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  1. Unexpected crash while playing The error was: <null>
  2.  
  3. It's possible you might figure out what's wrong from the log file below, but if you can't, post the full log on the wurm unlimited forums, and someone else might be able to help you.
  4.  
  5. Contents of console.log:
  6. java.library.path: D:\Games\Steam\steamapps\common\Wurm Unlimited\WurmLauncher\nativelibs
  7. Time is Sat Jul 14 11:23:26 EEST 2018
  8. Running client version
  9.  
  10. === System information ===
  11. Executing from D:\Games\Steam\steamapps\common\Wurm Unlimited\WurmLauncher\
  12. Operating system: Windows 10 (arch: amd64, version: 10.0)
  13. Java version: 1.8.0_172 (Oracle Corporation) <http://java.oracle.com/>
  14. Jvm version: 25.172-b11 (Oracle Corporation) [Java HotSpot(TM) 64-Bit Server VM]
  15. Available CPUs: 4
  16.  
  17. WARNING: Could not open/create prefs root node Software\JavaSoft\Prefs at root 0x80000002. Windows RegCreateKeyEx(...) returned error code 5.
  18. Loading character aleksey
  19. Loading config default
  20. Loading props file PlayerFiles\configs\default\gamesettings.txt
  21. Executing PlayerFiles\configs\default\keybindings.txt
  22. Keybinds UI: Secondary keybind for MOVE_BACK: DOWN
  23. Keybinds UI: Secondary keybind for MOVE_FORWARD: UP
  24. Keybinds UI: Secondary keybind for "toggle inventory": I
  25. Keybinds UI: Secondary keybind for IMPROVE: 1
  26. Keybinds UI: Secondary keybind for REPAIR: 2
  27. Keybinds UI: Secondary keybind for TURN_LEFT: LEFT
  28. Keybinds UI: Secondary keybind for TOGGLE_CHAT: T
  29. Options up-to-date!
  30. Loaded pack sound.jar (null)
  31. Loaded pack pmk.jar (null)
  32. Loaded pack graphics.jar (null)
  33. >>> Main thread exiting.
  34. Loaded pack sound.jar (null)
  35. Loaded pack pmk.jar (null)
  36. Loaded pack graphics.jar (null)
  37. Loading props file PlayerFiles\players\aleksey\playerdata.txt
  38. Loading props file PlayerFiles\players\aleksey\stats.txt
  39.  
  40. Preparing to enable console logging.
  41. Now logging to PlayerFiles\console.aleksey.log
  42.  
  43. === Wurm options ===
  44. animation_playback_self = 0
  45. auto_mipmaps_enabled = 1
  46. auto_run_source = 0
  47. cavedetail = 2
  48. censor_chat = true
  49. collada_animations = 3
  50. colorItemsDamage = true
  51. color_black = 0.0,0.0,0.0,1.0
  52. color_cyan = 0.0,1.0,1.0,1.0
  53. color_error = 1.0,0.3,0.3,1.0
  54. color_fuchsia = 1.0,0.0,1.0,1.0
  55. color_green = 0.4,0.72,0.47,1.0
  56. color_grey = 0.5,0.75,1.0,1.0
  57. color_lime = 0.5,1.0,0.5,1.0
  58. color_maroon = 0.5,0.0,0.0,1.0
  59. color_navy_blue = 0.23,0.39,1.0,1.0
  60. color_orange = 1.0,0.58,0.04,1.0
  61. color_outline_ally = 0.5,1.0,0.5,1.0
  62. color_outline_friend = 0.5,0.75,1.0,1.0
  63. color_outline_hostile = 1.0,0.0,0.0,1.0
  64. color_outline_neutral = 0.5,0.5,1.0,1.0
  65. color_purple = 0.5,0.0,0.5,1.0
  66. color_red = 1.0,0.0,0.0,1.0
  67. color_royal_blue = 0.5,0.5,1.0,1.0
