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  1. sm_mvp", SkeetStat_Cmd, "Prints the current skeetstats.");
  2. sm_autocom", Command_AutoCommunicate);
  3. sm_cup", Vote);
  4. sm_set_specspeed_multi", SetSpecspeed_Cmd);
  5. sm_set_specspeed_increment", SetSpecspeedIncrement_Cmd);
  6. sm_increase_specspeed", IncreaseSpecspeed_Cmd);
  7. sm_decrease_specspeed", DecreaseSpecspeed_Cmd);
  8. sm_set_vertical_increment", SetVerticalIncrement_Cmd);
  9. sm_cfg", ShowMOTD, "Show a MOTD describing the current config", FCVAR_PLUGIN);
  10. sm_jingle", PlayMusic_Cmd, "Starts a christmas jingle.");
  11. sm_unjingle", StopMusic_Cmd, "Stops music clientside.");
  12. sm_nosnow", KillSnow_Cmd, "Calls a vote to disable snow.");
  13. sm_coinflip", Command_Coinflip);
  14. sm_cf", Command_Coinflip);
  15. sm_flip", Command_Coinflip);
  16. sm_roll", Command_Picknumber);
  17. sm_picknumber", Command_Picknumber);
  18. sm_cur", CurrentCmd);
  19. sm_current", CurrentCmd);
  20. RegConsoleCmd( "sm_forcemapset", ForceMapSet,
  21. RegConsoleCmd( "sm_mapset", MapSet,
  22. RegConsoleCmd( "sm_maplist", Maplist,
  23. RegConsoleCmd( "sm_veto", Veto,
  24. sm_mymusic", MusicFlags_Cmd, "What music does the client want to ignore?");
  25. sm_damage", Damage_Cmd, "Prints the damage taken by both teams");
  26. sm_dt_debug", Debug_Cmd);
  27. sm_get_health", GetHealth_Cmd);
  28. sm_health", CmdBonus);
  29. sm_damage", CmdBonus);
  30. sm_bonus", CmdBonus);
  31. sm_mapinfo", CmdMapInfo);
  32. sm_faster", RB_Command_FastWitchTimer);
  33. RegConsoleCmd( "sm_hbonus", Cmd_DisplayBonus, "Shows current holdout bonus" );
  34. sm_warpto", WarpTo_Cmd, "Warps to the specified survivor");
  35. sm_regsi", RegisterSI);
  36. sm_health", CmdBonus);
  37. sm_damage", CmdBonus);
  38. sm_bonus", CmdBonus);
  39. sm_mapinfo", CmdMapInfo);
  40. sm_bonus", Cmd_Bonus, "Prints the current extra bonus(es) for this round.");
  41. sm_secondary", ChangeSecondaryFlags);
  42. RegConsoleCmd( "sm_stats", Cmd_StatsDisplayGeneral, "Prints stats for survivors" );
  43. RegConsoleCmd( "sm_mvp", Cmd_StatsDisplayGeneral, "Prints MVP stats for survivors" );
  44. RegConsoleCmd( "sm_skill", Cmd_StatsDisplayGeneral, "Prints special skills stats for survivors" );
  45. RegConsoleCmd( "sm_ff", Cmd_StatsDisplayGeneral, "Prints friendly fire stats stats" );
  46. RegConsoleCmd( "sm_acc", Cmd_StatsDisplayGeneral, "Prints accuracy stats for survivors" );
  47. RegConsoleCmd( "sm_stats_auto", Cmd_Cookie_SetPrintFlags, "Sets client-side preference for automatic stats-print at end of round" );
  48. sm_health", SM_Cmd_Health);
  49. sm_smute", Command_Ignore, "Usage: sm_smute <#userid|name>\nSet target's chat and voice to be ignored.");
  50. sm_sunmute", Command_UnIgnore, "Usage: sm_sunmute <#userid|name>\nUnmutes target.");
  51. sm_setscores", Command_SetScores, "sm_setscores <survivor score> <infected score>");
  52. sm_kill", CommitSuicideCmd);
  53. sm_suicide", CommitSuicideCmd);
  54. sm_weapon_attributes", WeaponAttributes);
  55. sm_boss", BossCmd);
  56. sm_tank", BossCmd);
  57. sm_witch", BossCmd);
  58. sm_t", BossCmd);
  59. sm_w", BossCmd);
  60. sm_boss", BossCmd);
  61. sm_tank", BossCmd);
  62. sm_witch", BossCmd);
  63. sm_hat", CmdHat, "Displays a menu of hats allowing players to change what they are wearing." );
  64. sm_hatoff", CmdHatOff, "Toggle to turn on or off the ability of wearing hats." );
  65. sm_hatshow", CmdHatShow, "Toggle to see or hide your own hat." );
  66. sm_hatview", CmdHatShow, "Toggle to see or hide your own hat." );
  67. sm_melee", sm_melee);
  68. sm_tank", Tank_Cmd, "Shows who is becoming the tank.");
