/07/2026 2:27:58.426
- [14/07/2026 2:27:58.427] ====================================================================================================
- [14/07/2026 2:27:58.424] Log path: D:\juegos\GTA 5\GTA 5 enhanced\Grand Theft Auto V Legacy\RagePluginHook.log
- [14/07/2026 2:27:58.427] Log verbosity: Trivial
- [14/07/2026 2:27:58.429] Initializing input system
- [14/07/2026 2:27:58.430] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_0".
- [14/07/2026 2:27:58.430] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_3".
- [14/07/2026 2:27:58.430] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_2".
- [14/07/2026 2:27:58.430] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_1".
- [14/07/2026 2:27:58.431] Initializing game console
- [14/07/2026 2:27:58.436] Console key has been set to F4 (key code: 115)
- [14/07/2026 2:27:58.478] Initializing console variable "ConsoleScrollAmount".
- [14/07/2026 2:27:58.478] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
- [14/07/2026 2:27:58.480] Read value: <null>
- [14/07/2026 2:27:58.480] Initializing console variable "ConsoleKey".
- [14/07/2026 2:27:58.480] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [14/07/2026 2:27:58.481] Read value: F4
- [14/07/2026 2:27:58.481] Setting value of console variable "ConsoleKey" to stored value.
- [14/07/2026 2:27:58.481] Console key has been set to F4 (key code: 115)
- [14/07/2026 2:27:58.481] Initializing console variable "PluginTimeoutThreshold".
- [14/07/2026 2:27:58.481] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [14/07/2026 2:27:58.483] Read value: 10000
- [14/07/2026 2:27:58.483] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [14/07/2026 2:27:58.483] Initializing console variable "AlwaysShowConsoleOutput".
- [14/07/2026 2:27:58.483] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [14/07/2026 2:27:58.483] Read value: <null>
- [14/07/2026 2:27:58.483] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
- [14/07/2026 2:27:58.483] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
- [14/07/2026 2:27:58.483] Read value: False
- [14/07/2026 2:27:58.483] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
- [14/07/2026 2:27:58.483] Initializing console variable "ShowOnScreenWarnings".
- [14/07/2026 2:27:58.483] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
- [14/07/2026 2:27:58.484] Read value: <null>
- [14/07/2026 2:27:58.484] Console initialized
- [14/07/2026 2:27:58.484] Initializing forms manager
- [14/07/2026 2:27:58.485] Cleaning temp folder
- [14/07/2026 2:27:58.485] Version: RAGE Plugin Hook v1.130.1406.17682 for Grand Theft Auto V
- [14/07/2026 2:27:58.491] ================ RAGE Plugin Hook ================
- [14/07/2026 2:27:58.504] Waiting for launcher interop
- [7/14/2026 2:27:58 AM.508] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
- [7/14/2026 2:27:58 AM.512] Detected Windows 10 Home (64-bit) (10.0.26200.0)!