  68. color_silver = 0.75,0.75,0.75,1.0
  69. color_system = 0.5,1.0,0.5,1.0
  70. color_teal = 0.0,0.5,0.5,1.0
  71. color_white = 1.0,1.0,1.0,1.0
  72. color_yellow = 1.0,1.0,0.0,1.0
  73. compressed_textures = false
  74. compressed_textures_S3TC = true
  75. connectByIpIp = 127.0.0.1
  76. connectByIpport = 3724
  77. contribution_culling = 200
  78. custim_timer_source = 1
  79. customTimer1 = -1|-1
  80. customTimer2 = -1|-1
  81. customTimer3 = -1|-1
  82. customTimer4 = -1|-1
  83. customTimer5 = -1|-1
  84. debug_mode = false
  85. depth_clamp_enabled = 2
  86. disable_select_all_shortcut = false
  87. display_settings = false:false:0:1024:768:32:-1:false:true
  88. enable_contribution_culling = false
  89. enable_debugs = false
  90. enable_lod = true
  91. enable_shift_drag = false
  92. enable_vsync = false
  93. event_log_rotation = 2
  94. exec_source = 0
  95. fast_yield = false
  96. fbo_enabled = 2
  97. fog_coord_src = 0
  98. font_antialias = 2
  99. font_bold = 11
  100. font_default = 11
  101. font_header = 24
  102. font_italian = 11
  103. font_monospaced = 11
  104. font_static = 11
  105. fov_horizontal = 80
  106. fps_limit = 60
  107. fps_limit_background = 30
  108. fps_limit_enabled = true
  109. free_look_mode_disable_on_close_component = false
  110. free_look_mode_disable_on_combat = false
  111. free_look_mode_disable_on_open_component = false
  112. free_look_mode_sensitivity = 10
  113. game_client_thread_priority = 2
  114. glsl_debug_loading = false
  115. glsl_enabled = 2
  116. gpu_skinning = true
  117. gui_opacity = 3
  118. gui_skin = 1
  119. has_read_eula = false
  120. hide_inactive_friends = false
  121. hide_menu_examine = false
  122. hide_menu_no_target = false
  123. hide_menu_spam_mode = true
  124. hide_menu_stop = false
  125. hide_onscreen_fail_messages = false
  126. hide_onscreen_hostile_messages = false
  127. hide_onscreen_info_messages = false
  128. hide_personal_goal = false
  129. high_res_binoculars = true
  130. hint_texture_scaling = 2
  131. impColumn = true
  132. inverse_mouse = false
  133. irc_log_rotation = 2
  134. irc_notif = 0
  135. item_creature_render_distance = 3
  136. key_bindings_source = 0
  137. keyboard_layout = 0
  138. limit_dynamic_lights = true
  139. loadInventoryStartup = true
  140. local_list_in_event = false
  141. lod = 1
  142. log_extra_errors = false
  143. log_gl_errors = false
  144. mark_text_read = true
  145. material_as_suffix = true
  146. max_dynamic_lights = 8
  147. max_shader_lights = 8
  148. max_texture_size = 2
  149. mega_texture_size = 5
  150. model_loader_thread_priority = 2
  151. model_loading_threads = 3
  152. mount_rotation = false
  153. multidraw_enabled = 1
  154. no_brightness = false
  155. no_terrain_render = false
  156. no_world_render = false
  157. non_power_of_two = 1
  158. normal_maps = false
  159. occlusion_queries_enabled = 2
  160. offscreen_texture_size = 2
  161. other_log_rotation = 2
  162. outline_picking = true
