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- sm_mvp", SkeetStat_Cmd, "Prints the current skeetstats.");
- sm_autocom", Command_AutoCommunicate);
- sm_cup", Vote);
- sm_set_specspeed_multi", SetSpecspeed_Cmd);
- sm_set_specspeed_increment", SetSpecspeedIncrement_Cmd);
- sm_increase_specspeed", IncreaseSpecspeed_Cmd);
- sm_decrease_specspeed", DecreaseSpecspeed_Cmd);
- sm_set_vertical_increment", SetVerticalIncrement_Cmd);
- sm_cfg", ShowMOTD, "Show a MOTD describing the current config", FCVAR_PLUGIN);
- sm_jingle", PlayMusic_Cmd, "Starts a christmas jingle.");
- sm_unjingle", StopMusic_Cmd, "Stops music clientside.");
- sm_nosnow", KillSnow_Cmd, "Calls a vote to disable snow.");
- sm_coinflip", Command_Coinflip);
- sm_cf", Command_Coinflip);
- sm_flip", Command_Coinflip);
- sm_roll", Command_Picknumber);
- sm_picknumber", Command_Picknumber);
- sm_cur", CurrentCmd);
- sm_current", CurrentCmd);
- RegConsoleCmd( "sm_forcemapset", ForceMapSet,
- RegConsoleCmd( "sm_mapset", MapSet,
- RegConsoleCmd( "sm_maplist", Maplist,
- RegConsoleCmd( "sm_veto", Veto,
- sm_mymusic", MusicFlags_Cmd, "What music does the client want to ignore?");
- sm_damage", Damage_Cmd, "Prints the damage taken by both teams");
- sm_dt_debug", Debug_Cmd);
- sm_get_health", GetHealth_Cmd);
- sm_health", CmdBonus);
- sm_damage", CmdBonus);
- sm_bonus", CmdBonus);
- sm_mapinfo", CmdMapInfo);
- sm_faster", RB_Command_FastWitchTimer);
- RegConsoleCmd( "sm_hbonus", Cmd_DisplayBonus, "Shows current holdout bonus" );
- sm_warpto", WarpTo_Cmd, "Warps to the specified survivor");
- sm_regsi", RegisterSI);
- sm_health", CmdBonus);
- sm_damage", CmdBonus);
- sm_bonus", CmdBonus);
- sm_mapinfo", CmdMapInfo);
- sm_bonus", Cmd_Bonus, "Prints the current extra bonus(es) for this round.");
- sm_secondary", ChangeSecondaryFlags);
- RegConsoleCmd( "sm_stats", Cmd_StatsDisplayGeneral, "Prints stats for survivors" );
- RegConsoleCmd( "sm_mvp", Cmd_StatsDisplayGeneral, "Prints MVP stats for survivors" );
- RegConsoleCmd( "sm_skill", Cmd_StatsDisplayGeneral, "Prints special skills stats for survivors" );
- RegConsoleCmd( "sm_ff", Cmd_StatsDisplayGeneral, "Prints friendly fire stats stats" );
- RegConsoleCmd( "sm_acc", Cmd_StatsDisplayGeneral, "Prints accuracy stats for survivors" );
- RegConsoleCmd( "sm_stats_auto", Cmd_Cookie_SetPrintFlags, "Sets client-side preference for automatic stats-print at end of round" );
- sm_health", SM_Cmd_Health);
- sm_smute", Command_Ignore, "Usage: sm_smute <#userid|name>\nSet target's chat and voice to be ignored.");
- sm_sunmute", Command_UnIgnore, "Usage: sm_sunmute <#userid|name>\nUnmutes target.");
- sm_setscores", Command_SetScores, "sm_setscores <survivor score> <infected score>");
- sm_kill", CommitSuicideCmd);
- sm_suicide", CommitSuicideCmd);
- sm_weapon_attributes", WeaponAttributes);
- sm_boss", BossCmd);
- sm_tank", BossCmd);
- sm_witch", BossCmd);
- sm_t", BossCmd);
- sm_w", BossCmd);
- sm_boss", BossCmd);
- sm_tank", BossCmd);
- sm_witch", BossCmd);
- sm_hat", CmdHat, "Displays a menu of hats allowing players to change what they are wearing." );
- sm_hatoff", CmdHatOff, "Toggle to turn on or off the ability of wearing hats." );
- sm_hatshow", CmdHatShow, "Toggle to see or hide your own hat." );
- sm_hatview", CmdHatShow, "Toggle to see or hide your own hat." );
- sm_melee", sm_melee);
- sm_tank", Tank_Cmd, "Shows who is becoming the tank.");