- [7/14/2026 2:27:58 AM.512] Checking game support
- [7/14/2026 2:27:58 AM.622] Product name: Grand Theft Auto V
- [7/14/2026 2:27:58 AM.622] Product version: 1.0.3788.0
- [7/14/2026 2:27:58 AM.622] Is steam version: True
- [7/14/2026 2:27:58 AM.622] Is enhanced version: False
- [7/14/2026 2:28:08 AM.624] Initializing DirectX
- [7/14/2026 2:28:08 AM.626] Initializing Direct3D
- [7/14/2026 2:28:08 AM.626] Getting game swap chain
- [7/14/2026 2:28:08 AM.644] Swap Chain created: 0x7FF68F1E2078
- [7/14/2026 2:28:08 AM.644] Swap Chain VTable: 0x1FFCBEC2010
- [7/14/2026 2:28:08 AM.644] 0x74894808245C8948;0x4120EC8348571024;0x41D98B48F28BF88B
- [7/14/2026 2:28:08 AM.644] D3D11Present: 0x7FFE9D8774F0
- [7/14/2026 2:28:08 AM.644] D3D11ResizeBuffers: 0x7FFEE19F87D0
- [7/14/2026 2:28:08 AM.645] D3D11ResizeTarget: 0x7FFEE1A28570
- [7/14/2026 2:28:08 AM.645] D3D11SetFullscreenState: 0x7FFEE19F8FC0
- [7/14/2026 2:28:08 AM.645] Getting device
- [7/14/2026 2:28:08 AM.645] Retrieved device
- [7/14/2026 2:28:08 AM.645] Initializing D3D11 Renderer
- [7/14/2026 2:28:08 AM.645] Creating wrapper
- [7/14/2026 2:28:08 AM.645] Direct3D initialized
- [7/14/2026 2:28:08 AM.645] Initialized DirectX
- [7/14/2026 2:28:08 AM.645] Direct3D watcher thread spawned
- [7/14/2026 2:28:08 AM.680] Wrapper created
- [7/14/2026 2:28:08 AM.682] Effect created
- [7/14/2026 2:28:08 AM.682] Creating buffer
- [7/14/2026 2:28:08 AM.682] Created buffer
- [7/14/2026 2:28:08 AM.682] Creating blend state
- [7/14/2026 2:28:08 AM.682] Created blend state
- [7/14/2026 2:28:08 AM.682] Done with creation
- [7/14/2026 2:28:08 AM.685] [d3d11] Linear sampler state created successfully.
- [7/14/2026 2:28:08 AM.687] [d3d11] Fullscreen vertex shader compiled successfully.
- [7/14/2026 2:28:08 AM.689] [d3d11] Fullscreen pixel shader compiled successfully.
- [7/14/2026 2:28:08 AM.690] [d3d11] Alpha pixel shader compiled successfully.
- [7/14/2026 2:28:08 AM.728] Initializing texture system.
- [7/14/2026 2:28:08 AM.728] Initializing texture system; phase 1
- [7/14/2026 2:28:08 AM.728] Initializing texture system; phase 2
- [7/14/2026 2:28:08 AM.736] Initializing texture system; phase 3
- [7/14/2026 2:28:08 AM.736] Initializing texture system; phase 4
- [7/14/2026 2:28:08 AM.742] Initializing texture system; phase 5
- [7/14/2026 2:28:08 AM.743] Initializing texture system; phase 6
- [7/14/2026 2:28:08 AM.744] Initializing texture system; phase 7
- [7/14/2026 2:28:08 AM.746] Initializing texture system; phase 8
- [7/14/2026 2:28:08 AM.746] Initializing texture system; phase 9
- [7/14/2026 2:28:08 AM.747] Initializing texture system; phase 10
- [7/14/2026 2:28:08 AM.749] Initializing texture system; phase 11
- [7/14/2026 2:28:08 AM.749] Initializing texture system; phase 12
- [7/14/2026 2:28:08 AM.751] Initializing texture system; phase 13
- [7/14/2026 2:28:08 AM.751] Initializing texture system; phase 14
- [7/14/2026 2:28:09 AM.146] Direct3D watcher thread ended
- [7/14/2026 2:28:33 AM.048] LoadingScreenMsg: Initializing game support
- [7/14/2026 2:28:33 AM.299] Initializing game support
- [7/14/2026 2:28:33 AM.811] Current PedPool Capacity: 256
- [7/14/2026 2:28:33 AM.811] Current PedPool Capacity: 000001FF897DE2C0
- [7/14/2026 2:28:33 AM.811] PedPool found at: 000001FF897DE2C0
- [7/14/2026 2:28:33 AM.811] Current PedPool Capacity: 256
- [7/14/2026 2:28:33 AM.881] CollectionsArraySize found: 7344
- [7/14/2026 2:28:34 AM.292] LoadingScreenMsg: Velocity limit removed
- [7/14/2026 2:28:34 AM.596] Compatibility level: 0
- [7/14/2026 2:28:34 AM.596] Supported version detected
- [7/14/2026 2:28:34 AM.596] ==================================================
- [7/14/2026 2:28:34 AM.596] LoadingScreenMsg: Patching code
- [7/14/2026 2:28:34 AM.847] LoadingScreenMsg: Waiting for game initialization
- [7/14/2026 2:28:35 AM.097] Waiting for game initialization
- [7/14/2026 2:28:35 AM.198] LoadingScreenMsg: Initializing core
- [7/14/2026 2:28:35 AM.449] Initializing hook
- [7/14/2026 2:28:35 AM.449] LoadingScreenMsg: Completing interoperability
- [7/14/2026 2:28:35 AM.699] Completing interoperability
- [7/14/2026 2:28:35 AM.700] Initialization code 1.