  163. player_texture_size = 2
  164. reflection_texture_size = 2
  165. reflections = 2
  166. release_context = false
  167. release_context_on_jogl_sleep = false
  168. remember_password = true
  169. render_bloom = false
  170. render_distant_terrain = true
  171. render_fxaa = false
  172. render_sun_glare = false
  173. render_vignette = false
  174. resident_models = false
  175. save_skills_on_quit = false
  176. screen_brightness = 0.0
  177. screenshot_file_format = 1
  178. season_override = 0
  179. send_extra_tile_data = false
  180. setting_timestamps = true
  181. settings_version = 8
  182. shadow_level = 0
  183. shadow_mapsize = 1
  184. shift_drag_default = 10
  185. showKChat = true
  186. show_body_in_inventory = false
  187. show_old_quickbar = false
  188. silent_friends_update = false
  189. skillgain_minimum = 1
  190. skillgain_no_alignment = true
  191. skillgain_no_favor = true
  192. skydetail = 1
  193. sound_al_gain = 15
  194. sound_buzzlevel = 2
  195. sound_cache_enabled = true
  196. sound_doppler_enabled = false
  197. sound_engine = 2
  198. sound_footstepslevel = 10
  199. sound_music_level = 0
  200. sound_play_PMAlert = false
  201. sound_play_ambients = true
  202. sound_play_buzz = true
  203. sound_play_combat = true
  204. sound_play_door = true
  205. sound_play_emotes = true
  206. sound_play_footsteps = true
  207. sound_play_music = false
  208. sound_play_weather = true
  209. sound_play_work = true
  210. start_dedicated_server = false
  211. structure_render_distance = 3
  212. submit_client_data = 0
  213. terrain_res = 2
  214. test_attach_equipment = false
  215. test_mode = 0
  216. thirdPerson = false
  217. tile_transitions = true
  218. tiledecorations = 2
  219. togglePushToTalk = true
  220. treelist_outline = true
  221. trees = 3
  222. update_optional = true
  223. use_alpha_particles = true
  224. use_anisotropic_filtering = 4
  225. use_antialiasing = 1
  226. use_fast_clock_work_around = true
  227. use_nano_timer = false
  228. use_non_alpha_particles = true
  229. use_phobia_models = false
  230. use_tree_models = true
  231. use_weather_particles = true
  232. vbo_enabled = 1
  233. viewport_bob = true
  234. water_detail = 2
  235.  
  236. Setting up Collada Model Loader
  237. Setting up WurmModel Model Loader
  238. Executing PlayerFiles\configs\default\keybindings.txt
  239. Translating legacy key PAGE_UP to PRIOR
  240. Translating legacy key PAGE_DOWN to NEXT
  241. Translating legacy key ENTER to RETURN
  242. Word filter loaded: 23
  243. Starting global job manager with 4 worker threads
  244. Using LWJGL display 1024:768:0:0 (false)
  245.  
  246. Setting up OpenAL Sound Engine
  247. OpenAL version: 1.1 ALSOFT 1.15.1
  248. OpenAL renderer: OpenAL Soft
  249. OpenAL vendor: OpenAL Community
  250. OpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
  251. Generating: 128 source channels.
  252.  
  253. === OpenGL information ===
  254. LWJGL version: 2.9.1
