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Jul 13th, 2026
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  1. [14/07/2026 2:27:58.426] Started new log on 14/07/2026 2:27:58.426
  2. [14/07/2026 2:27:58.427] ====================================================================================================
  3. [14/07/2026 2:27:58.424] Log path: D:\juegos\GTA 5\GTA 5 enhanced\Grand Theft Auto V Legacy\RagePluginHook.log
  4. [14/07/2026 2:27:58.427] Log verbosity: Trivial
  5. [14/07/2026 2:27:58.429] Initializing input system
  6. [14/07/2026 2:27:58.430] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_0".
  7. [14/07/2026 2:27:58.430] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_3".
  8. [14/07/2026 2:27:58.430] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_2".
  9. [14/07/2026 2:27:58.430] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_1".
  10. [14/07/2026 2:27:58.431] Initializing game console
  11. [14/07/2026 2:27:58.436] Console key has been set to F4 (key code: 115)
  12. [14/07/2026 2:27:58.478] Initializing console variable "ConsoleScrollAmount".
  13. [14/07/2026 2:27:58.478] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
  14. [14/07/2026 2:27:58.480] Read value: <null>
  15. [14/07/2026 2:27:58.480] Initializing console variable "ConsoleKey".
  16. [14/07/2026 2:27:58.480] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
  17. [14/07/2026 2:27:58.481] Read value: F4
  18. [14/07/2026 2:27:58.481] Setting value of console variable "ConsoleKey" to stored value.
  19. [14/07/2026 2:27:58.481] Console key has been set to F4 (key code: 115)
  20. [14/07/2026 2:27:58.481] Initializing console variable "PluginTimeoutThreshold".
  21. [14/07/2026 2:27:58.481] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
  22. [14/07/2026 2:27:58.483] Read value: 10000
  23. [14/07/2026 2:27:58.483] Setting value of console variable "PluginTimeoutThreshold" to stored value.
  24. [14/07/2026 2:27:58.483] Initializing console variable "AlwaysShowConsoleOutput".
  25. [14/07/2026 2:27:58.483] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
  26. [14/07/2026 2:27:58.483] Read value: <null>
  27. [14/07/2026 2:27:58.483] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
  28. [14/07/2026 2:27:58.483] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
  29. [14/07/2026 2:27:58.483] Read value: False
  30. [14/07/2026 2:27:58.483] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
  31. [14/07/2026 2:27:58.483] Initializing console variable "ShowOnScreenWarnings".
  32. [14/07/2026 2:27:58.483] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
  33. [14/07/2026 2:27:58.484] Read value: <null>
  34. [14/07/2026 2:27:58.484] Console initialized
  35. [14/07/2026 2:27:58.484] Initializing forms manager
  36. [14/07/2026 2:27:58.485] Cleaning temp folder
  37. [14/07/2026 2:27:58.485] Version: RAGE Plugin Hook v1.130.1406.17682 for Grand Theft Auto V
  38. [14/07/2026 2:27:58.491] ================ RAGE Plugin Hook ================
  39. [14/07/2026 2:27:58.504] Waiting for launcher interop
  40. [7/14/2026 2:27:58 AM.508] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
  41. [7/14/2026 2:27:58 AM.512] Detected Windows 10 Home (64-bit) (10.0.26200.0)!
