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- DataHandler* handler = DataHandler::GetSingleton();
- for (UInt32 i = 0; i < handler->armorAddons.count; i++) {
- TESObjectARMA * armorAddon = NULL;
- handler->armorAddons.GetNthItem(i, armorAddon);
- if (armorAddon) {
- armorAddon->models[1][0].SetModelName(armorAddon->models[0][0].GetModelName());
- armorAddon->models[1][1].SetModelName(armorAddon->models[0][1].GetModelName());
- }
- }
- for (UInt32 i = 0; i < handler->races.count; i++) {
- TESRace * race = NULL;
- handler->races.GetNthItem(i, race);
- if (race) {
- race->biped.SetSlotMask(0xFFFFFFFF);
- }
- }
- CALL_MEMBER_FN(DYNAMIC_CAST(thisObj, TESObjectREFR, Character), QueueNiNodeUpdate)(false);
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