  255. Adapter info: C:\WINDOWS\System32\DriverStore\FileRepository\nv_desktop_ref4i.inf_amd64_1d5beddcd071ab24\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_desktop_ref4i.inf_amd64_1d5beddcd071ab24\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_desktop_ref4i.inf_amd64_1d5beddcd071ab24\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_desktop_ref4i.inf_amd64_1d5beddcd071ab24\nvldumdx.dll (null)
  256. OpenGL vendor: NVIDIA Corporation
  257. OpenGL renderer: GeForce GTX 750 Ti/PCIe/SSE2
  258. OpenGL version: 4.6.0 NVIDIA 398.36
  259. OpenGL extensions:
  260. GL_AMD_multi_draw_indirect
  261. GL_AMD_seamless_cubemap_per_texture
  262. GL_ARB_arrays_of_arrays
  263. GL_ARB_base_instance
  264. GL_ARB_bindless_texture
  265. GL_ARB_blend_func_extended
  266. GL_ARB_buffer_storage
  267. GL_ARB_clear_buffer_object
  268. GL_ARB_clear_texture
  269. GL_ARB_clip_control
  270. GL_ARB_color_buffer_float
  271. GL_ARB_compatibility
  272. GL_ARB_compressed_texture_pixel_storage
  273. GL_ARB_conservative_depth
  274. GL_ARB_compute_shader
  275. GL_ARB_compute_variable_group_size
  276. GL_ARB_conditional_render_inverted
  277. GL_ARB_copy_buffer
  278. GL_ARB_copy_image
  279. GL_ARB_cull_distance
  280. GL_ARB_debug_output
  281. GL_ARB_depth_buffer_float
  282. GL_ARB_depth_clamp
  283. GL_ARB_depth_texture
  284. GL_ARB_derivative_control
  285. GL_ARB_direct_state_access
  286. GL_ARB_draw_buffers
  287. GL_ARB_draw_buffers_blend
  288. GL_ARB_draw_indirect
  289. GL_ARB_draw_elements_base_vertex
  290. GL_ARB_draw_instanced
  291. GL_ARB_enhanced_layouts
  292. GL_ARB_ES2_compatibility
  293. GL_ARB_ES3_compatibility
  294. GL_ARB_ES3_1_compatibility
  295. GL_ARB_ES3_2_compatibility
  296. GL_ARB_explicit_attrib_location
  297. GL_ARB_explicit_uniform_location
  298. GL_ARB_fragment_coord_conventions
  299. GL_ARB_fragment_layer_viewport
  300. GL_ARB_fragment_program
  301. GL_ARB_fragment_program_shadow
  302. GL_ARB_fragment_shader
  303. GL_ARB_framebuffer_no_attachments
  304. GL_ARB_framebuffer_object
  305. GL_ARB_framebuffer_sRGB
  306. GL_ARB_geometry_shader4
  307. GL_ARB_get_program_binary
  308. GL_ARB_get_texture_sub_image
  309. GL_ARB_gl_spirv
  310. GL_ARB_gpu_shader5
  311. GL_ARB_gpu_shader_fp64
  312. GL_ARB_gpu_shader_int64
  313. GL_ARB_half_float_pixel
  314. GL_ARB_half_float_vertex
  315. GL_ARB_imaging
  316. GL_ARB_indirect_parameters
  317. GL_ARB_instanced_arrays
  318. GL_ARB_internalformat_query
  319. GL_ARB_internalformat_query2
  320. GL_ARB_invalidate_subdata
  321. GL_ARB_map_buffer_alignment
  322. GL_ARB_map_buffer_range
  323. GL_ARB_multi_bind
  324. GL_ARB_multi_draw_indirect
  325. GL_ARB_multisample
  326. GL_ARB_multitexture
  327. GL_ARB_occlusion_query
  328. GL_ARB_occlusion_query2
  329. GL_ARB_parallel_shader_compile
  330. GL_ARB_pipeline_statistics_query
  331. GL_ARB_pixel_buffer_object
  332. GL_ARB_point_parameters
  333. GL_ARB_point_sprite
  334. GL_ARB_polygon_offset_clamp
  335. GL_ARB_program_interface_query