- [7/14/2026 2:28:35 AM.700] Initialization code 2.
- [7/14/2026 2:28:35 AM.700] Initialization code 3.
- [7/14/2026 2:28:35 AM.706] 1 Address: 0x00007FF68CE8812C
- [7/14/2026 2:28:35 AM.706] Calling func 1
- [7/14/2026 2:28:35 AM.720] 2 Address: 0x00007FF68DAB1E02
- [7/14/2026 2:28:35 AM.720] 3 Address: 0x00007FF68C435E8A
- [7/14/2026 2:28:35 AM.743] Address: 0x00007FF68DAB1DAC
- [7/14/2026 2:28:35 AM.743] Unknown var: 0x00007FF68EB37CA0
- [7/14/2026 2:28:35 AM.743] Initialization code 4.
- [7/14/2026 2:28:35 AM.743] Initialization code 5.
- [7/14/2026 2:28:35 AM.743] Completing interoperability, phase 1
- [7/14/2026 2:28:35 AM.743] Completing interoperability, phase 2
- [7/14/2026 2:28:35 AM.744] Highest ID is: 0x0
- [7/14/2026 2:28:35 AM.744] Completing interoperability, phase 3
- [7/14/2026 2:28:35 AM.744] Completing interoperability, phase 4
- [7/14/2026 2:28:35 AM.744] Completing interoperability, phase 5
- [7/14/2026 2:28:35 AM.744] Completing interoperability, phase 6
- [7/14/2026 2:28:35 AM.744] Completing interoperability, phase 7
- [7/14/2026 2:28:35 AM.744] Highest ID after injection is: 0x7fffffff
- [7/14/2026 2:28:35 AM.744] LoadingScreenMsg:
- [7/14/2026 2:28:35 AM.994] LoadingScreenMsg: Loading Story Mode
- [7/14/2026 2:28:36 AM.831] LoadingScreenMsg: Loading and Populating Game World
- [7/14/2026 2:28:37 AM.081] LoadingScreenMsg:
- [7/14/2026 2:28:47 AM.222] LML not initialized. Attempting to initialize...
- [7/14/2026 2:28:47 AM.223] Initializing LML interop...
- [7/14/2026 2:28:47 AM.223] LML initialization failed. You can safely ignore this.
- [7/14/2026 2:28:47 AM.386] Initializing console variable "IsDeveloperModeEnabled".
- [7/14/2026 2:28:47 AM.387] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
- [7/14/2026 2:28:47 AM.387] Read value: <null>
- [7/14/2026 2:28:47 AM.387] Initializing console variable "TimeScale".
- [7/14/2026 2:28:47 AM.387] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
- [7/14/2026 2:28:47 AM.387] Read value: <null>
- [7/14/2026 2:28:47 AM.399] Loading plugin "D:\juegos\GTA 5\GTA 5 enhanced\Grand Theft Auto V Legacy\Plugins\DamageTrackingFramework.dll".
- [7/14/2026 2:28:47 AM.468] AppDomainPool::InitializeAppDomain: Creating new app domain "DamageTrackingFramework_AppDomain".
- [7/14/2026 2:28:47 AM.468] Creating new instance of RemotePlugin in new AppDomain: "DamageTrackingFramework_AppDomain".
- [7/14/2026 2:28:47 AM.482] Initializing remote plugin: "DamageTrackingFramework_AppDomain".
- [7/14/2026 2:28:47 AM.493] <UNLOADED PLUGIN>: Initializing input system
- [7/14/2026 2:28:47 AM.493] <UNLOADED PLUGIN>: Initializing game console
- [7/14/2026 2:28:47 AM.496] <UNLOADED PLUGIN>: Initializing forms manager
- [7/14/2026 2:28:47 AM.507] Initialized remote plugin: "DamageTrackingFramework_AppDomain".