  42. [7/14/2026 2:27:58 AM.512] Checking game support
  43. [7/14/2026 2:27:58 AM.622] Product name: Grand Theft Auto V
  44. [7/14/2026 2:27:58 AM.622] Product version: 1.0.3788.0
  45. [7/14/2026 2:27:58 AM.622] Is steam version: True
  46. [7/14/2026 2:27:58 AM.622] Is enhanced version: False
  47. [7/14/2026 2:28:08 AM.624] Initializing DirectX
  48. [7/14/2026 2:28:08 AM.626] Initializing Direct3D
  49. [7/14/2026 2:28:08 AM.626] Getting game swap chain
  50. [7/14/2026 2:28:08 AM.644] Swap Chain created: 0x7FF68F1E2078
  51. [7/14/2026 2:28:08 AM.644] Swap Chain VTable: 0x1FFCBEC2010
  52. [7/14/2026 2:28:08 AM.644] 0x74894808245C8948;0x4120EC8348571024;0x41D98B48F28BF88B
  53. [7/14/2026 2:28:08 AM.644] D3D11Present: 0x7FFE9D8774F0
  54. [7/14/2026 2:28:08 AM.644] D3D11ResizeBuffers: 0x7FFEE19F87D0
  55. [7/14/2026 2:28:08 AM.645] D3D11ResizeTarget: 0x7FFEE1A28570
  56. [7/14/2026 2:28:08 AM.645] D3D11SetFullscreenState: 0x7FFEE19F8FC0
  57. [7/14/2026 2:28:08 AM.645] Getting device
  58. [7/14/2026 2:28:08 AM.645] Retrieved device
  59. [7/14/2026 2:28:08 AM.645] Initializing D3D11 Renderer
  60. [7/14/2026 2:28:08 AM.645] Creating wrapper
  61. [7/14/2026 2:28:08 AM.645] Direct3D initialized
  62. [7/14/2026 2:28:08 AM.645] Initialized DirectX
  63. [7/14/2026 2:28:08 AM.645] Direct3D watcher thread spawned
  64. [7/14/2026 2:28:08 AM.680] Wrapper created
  65. [7/14/2026 2:28:08 AM.682] Effect created
  66. [7/14/2026 2:28:08 AM.682] Creating buffer
  67. [7/14/2026 2:28:08 AM.682] Created buffer
  68. [7/14/2026 2:28:08 AM.682] Creating blend state
  69. [7/14/2026 2:28:08 AM.682] Created blend state
  70. [7/14/2026 2:28:08 AM.682] Done with creation
  71. [7/14/2026 2:28:08 AM.685] [d3d11] Linear sampler state created successfully.
  72. [7/14/2026 2:28:08 AM.687] [d3d11] Fullscreen vertex shader compiled successfully.
  73. [7/14/2026 2:28:08 AM.689] [d3d11] Fullscreen pixel shader compiled successfully.
  74. [7/14/2026 2:28:08 AM.690] [d3d11] Alpha pixel shader compiled successfully.
  75. [7/14/2026 2:28:08 AM.728] Initializing texture system.
  76. [7/14/2026 2:28:08 AM.728] Initializing texture system; phase 1
  77. [7/14/2026 2:28:08 AM.728] Initializing texture system; phase 2
  78. [7/14/2026 2:28:08 AM.736] Initializing texture system; phase 3
  79. [7/14/2026 2:28:08 AM.736] Initializing texture system; phase 4
  80. [7/14/2026 2:28:08 AM.742] Initializing texture system; phase 5
  81. [7/14/2026 2:28:08 AM.743] Initializing texture system; phase 6
  82. [7/14/2026 2:28:08 AM.744] Initializing texture system; phase 7
  83. [7/14/2026 2:28:08 AM.746] Initializing texture system; phase 8
  84. [7/14/2026 2:28:08 AM.746] Initializing texture system; phase 9
  85. [7/14/2026 2:28:08 AM.747] Initializing texture system; phase 10
  86. [7/14/2026 2:28:08 AM.749] Initializing texture system; phase 11
  87. [7/14/2026 2:28:08 AM.749] Initializing texture system; phase 12
  88. [7/14/2026 2:28:08 AM.751] Initializing texture system; phase 13
  89. [7/14/2026 2:28:08 AM.751] Initializing texture system; phase 14
  90. [7/14/2026 2:28:09 AM.146] Direct3D watcher thread ended
  91. [7/14/2026 2:28:33 AM.048] LoadingScreenMsg: Initializing game support
  92. [7/14/2026 2:28:33 AM.299] Initializing game support
  93. [7/14/2026 2:28:33 AM.811] Current PedPool Capacity: 256
  94. [7/14/2026 2:28:33 AM.811] Current PedPool Capacity: 000001FF897DE2C0
  95. [7/14/2026 2:28:33 AM.811] PedPool found at: 000001FF897DE2C0
  96. [7/14/2026 2:28:33 AM.811] Current PedPool Capacity: 256
  97. [7/14/2026 2:28:33 AM.881] CollectionsArraySize found: 7344
  98. [7/14/2026 2:28:34 AM.292] LoadingScreenMsg: Velocity limit removed
  99. [7/14/2026 2:28:34 AM.596] Compatibility level: 0
  100. [7/14/2026 2:28:34 AM.596] Supported version detected
  101. [7/14/2026 2:28:34 AM.596] ==================================================
  102. [7/14/2026 2:28:34 AM.596] LoadingScreenMsg: Patching code
  103. [7/14/2026 2:28:34 AM.847] LoadingScreenMsg: Waiting for game initialization
  104. [7/14/2026 2:28:35 AM.097] Waiting for game initialization
  105. [7/14/2026 2:28:35 AM.198] LoadingScreenMsg: Initializing core
  106. [7/14/2026 2:28:35 AM.449] Initializing hook
  107. [7/14/2026 2:28:35 AM.449] LoadingScreenMsg: Completing interoperability
  108. [7/14/2026 2:28:35 AM.699] Completing interoperability
  109. [7/14/2026 2:28:35 AM.700] Initialization code 1.