  336. GL_ARB_provoking_vertex
  337. GL_ARB_query_buffer_object
  338. GL_ARB_robust_buffer_access_behavior
  339. GL_ARB_robustness
  340. GL_ARB_sample_shading
  341. GL_ARB_sampler_objects
  342. GL_ARB_seamless_cube_map
  343. GL_ARB_seamless_cubemap_per_texture
  344. GL_ARB_separate_shader_objects
  345. GL_ARB_shader_atomic_counter_ops
  346. GL_ARB_shader_atomic_counters
  347. GL_ARB_shader_ballot
  348. GL_ARB_shader_bit_encoding
  349. GL_ARB_shader_clock
  350. GL_ARB_shader_draw_parameters
  351. GL_ARB_shader_group_vote
  352. GL_ARB_shader_image_load_store
  353. GL_ARB_shader_image_size
  354. GL_ARB_shader_objects
  355. GL_ARB_shader_precision
  356. GL_ARB_shader_storage_buffer_object
  357. GL_ARB_shader_subroutine
  358. GL_ARB_shader_texture_image_samples
  359. GL_ARB_shader_texture_lod
  360. GL_ARB_shading_language_100
  361. GL_ARB_shading_language_420pack
  362. GL_ARB_shading_language_include
  363. GL_ARB_shading_language_packing
  364. GL_ARB_shadow
  365. GL_ARB_sparse_buffer
  366. GL_ARB_sparse_texture
  367. GL_ARB_spirv_extensions
  368. GL_ARB_stencil_texturing
  369. GL_ARB_sync
  370. GL_ARB_tessellation_shader
  371. GL_ARB_texture_barrier
  372. GL_ARB_texture_border_clamp
  373. GL_ARB_texture_buffer_object
  374. GL_ARB_texture_buffer_object_rgb32
  375. GL_ARB_texture_buffer_range
  376. GL_ARB_texture_compression
  377. GL_ARB_texture_compression_bptc
  378. GL_ARB_texture_compression_rgtc
  379. GL_ARB_texture_cube_map
  380. GL_ARB_texture_cube_map_array
  381. GL_ARB_texture_env_add
  382. GL_ARB_texture_env_combine
  383. GL_ARB_texture_env_crossbar
  384. GL_ARB_texture_env_dot3
  385. GL_ARB_texture_filter_anisotropic
  386. GL_ARB_texture_float
  387. GL_ARB_texture_gather
  388. GL_ARB_texture_mirror_clamp_to_edge
  389. GL_ARB_texture_mirrored_repeat
  390. GL_ARB_texture_multisample
  391. GL_ARB_texture_non_power_of_two
  392. GL_ARB_texture_query_levels
  393. GL_ARB_texture_query_lod
  394. GL_ARB_texture_rectangle
  395. GL_ARB_texture_rg
  396. GL_ARB_texture_rgb10_a2ui
  397. GL_ARB_texture_stencil8
  398. GL_ARB_texture_storage
  399. GL_ARB_texture_storage_multisample
  400. GL_ARB_texture_swizzle
  401. GL_ARB_texture_view
  402. GL_ARB_timer_query
  403. GL_ARB_transform_feedback2
  404. GL_ARB_transform_feedback3
  405. GL_ARB_transform_feedback_instanced
  406. GL_ARB_transform_feedback_overflow_query
  407. GL_ARB_transpose_matrix
  408. GL_ARB_uniform_buffer_object
  409. GL_ARB_vertex_array_bgra
  410. GL_ARB_vertex_array_object
  411. GL_ARB_vertex_attrib_64bit
  412. GL_ARB_vertex_attrib_binding
  413. GL_ARB_vertex_buffer_object
  414. GL_ARB_vertex_program
  415. GL_ARB_vertex_shader
  416. GL_ARB_vertex_type_10f_11f_11f_rev
  417. GL_ARB_vertex_type_2_10_10_10_rev
  418. GL_ARB_viewport_array
  419. GL_ARB_window_pos
  420. GL_ATI_draw_buffers
  421. GL_ATI_texture_float
  422. GL_ATI_texture_mirror_once
  423. GL_S3_s3tc
  424. GL_EXT_texture_env_add
  425. GL_EXT_abgr
  426. GL_EXT_bgra
  427. GL_EXT_bindable_uniform