  69. sm_boss", Tank_Cmd, "Shows who is becoming the tank.");
  70. sm_witch", Tank_Cmd, "Shows who is becoming the tank.");
  71. sm_weapon_attributes", WeaponAttributes);
  72. sm_lerps", Lerps_Cmd, "List the Lerps of all players in game", CVAR_FLAGS);
  73. sm_m", MatchRequest);
  74. sm_match", MatchRequest);
  75. sm_rmatch", MatchReset);
  76. confogl_clientsettings", _ClientSettings_Cmd, "List Client settings enforced by confogl");
  77. confogl_cvarsettings", CVS_CvarSettings_Cmd, "List all ConVars being enforced by Confogl");
  78. sm_warptosurvivor",GW_Cmd_WarpToSurvivor);
  79. sm_health", SM_Cmd_Health);
  80. say", SM_Command_Say);
  81. say_team", SM_Command_Say);
  82. spechud", SH_SpecHUD_Command, "Toggles Confogl\'s Spectator HUD");
  83. sm_temptest", TempTest_Cmd);
  84. sm_hide", Hide_Cmd, "Hide team status panel");
  85. sm_show", Show_Cmd, "Show team status panel");
  86. sm_pause", Pause_Cmd, "Pauses the game");
  87. sm_unpause", Unpause_Cmd, "Marks your team as ready for an unpause");
  88. sm_ready", Unpause_Cmd, "Marks your team as ready for an unpause");
  89. sm_r", Unpause_Cmd, "Marks your team as ready for an unpause");
  90. sm_nr", Unready_Cmd, "Marks your team as ready for an unpause");
  91. sm_unready", Unready_Cmd, "Marks your team as ready for an unpause");
  92. sm_toggleready", ToggleReady_Cmd, "Toggles your team's ready status");
  93. sm_spectate", Spectate_Cmd, "Moves you to the spectator team");
  94. sm_spec", Spectate_Cmd, "Moves you to the spectator team");
  95. sm_s", Spectate_Cmd, "Moves you to the spectator team");
  96. sm_respec", Respec_Cmd, "Allows infected to force a spectator to respec to remove them from the HUD");
  97. sm_rates", ListRates, "List netsettings of all players in game", FCVAR_PLUGIN);
  98. sm_hide", Hide_Cmd, "Hides the ready-up panel so other menus can be seen");
  99. sm_show", Show_Cmd, "Shows a hidden ready-up panel");
  100. sm_notcasting", NotCasting_Cmd, "Deregister yourself as a caster or allow admins to deregister other players");
  101. sm_ready", Ready_Cmd, "Mark yourself as ready for the round to go live");
  102. sm_r", Ready_Cmd, "Mark yourself as ready for the round to go live");
  103. sm_toggleready", ToggleReady_Cmd, "Toggle your ready status");
  104. sm_unready", Unready_Cmd, "Mark yourself as not ready if you have set yourself as ready");
  105. sm_nr", Unready_Cmd, "Mark yourself as not ready if you have set yourself as ready");
  106. sm_return", Return_Cmd, "Return to a valid saferoom spawn if you get stuck during an unfrozen ready-up period");
  107. sm_cast", Cast_Cmd, "Registers the calling player as a caster so the round will not go live unless they are ready");
  108. sm_health", CmdBonus);
  109. sm_damage", CmdBonus);
  110. sm_bonus", CmdBonus);
  111. sm_mapinfo", CmdMapInfo);
  112. sm_spawns", PrintSpawns);
  113. sm_spechud", ToggleSpecHudCmd);
  114. sm_tankhud", ToggleTankHudCmd);
  115. sm_stuck", Command_Kill);
  116. sm_kill", Command_Kill);
  117. sm_suicide", Command_Kill);
  118. sm_insertquarter", Command_Kill);
  119. sm_mvp", SurvivorMVP_Cmd, "Prints the current MVP for the survivor team");
  120. sm_mvpme", ShowMVPStats_Cmd, "Prints the client's own MVP-related stats");
  121. sm_teamflip", Command_teamflip);
  122. sm_tf", Command_teamflip);
  123. sm_witchflip", Command_Witchflip);
  124. sm_wf", Command_Witchflip);
  125. sm_coinflip", Command_Witchflip);
  126. sm_cf", Command_Witchflip);
  127. sm_buttsecs", Command_Witchflip);
  128. sm_roll", Command_Picknumber);
  129. sm_picknumber", Command_Picknumber);
  130. sm_doshit", DoShit_Cmd);
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