  110. [7/14/2026 2:28:35 AM.700] Initialization code 2.
  111. [7/14/2026 2:28:35 AM.700] Initialization code 3.
  112. [7/14/2026 2:28:35 AM.706] 1 Address: 0x00007FF68CE8812C
  113. [7/14/2026 2:28:35 AM.706] Calling func 1
  114. [7/14/2026 2:28:35 AM.720] 2 Address: 0x00007FF68DAB1E02
  115. [7/14/2026 2:28:35 AM.720] 3 Address: 0x00007FF68C435E8A
  116. [7/14/2026 2:28:35 AM.743] Address: 0x00007FF68DAB1DAC
  117. [7/14/2026 2:28:35 AM.743] Unknown var: 0x00007FF68EB37CA0
  118. [7/14/2026 2:28:35 AM.743] Initialization code 4.
  119. [7/14/2026 2:28:35 AM.743] Initialization code 5.
  120. [7/14/2026 2:28:35 AM.743] Completing interoperability, phase 1
  121. [7/14/2026 2:28:35 AM.743] Completing interoperability, phase 2
  122. [7/14/2026 2:28:35 AM.744] Highest ID is: 0x0
  123. [7/14/2026 2:28:35 AM.744] Completing interoperability, phase 3
  124. [7/14/2026 2:28:35 AM.744] Completing interoperability, phase 4
  125. [7/14/2026 2:28:35 AM.744] Completing interoperability, phase 5
  126. [7/14/2026 2:28:35 AM.744] Completing interoperability, phase 6
  127. [7/14/2026 2:28:35 AM.744] Completing interoperability, phase 7
  128. [7/14/2026 2:28:35 AM.744] Highest ID after injection is: 0x7fffffff
  129. [7/14/2026 2:28:35 AM.744] LoadingScreenMsg:
  130. [7/14/2026 2:28:35 AM.994] LoadingScreenMsg: Loading Story Mode
  131. [7/14/2026 2:28:36 AM.831] LoadingScreenMsg: Loading and Populating Game World
  132. [7/14/2026 2:28:37 AM.081] LoadingScreenMsg:
  133. [7/14/2026 2:28:47 AM.222] LML not initialized. Attempting to initialize...
  134. [7/14/2026 2:28:47 AM.223] Initializing LML interop...
  135. [7/14/2026 2:28:47 AM.223] LML initialization failed. You can safely ignore this.
  136. [7/14/2026 2:28:47 AM.386] Initializing console variable "IsDeveloperModeEnabled".
  137. [7/14/2026 2:28:47 AM.387] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
  138. [7/14/2026 2:28:47 AM.387] Read value: <null>
  139. [7/14/2026 2:28:47 AM.387] Initializing console variable "TimeScale".
  140. [7/14/2026 2:28:47 AM.387] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
  141. [7/14/2026 2:28:47 AM.387] Read value: <null>
  142. [7/14/2026 2:28:47 AM.399] Loading plugin "D:\juegos\GTA 5\GTA 5 enhanced\Grand Theft Auto V Legacy\Plugins\DamageTrackingFramework.dll".
  143. [7/14/2026 2:28:47 AM.468] AppDomainPool::InitializeAppDomain: Creating new app domain "DamageTrackingFramework_AppDomain".
  144. [7/14/2026 2:28:47 AM.468] Creating new instance of RemotePlugin in new AppDomain: "DamageTrackingFramework_AppDomain".
  145. [7/14/2026 2:28:47 AM.482] Initializing remote plugin: "DamageTrackingFramework_AppDomain".