  428. GL_EXT_blend_color
  429. GL_EXT_blend_equation_separate
  430. GL_EXT_blend_func_separate
  431. GL_EXT_blend_minmax
  432. GL_EXT_blend_subtract
  433. GL_EXT_compiled_vertex_array
  434. GL_EXT_Cg_shader
  435. GL_EXT_depth_bounds_test
  436. GL_EXT_direct_state_access
  437. GL_EXT_draw_buffers2
  438. GL_EXT_draw_instanced
  439. GL_EXT_draw_range_elements
  440. GL_EXT_fog_coord
  441. GL_EXT_framebuffer_blit
  442. GL_EXT_framebuffer_multisample
  443. GL_EXTX_framebuffer_mixed_formats
  444. GL_EXT_framebuffer_multisample_blit_scaled
  445. GL_EXT_framebuffer_object
  446. GL_EXT_framebuffer_sRGB
  447. GL_EXT_geometry_shader4
  448. GL_EXT_gpu_program_parameters
  449. GL_EXT_gpu_shader4
  450. GL_EXT_multi_draw_arrays
  451. GL_EXT_packed_depth_stencil
  452. GL_EXT_packed_float
  453. GL_EXT_packed_pixels
  454. GL_EXT_pixel_buffer_object
  455. GL_EXT_point_parameters
  456. GL_EXT_polygon_offset_clamp
  457. GL_EXT_provoking_vertex
  458. GL_EXT_rescale_normal
  459. GL_EXT_secondary_color
  460. GL_EXT_separate_shader_objects
  461. GL_EXT_separate_specular_color
  462. GL_EXT_shader_image_load_formatted
  463. GL_EXT_shader_image_load_store
  464. GL_EXT_shader_integer_mix
  465. GL_EXT_shadow_funcs
  466. GL_EXT_stencil_two_side
  467. GL_EXT_stencil_wrap
  468. GL_EXT_texture3D
  469. GL_EXT_texture_array
  470. GL_EXT_texture_buffer_object
  471. GL_EXT_texture_compression_dxt1
  472. GL_EXT_texture_compression_latc
  473. GL_EXT_texture_compression_rgtc
  474. GL_EXT_texture_compression_s3tc
  475. GL_EXT_texture_cube_map
  476. GL_EXT_texture_edge_clamp
  477. GL_EXT_texture_env_combine
  478. GL_EXT_texture_env_dot3
  479. GL_EXT_texture_filter_anisotropic
  480. GL_EXT_texture_integer
  481. GL_EXT_texture_lod
  482. GL_EXT_texture_lod_bias
  483. GL_EXT_texture_mirror_clamp
  484. GL_EXT_texture_object
  485. GL_EXT_texture_shared_exponent
  486. GL_EXT_texture_sRGB
  487. GL_EXT_texture_sRGB_decode
  488. GL_EXT_texture_storage
  489. GL_EXT_texture_swizzle
  490. GL_EXT_timer_query
  491. GL_EXT_transform_feedback2
  492. GL_EXT_vertex_array
  493. GL_EXT_vertex_array_bgra
  494. GL_EXT_vertex_attrib_64bit
  495. GL_EXT_window_rectangles
  496. GL_EXT_import_sync_object
  497. GL_IBM_rasterpos_clip
  498. GL_IBM_texture_mirrored_repeat
  499. GL_KHR_context_flush_control
  500. GL_KHR_debug
  501. GL_EXT_memory_object
  502. GL_EXT_memory_object_win32
  503. GL_EXT_win32_keyed_mutex
  504. GL_KHR_parallel_shader_compile
  505. GL_KHR_no_error
  506. GL_KHR_robust_buffer_access_behavior
  507. GL_KHR_robustness
  508. GL_EXT_semaphore
  509. GL_EXT_semaphore_win32
  510. GL_KTX_buffer_region
  511. GL_NV_alpha_to_coverage_dither_control
  512. GL_NV_bindless_multi_draw_indirect
  513. GL_NV_bindless_multi_draw_indirect_count
  514. GL_NV_bindless_texture
  515. GL_NV_blend_equation_advanced
  516. GL_NV_blend_equation_advanced_coherent
  517. GL_NV_blend_minmax_factor
  518. GL_NV_blend_square
  519. GL_NV_command_list