- sm_boss", Tank_Cmd, "Shows who is becoming the tank.");
- sm_witch", Tank_Cmd, "Shows who is becoming the tank.");
- sm_weapon_attributes", WeaponAttributes);
- sm_lerps", Lerps_Cmd, "List the Lerps of all players in game", CVAR_FLAGS);
- sm_m", MatchRequest);
- sm_match", MatchRequest);
- sm_rmatch", MatchReset);
- confogl_clientsettings", _ClientSettings_Cmd, "List Client settings enforced by confogl");
- confogl_cvarsettings", CVS_CvarSettings_Cmd, "List all ConVars being enforced by Confogl");
- sm_warptosurvivor",GW_Cmd_WarpToSurvivor);
- sm_health", SM_Cmd_Health);
- say", SM_Command_Say);
- say_team", SM_Command_Say);
- spechud", SH_SpecHUD_Command, "Toggles Confogl\'s Spectator HUD");
- sm_temptest", TempTest_Cmd);
- sm_hide", Hide_Cmd, "Hide team status panel");
- sm_show", Show_Cmd, "Show team status panel");
- sm_pause", Pause_Cmd, "Pauses the game");
- sm_unpause", Unpause_Cmd, "Marks your team as ready for an unpause");
- sm_ready", Unpause_Cmd, "Marks your team as ready for an unpause");
- sm_r", Unpause_Cmd, "Marks your team as ready for an unpause");
- sm_nr", Unready_Cmd, "Marks your team as ready for an unpause");
- sm_unready", Unready_Cmd, "Marks your team as ready for an unpause");
- sm_toggleready", ToggleReady_Cmd, "Toggles your team's ready status");
- sm_spectate", Spectate_Cmd, "Moves you to the spectator team");
- sm_spec", Spectate_Cmd, "Moves you to the spectator team");
- sm_s", Spectate_Cmd, "Moves you to the spectator team");
- sm_respec", Respec_Cmd, "Allows infected to force a spectator to respec to remove them from the HUD");
- sm_rates", ListRates, "List netsettings of all players in game", FCVAR_PLUGIN);
- sm_hide", Hide_Cmd, "Hides the ready-up panel so other menus can be seen");
- sm_show", Show_Cmd, "Shows a hidden ready-up panel");
- sm_notcasting", NotCasting_Cmd, "Deregister yourself as a caster or allow admins to deregister other players");
- sm_ready", Ready_Cmd, "Mark yourself as ready for the round to go live");
- sm_r", Ready_Cmd, "Mark yourself as ready for the round to go live");
- sm_toggleready", ToggleReady_Cmd, "Toggle your ready status");
- sm_unready", Unready_Cmd, "Mark yourself as not ready if you have set yourself as ready");
- sm_nr", Unready_Cmd, "Mark yourself as not ready if you have set yourself as ready");
- sm_return", Return_Cmd, "Return to a valid saferoom spawn if you get stuck during an unfrozen ready-up period");
- sm_cast", Cast_Cmd, "Registers the calling player as a caster so the round will not go live unless they are ready");
- sm_health", CmdBonus);
- sm_damage", CmdBonus);
- sm_bonus", CmdBonus);
- sm_mapinfo", CmdMapInfo);
- sm_spawns", PrintSpawns);
- sm_spechud", ToggleSpecHudCmd);
- sm_tankhud", ToggleTankHudCmd);
- sm_stuck", Command_Kill);
- sm_kill", Command_Kill);
- sm_suicide", Command_Kill);
- sm_insertquarter", Command_Kill);
- sm_mvp", SurvivorMVP_Cmd, "Prints the current MVP for the survivor team");
- sm_mvpme", ShowMVPStats_Cmd, "Prints the client's own MVP-related stats");
- sm_teamflip", Command_teamflip);
- sm_tf", Command_teamflip);
- sm_witchflip", Command_Witchflip);
- sm_wf", Command_Witchflip);
- sm_coinflip", Command_Witchflip);
- sm_cf", Command_Witchflip);
- sm_buttsecs", Command_Witchflip);
- sm_roll", Command_Picknumber);
- sm_picknumber", Command_Picknumber);
- sm_doshit", DoShit_Cmd);
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