  146. [7/14/2026 2:28:47 AM.493] <UNLOADED PLUGIN>: Initializing input system
  147. [7/14/2026 2:28:47 AM.493] <UNLOADED PLUGIN>: Initializing game console
  148. [7/14/2026 2:28:47 AM.496] <UNLOADED PLUGIN>: Initializing forms manager
  149. [7/14/2026 2:28:47 AM.507] Initialized remote plugin: "DamageTrackingFramework_AppDomain".
  150. [7/14/2026 2:28:47 AM.516] Loading plugin "D:\juegos\GTA 5\GTA 5 enhanced\Grand Theft Auto V Legacy\Plugins\DLS.dll".
  151. [7/14/2026 2:28:47 AM.530] Creating new instance of RemotePlugin in new AppDomain: "DLS_AppDomain".
  152. [7/14/2026 2:28:47 AM.530] AppDomainPool::InitializeAppDomain: Creating new app domain "DLS_AppDomain".
  153. [7/14/2026 2:28:47 AM.545] Initializing remote plugin: "DLS_AppDomain".
  154. [7/14/2026 2:28:47 AM.554] <UNLOADED PLUGIN>: Initializing input system
  155. [7/14/2026 2:28:47 AM.555] <UNLOADED PLUGIN>: Initializing game console
  156. [7/14/2026 2:28:47 AM.556] <UNLOADED PLUGIN>: Initializing forms manager
  157. [7/14/2026 2:28:47 AM.569] Initialized remote plugin: "DLS_AppDomain".
  158. [7/14/2026 2:28:47 AM.571] Loading plugin "D:\juegos\GTA 5\GTA 5 enhanced\Grand Theft Auto V Legacy\Plugins\EUPMenu.dll".
  159. [7/14/2026 2:28:47 AM.589] Creating new instance of RemotePlugin in new AppDomain: "EUPMenu_AppDomain".
  160. [7/14/2026 2:28:47 AM.589] AppDomainPool::InitializeAppDomain: Creating new app domain "EUPMenu_AppDomain".
  161. [7/14/2026 2:28:47 AM.604] Initializing remote plugin: "EUPMenu_AppDomain".
  162. [7/14/2026 2:28:47 AM.614] <UNLOADED PLUGIN>: Initializing input system
  163. [7/14/2026 2:28:47 AM.614] <UNLOADED PLUGIN>: Initializing game console
  164. [7/14/2026 2:28:47 AM.616] <UNLOADED PLUGIN>: Initializing forms manager
  165. [7/14/2026 2:28:47 AM.631] Initialized remote plugin: "EUPMenu_AppDomain".
  166. [7/14/2026 2:28:47 AM.632] Loading plugin "D:\juegos\GTA 5\GTA 5 enhanced\Grand Theft Auto V Legacy\Plugins\LSPD First Response.dll".
  167. [7/14/2026 2:28:47 AM.709] AppDomainPool::InitializeAppDomain: Creating new app domain "LSPD First Response_AppDomain".
  168. [7/14/2026 2:28:47 AM.709] Creating new instance of RemotePlugin in new AppDomain: "LSPD First Response_AppDomain".
  169. [7/14/2026 2:28:47 AM.722] Initializing remote plugin: "LSPD First Response_AppDomain".
  170. [7/14/2026 2:28:47 AM.733] <UNLOADED PLUGIN>: Initializing input system
  171. [7/14/2026 2:28:47 AM.733] <UNLOADED PLUGIN>: Initializing game console
  172. [7/14/2026 2:28:47 AM.734] <UNLOADED PLUGIN>: Initializing forms manager
  173. [7/14/2026 2:28:47 AM.825] Initialized remote plugin: "LSPD First Response_AppDomain".
  174. [7/14/2026 2:28:48 AM.080] DamageTrackingFramework: GameFiber started!
  175. [7/14/2026 2:28:48 AM.768] Dynamic Lighting System v2: LOADED DLS v2.0.0.2
  176. [7/14/2026 2:28:48 AM.995] LSPD First Response: [TRACE] Started loading LSPDFR
  177. [7/14/2026 2:28:48 AM.995] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.9572.22921)
  178. [7/14/2026 2:28:48 AM.997] LSPD First Response: [INFO] Compiled on 17 Mar 2026 16:44:01 UTC
  179. [7/14/2026 2:28:48 AM.997] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
  180. [7/14/2026 2:28:49 AM.297] LSPD First Response: [WARN] Failed to resolve PHU_1
  181. [7/14/2026 2:28:49 AM.404] LSPD First Response: [WARN] Failed to resolve PHU_2
  182. [7/14/2026 2:28:49 AM.436] LSPD First Response:
  183. [7/14/2026 2:28:49 AM.436] LSPD First Response: ==============================
  184. [7/14/2026 2:28:49 AM.436] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
  185. [7/14/2026 2:28:49 AM.436] LSPD First Response: ------------------------------
  186. [7/14/2026 2:28:49 AM.436] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
  187. [7/14/2026 2:28:49 AM.436] LSPD First Response: ------------------------------
  188. [7/14/2026 2:28:49 AM.436] LSPD First Response: Exception type: System.TypeInitializationException
  189. [7/14/2026 2:28:49 AM.436] LSPD First Response: Exception message: The type initializer for 'fElLMJBXqZfYjYjRaOUIHqMXMggM' threw an exception.