  520. GL_NV_compute_program5
  521. GL_NV_conditional_render
  522. GL_NV_copy_depth_to_color
  523. GL_NV_copy_image
  524. GL_NV_depth_buffer_float
  525. GL_NV_depth_clamp
  526. GL_NV_draw_texture
  527. GL_NV_draw_vulkan_image
  528. GL_NV_ES1_1_compatibility
  529. GL_NV_ES3_1_compatibility
  530. GL_NV_explicit_multisample
  531. GL_NV_feature_query
  532. GL_NV_fence
  533. GL_NV_float_buffer
  534. GL_NV_fog_distance
  535. GL_NV_fragment_program
  536. GL_NV_fragment_program_option
  537. GL_NV_fragment_program2
  538. GL_NV_framebuffer_multisample_coverage
  539. GL_NV_geometry_shader4
  540. GL_NV_gpu_program4
  541. GL_NV_internalformat_sample_query
  542. GL_NV_gpu_program4_1
  543. GL_NV_gpu_program5
  544. GL_NV_gpu_program5_mem_extended
  545. GL_NV_gpu_program_fp64
  546. GL_NV_gpu_shader5
  547. GL_NV_half_float
  548. GL_NV_light_max_exponent
  549. GL_NV_multisample_coverage
  550. GL_NV_multisample_filter_hint
  551. GL_NV_occlusion_query
  552. GL_NV_packed_depth_stencil
  553. GL_NV_parameter_buffer_object
  554. GL_NV_parameter_buffer_object2
  555. GL_NV_path_rendering
  556. GL_NV_pixel_data_range
  557. GL_NV_point_sprite
  558. GL_NV_primitive_restart
  559. GL_NV_query_resource
  560. GL_NV_query_resource_tag
  561. GL_NV_register_combiners
  562. GL_NV_register_combiners2
  563. GL_NV_shader_atomic_counters
  564. GL_NV_shader_atomic_float
  565. GL_NV_shader_atomic_int64
  566. GL_NV_shader_buffer_load
  567. GL_NV_shader_storage_buffer_object
  568. GL_NV_texgen_reflection
  569. GL_NV_texture_barrier
  570. GL_NV_texture_compression_vtc
  571. GL_NV_texture_env_combine4
  572. GL_NV_texture_multisample
  573. GL_NV_texture_rectangle
  574. GL_NV_texture_rectangle_compressed
  575. GL_NV_texture_shader
  576. GL_NV_texture_shader2
  577. GL_NV_texture_shader3
  578. GL_NV_transform_feedback
  579. GL_NV_transform_feedback2
  580. GL_NV_uniform_buffer_unified_memory
  581. GL_NV_vertex_array_range
  582. GL_NV_vertex_array_range2
  583. GL_NV_vertex_attrib_integer_64bit
  584. GL_NV_vertex_buffer_unified_memory
  585. GL_NV_vertex_program
  586. GL_NV_vertex_program1_1
  587. GL_NV_vertex_program2
  588. GL_NV_vertex_program2_option
  589. GL_NV_vertex_program3
  590. GL_NVX_conditional_render
  591. GL_NVX_gpu_memory_info
  592. GL_NVX_multigpu_info
  593. GL_NVX_nvenc_interop
  594. GL_NV_shader_thread_group
  595. GL_NV_shader_thread_shuffle
  596. GL_KHR_blend_equation_advanced
  597. GL_KHR_blend_equation_advanced_coherent
  598. GL_SGIS_generate_mipmap
  599. GL_SGIS_texture_lod
  600. GL_SGIX_depth_texture
  601. GL_SGIX_shadow
  602. GL_SUN_slice_accum
  603. GL_WIN_swap_hint
  604. WGL_EXT_swap_control
  605. OpenGL pixel format: 8:8:8:0
  606. OpenGL depth format: 24:0
  607.  
  608. GLSL version: 4.60 NVIDIA
  609. GLSL max vertex uniforms: 4096 (4096)
  610. GLSL max fragment uniforms: 4096 (4096)
  611. GLSL max varyings: 124 (124)
  612. GLSL max lights: 8 (8)
  613. GLSL defines (4.6): #define USE_CLIP_VERTEX 1
  614.  