- [7/14/2026 2:28:47 AM.516] Loading plugin "D:\juegos\GTA 5\GTA 5 enhanced\Grand Theft Auto V Legacy\Plugins\DLS.dll".
- [7/14/2026 2:28:47 AM.530] Creating new instance of RemotePlugin in new AppDomain: "DLS_AppDomain".
- [7/14/2026 2:28:47 AM.530] AppDomainPool::InitializeAppDomain: Creating new app domain "DLS_AppDomain".
- [7/14/2026 2:28:47 AM.545] Initializing remote plugin: "DLS_AppDomain".
- [7/14/2026 2:28:47 AM.554] <UNLOADED PLUGIN>: Initializing input system
- [7/14/2026 2:28:47 AM.555] <UNLOADED PLUGIN>: Initializing game console
- [7/14/2026 2:28:47 AM.556] <UNLOADED PLUGIN>: Initializing forms manager
- [7/14/2026 2:28:47 AM.569] Initialized remote plugin: "DLS_AppDomain".
- [7/14/2026 2:28:47 AM.571] Loading plugin "D:\juegos\GTA 5\GTA 5 enhanced\Grand Theft Auto V Legacy\Plugins\EUPMenu.dll".
- [7/14/2026 2:28:47 AM.589] Creating new instance of RemotePlugin in new AppDomain: "EUPMenu_AppDomain".
- [7/14/2026 2:28:47 AM.589] AppDomainPool::InitializeAppDomain: Creating new app domain "EUPMenu_AppDomain".
- [7/14/2026 2:28:47 AM.604] Initializing remote plugin: "EUPMenu_AppDomain".
- [7/14/2026 2:28:47 AM.614] <UNLOADED PLUGIN>: Initializing input system
- [7/14/2026 2:28:47 AM.614] <UNLOADED PLUGIN>: Initializing game console
- [7/14/2026 2:28:47 AM.616] <UNLOADED PLUGIN>: Initializing forms manager
- [7/14/2026 2:28:47 AM.631] Initialized remote plugin: "EUPMenu_AppDomain".
- [7/14/2026 2:28:47 AM.632] Loading plugin "D:\juegos\GTA 5\GTA 5 enhanced\Grand Theft Auto V Legacy\Plugins\LSPD First Response.dll".
- [7/14/2026 2:28:47 AM.709] AppDomainPool::InitializeAppDomain: Creating new app domain "LSPD First Response_AppDomain".
- [7/14/2026 2:28:47 AM.709] Creating new instance of RemotePlugin in new AppDomain: "LSPD First Response_AppDomain".
- [7/14/2026 2:28:47 AM.722] Initializing remote plugin: "LSPD First Response_AppDomain".
- [7/14/2026 2:28:47 AM.733] <UNLOADED PLUGIN>: Initializing input system
- [7/14/2026 2:28:47 AM.733] <UNLOADED PLUGIN>: Initializing game console
- [7/14/2026 2:28:47 AM.734] <UNLOADED PLUGIN>: Initializing forms manager
- [7/14/2026 2:28:47 AM.825] Initialized remote plugin: "LSPD First Response_AppDomain".
- [7/14/2026 2:28:48 AM.080] DamageTrackingFramework: GameFiber started!
- [7/14/2026 2:28:48 AM.768] Dynamic Lighting System v2: LOADED DLS v2.0.0.2
- [7/14/2026 2:28:48 AM.995] LSPD First Response: [TRACE] Started loading LSPDFR
- [7/14/2026 2:28:48 AM.995] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.9572.22921)
- [7/14/2026 2:28:48 AM.997] LSPD First Response: [INFO] Compiled on 17 Mar 2026 16:44:01 UTC
- [7/14/2026 2:28:48 AM.997] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
- [7/14/2026 2:28:49 AM.297] LSPD First Response: [WARN] Failed to resolve PHU_1
- [7/14/2026 2:28:49 AM.404] LSPD First Response: [WARN] Failed to resolve PHU_2
- [7/14/2026 2:28:49 AM.436] LSPD First Response:
- [7/14/2026 2:28:49 AM.436] LSPD First Response: ==============================
- [7/14/2026 2:28:49 AM.436] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
- [7/14/2026 2:28:49 AM.436] LSPD First Response: ------------------------------
- [7/14/2026 2:28:49 AM.436] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
- [7/14/2026 2:28:49 AM.436] LSPD First Response: ------------------------------
- [7/14/2026 2:28:49 AM.436] LSPD First Response: Exception type: System.TypeInitializationException
- [7/14/2026 2:28:49 AM.436] LSPD First Response: Exception message: The type initializer for 'fElLMJBXqZfYjYjRaOUIHqMXMggM' threw an exception.