  190. [7/14/2026 2:28:49 AM.436] LSPD First Response: ------------------------------
  191. [7/14/2026 2:28:49 AM.436] LSPD First Response: Inner exceptions:
  192. [7/14/2026 2:28:49 AM.436] LSPD First Response: Exception type: System.NullReferenceException
  193. [7/14/2026 2:28:49 AM.436] LSPD First Response: Exception message: Object reference not set to an instance of an object.
  194. [7/14/2026 2:28:49 AM.436] LSPD First Response: ------------------------------
  195. [7/14/2026 2:28:49 AM.436] LSPD First Response: Stack trace:
  196. [7/14/2026 2:28:49 AM.436] LSPD First Response: at fElLMJBXqZfYjYjRaOUIHqMXMggM.MekzvHDZaNfgLFVgtoZTeuEPYmtD() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 265
  197. [7/14/2026 2:28:49 AM.436] at fElLMJBXqZfYjYjRaOUIHqMXMggM..cctor() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 88
  198. [7/14/2026 2:28:49 AM.436] LSPD First Response: ==============================
  199. [7/14/2026 2:28:49 AM.436] LSPD First Response:
  200. [7/14/2026 2:28:49 AM.436] LSPD First Response: ------------------------------
  201. [7/14/2026 2:28:49 AM.436] LSPD First Response: Stack trace:
  202. [7/14/2026 2:28:49 AM.436] LSPD First Response: at ZnDLDHkdcQnCTEiXEPfARdNbCUmgA.JOIMNNJtOdzQYMhpYhrcVEIqSfCI() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 471
  203. [7/14/2026 2:28:49 AM.436] at ZnDLDHkdcQnCTEiXEPfARdNbCUmgA.zHyGvtCwlPSaCsbFkHXsALxDgmeG() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 158
  204. [7/14/2026 2:28:49 AM.436] at Rage.GameFiber.Main()
  205. [7/14/2026 2:28:49 AM.436] LSPD First Response: ==============================
  206. [7/14/2026 2:28:49 AM.436] LSPD First Response:
  207. [7/14/2026 2:28:49 AM.439] LSPD First Response: [FATAL] Forced termination
  208. [7/14/2026 2:28:49 AM.444] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
  209. [7/14/2026 2:28:49 AM.470] LSPD First Response: [INFO] LSPDFR has shut down
  210. [7/14/2026 2:28:50 AM.314] LML not initialized. Attempting to initialize...
  211. [7/14/2026 2:28:50 AM.314] Initializing LML interop...
  212. [7/14/2026 2:28:50 AM.314] LML initialization failed. You can safely ignore this.
  213. [7/14/2026 2:28:50 AM.359] DamageTrackingFramework: DamageTrackerFramework loaded. Local DamageTrackerFramework Version: 2.0.0 | Local DamageTrackerLib Version: 2.0.0
  214. [7/14/2026 2:28:50 AM.433] LML not initialized. Attempting to initialize...
  215. [7/14/2026 2:28:50 AM.433] Initializing LML interop...
  216. [7/14/2026 2:28:50 AM.433] LML initialization failed. You can safely ignore this.
  217. [7/14/2026 2:28:56 AM.531] Dynamic Lighting System v2: We have 921 vehicle model names in total.
  218. [7/14/2026 2:28:56 AM.548] Dynamic Lighting System v2: We have 1135 ped model names in total.
  219. [7/14/2026 2:29:02 AM.532] EUP Menu: We have 921 vehicle model names in total.
  220. [7/14/2026 2:29:02 AM.549] EUP Menu: We have 1135 ped model names in total.
  221.  
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