  615. Vertex/index buffer memory limit: 1024MiB
  616. Starting workaround for fast running clocks
  617. Using LWJGL timer.
  618. Initialized mouse with 5 buttons.
  619. Startup Phase - Initializing..
  620. Initializing font texture for SansSerif (11). Texture Size: 512
  621. Initializing font texture for SansSerif (11, italic). Texture Size: 128
  622. Experimental direct buffer cleaner init successful
  623. Preloading builtin materials
  624. Preloading builtin materials done
  625. Launching Collada Model Loader threads
  626. Launching WOM Loader threads
  627. Startup Phase - Setting up..
  628. Loading window positions from PlayerFiles\players\aleksey\windows_1024x768.txt
  629. Loading props file PlayerFiles\players\aleksey\windows_1024x768.txt
  630. Gui initialized
  631. Startup Phase - Preparing terrain...
  632. Startup Phase - Connecting ..
  633. Disabling Nagles
  634. Writing to PlayerFiles\players\aleksey\logs\_Event.2018-07.txt
  635. WARNING: Could not load tileproperties xml due to java.io.IOException: tileproperties.xml not found
  636. Writing to PlayerFiles\players\aleksey\logs\Alliance.2018-07.txt
  637. Writing to PlayerFiles\players\aleksey\logs\CA_HELP.2018-07.txt
  638. Writing to PlayerFiles\players\aleksey\logs\GL-Freedom.2018-07.txt
  639. Writing to PlayerFiles\players\aleksey\logs\Freedom.2018-07.txt
  640. Writing to PlayerFiles\players\aleksey\logs\Trade.2018-07.txt
  641. INFO: Starting handshake, reporting 1 registered channels
  642. Login successful
  643. Executing PlayerFiles\configs\default\autorun.txt
  644. Initializing font texture for Cry Uncial (64). Texture Size: 1024
  645. No mapping found for hair0
  646. No mapping found for hair0
  647. Initializing font texture for SansSerif (12). Texture Size: 128
  648. INFO: Handshake response received, server protocol version is 1, 1 channels activated
  649. INFO: Got server pack BA5616916EF60DCC7305D401EAE6A9513104A1C3 (http://148.251.52.196:15007/serverpacks/BA5616916EF60DCC7305D401EAE6A9513104A1C3?prepend)
  650. INFO: Added server pack BA5616916EF60DCC7305D401EAE6A9513104A1C3
  651. No mapping found for hair0
  652. No mapping found for hair0
  653. Saving window positions to PlayerFiles\players\aleksey\windows_1024x768.txt
  654. Saving props file PlayerFiles\players\aleksey\windows_1024x768.txt
  655. Loading window positions from PlayerFiles\players\aleksey\windows_1920x1027.txt
  656. Loading props file PlayerFiles\players\aleksey\windows_1920x1027.txt
  657. Execution aborted at connection 1, iteration 632
  658. Run time 16s, local time Sat Jul 14 11:24:01 EEST 2018
  659. Destroying game window
  660. ====== CLIENT CRASH ======
  661. Unexpected crash while playing
  662. java.lang.NullPointerException
  663. at com.wurmonline.client.renderer.cell.GroundItemCellRenderable.updateParent(GroundItemCellRenderable.java:802)
  664. at com.wurmonline.client.renderer.cell.CellRenderer.addRenderable(CellRenderer.java:415)
  665. at com.wurmonline.client.comm.ServerConnectionListenerClass.addItem(ServerConnectionListenerClass.java:675)
  666. at com.wurmonline.client.comm.SimpleServerConnectionClass.receiveItemOrCorpse(SimpleServerConnectionClass.java:5438)
  667. at com.wurmonline.client.comm.SimpleServerConnectionClass.reallyHandleCmdAddItem(SimpleServerConnectionClass.java:2804)
  668. at com.wurmonline.client.comm.SimpleServerConnectionClass.reallyHandle(SimpleServerConnectionClass.java:1590)
  669. at com.wurmonline.communication.SocketConnection.tick(SocketConnection.java:615)
  670. at com.wurmonline.client.comm.SimpleServerConnectionClass.update(SimpleServerConnectionClass.java:274)
  671. at com.wurmonline.client.WurmClientBase.serverUpdate(WurmClientBase.java:1559)
  672. at com.wurmonline.client.WurmClientBase.preUpdate(WurmClientBase.java:353)
  673. at com.wurmonline.client.WurmClientBase.runGameLoop(WurmClientBase.java:537)
  674. at com.wurmonline.client.WurmClientBase.runConnectionLoop(WurmClientBase.java:325)
  675. at com.wurmonline.client.WurmClientBase.runGame(WurmClientBase.java:304)
  676. at com.wurmonline.client.WurmClientBase.run(WurmClientBase.java:1621)
  677. at java.lang.Thread.run(Thread.java:748)
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