- [7/14/2026 2:28:49 AM.436] LSPD First Response: ------------------------------
- [7/14/2026 2:28:49 AM.436] LSPD First Response: Inner exceptions:
- [7/14/2026 2:28:49 AM.436] LSPD First Response: Exception type: System.NullReferenceException
- [7/14/2026 2:28:49 AM.436] LSPD First Response: Exception message: Object reference not set to an instance of an object.
- [7/14/2026 2:28:49 AM.436] LSPD First Response: ------------------------------
- [7/14/2026 2:28:49 AM.436] LSPD First Response: Stack trace:
- [7/14/2026 2:28:49 AM.436] LSPD First Response: at fElLMJBXqZfYjYjRaOUIHqMXMggM.MekzvHDZaNfgLFVgtoZTeuEPYmtD() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 265
- [7/14/2026 2:28:49 AM.436] at fElLMJBXqZfYjYjRaOUIHqMXMggM..cctor() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 88
- [7/14/2026 2:28:49 AM.436] LSPD First Response: ==============================
- [7/14/2026 2:28:49 AM.436] LSPD First Response:
- [7/14/2026 2:28:49 AM.436] LSPD First Response: ------------------------------
- [7/14/2026 2:28:49 AM.436] LSPD First Response: Stack trace:
- [7/14/2026 2:28:49 AM.436] LSPD First Response: at ZnDLDHkdcQnCTEiXEPfARdNbCUmgA.JOIMNNJtOdzQYMhpYhrcVEIqSfCI() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 471
- [7/14/2026 2:28:49 AM.436] at ZnDLDHkdcQnCTEiXEPfARdNbCUmgA.zHyGvtCwlPSaCsbFkHXsALxDgmeG() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 158
- [7/14/2026 2:28:49 AM.436] at Rage.GameFiber.Main()
- [7/14/2026 2:28:49 AM.436] LSPD First Response: ==============================
- [7/14/2026 2:28:49 AM.436] LSPD First Response:
- [7/14/2026 2:28:49 AM.439] LSPD First Response: [FATAL] Forced termination
- [7/14/2026 2:28:49 AM.444] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
- [7/14/2026 2:28:49 AM.470] LSPD First Response: [INFO] LSPDFR has shut down
- [7/14/2026 2:28:50 AM.314] LML not initialized. Attempting to initialize...
- [7/14/2026 2:28:50 AM.314] Initializing LML interop...
- [7/14/2026 2:28:50 AM.314] LML initialization failed. You can safely ignore this.
- [7/14/2026 2:28:50 AM.359] DamageTrackingFramework: DamageTrackerFramework loaded. Local DamageTrackerFramework Version: 2.0.0 | Local DamageTrackerLib Version: 2.0.0
- [7/14/2026 2:28:50 AM.433] LML not initialized. Attempting to initialize...
- [7/14/2026 2:28:50 AM.433] Initializing LML interop...
- [7/14/2026 2:28:50 AM.433] LML initialization failed. You can safely ignore this.
- [7/14/2026 2:28:56 AM.531] Dynamic Lighting System v2: We have 921 vehicle model names in total.
- [7/14/2026 2:28:56 AM.548] Dynamic Lighting System v2: We have 1135 ped model names in total.
- [7/14/2026 2:29:02 AM.532] EUP Menu: We have 921 vehicle model names in total.
- [7/14/2026 2:29:02 AM.549] EUP Menu: We have 1135 ped model names in total.
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