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- party on roof
- you hear a popping sound, metallic, then hear crash below on the street, and car alarm
- see goblin fixer rolling off the hood of a car parked in the street below, a piece of gutter piping laying across the car.
- he collects himself and begins to run away.
- on his person:
- keyfob- locks/unlocks his hq, panik button.
- empty vial- residue of green liquid inside
- goggles, utility belt of various tinker tools
- inside the hq
- showroom: cases full of fancy looking weapons and gadgets. the glass cases lower into the floor for security.
- lab: has various equipment. notably a series of tables/chair/bed things hooked up to a massive vat of the green liquid. floor has clear marks from where he moved the safe.
- office: wood-paneled, gold accents, nice carpet. papers on various business deals, many damaged. secret keypad behind painting near desk. opens small safe with a legendary weapon.
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